Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 17:34:45 // Winter2019/RPGLIKE Player: Jack Result: Destroyed by Hotshot with Precision Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (371) 1855 Value Destroyed (18219) 18219 Prototype IDs (20) 400 Alien Tech Used (3) 600 Bonus (5094) 5094 TOTAL SCORE: 34868 Bonus ------- Pacifist 200 High Alert Combat Kills 4084 Follower Combat Kills 683 Awakened Behemoth Slayer 1000 Met Imprinter 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -2573 Cogmind --------- Core Integrity 0/1100 Matter 290/300 Energy 533/1500 System Corruption 2% Temperature Cool (4) Movement Hovering (48) Location -3/Protoforge Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Glidesys I Zionite Glidesys I Antigrav System Antigrav System > --- UTILITY (10) ----- Zionite Biocell Zionite Biocell (fused) Improved Armor Integrity Analyzer Microactuators Microactuators Advanced Actuator Array Advanced Actuator Array Graphene Brace Force Field > --- WEAPON (5) ------- Sigix Broadsword Enhanced Force Lance Enhanced Force Lance CR-A16's Behemoth Slayer > --- INVENTORY (6) ---- Experimental Weapon Shielding Backup Plating I Improved Medium Armor Plating Enhanced Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Antigrav System Antigrav System > --- UTILITY ---------- Zionite Biocell Zionite Biocell Improved Armor Integrity Analyzer Microactuators Microactuators Advanced Actuator Array Advanced Actuator Array Experimental Weapon Shielding Graphene Brace Force Field > --- WEAPON ----------- Sigix Broadsword Enhanced Force Lance Enhanced Force Lance CR-A16's Behemoth Slayer > --- INVENTORY -------- Backup Plating I Improved Medium Armor Plating Transdimensional Reconstructor Enhanced Force Lance Enhanced Force Lance [Rating: 147] Favorites ----------- Power Zionite Light DM Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Zionite Glidesys I Hover Unit Zionite Glidesys I Flight Unit Improved VTOL Module Utility Microactuators Device Microactuators Storage Zionite Biocell Processor Improved Armor Integrity Analyzer Protection Improved Propulsion Shielding Weapon Enhanced Force Lance Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Res Qua Frg Slots Evolved 16 | 4 . . . . . 4 1 . 1 . . 1 1 2 . . . . 1 . . . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . . 2 1 . . . . 1 1 2 . . . . 1 . . . . 1 . . Weapon 4 | 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 70 | 3 . 8 2 1 1 13 1 9 3 . 2 6 1 4 2 . . . 2 . 6 1 . 1 2 2 Power 3 | . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Engine 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 18 | . . 2 . . . 3 . 5 . . 2 4 . . . . . . . . 2 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . 4 . . 2 4 . . . . . . . . 2 . . . . . Flight 6 | . . 2 . . . 3 . 1 . . . . . . . . . . . . . . . . . . Utility 28 | . . 1 1 1 . 4 1 . 2 . . . 1 4 2 . . . 2 . 4 1 . 1 1 2 Device 12 | . . . . . . 3 1 . 2 . . . . . 2 . . . 1 . 2 . . 1 . . Storage 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . 1 1 1 . 1 . . . . . . . 3 . . . . 1 . 2 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 3 . 4 1 . 1 5 . 4 1 . . 1 . . . . . . . . . . . . 1 . Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 . 4 1 . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 5 . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 6 | . . . . . . . . 4 1 . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . . . . . . . 2 1 . . . 1 . . . . . . . 1 2 Parts Lost 10 | . . . . . . 1 . 1 . . . . . 1 . 1 . . . 2 3 . . . . 1 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . . . . . . . . 1 . 1 . . . 2 3 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . 1 . 1 . . . . . 1 . 1 . . . 2 1 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 2 | . . . . . . . 1 2 3 3 3 3 2 3 3 3 3 4 3 2 1 2 2 2 3 5 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . 1 2 2 3 3 2 2 3 3 3 3 3 2 1 . 1 1 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 37 59 100 100 100 96 99 85 94 100 100 99 99 99 100 96 98 100 100 81 88 97 100 99 96 93 Core 2 | . . . . . . 4 7 7 7 7 7 3 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 2 6 5 5 5 5 5 5 3 4 5 5 5 5 5 Hover 16 | . . . . . . . . 8 28 28 28 27 24 23 22 22 22 22 21 13 18 21 21 20 20 20 Flight 7 | . . 15 25 25 25 26 31 19 . . . . . . . . . . . . . . . . . . Device 24 | . . . . . . 12 26 24 23 28 28 29 30 29 27 26 27 27 28 22 24 26 26 26 30 30 Storage 4 | . . . . . . . . . . . . . 5 5 11 11 11 11 10 10 10 10 10 10 10 10 Protection 3 | . . 2 12 12 12 4 . . . . . . . 4 5 4 3 5 5 5 4 7 10 9 7 4 Ballistic Gun 2 | . 12 24 50 50 50 9 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 32 31 3 . . . . . . . . . . . . . . . . 1 5 Piercing Weapon 22 | . . . . . . . . 19 34 35 35 34 30 29 27 24 27 27 26 26 26 26 26 25 22 15 Peak Build Rating 147 | 3 3 14 15 16 17 43 49 72 79 78 79 96 98 110 114 116 118 118 126 126 120 121 121 128 139 147 Average Rating 84 | 1 3 8 14 15 16 29 44 55 74 78 78 85 97 102 112 109 116 118 121 104 110 119 121 121 127 142 On Entrance 76 | . 3 3 14 15 16 17 43 44 72 78 78 79 92 98 110 114 113 118 118 126 95 117 121 121 124 139 Avg Prop Armor Cover (%) 9 | . . . . . . . . 9 . . 6 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 5 5 10 12 14 16 25 31 54 60 60 60 70 69 71 73 73 73 73 73 73 75 80 80 80 75 69 Greatest Support 86 | 8 8 15 15 15 20 30 30 56 61 61 61 81 81 86 86 86 86 86 86 86 80 80 80 80 80 80 Greatest Overweight (x) 1 | . . . . . . . 1 1 1 . 1 1 . 1 . . . . . 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . . . . . . 2 2 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 6 6 Average Capacity 3 | . . . . . . 1 2 2 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 6 Most Carried 6 | . . . . . . 2 2 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 6 5 Average Carried 3 | . . . . . . 