Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 23:31:31 Player: Lord Draconis Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (245) 1225 Value Destroyed (7906) 7906 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (1707) 1707 TOTAL SCORE: 16638 Bonus ------- High Alert Combat Kills 868 Follower Combat Kills 80 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -41 Cogmind --------- Core Integrity 0/850 Matter 92/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (1350) Ox26 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (0) Encrypted Comm Array Kinecellerator Kinecellerator Improved Light Armor Plating Tractor Beam Advanced Trap Extractor (0/8) Plasma Cutter Makeshift Axe Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Improved VSS Leg Wheel Armored Wheel Gravmag System Gravmag System > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Encrypted Comm Array Improved Weapon Cycler > --- WEAPON ----------- Heavy Plasma Cannon Heavy Battle Rifle > --- INVENTORY -------- Heavy Deuterium Engine Micro Nuclear Core Makeshift Power Source Neutrino Core Improved Heat Sink Improved Heat Sink Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Advanced Sensor Array Advanced Terrain Scanner Kinecellerator Kinecellerator Makeshift ECM Suite Improved Light Armor Plating Tractor Beam Plasma Rifle Beamcaster Proton Cannon Proton Cannon Plasma Cannon Heavy Rocket Launcher Heavy Rocket Launcher Plasma Cutter Hammer [Rating: 73] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved VSS Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . 2 . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . 1 . . . . 1 . . . . Utility 4 | . . . 1 . 1 . . 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 163 | 6 12 3 32 2 18 10 15 14 7 3 . 2 12 6 2 2 17 Power 19 | 1 2 . 4 . 3 1 1 2 . . . . . 1 . . 4 Engine 13 | 1 2 . 3 . 1 1 1 1 . . . . . 1 . . 2 Core 6 | . . . 1 . 2 . . 1 . . . . . . . . 2 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 40 | 2 1 1 14 . 7 1 4 1 2 1 . . 5 . 1 . . Treads 30 | 1 1 . 12 . 7 1 4 1 2 1 . . . . . . . Leg 2 | . . . . . . . . . . . . . 1 . 1 . . Wheel 6 | 1 . 1 2 . . . . . . . . . 2 . . . . Hover 2 | . . . . . . . . . . . . . 2 . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 62 | 1 5 . 9 1 6 4 6 9 3 . . 2 5 3 1 . 7 Device 30 | . 1 . 2 1 2 1 1 6 1 . . 2 5 1 1 . 6 Storage 7 | 1 2 . . . 2 . 2 . . . . . . . . . . Processor 3 | . . . . . . . . 1 1 . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 22 | . 2 . 7 . 2 3 3 2 1 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | 2 4 2 5 1 2 4 4 2 2 2 . . 2 2 . 2 6 Energy Gun 7 | . 1 1 1 . . 1 1 . . . . . . . . . 2 Energy Cannon 7 | . . . 1 . 1 . 1 . 1 . . . 1 1 . . 1 Ballistic Gun 9 | 2 1 . . 1 . . . 1 . 2 . . . 1 . . 1 Ballistic Cannon 10 | . 1 . 2 . 1 1 1 1 . . . . 1 . . . 2 Launcher 5 | . . 1 1 . . 1 1 . 1 . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 1 . 1 . . . . . . . Parts Lost 63 | . 3 . 4 . . 4 . 7 4 2 . . 7 2 . . 30 Power 8 | . 1 . . . . . . 1 . . . . . 1 . . 5 Propulsion 18 | . . . 2 . . 2 . 1 3 1 . . 3 . . . 6 Utility 20 | . 1 . 2 . . 1 . 4 . . . . 2 1 . . 9 Weapon 17 | . 1 . . . . 1 . 1 1 1 . . 2 . . . 10 Highest Loss Streak 7 | . 2 . 1 . . 3 . 3 3 2 . . 5 2 . . 7 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . . 1 Average Backups 21 | . 11 15 14 15 23 24 24 24 22 21 23 23 23 24 25 25 22 Power 2 | . 1 2 1 1 1 1 2 2 2 2 2 2 2 3 4 4 3 Propulsion 2 | . 2 3 3 3 4 5 3 3 1 1 1 1 . . . . . Utility 9 | . 4 6 3 3 8 9 9 10 11 11 11 12 11 12 12 12 10 Weapon 6 | . 2 4 5 6 8 7 7 7 6 5 7 6 7 8 8 8 7 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 37 | . . 1 10 1 6 1 7 1 1 . . . 2 1 1 1 4 Power 8 | . . . 4 . . . 2 1 . . . . . . . 1 . Propulsion 3 | . . . 2 . 1 . . . . . . . . . . . . Utility 16 | . . 1 2 1 1 1 5 . 1 . . . 1 . . . 3 Weapon 10 | . . . 2 . 4 . . . . . . . 