Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 18:13:17 Player: Gambingle Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (114) 570 Value Destroyed (3538) 3538 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 8026 Bonus ------- High Alert Combat Kills 176 Follower Combat Kills 82 Cogmind --------- Core Integrity 0/850 Matter 35/300 Energy 100/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- Lance (fused) > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Weapon Cycler Heart of Steel Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Microactuators Improved Light Armor Plating Improved Light Armor Plating Thermal Shield > --- WEAPON ----------- Advanced EMP Blaster Makeshift Hammer > --- INVENTORY -------- Improved Deuterium Engine Advanced Heat Sink Improved Targeting Computer Microactuators Improved Light Armor Plating Heavy Plasma Cannon Heavy Flak Cannon Advanced EMP Blaster [Rating: 59] Favorites ----------- Power Fission Core Engine Light Deuterium Engine Power Core Fission Core Propulsion VSS Leg Treads Advanced Treads Leg VSS Leg Wheel Wheel Flight Unit Makeshift Flight Unit Utility Improved Signal Interpreter Device Microactuators Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Axe Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . 2 . 1 . . Utility 4 | . . 2 . . 1 1 . . Weapon . | . . . . . . . . . Parts Attached 157 | 6 6 9 6 13 34 40 17 26 Power 20 | 1 . 1 1 2 6 6 1 2 Engine 9 | 1 . 1 . 1 2 3 . 1 Core 11 | . . . 1 1 4 3 1 1 Reactor . | . . . . . . . . . Propulsion 33 | 2 . . 1 4 6 8 7 5 Treads 4 | . . . . . . . . 4 Leg 18 | 2 . . 1 4 5 1 4 1 Wheel 9 | . . . . . . 7 2 . Hover . | . . . . . . . . . Flight 2 | . . . . . 1 . 1 . Utility 47 | 1 3 5 1 4 7 11 4 11 Device 19 | . 1 2 1 2 2 4 . 7 Storage 3 | 1 2 . . . . . . . Processor 4 | . . . . 1 1 . . 2 Hackware . | . . . . . . . . . Protection 21 | . . 3 . 1 4 7 4 2 Artifact . | . . . . . . . . . Weapon 57 | 2 3 3 3 3 15 15 5 8 Energy Gun 2 | 1 . . 1 . . . . . Energy Cannon 12 | . 2 1 . 1 . 8 . . Ballistic Gun 13 | 1 . . 1 . 7 1 . 3 Ballistic Cannon 6 | . . . . 1 1 1 1 2 Launcher 12 | . . . . . 4 4 3 1 Special Weapon . | . . . . . . . . . Impact Weapon 8 | . 1 2 1 1 . 1 1 1 Slashing Weapon 3 | . . . . . 3 . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . 1 Corrupted Parts 2 | . . . . . . . 2 . System Corruption 17 | . . . . . . . 17 . Parts Lost 46 | . . . . 1 4 14 5 22 Power 6 | . . . . . 2 2 . 2 Propulsion 19 | . . . . . 1 6 4 8 Utility 14 | . . . . 1 1 4 . 8 Weapon 7 | . . . . . . 2 1 4 Highest Loss Streak 10 | . . . . 1 2 5 3 10 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 81 | . 99 98 99 94 97 90 91 38 Engine 4 | . 14 11 9 6 7 4 . . Core 5 | . . . 1 2 5 7 13 1 Leg 17 | . 28 22 22 30 29 13 19 3 Wheel 3 | . . . . . . 11 4 . Device 12 | . 13 20 22 18 8 15 13 5 Storage 5 | . 14 11 11 9 7 6 6 . Processor 7 | . . . . 2 13 6 6 12 Protection 7 | . . 11 11 6 7 9 13 1 Energy Cannon 2 | . 16 11 9 2 . 5 . . Ballistic Gun 1 | . . . . 6 2 . . 2 Launcher 1 | . . . . . 3 . 5 1 Impact Weapon 4 | . 9 10 11 9 . 3 6 1 Slashing Weapon 1 | . . . . . 6 1 . . Peak Build Rating 59 | 6 7 14 19 31 44 56 58 59 Average Rating 36 | 4 6 13 15 25 39 45 53 31 On Entrance 24 | . 6 7 13 18 31 44 43 58 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 10 15 20 21 21 34 49 48 48 Greatest Support 84 | 20 20 20 20 48 68 84 75 60 Greatest Overweight (x) 14 | . . . 