1 1 2 2 3 3 3 3 3 3 3 4 4 4 4 2 4 5 4 5 5 Final Capacity 6 | . . . . . . 2 2 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 5 5 6 6 Final Carried 6 | . . . . . . 2 2 3 3 3 4 4 4 3 4 4 5 5 4 5 5 5 5 5 6 5 Class Distribution -------------------- 80% | Hacker-Gladiator 17% | Hacker-Sprinter Dominant Class ---------------- Gunner | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Zion Hacker-Gladiator | -6/Deep Caves Hacker-Gladiator | -5/Proximity Caves Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Zhirov Hacker-Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Waste Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Extension Hacker-Gladiator | -4/Cetus Hacker-Gladiator | -3/Research Hacker-Gladiator | -3/Quarantine Hacker-Gladiator | -3/Protoforge Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Res Qua Frg Matter Collected 1980 | 200 . 157 48 66 40 203 25 310 110 20 28 99 60 97 55 75 . 86 66 . 138 15 22 10 20 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18325 | . . 470 146 168 311 1401 98 1844 572 221 458 287 1346 2734 164 108 . 523 944 . 2266 904 434 1268 1061 597 Parts 1038 | . . 21 8 10 20 76 14 138 36 24 29 28 36 162 5 12 3 32 49 . 124 47 18 62 58 26 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 148 | . . . . . . . . . 32 24 . . 38 . 5 12 3 34 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Res Qua Frg Combat Hostiles Destroyed 318 | . . 8 2 3 4 30 1 37 14 8 5 9 24 48 3 5 . 10 17 . 40 12 5 16 10 7 Melee 295 | . . . . . . 30 1 37 14 8 5 9 24 46 3 4 . 10 17 . 40 10 5 15 10 7 Guns 17 | . . 8 2 3 4 . . . . . . . . . . . . . . . . . . . . . AOE 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Classes Destroyed 25 | . . 4 . . . 4 2 4 3 . 2 1 1 . . . . 1 . . 1 . . . 2 . Worker 13 | . . 1 . . . 2 . 1 . . . . . 3 . . . . . . 4 . . . 2 . Builder 10 | . . . . . . . . 2 . . . . . 1 . . . . 1 . 1 1 . 3 1 . Recycler 6 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 2 . 1 . . Minesweeper 3 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . Operator 4 | . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 7 | . . . . . . . . 2 . . . . . 1 . . . . . . 3 . . . 1 . Swarmer 66 | . . 3 . . . 7 . 6 8 3 . . 4 9 . 4 . 1 5 . 14 . . 2 . . Saboteur 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Grunt 109 | . . 1 . 1 . 17 . 13 3 4 . . 11 17 2 . . 4 7 . 16 3 . 7 3 . Brawler 8 | . . . . . . 1 1 1 1 . . . 2 . . . . . . . . 2 . . . . Duelist 6 | . . . . . . . . 1 . . . . 3 . 1 . . . . . 1 . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 40 | . . 4 2 2 4 1 . 4 . . . . 2 8 . . . 1 2 . . 5 . 3 . 2 Hunter 25 | . . . . . . 2 . 5 . . . . 1 6 . . . . 2 . 5 . . . 2 2 Programmer 27 | . . . . . . 2 . 6 . 1 . . . 6 . . . 3 1 . 2 . . 2 4 . Heavy 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Behemoth 6 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . 2 . 1 . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Hotshot 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Light 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 6 | . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . . Best Kill Streak 10 | . . 6 2 2 3 6 1 8 5 4 6 5 7 6 3 4 . 8 7 . 10 4 3 6 5 5 Combat Bots Only 8 | . . 3 2 2 3 6 1 4 5 4 5 5 7 6 3 4 . 8 7 . 5 4 3 4 3 5 Max Kills in Single Turn 3 | . . 2 1 1 1 1 1 1 1 1 1 1 1 3 1 1 . 2 2 . 2 1 1 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Melee 2 | . . . . . . 1 1 1 1 1 1 1 1 2 1 1 . 2 2 . 2 1 1 1 2 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Imprinter (-6/Zion) Revision 17 (-4/Cetus) Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Res Qua Frg Hostile Shots Fired 1769 | . . 23 10 26 12 186 1 177 70 33 38 32 98 262 18 61 . 24 81 3 243 58 68 70 64 111 Missed 629 | . . 9 5 10 3 81 . 68 21 12 15 8 30 92 6 15 . 11 29 1 94 21 31 27 16 24 Hits 1140 | . . 14 5 16 9 105 1 109 49 21 23 24 68 170 12 46 . 13 52 2 149 37 37 43 48 87 Melee 14 | . . . . . . . 1 3 . . . . 4 . . . . . . 2 3 1 . . . . Projectile 1126 | . . 14 5 16 9 105 . 106 49 21 23 24 64 170 12 46 . 13 52 . 146 36 37 43 48 87 AOE 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Critical Strikes 48 | . . 1 . . 2 2 1 3 . . . . 3 2 1 2 . 1 2 2 9 3 3 2 5 4 Actively Blocked 16 | . . . . . . . . . . . . . . 1 . 1 . 1 1 1 2 . . . 5 4 Part Disruptions 8 | . . . . . . . . . 1 . 1 . . 1 . . . 4 . . . . . 1 . . Actively Blocked 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Damage Taken 15710 | . . 174 77 253 129 1708 53 1703 822 255 198 504 713 1897 112 486 . 223 428 93 2132 440 675 587 546 1502 Core 11135 | . . 139 53 175 86 1364 44 1426 701 206 163 405 572 1279 49 281 . 146 214 35 1409 281 394 342 354 1017 Absorbed by Shields 7068 | . . . . . . . . . . 89 77 178 630 1644 116 376 . 173 448 . 815 458 491 603 528 442 Redirected to Core 8128 | . . 84 53 135 72 897 32 944 415 158 108 342 469 860 30 138 . 70 162 35 1100 212 334 269 252 957 Redirected to Shielding 1652 | . . . . . . . . . . . . . . 347 49 146 . 54 150 48 386 41 74 42 101 214 Regen/Repaired (Parts) 383 | . . . . . . 22 7 57 . . . . . 83 . . . . . . . . . . 27 187 Core Remaining (%) 85 | 100 100 76 . . 48 . . . . . . . 90 . . . . 100 . . . . 83 . . . Volleys Fired 42 | . . 14 7 11 6 4 . . . . . . . . . . . . . . . . . . . . Largest 4 | . . 4 4 4 4 4 . . . . . . . . . . . . . . . . . . . . Hottest 120 | . . 120 80 83 86 86 . . . . . . . . . . . . . . . . . . . . Shots Fired 165 | . . 53 28 44 24 16 . . . . . . . . . . . . . . . . . . . . Gun 165 | . . 53 28 44 24 16 . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 159 | . . 47 28 44 24 16 . . . . . . . . . . . . . . . . . . . . Thermal 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . . 7 15 19 16 17 . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 6 | . . 6 2 3 1 2 . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1185 | . . 28 21 32 17 127 25 109 38 13 19 29 71 162 16 17 1 29 55 . 136 41 28 53 67 51 Core Hits 530 | . . 17 6 9 9 57 9 56 19 9 11 15 32 76 4 7 . 12 23 . 65 17 12 29 22 14 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 155 | . . . . . 2 10 2 11 3 4 3 6 11 12 4 1 . 6 13 . 25 10 5 10 12 5 Destroy 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sever 14 | . . . . . . 10 2 1 . . . . . . . . . . . . . . . . . 1 Impale 139 | . . . . . . . . 10 3 4 3 6 11 12 4 1 . 6 13 . 25 10 5 10 12 4 Melee Attacks 1831 | . . . . . . 204 28 160 75 27 28 105 126 316 24 31 2 48 89 . 236 54 30 80 109 59 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 293 | . . . . . . 204 28 28 . . . . . . . . . . . . . . . . 5 28 Piercing 1538 | . . . . . . . . 132 75 27 28 105 126 316 24 31 2 48 89 . 236 54 30 80 104 31 Sneak Attacks 81 | . . . . . . 7 16 9 3 . 4 1 . 9 . 2 . 1 1 . 12 3 . 7 6 . Combat Hostiles 17 | . . . . . . 3 . 5 . . . . . 3 . . . . . . 3 . . 3 . . Follow-up Attacks 619 | . . . . . . 61 9 48 28 9 10 19 51 118 14 12 . 19 30 . 64 18 17 25 41 26 Damage Inflicted 50529 | . . 252 165 311 159 4233 1131 5358 1744 524 1152 1384 2833 7552 559 726 . 1252 2440 . 6536 1725 1195 2300 3860 3138 Guns 998 | . . 252 165 311 159 111 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 314 | . . . . . . . . . . . . . . 314 . . . . . . . . . . . . Melee 49217 | . . . . . . 4122 1131 5358 1744 524 1152 1384 2833 7238 559 726 . 1252 2440 . 6536 1725 1195 2300 3860 3138 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 936 | . . 190 165 311 159 111 . . . . . . . . . . . . . . . . . . . . Thermal 376 | . . 62 . . . . . . . . . . . 314 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8544 | . . . . . . 4122 1131 745 . . . . . . . . . . . . . . . . 516 2030 Piercing 40673 | . . . . . . . . 4613 1744 524 1152 1384 2833 7238 559 726 . 1252 2440 . 6536 1725 1195 2300 3344 1108 Highest Corruption 15 | . . . . 1 2 2 2 12 13 14 14 2 2 11 11 13 13 15 . 5 5 5 5 . 2 2 Average Corruption 6 | . . . . 1 1 1 2 9 12 13 5 2 2 7 11 11 13 14 . 5 5 5 5 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 291 | . . . . . 3 6 9 87 21 6 4 4 11 29 9 11 5 31 . 4 31 8 6 . 4 2 Message Errors 66 | . . . . . . 3 2 14 6 3 1 1 3 8 . 1 . 12 . . 10 1 1 . . . Matter Fused 69 | . . . . . 1 . 1 24 5 2 1 2 1 3 3 5 1 11 . 1 3 1 2 . 1 1 Heat Flow Errors 36 | . . . . . . . 3 8 3 1 . 1 2 3 1 2 2 1 . . 4 2 1 . 1 1 Energy Discharges 45 | . . . . . . 3 2 14 3 . 1 . 2 3 2 2 1 1 . 1 6 2 1 . 1 . Parts Rejected 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . Parts Fused 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 43 | . . . . . . . . 17 . . . . 3 7 2 . . 5 . 2 4 1 1 . 1 . Data Loss (major) 13 | . . . . . 1 . . 5 . . 1 . . . . 1 1 1 . . 3 . . . . . Alerts 10 | . . . . . . . . 1 4 . . . . 3 1 . . . . . 1 . . . . . Misdirections 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4262 | . . . . . . 101 70 344 219 . 89 87 115 669 67 135 . 210 392 . 679 188 . 334 503 60 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 4262 | . . . . . . 101 70 344 219 . 89 87 115 669 67 135 . 210 392 . 679 188 . 334 503 60 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 133 | . . . . . . . . . . . . . . 133 . . . . . . . . . . . . Shots 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 707 | . . 128 265 365 199 137 265 279 268 261 6 204 283 271 154 233 241 707 4 . 255 209 218 12 74 246 Average Temperature 69 | . . 55 148 156 74 31 51 59 104 140 5 41 57 57 49 71 137 274 4 . 68 85 72 5 47 139 Received Heat Transfer 2668 | . . 60 18 72 81 525 . 243 108 24 41 144 190 241 57 30 . 13 58 . 117 63 97 30 34 422 Effects 15 | . . . . 1 . . . 1 . 1 . 2 . 1 . . . 9 . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 7 | . . . . . . . . 1 . 1 . . . 1 . . . 4 . . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Transferred 385 | . . 185 . . . . . . . . . . . 200 . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Res Qua Frg Maximum Alert Level 5 | . . . . . . 3 1 2 . . . . . 5 . . . . 4 1 3 3 2 2 2 2 Low Security (%) 20 | 100 100 100 100 100 100 32 59 27 . . . . . . . . . . . . 1 . . . . . Level 1 34 | . . . . . . 30 40 69 . . . . . . . . . . . 100 23 . 28 80 31 57 Level 2 20 | . . . . . . 25 . 2 . . . . . . . . . . . . 50 65 71 19 68 42 Level 3 9 | . . . . . . 11 . . . . . . . . . . . . 99 . 24 34 . . . . Level 4 7 | . . . . . . . . . . . . . . 44 . . . . . . . . . . . . Level 5 8 | . . . . . . . . . . . . . . 55 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2459 | . . 155 122 121 81 856 317 404 . . . . . 2459 . . . . 1103 375 911 792 484 551 676 462 Initial 1170 | . . . 65 46 39 150 297 40 . . . . . 1170 . . . . 900 375 199 438 426 276 309 355 Average 587 | . . 41 95 91 40 355 181 227 . . . . . 1805 . . . . 1000 325 531 587 423 350 534 400 Influence Increases 12400 | . . 235 67 115 102 1280 49 1393 305 205 . . 655 2947 85 125 5 210 1353 . 1217 494 256 545 570 187 Destroy 0b10 Robot/C 6300 | . . 160 40 60 80 600 20 880 260 160 . . 480 960 60 100 . 180 340 . 760 300 160 320 240 140 Destroy 0b10 Robot/NC 255 | . . 5 . . . 15 . 35 5 . . . . 40 . 5 5 10 5 . 55 25 10 20 20 . Destroy Leader 1146 | . . 50 20 20 . 120 . 214 40 30 . . 40 212 10 20 . 20 60 . 106 42 . 80 32 30 Allied During Kill 177 | . . . . . . . . 11 . . . . . . . . . . . . . 100 66 . . . Successful Hack 173 | . . 5 7 5 21 26 . 19 . . . . . 31 . . . . 8 . 14 12 . 10 15 . Disable Machine 180 | . . . . . . 15 . . . . . . . 45 . . . . 15 . 45 . . . 45 15 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . . 200 . Destroy Structure 264 | . . . . . 1 9 29 9 . . . . . 144 . . . . 10 . 12 . 20 10 18 2 Advance Influence 1950 | . . . . . . 150 . . . . . . . 900 . . . . 900 . . . . . . . Partial Spotted 270 | . . 15 . 15 . 