Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 17:22:58 Player: G4-R3D Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1605) 1605 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 4150 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 96/100 System Corruption 7% Temperature Cool (9) Movement Rolling (90) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Armored Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Core Analyzer > --- WEAPON (2) ------- Concussive RPG Chainsword > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Compact Matter Pod (150) Visual Processing Unit Improved Targeting Computer ECM Suite Recalibrator Arc Projector Heavy Laser Gauss Cannon Concussive RPG (1) Concussive RPG (1) Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Targeting Computer Core Analyzer > --- WEAPON ----------- Heavy Laser Gauss Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Armored Wheel Armored Wheel Compact Matter Pod Visual Processing Unit Improved Targeting Computer ECM Suite Recalibrator Arc Projector Shotgun Grenade Launcher Datajack Chainsword [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Grenade Launcher Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 68 | 7 17 . 16 5 10 13 Power 8 | 1 1 . 2 1 2 1 Engine 7 | 1 1 . 2 1 2 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 31 | 2 7 . 8 1 6 7 Treads . | . . . . . . . Leg 25 | . 6 . 8 1 6 4 Wheel 6 | 2 1 . . . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 3 . 4 1 1 1 Device 4 | 1 . . 2 . 1 . Storage 2 | . 2 . . . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 3 | . 1 . 1 . . 1 Artifact . | . . . . . . . Weapon 18 | 3 6 . 2 2 1 4 Energy Gun 2 | 1 . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 2 . 1 . . 1 Ballistic Cannon 2 | . . . . 1 1 . Launcher 6 | . 3 . 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . 1 2 7 . 2 12 Power 1 | . . . . . . 1 Propulsion 12 | . . . 4 . 2 6 Utility 5 | . . 1 1 . . 3 Weapon 6 | . 1 1 2 . . 2 Highest Loss Streak 5 | . 1 1 4 . 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 98 82 97 92 96 75 Engine 11 | . 14 14 10 10 9 . Leg 28 | . 25 28 32 33 34 22 Wheel 1 | . 2 . . . . 9 Device 6 | . 3 . 15 6 7 4 Storage 11 | . 12 14 11 11 9 9 Processor 6 | . . . 2 15 18 15 Protection 5 | . 10 10 2 . . 1 Energy Gun 1 | . . . . 5 9 . Ballistic Gun 9 | . 17 1 10 5 . . Ballistic Cannon 1 | . . . . 5 8 1 Launcher 6 | . 9 14 11 . . . Peak Build Rating 32 | 8 9 8 14 22 32 30 Average Rating 12 | 4 7 6 11 16 25 21 On Entrance 11 | . 8 8 6 10 22 28 Naked Turns . | . . . . . . . Heaviest Build 44 | 10 30 29 41 44 37 39 Greatest Support 50 | 20 20 20 30 30 50 50 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 13 | 5 11 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 Average Carried 11 | 1 10 15 12 13 14 13 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 15 | 4 15 15 13 15 15 14 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1455 | 279 476 . 251 146 162 141 Remotely . | . . . . . . . Salvage Created 1660 | 120 517 72 434 82 270 165 Parts 107 | 6 30 8 33 9 13 8 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled 22 | . . . 16 6 . . Retrieved Matter 170 | . . . 147 23 . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 45 | . 13 4 13 6 5 4 Guns 20 | . 9 . 6 4 1 . Cannons 6 | . . . . 1 4 1 AOE 18 | . 4 4 7 . . 3 Classes Destroyed 11 | 2 4 1 4 . . . Worker 4 | . . 2 1 . . 1 Builder 1 | . . . 1 . . . Tunneler 4 | 2 . 1 1 . . . Hauler 2 | . 1 . . . 1 . Recycler 2 | 1 1 . . . . . Operator 1 | . 1 . . . . . Watcher 1 | . . . 1 . . . Swarmer 11 | . 3 2 . 6 . . Grunt 30 | . 10 2 9 . 5 4 Brawler 1 | . . . 1 . . . Sentry 3 | . . . 3 . . . Best Kill Streak 7 | 3 5 5 7 3 4 3 Combat Bots Only 4 | . 4 2 4 3 2 3 Max Kills in Single Turn 3 | 2 2 3 3 1 1 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 1 2 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 371 | . 52 21 84 16 43 155 Missed 122 | . 15 6 30 5 18 48 Damage Taken 3818 | 38 548 261 749 87 416 1719 Core 795 | . 105 37 96 7 48 502 Absorbed by Shields . | . . . . . . . Redirected to Shielding 192 | . 30 20 33 . . 109 Core Remaining (%) 72 | 100 . 43 . 74 . . Volleys Fired 141 | 3 55 14 37 12 12 8 Largest 2 | 2 2 2 2 2 2 2 Hottest 117 | 60 60 50 53 117 117 117 Shots Fired 212 | 6 86 17 48 17 24 14 Gun 156 | 6 75 8 37 12 12 6 Cannon 24 | . . . . 