1 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 99 99 98 99 99 95 89 76 91 79 100 99 99 72 Engine 6 | . 14 14 8 . . 9 9 5 7 7 7 7 6 6 6 6 5 Core 1 | . . . 2 11 8 . . 1 . . . . . . . . . Treads 22 | . 14 14 23 33 35 35 35 38 33 27 30 30 10 6 5 6 1 Leg 1 | . . . . . . . . . . . . . 2 6 10 13 5 Wheel 4 | . 14 14 9 . . . . . . . . . 4 13 13 13 5 Hover 1 | . . . . . . . . . . . . . 1 13 8 6 1 Device 15 | . 4 . 11 11 17 15 9 13 14 14 15 14 19 20 20 20 21 Storage 8 | . 14 14 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 Processor 5 | . . . . . . . . 2 14 15 15 15 13 6 6 6 6 Protection 6 | . 8 14 10 10 9 11 17 14 . . . . . 5 6 6 2 Energy Gun 2 | . 8 14 3 11 1 5 1 . . . . . . . . . . Energy Cannon 5 | . . . 7 . 7 3 7 3 6 7 . 7 3 6 6 6 3 Ballistic Gun 3 | . 15 10 . 10 . . . 3 . 5 . 1 7 6 6 4 3 Ballistic Cannon 4 | . 2 . 9 . 8 7 8 7 6 1 . . . . . . 3 Peak Build Rating 73 | 6 8 9 18 27 37 44 45 47 51 52 48 53 67 71 73 71 73 Average Rating 42 | 3 7 8 15 20 33 36 42 43 49 49 44 47 53 69 70 70 53 On Entrance 38 | . 6 8 9 18 21 37 37 41 42 50 51 44 50 67 71 71 71 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 13 33 34 41 41 106 109 116 122 110 110 95 106 109 111 111 111 124 Greatest Support 102 | 20 20 20 60 60 80 80 80 100 102 90 90 90 90 22 22 22 22 Greatest Overweight (x) 38 | . 2 3 3 . 1 1 1 1 1 1 1 1 9 5 5 5 38 Average Overweight (x) 2 | . . 2 1 . . 1 1 1 1 1 1 1 7 4 4 4 10 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 13 15 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 15 15 15 15 25 25 25 25 25 22 24 24 25 25 25 25 25 Average Carried 21 | . 11 15 14 14 23 24 24 24 22 21 23 23 23 24 24 25 22 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 15 15 15 15 25 25 25 25 22 22 24 24 25 25 25 25 12 Class Distribution -------------------- 77% | Mutant 9% | Derelict-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 7287 | 205 393 204 1230 82 596 631 767 781 494 434 . 119 368 156 69 20 738 Remotely 248 | . . . . . . . . 248 . . . . . . . . . Salvage Created 7655 | 12 448 133 1781 . 692 715 1372 630 373 137 . . 611 99 8 . 644 Parts 438 | 3 28 11 116 . 32 58 76 27 13 4 . . 36 4 2 . 28 Haulers Intercepted 16 | . 2 . 6 . 2 . 4 1 . . . . 1 . . . . Recyclers Shooed 9 | . 1 1 2 . 2 . 2 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 7 4 . . . 4 . . 25 Prevented 3 | . . . . . . . . . . . . . . 2 . . 1 Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 195 | . 13 2 45 . 15 36 28 17 9 3 . . 9 1 1 . 16 Guns 37 | . 10 2 2 . 3 5 2 2 . . . . 7 . 1 . 3 Cannons 95 | . 3 . 25 . 10 15 15 8 4 2 . . 2 1 . . 10 AOE 59 | . . . 18 . . 16 11 7 5 . . . . . . . 2 Classes Destroyed 19 | 1 5 . 6 . . 1 2 . 1 . . . . . 1 . 2 Worker 4 | . . . 1 . . . . 1 . . . . 2 . . . . Builder 4 | . . . 2 . . . 2 . . . . . . . . . . Tunneler 4 | 1 . 2 1 . . . . . . . . . . . . . . Hauler 16 | . 2 . 6 . 2 . 4 1 . . . . 1 . . . . Recycler 8 | . 1 . 3 . 1 . 1 1 . . . . 1 . . . . Mechanic 3 | . . . 2 . . . 1 . . . . . . . . . . Operator 3 | . . . 1 . . . 1 . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 Watcher 8 | . 1 . 3 . . . 4 . . . . . . . . . . Swarmer 60 | . 9 . 16 . . 19 6 3 3 . . . 4 . . . . Grunt 76 | . 4 2 18 . 9 10 12 10 6 . . . . . . . 5 Brawler 3 | . . . . . . . 1 1 . . . . . . . . 1 Duelist 3 | . . . 1 . . . 1 . . . . . . . . . 1 Sentry 28 | . . . 10 . 6 4 7 1 . . . . . . . . . Hunter 8 | . . . . . . . 1 . . 3 . . 1 . . . 3 Programmer 13 | . . . . . . 3 . 2 . . . . 4 1 . . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 Samaritan 3 | . . . . . . . . . 2 . . . . 1 . . . Thief 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 1 6 2 10 . 2 11 5 6 3 1 . . 4 1 1 . 4 Combat Bots Only 11 | . 5 2 10 . 2 11 4 4 3 1 . . 4 1 1 . 4 Max Kills in Single Turn 3 | 1 1 1 3 . 1 3 3 3 2 1 . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 3 3 3 2 . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 1223 | . 85 17 119 . 78 172 85 239 35 26 . . 79 6 3 . 279 Missed 322 | . 18 1 23 . 19 53 35 49 9 4 . . 16 1 . . 94 Hits 901 | . 67 16 96 . 59 119 50 190 26 22 . . 63 5 3 . 185 Melee 14 | . . . 3 . 1 . 1 3 . . . . . . 3 . 3 Projectile 887 | . 67 16 93 . 58 119 49 187 26 22 . . 63 5 . . 182 AOE 6 | . . 6 . . . . . . . . . . . . . . . Critical Strikes 38 | . . . 6 . 4 7 3 5 2 1 . . 1 1 . . 8 Part Disruptions 2 | . . . . . . . . 2 . . . . . . . . . Damage Taken 13115 | . 606 370 1287 36 953 1685 757 2037 447 332 . . 886 73 35 . 3611 Core 1659 | . 145 55 153 . 59 111 59 126 29 53 . . 113 . . . 756 Absorbed by Shields 463 | . . . . . . . . 376 . . . . 87 . . . . Regen/Repaired (Parts) 525 | . . . 83 . 189 . 253 . . . . . . . . . . Core Remaining (%) 61 | 100 . 20 . 61 . . 58 . . . . 70 . . . . . Volleys Fired 663 | 4 62 10 105 . 69 68 77 45 28 20 . 5 47 13 14 . 96 Largest 2 | 2 2 2 2 . 2 2 2 2 2 2 . 1 2 2 2 . 2 Hottest 141 | 40 60 85 101 . 108 108 119 115 120 120 . 80 123 123 123 . 141 Shots Fired 1171 | 7 124 19 193 . 138 126 138 78 35 36 . 6 77 18 19 . 157 Gun 348 | 7 106 18 6 . 32 31 18 23 . 7 . . 47 5 5 . 43 Cannon 762 | . 18 . 170 . 106 84 109 52 28 29 . 6 28 13 14 . 105 Launcher 61 | . . 1 17 . . 11 11 3 7 . . . 2 . . . 9 Special . | . . . . . . . . . . . . . . . . . . Kinetic 625 | 7 112 9 89 . 69 57 55 63 14 15 . . 47 5 5 . 78 Thermal 483 | . 12 9 87 . 69 58 72 12 14 21 . 6 28 13 14 . 68 Explosive 61 | . . 1 17 . . 11 11 3 7 . . . 2 . . . 9 Electromagnetic 2 | . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 20 | 2 8 4 14 . 9 15 15 8 8 7 . . 20 7 2 . 6 Robot Miss Streak 8 | 2 4 2 4 . 5 4 4 2 3 2 . . 3 3 3 . 8 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . Shots Hit Robots 652 | 3 66 10 120 . 82 74 69 49 22 20 . . 45 11 4 . 77 Core Hits 350 | 2 24 9 76 . 26 49 53 31 19 6 . . 19 3 2 . 31 Critical Kills 13 | . . . . . 3 1 . . . 1 . . 3 . . . 5 Critical Parts Destroyed 16 | . . . . . 5 1 . . . . . . . . . . 10 Critical Strikes 48 | . . . 3 . 8 3 3 4 2 1 . . 3 . . . 21 Burn 3 | . . . 1 . . 1 . . . . . . . . . . 1 Meltdown 4 | . . . . . 2 . . . . 1 . . 1 . . . . Destroy 30 | . . . . . 6 2 . . . . . . 2 . . . 20 Blast 11 | . . . 2 . . . 3 4 2 . . . . . . . . Melee Attacks 46 | . 2 . 5 . 1 . . . . . . 17 20 . . 1 . Impact 46 | . 2 . 5 . 1 . . . . . . 17 20 . . 1 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 21027 | 50 816 175 3968 . 1962 3663 2970 2010 1184 472 . . 1158 351 112 . 2136 Guns 3556 | 50 592 164 72 . 432 478 216 195 . 56 . . 680 52 49 . 520 Cannons 10796 | . 224 . 2417 . 1500 1150 1486 1113 556 416 . . 478 299 63 . 1094 Explosions 6592 | . . 11 1428 . . 2035 1266 702 628 . . . . . . . 522 Melee . | . . . . . . . . . . . . . . . . . . Ramming 83 | . . . 51 . 30 . 2 . . . . . . . . . . Kinetic 7810 | 50 773 87 1318 . 925 802 718 992 305 221 . . 680 52 49 . 838 Thermal 6490 | . 43 77 1171 . 1007 826 984 316 251 251 . . 478 299 63 . 724 Explosive 6592 | . . 11 1428 . . 2035 1266 702 628 . . . . . . . 522 Electromagnetic 52 | . . . . . . . . . . . . . . . . . 52 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 7 7 7 7 7 1 2 2 2 8 Average Corruption 5 | . . . . . . 7 8 4 7 7 7 4 1 1 2 2 3 Corruption Purged 3 | . . . . . . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 385 | . . . . . . 14 76 29 71 76 3 29 4 17 5 . 61 Message Errors 93 | . . . . . . 4 17 3 18 16 . 11 3 4 2 . 15 Matter Fused 94 | . . . . . . 2 16 11 17 15 1 7 . 7 2 . 16 Heat Flow Errors 38 | . . . . . . 5 10 1 5 8 . 2 . 2 . . 5 Energy Discharges 43 | . . . . . . 1 6 4 10 11 1 2 . 1 1 . 6 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . 1 Parts Fused 5 | . . . . . . . . . . 2 . 2 . . . . 1 Data Loss (minor) 46 | . . . . . . . 11 3 9 10 1 2 . 1 . . 9 Data Loss (major) 28 | . . . . . . . 6 2 7 8 . 2 . . . . 3 Misfires 19 | . . . . . . 