Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 16:07:17 Player: Kio Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1276) 1276 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4456 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 30/100 System Corruption 22% Temperature Cool (36) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Sensor Array Advanced ECM Suite Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Powered Armor System Shield > --- WEAPON ----------- Minigun Advanced EMP Blaster > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Improved Heat Sink Large Storage Unit Huge Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Hardened Medium Armor Plating Improved Medium Armor Plating Powered Armor Powered Armor Powered Armor Powered Armor System Shield Minigun Missile Launcher Datajack Improved Datajack Hammer [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Linear Gravjet Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . 1 . 1 2 . . Weapon . | . . . . . . . . Parts Attached 89 | 8 21 12 5 13 11 2 17 Power 8 | 1 2 . 1 1 . 1 2 Engine 5 | 1 2 . 1 1 . . . Core . | . . . . . . . . Reactor 3 | . . . . . . 1 2 Propulsion 31 | 3 12 1 2 7 . . 6 Treads 19 | 2 7 1 2 7 . . . Leg 9 | 1 5 . . . . . 3 Wheel . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Utility 30 | 2 . 9 2 2 7 1 7 Device 13 | 1 . 6 1 . 2 . 3 Storage 2 | 1 . 1 . . . . . Processor 4 | . . . . . 2 1 1 Hackware 3 | . . . . 1 . . 2 Protection 8 | . . 2 1 1 3 . 1 Artifact . | . . . . . . . . Weapon 20 | 2 7 2 . 3 4 . 2 Energy Gun 2 | 2 . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 11 | . 6 2 . 2 1 . . Ballistic Cannon 1 | . 1 . . . . . . Launcher 3 | . . . . . 3 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 14 | . . . . . . 4 10 Power 1 | . . . . . . . 1 Propulsion 6 | . . . . . . 1 5 Utility 4 | . . . . . . 2 2 Weapon 3 | . . . . . . 1 2 Highest Loss Streak 7 | . . . . . . 4 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 100 100 100 100 100 41 46 Engine 9 | . 14 11 11 9 7 . . Treads 27 | . 21 33 33 36 30 12 . Leg 1 | . 6 . . . . . 5 Device 9 | . 14 11 11 9 5 3 6 Storage 9 | . 14 11 11 9 7 3 . Processor 4 | . . . . . 15 6 14 Hackware 3 | . . . . 9 7 3 9 Protection 7 | . . 11 11 9 8 2 1 Ballistic Gun 15 | . 22 22 22 17 8 2 . Launcher 1 | . . . . . 5 2 . Peak Build Rating 44 | 7 10 17 19 30 40 44 39 Average Rating 20 | 5 7 15 16 23 39 19 21 On Entrance 15 | . 7 10 16 17 30 40 4 Naked Turns 49 | . . . . . . 49 . Heaviest Build 84 | 13 15 54 60 63 75 84 41 Greatest Support 86 | 40 40 60 60 86 86 86 51 Greatest Overweight (x) 3 | 3 . . . . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 5 Average Capacity 15 | 7 8 18 20 20 20 11 5 Most Carried 20 | 6 8 20 20 20 20 20 5 Average Carried 15 | 4 7 17 19 19 19 11 3 Final Capacity 20 | 8 8 20 20 20 20 5 5 Final Carried 20 | 6 8 20 20 20 20 4 3 Class Distribution -------------------- 72% | Mutant 22% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 1771 | 182 402 103 541 279 264 . . Remotely . | . . . . . . . . Salvage Created 1989 | 16 519 199 588 338 329 . . Parts 128 | 5 43 14 26 23 17 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 33 | . 15 1 7 5 5 . . Guns 24 | . 11 1 7 4 1 . . Cannons 3 | . 3 . . . . . . AOE 5 | . 1 . . . 4 . . Classes Destroyed 10 | 1 4 1 1 2 1 . . Worker 3 | . 1 . . . 2 . . Tunneler 6 | 1 1 2 2 . . . . Recycler 9 | . 1 1 3 1 3 . . Watcher 1 | . . . . 1 . . . Swarmer 9 | . 6 . . . 3 . . Grunt 14 | . 9 . 5 . . . . Brawler 2 | . . . 2 . . . . Sentry 4 | . . 1 . 3 . . . Hunter 2 | . . . . 2 . . . Programmer 2 | . . . . . 2 . . Best Kill Streak 4 | 1 4 1 4 2 3 . . Combat Bots Only 3 | . 3 1 2 1 3 . . Max Kills in Single Turn 2 | 1 1 1 2 1 2 . . Gunslinging 1 | . . . 1 . . . . Exploded 2 | . 1 . . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 402 | . 79 4 24 54 13 5 223 Missed 128 | . 18 . 9 17 6 . 78 Damage Taken 3579 | . 613 54 199 562 151 208 1792 Core 936 | . 136 . 13 79 . 171 537 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 7 | . . 7 . . . . . Core Remaining (%) 81 | 100 45 . 96 85 . . . Volleys Fired 155 | 1 56 6 34 27 25 . 6 Largest 2 | 2 2 2 2 2 2 . 1 Hottest 90 | 90 90 50 50 50 61 . 63 Shots Fired 285 | 2 111 12 68 54 32 . 6 Gun 251 | 2 94 12 68 54 21 . . Cannon 23 | . 17 . . . . . 6 Launcher 11 | . . . . . 11 . . Special . | . . . . . . . . Kinetic 254 | . 99 12 68 54 21 . . Thermal 7 | 1 6 . . . . . . Explosive 11 | . . . . . 11 . . Electromagnetic 13 | 1 6 . . . . . 6 Robot Hit Streak 15 | 1 15 4 10 9 5 . 1 Robot Miss Streak 5 | 1 4 1 5 2 2 . 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 191 | 1 67 8 44 42 16 . 13 Core Hits 79 | 1 29 4 16 14 12 . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 2 | . . . . 2 . . . Destroy 1 | . . . . 1 . . . Smash 1 | . . . . 1 . . . Melee Attacks 27 | . . . . 15 . . 12 Impact 15 | . . . . 15 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 10 | . . . . . . . 10 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2998 | 13 818 142 772 653 566 . 34 Guns 2367 | 13 644 142 772 582 214 . . Cannons 176 | . 145 . . . . . 31 Explosions 381 | . 29 . . . 352 . . Melee 71 | . . . . 71 . . . Ramming 3 | . . . . . . . 3 Kinetic 2451 | . 741 142 772 582 214 . . Thermal 66 | 13 53 . . . . . . Explosive 352 | . . . . . 352 . . Electromagnetic 55 | . 24 . . . . . 31 Impact 71 | . . . . 71 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 22 | . . . . . 1 15 22 Average Corruption 7 | . . . . . 1 8 16 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . . . 4 5 21 Message Errors 5 | . . . . . . 1 4 Matter Fused 8 | . . . . . 1 3 4 Heat Flow Errors 3 | . . . . . 2 . 1 Energy Discharges 7 | . . . . . 1 . 6 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Alerts 2 | . . . . . . . 2 Misdirections 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 18 | . . . . 18 . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 18 | . . . . 18 . . . Knockbacks 1 | . 1 . . . . . . Impact . | . . . . . . . . Kinetic 1 | . 1 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 69 | . 22 . . . 47 . . Shots 3 | . 1 . . . 2 . . Rammed 2 | . . . . . . . 2 Targets Rammed 3 | . . . . . . . 3 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 255 | 30 154 35 144 24 255 . 254 Average Temperature 44 | 18 30 12 32 9 65 . 114 Received Heat Transfer 1068 | . 234 36 102 189 . . 507 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 111 | 37 74 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Peak Influence 330 | 5 330 226 175 184 182 45 129 Initial 139 | . 3 139 15 21 33 10 31 Average 81 | 1 126 137 46 82 69 18 72 Maximum Alert Level 1 | . 1 1 . . . . . Low Security (%) 93 | 100 81 71 100 100 100 100 100 Level 1 6 | . 18 28 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 2 . 2 1 . 2 Investigation 5 | . 2 2 . . . . 1 Extermination 2 | . . . . . 1 . 1 Reinforcement 3 | . 1 . . 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 6 | . 3 . . 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 21 3 8 12 9 6 10 Peak Tracking Total 6 | . 5 2 3 2 4 6 6 Tactical Retreats 10 | . 3 . 1 . 2 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 4 | . 2 1 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 4 | . . . 2 . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 12 | . . 2 . 3 5 . 2 Terminals 7 | . . 1 . 3 2 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 52 | . . 8 . 18 19 . 7 Successful 32 | . . 6 . 11 11 . 4 Failed 19 | . . 2 . 6 8 . 3 Catastrophic 1 | . . . . 1 . . . Database Lockouts 1 | . . . . 1 . . . Manual 24 | . . 