5 12 7 Launcher 32 | . 11 9 11 . . 1 Special . | . . . . . . . Kinetic 157 | 3 74 8 37 12 12 11 Thermal 19 | . . . . 5 12 2 Explosive 32 | . 11 9 11 . . 1 Electromagnetic 4 | 3 1 . . . . . Robot Hit Streak 20 | 5 12 5 20 3 3 3 Robot Miss Streak 4 | . 4 2 3 3 4 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 137 | 5 52 10 41 8 12 9 Core Hits 108 | 4 34 12 36 5 9 8 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 5 | . . . 1 . 3 1 Burn 2 | . . . . . 1 1 Destroy 1 | . . . 1 . . . Blast 2 | . . . . . 2 . Melee Attacks 7 | . 2 . . . . 5 Impact 2 | . 2 . . . . . Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3451 | 126 813 486 1190 137 273 426 Guns 1392 | 53 437 46 584 77 113 82 Cannons 360 | . . . . 58 160 142 Explosions 1609 | 73 360 440 597 . . 139 Melee 63 | . . . . . . 63 Ramming 27 | . 16 . 9 2 . . Kinetic 1560 | 11 437 46 584 116 160 206 Thermal 223 | 73 . . . 19 113 18 Explosive 1536 | . 360 440 597 . . 139 Electromagnetic 42 | 42 . . . . . . Impact . | . . . . . . . Slashing 63 | . . . . . . 63 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 5 7 Average Corruption 4 | . . . . . 2 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 2 8 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 57 | . . . . 9 . 48 Projectiles 9 | . . . . 9 . . Explosions . | . . . . . . . Melee 48 | . . . . . . 48 Knockbacks 3 | . . . . . 1 2 Impact . | . . . . . . . Kinetic 3 | . . . . . 1 2 Secondary . | . . . . . . . Self-Inflicted Damage 268 | 38 113 61 21 . . 35 Shots 15 | 1 5 5 3 . . 1 Rammed . | . . . . . . . Targets Rammed 11 | . 4 1 4 2 . . Kicked 11 | . 4 1 4 2 . . Crushed . | . . . . . . . Highest Temperature 299 | 12 18 27 24 240 299 243 Average Temperature 73 | 12 8 12 16 121 126 73 Received Heat Transfer 1683 | . 207 90 324 . 225 837 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 494 | 50 . . . 37 296 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 466 | 15 466 150 396 86 111 405 Initial 58 | . 9 . 58 . 33 46 Average 155 | 2 214 70 253 54 49 148 Maximum Alert Level 2 | . 2 . 1 . . 2 Low Security (%) 67 | 100 49 100 27 100 100 81 Level 1 31 | . 47 . 72 . . 16 Level 2 1 | . 3 . . . . 2 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 6 . 4 1 4 3 Investigation 11 | . 5 . 2 1 2 1 Extermination . | . . . . . . . Reinforcement 6 | . 1 . 2 . 1 2 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 12 | . 3 . 3 . 3 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 26 8 21 6 21 29 Peak Tracking Total 15 | . 5 4 5 3 14 15 Tactical Retreats 8 | . . 1 . . 2 5 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 8 | . 3 . 1 . 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 6 | . 5 . . . . 1 Max in Single Turn 2 | . 2 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 16 | . 8 . 3 1 2 2 Terminals 11 | . 6 . 2 . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 1 . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 46 | . 24 . 10 1 8 3 Successful 22 | . 10 . 6 1 3 2 Failed 24 | . 14 . 4 . 5 1 Catastrophic 3 | . 1 . 1 . 1 . Database Lockouts . | . . . . . . . Manual 26 | . 15 . 2 . 6 3 Terminals 40 | . 22 . 8 . 8 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . 2 . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 7 . 5 1 2 . Robot Analysis 4 | . 2 . 1 . 1 . Open Door 1 | . . . . 1 . . Alert Level 1 | . 1 . . . . . Unreport Threat 7 | . 2 . 4 . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 3 . 1 . 1 2 Terminals 3 | . 1 . . . 1 1 Botnet 3 | . 1 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 1 . . 1 Tunnel 4 | . 2 . 1 . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 6 . 3 . 2 1 Full Trace Events 3 | . . . 1 . 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 13 | . . . . . 13 . Total Damage 185 | . . . . . 185 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total 4 | . 2 . 1 . 1 . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 3293 | 68 1204 275 565 663 231 287 Spaces Moved 1754 | 58 658 129 236 323 144 206 Core 3 | 2 1 . . . . . Treads . | . . . . . . . Legs 1531 | . 613 129 236 323 144 86 Wheels 220 | 56 44 . . . . 