Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.15 @ 15:41:27 Player: puncake Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (172) 860 Value Destroyed (7269) 7269 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 15046 Bonus ------- Follower Combat Kills 137 Cogmind --------- Core Integrity 0/1300 Matter 10/300 Energy 89/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Terrain Scan Processor Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Particle Reactor Advanced Cryofiber Web Large Storage Unit Advanced Matter Compressor (0) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Biometal Medium Treads Enhanced Armored Leg Myomer Leg > --- UTILITY ---------- Improved Fusion Compressor Advanced Cryofiber Web Advanced Cryofiber Web Advanced Cooling System Medium Storage Unit Compact Battery Long-range Sensor Array Improved Signal Interpreter Improved Target Analyzer Advanced Target Analyzer Advanced ECM Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Particle Reactor Medium Treads Improved Force Field Quantum Rifle Heavy Neutron Cannon Advanced Remote Datajack [Rating: 138] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Enhanced Armored Leg Treads Improved Medium Treads Leg Enhanced Armored Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Long-range Phase Cannon Energy Gun Gatling Laser Energy Cannon Long-range Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Scatter Rocket Array Special Weapon Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Fac Fac Was Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 2 . . . . . . . . . 1 . . . Utility 9 | . . . . 2 . 1 . 2 2 . . 1 . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 253 | 8 3 15 2 8 17 29 10 35 3 . 5 10 9 . 99 Power 33 | 1 . 1 1 . 2 3 1 2 . . 1 . 2 . 19 Engine 9 | 1 . 1 1 . 2 1 . 1 . . 1 . . . 1 Core 8 | . . . . . . 2 1 1 . . . . 2 . 2 Reactor 16 | . . . . . . . . . . . . . . . 16 Propulsion 66 | 3 . 5 1 2 8 9 3 8 . . . 5 2 . 20 Treads 21 | 1 . 2 . 1 4 2 . 3 . . . . . . 8 Leg 23 | . . 2 . . 2 2 3 1 . . . 5 2 . 6 Wheel 17 | 2 . 1 1 1 2 4 . 2 . . . . . . 4 Hover 3 | . . . . . . 1 . . . . . . . . 2 Flight 2 | . . . . . . . . 2 . . . . . . . Utility 70 | 1 1 1 . 4 1 10 1 12 3 . 2 2 4 . 28 Device 38 | . 1 . . 1 1 5 1 7 2 . 2 . 2 . 16 Storage 10 | 1 . . . 1 . 2 . . . . . . 1 . 5 Processor 17 | . . 1 . 2 . 3 . 3 . . . 2 1 . 5 Hackware 5 | . . . . . . . . 2 1 . . . . . 2 Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 84 | 3 2 8 . 2 6 7 5 13 . . 2 3 1 . 32 Energy Gun 36 | 2 1 6 . 2 2 3 . 4 . . 1 . . . 15 Energy Cannon 18 | . . 1 . . . 1 2 3 . . 1 3 . . 7 Ballistic Gun 12 | 1 1 1 . . 3 1 2 . . . . . . . 3 Ballistic Cannon 10 | . . . . . 1 2 . 3 . . . . . . 4 Launcher 3 | . . . . . . . 1 1 . . . . . . 1 Special Weapon 2 | . . . . . . . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . 1 Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 2 4 . 1 . . . . 2 . . 4 Parts Lost 138 | . . 9 3 . 7 13 12 10 . . . . 5 . 79 Power 18 | . . . 1 . 1 2 2 1 . . . . 1 . 10 Propulsion 41 | . . 4 2 . 3 5 3 2 . . . . . . 22 Utility 31 | . . 1 . . . 1 2 2 . . . . 