1 6 1 3 14 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 5 Most Carried 8 | . 6 8 8 8 8 8 8 8 Average Carried 6 | . 3 7 8 7 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | . 6 8 8 8 8 7 8 5 Class Distribution -------------------- 75% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Matter Collected 2806 | 201 73 27 170 115 419 649 341 811 Remotely . | . . . . . . . . . Salvage Created 4640 | . 95 27 383 155 762 2013 639 566 Parts 158 | . 3 6 13 6 41 48 22 19 Haulers Intercepted 8 | . . . . 1 4 3 . . Recyclers Shooed 6 | . . . 1 . . 5 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 2 14 Prevented 17 | . . . . . . . 16 1 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Combat Hostiles Destroyed 70 | . . 4 5 2 11 27 10 11 Melee 20 | . . . 1 . 7 6 . 6 Cannons 10 | . . . 1 . . 5 . 4 AOE 21 | . . 4 . . 4 7 6 . Classes Destroyed 15 | . 2 3 1 2 4 . . 3 Worker 14 | . . . . . 2 12 . . Builder 3 | . 1 . 2 . . . . . Tunneler 4 | . . 1 2 1 . . . . Hauler 8 | . . . . 1 4 3 . . Recycler 7 | . 1 . 2 . . 4 . . Operator 3 | . . . . . 1 2 . . Watcher 5 | . . 1 . 1 1 2 . . Swarmer 21 | . . 4 2 1 . 7 3 4 Grunt 29 | . . . 3 . 6 13 3 4 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 Sentry 7 | . . . . 1 3 2 1 . Hunter 6 | . . . . . 1 2 3 . Programmer 4 | . . . . . 1 3 . . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 10 | . 1 5 3 2 3 10 3 4 Combat Bots Only 8 | . . 4 3 1 3 8 3 4 Max Kills in Single Turn 4 | . 1 4 1 1 1 3 2 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 4 . . 1 3 2 . Melee 1 | . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Hostile Shots Fired 689 | . . 50 31 19 188 194 49 158 Missed 210 | . . 15 10 2 61 52 25 45 Damage Taken 7088 | . . 345 218 217 1093 2330 436 2449 Core 1155 | . . 56 25 21 200 277 47 529 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 160 | . . . . . 47 16 . 97 Core Remaining (%) 89 | 100 100 . 79 96 71 . . . Volleys Fired 128 | . . 4 5 2 16 56 20 25 Largest 2 | . . 2 1 1 1 2 1 1 Hottest 120 | . . 120 60 60 36 88 36 53 Shots Fired 134 | . . 5 5 2 16 58 21 27 Gun 22 | . . . 1 . 9 2 . 10 Cannon 68 | . . 5 4 2 . 43 . 14 Launcher 44 | . . . . . 7 13 21 3 Special . | . . . . . . . . . Kinetic 46 | . . . 1 . 9 12 . 24 Thermal 44 | . . 5 4 2 . 33 . . Explosive 21 | . . . . . 7 13 1 . Electromagnetic 23 | . . . . . . . 20 3 Robot Hit Streak 5 | . . 1 1 3 5 5 2 5 Robot Miss Streak 9 | . . 4 1 . 1 7 2 9 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 246 | . 2 5 16 15 48 95 14 51 Core Hits 129 | . 1 2 4 3 24 49 16 30 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 31 | . . 1 3 3 . 24 . . Critical Strikes 39 | . . 1 3 3 7 24 . 1 Smash 31 | . . 1 3 3 . 24 . . Sever 7 | . . . . . 7 . . . Impale 1 | . . . . . . . . 1 Melee Attacks 260 | . 2 5 17 24 59 102 5 46 Impact 166 | . 2 5 17 24 . 95 5 18 Slashing 66 | . . . . . 59 7 . . Piercing 28 | . . . . . . . . 28 Sneak Attacks 36 | . 2 1 7 2 5 19 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12762 | . 121 550 701 633 2102 5845 1097 1713 Guns 210 | . . . 10 . 82 35 . 83 Cannons 806 | . . 17 52 36 . 491 . 210 Explosions 2919 | . . 378 . . 400 1206 799 136 Melee 8827 | . 121 155 639 597 1620 4113 298 1284 Ramming . | . . . . . . . . . Kinetic 640 | . . . 10 . 82 255 . 