Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.17 @ 02:56:37 // Winter2019/RPGLIKE Player: Rainynight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (23) 115 Value Destroyed (313) 313 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 4602 Bonus ------- Aligned with FarCom 300 Friendly Fire -146 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 150/160 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (4) ------ Structural Scanner 0b10 Decoder Chip [Skirmisher] Transmission Jammer ECM Suite > --- WEAPON (3) ------- Longsword +1 > --- INVENTORY (2) ---- Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Makeshift Terrain Scan Processor Transmission Jammer Authchip [R/Combat] > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Reaction Control System Hacking Suite [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Cooled VTOL Module Leg Improved Aluminum Leg Flight Unit Cooled VTOL Module Utility Structural Scanner Device Structural Scanner Processor Visual Processing Unit Hackware Authchip [R/Combat] Weapon Longsword +1 Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 7 | 4 . . . . . 2 . . 1 . Power . | . . . . . . . . . . . Propulsion 2 | 1 . . . . . 1 . . . . Utility 3 | 1 . . . . . 1 . . 1 . Weapon 2 | 2 . . . . . . . . . . Parts Attached 36 | 3 4 7 1 4 . 10 . . 7 . Power 3 | . . 1 . 1 . 1 . . . . Engine 2 | . . 1 . 1 . . . . . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 1 2 . . 3 . 7 . . . . Treads . | . . . . . . . . . . . Leg 4 | 1 2 . . . . 1 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 9 | . . . . 3 . 6 . . . . Utility 15 | . 2 4 . . . 2 . . 7 . Device 8 | . 1 3 . . . 2 . . 2 . Storage . | . . . . . . . . . . . Processor 4 | . 1 1 . . . . . . 2 . Hackware 3 | . . . . . . . . . 3 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 5 | 2 . 2 1 . . . . . . . Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . . Parts Lost . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 99 100 72 75 79 80 76 79 81 Engine 6 | . 12 12 12 7 12 2 . . . . Core 4 | . . . . . . 7 10 10 9 9 Leg 11 | . 25 25 25 5 . . . . . . Flight 15 | . . . . 17 25 29 30 30 28 27 Device 21 | . 6 12 25 25 25 28 30 26 23 27 Processor 4 | . 9 11 . . . . . . 8 9 Energy Gun 5 | . 25 13 6 . . . . . . . Energy Cannon 4 | . . 10 12 2 . . . . . . Ballistic Gun 5 | . 12 12 12 2 . . . . . . Slashing Weapon 6 | . . . 6 12 12 10 10 10 9 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 19 | 6 7 17 19 19 8 12 11 11 12 12 Greatest Support 26 | 20 26 26 26 26 13 20 20 20 20 20 Greatest Overweight (x) 3 | . . . . 3 . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 2 | 1 1 2 2 2 2 2 2 2 2 2 Average Capacity 1 | 1 1 1 2 2 2 2 2 2 2 2 Most Carried 2 | . 1 2 2 2 2 2 2 2 2 2 Average Carried 1 | . . 1 2 1 2 1 2 2 1 1 Final Capacity 2 | 1 1 2 2 2 2 2 2 2 2 2 Final Carried 2 | . 1 2 2 2 2 2 2 2 2 2 Class Distribution -------------------- 29% | Skirmisher 26% | Infiltrator-Ninja 18% | Infiltrator-Sprinter 8% | Scavenger-Scout 7% | Gunner 6% | Assassin Dominant Class ---------------- Skirmisher | -10/Materials Skirmisher | -10/Mines Assassin | -10/Exiles Scavenger-Scout | -9/Mines Scavenger-Scout | -8/Materials Infiltrator-Ninja | -7/Factory Infiltrator-Ninja | -7/Lower Caves Infiltrator-Ninja | -7/Lower Caves Infiltrator-Sprinter | -7/Zion Infiltrator-Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 618 | 200 73 50 . 100 25 100 . . 70 . Remotely . | . . . . . . . . . . . Salvage Created 680 | . 117 351 . 49 . 56 83 . 24 . Parts 45 | . 6 27 . 7 . 3 1 . 1 . Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 5 5 . . Prevented 4 | . . . . . . . . 4 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 13 | . . 10 . 3 . . . . . . Melee 3 | . . . . 3 . . . . . . Guns 4 | . . 4 . . . . . . . . Cannons 6 | . . 6 . . . . . . . . Classes Destroyed 9 | . 2 5 . . . 1 . . 1 . Worker 3 | . 2 . . 1 . . . . . . Builder 1 | . . 1 . . . . . . . . Tunneler 2 | . . 2 . . . . . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 3 | . 1 2 . . . . . . . . Swarmer 9 | . . 6 . 3 . . . . . . Grunt 2 | . . 2 . . . . . . . . Sentry 2 | . . 2 . . . . . . . . Packrat 1 | . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . 1 . Best Kill Streak 5 | . 