Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 04:41:40 Player: Spitalier Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1388) 1388 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4388 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 78/150 System Corruption 3% Temperature Hot (296) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Cesium-ion Thruster > --- UTILITY (4) ------ Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy EM Pulse Gun Heavy EM Pulse Gun EM Shotgun Medium Laser Beam Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Medium Matter Pod Medium Matter Pod Improved Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Minigun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Heavy EM Pulse Gun Heavy EM Pulse Gun EM Shotgun Medium Laser Beam Rifle [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Medium Matter Pod Device Improved Heat Sink Storage Medium Matter Pod Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . 1 . . . Propulsion 2 | . . . 1 . . 1 Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 64 | 7 9 3 10 11 9 15 Power 11 | 2 1 . 2 1 1 4 Engine 10 | 2 1 . 2 1 1 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 24 | 2 3 2 3 6 1 7 Treads 2 | . . 2 . . . . Leg 10 | 2 1 . 3 3 1 . Wheel 3 | . . . . 3 . . Hover . | . . . . . . . Flight 9 | . 2 . . . . 7 Utility 11 | 1 1 . 2 2 4 1 Device 2 | . 1 . . 1 . . Storage 4 | 1 . . 1 1 1 . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 4 | . . . 1 . 3 . Artifact . | . . . . . . . Weapon 18 | 2 4 1 3 2 3 3 Energy Gun 7 | . 2 . 2 1 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 1 . . . 3 1 Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 34 | . 3 3 4 6 3 15 Power 5 | . 1 1 . . 1 2 Propulsion 12 | . . 1 2 3 1 5 Utility 7 | . . 1 . 2 1 3 Weapon 10 | . 2 . 2 1 . 5 Highest Loss Streak 15 | . 2 3 4 4 2 15 To Critical Strikes 1 | . . . . 1 . . Average Backups 4 | 2 6 2 3 5 4 5 Power . | . . . . . . . Propulsion . | 1 4 . . . . . Utility . | . . . . . . . Weapon 3 | . 1 2 3 4 4 5 Tool/Special . | . . . . . . . Unused Backups 9 | . . 2 2 1 . 4 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . 1 1 . . Weapon 5 | . . . 1 . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 92 74 72 86 96 85 Engine 13 | . 13 1 11 22 17 14 Treads 4 | . . 23 6 . . . Leg 13 | . 24 . 18 14 18 6 Wheel 3 | . . . . 13 7 . Flight 4 | . 3 4 . . . 15 Device 2 | . 10 1 . 4 1 . Storage 12 | . 14 14 12 7 10 14 Processor 1 | . . . . . . 5 Protection 5 | . . . 5 2 13 6 Energy Gun 5 | . 18 5 6 2 1 . Ballistic Gun 13 | . 5 14 2 . 23 21 Ballistic Cannon 2 | . . . 7 9 . . Launcher 1 | . . 8 1 . . . Impact Weapon 1 | . . . . 8 1 . Peak Build Rating 35 | 6 9 9 12 12 22 35 Average Rating 14 | 5 8 5 8 9 19 26 On Entrance 9 | . 6 9 5 12 11 20 Naked Turns . | . . . . . . . Heaviest Build 41 | 13 14 13 26 26 33 41 Greatest Support 40 | 20 20 40 40 36 35 25 Greatest Overweight (x) 7 | 1 3 1 4 1 1 7 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 6 5 5 5 Most Carried 7 | 6 7 5 5 5 5 5 Average Carried 4 | 3 6 2 3 4 4 5 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 6 | 6 6 2 5 5 5 5 Class Distribution -------------------- 37% | Scavenger-Tank 32% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1174 | 230 141 31 183 206 286 97 Remotely 130 | . . . . 130 . . Salvage Created 1975 | . 410 55 402 685 165 258 Parts 92 | . 25 1 20 17 11 18 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 3 | . . . . 2 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 37 | . 10 1 9 7 3 7 Melee 3 | . . . . 3 . . Guns 23 | . 9 1 1 2 3 7 Cannons 8 | . . . 8 . . . AOE 1 | . 1 . . . . . Classes Destroyed 10 | . 4 . 3 1 1 1 Worker 6 | . . . . 2 4 . Hauler 1 | . 1 . . . . . Recycler 6 | . 1 . . 5 . . Watcher 2 | . . . 2 . . . Swarmer 10 | . 6 . . . . 4 Grunt 16 | . 4 1 4 5 1 1 Brawler 3 | . . . 1 2 . . Sentry 5 | . . . 4 . . 1 Hunter 2 | . . . . . 2 . Programmer 1 | . . . . . . 1 Best Kill Streak 5 | . 4 1 5 3 3 4 Combat Bots Only 5 | . 