Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 01:32:28 Player: Null_error Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1426) 1426 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-10) -10 TOTAL SCORE: 5151 Bonus ------- Friendly Fire -10 Cogmind --------- Core Integrity 0/1000 Matter 6/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (6) ------ Signal Interpreter Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Faulty Gravity Neutralizer Hardlight Generator Force Field Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Signal Interpreter Jamming Amplifier Advanced ECM Suite Improved Reaction Control System > --- WEAPON ----------- Thermic Laser Improved Heavy Laser Flak Cannon > --- INVENTORY -------- Improved Medium Treads Aluminum Leg Wheel Nuclear Pulse Thruster Nuclear Pulse Array Medium Matter Pod Gravity Neutralizer Improved Particle Charger Microactuators Jamming Amplifier Force Field Force Field Force Field [Rating: 68] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Antimatter Cannon Energy Gun Thermic Laser Ballistic Gun Heavy Machine Gun Ballistic Cannon Antimatter Cannon Build | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . 1 . Propulsion 4 | . . . . 4 . Utility 4 | . . . . 2 2 Weapon 1 | . . . . 1 . Parts Attached 66 | 7 . 2 4 33 20 Power 7 | 1 . 1 . 2 3 Engine 4 | 1 . 1 . 1 1 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 24 | 2 . . 2 14 6 Treads 7 | . . . . 5 2 Leg 9 | . . . . 8 1 Wheel 4 | 2 . . 1 1 . Hover 3 | . . . 1 . 2 Flight 1 | . . . . . 1 Utility 20 | 3 . . . 12 5 Device 14 | 2 . . . 8 4 Storage 3 | 1 . . . 2 . Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 1 . 1 2 5 6 Energy Gun 4 | . . 1 1 2 . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . . 1 . 5 Ballistic Cannon 4 | . . . . 3 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 42 | . . 1 . 11 30 Power 6 | . . . . 1 5 Propulsion 18 | . . 1 . 5 12 Utility 7 | . . . . 2 5 Weapon 11 | . . . . 3 8 Highest Loss Streak 15 | . . 1 . 4 15 To Critical Strikes 1 | . . . . . 1 Average Backups 10 | 3 7 8 7 11 12 Power . | . 1 1 1 . . Propulsion 4 | 3 5 5 4 4 4 Utility 5 | . . 2 2 6 7 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 13 | . 1 1 . 3 8 Power 2 | . 1 1 . . . Propulsion 2 | . . . . 1 1 Utility 9 | . . . . 2 7 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 85 89 92 91 76 Engine 8 | . 14 14 14 9 1 Core 2 | . . . . 3 5 Treads 10 | . . . . 18 3 Leg 10 | . . . . 10 19 Wheel 8 | . 28 25 19 5 . Device 12 | . 14 14 14 12 12 Storage 7 | . 14 14 14 6 4 Processor 5 | . . . . 6 8 Energy Gun 7 | . . 7 14 7 6 Ballistic Gun 5 | . 14 14 14 2 1 Ballistic Cannon 3 | . . . . 5 3 Peak Build Rating 68 | 8 6 7 14 58 68 Average Rating 35 | 5 6 6 9 41 51 On Entrance 14 | . 6 6 6 12 58 Naked Turns . | . . . . . . Heaviest Build 111 | 11 11 14 19 111 50 Greatest Support 140 | 20 20 20 10 140 90 Greatest Overweight (x) 10 | . . 1 6 6 10 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 25 | 8 8 8 8 25 15 Average Capacity 14 | 7 8 8 8 18 13 Most Carried 15 | 7 8 8 8 15 15 Average Carried 10 | 4 7 8 7 11 13 Final Capacity 15 | 8 8 8 8 15 5 Final Carried 15 | 7 8 8 7 15 5 Class Distribution -------------------- 33% | Mutant 20% | Scavenger-Mutant 20% | Scavenger-Skirmisher 15% | Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Gunner | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 1111 | 237 . 139 42 486 207 Remotely . | . . . . . . Salvage Created 1069 | 34 . 109 . 409 517 Parts 55 | 7 . 6 . 16 26 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 28 | . . 4 . 11 13 Melee 1 | . . . . . 1 Guns 17 | . . 4 . 9 4 Cannons 4 | . . . . 2 2 AOE 4 | . . . . . 4 Classes Destroyed 12 | 1 . 2 . 4 5 Builder 2 | . . . . . 2 Tunneler 2 | 2 . . . . . Hauler 1 | . . . . 