3 . 22 Weapon 48 | . . 4 . . 3 5 5 5 . . . . 1 . 25 Highest Loss Streak 15 | . . 6 3 . 1 6 12 5 . . . . 3 . 15 Average Slot Usage (%) 93 | . 99 90 62 74 99 90 87 94 100 100 100 97 97 100 91 Engine 3 | . 14 11 11 9 8 3 . 1 5 5 5 5 . . . Core 2 | . . . . . . 3 6 3 . . . . 4 5 1 Reactor 1 | . . . . . . . . . . . . . . . 5 Treads 9 | . . 14 . 1 21 7 6 14 17 17 17 4 . . 3 Leg 9 | . . 16 . . 3 7 6 5 . . . 17 25 26 11 Wheel 4 | . 28 5 7 9 10 5 6 . 5 5 5 1 . . 1 Device 16 | . 13 6 . 9 9 10 14 15 23 23 23 21 23 26 23 Storage 7 | . 14 11 11 9 9 7 7 6 5 5 5 5 7 10 7 Processor 15 | . . 4 11 18 18 19 15 15 11 11 11 15 11 10 14 Hackware 3 | . . . . . . . . 6 11 11 11 10 6 5 2 Energy Gun 5 | . 14 11 . 16 4 8 13 5 . . 1 4 . . 4 Energy Cannon 4 | . . 3 11 1 . 3 5 5 5 5 5 5 14 10 3 Ballistic Gun 3 | . 14 5 11 . 9 5 1 . . . . . . . 2 Ballistic Cannon 2 | . . . . . 4 1 . 5 11 11 9 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 90 | 12 13 20 20 24 26 33 29 46 47 47 49 56 61 48 90 Greatest Support 110 | 26 26 30 16 28 60 60 28 90 16 16 16 80 70 70 110 Greatest Overweight (x) 13 | 3 . 1 6 1 2 6 5 2 2 2 3 2 2 . 13 Average Overweight (x) . | 1 . . 1 . . . . . 2 2 2 . . . 1 Largest Inventory Capacity 10 | 6 6 6 6 8 8 8 8 8 8 8 8 8 8 8 10 Average Capacity 7 | 5 6 6 6 7 8 8 8 8 8 8 8 8 8 8 8 Most Carried 10 | 6 6 6 6 8 8 8 8 8 7 8 8 8 8 8 10 Average Carried 7 | 4 5 4 5 5 7 7 7 7 6 7 7 7 7 8 6 Final Capacity 8 | 6 6 6 6 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | 6 5 6 6 8 8 8 5 8 7 8 8 8 8 8 4 Class Distribution -------------------- 26% | Skirmisher 23% | Scavenger-Skirmisher 13% | Scavenger-Mutant 12% | Hacker-Skirmisher 12% | Scavenger-Gunner 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Waste Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Fac Fac Was Fac Fac Upp Upp Res Matter Collected 5066 | 223 28 205 65 80 687 744 174 661 . 94 173 134 235 . 1563 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8528 | 99 48 642 187 189 1211 791 472 942 . . 184 325 504 . 2934 Parts 363 | 3 7 35 14 15 63 40 14 33 . . 9 10 15 . 105 Haulers Intercepted 11 | . . 1 . 1 5 1 . . . . 1 . . . 2 Recyclers Shooed 11 | . . 1 . . 1 2 . 3 . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 15 . . . . . 4 . . Prevented 12 | . . . . . . . 3 . . . . . 9 . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Fac Fac Was Fac Fac Upp Upp Res Combat Hostiles Destroyed 127 | . 3 10 6 5 19 12 10 16 . . 1 3 7 . 35 Melee 8 | . . . . . . . . 4 . . . . . . 4 Guns 66 | . 3 7 1 5 14 7 9 1 . . . 1 . . 18 Cannons 44 | . . 3 5 . 5 5 1 9 . . 1 2 5 . 8 AOE 2 | . . . . . . . . 1 . . . . . . 1 Classes Destroyed 13 | 2 1 4 . . . 3 2 1 . . . . . . . Worker 8 | 1 . . . . . 3 . 1 . . . . . . 3 Builder 2 | . . . . . . 1 . . . . . . . . 1 Hauler 11 | . . 1 . 1 5 1 . . . . 1 . . . 2 Recycler 13 | 1 . 2 1 . 1 2 . 2 . . . 1 . . 3 Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 10 | . . 2 . . 2 2 . 1 . . 2 . . . 1 Swarmer 21 | . 3 4 6 4 2 . . 2 . . . . . . . Grunt 40 | . . 1 . . 12 8 4 3 . . . . 3 . 9 Brawler 4 | . . . . . . . 3 . . . . . . . 1 Duelist 3 | . . . . . . . 