Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 14:41:10 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (351) 351 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2491 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 440/550 Matter 285/300 Energy 11/100 System Corruption 0% Temperature Cool (36) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Advanced Heat Sink Advanced Weight Redist. System Sensor Array Signal Interpreter > --- WEAPON (2) ------- Improved Medium Laser Heavy Particle Cannon > --- INVENTORY (5) ---- Seismic Detector Improved Medium Laser Heavy Laser Missile Launcher Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Particle Cannon Flak Cannon > --- INVENTORY -------- Seismic Detector Minigun Missile Launcher Axe [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Processor Signal Interpreter Weapon Hammer Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Cannon Flak Cannon Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 16 | 2 1 3 10 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads 3 | 2 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 1 2 2 Device 4 | . 1 1 2 Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | . . 1 6 Energy Gun 3 | . . . 3 Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 2 | . 1 1 3 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 1 1 3 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 59 | . 37 58 67 Engine 2 | . . . 4 Treads 24 | . 28 22 24 Device 19 | . 9 20 22 Processor 7 | . . 9 9 Energy Gun 1 | . . . 2 Energy Cannon 1 | . . . 2 Impact Weapon 2 | . . 7 . Peak Build Rating 22 | 2 3 6 22 Average Rating 7 | . 2 5 11 On Entrance 2 | . 2 3 5 Naked Turns . | . . . . Heaviest Build 21 | . 1 4 21 Greatest Support 69 | 3 3 3 69 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 2 2 5 Average Carried 2 | . 1 1 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 2 2 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 417 | 200 . . 217 Remotely . | . . . . Salvage Created 411 | . . . 411 Parts 18 | . . . 18 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 8 | . . . 8 Guns 1 | . . . 1 Cannons 6 | . . . 6 Classes Destroyed 5 | . . . 5 Worker 1 | . . . 1 Recycler 1 | . . . 1 Swarmer 1 | . . . 1 Grunt 3 | . . . 3 Sentry 4 | . . . 4 Best Kill Streak 5 | . . . 5 Combat Bots Only 4 | . . . 4 Max Kills in Single Turn 1 | . . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 69 | . 9 1 59 Missed 27 | . 6 . 21 Hits 42 | . 3 1 38 Projectile 42 | . 3 1 38 Damage Taken 574 | . 40 12 522 Core 122 | . . 12 110 Absorbed by Shields . | . . . . Core Remaining (%) 99 | 100 100 97 . Volleys Fired 21 | . . . 21 Largest 2 | . . . 2 Hottest 131 | . . . 131 Shots Fired 42 | . . . 42 Gun 13 | . . . 13 Cannon 29 | . . . 29 Launcher . | . . . . Special . | . . . . Kinetic 10 | . . . 10 Thermal 32 | . . . 32 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . . . 12 Robot Miss Streak 6 | . . . 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 30 | . . . 30 Core Hits 25 | . . . 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Burn 4 | . . . 4 Melee Attacks 7 | . . 5 2 Impact 5 | . . 5 . Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 679 | . . . 679 Guns 181 | . . . 181 Cannons 497 | . . . 497 Explosions . | . . . . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 197 | . . . 197 Thermal 481 | . . . 481 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 411 | . . . 411 Average Temperature 139 | . . . 139 Received Heat Transfer 243 | . 21 6 216 Effects 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 1147 | . . . 1147 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 162 | . 55 25 162 Initial 10 | . . 10 . Average 18 | . 27 4 25 Influence Increases 342 | . 75 18 249 Destroy 0b10 Robot/C 160 | . . . 160 Destroy 0b10 Robot/NC 10 | . . . 10 Destroy Leader 50 | . . . 50 Successful Hack 5 | . . . 5 Select Force Hacks 30 | . 30 . . Disable Machine 15 | . . 15 . Destroy Structure 12 | . . 3 9 Lose Combat Pursuer 60 | . 45 . 15 Influence Decreases 190 | . 50 43 97 Entered New Map 15 | . . 15 . Time Decay 165 | . 50 28 87 Lost Part 10 | . . . 10 Squads Dispatched 5 | . 1 2 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 5 2 14 Peak Tracking Total 7 | . 3 1 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 1 2 4 Terminals 6 | . . 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 2 5 9 Successful 4 | . 1 1 2 Failed 12 | . 1 4 7 Catastrophic 5 | . . 2 3 Database Lockouts . | . . . . Manual 14 | . 2 5 7 Terminals 14 | . . 5 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 1 1 Terminals 2 | . . 1 1 Botnet 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 2 4 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 572 | . 84 169 319 Sensors 471 | . . 152 319 Seismic 521 | . 84 169 268 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 643 | 43 112 169 319 Spaces Moved 753 | 73 205 126 349 Core 749 | 73 205 126 345 Treads 4 | . . . 4 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 55 | 50 50 62 58 Slowest Speed 160 | 50 50 100 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 39 16 32 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . 1 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 5 | . . 3 2 Terrain Destroyed 11 | . . 3 8 Melee 5 | . . 3 2 Projectile 6 | . . . 6 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 914 | 77 213 206 418 Wait 88 | 3 6 70 9 Move 750 | 72 204 125 349 Hop . | . . . . Pick Up 11 | . 2 . 9 Fast Attach 12 | 2 1 2 7 Attach 6 | . . 2 4 Detach 6 | . . 2 4 Swap 1 | . . . 1 Drop 8 | . . . 8 Fire 21 | . . . 21 Melee 7 | . . 5 2 Ram . | . . . . Kick . | . . . . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 12) 149 | -10/Materials | Discovered new exit (range 16) 156 | -10/Materials | Entered another Materials area 156 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 320 | -9/Materials | Discovered new exit (range 11) 324 | -9/Materials | Identified exit to Materials 325 | -9/Materials | Entered another Materials area 325 | -8/Materials | Evolved 2 slots: Propulsion x2 644 | -8/Materials | Self-destructed Last Messages --------------- 00631_ R-06 Scavenger collects Minigun. 00632_ Y-45 Defender suffers critical hit (Burn). 00633_ K-01 Serf destroyed. 00633_ U-05 Engineer builds a Door. 00635_ U-05 Engineer builds a Wall. 00635_ Y-45 Defender suffers critical hit (Burn). 00637_ U-05 Engineer destroyed. 00637_ R-06 Scavenger collects Wheel. 00638_ Y-45 Defender suffers critical hit (Burn). 00638_ Melted Lgt. Treads. 00639_ Y-45 Defender heat damages Hvy. Assault Rifle, Imp. Ion Engine, Lgt. Treads, Beam Rifle. 00639_ Y-45 Defender critical meltdown. 00639_ Heat Sink melted. 00640_ R-06 Scavenger collects Lgt. Ion Engine. 00642_ Imp. Ion Engine destroyed. 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""" # "Y" #?????????? | | # """ #????????????# """ # """ #?????????? | | ########????????????# #"########?????????? | | ????????????????????# ! ##?????????????????? | | ????????????????????########???????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceTowerShifter Manual? 0 Play Time 00:12:49 Cumulative 101.4 hours Start 2025.07.30 @ 14:31:20 End 2025.07.30 @ 14:41:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 45 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9940345e-b56e-4c19-9419-c5d1706c41c2