Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 10:22:28 // Winter2019/RPGLIKE Player: Horse Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (216) 1080 Value Destroyed (6791) 6791 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1702) 1702 TOTAL SCORE: 13333 Bonus ------- High Alert Combat Kills 882 Follower Combat Kills 368 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -248 Cogmind --------- Core Integrity 579/600 Matter 290/300 Energy 720/900 System Corruption 11% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (9) ------ Power Amplifier Cooling System Disposable Heat Sink High-capacity Battery High-capacity Battery Hardened Medium Armor Plating Remote Shield Improved System Shield Relay Coupler [NC] (62) > --- WEAPON (4) ------- Lightning Gun Pulse Rifle > --- INVENTORY (5) ---- Relay Coupler [Swarmer] (88) Relay Coupler [Sentry] (46) Relay Coupler [Demolisher] (48) Relay Coupler [Demolisher] (46) Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Power Amplifier Cooling System Disposable Heat Sink High-capacity Battery High-capacity Battery Hardened Medium Armor Plating Remote Shield Improved System Shield Relay Coupler [NC] > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun Pulse Rifle > --- INVENTORY -------- Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Remote Datajack [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Cooling System Device Cooling System Storage High-capacity Battery Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Shotgun Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Slots Evolved 13 | 3 1 . 4 1 3 . 1 . . . Power . | . . . . . . . . . . . Propulsion 2 | 1 . . . . 1 . . . . . Utility 8 | . 1 . 4 1 1 . 1 . . . Weapon 3 | 2 . . . . 1 . . . . . Parts Attached 62 | 6 6 . 17 2 10 8 6 6 1 . Power 5 | 1 . . 4 . . . . . . . Engine 5 | 1 . . 4 . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 . . 2 . 3 4 . 2 . . Treads . | . . . . . . . . . . . Leg 13 | 2 . . 2 . 3 4 . 2 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | . 2 . 6 2 3 3 6 . 1 . Device 11 | . 1 . 5 2 1 . 2 . . . Storage 3 | . . . . . . . 3 . . . Processor 1 | . . . 1 . . . . . . . Hackware 3 | . . . . . 1 . 1 . 1 . Protection 5 | . 1 . . . 1 3 . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 3 4 . 5 . 4 1 . 4 . . Energy Gun 16 | 2 . . 5 . 4 1 . 4 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 1 4 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 . . . . . Parts Lost 1 | . . . . . . . . . 1 . Power 1 | . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 . Average Slot Usage (%) 98 | . 94 100 99 100 99 99 98 100 95 82 Engine 8 | . 13 12 10 7 6 6 5 5 3 . Leg 19 | . 27 25 20 15 19 17 17 17 17 17 Device 25 | . 2 12 26 36 34 31 25 23 23 23 Storage 1 | . . . . . . . 9 11 11 11 Processor 3 | . . . 1 7 6 6 1 . . . Hackware 2 | . . . . . 2 6 6 11 11 11 Protection 7 | . 8 12 10 7 6 5 5 5 5 5 Energy Gun 20 | . 12 . 23 23 22 25 23 23 19 11 Ballistic Gun 7 | . 28 37 7 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 48 | 10 19 19 26 30 31 35 46 48 48 32 Greatest Support 48 | 20 20 20 26 26 39 45 45 48 48 48 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | . 1 1 3 3 3 3 5 5 5 5 Average Capacity 2 | . . 1 1 3 3 3 3 5 5 5 Most Carried 5 | . 1 1 3 3 3 3 4 5 5 5 Average Carried 2 | . . 1 1 3 2 3 3 4 5 5 Final Capacity 5 | . 1 1 3 3 3 3 5 5 5 5 Final Carried 5 | . 1 1 3 3 3 3 4 5 5 5 Class Distribution -------------------- 53% | Gunner 30% | Tank 14% | Commander-Gunner Dominant Class ---------------- Gunner | -10/Materials Tank | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Garrison Commander-Gunner | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Matter Collected 1950 | 249 663 192 526 20 100 80 60 60 . . Remotely . | . . . . . . . . . . . Salvage Created 7488 | . 650 274 2339 733 1625 1085 465 317 . . Parts 423 | . 