120 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 190 120 190 120 90 Average Speed 157 | 78 154 190 186 190 123 108 Slowest Speed 190 | 80 190 190 190 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 96 34 22 66 20 58 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . 2 . 1 1 . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 12 | . 2 8 . . . 2 Terrain Destroyed 252 | . 89 64 72 5 8 14 Melee 4 | . 2 . . . . 2 Projectile 15 | . . . . 5 8 2 AOE 233 | . 87 64 72 . . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 2054 | 70 763 143 311 354 169 244 Wait 25 | . 3 . 7 4 2 9 Move 1748 | 57 657 128 235 322 143 206 Hop . | . . . . . . . Pick Up 30 | 3 14 . 5 5 1 2 Fast Attach 24 | 6 3 . 3 3 4 5 Attach 16 | . 1 . 7 2 2 4 Detach 2 | . . . 1 1 . . Swap 28 | 1 13 . 6 . 4 4 Drop 22 | . 11 . 6 3 1 1 Fire 141 | 3 55 14 37 12 12 8 Melee 7 | . 2 . . . . 5 Ram . | . . . . . . . Kick 11 | . 4 1 4 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 16) 211 | -10/Materials | Discovered new exit (range 11) 454 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Build established: Mutant 685 | -10/Materials | Discovered new exit (range 14) 1016 | -10/Materials | Discovered new exit (range 5) 1273 | -10/Materials | Entered Mines 1275 | -10/Mines | Core integrity fell below 50% 1304 | -10/Mines | Discovered new exit (range 8) 1454 | -10/Mines | Assembled infested the area 1548 | -10/Mines | Entered Materials 1548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1730 | -9/Materials | Lost 3 parts (1n1u1w) 1953 | -9/Materials | Build established: Scavenger-Mutant 2056 | -9/Materials | Discovered new exit (range 8) 2113 | -9/Materials | Entered Mines 2144 | -9/Mines | Lost 4 parts (3n1w) 2273 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2345 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2460 | -9/Mines | Met a Derelict shopkeep closing up shop 2755 | -9/Mines | Discovered new exit (range 5) 2776 | -9/Mines | Entered Materials 2776 | -8/Materials | Accompanied by 3 allies 2776 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2980 | -8/Materials | Garrison activated, responded to threat 2987 | -8/Materials | Discovered new exit (range 15) 3007 | -8/Materials | Entered Storage 3102 | -8/Storage | Lost 4 parts (2n2w) 3186 | -8/Storage | Lost 5 parts (1p3n1u) 3207 | -8/Storage | Core integrity fell below 50% 3247 | -8/Storage | Lost 3 parts (1n2u) 3278 | -8/Storage | Core integrity fell below 20% 3294 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03216_ Aluminum Leg destroyed. 03216_ Imp. Targeting Computer destroyed. 03216_ Critical hit (Burn: +37). 03225_ Sneak attack on K-01 Serf. 03225_ Destroyed Sml. Matter Pod. 03225_ K-01 Serf destroyed. 03239_ System corrupted: Matter fused (-8). 03253_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-4/Archives] 03253_ ALERT: Suspicious activity at Recycling Unit S002. Dispatching Investigation squad. 03254_ W-25 Informer sends out distress signal. <x2> 03274_ System corrupted: Heat flow error (+266). 03276_ W-25 Informer sends out distress signal. 03285_ Triggered Shock Trap. 03285_ The floor emits a surge of raw power. 03285_ System corrupted (+2). 03290_ Acquired Concussive RPG. <x3> Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ??????????????????????########??????? | | ??????????????????????# """ ##?????? | | ####??????????????##### "T" Y#?????? | | ################ # #??????? | | + !! #??????? | | ### # !! #??????? | | # #?##### @!! #??????? | | # #?????########??????? | | # #???????????????????? | | #+### ###?????????????????? | | ?########+##/#"#?????????????????? | | ""????# #??????????????????? | | "T????# #??????????????????? | | ""????# #??????????????????? | | ????# #??????????????????? | | ##################??????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | ######????????????????????????? | | ##/#+## ########## ??????????????? | | ?????????????? | | ## ??????????????? | | ?###### = ######???????????????????? | | ?####### =##?# ###??????????????????? | | ## #* #? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedPortableMachine Manual? 0 Play Time 00:35:44 Cumulative 147.4 hours Start 2025.03.10 @ 16:48:22 End 2025.03.10 @ 17:22:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/0/2/0/2/0/0/0/0 Lore% 65 Gallery% 64 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50b7efd9-1255-40b7-9aad-aa2a4a8a1116