1 . 21 1 . 1 Terminals 30 | . . 4 . 18 5 . 3 Fabricators 4 | . . . . . . . 4 Repair Stations 3 | . . . . . 3 . . Recycling Units 11 | . . . . . 11 . . Scanalyzers 4 | . . 4 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . . 1 . 11 2 . 2 Record 7 | . . . . 6 . . 1 Part Schematic 1 | . . . . . . . 1 Open DSF 2 | . . . . . 2 . . Branch Access Points 1 | . . . . 1 . . . Reprogram Traps 1 | . . . . 1 . . . Dispatch Records 2 | . . 1 . 1 . . . Patrol Status 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks 8 | . . . . . 8 . . Recycle Component 2 | . . . . . 2 . . Process 2 | . . . . . 2 . . Report Inventory 2 | . . . . . 2 . . Retrieve Matter 2 | . . . . . 2 . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . Terminals 1 | . . 1 . . . . . Assimilate 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . 2 . 3 2 . 2 Full Trace Events 2 | . . 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . 1 Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 53 | . . . . . . . 53 Total Part Build Rating 12 | . . . . . . . 12 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . . . . . 2 . . Recycled Matter 38 | . . . . . 38 . . Retrieved Matter 38 | . . . . . 38 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . . . 4 Non-combat 4 | . . . . . . . 4 Combat . | . . . . . . . . Robot Hacks Applied 6 | . . . . . . . 6 parse_system 3 | . . . . . . . 3 no_distress 2 | . . . . . . . 2 find_recycling 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . . 3 . Total Damage 63 | . . . . . . 63 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 4571 | 123 779 553 988 681 896 118 433 Spaces Moved 2574 | 67 298 228 541 321 460 142 517 Core 533 | 9 . . . . . 121 403 Treads 1837 | 46 220 228 541 321 460 21 . Legs 156 | 12 78 . . . . . 66 Wheels . | . . . . . . . . Hover 48 | . . . . . . . 48 Flight . | . . . . . . . . Fastest Speed 36 | 50 120 160 160 148 148 50 36 Average Speed 132 | 154 149 160 160 158 148 67 64 Slowest Speed 225 | 200 160 160 160 160 148 225 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 40 19 98 22 13 69 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . . 4 . . . . Spaces Dug 6 | . . . . 6 . . . Terrain Destroyed 51 | . 4 . . 6 41 . . Melee 6 | . . . . 6 . . . Projectile . | . . . . . . . . AOE 45 | . 4 . . . 41 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 3477 | 81 529 407 613 431 647 165 604 Wait 472 | . 122 130 17 23 134 16 30 Move 2568 | 66 297 227 540 320 460 141 517 Hop . | . . . . . . . . Pick Up 85 | 6 16 22 7 15 10 1 8 Fast Attach 18 | 7 . . . . 1 . 10 Attach 15 | . 1 2 . 3 1 1 7 Detach 6 | . . . . . . 1 5 Swap 56 | 1 20 10 5 10 9 1 . Drop 72 | . 17 10 10 18 7 4 6 Fire 155 | 1 56 6 34 27 25 . 6 Melee 27 | . . . . 15 . . 12 Ram 2 | . . . . . . . 2 Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 6) 774 | -10/Materials | Core integrity fell below 50% 859 | -10/Materials | Discovered new exit (range 8) 903 | -10/Materials | Entered another Materials area 903 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1395 | -9/Materials | Discovered new exit (range 15) 1456 | -9/Materials | Entered Mines 1683 | -9/Mines | Discovered new exit (range 5) 2101 | -9/Mines | Build established: Scavenger-Mutant 2148 | -9/Mines | Learned location of Storage (-8) 2149 | -9/Mines | Discovered new exit (range 9) 2444 | -9/Mines | Entered Materials 2444 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2735 | -8/Materials | Central database locked down 2917 | -8/Materials | Identified exit to Storage 3076 | -8/Materials | Discovered new exit (range 4) 3125 | -8/Materials | Entered Factory 3125 | -7/Factory | Evolved 2 slots: Utility x2 3152 | -7/Factory | Found Powered Armor 3156 | -7/Factory | Found Powered Armor 3159 | -7/Factory | Found Powered