Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.05 @ 09:49:52 Player: Perseus Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (418) 2090 Value Destroyed (16713) 16713 Prototype IDs (118) 2360 Alien Tech Used (4) 800 Bonus (13287) 13287 TOTAL SCORE: 46150 Bonus ------- High Alert Combat Kills 1953 Follower Combat Kills 1584 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -150 Cogmind --------- Core Integrity 0/1600 Matter 201/300 Energy 626/1100 System Corruption 31% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Assembled Biocell Array Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Assembled Alloy Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Medium Storage Unit Medium Storage Unit Large Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Surveybot 24 Chip Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor System Shield GOLEM Unit GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Railgun > --- INVENTORY -------- Particle Reactor Biometal Leg Biometal Leg Centrium Leg Experimental Terrain Scanner Advanced Targeting Computer Advanced Weapon Cycler Heavy Armor Plating Improved Remote Force Field Antimissile System Improved System Backup Module Quantum Rifle Railgun Fusion Bomb Launcher [Rating: 196] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . . . 2 . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . . . 3 . . 1 . . . . 2 . . . . . 2 . . 2 . . . . 2 . . 2 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 714 | . 13 17 2 22 35 16 54 28 44 35 2 31 47 23 29 20 82 21 11 5 31 1 13 7 6 11 32 9 16 2 13 36 Power 30 | . 2 1 . 1 4 . 1 2 2 2 . 3 3 1 1 . 2 . . . 1 . . . . . . . 1 . . 3 Engine 19 | . 2 . . 1 2 . 1 2 2 2 . 1 3 1 1 . 1 . . . . . . . . . . . . . . . Core 4 | . . 1 . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . 1 . . 3 Propulsion 36 | . 3 2 . 5 4 . 3 2 1 . . 2 1 2 1 1 3 . . . . . . . 1 . . 2 . . . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 27 | . 1 . . 2 4 . 3 2 1 . . 2 1 2 1 1 2 . . . . . . . . . . 2 . . . 3 Wheel 7 | . 2 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 405 | . 3 5 . 5 12 2 25 13 30 21 . 21 20 7 19 15 51 20 9 5 21 1 9 1 3 8 31 5 10 2 12 19 Device 315 | . 1 5 . 5 5 2 23 11 28 16 . 18 17 5 15 9 44 20 8 5 19 . 8 1 1 5 21 2 2 . 6 13 Storage 30 | . 1 . . . 4 . 2 1 1 2 . 1 1 . 1 . 3 . . . 1 1 1 . . 2 1 1 5 . . 1 Processor 20 | . 1 . . . 3 . . 1 1 . . . . . . 5 1 . 1 . 1 . . . . . 2 . . 1 1 2 Hackware 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Protection 37 | . . . . . . . . . . 3 . 2 2 2 3 . 3 . . . . . . . 2 1 7 2 3 . 4 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 243 | . 5 9 2 11 15 14 25 11 11 12 2 5 23 13 8 4 26 1 2 . 9 . 4 6 2 3 1 2 5 . 1 11 Energy Gun 67 | . 3 6 2 4 8 2 1 3 3 5 1 . 5 7 6 . 9 . . . . . . . . 1 . . 1 . . . Energy Cannon 80 | . 1 1 . 3 3 11 20 7 3 3 . 2 8 2 2 1 6 . . . 2 . 2 2 . . . . 1 . . . Ballistic Gun 36 | . . . . 1 2 1 3 1 3 1 . 1 3 2 . 2 2 . . . 4 . . 2 . 1 . . . . . 7 Ballistic Cannon 25 | . . . . . . . . . . . . . 