52 10 157 38 79 53 22 12 . . Haulers Intercepted 10 | . 1 . 6 . 1 2 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Combat Hostiles Destroyed 156 | . 15 4 55 8 37 20 15 2 . . Guns 147 | . 14 4 53 8 32 20 14 2 . . AOE 8 | . 1 . 2 . 5 . . . . . Classes Destroyed 15 | . 5 1 7 1 1 . . . . . Worker 15 | . 4 . 2 8 . . . 1 . . Builder 2 | . . . . 1 1 . . . . . Tunneler 4 | . . . 2 2 . . . . . . Hauler 10 | . 1 . 6 . 1 2 . . . . Recycler 16 | . 2 4 1 4 2 1 . 2 . . Operator 2 | . . . 2 . . . . . . . Watcher 10 | . 3 . 4 . 1 2 . . . . Swarmer 34 | . . . 13 3 10 2 6 . . . Grunt 76 | . 15 . 27 3 14 6 9 2 . . Brawler 4 | . . . 1 . 3 . . . . . Duelist 4 | . . . 2 . 1 1 . . . . Protector 3 | . . . 2 . 1 . . . . . Sentry 30 | . . . 10 2 6 11 1 . . . Hunter 2 | . . . . . 2 . . . . . Assembled 4 | . . 4 . . . . . . . . Best Kill Streak 11 | . 8 2 6 11 7 9 6 3 . . Combat Bots Only 8 | . 4 2 6 3 7 8 6 2 . . Max Kills in Single Turn 5 | . 2 1 2 2 5 2 2 1 . . Gunslinging 1 | . . . 1 . 1 1 1 . . . Exploded 5 | . 1 . 2 . 5 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Damage Taken 3439 | . 572 67 1370 80 807 316 200 . 27 . Core 2697 | . 458 58 1069 59 629 249 154 . 21 . Absorbed by Shields 999 | . 16 23 436 29 308 125 54 . 8 . Redirected to Core 2378 | . 396 32 975 59 553 211 131 . 21 . Core Remaining (%) 97 | 100 . 100 . 98 . . 90 . . . Volleys Fired 377 | . 60 16 122 27 75 40 23 7 7 . Largest 4 | . 3 3 3 3 4 4 4 4 1 . Hottest 231 | . 110 69 189 175 231 231 231 228 63 . Shots Fired 1167 | . 179 48 359 77 228 155 92 22 7 . Gun 1167 | . 179 48 359 77 228 155 92 22 7 . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 244 | . 115 48 81 . . . . . . . Thermal 905 | . 64 . 278 77 228 155 92 4 7 . Explosive . | . . . . . . . . . . . Electromagnetic 18 | . . . . . . . . 18 . . Robot Hit Streak 23 | . 12 4 21 14 15 23 8 14 12 . Robot Miss Streak 8 | . 4 8 4 2 3 2 3 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 33 | . 2 . 12 2 9 2 6 . . . Max Gunslinging Chain 2 | . 1 . 2 1 1 1 2 . . . Shots Hit Robots 693 | . 78 29 242 38 154 89 41 15 7 . Core Hits 312 | . 44 17 104 24 61 34 18 10 . . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14450 | . 1297 280 4443 890 4387 1767 945 303 138 . Guns 12343 | . 935 280 4023 890 3068 1767 945 297 138 . Cannons . | . . . . . . . . . . . Explosions 2104 | . 362 . 420 . 1316 . . 6 . . Melee . | . . . . . . . . . . . Ramming 3 | . . . . . 3 . . . . . Kinetic 1684 | . 659 280 745 . . . . . . . Thermal 12278 | . 450 . 3698 890 4384 1767 945 6 138 . Explosive 188 | . 188 . . . . . . . . . Electromagnetic 297 | . . . . . . . . 297 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . 11 11 Average Corruption 8 | . . . . . . . . . 7 11 Corruption Purged . | . . . . . . . . . . . Effects 4 | . . . . . . . . . 4 . Message Errors 2 | . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 290 | . 48 . 4 . 238 . . . . . Projectiles . | . . . . . . . . . . . Explosions 290 | . 48 . 4 . 238 . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 544 | . 253 . 290 . 1 . . . . . Shots 8 | . 4 . 4 . . . . . . . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 287 | . 260 73 287 61 117 195 190 75 . . Average Temperature 55 | . 79 20 65 15 20 66 72 17 . . Received Heat Transfer 1058 | . 189 15 421 21 250 120 42 . . . Effects 2 | . . . 2 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 41 | . . . 18 3 5 9 6 . . . Heat Transferred 20635 | . 878 . 6741 1618 6261 3219 1609 50 259 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Peak Influence 1397 | . 410 20 735 391 876 690 1397 993 332 149 Average Influence 416 | . 151 2 396 251 543 404 991 846 272 139 Maximum Alert Level 4 | . 2 . 3 1 3 2 4 3 1 . Low Security (%) 30 | 100 68 100 16 52 8 24 2 . 1 100 Level 1 24 | . 29 . 33 47 15 20 5 . 98 . Level 2 28 | . 2 . 48 . 52 54 6 . . . Level 3 12 | . . . 1 . 23 . 40 100 . . Level 4 3 | . . . . . . . 