30 . 90 . . . . . 45 . . . . 15 . 15 15 . 30 . . Lose Combat Pursuer 1485 | . . . . 15 . 315 . 135 . 15 . . 135 570 15 . . . . . 210 . . 75 . . Influence Decreases 11968 | . . 80 110 126 202 431 841 1050 427 154 330 . 226 919 1010 462 1200 210 280 788 606 628 556 456 488 388 Entered New Map 6163 | . . . 90 66 62 1 553 18 149 54 330 . . 159 910 292 1195 . . 698 86 458 336 186 242 278 Time Decay 4915 | . . 80 20 60 140 410 238 652 278 100 . . 226 550 100 160 5 210 180 50 490 170 180 270 246 100 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . 200 . . . . 100 . . . . . . . Lost Part 100 | . . . . . . 10 . 10 . . . . . 10 . 10 . . . 20 30 . . . . 10 Lost Ally 190 | . . . . . . 10 50 70 . . . . . . . . . . . 20 . . 40 . . . Purge Threat 300 | . . . . . . . . 300 . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . . 1 . 1 . 13 . 17 . . . . 1 21 . . . . 1 . 7 2 . 6 4 . Investigation 30 | . . . . 1 . 8 . 7 . . . . . 8 . . . . 1 . 4 . . . 1 . Extermination 15 | . . . . . . 2 . 5 . . . . . 3 . . . . . . . . . 2 3 . Reinforcement 15 | . . 1 . . . 3 . 2 . . . . . 3 . . . . . . 1 1 . 4 . . Assault 8 | . . . . . . . . . . . . . 1 4 . . . . . . 2 1 . . . . Garrison 6 | . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Res Qua Frg Distress Signals 17 | . . 1 . . . . . 1 . . . . 1 2 . . . . 2 . 3 1 2 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 533 | . . 13 2 5 3 64 9 54 14 9 21 9 36 93 5 5 . 16 21 7 61 18 10 27 19 12 Peak Tracking Total 15 | . . 6 2 2 3 10 5 7 4 4 15 5 11 12 4 4 . 7 5 6 9 5 5 10 4 10 Tactical Retreats 45 | . . . . 1 . 8 1 4 . 1 1 . 2 16 1 . . . . 1 5 . . 4 . . Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Res Qua Frg Traps Triggered 16 | . . . . 1 . 3 . 2 . . . . . 3 . 1 . 2 1 . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . 1 . 6 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Res Qua Frg Machines Disabled 15 | . . . . . . 1 . . 1 . . 1 . 3 . . . 1 1 . 3 . . . 3 1 Max in Single Turn 3 | . . . . . . 1 . . 1 . . 1 . 3 . . . 1 1 . 1 . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Res Qua Frg Machines Accessed 67 | . . 1 1 4 5 10 . 11 . . . . . 11 1 . 4 1 1 . 6 3 1 2 5 . Terminals 38 | . . 1 1 4 5 4 . 5 . . . . . 5 . . . 1 . . 2 3 1 2 4 . Fabricators 13 | . . . . . . 4 . 3 . . . . . 2 . . . . 1 . 3 . . . . . Repair Stations 3 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 . Total Hacks 183 | . . 4 3 9 15 25 . 34 . . . . . 31 1 . 17 5 4 . 18 7 2 2 6 . Successful 105 | . . 1 2 3 4 19 . 20 . . . . . 13 1 . 17 5 2 . 10 3 1 1 3 . Failed 78 | . . 3 1 6 11 6 . 14 . . . . . 18 . . . . 2 . 8 4 1 1 3 . Catastrophic 14 | . . 2 . 1 . . . 4 . . . . . 4 . . . . . . 1 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . . 4 3 5 16 12 . 17 . . 4 . . 16 . . . . . . 8 . 1 2 6 . Terminals 101 | . . 4 3 9 15 10 . 17 . . . . . 16 . . . 5 . . 7 7 2 2 4 . Fabricators 37 | . . . . . . 10 . 9 . . . . . 5 . . . . 4 . 9 . . . . . Repair Stations 10 | . . . . . . 1 . 4 . . . . . 5 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . 4 . 4 . . . . . 3 . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . 2 . Terminal Hacks 60 | . . 1 2 3 4 4 . 8 . . . . . 4 1 . 17 5 . . 4 3 1 1 2 . Record 10 | . . . . . . . . . . . . . . . . . 5 5 . . . . . . . . Part Schematic 13 | . . . . . 4 2 . . . . . . . 1 . . 4 . . . 2 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 8 | . . . . 3 . . . . . . . . . . 1 . . . . . . 3 1 . . . Branch Access Points 6 | . . 1 2 . . . . 1 . . . . . 1 . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Fabricator Index 3 | . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 25 | . . . . . . 8 . 5 . . . . . 4 . . . . 2 . 6 . . . . . Load Schematic 13 | . . . . . . 4 . 3 . . . . . 2 . . . . 1 . 3 . . . . . Build 12 | . . . . . . 4 . 2 . . . . . 2 . . . . 1 . 3 . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Repair 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . 4 . 4 . . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . . . . 4 . 1 . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 1 . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . Used 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Hacking Detections 43 | . . 1 1 1 4 6 . 9 . . . . . 8 . . . 1 1 . 6 1 . 1 3 . Full Trace Events 27 | . . 1 . 1 3 5 . 6 . . . . . 6 . . . . 1 . 4 . . . . . Feedback Events 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . 4 2 . 1 . . 14 . . 1 . . 4 . . . 2 . . . 2 . Parts Built 22 | . . . . . . 8 . 4 . . . . . 3 . . . . 1 . 6 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 598 | . . . . . . 149 . 128 . . . . . 100 . . . . 76 . 145 . . . . . Total Part Build Rating 98 | . . . . . . 30 . 32 . . . . . 11 . . . . 5 . 20 . . . . . Part Studies Acquired 5 | . . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Time 74 | . . . . . . . . 34 . . . . . 40 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Res Qua Frg Total Allies 31 | . . . . . . 1 19 . . . 2 . . . . . . . . 1 . 3 5 . . . Largest Group 19 | . . . . . . 1 19 4 . . 2 . . . . . . . . 1 . 3 6 6 . . Highest-Rated Group 702 | . . . . . . 10 702 150 . . 45 . . . . . . . . 46 . 243 639 639 . . Highest-Rated Ally 159 | . . . . . . 10 50 46 . . 31 . . . . . . . . 46 . 159 159 159 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 199 | . . . . . . . 97 29 . . . . . . . . . . . 3 . 47 23 . . . Total Damage 8504 | . . . . . . . 5021 808 . . . . . . . . . . . 114 . 1451 1110 . . . Kills 31 | . . . . . . . 13 7 . . . . . . . . . . . . . 5 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Res Qua Frg Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . 1 1 2 . 1 . 