Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 21:07:44 Player: Florist Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (132) 660 Value Destroyed (5203) 5203 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1475) 1475 TOTAL SCORE: 12318 Bonus ------- High Alert Combat Kills 241 Follower Combat Kills 796 Met Imprinter 300 Was Imprinted 300 Friendly Fire -162 Cogmind --------- Core Integrity 394/1000 Matter 257/300 Energy 42/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved System Shield Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- IFF Parser Improved Reaction Control System Advanced Shield Generator Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter IFF Parser Improved Shield Generator Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Improved Reaction Control System Hacking Suite Micro-nuke Launcher [Rating: 68] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Reactive Plating Weapon High-powered Shotgun Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Slots Evolved 10 | . . . 4 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . 1 Utility 5 | . . . 2 1 . . . . 1 . . 1 Weapon 2 | . . . 1 1 . . . . . . . . Parts Attached 142 | 6 10 4 36 13 5 4 5 14 21 2 15 7 Power 14 | 1 1 . 3 1 . . 1 1 4 . 1 1 Engine 9 | 1 1 . 2 . . . 1 1 3 . . . Core 5 | . . . 1 1 . . . . 1 . 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 38 | 2 3 1 11 . 1 2 . 5 6 1 4 2 Treads 28 | 2 3 1 11 . 1 2 . 5 3 . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 9 | . . . . . . . . . 3 1 4 1 Utility 42 | 1 1 1 8 7 . . 2 3 8 1 8 2 Device 15 | . . 1 2 . . . 1 2 4 . 4 1 Storage 2 | 1 1 . . . . . . . . . . . Processor 7 | . . . 1 1 . . . . 2 . 3 . Hackware 7 | . . . . 3 . . . . 2 . 1 1 Protection 11 | . . . 5 3 . . 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 48 | 2 5 2 14 5 4 2 2 5 3 . 2 2 Energy Gun 8 | . 2 2 3 . 1 . . . . . . . Energy Cannon 4 | . . . . 2 . . . . 2 . . . Ballistic Gun 17 | 2 2 . 7 2 2 . 1 . 1 . . . Ballistic Cannon 2 | . . . 1 . 1 . . . . . . . Launcher 5 | . . . . 1 . 2 . . . . 1 1 Special Weapon 4 | . . . . . . . 1 2 . . . 1 Impact Weapon 2 | . 1 . . . . . . 1 . . . . Slashing Weapon 4 | . . . 3 . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . 1 . 1 . Corrupted Parts 2 | . . . . . . . . 1 1 . . . System Corruption 7 | . . . . . . . . 1 6 . . . Parts Lost 66 | . 2 3 12 1 3 9 . 11 12 2 1 10 Power 7 | . 1 . 2 . . 1 . 1 1 . . 1 Propulsion 22 | . . 1 4 1 1 2 . 2 4 1 1 5 Utility 16 | . . . 3 . . 3 . 3 5 1 . 1 Weapon 21 | . 1 2 3 . 2 3 . 5 2 . . 3 Highest Loss Streak 9 | . 1 2 4 1 2 4 . 5 9 2 1 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 17 | 2 14 17 20 20 19 18 22 20 12 4 4 3 Power . | . . . . . . 1 . . 1 2 . . Propulsion 5 | 1 6 8 7 7 6 4 4 6 3 . . . Utility 6 | . 1 2 7 9 6 7 8 7 4 . 1 2 Weapon 5 | . 6 6 5 3 6 6 8 5 3 2 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 25 | . 2 . 9 . . . 2 . 4 1 4 3 Power 1 | . . . . . . . . . . . 1 . Propulsion 6 | . . . 3 . . . . . 3 . . . Utility 5 | . . . 1 . . . . . . . 1 3 Weapon 13 | . 2 . 5 . . . 2 . 1 1 2 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 83 99 94 90 99 72 52 80 69 52 75 76 Engine 3 | . 12 14 4 . . . 2 6 4 2 . . Core 2 | . . . 2 6 7 2 . . . . 5 4 Treads 21 | . 28 27 26 22 22 22 23 22 14 . . . Flight 2 | . . . . . . . . . 2 13 24 22 Device 5 | . . 13 5 2 7 1 2 6 11 . 7 11 Storage 7 | . 14 14 9 7 7 7 7 7 4 . . . Processor 7 | . . . 8 6 7 7 7 7 10 16 12 11 Hackware 2 | . . . . 14 . . . . 4 13 16 16 Protection 7 | . . . 10 5 15 3 5 13 . . . . Energy Gun 4 | . 8 27 8 4 3 1 . . . . . . Energy Cannon 1 | . . . . 7 7 . . . . . . . Ballistic Gun 9 | . 19 . 15 9 14 13 . 1 . 6 4 . Ballistic Cannon 1 | . . . 2 . 3 2 . 1 . . . . Peak Build Rating 68 | 6 13 13 39 46 44 44 35 48 55 39 62 68 Average Rating 31 | 4 9 12 26 41 43 27 19 40 43 35 53 63 On Entrance 28 | . 