Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.11 @ 12:42:27 Player: Comissar Jinxy Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (580) 580 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 1998 Bonus ------- Pacifist 200 High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/400 Matter 114/300 Energy 100/100 System Corruption 8% Temperature Cool (20) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- Minigun Hammer > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Improved Targeting Computer Improved Targeting Computer Light Armor Plating High-powered Tractor Beam Assault Rifle Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Minigun Minigun Minigun Hammer > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Heat Sink Large Storage Unit Improved Targeting Computer Improved Targeting Computer Light Armor Plating High-powered Tractor Beam Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Welding Torch [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 31 | 6 5 19 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 3 7 . Treads 6 | 2 2 2 . Leg 5 | . . 5 . Wheel . | . . . . Hover 1 | . 1 . . Flight . | . . . . Utility 6 | 1 2 3 . Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 11 | 2 . 8 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 4 . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 1 6 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 90 97 95 Engine 11 | . 14 10 11 Treads 12 | . 27 6 . Leg 11 | . . 15 22 Storage 15 | . 19 13 11 Protection 5 | . . 8 8 Energy Gun 1 | . . 2 . Ballistic Gun 29 | . 28 29 30 Launcher 5 | . . 7 8 Impact Weapon 1 | . . 2 2 Naked Turns . | . . . . Heaviest Build 54 | 13 48 54 42 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 2 | 1 2 2 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 15 | 8 11 15 12 Average Carried 11 | 5 8 12 11 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 6 11 12 11 Class Distribution -------------------- 50% | Mutant 29% | Tank 16% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 628 | 191 . 425 12 Remotely . | . . . . Salvage Created 723 | . . 676 47 Parts 45 | . . 44 1 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 18 | . . 15 3 Melee 2 | . . 2 . Guns 9 | . . 8 1 AOE 7 | . . 5 2 Classes Destroyed 12 | . . 9 3 Worker 1 | . . . 1 Builder 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 6 | . . 6 . Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 4 | . . 4 . Demolisher 1 | . . . 1 Assembled 2 | . . . 2 Best Kill Streak 5 | . . 5 4 Combat Bots Only 4 | . . 4 3 Max Kills in Single Turn 3 | . . 2 3 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1799 | . . 871 928 Core 400 | . . 141 259 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 39 | . . 32 7 Largest 3 | . . 3 3 Hottest 90 | . . 90 75 Shots Fired 94 | . . 77 17 Gun 86 | . . 70 16 Cannon . | . . . . Launcher 8 | . . 7 1 Special . | . . . . Kinetic 79 | . . 63 16 Thermal 7 | . . 7 . Explosive 8 | . . 7 1 Electromagnetic . | . . . . Robot Hit Streak 9 | . . 9 4 Robot Miss Streak 4 | . . 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 69 | . . 60 9 Core Hits 42 | . 1 30 11 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Smash 2 | . . 2 . Melee Attacks 13 | . . 12 1 Impact 13 | . . 12 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1585 | . 3 1212 370 Guns 833 | . . 663 170 Cannons . | . . . . Explosions 429 | . . 275 154 Melee 320 | . . 274 46 Ramming 3 | . 3 . . Kinetic 807 | . . 637 170 Thermal 26 | . . 26 . Explosive 429 | . . 275 154 Electromagnetic . | . . . . Impact 320 | . . 274 46 Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 53 | . . 21 32 Projectiles . | . . . . Explosions 5 | . . 5 . Melee 48 | . . 16 32 Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . 6 . Shots 1 | . . 1 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 106 | . . 92 106 Average Temperature 37 | . . 35 44 Received Heat Transfer 376 | . . 336 40 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . 1 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . . 74 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 472 | . 9 472 108 Initial 80 | . . 3 80 Average 186 | . 8 293 86 Maximum Alert Level 2 | . . 2 . Low Security (%) 48 | 100 100 16 100 Level 1 44 | . . 72 . Level 2 6 | . . 11 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . . 21 16 Peak Tracking Total 15 | . . 7 15 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 5 2 . Successful 3 | . 2 1 . Failed 4 | . 3 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1316 | 97 353 811 55 Spaces Moved 542 | 57 177 294 14 Core 17 | 17 . . . Treads 281 | 40 176 65 . Legs 243 | . . 229 14 Wheels . | . . . . Hover 1 | . 1 . . Flight . | . . . . Fastest Speed 50 | 50 160 160 190 Average Speed 198 | 140 185 214 250 Slowest Speed 260 | 160 240 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 16 | 6 29 23 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 39 | . . 35 4 Melee . | . . . . Projectile 1 | . . . 1 AOE 38 | . . 35 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 708 | 74 203 408 23 Wait 13 | . 2 11 . Move 539 | 56 176 293 14 Hop . | . . . . Pick Up 45 | 12 12 21 . Fast Attach 1 | . 1 . . Attach 18 | 6 2 9 1 Detach 4 | . . 4 . Swap 12 | . 2 10 . Drop 23 | . 7 16 . Fire 39 | . . 32 7 Melee 13 | . . 12 1 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 11) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Weapon x2 854 | -9/Materials | Discovered new exit (range 15) 1221 | -9/Materials | Build established: Tank 1262 | -9/Materials | Entered Mines 1263 | -9/Mines | Assembled infested the area 1280 | -9/Mines | Met a Derelict bent on vengeance 1306 | -9/Mines | Crushed by falling debris 1306 | -9/Mines | Core integrity fell below 50% 1312 | -9/Mines | Core integrity fell below 20% 1317 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01309_ as-51110 destroyed. 01309_ Lgt. Armor Plating destroyed. 01309_ as-10672 destroyed. 01309_ as-68366 destroyed. 01309_ R-06 Scavenger destroyed. 01311_ Minigun destroyed. 01311_ as-53433 destroyed. 01311_ R-06 Scavenger destroyed. 01311_ as-70123 destroyed. 01312_ Imp. Ion Engine destroyed. 01313_ U-05 Engineer builds a Wall. 01313_ as-79475 destroyed. 01314_ System corrupted: Matter fused (-5). 01314_ The unstable cave ceiling collapses. 01315_ as-14892 destroyed. 01315_ T-07 Excavator destroyed. 01315_ U-05 Engineer destroyed. 01315_ Aluminum Leg destroyed. 01316_ The unstable cave ceiling collapses. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ?????????????????????????## ?????????????????? | | ????????????????????????## ?????????????????? | | ???????????????????????## ?????????????????? | | ??????????????????????## ?????????????????? | | ??????????????????????? u#?????????????????? | | ??????????????????????? #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????## ####??????????????? | | ??????????????????????## !%# ##?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# @% ##????????????? | | ???????????????????#### ! # ###??????????? | | ??????????????# d #??????????? | | ??????????????##### ### # #??????????? | | ??????????????????????## aa ##?????????? | | ???????????????????????# # #?????????? | | ???????????????????????#### #?????????? | | ?????????????????????????##% #?????????? | | ?????????????????????????# = a ##?????????? | | ?????????????????????????# % #?????????? | | ?????????????????????????# % ##?????????? | | ?????????????????????????# a ??????????? | | ?????????????????????????# """ ?????????? | | ?????????????????????????# ## ????????? | | ?????????????????????????#########? #???????? | | ???????????????????????????????????? #???????? | | ?????????????????????????????????????#???????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 281 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Unlikely Earthworm Challenges ------------ None Game ------ Seed ArcFactoryDissipator Manual? 0 Play Time 00:32:37 Cumulative 2.7 hours Start 2022.06.11 @ 09:32:44 End 2022.06.11 @ 12:42:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d407b79c-be9c-4455-9749-3897439b0ef8