1 6 . 2 4 . 1 . 2 . . 3 Alerts 8 | . . . . . . 1 1 1 1 2 . . 1 . . . 1 Weapon Failures 9 | . . . . . . . 3 3 2 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 409 | . 14 . 63 . 21 107 34 33 51 19 . . 38 10 13 . 6 Projectiles 227 | . 14 . 32 . 21 2 22 33 23 19 . . 38 10 13 . . Explosions 182 | . . . 31 . . 105 12 . 28 . . . . . . . 6 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 57 | . 4 . 10 . 7 5 9 12 3 2 . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 54 | . 4 . 9 . 7 4 9 11 3 2 . . . . . . 5 Secondary 3 | . . . 1 . . 1 . 1 . . . . . . . . . Self-Inflicted Damage 306 | . . . 85 . . 69 38 . 41 . . . . . . . 73 Shots 11 | . . . 3 . . 2 2 . 1 . . . . . . . 3 Rammed 9 | . . . 6 . 2 . 1 . . . . . . . . . . Targets Rammed 11 | . . . 7 . 3 . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . 1 . . . . . . . . . . . . Highest Temperature 377 | . 36 90 27 . 8 256 244 377 228 257 . 242 . 125 6 . 321 Average Temperature 79 | . 11 35 13 . 4 120 58 191 72 84 . 77 . 20 3 . 102 Received Heat Transfer 3743 | . 78 72 429 . 531 396 261 869 171 . . . . . . . 936 Effects 6 | . . . . . . . 1 5 . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 1 . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . 2 . . . . 1 . . 1 . . . 1 Combat Hostiles 4 | . . . . . 2 . . . . 1 . . . . . . 1 Parts Melted 20 | . . 1 2 . 7 3 1 . . 1 . . 3 . . . 2 Heat Transferred 11115 | . 100 186 2146 . 1850 1417 1591 444 461 500 . . 700 450 100 . 1170 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Maximum Alert Level 4 | . . . 2 1 . 4 3 2 . . . . . . . . . Low Security (%) 59 | 100 100 100 54 88 100 3 . . . . . . 100 . . . . Level 1 10 | . . . 29 11 . 15 . 45 . . . . . . . . . Level 2 16 | . . . 15 . . 5 68 54 . . . . . . . . . Level 3 9 | . . . . . . 40 31 . . . . . . . . . . Level 4 4 | . . . . . . 35 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1231 | . 120 50 637 244 158 1231 890 485 . . . . 99 . . . . Initial 599 | . . . 1 244 . 100 599 402 . . . . . . . . . Average 277 | . 38 5 230 74 41 834 653 398 . . . . 25 . . . . Influence Increases 6451 | 5 403 81 1528 . 558 1231 1081 521 215 90 . . 338 30 . . 370 Destroy 0b10 Robot/C 3920 | . 260 40 900 . 300 800 560 340 180 60 . . 180 20 . . 280 Destroy 0b10 Robot/NC 270 | 5 20 10 95 . 15 5 65 15 5 . . . 25 . . . 10 Destroy Leader 848 | . 66 10 228 . 94 30 166 72 30 30 . . 62 10 . . 50 Allied During Kill 29 | . . . . . . 29 . . . . . . . . . . . Successful Hack 102 | . 26 . 24 . 35 . 17 . . . . . . . . . . Disable Machine 330 | . 30 . 105 . 45 15 90 45 . . . . . . . . . Anti-Garrison Action 250 | . . . . . . 250 . . . . . . . . . . . Destroy Structure 507 | . 1 6 146 . 24 72 168 49 . . . . 41 . . . . Lose Combat Pursuer 195 | . . 15 30 . 45 30 15 . . . . . 30 . . . 30 Influence Decreases 6421 | 5 403 75 905 629 404 154 1426 1000 614 98 . . 286 82 . . 340 Entered New Map 1734 | . . . 5 385 . 54 632 484 152 2 . . . 20 . . . Time Decay 3787 | 5 393 75 560 244 404 . 644 446 432 96 . . 265 42 . . 181 Lost Part 390 | . 10 . 40 . . 40 . 70 30 . . . 21 20 . . 159 Lost Ally 60 | . . . . . . 60 . . . . . . . . . . . Purge Threat 450 | . . . 300 . . . 150 . . . . . . . . . . Squads Dispatched 27 | . 3 . 5 . 9 . 4 3 . . . . 3 . . . . Investigation 6 | . 1 . 2 . 2 . 1 . . . . . . . . . . Extermination 5 | . . . . . . . . 2 . . . . 3 . . . . Reinforcement 11 | . 2 . 2 . 4 . 2 1 . . . . . . . . . Assault 2 | . . . 1 . . . 1 . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 16 | . 1 . 6 . 4 . 3 1 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 293 | . 26 8 62 . 35 39 45 19 9 3 . . 14 1 1 . 31 Peak Tracking Total 10 | . 6 9 10 . 6 8 5 7 3 1 . . 4 1 1 . 7 Tactical Retreats 13 | . . 2 2 . 3 1 1 . . . . . 1 . . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 13 | . 3 . 2 1 3 4 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 24 | . 