6 13 12 26 44 44 13 35 45 35 37 62 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 125 | 13 91 92 119 125 125 121 116 118 112 6 17 22 Greatest Support 104 | 40 46 46 69 64 62 62 60 84 104 12 24 28 Greatest Overweight (x) 5 | . 2 1 1 2 2 2 1 1 5 . . 4 Average Overweight (x) . | . . 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 22 | 6 22 25 25 25 25 25 25 25 18 5 5 5 Most Carried 25 | 4 21 20 25 23 22 22 25 25 18 5 5 5 Average Carried 18 | 2 14 17 20 20 19 18 22 20 12 4 4 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 22 | 4 20 16 22 20 21 22 18 18 4 5 5 3 Class Distribution -------------------- 25% | Mutant 24% | Tank 10% | Gunner 9% | Skirmisher 7% | Scavenger-Mutant 5% | Hacker-Sprinter 4% | Scavenger-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Hacker-Gunner | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Matter Collected 4342 | 228 360 30 1543 89 540 286 93 504 223 40 328 78 Remotely . | . . . . . . . . . . . . . Salvage Created 4691 | . 460 216 2103 89 432 61 . 419 442 8 235 226 Parts 234 | . 40 13 111 3 13 3 . 14 14 . 7 16 Haulers Intercepted 3 | . 2 . 1 . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 39 | . . 7 . . 11 . . 21 . . . . Prevented 7 | . . . . . . . . 7 . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Combat Hostiles Destroyed 114 | . 11 4 52 2 12 8 . 10 9 . 1 5 Melee 13 | . . . 2 . . . . 2 5 . . 4 Guns 70 | . 11 4 43 1 8 1 . . 1 . 1 . Cannons 22 | . . . 7 1 4 . . 8 2 . . . AOE 9 | . . . . . . 7 . . 1 . . 1 Classes Destroyed 17 | . 6 1 4 1 1 1 . 1 . . 1 1 Worker 2 | . 1 . 1 . . . . . . . . . Builder 1 | . . . . . . . . . . . . 1 Hauler 3 | . 2 . 1 . . . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . Operator 3 | . 1 . . . . . . . . . 2 . Watcher 7 | . 3 . 3 . . . . . . . . 1 Swarmer 27 | . 8 . 5 . 3 7 . . 2 . . 2 Grunt 55 | . 3 . 34 . 6 . . 6 5 . 1 . Brawler 4 | . . . 2 . 1 . . . 1 . . . Duelist 2 | . . . . . . . . 2 . . . . Sentry 12 | . . . 9 1 . . . 1 1 . . . Hunter 3 | . . . 1 . 1 . . 1 . . . . Programmer 4 | . . . . 1 . . . . . . . 3 Heavy 1 | . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . Mutant 1 | . . . . . 1 . . . . . . . Best Kill Streak 7 | . 5 2 7 1 4 7 . 3 5 . 2 2 Combat Bots Only 7 | . 3 2 7 1 4 7 . 3 5 . 1 2 Max Kills in Single Turn 5 | . 1 1 1 1 1 5 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . . . . 5 . . 1 . . 1 Melee 1 | . . . 1 . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Hostile Shots Fired 1110 | . 69 23 305 32 79 123 . 147 235 . 20 77 Missed 303 | . 10 8 74 12 12 41 . 33 76 . 13 24 Hits 807 | . 59 15 231 20 67 82 . 114 159 . 7 53 Melee 4 | . . . . . 1 . . 1 1 . . 1 Projectile 803 | . 59 15 231 20 66 82 . 113 158 . 7 52 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 35 | . 1 . 11 2 4 1 . 6 2 . . 8 Part Disruptions 2 | . 1 . . 1 . . . . . . . . Damage Taken 11843 | . 685 401 3743 234 1058 925 . 1650 1740 159 146 1102 Core 2299 | . 109 99 441 . 69 76 . 192 547 83 77 606 Absorbed by Shields 391 | . . . . . . . . 125 207 . 47 12 Ignored by Resistances 345 | . . . 163 . 58 23 . 80 21 . . . Regen/Repaired (Parts) 127 | . . . . . . . . . . 18 109 . Core Remaining (%) 40 | 100 . 16 19 . . . . 51 . . 16 . Volleys Fired 317 | . 46 12 144 6 30 11 . 46 5 4 9 4 Largest 4 | . 2 2 3 4 4 4 . 3 2 1 1 1 Hottest 211 | . 90 90 184 211 170 118 . 148 120 28 28 49 Shots Fired 720 | . 89 24 375 15 88 27 . 76 8 5 10 3 Gun 574 | . 89 24 342 10 60 10 . 22 2 5 10 . Cannon 93 | . . . 33 4 28 . . 22 6 . . . Launcher 20 | . . . . 1 . 17 . . . . . 2 Special 33 | . . . . . . . . 32 . . . 1 Kinetic 466 | . 76 . 258 5 56 10 . 44 2 5 10 . Thermal 196 | . . . 117 9 32 . . 32 6 . . . Explosive 20 | . . . . 1 . 17 . . . . . 2 Electromagnetic 37 | . 13 24 . . . . . . . . . . Robot Hit Streak 19 | . 