6 . . . 4 1 1 . 2 . 2 2 1 1 1 1 2 . 1 . Launcher 20 | . 1 1 . 3 1 . 1 . 1 3 . 2 . . . . 2 . 1 . 1 . . . . . . . . . . 3 Special Weapon 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . 1 1 . . . Impact Weapon 4 | . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . 1 . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . 1 5 . 2 . . . . . 2 . . 7 11 . . . . . . . 4 1 . 1 6 . . . Parts Lost 113 | . 3 3 . 4 9 . 1 1 1 5 . 7 1 2 . . 6 . . . 16 4 . . . . . . . . 12 38 Power 14 | . 1 . . 1 1 . . . 1 1 . 2 1 . . . 1 . . . 1 1 . . . . . . . . 1 2 Propulsion 13 | . . 1 . 2 2 . . . . . . 2 . . . . 1 . . . 1 . . . . . . . . . . 4 Utility 41 | . . . . 1 1 . . 1 . . . . . 1 . . . . . . 4 1 . . . . . . . . 8 24 Weapon 45 | . 2 2 . . 5 . 1 . . 4 . 3 . 1 . . 4 . . . 10 2 . . . . . . . . 3 8 Highest Loss Streak 19 | . 2 2 . 2 5 . 1 1 1 2 . 6 1 2 . . 4 . . . 10 4 . . . . . . . . 9 19 Average Slot Usage (%) 94 | . 95 99 100 98 94 100 99 91 99 99 100 99 98 99 99 100 94 91 88 88 86 88 88 88 86 88 89 89 89 91 90 82 Engine 7 | . 14 10 . 10 8 9 9 7 14 14 15 8 12 13 13 13 9 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 5 5 5 4 4 4 5 5 4 4 4 4 4 3 5 Leg 12 | . 9 . . 1 17 18 18 15 15 15 15 14 13 13 12 13 12 12 11 11 10 10 9 10 9 10 9 9 9 8 8 7 Wheel 1 | . 18 27 28 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 15 | . 5 7 14 13 16 18 18 19 13 13 7 11 13 13 19 8 13 11 11 11 15 24 25 26 22 21 22 17 18 23 19 30 Storage 19 | . 14 14 14 14 16 18 18 15 16 15 23 18 20 20 20 26 17 33 29 28 28 21 20 21 21 20 19 22 20 21 19 15 Processor 11 | . 5 6 . . 8 9 9 8 15 15 15 15 13 13 13 17 19 6 11 11 6 5 5 5 5 5 12 14 14 13 14 5 Protection 1 | . . . . . . . . . . 1 . . 5 5 . . . . . . . 4 4 5 6 9 5 5 6 4 8 5 Energy Gun 4 | . 17 13 7 12 16 3 . . 5 9 13 1 6 6 12 13 5 . . . . . . . . . . . . . . . Energy Cannon 6 | . 3 14 14 5 . 14 14 6 2 1 . 4 6 3 . . 7 14 11 11 10 14 10 10 10 9 8 8 8 5 7 6 Ballistic Gun 4 | . 3 . . 6 8 9 11 15 13 10 . 5 1 6 6 5 4 . . . 1 . . . . . . . . . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . . 3 . . . . 4 4 5 2 . 4 4 4 5 3 3 4 6 3 . Launcher 1 | . 3 . . 3 . . . . . 1 7 10 1 . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 10 19 20 20 22 52 64 64 68 84 87 87 94 103 97 101 111 151 152 145 149 148 135 131 131 131 131 135 141 141 141 154 133 Greatest Support 80 | 20 26 26 26 30 35 35 37 32 32 32 32 35 35 40 40 40 60 60 60 60 60 70 70 70 70 70 70 70 80 70 70 80 Greatest Overweight (x) 47 | . . 1 . 1 2 1 1 2 2 2 2 2 2 2 3 33 3 47 2 2 4 2 3 1 3 1 3 2 2 2 3 3 Average Overweight (x) 1 | . . . . . . 1 1 1 1 2 2 1 2 1 1 2 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | . 8 8 8 8 16 16 16 16 22 22 22 22 22 22 28 28 28 28 28 28 28 20 20 20 20 20 20 24 24 24 24 18 Average Capacity 19 | . 6 8 8 8 12 16 16 16 16 16 22 18 22 22 22 28 17 28 28 28 27 20 19 20 20 19 20 23 20 24 23 16 Most Carried 28 | . 8 8 8 8 16 16 16 16 22 22 21 22 22 22 22 28 28 28 28 28 28 20 20 20 20 20 20 24 24 24 23 17 Average Carried 18 | . 