2 . 7 . 3 2 6 3 . 1 . . . . . . . Max in Single Turn 2 | . 1 . 1 . 1 1 2 2 . 1 . . . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 1 . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 50 | . 8 . 12 1 11 2 7 . 1 1 4 . 2 . 1 . . Terminals 34 | . 7 . 10 . 8 2 6 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . 2 . 1 . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . . Total Hacks 124 | . 17 . 28 1 22 2 21 . 1 1 26 . 4 . 1 . . Successful 65 | . 8 . 11 1 11 . 5 . 1 1 26 . . . 1 . . Failed 58 | . 8 . 17 . 11 2 16 . . . . . 4 . . . . Catastrophic 22 | . 2 . 8 . 4 2 4 . . . . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 47 | . 8 . 16 . 9 . 14 . . . . . . . . . . Terminals 74 | . 16 . 22 . 16 2 17 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . 2 . 5 . 4 . . . . . . . . . . Recycling Units 5 | . 1 . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 3 . . . . Terminal Hacks 54 | . 7 . 8 1 6 . 3 . 1 1 26 . . . 1 . . Record 13 | . . . . . . . . . 1 1 11 . . . . . . Part Schematic 13 | . 1 . 1 . 2 . 1 . . . 8 . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . 2 . 3 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . 1 . 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . 4 . 2 . . . . . . . . . . Scan Component 4 | . . . 1 . 2 . 1 . . . . . . . . . . Repair 4 | . . . 1 . 2 . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . Hacking Detections 36 | . 6 . 11 . 8 2 7 . . . . . 2 . . . . Full Trace Events 6 | . 1 . 3 . 1 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 4 . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 1 . 1 . 2 . 1 . . . 8 . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . 2 . 1 . . . . . . . . . . Time 134 | . . . 32 . 64 . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 4 . 9 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 6 | . . 3 . . . 3 . . . . . . . . . . . Largest Group 3 | . . 3 . . . 3 . . . . . . . . . . . Highest-Rated Group 87 | . . 40 . . . 87 . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 . . . 31 . . . . . . . . . . . Initial Warlord ECA Mod 16 | . . . . . . . 3 2 2 2 2 1 1 1 1 1 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . 8 . . . 20 . . . . . . . . . . . Total Damage 366 | . . 65 . . . 301 . . . . . . . . . . . Kills 4 | . . . . . . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Active Infowar (turns) 15481 | . 550 . . 1 . 36 . . 2488 2281 187 1573 1523 960 830 1274 3778 Sensors 13647 | . . . . 1 . 36 . . 2487 2281 187 1573 1523 960 830 1274 2495 Terrain 1119 | . . . . . . . . . . . . . . . . . 1119 Structural 550 | . 550 . . . . . . . . . . . . . . . . Seismic 1668 | . . . . . . . . . . . . 1370 298 . . . . Jamming 1 | . . . . . . . . . 1 . . . . . . . . ECM 2072 | . . . . . . . . . . . . . 336 . . . 1736 Robot Analysis Total 5 | . 2 . 3 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . 3 . . 1 . 1 . . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 30663 | 77 1532 572 2825 835 3494 1868 2338 1109 2619 2314 187 1573 1523 960 830 1274 4733 Spaces Moved 11618 | 76 803 290 1398 514 1254 623 766 329 801 811 78 503 576 549 416 812 1019 Core 135 | 46 . . . . . . . . . . . . . . . . 89 Treads 6724 | 6 314 15 631 514 1254 623 766 329 801 811 78 503 79 . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 4759 | 24 489 275 767 . . . . . . . . . 497 549 416 812 930 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 125 125 160 160 250 247 246 243 241 241 241 145 145 145 145 160 Average Speed 214 | 74 159 131 158 160 242 250 249 247 243 241 241 241 216 159 159 154 345 Slowest Speed 1950 | 160 240 240 240 160 250 250 250 248 246 243 241 241 241 160 160 160 1950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 5 95 68 97 84 95 56 67 9 71 79 69 53 16 47 40 79 81 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . 1 . 1 . . . . 