293 Thermal 848 | . . 395 52 36 . 271 . 94 Explosive 1725 | . . . . . 400 1206 119 . Electromagnetic 722 | . . . . . . . 680 42 Impact 6352 | . 121 155 639 597 . 4034 298 508 Slashing 1699 | . . . . . 1620 79 . . Piercing 776 | . . . . . . . . 776 Highest Corruption 25 | . . . . . . 5 23 25 Average Corruption 17 | . . . . . . 3 19 24 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 139 | . . . . . . 15 45 79 Message Errors 41 | . . . . . . 7 14 20 Matter Fused 37 | . . . . . . 3 16 18 Heat Flow Errors 8 | . . . . . . 2 3 3 Energy Discharges 23 | . . . . . . 2 5 16 Parts Rejected 2 | . . . . . . . 1 1 Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 12 | . . . . . . 1 3 8 Data Loss (major) 6 | . . . . . . . 1 5 Misfires 4 | . . . . . . . 1 3 Alerts 2 | . . . . . . . . 2 Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 2947 | . 35 212 230 182 89 1901 97 201 Projectiles 1 | . . . . . . 1 . . Explosions 195 | . . 155 . . . 2 . 38 Melee 2751 | . 35 57 230 182 89 1898 97 163 Knockbacks 46 | . 1 2 3 2 . 30 . 8 Impact 29 | . 1 2 3 2 . 21 . . Kinetic 15 | . . . . . . 7 . 8 Secondary 2 | . . . . . . 2 . . Self-Inflicted Damage 475 | . . . . . 56 195 46 178 Shots 14 | . . . . . 2 4 3 5 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 273 | . . 15 . 10 9 256 273 244 Average Temperature 64 | . . 9 . 7 6 71 62 74 Received Heat Transfer 1644 | . . 126 54 72 372 387 63 570 Siege Activations . | . . . . . . . . . Robots Corrupted 36 | . 1 2 6 3 . 19 4 1 Combat Hostiles 19 | . . . 3 2 . 9 4 1 Parts Fried 54 | . 3 4 10 1 . 26 10 . Impact Corruptions 87 | . 2 3 11 8 . 57 4 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 . . 1 . . . Heat Transferred 942 | . . 287 111 74 . 370 . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 2 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Peak Influence 765 | . 39 171 196 305 208 765 . . Initial 88 | . . 16 66 76 47 88 . . Average 207 | . 30 68 142 167 115 350 . . Maximum Alert Level 3 | . . . . 1 1 3 . . Low Security (%) 66 | 100 100 100 100 62 96 24 . . Level 1 22 | . . . . 37 3 46 . . Level 2 8 | . . . . . . 21 . . Level 3 2 | . . . . . . 7 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . . . . 3 12 . . Investigation 1 | . . . . . . 1 . . Extermination 4 | . . . . . 1 3 . . Reinforcement 6 | . . . . . 2 4 . . Assault 1 | . . . . . . 1 . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 3 | . . . . . 1 2 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Distress Signals 2 | . . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . . 9 11 14 20 46 9 27 Peak Tracking Total 7 | . . 4 4 4 2 7 3 5 Tactical Retreats 13 | . . . 1 2 . 5 . 5 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Machines Disabled 17 | . 1 2 . 1 3 8 1 1 Max in Single Turn 2 | . 1 2 . 1 2 2 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Machines Accessed 13 | . 2 2 . 2 3 1 1 2 Terminals 12 | . 2 2 . 2 3 1 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 5 6 . 7 6 2 1 2 Successful 8 | . 1 2 . 1 1 . 1 2 Failed 20 | . 4 3 . 6 5 2 . . Catastrophic 5 | . . 1 . 2 1 1 . . Database Lockouts 1 | . . 1 . . . . . . Manual 17 | . 3 2 . 4 6 2 . . Terminals 28 | . 5 6 . 7 6 2 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . 2 . 1 . . 1 2 Record 2 | . . . . . . . 1 1 Robot Analysis 2 | . . 1 . 1 . . . . Open Door 1 | . . . . . . . . 