3 . . . . . . . . Sentry 23 | . . 5 . 1 5 2 . 5 . . . 2 1 . 2 Hunter 14 | . . . . . . . . 1 . . 1 . 2 . 10 Programmer 22 | . . . . . . 2 . 5 . . . 1 1 . 13 Best Kill Streak 7 | 2 3 6 4 4 4 3 7 3 . . 1 2 2 . 5 Combat Bots Only 7 | . 3 3 4 4 4 3 7 3 . . 1 1 2 . 3 Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 2 1 . . 1 1 1 . 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Fac Fac Was Fac Fac Upp Upp Res Damage Taken 19917 | . 90 1058 249 71 1205 2251 1464 1792 . . 195 367 1174 . 10001 Core 2598 | . 17 126 50 28 165 333 238 241 . . . . 95 . 1305 Absorbed by Shields 825 | . . . . . . . . . . . . . . . 825 Core Remaining (%) 74 | 100 93 . 56 . 64 . 18 71 . . 100 . . 91 . Volleys Fired 555 | 6 6 47 15 10 103 73 21 50 . . 12 10 23 . 179 Largest 3 | 2 2 2 2 2 2 3 3 3 . . 3 3 3 . 3 Hottest 298 | 60 60 112 79 100 100 221 221 203 . . 204 216 298 . 291 Shots Fired 1224 | 12 12 85 30 20 206 182 60 129 . . 36 30 46 . 376 Gun 761 | 12 12 68 15 20 158 117 48 40 . . . 10 . . 261 Cannon 459 | . . 17 15 . 48 65 12 87 . . 36 20 46 . 113 Launcher 4 | . . . . . . . . 2 . . . . . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 518 | 6 6 17 15 . 152 111 14 46 . . 24 10 . . 117 Thermal 456 | . . 48 . 10 41 71 44 33 . . 12 10 28 . 159 Explosive 4 | . . . . . . . . 2 . . . . . . 2 Electromagnetic 246 | 6 6 20 15 10 13 . 2 48 . . . 10 18 . 98 Robot Hit Streak 28 | 5 4 19 5 6 9 28 10 12 . . 6 13 11 . 19 Robot Miss Streak 8 | 2 2 6 2 4 5 5 5 6 . . 7 2 2 . 8 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 10 | . 1 2 . . 1 . 2 . . . . . . . 4 Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . . . . . . 1 Shots Hit Robots 820 | 7 6 61 16 10 122 119 48 99 . . 20 21 29 . 262 Core Hits 393 | 3 3 22 7 8 52 54 29 62 . . 11 17 9 . 116 Critical Hits 30 | . . 2 . . 1 2 . 1 . . . . 4 . 20 Critical Kills 11 | . . 1 . . . . . . . . . . 1 . 9 Critical Parts Destroyed 17 | . . 1 . . 1 2 . 1 . . . . 2 . 10 Melee Attacks 21 | . . . . . . . . 3 . . . . . . 18 Impact . | . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . . . . . . . . 18 Piercing 3 | . . . . . . . . 3 . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19701 | 91 60 1154 263 151 2252 2251 1184 2584 . . 407 580 1107 . 7617 Guns 9797 | 91 60 735 55 151 1540 1370 905 365 . . . 108 . . 4417 Cannons 8103 | . . 346 208 . 712 698 182 1772 . . 407 446 1023 . 2309 Explosions 1271 | . . 73 . . . 172 97 359 . . . 26 84 . 460 Melee 465 | . . . . . . . . 54 . . . . . . 411 Ramming 65 | . . . . . . 11 . 34 . . . . . . 20 Kinetic 6253 | 31 16 144 55 . 1580 1140 263 859 . . 172 228 . . 1765 Thermal 8510 | . . 628 . 21 443 928 864 993 . . 235 244 524 . 3630 Explosive 736 | . . . . . . 172 . 106 . . . . . . 458 Electromagnetic 3672 | 60 44 382 208 130 229 . 57 538 . . . 108 583 . 1333 Impact . | . . . . . . . . . . . . . . . . Slashing 411 | . . . . . . . . . . . . . . . 411 Piercing 54 | . . . . . . . . 54 . . . . . . . Highest Corruption 40 | . . . . . 1 7 13 3 . . . . 10 10 40 Average Corruption 10 | . . . . . 1 6 7 2 . . . . 10 10 17 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 320 | . . . . . . 