Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.03 @ 20:07:40 Player: Bert Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (3650) 3650 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8635 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Centrium Wheel Centrium Wheel Centrium Wheel Force Field Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Particle Charger Improved Utility Shielding Layered Light Armor Plating Force Field > --- WEAPON ----------- Pulse Rifle Plasma Rifle Thermic Laser > --- INVENTORY -------- Neutrino Core Neutrino Core Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Advanced Thermal Shield Thermic Laser [Rating: 85] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . Utility 8 | . . 1 2 . 1 2 2 Weapon 1 | . . . . . 1 . . Parts Attached 89 | 6 7 7 12 13 24 9 11 Power 16 | 1 2 1 . 3 4 1 4 Engine 7 | 1 2 1 . 2 1 . . Core 8 | . . . . 1 3 1 3 Reactor 1 | . . . . . . . 1 Propulsion 24 | 2 2 2 1 6 8 2 1 Treads . | . . . . . . . . Leg 24 | 2 2 2 1 6 8 2 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | 1 3 1 9 2 7 2 6 Device 16 | . 1 1 4 1 3 1 5 Storage 2 | 1 1 . . . . . . Processor 2 | . 1 . 1 . . . . Hackware . | . . . . . . . . Protection 11 | . . . 4 1 4 1 1 Artifact . | . . . . . . . . Weapon 18 | 2 . 3 2 2 5 4 . Energy Gun 17 | 2 . 3 2 1 5 4 . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 2 | . . 1 . . 1 . . Parts Lost 29 | . . . . 1 4 5 19 Power 6 | . . . . . 2 2 2 Propulsion 5 | . . . . . . 1 4 Utility 14 | . . . . 1 1 2 10 Weapon 4 | . . . . . 1 . 3 Highest Loss Streak 18 | . . . . 1 1 5 18 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 98 | . 99 100 100 99 99 98 94 Engine 7 | . 14 11 9 7 8 . . Core 4 | . . . . 6 4 10 6 Leg 26 | . 28 33 27 30 26 22 19 Device 15 | . 7 11 18 14 13 17 25 Storage 7 | . 14 11 9 7 6 5 4 Processor 6 | . 5 11 9 7 6 5 4 Protection 8 | . . . 9 7 12 16 12 Energy Gun 18 | . 28 22 18 14 19 16 14 Peak Build Rating 85 | 6 8 15 26 41 56 67 85 Average Rating 42 | 3 7 13 22 36 52 63 78 On Entrance 25 | . 6 8 15 26 41 56 51 Naked Turns 5 | . . . . . . . 5 Heaviest Build 70 | 10 18 24 34 40 55 48 70 Greatest Support 70 | 20 20 30 33 59 70 70 70 Greatest Overweight (x) 1 | . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 10 Average Carried 9 | 3 7 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 10 10 5 Class Distribution -------------------- 43% | Scavenger-Mutant 33% | Scavenger-Tank 9% | Mutant 8% | Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 1086 | 106 204 75 100 113 255 125 108 Remotely . | . . . . . . . . Salvage Created 3986 | . 365 531 260 755 1190 513 372 Parts 169 | . 18 32 9 37 27 22 24 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 73 | . 8 8 3 12 23 8 11 Guns 63 | . 8 8 3 11 17 5 11 Classes Destroyed 10 | . 2 4 1 2 1 . . Recycler 5 | . . 2 1 1 . 1 . Operator 1 | . . . . . 1 . . Watcher 10 | . 1 2 2 2 2 1 . Swarmer 14 | . . 1 . . 4 2 7 Grunt 31 | . 8 2 2 5 12 2 . Brawler 3 | . . 1 . . 1 1 . Duelist 2 | . . . 1 . 1 . . Sentry 7 | . . 4 . 3 . . . Hunter 5 | . . . . 2 2 1 . Programmer 11 | . . . . 2 3 2 4 Best Kill Streak 5 | . 2 2 3 5 4 3 4 Combat Bots Only 4 | . 2 2 2 4 4 3 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 1 Gunslinging 1 | . . . . . 1 1 . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 791 | . 62 56 8 179 140 71 275 Missed 260 | . 19 21 2 74 40 21 83 Damage Taken 6188 | . 399 334 69 726 1301 892 2467 Core 1544 | . 113 50 13 73 72 66 1157 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 206 | . . . . . . 60 146 Ignored by Resistances 1798 | . 125 98 21 236 362 247 709 Core Remaining (%) 87 | 100 54 87 97 89 91 93 . Volleys Fired 233 | . 37 31 11 43 66 22 23 Largest 3 | . 2 2 2 2 3 3 3 Hottest 223 | . 80 112 121 112 194 223 223 Shots Fired 573 | . 74 62 21 86 196 66 68 Gun 573 | . 74 62 21 86 196 66 68 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 573 | . 74 62 21 86 196 66 68 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 38 | . 23 17 10 25 38 15 12 Robot Miss Streak 5 | . 2 2 5 1 3 2 4 Penetration Max . | . . . . . . . . Secondary Targets 12 | . 