1 Locate Traps 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . Terminals 2 | . 1 . . . 1 . . . Botnet 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 2 . 2 3 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 2 . . . . Highest-Rated Group 40 | . . . 40 24 . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 50 | . . . 32 18 . . . . Total Damage 428 | . . . 278 150 . . . . Kills 8 | . . . 5 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Robot Analysis Total 2 | . . 1 . 1 . . . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Turns Passed 7142 | 64 191 197 579 413 1350 1779 967 1602 Spaces Moved 4965 | 49 143 125 419 291 892 1218 650 1178 Core 713 | 5 . . . 1 . . 15 692 Treads 183 | . . . . . . . . 183 Legs 3269 | 44 143 125 419 290 892 574 560 222 Wheels 800 | . . . . . . 644 75 81 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 90 90 80 95 50 Average Speed 112 | 112 120 120 120 98 106 106 136 108 Slowest Speed 750 | 120 120 120 190 350 180 260 750 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 29 20 82 24 21 28 74 93 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 17 | . . . 2 . . . 10 5 Spaces Dug 50 | . . 1 . 1 24 24 . . Terrain Destroyed 162 | . . 8 . 1 58 80 15 . Melee 22 | . . 1 . 1 7 13 . . Projectile 7 | . . . . . . 7 . . AOE 133 | . . 7 . . 51 60 15 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Total 6005 | 54 158 156 461 377 1177 1496 704 1422 Wait 352 | . . . 9 31 134 59 . 119 Move 4957 | 48 142 124 418 290 891 1217 649 1178 Hop . | . . . . . . . . . Pick Up 51 | . 4 8 . 5 13 6 6 9 Fast Attach 67 | 6 4 2 3 8 15 16 6 7 Attach 31 | . . . . 2 5 6 2 16 Detach 15 | . 2 . . 1 1 1 1 9 Swap 59 | . 2 7 3 3 14 18 9 3 Drop 81 | . 2 6 6 11 29 15 6 6 Fire 128 | . . 4 5 2 16 56 20 25 Melee 260 | . 2 5 17 24 59 102 5 46 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . . . . 4 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 3) 256 | -10/Materials | Entered another Materials area 256 | -9/Materials | Evolved 2 slots: Utility x2 285 | -9/Materials | Central database locked down 316 | -9/Materials | Build established: Mutant 428 | -9/Materials | Discovered new exit (range 15) 453 | -9/Materials | Entered Mines 464 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 476 | -9/Mines | Met a Derelict bent on vengeance 900 | -9/Mines | Learned location of 1 exit from Materials 908 | -9/Mines | Learned location of Storage (-8) 978 | -9/Mines | Discovered new exit (range 11) 1032 | -9/Mines | Entered Materials 1032 | -8/Materials | Accompanied by 2 allies 1032 | -8/Materials | Evolved 2 slots: Propulsion x2 1033 | -8/Materials | Identified exit to Factory 1182 | -8/Materials | Discovered exit to Factory (range 13) 1445 | -8/Materials | Entered Factory 1445 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2528 | -7/Factory | Discovered new exit (range 8) 2534 | -7/Factory | Identified exit to Factory 2795 | -7/Factory | Entered another Factory area 2795 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3267 | -6/Factory | Destroyed 8 combat bots 3586 | -6/Factory | Discovered new exit (range 14) 3693 | -6/Factory | Identified exit to Lower Caves 3694 | -6/Factory | Lost 5 parts (1p2n2u) 4137 | -6/Factory | Build established: Scavenger-Mutant 4195 | -6/Factory | First assault squad dispatched 4297 | -6/Factory | Garrison