3 1 5 3 1 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 502 | . 69 11 75 45 54 248 Missed 153 | . 27 3 25 8 14 76 Hits 349 | . 42 8 50 37 40 172 Melee 12 | . . . . 12 . . Projectile 337 | . 42 8 50 25 40 172 Critical Strikes 9 | . 1 . . 4 1 3 Damage Taken 4331 | . 440 125 649 623 608 1886 Core 1165 | . 99 13 179 94 77 703 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . . . . . 52 . Core Remaining (%) 68 | 100 . 55 . 31 86 . Volleys Fired 146 | . 66 7 24 10 17 22 Largest 3 | . 2 2 2 2 3 3 Hottest 89 | . 80 60 89 89 75 80 Shots Fired 269 | . 111 14 38 14 51 41 Gun 231 | . 106 14 14 5 51 41 Cannon 31 | . . . 22 9 . . Launcher 2 | . . . 2 . . . Special 5 | . 5 . . . . . Kinetic 138 | . 15 7 24 9 51 32 Thermal 84 | . 51 7 12 5 . 9 Explosive 2 | . . . 2 . . . Electromagnetic 45 | . 45 . . . . . Robot Hit Streak 13 | . 6 4 7 13 6 5 Robot Miss Streak 6 | . 5 1 4 1 5 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 176 | . 38 10 24 42 31 31 Core Hits 82 | . 19 4 14 11 15 19 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . 1 . 3 1 . Critical Strikes 6 | . . 1 1 3 1 . Destroy 2 | . . 1 . . 1 . Blast 1 | . . . 1 . . . Smash 3 | . . . . 3 . . Melee Attacks 38 | . . . . 38 . . Impact 38 | . . . . 38 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 7 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3339 | . 467 86 460 1199 507 620 Guns 1820 | . 416 86 121 74 507 616 Cannons 466 | . . . 336 130 . . Explosions 34 | . 34 . . . . . Melee 995 | . . . . 995 . . Ramming 22 | . 15 . 3 . . 4 Kinetic 1515 | . 51 43 336 130 507 448 Thermal 620 | . 214 43 121 74 . 168 Explosive . | . . . . . . . Electromagnetic 187 | . 187 . . . . . Impact 995 | . . . . 995 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . 2 2 . 15 . 3 Average Corruption 5 | . 2 2 . 14 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . 1 3 . 12 . 3 Message Errors 5 | . . 2 . 3 . . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 5 | . 1 . . 2 . 2 Energy Discharges 3 | . . 1 . 2 . . Data Loss (minor) 3 | . . . . 3 . . Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 191 | . 14 . . 177 . . Projectiles 3 | . . . . 3 . . Explosions 14 | . 14 . . . . . Melee 174 | . . . . 174 . . Knockbacks 8 | . . . 2 6 . . Impact 5 | . . . . 5 . . Kinetic 3 | . . . 2 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 34 | . 6 . 26 . . 2 Shots 2 | . . . 2 . . . Rammed 5 | . 2 . 2 . . 1 Targets Rammed 6 | . 3 . 2 . . 1 Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 266 | . 123 35 241 255 105 266 Average Temperature 73 | . 75 13 90 112 30 81 Received Heat Transfer 1506 | . 180 72 261 219 162 612 Effects 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . 4 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 7 | . . . . 7 . . Impact Corruptions 9 | . . . . 9 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1417 | . 475 100 309 185 . 348 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 181 | . 181 64 136 114 35 90 Initial 64 | . . 64 . 48 19 . Average 29 | . 60 9 65 51 5 15 Influence Increases 1123 | . 332 30 260 221 100 180 Destroy 0b10 Robot/C 740 | . 200 20 180 140 60 140 Destroy 0b10 Robot/NC 75 | . 10 . 10 35 20 . Destroy Leader 196 | . 42 10 54 30 20 40 Disable Machine 30 | . 15 . . 15 . . Destroy Structure 22 | . 5 . 16 1 . . Lose Combat Pursuer 60 | . 60 . . . . . Influence Decreases 1101 | . 167 195 134 297 150 158 Entered New Map 210 | . . 101 . 78 31 . Time Decay 719 | . 150 64 114 170 103 118 Lost Part 172 | . 17 30 20 49 16 40 Squads Dispatched 6 | . 2 . 1 . . 3 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 . 1 . . 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . 1 . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 17 2 13 7 10 12 Peak Tracking Total 8 | . 5 2 7 3 5 8 Tactical Retreats 2 | . 2 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 6 | . 4 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 2 | . 1 . . 1 . . Max in Single Turn 1 | . 1 . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 1 | . . . . . . 