6 7 7 7 11 15 15 15 16 15 21 18 21 21 21 24 15 27 26 27 26 19 18 19 19 19 19 22 14 22 21 10 Final Capacity 28 | 6 8 8 8 8 16 16 16 16 22 22 22 22 22 22 28 28 28 28 28 28 28 20 20 20 20 20 20 24 24 24 18 4 Final Carried 28 | 6 8 8 8 8 16 16 16 16 22 21 21 22 22 22 22 28 28 28 28 28 27 20 19 20 20 20 20 23 21 24 18 2 Class Distribution -------------------- 21% | Hauler-Mutant 20% | Hauler-Golem 15% | Mutant 12% | Scavenger-Mutant 6% | Hauler-Skirmisher 5% | Skirmisher 5% | Derelict-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Hauler-Skirmisher | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Golem | -5/Waste Hauler-Golem | -5/Factory Hauler-Golem | -4/Factory Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Golem | -3/Research Hauler-Golem | -3/Armory Alien-Mutant | -3/Lab Hauler-Golem | -2/Research Hauler-Golem | -1/Access Scavenger-Golem | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 12678 | 187 505 170 30 432 495 272 730 318 976 479 . 496 1221 189 432 200 1225 336 195 292 871 . 186 91 70 166 706 186 278 44 291 609 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26825 | . 742 925 . 327 1077 963 1686 437 450 625 . 123 2337 471 483 . 2495 1186 858 813 2435 339 539 585 444 649 1964 336 30 304 1191 2011 Parts 990 | . 48 37 . 16 43 43 74 27 15 21 . 9 91 15 16 . 45 37 35 8 96 13 21 7 9 16 81 28 . 9 57 73 Haulers Intercepted 13 | . 2 . . . 2 . 3 . . . . . 3 . . . . . . . 1 1 . . . . 1 . . . . . Recyclers Shooed 31 | . 1 3 . 3 1 . 2 1 . . . . 9 . . . . . . . 7 . . . . . 2 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 119 | . . . . . . . . . 21 20 . 4 . 5 6 1 . 28 . . . . 10 6 6 12 . . . . . . Prevented 9 | . . . . . . . . . 2 . . . . 2 3 . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 316 | . 5 8 . 15 14 13 17 8 8 11 . 12 8 4 4 . 54 18 14 3 27 4 6 3 . 3 13 6 1 . 13 24 Guns 68 | . 5 5 . 4 8 6 4 2 7 6 . 3 3 1 4 . . . . . 6 . . . . . . . . . . 4 Cannons 172 | . . 2 . 3 2 7 11 4 1 . . 1 5 3 . . 22 18 10 3 21 2 6 3 . 3 13 5 1 . 13 13 AOE 70 | . . 1 . 8 3 . 1 2 . 4 . 8 . . . . 30 . 4 . . 1 . . . . . 1 . . . 7 Classes Destroyed 24 | . 8 . . 1 2 1 1 1 2 . . 1 . . . . 3 . . 1 . . 1 . . . . 1 . . . 1 Worker 42 | . 12 2 . 1 4 . 1 1 . . . . 12 . . . . . 1 . 3 . . . . . 1 . . . 1 3 Builder 22 | . 4 . . 1 4 . 2 . . . . . 6 . . . . . . . 3 . . . . . . . . . 2 . Tunneler 10 | . 2 3 . 2 . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . Hauler 13 | . 2 . . . 2 . 3 . . . . . 3 . . . . . . . 1 1 . . . . 1 . . . . . Recycler 41 | . 1 6 . 1 1 . 5 . . . . . 8 . . . . . 1 . 5 . . . . . 7 . . 2 2 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 4 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Operator 5 | . 2 . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 24 | . 3 . . . 3 1 4 . . . . . 3 . . . . . 1 . 4 . . . . . 3 . . 1 . 1 Swarmer 46 | . . . . . . 3 3 3 1 . . 11 . 4 . . . 4 4 . . . 5 . . . . 1 . . 2 5 Grunt 93 | . 5 8 . 2 11 6 6 3 4 8 . . 4 . 2 . . 5 5 . 11 . . . . . . . . . 4 9 Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 32 | . . . . . 