6 18 17 12 19 7 . 13 14 3 3 5 Robot Miss Streak 11 | . 4 2 6 3 4 5 . 4 4 3 11 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 13 | . 3 1 7 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . Shots Hit Robots 565 | . 50 22 285 11 56 15 . 62 34 5 11 14 Core Hits 329 | . 28 15 165 7 29 17 . 30 13 3 9 13 Critical Kills 2 | . . . 1 . 1 . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . . . 3 . . . Critical Strikes 24 | . . . 16 . 1 . . 2 5 . . . Burn 5 | . . . 4 . . . . 1 . . . . Destroy 3 | . . . 2 . 1 . . . . . . . Blast 1 | . . . . . . . . 1 . . . . Smash 3 | . . . . . . . . . 3 . . . Sever 10 | . . . 10 . . . . . . . . . Impale 2 | . . . . . . . . . 2 . . . Melee Attacks 113 | . 1 1 21 . . . . 6 51 . 10 23 Impact 25 | . 1 1 2 . . . . 2 19 . . . Slashing 52 | . . . 19 . . . . . . . 10 23 Piercing 36 | . . . . . . . . 4 32 . . . Sneak Attacks 2 | . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks 20 | . . . 3 . . . . 1 16 . . . Damage Inflicted 12317 | . 719 314 4943 237 1124 1030 . 1157 1270 108 297 1118 Guns 6549 | . 650 314 4074 168 797 79 . 233 22 108 104 . Cannons 1535 | . . . 610 69 327 . . 459 70 . . . Explosions 1677 | . 69 . . . . 951 . . 103 . . 554 Melee 2256 | . . . 259 . . . . 167 1075 . 193 562 Ramming 2 | . . . . . . . . . . . . 2 Kinetic 5470 | . 575 . 3110 70 710 79 . 692 22 108 104 . Thermal 2647 | . 21 . 1574 167 414 . . 298 173 . . . Explosive 1505 | . . . . . . 951 . . . . . 554 Electromagnetic 437 | . 123 314 . . . . . . . . . . Impact 555 | . . . . . . . . 56 499 . . . Slashing 1014 | . . . 259 . . . . . . . 193 562 Piercing 687 | . . . . . . . . 111 576 . . . Highest Corruption 11 | . . . 3 4 4 4 4 1 6 6 6 11 Average Corruption 3 | . . . 3 3 4 4 4 1 6 6 6 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 203 | . . . 11 10 53 64 11 12 3 5 27 7 Message Errors 39 | . . . 2 1 13 12 2 2 . 2 5 . Matter Fused 53 | . . . 3 1 16 14 5 3 1 1 8 1 Heat Flow Errors 28 | . . . 1 1 6 10 1 5 1 1 2 . Energy Discharges 29 | . . . 2 4 4 11 . . . . 6 2 Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . 2 . 1 . . . . Data Loss (minor) 19 | . . . 1 2 5 8 . . . . 2 1 Data Loss (major) 14 | . . . . 1 3 3 2 1 1 . 2 1 Misfires 7 | . . . . . 2 3 . . . 1 1 . Alerts 5 | . . . 1 . 2 1 1 . . . . . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 4 | . . . 1 . 2 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 444 | . 1 . 3 . . . . 42 205 . 64 129 Projectiles 45 | . . . 3 . . . . 42 . . . . Explosions 95 | . 1 . . . . . . . 58 . . 36 Melee 304 | . . . . . . . . . 147 . 64 93 Knockbacks 16 | . . . 6 . . . . 9 1 . . . Impact 2 | . . . . . . . . 1 1 . . . Kinetic 14 | . . . 6 . . . . 8 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 178 | . 29 . . . . . . . 84 . . 65 Shots 4 | . 2 . . . . . . . 1 . . 1 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 489 | . 90 . 433 250 435 258 214 489 249 246 180 11 Average Temperature 128 | . 21 . 121 98 128 105 117 183 74 128 97 11 Received Heat Transfer 3821 | . 213 117 1620 24 495 72 . 681 563 . 4 32 Effects 27 | . . . 18 . 2 . . 7 . . . . Shutdowns 5 | . . . 3 . 1 . . 1 . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . Interference 12 | . . . 11 . . . . 1 . . . . Matter Decay 3 | . . . 2 . . . . 1 . . . . Short Circuit 2 | . . . 1 . 1 . . . . . . . Damage (minor) 2 | . . . 1 . . . . 1 . . . . Damage (major) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . 3 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . . 1 6 1 . . . . . . . . Heat Transferred 7304 | . 50 . 3774 296 703 . . 2320 161 . . . Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Maximum Alert Level 3 | . . . 3 1 . . . . 1 . 1 . Low Security (%) 65 | 100 100 . 47 69 . . . . 96 100 26 100 Level 1 18 | . . . 17 30 . . . . 3 . 73 . Level 2 14 | . . . 30 . . . . . . . . . Level 3 2 | . . . 