activated, responded to threat 4574 | -6/Factory | Entered Lower Caves 4686 | -6/Lower Caves | Lost 3 parts (3n) 4776 | -6/Lower Caves | System corruption reached 10% 5473 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5533 | -6/Lower Caves | Discovered new exit (range 7) 5540 | -6/Lower Caves | Identified exit to Lower Caves 5541 | -6/Lower Caves | Entered another Lower Caves area 5630 | -6/Lower Caves | Spotted B-75 Beast 5690 | -6/Lower Caves | Destroyed B-75 Beast 5718 | -6/Lower Caves | Lost 10 parts (2p3n5u) 5814 | -6/Lower Caves | Core integrity fell below 50% 5863 | -6/Lower Caves | Lost 6 parts (2n2u2w) 5958 | -6/Lower Caves | Build established: Mutant 5972 | -6/Lower Caves | Learned location of 1 exit from Factory 6369 | -6/Lower Caves | Core integrity fell below 20% 6469 | -6/Lower Caves | Found Prototype Device 6469 | -6/Lower Caves | Identified Heart of Steel 7143 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Matter fused (-8). Autogun destroyed. Unknown Engine fries itself beyond repair. Microactuators fries itself beyond repair. Imp. Melee Analysis Suite fries itself beyond repair. Adv. Treads destroyed. Carbon-fiber Leg fries itself beyond repair. Core Shielding fries itself beyond repair. G-50 Soldier suffers critical hit (Impale). G-50 Soldier destroyed. KGWPHCIO0F|W Lgt. Treads destroyed. Dropped Dynamic Insulation System. Dropped Hvy. Hammer. Dropped Neutrino Core. Map ----- +----------------------------------------------------+ | ???????????# ##?###??# ##### #### | | ???????????# ## #??# ## #???# #??# | | ???????????## #??# #### #???## #??? | | ???????????## ##?# #??## #????# ###??? | | ???????????# ### #???# #????# # ##????# | | ???????????# # #??? #????## ##????## | | ???????????# # #??# ??##?????# ##????## | | ???????????# # #?????????????# #????## | | ???????????# # #?????????????# #???## | | ???????????# ## # #?????## #??# #??## | | ???????????# ##?# ## #????? ??? ??## | | ???????????# ##??#### #????? ???##### | | ???????????## #?????# #?????? ????## | | ????????????# #????## #?????? ???## | | ????????????## #????# #?????? #??## # | | ?????????????## ###### #?????## #??# %# | | ??????????????# g%g##### ## #??# % %## | | ??????????????# ## #??# %% %#? | | ??????????????####### gg ## #??# %% ## | | ????????????????????# ####### #??# | | ????????######??????## ######## ##### | | ????????# "##??????## ## % ## | | ????????# " !"#??????## #### %%##? | | ????????# ##!#???????# ##+##+# ## #??# #?? | | ???????### ######### # "# #??# ### | | ???????# ##### % @ "# #??##% % # | | ???????# ## * g #" # #???##% % | | ???????# ##### !# %#" "# ###### % | | ???????# ##??# /# # %" %% | | ???????# ## #### # #""" % | | ???????# #### # # #""" #### ## | | ???????######??# # #""" "# ##?# #? | | ???????????????# ##### #""" " "# #??# #? | | ???????????????######???# ##### # ## #??## ##? | | ????????????????????????# #???####?? | | ????????????????????????# #????????? | | ????????????????????????#################????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Melee Speed Boost 40 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed SuspensionSmallSlayer Manual? 0 Play Time 01:23:32 Cumulative 31.7 hours Start 2025.04.08 @ 16:49:13 End 2025.04.08 @ 18:13:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: b3a7f971-89ba-4678-baa6-88b3763c6d4e