1 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Res Qua Frg Turns Passed 13819 | 36 59 214 45 131 280 981 517 2416 605 215 470 508 536 1588 204 328 121 718 377 103 1299 349 373 598 533 215 Spaces Moved 14776 | 63 117 345 72 136 677 1344 581 1122 955 292 798 570 462 1801 330 536 194 397 459 126 1183 376 198 718 772 152 Core 311 | 63 117 131 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10619 | . . . . . . . . 300 955 292 798 570 462 1801 330 536 194 397 459 126 1183 376 198 718 772 152 Flight 3846 | . . 214 72 136 677 1344 581 822 . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 50 32 32 32 32 26 26 26 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 Average Speed 44 | 50 50 38 32 32 32 29 42 42 48 48 48 48 48 48 48 48 48 48 48 70 49 48 48 48 48 48 Slowest Speed 126 | 50 50 50 32 32 32 32 101 120 112 48 112 108 52 122 48 48 48 48 48 126 126 48 48 48 48 48 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . 12 1 1 5 6 . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 2 23 55 9 28 87 27 96 30 82 41 80 62 52 41 53 77 62 56 13 78 15 55 72 28 83 7 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . . 1 . . . . 1 1 . 1 . . . . 1 . . 1 . . Unknown Exits Taken 15 | 1 1 1 . 1 1 . . . 1 1 1 1 . . 1 . 1 1 . . . 1 1 . 1 . Scrap Searched 12 | . . . . . . . . . 3 2 2 . . . 1 3 . 1 . . . . . . . . Spaces Dug 92 | . . . . . . 9 . 8 1 . 1 2 8 37 . . . 3 5 . 3 . . 5 9 1 Terrain Destroyed 125 | . . . . . . 9 . 8 1 . 1 2 8 70 . . . 3 5 . 3 . . 5 9 1 Melee 92 | . . . . . . 9 . 8 1 . 1 2 8 37 . . . 3 5 . 3 . . 5 9 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 33 | . . . . . . . . . . . . . . 33 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Res Qua Frg Total 20725 | 65 116 384 81 201 723 1805 839 2955 1055 344 863 730 695 2329 359 586 219 898 566 139 1756 508 457 928 869 255 Wait 4199 | . . 29 . 48 43 262 203 1629 35 16 44 57 133 293 11 6 15 455 35 12 367 59 227 137 15 68 Move 14703 | 62 116 320 69 133 666 1333 580 1121 954 291 797 569 461 1800 329 535 193 396 459 125 1182 375 197 717 771 152 Hop 24 | . . 12 1 1 5 5 . . . . . . . . . . . . . . . . . . . . Pick Up 46 | . . . . . . 7 2 5 . . 1 2 5 3 . . 2 1 2 . 6 4 . 1 5 . Fast Attach 52 | 3 . 5 . . . 8 1 6 1 . . 2 4 2 . 5 1 . . 1 7 2 . 1 2 1 Attach 22 | . . . . . . 3 1 4 2 . . 2 1 4 . 1 1 . 1 . 2 . . . . . Detach 12 | . . . . . . 1 1 4 2 . . . . 1 . 1 . . . 1 . . . 1 . . Swap 32 | . . 3 2 1 2 3 . 7 . . 2 4 1 2 2 . . . 1 . . . . . . 2 Drop 65 | . . 1 2 1 1 10 2 8 . . 2 4 4 3 1 4 . 1 3 . 5 4 . 2 6 1 Fire 42 | . . 14 7 11 6 4 . . . . . . . . . . . . . . . . . . . . Melee 873 | . . . . . . 115 16 91 35 16 13 55 53 136 9 18 1 21 40 . 108 23 13 37 45 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 8 | . . . . . . . . . . . . . . . . 1 . 7 . . . . . . . . Miscellaneous 647 | . . . . 6 . 54 33 80 26 21 4 35 33 85 7 15 6 17 25 . 79 41 20 32 25 3 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / *Upp x2 / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / Ext) -4/Waste -4/Factory (discovered 2 exits: *Ext / [*Arm]) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research (discovered 3 exits: [*Res] / *Qua x2) -3/Quarantine (discovered 2 exits: [*Sec] / [*Frg]) -3/Protoforge History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 18 | -11/Scrapyard | Upgraded with Weapon slot (x3) 37 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 10) 96 | -10/Materials | Entered another Materials area 98 | -9/Materials | Reached level 2 152 | -9/Materials | Discovered new exit (range 5) 218 | -9/Materials | Discovered new exit (range 16) 308 | -9/Materials | Identified exit to Mines 309 | -9/Materials | Discovered new exit (range 3) 310 | -9/Materials | Entered another Materials area 312 | -8/Materials | Reached level 3 312 | -8/Materials | Identified exit to Storage 355 | -8/Materials | Entered Storage 357 | -8/Storage | Reached level 4 467 | -8/Storage | Build established: Hacker-Sprinter 485 | -8/Storage | Used back door to open Recycling access 485 | -8/Storage | Discovered new exit (range 5) 486 | -8/Storage | Entered Recycling 488 | -8/Recycling | Reached level 5 582 | -8/Recycling | Core integrity fell below 50% 643 | -8/Recycling | Scanned before Scraplab entrance 727 | -8/Recycling | Discovered new exit (range 16) 766 | -8/Recycling | Entered Factory 767 | -6/Factory | Core integrity fell below 50% 768 | -6/Factory | Reached level 6 877 | -6/Factory | Fabricated Katana? 959 | -6/Factory | Fabricated Katana (x2) 970 | -6/Factory | Core integrity fell below 20% 1004 | -6/Factory | Reached level 7 1135 | -6/Factory | Fabricated Microactuators? 1161 | -6/Factory | Upgraded with Utility slot (x1) 1268 | -6/Factory | Discovered new exit (range 11) 1359 | -6/Factory | Reached level 8 1364 | -6/Factory | Upgraded with Utility slot (x1) 1365 | -6/Factory | Upgraded with Propulsion slot (x2) 1563 | -6/Factory | Fabricated Imp. Actuator Array? 1610 | -6/Factory | Reached level 9 1747 | -6/Factory | Manually triggered Chute Trap 1747 | -6/Factory | Sucked down chute 1747 | -6/Factory | Entered Waste 1767 | -6/Waste | Spotted C-40 Crusher 1813 | -6/Waste | Spotted C-40 Crusher 1828 | -6/Waste | Spotted C-40 Crusher 1828 | -6/Waste | Spotted C-40 Crusher 1880 | -6/Waste | Spotted C-40 Crusher 1899 | -6/Waste | Warlord forces began an assault 1922 | -6/Waste | Allies destroyed C-40 Crusher 1932 | -6/Waste | Spotted C-40 Crusher 1933 | -6/Waste | Allies destroyed C-40 Crusher 1940 | -6/Waste | Allies destroyed C-40 Crusher 1942 | -6/Waste | Allies destroyed C-40 Crusher 1953 | -6/Waste | Allies destroyed C-40 Crusher 1964 | -6/Waste | Allies destroyed C-40 Crusher 1989 | -6/Waste | Lost 10 allies 2032 | -6/Waste | Discovered new exit (range 15) 2088 | -6/Waste | Upgraded with Utility slot (x1) 2095 | -6/Waste | Murdered 4 allies 2264 | -6/Waste | Entered Factory 2264 | -6/Factory | Accompanied by 4 allies 2343 | -6/Factory | Repaired Enh. Force Lance 2355 | -6/Factory | Reached level 10 2505 | -6/Factory | Garrison activated, responded to threat 2546 | -6/Factory | Reached level 11 2639 | -6/Factory | Fabricated Enh. Force Lance? 