4 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . Peak Influence 772 | . 151 . 772 343 . . . . 299 102 330 193 Initial 343 | . . . . 343 . . . . . 101 11 156 Average 189 | . 53 . 286 160 . . . . 26 62 221 96 Influence Increases 4941 | . 401 . 1444 93 275 220 . 473 492 76 926 541 Destroy 0b10 Robot/C 2740 | . 220 . 1040 40 220 160 . 340 180 . 320 220 Destroy 0b10 Robot/NC 95 | . 35 . 25 . . . . 5 . . 20 10 Destroy Leader 620 | . 60 . 268 20 40 30 . 50 30 . 80 42 Allied During Kill 308 | . . . . . . . . 63 . . 245 . Successful Hack 97 | . 37 . 17 24 . . . . . . . 19 Select Force Hacks 100 | . . . . . . . . . . . 100 . Disable Machine 180 | . 30 . 15 . . . . . 60 . 15 60 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . Destroy Structure 231 | . 4 . 4 9 . . . . 57 76 11 70 Partial Spotted 60 | . . . . . . . . . . . 15 45 Lose Combat Pursuer 360 | . 15 . 75 . 15 30 . 15 15 . 120 75 Influence Decreases 4778 | . 302 99 689 826 297 207 13 473 201 350 624 697 Entered New Map 841 | . . 48 . 412 9 . 13 . . 190 6 163 Time Decay 3083 | . 292 51 589 404 264 197 . 343 141 80 368 354 Lost Part 394 | . 10 . 100 10 24 10 . 50 60 20 10 100 Lost Ally 460 | . . . . . . . . 80 . 60 240 80 Squads Dispatched 35 | . 2 . 14 2 . . . . 5 . 7 5 Investigation 8 | . . . 2 . . . . . . . 4 2 Extermination 5 | . . . . 1 . . . . . . 2 2 Reinforcement 8 | . 2 . 4 1 . . . . . . . 1 Assault 2 | . . . . . . . . . 2 . . . Garrison 12 | . . . 8 . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Distress Signals 4 | . . . 3 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 240 | . 20 4 86 2 13 9 . 21 19 6 35 25 Peak Tracking Total 13 | . 4 2 7 1 4 5 . 4 7 3 12 13 Tactical Retreats 17 | . 1 . 4 . 1 2 . 1 1 . 3 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Traps Triggered 13 | . 4 . 3 1 . . . . 1 . 3 1 Indirectly 2 | . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Machines Disabled 14 | . 2 . 1 . 1 . . . 5 . 1 4 Max in Single Turn 5 | . 1 . 1 . 1 . . . 5 . . 2 Garrison Access 3 | . . . . . . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 9 | . . . . . . . . . . . 9 . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Machines Accessed 32 | . 8 1 6 5 . . 1 . 1 . 6 4 Terminals 18 | . 7 . 5 4 . . . . . . 1 1 Fabricators 6 | . . . . 1 . . . . 1 . 2 2 Repair Stations 2 | . . . . . . . . . . . 2 . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . 1 1 Total Hacks 93 | . 28 3 21 14 . . 4 . 2 . 11 10 Successful 47 | . 12 3 5 7 . . 4 . 1 . 8 7 Failed 46 | . 16 . 16 7 . . . . 1 . 3 3 Catastrophic 7 | . 3 . 3 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 100 | . 22 . 18 12 . . . . . . 32 16 Terminals 61 | . 27 . 18 13 . . . . . . 2 1 Fabricators 14 | . . . . 1 . . . . 2 . 3 8 Repair Stations 5 | . . . . . . . . . . . 5 . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . 3 . . . . . . . 1 1 Terminal Hacks 21 | . 5 3 2 5 . . 4 . . . 1 1 Record 3 | . . 3 . . . . . . . . . . Part Schematic 4 | . . . . . . . 4 . . . . . Open DSF 3 | . . . . 1 . . . . . . 1 1 Branch Access Points 2 | . . . 1 1 . . . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . Fabricator Hacks 7 | . . . . 1 . . . . 1 . . 5 Network Status 3 | . . . . 1 . . . . 1 . . 1 Load Schematic 2 | . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . 2 Repair Station Hacks 4 | . . . . . . . . . . . 4 . Scan Component 2 | . . . . . . . . . . . 2 . Repair 2 | . . . . . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . . . 1 1 Unauthorized Hacks 13 | . 7 . 3 1 . . . . . . 2 . Terminals 10 | . 6 . 3 1 . . . . . . . . Botnet 10 | . 6 . 3 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . Overload 2 | . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 7 . 5 4 . . . . 1 . 2 2 Full Trace Events 3 | . 1 . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 7 4 Robots Built 6 | . . . . . . . . . . . . 