2 . Known Exits Taken 10 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . Scrap Searched 29 | . . 1 . 4 . . . . 4 3 . 4 . 6 2 2 3 Spaces Dug 130 | . . . 10 . 1 12 20 3 7 1 . 7 33 . 9 . 27 Terrain Destroyed 754 | . . 4 162 . 18 34 202 48 60 4 . 7 38 4 12 . 161 Melee 22 | . . . 4 . 1 . . . . . . 7 10 . . . . Projectile 157 | . . . 4 . 17 2 45 12 5 4 . . 16 4 12 . 36 AOE 574 | . . 4 154 . . 32 157 36 55 . . . 12 . . . 124 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total 16083 | 87 929 464 1817 530 1581 795 1058 542 1432 1120 79 829 737 616 562 828 2077 Wait 3158 | . 29 158 195 6 189 13 162 133 570 270 . 295 61 32 122 10 913 Move 11598 | 75 802 289 1397 513 1253 621 765 328 800 810 77 502 575 548 415 809 1019 Hop 1 | . . . . . . . . . . . . . . . . 1 . Pick Up 108 | 2 14 1 20 3 23 6 6 7 4 2 . 1 9 4 2 1 3 Fast Attach 55 | 6 4 . 5 2 2 . 5 3 2 2 . 2 5 7 4 1 5 Attach 63 | . 3 . 5 . 3 4 2 9 3 2 . 3 7 2 . . 20 Detach 12 | . . . . . . . . 1 . . 2 2 1 . . . 6 Swap 166 | . 9 3 41 1 16 17 23 12 15 5 . 2 8 1 . 2 11 Drop 133 | . 4 3 37 5 22 7 17 4 7 2 . . 4 9 5 3 4 Fire 663 | 4 62 10 105 . 69 68 77 45 28 20 . 5 47 13 14 . 96 Melee 46 | . 2 . 5 . 1 . . . . . . 17 20 . . 1 . Ram 3 | . . . 3 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 8 | . . . 4 . 3 . 1 . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . Rewire 52 | . . . . . . 49 . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . . . . . 8 . . . 7 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 15) 767 | -10/Materials | Discovered new exit (range 12) 778 | -10/Materials | Central database locked down 793 | -10/Materials | Core integrity fell below 50% 1304 | -10/Materials | Discovered new exit (range 11) 1610 | -10/Materials | Entered Mines 1749 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1812 | -10/Mines | Assembled infested the area 1859 | -10/Mines | Lost 3 allies 2172 | -10/Mines | Discovered new exit (range 8) 2182 | -10/Mines | Entered Materials 2182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2183 | -9/Materials | Identified exit to Storage 2577 | -9/Materials | Build established: Scavenger-Mutant 2920 | -9/Materials | Destroyed 10 combat bots 3120 | -9/Materials | Discovered new exit (range 14) 3368 | -9/Materials | Repaired Imp. Light Cannon 3828 | -9/Materials | Discovered new exit (range 10) 3964 | -9/Materials | Build established: Mutant 3977 | -9/Materials | Discovered new exit (range 15) 4231 | -9/Materials | Discovered new exit (range 6) 4536 | -9/Materials | Discovered new exit (range 12) 4582 | -9/Materials | First assault squad dispatched 5007 | -9/Materials | Entered Mines 5010 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5159 | -9/Mines | Learned Materials stockpile data 5185 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5352 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5356 | -9/Mines | Found Prototype Device 5356 | -9/Mines | Identified Exp. Sensor Array 5444 | -9/Mines | Discovered new exit (range 11) 5497 | -9/Mines | Discovered new exit (range 5) 5842 | -9/Mines | Entered Materials 5842 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5895 | -8/Materials | Garrison activated, responded to threat 6147 | -8/Materials | Build established: Scavenger-Mutant 6152 | -8/Materials | Repaired Lgt. Treads? 6464 | -8/Materials | Met 7R-MNS 6643 | -8/Materials | Build established: Mutant 7302 | -8/Materials | Discovered new exit (range 3) 7498 | -8/Materials | Repaired Arm. Treads 8080 | -8/Materials | Discovered new exit (range 4) 8442 | -8/Materials | Discovered new exit (range 12) 9334 | -8/Materials | Identified exit to Garrison 9336 | -8/Materials | Entered Garrison 9362 | -8/Garrison | Triggered checkpoint 9401 | -8/Garrison | Garrison Relay disabled 9486 | -8/Garrison | Triggered checkpoint 9519 | -8/Garrison | Discovered new exit (range 12) 9690 | -8/Garrison | Triggered checkpoint 9690 | -8/Garrison | Triggered checkpoint 9744 | -8/Garrison | Destroyed 11 combat bots 9780 | -8/Garrison | Triggered checkpoint 9933 | -8/Garrison | Discovered new exit (range 13) 10627 | -8/Garrison | Discovered new exit (range 10) 10682 | -8/Garrison | Triggered checkpoint 10737 | -8/Garrison | Lost 3 allies 10759 | -8/Garrison | Lost 3 parts (2n1u) 11012 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11204 | -8/Garrison | Entered Materials 12310 | -8/Materials | Repaired Arm. Treads? 