2766 | -6/Factory | System corruption reached 10% 2808 | -6/Factory | Reached level 12 3061 | -6/Factory | Build established: Hacker-Gladiator 4471 | -6/Factory | Reached level 13 4576 | -6/Factory | Fabricated Enh. Force Lance (x2) 4670 | -6/Factory | Identified exit to Lower Caves 4680 | -6/Factory | Entered Lower Caves 4740 | -6/Lower Caves | Reached level 14 4759 | -6/Lower Caves | Upgraded with Weapon slot (x1) 4881 | -6/Lower Caves | Encountered a Warlord checkpoint 4939 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5052 | -6/Lower Caves | Spotted B-75 Beast 5066 | -6/Lower Caves | Destroyed B-75 Beast 5243 | -6/Lower Caves | Discovered new exit (range 12) 5272 | -6/Lower Caves | Learned Factory security intel 5285 | -6/Lower Caves | Entered another Lower Caves area 5287 | -6/Lower Caves | Reached level 15 5482 | -6/Lower Caves | Discovered new exit (range 9) 5484 | -6/Lower Caves | Learned Factory emergency access door positions 5500 | -6/Lower Caves | Entered Zion 5502 | -6/Zion | Reached level 16 5541 | -6/Zion | System corruption cleaned by Quarantine Array 5666 | -6/Zion | Gained Derelict followers 5719 | -6/Zion | Learned 4 Factory zone layouts 5777 | -6/Zion | Met Imprinter 5814 | -6/Zion | Found CR-A16's Pointy Stick 5845 | -6/Zion | Murdered Imprinter 5846 | -6/Zion | Attacked by Zionites 5879 | -6/Zion | Extracted access codes from Imprinter's data core 5962 | -6/Zion | Opened final containment barrier to the Deep Caves 5969 | -6/Zion | Discovered new exit (range 3) 5969 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5970 | -6/Zion | Entered Deep Caves 6142 | -6/Deep Caves | Z-Facility disabled 6236 | -6/Deep Caves | Upgraded with Utility slot (x1) 6474 | -6/Deep Caves | Discovered new exit (range 7) 6478 | -6/Deep Caves | Entered Proximity Caves 6480 | -5/Proximity Caves | Reached level 17 6481 | -5/Proximity Caves | Upgraded with Utility slot (x1) 6488 | -5/Proximity Caves | Identified exit to Factory 6615 | -5/Proximity Caves | Spotter reported a threat 6637 | -5/Proximity Caves | Spotter reported a threat 6668 | -5/Proximity Caves | Spotter reported a threat 6690 | -5/Proximity Caves | Spotter reported a threat 6703 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6731 | -5/Proximity Caves | Reached level 18 6762 | -5/Proximity Caves | Spotter reported a threat 6853 | -5/Proximity Caves | Spotter reported a threat 6944 | -5/Proximity Caves | Reached level 19 6964 | -5/Proximity Caves | Spotter reported a threat 6968 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6982 | -5/Proximity Caves | Spotter reported a threat 6998 | -5/Proximity Caves | Destroyed 7 combat bots 7014 | -5/Proximity Caves | Entered Factory 7016 | -5/Factory | Reached level 20 7134 | -5/Factory | Spotted B-75 Beast 7150 | -5/Factory | Destroyed B-75 Beast 7189 | -5/Factory | Fabricated Imp. Propulsion Shielding? 7196 | -5/Factory | Upgraded with Utility slot (x1) 7282 | -5/Factory | Reached level 21 7314 | -5/Factory | Search patrols dispatched 7403 | -5/Factory | Crushed by falling debris 7467 | -5/Factory | Garrison activated, responded to threat 7573 | -5/Factory | Discovered new exit (range 6) 7614 | -5/Factory | Search patrols dispatched 7730 | -5/Factory | Identified exit to Garrison 7758 | -5/Factory | Reached level 22 7798 | -5/Factory | Core integrity fell below 50% 7869 | -5/Factory | Discovered new exit (range 10) 7914 | -5/Factory | First assault squad dispatched 7956 | -5/Factory | Fabricated Exp. Propulsion Shielding? 8211 | -5/Factory | Identified exit to Upper Caves 8444 | -5/Factory | Repaired Exp. Propulsion Shielding 8460 | -5/Factory | System corruption reached 10% 8589 | -5/Factory | Upgraded with Utility slot (x1) 8602 | -5/Factory | Entered Upper Caves 8615 | -5/Upper Caves | Learned location of 1 exit from Factory 8793 | -5/Upper Caves | Discovered new exit (range 14) 8806 | -5/Upper Caves | Entered another Upper Caves area 8838 | -5/Upper Caves | Found DCF Scrap (14 items) 8855 | -5/Upper Caves | Discovered new exit (range 14) 8983 | -5/Upper Caves | Identified exit to Zhirov 8986 | -5/Upper Caves | Learned Factory security intel 9042 | -5/Upper Caves | Spotted B-75 Beast 9066 | -5/Upper Caves | Reached level 23 9066 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 9068 | -5/Upper Caves | Destroyed B-75 Beast 9134 | -5/Upper Caves | Entered Zhirov 9134 | -5/Zhirov | Discovered new exit (range 3) 9143 | -5/Zhirov | Met Zhirov 9155 | -5/Zhirov | Found Alien Artifact 9155 | -5/Zhirov | Identified Integrated Dissipator 9155 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9195 | -5/Zhirov | Found Alien Artifact 9233 | -5/Zhirov | Learned location of Quarantine (-3) 9233 | -5/Zhirov | Learned location of Testing (-2) 9233 | -5/Zhirov | Learned location of Command (-1) 9241 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9255 | -5/Zhirov | Entered Proximity Caves 9258 | -4/Proximity Caves | Spotter reported a threat 9258 | -4/Proximity Caves | Spotter reported a threat 9358 | -4/Proximity Caves | Learned Research security intel 9402 | -4/Proximity Caves | Spotter reported a threat 9479 | -4/Proximity Caves | Spotter reported a threat 9512 | -4/Proximity Caves | Discovered new exit (range 15) 9516 | -4/Proximity Caves | Attracted the attention of an 0b10 base 9524 | -4/Proximity Caves | Reached level 24 9549 | -4/Proximity Caves | Learned Armory garrison access intel 9549 | -4/Proximity Caves | Learned Armory terminal intel 9549 | -4/Proximity Caves | Learned Research security intel 9549 | -4/Proximity Caves | Learned Factory garrison access intel 9549 | -4/Proximity Caves | Learned Research trap positions 9553 | -4/Proximity Caves | Destroyed 8 combat bots 9557 | -4/Proximity Caves | Spotter reported a threat 9610 | -4/Proximity Caves | Spotter reported a threat 9663 | -4/Proximity Caves | Spotter reported a threat 9744 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9779 | -4/Proximity Caves | Spotter reported a threat 9842 | -4/Proximity Caves | Spotter reported a threat 9973 | -4/Proximity Caves | Entered Factory 9974 | -4/Factory | Identified exit to Extension 9976 | -4/Factory | Loaded intel: 3 garrison access locations 10082 | -4/Factory | Fabricated Exp. Propulsion Shielding? 