6 Authchips . | . . . . . . . . . . . . . Time 201 | . . . . . . . . . . . . 201 Total Robot Build Rating 24 | . . . . . . . . . . . . 24 Part Schematics Acquired 20 | . . . . . . . 4 . . . 16 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 . Time 97 | . . . . . . . . . . . 97 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Total Allies 32 | . . . . . . . 4 . . 19 3 6 Largest Group 19 | . . . . . . . 4 4 . 19 12 5 Highest-Rated Group 684 | . . . . . . . 156 156 . 684 484 150 Highest-Rated Ally 70 | . . . . . . . 40 40 . 50 70 30 Zionite Dispatches 1 | . . . . . . . . . . . 1 . Light 1 | . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 276 | . . . . . . . . 34 . 93 107 42 Total Damage 9554 | . . . . . . . . 737 . 4619 2966 1232 Kills 39 | . . . . . . . . 7 . 9 17 6 Allies Corrupted 1 | . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . 1 1 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Active Infowar (turns) 4556 | . . 466 2026 . . . . . 215 173 857 819 Optics 2042 | . . . . . . . . . 193 173 857 819 Sensors 3012 | . . 466 2026 . . . . . 1 . . 519 IFF 1145 | . . . . . . . . . . . 335 810 Decoding 305 | . . . . . . . . . 215 90 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 2 2 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . 7 2 . . Traps 2 | . . . . . . . . . 2 . . . Items 5 | . . . . . . . . . 3 2 . . Machines 1 | . . . . . . . . . 1 . . . Patrols 1 | . . . . . . . . . 1 . . . Zionite Intel Received 12 | . . . . . . . . . . . 8 4 Prototype Stockpiles 1 | . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . 1 . Unaware Schematics 3 | . . . . . . . . . . . 2 1 Unaware Analyses 3 | . . . . . . . . . . . 2 1 Active Terminals 1 | . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . Depthwide Sectors/-1 2 | . . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Turns Passed 20608 | 98 1484 469 4399 973 2198 3166 2504 2790 678 173 857 819 Spaces Moved 10221 | 59 542 164 1421 380 767 1301 1036 984 409 300 1549 1309 Core 26 | 11 . . . . . . . . . . . 15 Treads 6768 | 48 542 164 1421 380 767 1301 1036 984 125 . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 68 | . . . . . . . . . . . . 68 Flight 3359 | . . . . . . . . . 284 300 1549 1226 Fastest Speed 26 | 50 160 240 233 233 238 238 240 240 34 34 28 26 Average Speed 171 | 139 238 240 238 240 271 239 240 240 100 35 30 33 Slowest Speed 560 | 160 320 240 246 321 321 325 240 240 560 40 40 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . 4 7 Potential Cave-ins 2 | . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 80 16 94 12 84 98 89 90 8 95 50 27 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 21 | . . . . . . . 2 . . . 11 8 Known Exits Taken 4 | . . . 1 1 1 . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 1 . . . . Scrap Searched 9 | . . . . . 2 2 2 3 . . . . Spaces Dug 32 | . . . . 11 . . . . 8 . 6 7 Terrain Destroyed 186 | . 3 . . 11 . 72 . 2 56 . 6 36 Melee 21 | . . . . . . . . . 8 . 6 7 Projectile 2 | . . . . . . . . 2 . . . . AOE 163 | . 3 . . 11 . 72 . . 48 . . 29 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Fac Total 12518 | 75 644 214 2101 432 825 1331 1056 1315 603 367 1911 1644 Wait 1437 | 1 17 33 388 12 11 9 7 245 106 44 277 287 Move 10188 | 58 541 163 1420 379 766 1300 1035 983 409 299 1540 1295 Hop 11 | . . . . . . . . . . . 4 7 Pick Up 174 | 10 23 . 52 10 8 4 5 15 12 9 21 5 Fast Attach 13 | . . . 2 . . . . . . . 8 3 Attach 121 | 6 3 4 25 15 5 4 7 12 20 3 10 7 Detach 10 | . . . . 3 . 1 . 1 3 1 . 1 Swap 42 | . 8 1 19 2 1 1 . 4 2 . 4 . Drop 95 | . 5 . 34 5 4 1 2 4 12 7 17 4 Fire 317 | . 46 12 144 6 30 11 . 46 5 4 9 4 Melee 91 | . 1 1 17 . . . . 5 34 . 