42 38 11 . . . . 38 2 189 Message Errors 56 | . . . . . . 10 8 3 . . . . 8 . 27 Matter Fused 54 | . . . . . . 6 8 1 . . . . 12 2 25 Heat Flow Errors 35 | . . . . . . 7 5 1 . . . . 7 . 15 Energy Discharges 20 | . . . . . . 3 2 2 . . . . 1 . 12 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 26 | . . . . . . 2 5 2 . . . . 3 . 14 Data Loss (major) 11 | . . . . . . 2 1 . . . . . . . 8 Misfires 12 | . . . . . . 4 2 . . . . . 3 . 3 Alerts 3 | . . . . . . . . . . . . . 1 . 2 Misdirections 19 | . . . . . . . . . . . . . 1 . 18 Targeting Errors 66 | . . . . . . 7 5 2 . . . . 2 . 50 Weapon Failures 16 | . . . . . . 1 2 . . . . . . . 13 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 425 | . . 7 . . 29 16 63 189 . . . . 23 . 98 Projectiles 216 | . . . . . 29 16 11 72 . . . . 23 . 65 Explosions 180 | . . 7 . . . . 52 117 . . . . . . 4 Melee 29 | . . . . . . . . . . . . . . . 29 Knockbacks 31 | . . . . . 3 9 . 9 . . 2 . . . 8 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 29 | . . . . . 3 9 . 9 . . 2 . . . 6 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 367 | . . 40 . . . 49 . 28 . . . . . . 250 Shots 10 | . . 1 . . . 1 . 1 . . . . . . 7 Rammed 17 | . . . . . . 3 . 7 . . . . . . 7 Targets Rammed 21 | . . . . . . 4 . 10 . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . 1 . 3 . . . . . . . Highest Temperature 878 | 40 40 372 86 144 265 392 356 433 . . 76 139 266 . 878 Average Temperature 126 | 18 26 133 30 59 67 122 141 109 . . 24 61 77 . 201 Received Heat Transfer 3071 | . . 213 . . 513 897 432 411 . . . 72 120 . 413 Effects 40 | . . 5 . . . 10 1 . . . . . 1 . 23 Shutdowns 2 | . . 1 . . . . . . . . . . . . 1 Energy Bleed 12 | . . 2 . . . . 1 . . . . . 1 . 8 Interference 11 | . . 2 . . . 7 . . . . . . . . 2 Matter Decay 3 | . . . . . . 1 . . . . . . . . 2 Short Circuit 4 | . . . . . . 1 . . . . . . . . 3 Damage (minor) 7 | . . . . . . 1 . . . . . . . . 6 Damage (major) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 1 . . . . 2 . 3 Combat Hostiles 6 | . . . . . . . . 1 . . . . 2 . 3 Parts Fried 18 | . . 2 1 . . . . 2 . . . . 4 . 9 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 20 | . . 7 . . 1 1 3 . . . . . . . 8 Heat Transferred 12427 | . . 1432 . 37 925 1892 1720 1200 . . 259 272 494 . 4196 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . . 1 . . . . 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Fac Fac Was Fac Fac Upp Upp Res Peak Influence 360 | 10 106 335 224 230 352 235 . 281 137 47 182 141 . . 360 Initial 137 | . 6 44 64 87 96 . . 49 137 47 32 . . . 37 Average 104 | . 43 182 119 129 140 57 . 76 137 47 69 67 . . 131 Maximum Alert Level 1 | . . 1 1 1 1 1 . 1 . . . . . . 1 Low Security (%) 83 | 100 100 56 82 75 69 98 . 96 100 100 100 100 . . 71 Level 1 16 | . . 43 17 25 30 1 . 3 . . . . . . 28 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . 2 . . 3 4 . 10 . . 2 1 . . 9 Investigation 2 | . . 1 . . . . . 1 . . . . . . . Extermination 12 | . . . . . . 2 . 3 . . 1 . . . 6 Reinforcement 11 | . . 1 . . 3 2 . . . . 1 1 . . 3 Assault . | . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . 6 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Fac Fac Was Fac Fac Upp Upp Res Distress Signals 11 | . 1 2 . 1 3 2 . 1 . . . . . . 1 Communications Jammed 49 | . . . . . . . . . . . . . . . 49 Distress Signals 49 | . . . . . . . . . . . . . . . 49 Times Spotted 221 | . 5 17 8 6 32 30 15 26 . . 8 3 12 . 59 Peak Tracking Total 9 | . 6 5 3 4 6 6 9 4 . . 3 2 3 . 4 Tactical Retreats 24 | . 1 1 2 . . 5 3 2 . . . . 6 . 4 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Fac Fac Was Fac Fac Upp Upp Res Traps Triggered 13 | . 1 1 . . 2 2 . 2 1 . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Fac Fac Was Fac Fac Upp Upp Res Machines Disabled 19 | . . . . 1 2 6 . 5 . . 3 . . . 2 Max in Single Turn 5 | . . . . 1 1 3 . 5 . . 1 . . . 1 Garrison Access 3 | . . . . . . 1 . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Fac Fac Was Fac Fac Upp Upp Res Machines Accessed 37 | . 3 1 . . 8 4 2 9 . . 3 1 . . 6 Terminals 24 | . 2 1 . . 8 2 . 6 . . 1 . . . 4 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 1 . . . . 1 . . . 1 Scanalyzers 2 | . . . . . . . . 1 . . 1 . . . . Garrison Access 4 | . . . . . . 1 . 1 . . . 1 . . 1 Total Hacks 58 | . 5 1 . . 14 7 2 17 . . 4 2 . . 6 Successful 19 | . . . . . 5 2 2 4 . . 2 1 . . 3 Failed 39 | . 5 1 . . 9 5 . 13 . . 2 1 . . 3 Catastrophic 17 | . 4 . . . 3 2 . 5 . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 26 | . 4 1 . . 6 2 . 11 . . 1 . . . 1 Terminals 39 | . 4 1 . . 14 4 . 11 . . 1 . . . 4 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 2 . . . . 2 . . . 1 Scanalyzers 3 | . . . . . . . . 2 . . 1 . . . . Garrison Access 7 | . . . . . . 1 . 3 . . . 2 . . 1 Terminal Hacks 12 | . . . . . 5 1 2 3 . . . . . . 1 Open Door 5 | . . . . . 3 . 2 . . . . . . . . Branch Access Points 3 | . . . . . . 1 . 1 . . . . . . 1 Unreport Threat 4 | . . . . . 2 . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 2 . . . 1 Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . . . . . . 1 . . . 1 Scanalyzer 1 | . . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . 1 . . 1 Seal Access 3 | . . . . . . 1 . . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 1 . . 5 3 . 7 . . 3 . . . 4 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . 2 Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Fac Fac Was Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Fac Fac Was Fac Fac Upp Upp Res Total Allies 3 | . . . . . 2 . 1 . . . . . . . . Largest Group 2 | . . . . . 2 . 1 . . . . . . . . Highest-Rated Group 163 | . . . . . 62 . 163 . . . . . . . . Highest-Rated Ally 163 | . . . . . 31 . 163 . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . . . 2 Ally Attacks 10 | . . . . . 8 . 2 . . . . . . . . Total Damage 339 | . . . . . 145 . 194 . . . . . . . . Kills 6 | . . . . . 4 . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Fac Fac Was Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . . . . 1 . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Fac Fac Was Fac Fac Upp Upp Res Turns Passed 15083 | 109 151 429 98 240 2034 2240 993 1949 46 88 838 339 1525 42 3962 Spaces Moved 6653 | 59 145 194 28 132 737 1114 746 889 29 72 384 170 699 36 1219 Core 59 | 30 . . 