12673 | -8/Materials | Discovered new exit (range 13) 12804 | -8/Materials | First assault squad dispatched 13486 | -8/Materials | Discovered new exit (range 16) 13542 | -8/Materials | Entered Factory 13542 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13543 | -7/Factory | Identified exit to Lower Caves 13752 | -7/Factory | Lost 3 parts (1p1u1w) 14080 | -7/Factory | Build established: Scavenger-Mutant 14353 | -7/Factory | Lost 3 parts (1n2u) 14651 | -7/Factory | Entered Lower Caves 14659 | -7/Lower Caves | Met a Warlord Commander 14660 | -7/Lower Caves | Learned location of Warlord (-5) 14661 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14671 | -7/Lower Caves | Found Encrypted Comm Array 14906 | -7/Lower Caves | Identified exit to Lower Caves 14969 | -7/Lower Caves | Build established: Mutant 15253 | -7/Lower Caves | Entered a destroyed Warlord outpost 15483 | -7/Lower Caves | Lost 3 parts (2n1w) 16192 | -7/Lower Caves | Learned location of 2 exits from Factory 16730 | -7/Lower Caves | Encountered a Warlord checkpoint 16768 | -7/Lower Caves | Learned Factory terminal intel 17270 | -7/Lower Caves | Entered another Lower Caves area 18350 | -7/Lower Caves | Discovered new exit (range 13) 18377 | -7/Lower Caves | Identified exit to Data Miner 18805 | -7/Lower Caves | Found Alien Artifact 18806 | -7/Lower Caves | Identified Dimensional Node Initializer 18806 | -7/Lower Caves | Initialized slip node 19584 | -7/Lower Caves | Entered Data Miner 19586 | -7/Data Miner | Discovered new exit (range 6) 19631 | -7/Data Miner | Met Data Miner 19675 | -7/Data Miner | Learned location of Section 7 (-3) 19675 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19720 | -7/Data Miner | Received God Mode back door access code from Data Miner 19769 | -7/Data Miner | Identified exit to Proximity Caves 19771 | -7/Data Miner | Entered Proximity Caves 19922 | -6/Proximity Caves | Identified exit to Factory 21344 | -6/Proximity Caves | Spotted B-75 Beast 21344 | -6/Proximity Caves | Entered Factory 21344 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21345 | -6/Factory | Identified exit to Lower Caves 21345 | -6/Factory | Identified exit to Factory 21346 | -6/Factory | Loaded intel: 24 terminal locations 21691 | -6/Factory | Lost 5 parts (3n2u) 22775 | -6/Factory | Discovered exit to Factory (range 10) 22867 | -6/Factory | Entered Lower Caves 23378 | -6/Lower Caves | Encountered a Warlord checkpoint 23439 | -6/Lower Caves | Discovered new exit (range 7) 23442 | -6/Lower Caves | Learned Factory terminal intel 23450 | -6/Lower Caves | Identified exit to Lower Caves 23827 | -6/Lower Caves | Entered another Lower Caves area 23898 | -6/Lower Caves | Encountered a Warlord checkpoint 24410 | -6/Lower Caves | Build established: Derelict-Mutant 24609 | -6/Lower Caves | Discovered new exit (range 16) 24650 | -6/Lower Caves | Identified exit to Zion 24657 | -6/Lower Caves | Entered Zion 24720 | -6/Zion | System corruption cleaned by Quarantine Array 25778 | -6/Zion | Discovered new exit (range 11) 25929 | -6/Zion | Identified exit to Proximity Caves 25931 | -6/Zion | Entered Proximity Caves 25933 | -5/Proximity Caves | Spotter reported a threat 25934 | -5/Proximity Caves | Spotter reported a threat 26749 | -5/Proximity Caves | Spotter reported a threat 