1 1 . 2 5 1 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 Shots Hit Robots 456 | . 60 49 19 80 158 47 43 Core Hits 190 | . 18 22 23 31 57 20 19 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 30 | . . 2 1 9 13 3 2 Burn 30 | . . 2 1 9 13 3 2 Melee Attacks 3 | . . . . 3 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8038 | . 664 652 316 1356 3047 905 1098 Guns 7992 | . 661 645 303 1356 3047 895 1085 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 46 | . 3 7 13 . . 10 13 Kinetic . | . . . . . . . . Thermal 7992 | . 661 645 303 1356 3047 895 1085 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 3 . 4 Average Corruption 2 | . . . . . 2 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . . . . 13 . 1 Message Errors 4 | . . . . . 4 . . Matter Fused 5 | . . . . . 4 . 1 Heat Flow Errors 2 | . . . . . 2 . . Energy Discharges 2 | . . . . . 2 . . Data Loss (minor) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 11 | . 3 2 3 1 . 1 1 Kicked 11 | . 3 2 3 1 . 1 1 Crushed . | . . . . . . . . Highest Temperature 321 | . 321 63 9 72 176 7 81 Average Temperature 55 | . 109 16 4 27 46 3 30 Received Heat Transfer 1794 | . 291 180 54 252 441 144 432 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 10 | . . . . 1 6 3 . Combat Hostiles 10 | . . . . 1 6 3 . Parts Melted 76 | . 2 4 1 21 31 12 5 Heat Transferred 19471 | . 1525 1675 592 3515 7636 2338 2190 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 352 | . 171 352 82 151 335 315 185 Initial 52 | . . 52 4 31 5 9 31 Average 70 | . 68 196 27 41 55 107 80 Maximum Alert Level 1 | . . 1 . . 1 1 . Low Security (%) 90 | 100 100 42 100 100 92 75 100 Level 1 9 | . . 57 . . 7 24 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 1 . 1 4 6 2 2 Investigation 3 | . 1 . . 1 1 . . Extermination 9 | . . . . 2 4 1 2 Reinforcement 3 | . . . 1 1 1 . . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 6 | . . 1 1 1 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 129 | . 14 14 6 18 31 17 29 Peak Tracking Total 9 | . 4 3 3 3 6 4 9 Tactical Retreats 13 | . 2 3 2 . 3 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 8 | . 1 . . 1 2 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 23 | . 3 4 3 1 6 2 4 Terminals 13 | . 2 2 1 1 4 1 2 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 6 | . 1 2 1 . . . 2 Scanalyzers 2 | . . . 1 . . 1 . Garrison Access . | . . . . . . . . Total Hacks 53 | . 4 8 9 1 14 4 13 Successful 27 | . 2 5 5 . 5 2 8 Failed 26 | . 2 3 4 1 9 2 5 Catastrophic 5 | . 2 . . . 1 1 1 Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 2 . . Terminals 33 | . 3 5 4 1 9 2 9 Fabricators 3 | . . . . . 3 . . Repair Stations 2 | . . . . . 2 . . Recycling Units 11 | . 1 3 3 . . . 4 Scanalyzers 4 | . . . 2 . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 1 3 1 . 4 . 5 Prototype ID Bank 2 | . . . . . 1 . 1 Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . Repair Station Index 1 | . . . . . . . 1 Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 2 | . . . . . . . 2 Hauler Manifests 1 | . . 1 . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . . 1 . . . . 1 Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 8 | . 1 2 2 . . . 3 Report Inventory 6 | . 1 2 1 . . . 2 Retrieve Components 2 | . . . 1 . . . 1 Scanalyzer 4 | . . . 2 . . 2 . Insert Component 2 | . . . 1 . . 1 . Analyze 2 | . . . 1 . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 3 4 2 1 4 2 3 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . 2 . . . 1 Parts Scanalyzed 2 | . . . 1 . . 1 . Part Schematics Acquired 2 | . . . 1 . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . 2 . . . Non-combat 2 | . . . . 2 . . . Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . 3 . . . find_chute 3 | . . . . 3 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 8222 | 67 518 811 612 2249 2392 402 1171 Spaces Moved 4113 | 55 259 395 388 975 1085 239 717 Core 20 | 20 . . . . . . . Treads . | . . . . . . . . Legs 4093 | 35 259 395 388 975 1085 239 717 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 105 107 120 120 Average Speed 117 | 94 120 120 128 106 116 121 125 Slowest Speed 190 | 120 120 120 190 120 122 123 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 3 42 32 30 24 34 7 17 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 7059 | 70 395 673 488 2111 2076 307 939 Wait 2407 | . 