3 5 . 3 . 1 . . . . Combat Bots Only 5 | . . 5 . 3 . . . . . . Max Kills in Single Turn 2 | . 1 2 . 1 . 1 1 . 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 991 | . . 229 . 82 43 17 15 169 . 436 Core 842 | . . 185 . 64 37 14 15 146 . 381 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 483 | . . 128 . 57 24 9 . 77 . 188 Core Remaining (%) 96 | 100 . . . 97 91 . . . . . Volleys Fired 36 | . 5 31 . . . . . . . . Largest 3 | . 3 3 . . . . . . . . Hottest 133 | . 100 133 . . . . . . . . Shots Fired 106 | . 13 93 . . . . . . . . Gun 75 | . 13 62 . . . . . . . . Cannon 31 | . . 31 . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 36 | . 5 31 . . . . . . . . Thermal 70 | . 8 62 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | . 3 12 . . . . . . . . Robot Miss Streak 3 | . 1 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 74 | . 7 54 . 7 . 2 1 2 1 . Core Hits 31 | . 4 21 . 3 . 1 1 . 1 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 31 | . . . . 8 . 7 4 3 2 7 Impact . | . . . . . . . . . . . Slashing 31 | . . . . 8 . 7 4 3 2 7 Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . 2 . 1 1 . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1755 | . 71 791 . 441 . 138 103 85 126 . Guns 495 | . 71 424 . . . . . . . . Cannons 367 | . . 367 . . . . . . . . Explosions . | . . . . . . . . . . . Melee 893 | . . . . 441 . 138 103 85 126 . Ramming . | . . . . . . . . . . . Kinetic 208 | . 16 192 . . . . . . . . Thermal 654 | . 55 599 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 893 | . . . . 441 . 138 103 85 126 . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 165 | . . . . 116 . 42 . 7 . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 165 | . . . . 116 . 42 . 7 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 219 | . 6 219 . . . . . . . . Average Temperature 56 | . 2 62 . . . . . . . . Received Heat Transfer 132 | . . 54 . . 9 . 9 18 . 42 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 1427 | . 125 1302 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 291 | . 15 200 . 90 65 291 . . . . Initial 35 | . . 5 . . 35 29 . . . . Average 68 | . 2 83 . 80 50 68 . . . . Maximum Alert Level 1 | . . 1 . . . 1 . . . . Low Security (%) 97 | 100 100 99 . 100 100 93 . . . . Level 1 2 | . . . . . . 6 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . . . . . 8 . 1 . 1 Investigation 4 | . . . . . . 4 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . . . . . . 3 . . . . Assault 2 | . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 4 | . . 2 . . 1 1 . . . . Communications Jammed 2 | . . . . . . 2 . . . . Distress Signals 2 | . . . . . . 2 . . . . Times Spotted 72 | . . 11 . 3 8 26 5 7 . 12 Peak Tracking Total 13 | . . 5 . 3 8 9 4 7 . 13 Tactical Retreats 9 | . . . . . . 5 1 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 2 | . . 1 . . . . 1 . . . Max in Single Turn 1 | . . 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 9 | . . . 1 . . 8 . . . . Terminals 7 | . . . . . . 7 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 17 | . . . 1 . . 16 . . . . Successful 7 | . . . 1 . . 6 . . . . Failed 10 | . . . . . . 10 . . . . Catastrophic 2 | . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . . . 1 . . 10 . . . . Terminals 15 | . . . . . . 15 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . . . 1 . . 2 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 3 . . . . Terminals 3 | . . . . . . 3 . . . . Assimilate 3 | . . . . . . 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . . . . 7 . . . . Full Trace Events 4 | . . . . . . 4 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 16 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 5 | . . . . . . 1 . . 4 . Largest Group 4 | . . . . . . 1 . . 4 . Highest-Rated Group 107 | . . . . . . 10 . . 107 . Highest-Rated Ally 31 | . . . . . . 10 . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 1 . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 2266 | 10 134 579 260 96 43 568 107 76 195 198 Spaces Moved 4246 | 5 95 373 216 154 97 1533 321 240 608 604 Core 1 | . . . . 1 . . . . . . Treads . | . . . . . . . . . . . Legs 698 | 5 95 373 216 8 . 1 . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3547 | . . . . 