Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 13:23:04 Player: beans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (1792) 1792 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (585) 585 TOTAL SCORE: 4882 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 563 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 265/265 System Corruption 1% Temperature Cool (27) Movement Treading (170) Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Disposable Heat Sink > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- VTOL Module Disposable Heat Sink Improved EM Shotgun [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Cooling System Device Cooling System Processor Visual Processing Unit Protection Weapon Shielding Weapon Flak Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 . 1 . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 38 | 4 9 9 1 2 13 Power 7 | 1 1 1 . . 4 Engine 4 | 1 1 . . . 2 Core 3 | . . 1 . . 2 Reactor . | . . . . . . Propulsion 12 | 2 2 3 . . 5 Treads 3 | 2 . . . . 1 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . 2 3 . . 2 Utility 5 | . 2 . 1 1 1 Device 2 | . 1 . 1 . . Storage . | . . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 14 | 1 4 5 . 1 3 Energy Gun 7 | . 2 2 . . 3 Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 4 | . 2 2 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 Parts Lost 28 | . 4 4 1 4 15 Power 6 | . 1 1 . 1 3 Propulsion 11 | . 2 2 1 1 5 Utility 3 | . 1 . . . 2 Weapon 8 | . . 1 . 2 5 Highest Loss Streak 4 | . 1 4 1 1 4 To Critical Strikes . | . . . . . . Average Backups . | . 1 2 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . 1 . . . Weapon . | . . 1 1 . . Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 57 | . 60 69 74 41 46 Engine 1 | . 3 4 . . 1 Core 3 | . . 4 11 2 4 Treads 5 | . 14 . . . . Leg 2 | . . . . . 9 Flight 12 | . 7 28 30 10 5 Device 6 | . 4 11 11 9 2 Processor 2 | . . . . 3 9 Protection 2 | . 4 . . . 2 Energy Gun 5 | . 8 7 . 2 7 Ballistic Gun 2 | . 3 . . 1 2 Ballistic Cannon 11 | . 13 10 22 12 2 Peak Build Rating 18 | 4 14 18 16 14 18 Average Rating 10 | 3 6 14 15 10 12 On Entrance 9 | . 4 14 16 14 11 Naked Turns . | . . . . . . Heaviest Build 22 | 5 12 18 19 19 22 Greatest Support 40 | 40 40 12 12 8 30 Greatest Overweight (x) 5 | . 3 2 2 4 5 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 3 1 3 Average Carried . | . 1 2 1 . . Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 2 1 . . Class Distribution -------------------- 73% | Mutant 10% | Commander-Mutant 7% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1911 | 207 612 79 355 380 278 Remotely . | . . . . . . Salvage Created 2478 | 22 770 181 306 412 787 Parts 156 | 2 64 12 17 21 40 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 9 | . 3 2 1 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 46 | . 19 5 3 9 10 Guns 13 | . 4 . . . 9 Cannons 30 | . 15 3 3 9 . Classes Destroyed 13 | 1 8 2 . 1 1 Worker 8 | . 4 . 1 2 1 Builder 8 | . 2 1 1 1 3 Tunneler 6 | 1 1 . 3 1 . Hauler 2 | . 2 . . . . Recycler 9 | . 2 . 3 2 2 Operator 2 | . 2 . . . . Watcher 4 | . 1 . . 2 1 Swarmer 14 | . 9 2 . 3 . Grunt 22 | . 10 1 3 3 5 Brawler 1 | . . . . 1 . Duelist 1 | . . 1 . . . Sentry 7 | . . 1 . 2 4 Hunter 1 | . . . . . 1 Best Kill Streak 6 | 1 6 3 6 5 4 Combat Bots Only 6 | . 6 3 3 4 3 Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 337 | . 105 58 9 41 124 Missed 98 | . 30 24 1 8 35 Hits 239 | . 75 34 8 33 89 Melee 3 | . . 1 . 2 . Projectile 236 | . 75 33 8 31 89 Critical Strikes 5 | . . . . 1 4 Damage Taken 3324 | . 801 394 100 473 1556 Core 878 | . 189 81 44 106 458 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . 51 . . . . Regen/Repaired (Parts) 69 | . . . . . 69 Core Remaining (%) 64 | 100 24 . 68 . . Volleys Fired 286 | 1 95 27 18 44 101 Largest 3 | 1 2 2 2 2 3 Hottest 155 | 20 90 90 74 82 155 Shots Fired 424 | 1 150 41 36 74 122 Gun 197 | 1 52 18 . 13 113 Cannon 227 | . 98 23 36 61 9 Launcher . | . . . . . . Special . | . . . . . . Kinetic 310 | 1 136 20 36 67 50 Thermal 63 | . . 3 . . 