Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.05 @ 17:59:58 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1124) 1124 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2666 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 25 Friendly Fire -18 Cogmind --------- Core Integrity 366/400 Matter 283/300 Energy 45/265 System Corruption 0% Temperature Cool (300) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Small Storage Unit Small Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (10) --- Light Treads Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Small Storage Unit Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Treads Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Katana [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 41 | 6 7 6 22 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 1 2 6 Treads 11 | 2 1 2 6 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 . 6 Device 2 | . . . 2 Storage 4 | 1 1 . 2 Processor . | . . . . Hackware . | . . . . Protection 4 | . 2 . 2 Artifact . | . . . . Weapon 15 | 2 3 3 7 Energy Gun 4 | . 1 . 3 Energy Cannon 4 | . . . 4 Ballistic Gun 7 | 2 2 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 1 1 Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 Average Slot Usage (%) 97 | . 97 99 96 Engine 13 | . 14 13 11 Treads 26 | . 27 28 22 Device 2 | . . . 9 Storage 21 | . 16 28 23 Protection 6 | . 9 . 7 Energy Gun 8 | . . 14 18 Ballistic Gun 16 | . 27 14 . Naked Turns . | . . . . Heaviest Build 32 | 12 18 18 32 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 8 8 10 Average Capacity 7 | 5 6 8 8 Most Carried 10 | 4 8 8 10 Average Carried 7 | 2 6 8 8 Final Capacity 10 | 6 8 8 10 Final Carried 10 | 4 8 8 10 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 874 | 248 296 144 186 Remotely . | . . . . Salvage Created 1930 | 53 528 399 950 Parts 127 | 1 31 33 62 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 46 | . 13 18 15 Guns 39 | . 13 18 8 Cannons 1 | . . . 1 AOE 5 | . . . 5 Classes Destroyed 9 | 1 3 . 5 Worker 2 | . . . 2 Builder 3 | . . . 3 Hauler 5 | . 2 . 3 Recycler 3 | 1 1 . 1 Watcher 1 | . . . 1 Swarmer 27 | . 6 15 6 Grunt 13 | . 7 3 3 Duelist 1 | . . . 1 Sentry 5 | . . . 5 Best Kill Streak 8 | 1 3 6 8 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 4 | 1 1 2 4 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1630 | . 547 527 556 Core 233 | . 92 107 34 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 . 20 . Volleys Fired 153 | 3 55 42 53 Largest 2 | 2 2 2 2 Hottest 112 | 40 40 65 112 Shots Fired 306 | 6 110 84 106 Gun 294 | 6 110 84 94 Cannon 12 | . . . 12 Launcher . | . . . . Special . | . . . . Kinetic 158 | 6 110 42 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 148 | . . 42 106 Robot Hit Streak 15 | 3 13 5 15 Robot Miss Streak 6 | 2 2 6 3 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 191 | 4 83 40 64 Core Hits 84 | 1 29 23 31 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2973 | 49 794 543 1587 Guns 2262 | 46 782 521 913 Cannons 40 | . . . 40 Explosions 600 | . . . 600 Melee . | . . . . Ramming 71 | 3 12 22 34 Kinetic 997 | 46 782 169 . Thermal 559 | . . . 559 Explosive . | . . . . Electromagnetic 1346 | . . 352 994 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 103 | . . . 103 Shots 3 | . . . 3 Rammed 16 | 1 3 3 9 Targets Rammed 16 | 1 3 3 9 Kicked . | . . . . Crushed . | . . . . Highest Temperature 300 | . 28 64 300 Average Temperature 21 | . 7 19 37 Received Heat Transfer 330 | . 183 69 78 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 6 | . . 2 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 800 | . . . 800 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . . . 7 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 535 | 5 207 287 535 Initial 111 | . 3 18 111 Average 150 | 1 106 135 262 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 72 | 100 83 80 40 Level 1 24 | . 16 19 46 Level 2 3 | . . . 12 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 8 | . 2 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 27 22 26 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 12 | . 7 . 5 Terminals 11 | . 6 . 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 24 . 15 Successful 15 | . 11 . 4 Failed 23 | . 12 . 11 Catastrophic 2 | . . . 2 Database Lockouts 1 | . 1 . . Manual 15 | . 8 . 7 Terminals 32 | . 17 . 15 Fabricators . | . . . . Repair Stations 7 | . 7 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 . 