45 . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 3 . 8 . 6 6 . 4 . 1 Investigation 14 | . 3 . 4 . 2 4 . 1 . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 8 | . . . 2 . 2 2 . 1 . 1 Assault 4 | . . . 2 . 2 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Distress Signals 8 | . 1 . 3 . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 238 | . 23 6 73 7 60 28 26 6 6 3 Peak Tracking Total 8 | . 5 2 5 3 8 8 7 2 5 3 Tactical Retreats 9 | . . 1 3 1 4 . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Traps Triggered 6 | . 1 . . . . 2 2 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . Reused 3 | . . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Machines Disabled 30 | . 12 . 9 1 3 1 4 . . . Max in Single Turn 4 | . 4 . 4 1 2 1 1 . . . Garrison Access 2 | . . . . . 1 . . 1 . . Garrison Relay 4 | . . . . . . . 4 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Machines Accessed 50 | . 8 . 11 . 12 15 . 4 . . Terminals 39 | . 7 . 10 . 9 12 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 1 1 . 1 . . Recycling Units 2 | . 1 . . . . 1 . . . . Scanalyzers 3 | . . . 1 . 1 . . 1 . . Garrison Access 3 | . . . . . 1 1 . 1 . . Total Hacks 186 | . 34 . 52 . 40 48 . 12 . . Successful 118 | . 20 . 36 . 27 28 . 7 . . Failed 66 | . 13 . 16 . 13 19 . 5 . . Catastrophic 9 | . 1 . 2 . 1 3 . 2 . . Database Lockouts 2 | . 1 . . . . 1 . . . . Manual 105 | . 28 . 29 . 22 24 . 2 . . Terminals 159 | . 32 . 47 . 33 43 . 4 . . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . . . 4 2 . 2 . . Recycling Units 4 | . 2 . . . . 2 . . . . Scanalyzers 11 | . . . 5 . 2 . . 4 . . Garrison Access 4 | . . . . . 1 1 . 2 . . Terminal Hacks 72 | . 11 . 26 . 16 19 . . . . Record 1 | . . . 1 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . Robot Schematic 3 | . 2 . . . . 1 . . . . Robot Analysis 4 | . 2 . 1 . . 1 . . . . Prototype ID Bank 5 | . . . 2 . 2 1 . . . . Open Door 4 | . . . . . . 4 . . . . Branch Access Points 4 | . . . 2 . 2 . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . Alert Level 3 | . . . 2 . . 1 . . . . Unreport Threat 13 | . 3 . 4 . 3 3 . . . . Locate Traps 7 | . 1 . 4 . 1 1 . . . . Reprogram Traps 2 | . . . 2 . . . . . . . Dispatch Records 2 | . . . 1 . 1 . . . . . Patrol Status 2 | . . . . . 1 1 . . . . Transport Status 3 | . . . 3 . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . . 2 . . . . Hauler Manifests 6 | . 1 . 1 . 3 1 . . . . Registered Components 3 | . 1 . 1 . 1 . . . . . Zone Layout 3 | . . . 2 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 3 2 . . . . Scan Component 3 | . . . . . 2 1 . . . . Repair 2 | . . . . . 1 1 . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . . . Process 1 | . 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 10 | . . . 4 . 2 . . 4 . . Insert Component 5 | . . . 2 . 1 . . 2 . . Analyze 5 | . . . 2 . 1 . . 2 . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . Unlock Access 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 63 | . 18 . 13 . 15 13 . 4 . . Terminals 22 | . 7 . 5 . 5 4 . 1 . . Track 2 | . . . 1 . . 1 . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 15 | . 5 . 3 . 3 3 . 1 . . Operators 4 | . 2 . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Reject 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . Extract 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Reprogram 2 | . . . . . 1 . . 1 . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 46 | . 8 . 10 . 11 13 . 4 . . Full Trace Events 17 | . 4 . 5 . 2 5 . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . 2 . . . . 1 . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . 8 . 1 1 . 2 . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . Time 108 | . . . . . 70 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 253 | . 253 . . . . . . . . . Retrieved Matter 397 | . 397 . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . Parts Scanalyzed 5 | . . . 2 . 1 . . 2 . . Part Schematics Acquired 5 | . . . 2 . 1 . . 2 . . Parts Damaged 2 | . . . . . 1 . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Used RIF Installer 1 | . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 6 . . . Machine Destruction 6 | . . . . . . . 6 . . . Attached 1 | . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Total Allies 17 | . . . . 3 1 10 . 3 . . Largest Group 10 | . . . . 3 2 10 9 9 5 . Highest-Rated Group 173 | . . . . 40 32 173 157 157 76 . Highest-Rated Ally 29 | . . . . 16 16 29 29 29 29 . Total Orders 25 | . . . . . 3 6 5 9 1 1 STAY 2 | . . . . . 1 . . 1 . . GOTO 4 | . . . . . 1 2 . 1 . . ROAM 1 | . . . . . . . . . 1 . FOLLOW 11 | . . . . . 1 3 3 4 . . EXPLORE 7 | . . . . . . 1 2 3 . 1 Ally Attacks 193 | . . . . 10 19 4 72 23 65 . Total Damage 2499 | . . . . 122 231 46 892 294 914 . Kills 23 | . . . . . 4 1 13 4 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Robot Analysis Total 4 | . 2 . 1 . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches 10 | . . . . . . 8 . . 2 . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Turns Passed 8894 | 42 990 686 2203 989 1420 1152 760 456 172 24 Spaces Moved 5263 | 33 591 497 1143 646 753 697 481 276 128 18 Core 8 | 8 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 5255 | 25 591 497 1143 646 753 697 481 276 128 18 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 Average Speed 128 | 103 120 120 137 137 123 120 125 145 120 120 Slowest Speed 150 | 120 120 120 150 150 150 150 150 150 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 67 | 3 98 99 98 99 70 96 81 12 85 3 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . . . 2 . 1 . . . . Known Exits Taken 3 | . . . 1 . 1 1 . . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 238 | . 102 . 89 . 45 . . 2 . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 238 | . 102 . 89 . 45 . . 2 . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Total 6566 | 38 736 550 1511 689 1075 910 582 316 139 20 Wait 578 | . 48 31 129 5 187 128 35 11 2 2 Move 5254 | 32 590 496 1142 645 752 696 480 276 127 18 Hop . | . . . . . . . . . . . Pick Up 26 | . 2 . 10 . 5 . 7 2 . . Fast Attach 50 | 6 6 . 15 1 7 8 2 4 1 . Attach 6 | . . . 2 . . . 2 2 . . Detach 8 | . . . 2 . . . 1 4 1 . Swap 6 | . . . . 1 3 . 2 . . . Drop 49 | . 5 . 19 . 10 4 6 5 . . Fire 377 | . 60 16 122 27 75 40 23 7 7 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 196 | . 25 7 70 10 35 34 9 5 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 7 | -11/Scrapyard | Upgraded with Weapon slot (x2) 43 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Gunner 463 | -10/Materials | Discovered new exit (range 7) 480 | -10/Materials | Reached level 2 662 | -10/Materials | Discovered new exit (range 7) 679 | -10/Materials | Central database locked down 801 | -10/Materials | Upgraded with Utility slot (x1) 826 | -10/Materials | Discovered new exit (range 15) 833 | -10/Materials | Reached level 3 1033 | -10/Materials | Entered Mines 1045 | -10/Mines | Discovered new exit (range 13) 1076 | -10/Mines | Build established: Tank 1231 | -10/Mines | Discovered new exit (range 12) 1296 | -10/Mines | Assembled infested the area 1301 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1419 | -10/Mines | Learned Materials terminal intel 1719 | -10/Mines | Entered Materials 1720 | -9/Materials | Loaded intel: 12 terminal locations 1721 | -9/Materials | Reached level 4 1727 | -9/Materials | Upgraded with Utility slot (x1) 1913 | -9/Materials | Reached level 5 1959 | -9/Materials | Identified exit to Mines 2251 | -9/Materials | Reached level 6 2467 | -9/Materials | Discovered new exit (range 15) 2506 | -9/Materials | Reached level 7 2519 | -9/Materials | First assault squad dispatched 2561 | -9/Materials | Core integrity fell below 50% 2628 | -9/Materials | Upgraded with Utility slot (x1) 2818 | -9/Materials | Reached level 8 3161 | -9/Materials | Discovered new exit (range 16) 3463 | -9/Materials | Discovered new exit (range 8) 3526 | -9/Materials | Upgraded with Utility slot (x1) 3754 | -9/Materials | Build established: Gunner 3788 | -9/Materials | Upgraded with Utility slot (x1) 3823 | -9/Materials | Reached level 9 3922 | -9/Materials | Entered Mines 4052 | -9/Mines | Learned location of Zion (-6) 4108 | -9/Mines | Discovered new exit (range 3) 4122 | -9/Mines | Discovered new exit (range 5) 4309 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4312 | -9/Mines | Upgraded with Utility slot (x1) 4313 | -9/Mines | Found Prototype Device 4313 | -9/Mines | Identified Exp. Sensor Array 4513 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4567 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4567 | -9/Mines | Discovered new exit (range 5) 4911 | -9/Mines | Entered Materials 4911 | -8/Materials | Accompanied by 2 allies 4913 | -8/Materials | Reached level 10 4917 | -8/Materials | Identified exit to Storage 5032 | -8/Materials | Reached level 11 5099 | -8/Materials | Upgraded with Propulsion slot (x1) 5236 | -8/Materials | Discovered new exit (range 4) 5262 | -8/Materials | Reached level 12 5311 | -8/Materials | First assault squad dispatched 5366 | -8/Materials | Destroyed 7 combat bots 5756 | -8/Materials | Upgraded with Utility slot (x1) 5820 | -8/Materials | Discovered new exit (range 11) 5948 | -8/Materials | Reached level 13 5979 | -8/Materials | Upgraded with Weapon slot (x1) 6320 | -8/Materials | Repaired Broken Remote Shield 6331 | -8/Materials | Entered Storage 6535 | -8/Storage | Destroyed 8 combat bots 6655 | -8/Storage | Learned location of Armory (-3) 7073 | -8/Storage | Discovered new exit (range 17) 7244 | -8/Storage | Repaired Carbon-fiber Leg 7388 | -8/Storage | Central database locked down 7391 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7415 | -8/Storage | Reached level 14 7467 | -8/Storage | Identified exit to Garrison 7483 | -8/Storage | Entered Garrison 7483 | -8/Garrison | Accompanied by 15 allies 7532 | -8/Garrison | Triggered checkpoint 7534 | -8/Garrison | Triggered checkpoint 7540 | -8/Garrison | Triggered checkpoint 7586 | -8/Garrison | Triggered checkpoint 7636 | -8/Garrison | Triggered checkpoint 7647 | -8/Garrison | Garrison Relay disabled 7682 | -8/Garrison | Upgraded with Utility slot (x1) 7711 | -8/Garrison | Build established: Commander-Gunner 7756 | -8/Garrison | Triggered checkpoint 7756 | -8/Garrison | Discovered new exit (range 16) 7788 | -8/Garrison | Installed Relay Interface Framework 7874 | -8/Garrison | Triggered checkpoint 7896 | -8/Garrison | Garrison Relay disabled 7918 | -8/Garrison | Triggered checkpoint 8022 | -8/Garrison | Triggered checkpoint 8030 | -8/Garrison | Discovered new exit (range 25) 8057 | -8/Garrison | Garrison Relay disabled 8070 | -8/Garrison | Discovered new exit (range 48) 8098 | -8/Garrison | Triggered checkpoint 8130 | -8/Garrison | Reached level 15 8158 | -8/Garrison | Garrison Relay disabled 8243 | -8/Garrison | Entered Factory 8243 | -7/Factory | Accompanied by 10 allies 8243 | -7/Factory | Discovered new exit (range 16) 8564 | -7/Factory | Reached level 16 8699 | -7/Factory | Manually triggered Chute Trap 8699 | -7/Factory | Sucked down chute 8699 | -7/Factory | Entered Waste 8714 | -7/Waste | EMP discharged 8724 | -7/Waste | Spotted C-40 Crusher 8747 | -7/Waste | Spotted C-40 Crusher 8761 | -7/Waste | Discovered new exit (range 35) 8766 | -7/Waste | Spotted C-40 Crusher 8791 | -7/Waste | Spotted C-40 Crusher 8800 | -7/Waste | 2 allies followed down the chute 8814 | -7/Waste | EMP discharged 8814 | -7/Waste | System corruption reached 10% 8820 | -7/Waste | Spotted C-40 Crusher 8824 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8825 | -7/Waste | Spotted C-40 Crusher 8830 | -7/Waste | 5 allies followed down the chute 8835 | -7/Waste | 3 allies followed down the chute 8871 | -7/Waste | Entered Factory 8871 | -7/Factory | Accompanied by 1 ally 8895 | -7/Factory | Self-destructed Last Messages --------------- 08804_ ALERT: Foreign system detected. Charging EMP. 08804_ Trooper 4b Aluminum Leg crushed. 