4 . . 7 14 . . . . . . . 4 Treads 1692 | 4 . . . 10 515 365 . 523 . . . . . . 275 Legs 2313 | . . 137 . . 144 146 8 228 . . . 113 699 36 802 Wheels 2561 | 25 145 57 24 122 78 596 724 138 29 72 384 57 . . 110 Hover 28 | . . . . . . . . . . . . . . . 28 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 110 95 95 100 100 120 120 120 120 120 120 120 50 Average Speed 136 | 124 90 116 144 113 157 134 110 154 120 120 126 120 132 120 150 Slowest Speed 700 | 200 90 150 350 180 180 350 300 180 120 120 130 180 180 120 700 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 29 | 5 33 21 8 11 72 30 71 22 1 76 15 6 68 7 32 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . 3 . . . . . 3 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 299 | . . 2 . . 8 39 2 104 . . 8 7 25 . 104 Melee . | . . . . . . . . . . . . . . . . Projectile 89 | . . . . . 8 8 . 3 . . 8 4 15 . 43 AOE 210 | . . 2 . . . 31 2 101 . . . 3 10 . 61 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Fac Fac Was Fac Fac Upp Upp Res Total 11608 | 82 153 315 55 201 1435 1740 864 1355 41 74 713 287 1268 35 2990 Wait 3818 | . . 39 9 42 555 480 75 321 7 . 306 90 529 . 1365 Move 6638 | 58 144 193 27 131 736 1113 745 888 29 71 383 169 697 35 1219 Hop . | . . . . . . . . . . . . . . . . Pick Up 168 | 9 . 12 2 8 11 20 7 24 1 2 1 1 4 . 66 Fast Attach 63 | 3 2 4 . . 6 7 1 11 . . 2 8 5 . 14 Attach 146 | 3 1 9 2 5 5 13 7 16 3 . . 1 4 . 77 Detach 21 | . . 1 . 1 . 3 . 3 1 . . . 1 . 11 Swap 48 | 2 . 2 . 3 7 9 2 8 . . 3 1 . . 11 Drop 98 | 1 . 8 . 1 12 18 6 16 . 1 6 7 4 . 18 Fire 555 | 6 6 47 15 10 103 73 21 50 . . 12 10 23 . 179 Melee 21 | . . . . . . . . 3 . . . . . . 18 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 Crush 20 | . . . . . . 4 . 10 . . . . . . 6 Escape Stasis 11 | . . . . . . . . 5 . . . . 1 . 5 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 10) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Propulsion x2 387 | -9/Materials | Build established: Mutant 571 | -9/Materials | Lost 6 parts (2n1u3w) 683 | -9/Materials | Discovered new exit (range 7) 690 | -9/Materials | Entered Mines 728 | -9/Mines | Lost 3 parts (1p2n) 751 | -9/Mines | Discovered new exit (range 4) 788 | -9/Mines | Entered Materials 788 | -8/Materials | Evolved 2 slots: Utility x2 858 | -8/Materials | Discovered new exit (range 15) 1027 | -8/Materials | Identified exit to Storage 1028 | -8/Materials | Entered Storage 1415 | -8/Storage | Met a pair of Derelict thieves 1872 | -8/Storage | Build established: Skirmisher 2257 | -8/Storage | Build established: Scavenger-Skirmisher 2374 | -8/Storage | Found Prototype Launcher 2970 | -8/Storage | Discovered new exit (range 18) 3061 | -8/Storage | Identified exit to Factory 3062 | -8/Storage | Entered Factory 3062 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3741 | -7/Factory | Lost 4 parts (1p1n2w) 4107 | -7/Factory | Lost 6 parts (1p3n2w) 4129 | -7/Factory | Build established: Mutant 4868 | -7/Factory | Build established: Skirmisher 5137 | -7/Factory | Identified exit to Lower Caves 