60 Explosive . | . . . . . . Electromagnetic 51 | . 14 18 . 7 12 Robot Hit Streak 13 | 1 7 12 5 13 11 Robot Miss Streak 12 | . 4 12 8 9 8 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 291 | 1 81 37 33 63 76 Core Hits 188 | 1 39 15 32 62 39 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 3 . . . 4 Burn 4 | . . . . . 4 Blast 3 | . 3 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5074 | 11 1477 665 522 1175 1224 Guns 2033 | 11 490 298 . 130 1104 Cannons 2989 | . 987 315 522 1045 120 Explosions 52 | . . 52 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3752 | 11 1347 275 522 1106 491 Thermal 680 | . . 92 . . 588 Explosive . | . . . . . . Electromagnetic 642 | . 130 298 . 69 145 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 45 | . 22 23 . . . Projectiles 24 | . 22 2 . . . Explosions 21 | . . 21 . . . Melee . | . . . . . . Knockbacks 58 | . 10 8 8 30 2 Impact . | . . . . . . Kinetic 56 | . 9 8 8 29 2 Secondary 2 | . 1 . . 1 . Self-Inflicted Damage 49 | . . 49 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 458 | . 36 196 36 . 458 Average Temperature 73 | . 9 72 18 . 90 Received Heat Transfer 1383 | . 318 99 57 135 774 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Fried 5 | . . 2 . . 3 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . . 5 Heat Transferred 1876 | . . 174 . . 1702 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 2 | . 1 . . 1 2 Low Security (%) 79 | 100 81 100 100 70 59 Level 1 19 | . 18 . . 29 34 Level 2 1 | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 418 | 5 238 167 71 222 418 Initial 81 | . . 79 61 3 81 Average 115 | 1 100 121 18 133 197 Influence Increases 2312 | 5 551 208 110 454 984 Destroy 0b10 Robot/C 1300 | . 380 100 60 300 460 Destroy 0b10 Robot/NC 220 | 5 70 10 40 45 50 Destroy Leader 308 | . 66 20 10 66 146 Allied During Kill 280 | . . . . 28 252 Successful Hack 16 | . 4 . . . 12 Disable Machine 90 | . 15 30 . . 45 Destroy Structure 23 | . 1 3 . . 19 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 60 | . 15 30 . 15 . Influence Decreases 1937 | 5 361 241 256 271 803 Entered New Map 328 | . . 111 96 8 113 Time Decay 1149 | 5 331 90 150 193 380 Lost Part 260 | . 30 40 10 30 150 Lost Ally 200 | . . . . 40 160 Squads Dispatched 10 | . 3 . . 1 6 Investigation 5 | . 2 . . . 3 Extermination . | . . . . . . Reinforcement 5 | . 1 . . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 10 | . 1 1 1 4 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 30 12 3 20 39 Peak Tracking Total 9 | . 4 6 3 9 7 Tactical Retreats 4 | . 1 2 . 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 4 | . 2 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 6 | . 1 2 . . 3 Max in Single Turn 2 | . 1 2 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 11 | . 6 . . . 5 Terminals 9 | . 5 . . . 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 16 . . . 14 Successful 15 | . 10 . . . 5 Failed 15 | . 6 . . . 9 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 13 . . . 12 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 8 . . . 3 Record 6 | . 5 . . . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Patrol Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 8 | . 5 . . . 3 Full Trace Events 4 | . 1 . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 13 | . . . 3 . 10 Largest Group 11 | . . . 3 3 11 Highest-Rated Group 189 | . . . 40 40 189 Highest-Rated Ally 29 | . . . 16 16 29 Total Orders . | . . . . . . Ally Attacks 151 | . . . . 32 119 Total Damage 2265 | . . . . 351 1914 Kills 25 | . . . . 7 18 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 1094 | . . . . 204 890 Optics 1094 | . . . . 204 890 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 3439 | 57 1210 197 604 481 890 Spaces Moved 1784 | 37 559 160 303 201 524 Core 161 | 10 119 . . . 32 Treads 355 | 27 323 . . . 5 Legs 262 | . . . . . 262 Wheels . | . . . . . . Hover . | . . . . . . Flight 1006 | . 117 160 303 201 225 Fastest Speed 29 | 50 32 29 110 115 32 Average Speed 122 | 130 131 60 128 174 108 Slowest Speed 355 | 160 200 192 194 355 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . 3 . . 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 67 16 61 27 62 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . 2 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . . 2 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2618 | 45 886 218 483 258 728 Wait 464 | . 207 15 159 9 74 Move 1772 | 36 558 154 302 200 522 Hop 3 | . . 2 . . 1 Pick Up 41 | 4 14 5 1 2 15 Fast Attach . | . . . . . . Attach 37 | 4 7 9 . 3 14 Detach 1 | . . 1 . . . Swap 5 | . 2 2 1 . . Drop 9 | . 3 3 2 . 1 Fire 286 | 1 95 27 18 44 101 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 748 | -10/Materials | Core integrity fell below 50% 897 | -10/Materials | Discovered new exit (range 4) 1268 | -10/Materials | Entered another Materials area 1268 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1372 | -9/Materials | Lost 4 parts (1p2n1w) 1442 | -9/Materials | Discovered new exit (range 16) 1465 | -9/Materials | Entered Mines 1987 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2043 | -9/Mines | Discovered new exit (range 13) 2069 | -9/Mines | Entered Materials 2069 | -8/Materials | Accompanied by 3 allies 2069 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2529 | -8/Materials | Discovered new exit (range 8) 2550 | -8/Materials | Entered Storage 2550 | -8/Storage | Accompanied by 1 ally 2606 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2869 | -8/Storage | Lost 3 parts (1n1u1w) 2893 | -8/Storage | Core integrity fell below 50% 2926 | -8/Storage | Lost 5 allies 3072 | -8/Storage | Repaired Particle Gun 3409 | -8/Storage | Lost 4 parts (2n1u1w) 3430 | -8/Storage | Core integrity fell below 20% 3440 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- EM Shotgun destroyed. Carbon-fiber Leg destroyed. G-47 Trooper destroyed. Switching to secondary target: Y-45 Defender. Y-45 Defender destroyed. Overheating: Imp. Ion Engine damaged (-23). Power failure, Lgt. Ion Engine shutdown. R-06 Scavenger collects Lgt. Nuclear Core. U-05 Engineer lays Concrete. R-06 Scavenger collects Aluminum Leg. U-05 Engineer lays Concrete. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. R-06 Scavenger collects Imp. Heat Sink. EM Shotgun destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Particle Gun destroyed. K-01 Serf collects debris. Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????#?????????????????? | | ###?????????????????#????# ????????????????? | | #???####+########+#????# ???????????????? | | #???# ?????# ???????#???????? | | #???# ^= #???????# ????? #???????? | | ##### %= #???????# """" #???????? | | # #???????# #???????? | | ### ##### ## #########+###;############? | | ??# ## ##+ # ## =** # g + #? | | ??# # %[ + =* # g # #? | | ??# [% ### =** @ g g # #? | | ??# # [ #?# # gg[#= #? | | ??# # #?#=! # g!;%""" """ #? | | ??+ / #?# =! # !#=""" """ #? | | ??# # % ##?#%###### % # """ """??? | | ??# # %= #??###????# # ??? | | ??# # #?????????# %k ##### ###??? | | ??# ####/##########?????#+## %!#????##????? | | ??# #??# ## #????????# [[#??????????? | | ??# #??# ## """ #????????#[*=#??????????? | | ?## ##?# ## """ #????????#%! #??????????? | | ## ### ## """ #????????#= +??????????? | | # #????????+ #??????????? | | % % / """ #????????# #??????????? | | ## ### ## """ #????????# #??????????? | | ###+###?# ## """ #????????# #??????????? | | #?# ## #????????# #??????????? | | """ #?# ## !% #????????# #??????????? | | """ #?# ## #????????? "??????????? | | """ #?# ##### ####????????? "??????????? | | """ #?# #???###???????????? ???????????? | | """ #?# #?????????????????? ???????????? | | #?? ?????????????????????????????????? | | """ #?? ?????????????????????????????????? | | """?#?? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 8% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalQuantumPurifier Manual? 0 Play Time 00:28:07 Cumulative 59.6 hours Start 2025.07.18 @ 10:48:54 End 2025.07.18 @ 13:23:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d446e22c-f402-49c6-a2e0-e969aa4d41d3