59 219 54 1047 846 18 164 Move 4107 | 54 258 394 387 974 1084 239 717 Hop . | . . . . . . . . Pick Up 123 | 10 19 11 12 16 29 12 14 Fast Attach . | . . . . . . . . Attach 51 | 6 2 3 5 6 13 7 9 Detach 5 | . . . . 1 2 . 2 Swap 38 | . 5 4 7 7 11 2 2 Drop 80 | . 12 9 9 13 23 7 7 Fire 233 | . 37 31 11 43 66 22 23 Melee 3 | . . . . 3 . . . Ram . | . . . . . . . . Kick 10 | . 3 2 3 1 . . 1 Crush . | . . . . . . . . Escape Stasis 2 | . . . . . 2 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 11) 585 | -10/Materials | Identified exit to Materials 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 847 | -9/Materials | Build established: Scavenger-Mutant 911 | -9/Materials | Identified exit to Mines 1392 | -9/Materials | Discovered new exit (range 4) 1396 | -9/Materials | Identified exit to Materials 1397 | -9/Materials | Entered another Materials area 1397 | -8/Materials | Evolved 2 slots: Utility x2 1898 | -8/Materials | Discovered new exit (range 15) 2007 | -8/Materials | Identified exit to Factory 2009 | -8/Materials | Entered Factory 2009 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4240 | -7/Factory | Discovered new exit (range 15) 4256 | -7/Factory | Identified exit to Factory 4258 | -7/Factory | Entered another Factory area 4258 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4710 | -6/Factory | Build established: Scavenger-Tank 6399 | -6/Factory | Identified exit to Factory 6650 | -6/Factory | Entered another Factory area 6650 | -5/Factory | Evolved 2 slots: Utility x2 7014 | -5/Factory | Discovered new exit (range 15) 7024 | -5/Factory | Garrison activated, responded to threat 7051 | -5/Factory | Identified exit to Factory 7052 | -5/Factory | Entered another Factory area 7052 | -4/Factory | Evolved 2 slots: Utility x2 7082 | -4/Factory | Lost 5 parts (2p1n2u) 7385 | -4/Factory | Build established: Scavenger-Skirmisher 7550 | -4/Factory | Discovered new exit (range 8) 7557 | -4/Factory | Identified exit to Upper Caves 7784 | -4/Factory | Build established: Scavenger-Tank 7905 | -4/Factory | Spotted B-86 Titan 8173 | -4/Factory | Cargo convoy interrupted 8209 | -4/Factory | Core integrity fell below 50% 8216 | -4/Factory | Core integrity fell below 20% 8223 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08209_ Penetrated by Slug. 08211_ R-10 Processor collects Centrium Wheel. 08211_ Slug penetrates Wall. 08211_ Penetrated by Slug. 08214_ R-10 Processor collects Thermic Laser. 08215_ Penetrated by Slug. 08216_ Slug penetrates Wall. 08217_ R-10 Processor collects Centrium Wheel. 08218_ Penetrated by Slug. 08218_ Imp. Signal Interpreter destroyed. 08219_ Penetrated by Slug. 08219_ M-13 Machinist repairs R-10 Processor. 08220_ R-10 Processor collects Adv. Thermal Shield. 08221_ R-10 Processor collects Lgt. Antimatter Reactor. 08221_ M-13 Machinist repairs Com. Wheel. 08223_ M-13 Machinist repairs Field Recycling Unit. 08223_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##### ! 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"""" # ## # | | ?????" """" ## ################ | | ?????" """" ## #????# # #####+### | | ?????" """" ## #????# # #???????# | | ?????" """" ## #????# # #???????# | | ?????" """" ## #????# + #???????# | | ????? ## #????# """ # #???????# | | ???????????????# #??????????????# #???????# | | ???????????????# ###### S"" ""??# #???????# | | ???????????????# + "" ?# #???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Deuterium Engine | -8/Materials | Scanalyzed Flexi-carbon Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumFusionStatue Manual? 0 Play Time 01:05:44 Cumulative 35.1 hours Start 2024.09.03 @ 19:02:41 End 2024.09.03 @ 20:07:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 76 Rogue 0 Adventurer 76 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c242a8a-d054-4126-a201-3823d01d0882