5302 | -7/Factory | Entered Lower Caves 5496 | -7/Lower Caves | Learned 4 Factory zone layouts 5966 | -7/Lower Caves | Identified Scatter Rocket Array 6188 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6202 | -7/Lower Caves | System corruption reached 10% 6212 | -7/Lower Caves | Core integrity fell below 50% 6239 | -7/Lower Caves | Core integrity fell below 20% 6240 | -7/Lower Caves | P1-3CE showed up to help 6242 | -7/Lower Caves | P1-3CE revealed a hidden path 6253 | -7/Lower Caves | Destroyed 7 combat bots 6264 | -7/Lower Caves | Identified exit to Factory 6271 | -7/Lower Caves | Lost 12 parts (2p3n2u5w) 6295 | -7/Lower Caves | Entered Factory 6295 | -6/Factory | Evolved 2 slots: Utility x2 6347 | -6/Factory | Garrison activated, responded to threat 6407 | -6/Factory | Lost 5 parts (1n2u2w) 7530 | -6/Factory | Garrison activated, responded to threat 7713 | -6/Factory | Identified exit to Lower Caves 8156 | -6/Factory | Discovered new exit (range 5) 8216 | -6/Factory | Identified exit to Factory 8244 | -6/Factory | Entered another Factory area 8244 | -5/Factory | Evolved 2 slots: Utility x2 8290 | -5/Factory | Sucked down chute 8290 | -5/Factory | Entered Waste 8290 | -5/Waste | The area was eerily silent 8302 | -5/Waste | Found Broken Adv. Powered Armor 8366 | -5/Waste | Discovered new exit (range 11) 8377 | -5/Waste | Identified exit to Factory 8378 | -5/Waste | Entered Factory 8533 | -5/Factory | Build established: Hacker-Skirmisher 9207 | -5/Factory | Discovered new exit (range 8) 9215 | -5/Factory | Identified exit to Factory 9216 | -5/Factory | Entered another Factory area 9216 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9513 | -4/Factory | Discovered new exit (range 10) 9552 | -4/Factory | Identified exit to Upper Caves 9555 | -4/Factory | Entered Upper Caves 10114 | -4/Upper Caves | Crushed by falling debris 10115 | -4/Upper Caves | System corruption reached 10% 10145 | -4/Upper Caves | Lost 3 parts (3u) 10246 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10601 | -4/Upper Caves | Build established: Scavenger-Skirmisher 11046 | -4/Upper Caves | Discovered new exit (range 10) 11064 | -4/Upper Caves | Learned Research garrison access intel 11074 | -4/Upper Caves | Identified exit to Upper Caves 11080 | -4/Upper Caves | Entered another Upper Caves area 11115 | -4/Upper Caves | Discovered new exit (range 6) 11121 | -4/Upper Caves | Identified exit to Research 11122 | -4/Upper Caves | Entered Research 11122 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11123 | -3/Research | Loaded intel: 4 garrison access locations 11278 | -3/Research | Build established: Scavenger-Mutant 11778 | -3/Research | Build established: Scavenger-Skirmisher 11935 | -3/Research | Lost 3 parts (2n1u) 12122 | -3/Research | Lost 8 parts (2p2u4w) 12359 | -3/Research | Lost 7 parts (1p1n3u2w) 12371 | -3/Research | Build established: Scavenger-Mutant 12742 | -3/Research | Lost 5 parts (2n2u1w) 13046 | -3/Research | Lost 3 parts (2n1u) 13060 | -3/Research | Build established: Scavenger-Gunner 13155 | -3/Research | System corruption reached 