1 . Recycler 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 11 | . . 3 . 4 4 Grunt 6 | . . . . 3 3 Brawler 1 | . . . . . 1 Sentry 1 | . . . . . 1 Hunter 2 | . . . . 2 . Programmer 6 | . . . . 2 4 Subdweller 1 | . . 1 . . . Best Kill Streak 7 | 1 . 3 . 4 7 Combat Bots Only 5 | . . 3 . 4 5 Max Kills in Single Turn 4 | 1 . 2 . 1 4 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 438 | . 1 14 . 148 275 Missed 132 | . . 6 . 45 81 Hits 306 | . 1 8 . 103 194 Projectile 306 | . 1 8 . 103 194 AOE 1 | . . . . 1 . Critical Strikes 12 | . . . . 4 8 Part Disruptions 2 | . . . . . 2 Damage Taken 5652 | . 12 143 . 1892 3605 Core 1273 | . 2 22 . 233 1016 Absorbed by Shields 54 | . . . . 54 . Core Remaining (%) 87 | 100 . . 90 72 . Volleys Fired 130 | 9 8 15 . 46 52 Largest 3 | 1 1 2 . 3 3 Hottest 187 | 20 20 50 . 183 187 Shots Fired 231 | 9 8 23 . 90 101 Gun 170 | 9 8 23 . 60 70 Cannon 61 | . . . . 30 31 Launcher . | . . . . . . Special . | . . . . . . Kinetic 125 | 9 8 14 . 43 51 Thermal 106 | . . 9 . 47 50 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 5 3 7 . 9 8 Robot Miss Streak 9 | 2 2 3 . 6 9 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 140 | 7 4 16 . 52 61 Core Hits 85 | 2 1 6 . 40 36 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . . 1 . 5 6 Burn 7 | . . . . 3 4 Destroy 1 | . . 1 . . . Blast 4 | . . . . 2 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3972 | 89 56 154 . 1236 2437 Guns 2013 | 89 51 154 . 798 921 Cannons 972 | . . . . 433 539 Explosions 952 | . . . . . 952 Melee . | . . . . . . Ramming 35 | . 5 . . 5 25 Kinetic 1711 | 89 51 119 . 568 884 Thermal 2226 | . . 35 . 663 1528 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 3 8 Average Corruption 2 | . . . . 2 2 Corruption Purged 3 | . . . . 3 . Corruption Blocked . | . . . . . . Effects 21 | . . . . 13 8 Message Errors 4 | . . . . 3 1 Matter Fused 3 | . . . . 2 1 Heat Flow Errors 3 | . . . . 3 . Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . 2 . Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 347 | . . . . . 347 Projectiles 3 | . . . . . 3 Explosions 344 | . . . . . 344 Melee . | . . . . . . Knockbacks 18 | . . . . 6 12 Impact . | . . . . . . Kinetic 17 | . . . . 5 12 Secondary 1 | . . . . 1 . Self-Inflicted Damage 230 | . 2 . . . 228 Shots 4 | . . . . . 4 Rammed 4 | . 1 . . 2 1 Targets Rammed 10 | . 1 . . 2 7 Kicked 6 | . . . . . 6 Crushed . | . . . . . . Highest Temperature 486 | . . . . 400 486 Average Temperature 116 | . . . . 99 135 Received Heat Transfer 576 | . 6 39 . 333 198 Effects 9 | . . . . 4 5 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . . . 1 1 Interference 3 | . . . . 3 . Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 6 | . . 1 . 3 2 Heat Transferred 3684 | . . 100 . 1214 2370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 . . 100 87 Level 1 3 | . . . . . 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 271 | 5 3 . . 187 271 Initial 61 | . 3 . . . 61 Average 43 | . . . . 29 86 Influence Increases 1120 | 10 . 70 . 410 630 Destroy 0b10 Robot/C 540 | . . 60 . 220 260 Destroy 0b10 Robot/NC 35 | 10 . . . 5 20 Destroy Leader 114 | . . 10 . 52 52 Disable Machine 165 | . . . . 60 105 Destroy Structure 191 | . . . . 13 178 Lose Combat Pursuer 75 | . . . . 60 15 Influence Decreases 1020 | 5 5 70 . 283 657 Entered New Map 68 | . 2 . . . 66 Time Decay 542 | 5 3 60 . 173 301 Lost Part 410 | . . 10 . 110 290 Squads Dispatched 6 | . . . . 5 1 Investigation . | . . . . . . Extermination 4 | . . . . 3 1 Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 1 7 . 21 24 Peak Tracking Total 7 | . 1 3 . 4 7 Tactical Retreats 4 | . . . . 2 2 Traps | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 11 | . . . . 4 7 Max in Single Turn 4 | . . . . 2 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . . 9 . . Successful 9 | . . . 9 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . . 9 . . Record 9 | . . . 9 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 3078 | 50 141 292 347 1637 611 IFF 145 | . . . . . 145 Terrain 44 | 44 . . . . . Structural 1348 | . . . . 743 605 Seismic 1826 | 6 141 292 347 1040 . ECM 549 | . . . . 446 103 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 3518 | 95 141 292 347 1788 855 Spaces Moved 2137 | 76 132 229 341 880 479 Core 21 | 2 . . 1 1 17 Treads 780 | . . . . 744 36 Legs 446 | . . . . 128 318 Wheels 770 | 74 132 229 325 7 3 Hover 120 | . . . 15 . 105 Flight . | . . . . . . Fastest Speed 50 | 50 80 80 95 80 50 Average Speed 128 | 79 80 82 98 171 111 Slowest Speed 550 | 80 80 95 350 350 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 3 26 18 29 18 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 108 | . . . . 13 95 Melee . | . . . . . . Projectile 21 | . . . . 13 8 AOE 87 | . . . . . 87 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 2686 | 98 159 311 351 1068 699 Wait 287 | . 16 65 3 74 129 Move 2132 | 75 131 228 340 879 479 Hop . | . . . . . . Pick Up 28 | 7 2 . . 16 3 Fast Attach 40 | 6 . 1 2 16 15 Attach 14 | . . . . 9 5 Detach 1 | . . . . 1 . Swap 25 | 1 . 1 2 18 3 Drop 16 | . 1 1 4 7 3 Fire 130 | 9 8 15 . 46 52 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick 6 | . . . . . 6 Crush 3 | . . . . 2 1 Escape Stasis 3 | . . . . . 3 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: *Scr x2) -9/Scraptown -6/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Met a group of wandering Federalists 214 | -10/Materials | Discovered new exit (range 4) 234 | -10/Materials | Discovered new exit (range 5) 237 | -10/Materials | Entered Subcaves 237 | -10/Subcaves | Accompanied by 1 ally 238 | -10/Subcaves | Continued accompanying wandering Federalists (6) 238 | -10/Subcaves | Approached by a straggling Scientist 251 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 311 | -10/Subcaves | Build established: Mutant 339 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 445 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 500 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 529 | -10/Subcaves | Entered Scraptown 868 | -9/Scraptown | Discovered new exit (range 5) 876 | -9/Scraptown | Entered Factory 876 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x2, Weapon x1 1515 | -6/Factory | Build established: Gunner 1783 | -6/Factory | Lost 4 parts (1p1n1u1w) 1846 | -6/Factory | Discovered new exit (range 16) 2497 | -6/Factory | Lost 4 parts (2n1u1w) 2580 | -6/Factory | Discovered new exit (range 13) 2642 | -6/Factory | Discovered new exit (range 10) 2664 | -6/Factory | Entered another Factory area 2664 | -5/Factory | Evolved 2 slots: Utility x2 2774 | -5/Factory | Build established: Scavenger-Skirmisher 3042 | -5/Factory | Lost 7 parts (2p3n2w) 3325 | -5/Factory | Lost 6 parts (1p3n2u) 3423 | -5/Factory | Core integrity fell below 50% 3444 | -5/Factory | Core integrity fell below 20% 3471 | -5/Factory | Lost 15 parts (2p6n2u5w) 3519 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03440_ Gyrokinetic Inverter destroyed. 03443_ Penetrated by Slug. 03448_ Acquired Imp. Armor Integrity Analyzer. 03450_ R-10 Processor collects Welding Torch. 03451_ Acquired Unknown Ballistic Gun. 03451_ Identified Railgun. 03451_ Door malfunctions. 03452_ Penetrated by Slug. 03453_ P-70 Sage destroyed. 03474_ FG 04HOA7LT61O080P=UUFC&>M 03481_ Slug penetrates Wall. 03484_ U-05 Engineer builds a Wall. 03495_ System corrupted: IFF burst signal emitted. 03501_ Slug penetrates Door. 03505_ Penetrated by Slug. 03505_ Railgun destroyed. 03505_ Slug penetrates Wall. 03509_ Penetrated by Slug. 03515_ Slug penetrates Wall. 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