10 23 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 11 7 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / *Low) -5/Factory (discovered 2 exits: *Fac / Upp) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 13) 99 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 9) 709 | -10/Materials | Discovered new exit (range 15) 1042 | -10/Materials | Discovered new exit (range 12) 1472 | -10/Materials | Discovered new exit (range 16) 1494 | -10/Materials | Discovered new exit (range 8) 1583 | -10/Materials | Entered Subcaves 1584 | -10/Subcaves | Approached by a straggling Scientist 1707 | -10/Subcaves | Core integrity fell below 50% 1822 | -10/Subcaves | Core integrity fell below 20% 1980 | -10/Subcaves | Discovered new exit (range 14) 2016 | -10/Subcaves | Visited Clippyterm 2024 | -10/Subcaves | Learned Research machine intel 2052 | -10/Subcaves | Entered Materials 2052 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2344 | -8/Materials | Build established: Skirmisher 2765 | -8/Materials | Garrison activated, responded to threat 3505 | -8/Materials | Discovered new exit (range 16) 3896 | -8/Materials | Garrison activated, responded to threat 3936 | -8/Materials | Discovered new exit (range 15) 4052 | -8/Materials | Identified exit to Factory 4138 | -8/Materials | Lost 3 parts (1p1n1u) 4173 | -8/Materials | Destroyed 7 combat bots 4389 | -8/Materials | Build established: Tank 4696 | -8/Materials | Garrison activated, responded to threat 4865 | -8/Materials | Core integrity fell below 50% 5718 | -8/Materials | Garrison activated, responded to threat 6383 | -8/Materials | Sterilization system engaged 6383 | -8/Materials | Non-combat units ordered to evacuate 6394 | -8/Materials | Discovered exit to Factory (range 3) 6416 | -8/Materials | Core integrity fell below 20% 6444 | -8/Materials | Lost 4 parts (1p2u1w) 6451 | -8/Materials | Entered Factory 6451 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6695 | -7/Factory | Build established: Mutant 6783 | -7/Factory | Identified exit to DSF 7042 | -7/Factory | Identified exit to Lower Caves 7228 | -7/Factory | Build established: Hacker-Gunner 7424 | -7/Factory | Entered Lower Caves 7729 | -7/Lower Caves | Build established: Tank 8664 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9198 | -7/Lower Caves | Identified exit to Lower Caves 9622 | -7/Lower Caves | Entered another Lower Caves area 9665 | -7/Lower Caves | Discovered new exit (range 15) 10072 | -7/Lower Caves | Learned Factory stockpile data 10282 | -7/Lower Caves | Spotted B-75 Beast 10547 | -7/Lower Caves | Lost 4 parts (2n2u) 10616 | -7/Lower Caves | Build established: Gunner 10946 | -7/Lower Caves | Destroyed 7 combat bots 11149 | -7/Lower Caves | Learned Factory terminal intel 12442 | -7/Lower Caves | Destroyed B-75 Beast 12577 | -7/Lower Caves | Discovered new exit (range 7) 12727 | -7/Lower Caves | Build established: Mutant 12788 | -7/Lower Caves | Entered Zion 12875 | -7/Zion | Found CR-A16's Pointy Stick 13161 | -7/Zion | Discovered new exit (range 7) 13279 | -7/Zion | System corruption cleaned by Quarantine Array 13554 | -7/Zion | Learned location of Warlord (-5) 13607 | -7/Zion | Learned Factory emergency access door positions 13974 | -7/Zion | Learned Factory security intel 14806 | -7/Zion | Met Imprinter 14849 | -7/Zion | Imprinted 14852 | -7/Zion | Declared Zion's savior 15270 | -7/Zion | Build established: Scavenger-Tank 15292 | -7/Zion | Entered Proximity Caves 15292 | -6/Proximity Caves | Accompanied by 4 allies 15588 | -6/Proximity Caves | Lost 3 allies 15703 | -6/Proximity Caves | Learned Factory terminal intel 16011 | -6/Proximity Caves | Lost 5 parts (1p1u3w) 16362 | -6/Proximity Caves | Build established: Scavenger-Mutant 16406 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17264 | -6/Proximity Caves | Learned Factory garrison access intel 17547 