1 Successful . | . . . . . . . Failed 1 | . . . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2992 | 70 498 450 309 364 645 656 Spaces Moved 1562 | 50 248 274 167 191 300 332 Core 14 | 8 . . 5 . . 1 Treads 278 | . . 230 48 . . . Legs 868 | 42 210 . 114 69 300 133 Wheels 122 | . . . . 122 . . Hover . | . . . . . . . Flight 280 | . 38 44 . . . 198 Fastest Speed 32 | 50 117 37 120 80 120 32 Average Speed 148 | 110 121 152 134 105 182 172 Slowest Speed 615 | 120 290 160 250 190 190 615 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 42 68 21 36 34 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 23 | . 4 . 18 1 . . Melee . | . . . . . . . Projectile 3 | . . . 2 1 . . AOE 20 | . 4 . 16 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1905 | 61 330 295 209 271 360 379 Wait 50 | . 2 8 . 13 25 2 Move 1556 | 49 247 273 166 190 299 332 Hop . | . . . . . . . Pick Up 13 | 5 . . 5 2 1 . Fast Attach 47 | 6 5 1 8 7 9 11 Attach 3 | . 1 . . 1 1 . Detach . | . . . . . . . Swap 19 | 1 5 2 2 4 1 4 Drop 27 | . 1 4 2 6 7 7 Fire 146 | . 66 7 24 10 17 22 Melee 38 | . . . . 38 . . Ram 3 | . 2 . . . . 1 Kick 1 | . 1 . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 4) 569 | -10/Materials | Entered Mines 618 | -10/Mines | Met a Derelict bent on vengeance 664 | -10/Mines | Lost 3 parts (1p1n1u) 746 | -10/Mines | Found DCF Scrap (11 items) 1011 | -10/Mines | Discovered new exit (range 5) 1019 | -10/Mines | Entered Materials 1019 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1151 | -9/Materials | Lost 4 parts (2n2w) 1292 | -9/Materials | Discovered new exit (range 13) 1328 | -9/Materials | Entered Mines 1332 | -9/Mines | Core integrity fell below 50% 1418 | -9/Mines | System corruption reached 10% 1442 | -9/Mines | Build established: Scavenger-Mutant 1478 | -9/Mines | Lost 4 parts (2n2u) 1609 | -9/Mines | Discovered new exit (range 10) 1692 | -9/Mines | Entered Materials 1692 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2104 | -8/Materials | Build established: Scavenger-Tank 2309 | -8/Materials | Discovered new exit (range 15) 2337 | -8/Materials | Entered Factory 2337 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2932 | -7/Factory | Garrison activated, responded to threat 2965 | -7/Factory | Core integrity fell below 50% 2985 | -7/Factory | Core integrity fell below 20% 2993 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02960_ Imp. Deuterium Engine destroyed. 02960_ Xenon Bombardment Thruster destroyed. 02960_ Med. Matter Pod destroyed. 02960_ Acquired Prototype Flight Unit. 02960_ Identified Imp. Cesium-ion Thruster. 02962_ Acquired Imp. Cesium-ion Thruster. 02964_ Acquired Prototype Energy Gun. 02964_ Identified Cld. Pulse Rifle. 02966_ Y-54 Guardian destroyed. 02967_ System corrupted: Heat flow error (+265). 02976_ Acquired Mic. Nuclear Core. 02981_ Cld. Pulse Rifle destroyed. 02983_ Acquired Gatling Laser. 02985_ G-50 Soldier destroyed. 02986_ R-06 Scavenger collects Hvy. Laser. 02990_ G-47 Trooper destroyed. 02990_ R-06 Scavenger destroyed. 02990_ Imp. Cesium-ion Thruster destroyed. 02991_ R-06 Scavenger collects Adv. Heat Sink. 02993_ Gatling Laser destroyed. 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""""""""" ## | | ???????????????????????????????? ## | | ????????????????????????????????? ??????""" ## | | ????????????????????????????????????????? ## | | ??????????????????????????????????????????" ##### | | ?????????????????????????????????????????? ????? | | ??????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 27 Energy Capacity 665 Matter Stores 400 Matter Capacity 500 Sight Range 16 Terrain Scan Density 110 Armor Coverage 225 Power Shielding 66 Weapon Shielding 33 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineImpulseConstruct Manual? 0 Play Time 00:34:49 Cumulative 11.3 hours Start 2025.09.20 @ 04:09:06 End 2025.09.20 @ 04:41:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e63f8b42-6d21-411f-94be-590247a362b3