10223 | -4/Factory | Search patrols dispatched 10232 | -4/Factory | Reached level 25 10242 | -4/Factory | Upgraded with Utility slot (x1) 10312 | -4/Factory | Destroyed 7 combat bots 10334 | -4/Factory | Discovered new exit (range 15) 10350 | -4/Factory | Sucked down chute 10350 | -4/Factory | Entered Waste 10351 | -4/Waste | Met a frightened Derelict 10363 | -4/Waste | Spotted C-40 Crusher 10365 | -4/Waste | EMP discharged 10368 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10371 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10372 | -4/Waste | Spotted C-40 Crusher 10420 | -4/Waste | Spotted C-40 Crusher 10420 | -4/Waste | Spotted C-40 Crusher 10426 | -4/Waste | Spotted C-40 Crusher 10445 | -4/Waste | Spotted C-40 Crusher 10445 | -4/Waste | Discovered new exit (range 16) 10453 | -4/Waste | Entered Factory 10641 | -4/Factory | Fabricated Shield Generator? 10785 | -4/Factory | Core integrity fell below 50% 10953 | -4/Factory | First assault squad dispatched 11048 | -4/Factory | Fabricated Force Field? 11353 | -4/Factory | Fabricated Imp. Propulsion Shielding? 11417 | -4/Factory | Reached level 26 11738 | -4/Factory | Discovered new exit (range 16) 11747 | -4/Factory | Discovered exit to Extension (range 11) 11752 | -4/Factory | Entered Extension 11803 | -4/Extension | Rescued A7 11823 | -4/Extension | Rescued a captive Derelict 11831 | -4/Extension | Rescued a captive Derelict 11923 | -4/Extension | Spotted B-86 Titan 11925 | -4/Extension | Spotted B-86 Titan 11930 | -4/Extension | Destroyed B-86 Titan 11938 | -4/Extension | Destroyed B-86 Titan 12002 | -4/Extension | First assault squad dispatched 12056 | -4/Extension | Discovered new exit (range 16) 12057 | -4/Extension | Discovered new exit (range 15) 12101 | -4/Extension | Entered Cetus 12101 | -4/Cetus | Accompanied by 3 allies (A7) 12106 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 12109 | -4/Cetus | Spotted Cetus Guard 12109 | -4/Cetus | Spotted Cetus Guard 12111 | -4/Cetus | Spotted Cetus Guard 12112 | -4/Cetus | Spotted Cetus Guard 12122 | -4/Cetus | Destroyed Cetus Guard 12141 | -4/Cetus | Destroyed Cetus Guard 12148 | -4/Cetus | Allies destroyed Cetus Guard 12213 | -4/Cetus | Escorted A7 to Cetus Mainframe 12218 | -4/Cetus | Started Cetus Manufacturing Module 12243 | -4/Cetus | Manufactured an Enhanced Grunt 12268 | -4/Cetus | Manufactured an Enhanced Grunt 12293 | -4/Cetus | Manufactured an Enhanced Grunt 12318 | -4/Cetus | Manufactured an Enhanced Grunt 12343 | -4/Cetus | Manufactured an Enhanced Grunt 12401 | -4/Cetus | Discovered new exit (range 15) 12410 | -4/Cetus | Spotted Cetus Guard 12410 | -4/Cetus | Spotted Cetus Guard 12412 | -4/Cetus | Spotted Cetus Guard 12412 | -4/Cetus | Spotted Cetus Guard 12413 | -4/Cetus | Discovered new exit (range 16) 12420 | -4/Cetus | Destroyed Cetus Guard 12427 | -4/Cetus | Destroyed Cetus Guard 12429 | -4/Cetus | Allies destroyed Cetus Guard 12431 | -4/Cetus | Reached level 27 12431 | -4/Cetus | Destroyed Cetus Guard 12433 | -4/Cetus | Met Revision 17 12435 | -4/Cetus | Allies destroyed Revision 17 12474 | -4/Cetus | Entered Research 12474 | -3/Research | Accompanied by 6 allies (A7) 12475 | -3/Research | Loaded intel: 70 trap records 12479 | -3/Research | Received a hacking code to weaken MAIN.C 12732 | -3/Research | Reached level 28 12868 | -3/Research | Spotted B-86 Titan 12872 | -3/Research | Destroyed B-86 Titan 12929 | -3/Research | Identified exit to Quarantine 12966 | -3/Research | Discovered new exit (range 12) 13033 | -3/Research | Upgraded with Utility slot (x1) 13072 | -3/Research | Entered Quarantine 13265 | -3/Quarantine | Reached level 29 13395 | -3/Quarantine | Spotted Alpha 7 13428 | -3/Quarantine | Destroyed Alpha 7 13481 | -3/Quarantine | Found Alien Slashing Weapon 13481 | -3/Quarantine | Identified Sigix Broadsword 13555 | -3/Quarantine | Spotted Fortress 13602 | -3/Quarantine | Discovered new exit (range 6) 13602 | -3/Quarantine | Discovered new exit (range 6) 13605 | -3/Quarantine | Entered Protoforge 13637 | -3/Protoforge | Spotted Hotshot 13637 | -3/Protoforge | Superfortress began startup sequence 13637 | -3/Protoforge | Spotted Hotshot 13658 | -3/Protoforge | Spotted Hotshot 13663 | -3/Protoforge | Spotted Hotshot 13666 | -3/Protoforge | Spotted Hotshot 13727 | -3/Protoforge | Core integrity fell below 50% 13732 | -3/Protoforge | Destroyed Hotshot 13739 | -3/Protoforge | Core integrity fell below 20% 13741 | -3/Protoforge | Destroyed Hotshot 13746 | -3/Protoforge | Destroyed Hotshot 13775 | -3/Protoforge | Identified Transdimensional Reconstructor 13775 | -3/Protoforge | Warped through subspace 13820 | -3/Protoforge | Destroyed by Hotshot with Precision Phase Gun Last Messages --------------- CR-A16's Behemoth Slayer follow-up attack on Hotshot. Hotshot suffers critical hit (Impale). Hotshot destroyed. Acquired Prototype Protection. Identified Exp. Weapon Shielding. Acquired 10 matter. Enh. Force Lance+ follow-up attack on Hotshot. N-04 Retriever collects Prototype Energy Gun. N-04 Retriever collects Exp. Heat Sink. N-04 Retriever collects Hvy. Shield Leg. Enh. Force Lance+ follow-up attack on Hotshot. Hotshot suffers critical hit (Impale). Hotshot activates shielding mode. Enh. Force Lance+ follow-up attack on Hotshot. System corrupted: Heat flow error (+284). Enh. Force Lance+ follow-up attack on Hotshot. Hotshot suffers critical hit (Impale). Identified Transdimensional Reconstructor. Warped through subspace. Enh. Force Lance+ follow-up attack on Hotshot. Map ----- +----------------------------------------------------+ | ???????????????????????????????"""