4 Part Schematic 1 | . . . 1 Prototype ID Bank 5 | . 3 . 2 Locate Traps 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 3 | . 3 . . Repair 3 | . 3 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 7 . 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 13 | . . 13 . Total Damage 229 | . . 229 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3446 | 100 1658 799 889 Spaces Moved 1600 | 52 749 408 391 Core 5 | 5 . . . Treads 1595 | 47 749 408 391 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 150 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 6 97 62 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 23 | . . . 23 Melee . | . . . . Projectile . | . . . . AOE 23 | . . . 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2204 | 65 1112 475 552 Wait 322 | . 274 8 40 Move 1598 | 52 748 407 391 Hop . | . . . . Pick Up 34 | 4 14 3 13 Fast Attach 17 | 6 5 1 5 Attach 5 | . 2 . 3 Detach . | . . . . Swap 19 | . . 5 14 Drop 41 | . 11 6 24 Fire 153 | 3 55 42 53 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 15 | . 3 3 9 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 8) 755 | -10/Materials | Repaired Lgt. Assault Rifle 783 | -10/Materials | Repaired Lgt. Treads 810 | -10/Materials | Repaired Lgt. Treads 1032 | -10/Materials | Discovered new exit (range 15) 1098 | -10/Materials | Central database locked down 1212 | -10/Materials | Discovered new exit (range 9) 1511 | -10/Materials | Discovered new exit (range 5) 1759 | -10/Materials | Entered Mines 1760 | -10/Mines | Met a Derelict testing a Signal Generator 2379 | -10/Mines | Core integrity fell below 50% 2400 | -10/Mines | Learned Materials security intel 2469 | -10/Mines | Discovered new exit (range 5) 2558 | -10/Mines | Entered Materials 2558 | -9/Materials | Evolved 2 slots: Utility x2 2931 | -9/Materials | Discovered new exit (range 15) 3149 | -9/Materials | Build established: Scavenger-Mutant 3418 | -9/Materials | Discovered new exit (range 15) 3447 | -9/Materials | Self-destructed Last Messages --------------- 03319_ Dropped Faulty Adv. Beam Cannon. 03321_ U-05 Engineer lays Concrete. 03321_ Acquired Adv. Beam Cannon. 03322_ Dropped Hvy. EM Pulse Gun. 03323_ U-05 Engineer lays Concrete. 03326_ Acquired Adv. Beam Cannon. 03326_ U-05 Engineer lays Concrete. 03330_ Dropped Hvy. EM Pulse Gun. 03330_ Acquired Adv. Beam Cannon. 03338_ Y-45 Defender destroyed. 03338_ Door malfunctions. 03354_ U-05 Engineer lays Concrete. 03357_ Dropped Lgt. Treads. 03359_ Acquired 40 matter. 03362_ Dropped Lgt. Treads. 03367_ U-05 Engineer repairs door. 03374_ Dropped Imp. Ion Engine. 03379_ Slammed into U-05 Engineer. 03380_ K-01 Serf collects debris. 03418_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????# ?????#????????????????????????? | | ????????????# """"""" #????????????????????????? | | ????????????# """"""" #????????????????????????? | | ????????????# """"""" #????????????????????????? | | ????????????# """"""" !#????????????????????????? | | ????????????# """"""" #????????????????????????? | | ????????????# #????????????????????????? | | ????????????##+###+######????????????????????????? | | ?????????????# # #???????????????????????????? | | ?????????????# # !!= # ?#???????????????????????? | | ?????????????# # *%[ # < #???????????????????????? | | ?????????????# # = # #####???????????????????? | | ????########?# # # ??? ???????????????? | | ????# #?# ### ### ??? ??????????????? | | ????# """ #?# #?# #?? 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""#?????????????? | | ?# ### # T #???? #?????????????? | | ?# ### = ###### " #?????#######?????????????? | | ## # ### #?????????????????????????? | | %%% # """ #?# #?????????????????????????? | | % % + """ #?########?????????????????????????? | | = # """ #??????????????????????????????????? | | ###### #??????????????????????????????????? | | #?# " " #??????????????????????????????????? | | !#?# "T" #??????????????????????????????????? | | #?# """ #??????????????????????????????????? | | #?# #??????????????????????????????????? | | #?##########??????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefFlakThrower Manual? 0 Play Time 00:19:17 Cumulative 635.1 hours Start 2020.10.05 @ 17:43:43 End 2020.10.05 @ 17:59:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 972 Rogue 972 Adventurer 0 Explorer 0 Win Type - Total 60 Types 38/1/7/11/3/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2810452-7a3a-4d5e-a8db-c5862104f668