10% 13228 | -3/Research | Lost 3 parts (1u2w) 13534 | -3/Research | Core integrity fell below 50% 13561 | -3/Research | Lost 15 parts (3p5n4u3w) 14496 | -3/Research | System corruption reached 30% 14543 | -3/Research | Lost 4 parts (2n1u1w) 14606 | -3/Research | Lost 4 parts (1n1u2w) 14641 | -3/Research | Identified exit to Armory 14641 | -3/Research | Identified exit to Quarantine 15007 | -3/Research | Core integrity fell below 20% 15047 | -3/Research | Lost 15 parts (2p4n5u4w) 15084 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15059_ Lgt. Particle Reactor destroyed. 15059_ U-05 Engineer lays Concrete. 15066_ P-80 Master resets P-80 Master, system corruption cleaned. 15067_ U-05 Engineer lays Concrete. 15070_ System corrupted: Matter fused (-8). 15070_ U-05 Engineer lays Concrete. 15072_ Critical hit. 15072_ Myomer Leg destroyed. 15073_ U-05 Engineer lays Concrete. 15074_ System corrupted: Hvy. Gauss Cannon jammed. 15074_ U-05 Engineer lays Concrete. 15075_ Sml. Battery destroyed. 15075_ Hvy. Gauss Cannon destroyed. 15077_ Critical hit. 15077_ Gamma Rifle destroyed. 15078_ System corrupted: Linear Accelerator targeting data glitched. 15078_ Critical hit. 15078_ Linear Accelerator destroyed. 15081_ Wheel destroyed. 15084_ Dropped Adv. Remote Datajack. Map ----- +----------------------------------------------------+ | * ""#??????????????????????????? | | #####+##### ^ ""###########????????????????? | | = ! ! # ""# #????????????????? | | ! # ^ T# ! #????????????????? | | """ "# ""# #????????????????? | | """ """# ""# """#????????????????? | | """ R"# ""# """#????????????????? | | """# + """#????????????????? | | # # #????????????????? | | """ # # #???????#####????? | | """ # ###############??? ?????? | | """ ! # ^ #???"" ?????? | | # #???"T ?????? | | #^ """"" #?#? ??????? | | #""" #### """"" #?# ??????? | | #"""S""#??# """"" ####+##### #?# # ######## | | #""""""#??# # ## #??# ! # | | ########??# # ## #####% # | | ???????????? # ## *%[ # | | ??????????? ### # ## ##### # # | | ??????????# ??# # ## #### # # | | ??????????? ????# # + ##### # = # | | ???????????#?????# ########### # ## ##/######## | | ?????????????????# ??# """"" #?????? | | ?????????????????# ??# | """"" ##?????? | | ?????????????????#####?##@ """"" #?????? | | ???????????????????????#; p # #????? | | ???????????????????????#;! pp u #??????? | | ???????????????????????## ! #??????? | | ????????????????????????# ! #??????? | | ????????????????????????###################??????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 41 Energy Capacity 710 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Base Temperature (-) 200 Resistance: KI 25 Weapon Cycling 20 Evasion (%) 42 Targeting Accuracy 8 Melee Accuracy 13 Target Analysis 8 Recoil Reduction 8 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight I Spy Challenges ------------ None Game ------ Seed ReclamationZioniteMatter Manual? 0 Play Time 01:59:16 Cumulative 13.9 hours Start 2021.06.15 @ 01:17:25 End 2021.06.15 @ 15:41:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c25fc12-a739-471f-8c82-af4397ed8e27