08804_ Trooper 4b Lgt. Nuclear Core crushed. 08804_ Trooper 4b suffers critical hit. 08804_ Trooper 4b destroyed. 08814_ System corrupted (+5). 08818_ NOCE=Q4RW|/DCTY|CSIHK5Y2<#S 08824_ Cld. Ion Engine crushed. 08824_ Lightning Gun crushed. 08831_ Tesla Rifle crushed. 08831_ Lightning Gun crushed. 08838_ System corrupted: Energy discharge (-193). 08847_ 12 Matter crushed. 08856_ HA010AVR,07F%D#8 H1IHQGCESJ|SE6 LOCATION=UNKNOWN GOAL=ESCAPE 08878_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08879_ O-16 Technician uses terminal to summon reinforcements. 08879_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 08879_ O-16 Technician locks terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???##################????????????????????????????? | | ???# """"""" #????????????????????????????? | | #### """"""" #????????????????????????????? | | + """"""" #????????????????????????????? | | #### """"""" #???? ?? ?????????????????? | | ???# #???? ?????????????????? | | #### #???? ""?????????????????? | | ## #???? " ????????????????? | | !## #???? ?????????????????? | | ## #???? ??????????????????? | | ##########+############ """??????????????????? | | #?????# """ "????????????????? | | #?????# """ ""???????????????? | | #?????# gg ???????????????? | | #?????# """ ""???????????????? | | ###?????# """ ""???????????????? | | ????????###########+##### """ """??????????????? | | ??????????????# # ???????????????? | | ??????????????# # """ ""???????????????? | | ??????????????# # """ ""???????????????? | | ??????????????# + """ """ ????????? | | ??????????????# #@ ??????? | | ??????????????# # ??????? | | ??????????????# #########+######?????????? | | ??????????????# #????????????????????????? | | ??????????????###########????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 26 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Evasion (%) 40 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Extracted Lgt. Ion Engine | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Imp. Terrain Scanner | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Remote Shield | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Storage | Hacked Lightning Gun | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked M-13 Machinist | -10/Materials | Hacked O-24 Administrator | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Fac Was Fac Levels Raised 15 | . 2 . 6 . 4 1 1 1 . . XP Earned 25705 | 3000 3020 500 8695 713 5181 1437 1518 1574 67 . XP Spent 23870 | 1800 750 . 10270 2000 4200 . 4850 . . . Upgrades 28 | 3 2 . 16 1 3 . 3 . . . Propulsion Slot 2 | 1 . . . . 1 . . . . . Utility Slot 8 | . 1 . 4 1 1 . 1 . . . Weapon Slot 3 | 2 . . . . 1 . . . . . Heat Dissipation 2 | . . . 2 . . . . . . . Inventory Capacity 5 | . 1 . 2 . . . 2 . . . Sight Range 2 | . . . 2 . . . . . . . Ranged Accuracy 2 | . . . 2 . . . . . . . TH Damage % 4 | . . . 4 . . . . . . . Protomatter Created 2158 | . 376 36 611 160 364 379 232 . . . Integrity Restored 3722 | . 526 105 1395 171 671 594 175 85 . . Core 2676 | . 422 94 1000 121 527 312 141 59 . . Parts 1046 | . 104 11 395 50 144 282 34 26 . . Protomatter Decayed 1265 | . 197 18 134 133 141 174 324 97 47 . Game ------ Seed ArcIonCloak Manual? 0 Play Time 01:28:44 Cumulative 831.3 hours Start 2019.12.21 @ 01:22:48 End 2019.12.22 @ 10:22:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/1/0/0/0/0 Lore% 76 Gallery% 86 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc8a6179-6fd4-4088-aff6-410bf774705a