Armor 3161 | -7/Factory | Found Powered Armor 3164 | -7/Factory | Found Powered Armor 3297 | -7/Factory | Build established: Mutant 4021 | -7/Factory | Sucked down chute 4021 | -7/Factory | Entered Waste 4022 | -7/Waste | Met a frightened Derelict 4036 | -7/Waste | EMP discharged 4036 | -7/Waste | System corruption reached 10% 4041 | -7/Waste | Spotted C-40 Crusher 4061 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4064 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4071 | -7/Waste | Spotted C-40 Crusher 4074 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4077 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4079 | -7/Waste | Spotted C-40 Crusher 4079 | -7/Waste | Spotted C-40 Crusher 4089 | -7/Waste | Spotted C-40 Crusher 4108 | -7/Waste | Lost 4 parts (1n2u1w) 4116 | -7/Waste | Discovered new exit (range 12) 4116 | -7/Waste | Spotted C-40 Crusher 4136 | -7/Waste | EMP discharged 4139 | -7/Waste | Entered Factory 4173 | -7/Factory | Discovered new exit (range 19) 4213 | -7/Factory | Discovered new exit (range 15) 4384 | -7/Factory | Fabricated Linear Gravjet (x2) 4463 | -7/Factory | Core integrity fell below 50% 4541 | -7/Factory | Core integrity fell below 20% 4572 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04467_ K-01 Serf cleans the Pressure Siphon. 04469_ M-13 Machinist repairs G-47 Trooper. 04474_ K-01 Serf cleans the Pressure Siphon. 04479_ System corrupted: IFF burst signal emitted. 04492_ Scanalyzer disabled. 04498_ System corrupted: Heat flow error (+104). 04518_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 04526_ System corrupted: Matter fused (-2). 04527_ Titanium Leg destroyed. 04534_ EM Pulse Cannon destroyed. 04537_ Discarded Adv. Terrain Scan Processor. 04541_ System corrupted: Component data lost. 04548_ Rnf. Antimatter Reactor destroyed. 04554_ Powered Armor destroyed. 04561_ System corrupted: Matter fused (-10). 04570_ Titanium Leg destroyed. 04571_ Kicked G-47 Trooper out of the way. 04572_ Titanium Leg destroyed. 04572_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???# ?"?????????????????????????????? | | ???# ""????????????????????????????? | | ???# ""????????????????????????????? | | ???# """????????????????###????????? | | ???# ??????????????? ?? #????? | | ???" ??########+## #????? | | ??"" ??# p / = #????? | | ??"Y """ ?# ## ##"" #????? | | ??"" """ ?# ## #??????? #????? | | ??"" R" # ## #??????????????? | | ???# = """ # ## #??????????????? | | ???# "" @ ## ##?????????????? | | ???# #g g# #?????????????? | | ???# # g/Y #?????????????? | | ???#### ?# # #?????????????? | | ??????# ?# ## ##?????????????? | | ??????# ??# ## #??????????????? | | ???##### ??######## ###????? ""??? | | ???# ???????# = ## """?? | | ???# ??##### !! | | ???# ??# ! | | ???# ### ### ######## | | ???# ^ #?# ######???????? | | ???# ###########??????????? | | ???# """ # !! #??????????? | | ???# """ # !! #??????????? | | ???# """ # ]#??????????? | | ???# # #??????????? | | ???#### # "" "" #??????????? | | ??????# !!% / ""S"" #??????????? | | ??????# !! # """ #??????????? | | ??????# !! # #??????????? | | ??????# #+####+############??? | | ??????## # | | ???????# # | | ???????# # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 625 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Linear Gravjet | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Linear Gravjet | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance I Spy Just What I Needed Novice Programmer Power Corrupts True Hacker Challenges ------------ None Game ------ Seed ThermoelectricLinearModule Manual? 0 Play Time 02:15:52 Cumulative 9.1 hours Start 2024.08.11 @ 12:32:43 End 2024.08.11 @ 16:07:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f56e3424-6368-41e8-9921-76fd15db3a89