26787 | -5/Proximity Caves | Build established: Derelict-Skirmisher 27213 | -5/Proximity Caves | Spotter reported a threat 27307 | -5/Proximity Caves | Spotter reported a threat 27355 | -5/Proximity Caves | Lost 6 parts (3n2u1w) 27380 | -5/Proximity Caves | Spotter reported a threat 27480 | -5/Proximity Caves | Spotter reported a threat 27513 | -5/Proximity Caves | Spotter reported a threat 27557 | -5/Proximity Caves | Spotter reported a threat 27571 | -5/Proximity Caves | Learned Factory security intel 27599 | -5/Proximity Caves | Spotter reported a threat 27649 | -5/Proximity Caves | Spotter reported a threat 27954 | -5/Proximity Caves | Build established: Mutant 28565 | -5/Proximity Caves | Spotted B-75 Beast 28906 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 29850 | -5/Proximity Caves | Core integrity fell below 50% 29894 | -5/Proximity Caves | Destroyed B-75 Beast 30175 | -5/Proximity Caves | Build established: Derelict-Mutant 30493 | -5/Proximity Caves | Discovered exit to Factory (range 15) 30555 | -5/Proximity Caves | Ambushed by research squad 30611 | -5/Proximity Caves | Lost 5 parts (1p2u2w) 30635 | -5/Proximity Caves | Core integrity fell below 20% 30664 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Hvy. Rocket Launcher destroyed. Phase Shifter fries itself beyond repair. Unknown Processor self-destruct mechanism malfunctions. Penetrated by Slug. Slug penetrates Wall. Acquired 70 matter. Mic. Nuclear Core destroyed. Penetrated by Slug. Hvy. Rocket Launcher destroyed. The unstable cave ceiling collapses. Penetrated by Slug. Mak. ECM Suite destroyed. Slug penetrates Earth. The unstable cave ceiling collapses. Penetrated by Slug. <x2> The unstable cave ceiling collapses. Penetrated by Slug. Slug penetrates Earth. The unstable cave ceiling collapses. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###???????######????????????? | | ?????????????????????? ####### #???????####?? | | ????????????# ?????#### ###?????#""#?? | | #####???????# ### # # ###??## #### | | #???????# #?## | | #????#### % % ### | | ## #????# %< @ h ### #### | | ?# #???## #????## # ! # #?## | | ?# #?? ## #????## ### "### | | ?# ## ## ##???# ### # #?## ### | | ?# ## ##??# ##### ### #### #?# | | ## ## ##?# ## ## ## #?## | | # ## ##### ; % #??## | | # #### #??### % #???# | | ##??# #?????## ######??## | | ####???# #????#### % ##????## | | #?????## #????## #????# | | ###???# ##????# % """""## ##??## | | #???# ##????### """"### #### | | ##??# ##?????# % "# ## # | | #### ##??????# " ## | | ##???????# """ " "## ##? | | ##???###?# """""" "## #?? | | ##### ### " " "" ##? | | ## " ## | | # """"""" | | ### """""" #" ### | | ##?## " " " "#" ## ##?## | | #???### # #### #????## | | #?????# #??### ##?????? | | ##?????# #"########## #????###??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 18 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 525 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 15 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Hpw. Tractor Beam | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free System Guard | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Fission Core | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Remote Shield | -6/Zion | Archive Mass Driver | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Force Field | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive O-24 Administrator | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 38% | -9/Materials Lgt. Treads | 31% | -8/Materials Arm. Treads | 69% | -8/Materials Arm. Treads | 15% | -8/Materials Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellFactoryBlasthammer Manual? 0 Play Time 02:46:22 Cumulative 96.3 hours Start 2025.05.07 @ 23:57:19 End 2025.05.08 @ 23:31:31 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: faaf90fc-97fc-47f6-a59c-fa99c9a47e47