145 97 1532 321 240 608 604 Fastest Speed 29 | 120 120 120 120 37 37 29 29 29 29 29 Average Speed 44 | 120 120 120 120 43 37 29 29 29 29 29 Slowest Speed 200 | 120 120 120 120 200 37 120 29 29 29 29 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 24 | . . . . 2 1 21 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 2 22 52 43 35 24 58 53 51 77 71 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . Scrap Searched 13 | . . 1 . 2 . . 1 . 4 5 Spaces Dug 14 | . . . . . . 5 2 . . 7 Terrain Destroyed 16 | . . 2 . . . 5 2 . . 7 Melee 14 | . . . . . . 5 2 . . 7 Projectile 2 | . . 2 . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total 4478 | 7 105 439 217 174 102 1617 330 242 623 622 Wait 92 | . 1 7 . 1 7 63 6 . . 7 Move 4189 | 4 94 372 215 149 94 1491 320 239 607 604 Hop 23 | . . . . 2 1 20 . . . . Pick Up 12 | . . . . . . 9 . . 1 2 Fast Attach 23 | 3 2 5 1 3 . 2 . . 7 . Attach 2 | . . . . . . 2 . . . . Detach 9 | . . 3 . 2 . . . . 4 . Swap 11 | . 2 2 . 1 . 6 . . . . Drop 26 | . 1 4 1 6 . 10 . . 2 2 Fire 36 | . 5 31 . . . . . . . . Melee 31 | . . . . 8 . 7 4 3 2 7 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 7 | . . . . . . 7 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 17 | . . 15 . 2 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 1 | -11/Scrapyard | Discovered new exit (range 1) 11 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 17) 145 | -10/Materials | Entered Mines 156 | -10/Mines | Learned 8 Materials zone layouts 157 | -10/Mines | Learned location of Zion (-7) 394 | -10/Mines | Build established: Skirmisher 500 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 534 | -10/Mines | Learned Materials terminal intel 606 | -10/Mines | Reached level 2 712 | -10/Mines | Discovered new exit (range 9) 713 | -10/Mines | Discovered new exit (range 5) 724 | -10/Mines | Entered Exiles 753 | -10/Exiles | Met 8R-AWN 772 | -10/Exiles | Met EX-HEX 806 | -10/Exiles | Met EX-BIN 822 | -10/Exiles | Aligned with FarCom system 823 | -10/Exiles | Given EX-Vault access code 850 | -10/Exiles | Opened EX-Vault 859 | -10/Exiles | Found Longsword +1 886 | -10/Exiles | Warned to stay clear of 0b10 Research branches 970 | -10/Exiles | Discovered new exit (range 14) 984 | -10/Exiles | Left Exiles lab with Longsword +1 984 | -10/Exiles | Entered Mines 1020 | -9/Mines | Learned Materials emergency access door positions 1029 | -9/Mines | Met a Derelict bent on vengeance 1076 | -9/Mines | Discovered new exit (range 4) 1080 | -9/Mines | Entered Materials 1081 | -8/Materials | Identified exit to Factory 1082 | -8/Materials | Reached level 3 1083 | -8/Materials | Loaded intel: 12 terminal locations 1120 | -8/Materials | Discovered exit to Factory (range 9) 1123 | -8/Materials | Entered Factory 1125 | -7/Factory | Reached level 4 1200 | -7/Factory | Upgraded with Propulsion slot (x1) 1256 | -7/Factory | Reached level 5 1256 | -7/Factory | Upgraded with Utility slot (x1) 1560 | -7/Factory | Build established: Infiltrator-Ninja 1678 | -7/Factory | Discovered new exit (range 6) 1691 | -7/Factory | Entered Lower Caves 1696 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1762 | -7/Lower Caves | Discovered new exit (range 8) 1798 | -7/Lower Caves | Entered another Lower Caves area 1801 | -7/Lower Caves | Discovered new exit (range 10) 1840 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1849 | -7/Lower Caves | Terrain Scanner stolen by Master Thief 1872 | -7/Lower Caves | Discovered new exit (range 8) 1874 | -7/Lower Caves | Entered Zion 1876 | -7/Zion | Reached level 6 1883 | -7/Zion | Gained Derelict followers 1935 | -7/Zion | Given A8's code to call for help 1955 | -7/Zion | Upgraded with Utility slot (x1) 1957 | -7/Zion | Identified exit to Proximity Caves 1964 | -7/Zion | Learned 8 Factory zone layouts 2059 | -7/Zion | Attacked by Zionites 2069 | -7/Zion | Entered Proximity Caves 2079 | -6/Proximity Caves | Spotted B-75 Beast 2151 | -6/Proximity Caves | Build established: Infiltrator-Sprinter 2164 | -6/Proximity Caves | Core integrity fell below 50% 2249 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2258 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2258 | -6/Proximity Caves | Core integrity fell below 20% 2267 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02105_ Searching scrap... 