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17752 | -6/Proximity Caves | Discovered new exit (range 14) 18055 | -6/Proximity Caves | Build established: Scavenger-Gladiator 18082 | -6/Proximity Caves | Entered Factory 18082 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18086 | -6/Factory | Loaded intel: 24 terminal locations 18087 | -6/Factory | Loaded intel: 4 garrison access locations 18458 | -6/Factory | Garrison activated, responded to threat 18513 | -6/Factory | Lost 9 parts (1p3n4u1w) 18701 | -6/Factory | Core integrity fell below 50% 18720 | -6/Factory | Spotted B-75 Beast 18760 | -6/Factory | Sucked down chute 18760 | -6/Factory | Entered Waste 18778 | -6/Waste | Spotted C-40 Crusher 18786 | -6/Waste | Build established: Hacker-Mutant 18793 | -6/Waste | Spotted C-40 Crusher 18793 | -6/Waste | Spotted C-40 Crusher 18798 | -6/Waste | Warlord forces began an assault 18829 | -6/Waste | Spotted C-40 Crusher 18835 | -6/Waste | Allies destroyed C-40 Crusher 18840 | -6/Waste | Spotted C-40 Crusher 18840 | -6/Waste | Spotted C-40 Crusher 18855 | -6/Waste | Allies destroyed C-40 Crusher 18860 | -6/Waste | Allies destroyed C-40 Crusher 18868 | -6/Waste | Allies destroyed C-40 Crusher 18885 | -6/Waste | Lost 7 allies 18885 | -6/Waste | Discovered new exit (range 22) 18933 | -6/Waste | Entered Factory 18933 | -6/Factory | Accompanied by 12 allies 18934 | -6/Factory | Loaded intel: 26 terminal locations 18987 | -6/Factory | Garrison activated, responded to threat 19009 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 19067 | -6/Factory | Repaired Broken Nuclear Pulse Thruster 19174 | -6/Factory | Zion Light squad teleported in 19184 | -6/Factory | Lost 3 allies 19242 | -6/Factory | Repaired Micro-nuke Launcher 19269 | -6/Factory | Build established: Hacker-Sprinter 19369 | -6/Factory | Discovered new exit (range 17) 19373 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 19451 | -6/Factory | Retrieved Zion intel report: Active Terminals 19464 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 19520 | -6/Factory | Identified exit to Factory 19645 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 19681 | -6/Factory | Discovered exit to Factory (range 15) 19682 | -6/Factory | Cargo convoy interrupted 19687 | -6/Factory | Core integrity fell below 20% 19705 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 19727 | -6/Factory | Retrieved Zion intel report: Component Schematics 19755 | -6/Factory | Discovered exit to Factory (range 13) 19764 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 19767 | -6/Factory | Discovered new exit (range 9) 19784 | -6/Factory | Identified exit to Lower Caves 19790 | -6/Factory | Entered another Factory area 19790 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19791 | -5/Factory | Identified exit to Upper Caves 19973 | -5/Factory | Identified exit to DSF 20097 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 20177 | -5/Factory | Discovered new exit (range 10) 20182 | -5/Factory | Identified exit to Factory 20203 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 20205 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 20234 | -5/Factory | Fabricated L-41 Fighter? 20324 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 20338 | -5/Factory | Fabricated L-41 Fighter? 20393 | -5/Factory | Build established: Hacker-Scout 20483 | -5/Factory | Lost 3 parts (3n) 20595 | -5/Factory | Cargo convoy interrupted 20596 | -5/Factory | System corruption reached 10% 20609 | -5/Factory | Core integrity fell below 50% 20609 | -5/Factory | Self-destructed Last Messages --------------- 20597_ Slug penetrates Wall. 20600_ System corrupted: Energy discharge (-35). 20602_ Imp. Remote Datajack blown off. 20602_ Imp. Sensor Array blown off. 20602_ Imp. Hacking Suite blown off. 20602_ E-15 Imp destroyed. 