??????????????? | | ???????????????????????????????""""?????????????? | | ?????????????????????????????? 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"" + """" + """ #???????????????? | | ?# # """" #g "" #???????????????? | | ?# # """" #@ #???????????????? | | ?# ?# ##################???????? | | ?# ?# """" ???????? | | ?########??# """" ???????? | | ????????#### """" ???????? | | ????????# "" """" ???????? | | ????????#""" ^ ###+###### ##?????????? | | ????????#"T """" # ## #??????????? | | ????????#""" """" # """ ## ####???????? | | ????????# "" """" # "" " ## ????????? | | ????????#### """" # ## #??????????? | | ???????????# # " " ## #??????????? | | ???????????# # + #??????????? | | ???????????####+### ###########+#######??????? | | ????????????? # #????# #??????? | | ??????????? """" # #????# "#??????? | | ????????? """" ######????# "#??????? | | ????????# """"" #?????????# """ "#??????? | | ????????# " " #?????????# """[ T#??????? | | ????????# """ #?????????# """= "#??????? | | ????????# " #?????????# %!%=!! "#??????? | | ????????# #?????????# !%"""! "#??????? | | ????????###########????????##[ [!"""! #??????? | | ???????????????????????????# %!=%""" #??????? | | ???????????????????????????## ! #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 47 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 90 Weapon Shielding 90 Melee Speed Boost 40 Evasion (%) 64 Armor Integrity Analysis 40 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Katana | -8/Recycling | Hacked Shield Generator | -8/Recycling | Hacked Actuator Array | -8/Recycling | Hacked Imp. Propulsion Shielding | -8/Recycling | Hacked Microactuators | -6/Factory | Hacked Imp. Actuator Array | -6/Factory | Hacked Enh. Force Lance | -6/Factory | Scanalyzed Coil Gun | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Mass Driver | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Lance | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Exp. Propulsion Shielding | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Force Field | -4/Factory | Hacked Graphene Brace | -4/Factory | Hacked Exp. EM Disruption Field | -3/Quarantine | Archive Exp. Signal Interpreter | -3/Quarantine | Archive Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive A-27 Freighter | -3/Quarantine | Archive K-01 Serf | -3/Quarantine | Archive Fabricated ------------ Katana | x2 | -6/Factory Katana | x2 | -6/Factory Microactuators | x2 | -6/Factory Imp. Actuator Array | x2 | -6/Factory Enh. Force Lance | x2 | -6/Factory Enh. Force Lance | x2 | -6/Factory Imp. Propulsion Shielding | x2 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -4/Factory Shield Generator | x2 | -4/Factory Force Field | x2 | -4/Factory Imp. Propulsion Shielding | x2 | -4/Factory Repaired ---------- Enh. Force Lance | 5% | -6/Factory Exp. Propulsion Shielding | 44% | -5/Factory Studied --------- Katana | -6/Factory | Hacked Power Sword | -6/Factory | Hacked VTOL Module | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Enh. Force Lance | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Transdimensional Reconstructor Achievements -------------- Super-what Now? That Tickles The Robot, The Myth, The Legend Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Res Qua Frg Levels Raised 28 | . . 1 1 1 1 4 . 4 1 1 1 . 3 3 . 1 . 1 1 . 1 . 1 1 1 . XP Earned 45893 | 3000 100 2550 1835 1400 1480 5365 390 5557 2000 1450 650 1000 3600 4928 285 522 152 1346 1708 67 1431 742 497 1813 1328 697 XP Spent 45000 | 3000 . 1400 . 3000 1100 4960 1100 3450 3500 . 1000 2350 1700 7100 . . 1250 700 2600 . 1850 . . 2900 1500 540 Upgrades 57 | 5 . 4 . 3 2 12 1 3 2 . 1 5 1 4 . . 1 2 1 . 2 . . 1 1 6 Propulsion Slot 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility Slot 9 | . . . . . . 2 1 . . . . 1 1 2 . . . . 1 . . . . 1 . . Weapon Slot 4 | 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Core Integrity 10 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . 6 Energy Generation 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . Energy Storage 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Mass Support 6 | 1 . . . . 1 . . 2 1 . . . . 1 . . . . . . . . . . . . Inventory Capacity 6 | . . . . . . 2 . 1 . . 1 . . . . . 1 . . . . . . . 1 . Melee Accuracy 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Hack Attack % 6 | . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Protomatter Created 5538 | . . . . 48 . 490 284 745 206 143 26 301 325 692 49 109 87 155 265 . 601 475 65 293 53 126 Integrity Restored 13317 | . . . . 144 . 1170 704 1692 582 423 78 680 722 1693 137 323 130 311 428 . 1672 803 445 650 458 72 Core 10035 | . . . . 144 . 1170 547 1426 582 325 78 490 494 1357 49 281 . 146 214 . 1298 427 262 392 281 72 Parts 3282 | . . . . . . . 157 266 . 98 . 190 228 336 88 42 130 165 214 . 374 376 183 258 177 . Protomatter Decayed 1123 | . . . . . . 45 116 489 . . . 29 9 145 . . . . 31 . 20 83 25 131 . . Game ------ Seed SpikedConstructMicrothruster Manual? 0 Play Time 02:19:15 Cumulative 367.4 hours Start 2025.11.02 @ 14:03:00 End 2025.11.02 @ 17:34:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 342 Rogue 153 Adventurer 177 Explorer 12 Win Type - Total 76 Types 23/2/19/3/12/0/5/6/0/6 Lore% 60 Gallery% 58 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e86925e0-816e-45f0-bf5b-19a8299db80f