02105_ Found Imp. Reaction Control System. 02105_ Found System Shield. 02105_ Found Thermal Shield. 02105_ Found Plasma Cannon. 02105_ Found 15 Matter. 02126_ Dropped Hacking Suite. 02127_ Acquired Hacking Suite. 02130_ Dropped Hacking Suite. 02130_ Acquired System Shield. 02170_ Searching scrap... 02170_ Found Mak. Shrapnel Gun. 02170_ Found Kinecellerator. 02170_ Found 30 Matter. 02232_ Penetrated by Slug. 02234_ Slug penetrates Wall. 02248_ L-41 Fighter springs to life. 02249_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02253_ Y-64 Sentinel: "REQUESTING BACKUP." 02258_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ### ## ##### ????????? | | ## ## ## ????????? | | ## #### ##????????? | | # ## ######## ###???????? | | ## ###### ??#### ############## #### ?????? | | ##########???### #######?###### ####?? | | ??????????????## #######??#### ## # | | ?????????????### ###?### ## # | | ????????????#### ##?### | | ????????????### ##?## | | ????????????## ##?## | | ????????????### ## ##?### | | ????????????####### ##?###### g | | ??### ??????###### ##??##### s $ | | ? ## ?????### ##??#### ## # | | ? ? ## ######## s############### | | ? ### ####### ############## | | ??????## $ ##?## ###?????????????? | | ??????## ###?### ####?????????????? | | #?????## # # ###?#### ####??????????????? | | ###???### ### ### ######## ###???????????????? | | ####??### #" "# ###### ##????????????????? | | #######? #" ??"# #### ##????????????????? | | ######? #" ??"# ## ##????????????????? | | ## #"" ??"# ;# ##????????????????? | | ?## ## ####??## #@# ##????????????????? | | #?## ## # #### ##????????????????? | | ##??? ############## ##########????????????????? | | ##### ############# ##########????????????????? | | ##### ###?????## ##########????????????????? | | ## ### ##?????### ########????????????????? | | ## ###???#### ##????????????????? | | ## ######### ###????????????????? | | ## ####### #####????????????????? | | #### ######?????????????????? | | ## ####???????????????????? | | ## ### ##?????????????????????? | | #### ######## ###?????????????????????? | | ###### ######## ###?????????????????????? | | ##### ####### ##??????????????????????? | | ##### ## ##### ##??????????????????????? | | ##### ### #### ###?????????????????????? | | #### #### #### ###?????????????????????? | | #### ######### ##?????????????????????? | | ### ####### ##?????????????????????? | | #### #### ### ##?????????????????????? | | ##### ### #### ###?????????????????????? | | ## ## ##### ###?????????????????????? | | ## #### ##??????????????????????? | | ### ####! ##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 435 ECM Strength 1 Jamming Range 12 Evasion (%) 64 Targeting Accuracy 5 Offensive Hacking 5 Item Schematics ----------------- Imp. Deuterium Engine | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Mak. System Restoration Module | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Drone Bay | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Levels Raised 5 | . . 1 . . 1 2 . . 1 . XP Earned 11710 | 3000 . 1725 350 850 1500 1785 500 500 500 1000 XP Spent 9990 | 2970 . 1450 . . 1420 3050 . . 1100 . Upgrades 25 | 8 . 4 . . 7 5 . . 1 . Propulsion Slot 2 | 1 . . . . . 1 . . . . Utility Slot 3 | 1 . . . . . 1 . . 1 . Weapon Slot 2 | 2 . . . . . . . . . . Heat Dissipation 2 | 2 . . . . . . . . . . Energy Generation 2 | 1 . . . . . 1 . . . . Mass Support 1 | . . . . . 1 . . . . . Inventory Capacity 2 | 1 . 1 . . . . . . . . Sight Range 4 | . . . . . 3 1 . . . . Terrain Scan Density 3 | . . 1 . . 2 . . . . . Ranged Accuracy 2 | . . 2 . . . . . . . . Melee Accuracy 1 | . . . . . 1 . . . . . Hack Attack % 1 | . . . . . . 1 . . . . Protomatter Created 165 | . . 135 . 30 . . . . . . Integrity Restored 316 | . . 268 . 48 . . . . . . Core 233 | . . 185 . 48 . . . . . . Parts 83 | . . 83 . . . . . . . . Protomatter Decayed 235 | . . 78 . 75 . . 36 46 . . Game ------ Seed MassLightningBox Manual? 0 Play Time 00:39:41 Cumulative 92.4 hours Start 2022.04.17 @ 02:20:10 End 2022.04.17 @ 02:56:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e519ae0-dd26-4a69-9fbc-71a50de02111