20602_ Acquired Imp. Remote Datajack. 20603_ Slug penetrates Wall. 20604_ Imp. Remote Datajack destroyed. 20604_ Slug penetrates U-05 Engineer. 20605_ U-05 Engineer builds a Wall. 20605_ Acquired Imp. Sensor Array. 20605_ Subcomponent Replicator disabled. 20607_ U-05 Engineer lays Concrete. 20608_ Slammed into P-70 Sage. 20608_ Penetrated by Slug. 20608_ U-05 Engineer lays Concrete. 20609_ The unstable cave ceiling collapses. 20609_ U-05 Engineer builds a Wall. 20609_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # # #?????????? | | """""""" # # "" #?????????? | | # # "T ##????????? | | """""""" # # "" ###???????? | | # ? # ###???????? | | ###+#/############+##### # ######????? | | #?????????????? # m # "" ########### | | #?????????????? # # "" % # % | | #??????????????? R + "" % # | | #??????????????? "" # | | #??????????????? i% + | | # #??????????????? u# "" "" # | | # #??????????????? h u """"" # | | # #???????????????? uhuh#u"""""" # | | # #???????????????? h u# """""" # | | # #??????????t????? u x# # | | + #????????????????# u########### | | # #????????????????#u #????????## | | # #????????????????# #????????## | | # ################## #################+### | | # k u | | # | | # """ | | # "Y" """k | | # " " """ k p | | # """ ############@######################## | | # # # ppk #????????????????? | | # # """ # % #????????????????? | | # + """ # #????????????????? | | + !![ # """ # #????????????????? | | # !![ # # """ #????????????????? | | # ![[ # # """ #????????????????? | | ####+######### "" # """"" #????????????????? | | # ! #???# """# #????????????????? | | # = #???# S"# """ #????????????????? | | # #???# """# """"" #????????????????? | | # """###?# """# """"" #????????????????? | | # [ """# ?+ # #????????????????? | | # """# #?####################????????????????? | | # ] ""# #?????????????# #?????????????????? | | # ""# #????????###### #?????????????????? | | # # #????##### #| * #?????????????????? | | #+######## ###### # # ############??????? | | < # ##+##### #??????? | | ###### # # #### ! ""#??????? | | #????## ## + + F"#??????? | | #?????# ## # ## """ "#??????? | | #?????# ##]] # ## """ ""#??????? | | #?????# ##]] # ## """ #??????? | | #?????# ##] !# ## ] #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 26 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Imp. Targeting Computer | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Transmission Jammer | -6/Factory | Z-intel Lrg. Matter Pod | -6/Factory | Z-intel Power Sword | -6/Factory | Z-intel Huge Storage Unit | -6/Factory | Z-intel Phase Shifter | -6/Factory | Z-intel Adv. Terrain Scanner | -6/Factory | Z-intel Hvy. Flak Cannon | -6/Factory | Z-intel Imp. Reaction Control System | -6/Factory | Z-intel Hardlight Generator | -6/Factory | Z-intel Remote Datajack | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Microactuators | -6/Factory | Z-intel Fusion Compressor | -6/Factory | Z-intel ECM Suite | -6/Factory | Z-intel Robot Schematics ------------------ C-17 Slicer | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel Y-54 Guardian | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel G-50 Soldier | -5/Factory | Z-intel B-48 Gladiator | -5/Factory | Z-intel Fabricated ------------ L-41 Fighter | x3 | -5/Factory L-41 Fighter | x3 | -5/Factory Repaired ---------- Nuclear Pulse Thruster | 53% | -6/Factory | Broken Micro-nuke Launcher | 16% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Freeware Ride The Lightning Challenges ------------ None Game ------ Seed ResetAntimatterScreen Manual? 0 Play Time 02:10:17 Cumulative 70.2 hours Start 2025.05.09 @ 18:14:51 End 2025.05.09 @ 21:07:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 41 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d0f2bd9-c4ee-4728-b1f3-6108fb5aded0