2 4 6 . 1 1 . . . . . . . 1 1 . 2 1 1 1 . 1 3 . . . 3 4 Hunter 19 | . . . . . 1 . 2 . . 2 . . . . . . . 3 . . 6 1 . 2 . . . . . . . 2 Programmer 44 | . . . . . . . . 2 . . . . 4 . 1 . . 5 3 . 6 2 . . . 1 10 4 . . 4 2 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Compactor 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Decomposer 16 | . . . . . . . . . . . . . . 6 3 . . . . . . . 2 2 . 3 . . . . . . Packrat 8 | . . . . . . . . . . . . . . 2 2 . . 1 . . . . . 1 . 2 . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 50 | . . . . 13 . . . . . . . . . . . . 35 . . . 2 . . . . . . . . . . . Golem 13 | . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . Best Kill Streak 37 | . 8 5 . 4 10 4 4 3 2 4 . 4 6 4 3 . 37 4 9 2 6 2 4 2 . 1 3 4 1 3 3 15 Combat Bots Only 35 | . 2 2 . 4 7 4 2 3 2 4 . 4 2 4 3 . 35 4 9 2 5 2 4 2 . 1 3 4 1 . 3 12 Max Kills in Single Turn 24 | . 1 1 . 2 2 1 2 2 1 2 . 3 1 2 1 . 24 1 3 1 2 1 1 1 . 1 1 1 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 24 | . . 1 . 1 1 . 1 2 . 2 . 2 . . . . 24 . 3 . . 1 . . . . . 1 . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Z-Imprinter (-6/Deep Caves) A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Damage Taken 28445 | . 456 252 . 317 1139 343 359 470 344 811 . 766 303 377 305 . 1388 1132 446 . 5301 1113 312 81 . 128 1020 54 87 76 3465 7600 Core 3985 | . 53 38 . 67 156 39 106 44 50 114 . . . 51 50 . 208 199 20 . 578 32 20 20 . 20 117 . . . 641 1362 Absorbed by Shields 435 | . . . . . . 92 . . . . . . . . . . . . . . . . . . . . . . . . 60 283 Core Remaining (%) 67 | 100 . . . 36 . . 45 . . . . 70 . . . . . 40 . . 40 . . . . 92 . . 82 100 . . Volleys Fired 1937 | . 131 44 . 59 96 66 137 117 69 57 . 47 131 60 33 11 222 64 31 37 136 24 29 15 5 29 62 48 29 8 66 74 Largest 3 | . 2 2 . 2 3 3 3 3 3 3 . 3 3 3 3 1 3 3 3 3 3 3 3 3 2 3 3 3 3 3 3 3 Hottest 214 | . 115 125 . 125 176 161 161 120 116 169 . 169 188 148 120 120 214 103 103 103 148 75 120 120 50 115 116 116 132 116 116 85 Shots Fired 3329 | . 187 86 . 88 218 111 193 158 103 95 . 75 234 73 59 11 278 148 75 80 265 48 59 29 10 55 161 83 49 16 136 146 Gun 1100 | . 146 42 . 42 195 54 65 52 73 74 . 23 72 54 57 . 55 . . . 48 . . . . . . . . . . 48 Cannon 2130 | . 25 42 . 26 17 57 128 106 28 14 . 31 162 19 2 11 212 148 73 80 216 48 59 29 10 55 161 80 48 16 136 91 Launcher 90 | . 16 2 . 20 6 . . . 2 7 . 21 . . . . 6 . 2 . 1 . . . . . . . . . . 7 Special 9 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 3 1 . . . Kinetic 800 | . 39 . . 4 58 22 65 49 58 34 . 17 58 7 13 . 58 21 16 29 76 . 8 3 . 8 50 7 11 3 38 48 Thermal 2063 | . 132 84 . 60 92 39 62 89 29 52 . 37 116 13 22 11 197 127 57 51 188 48 51 26 10 47 111 73 37 13 98 91 Explosive 90 | . 16 2 . 20 6 . . . 2 7 . 21 . . . . 6 . 2 . 1 . . . . . . . . . . 7 Electromagnetic 368 | . . . . 4 62 50 66 20 14 2 . . 60 53 24 . 13 . . . . . . . . . . . . . . . Robot Hit Streak 58 | . 10 11 . 6 12 21 16 8 9 8 . 17 11 12 24 . 40 27 21 7 13 6 9 24 4 12 29 18 27 5 40 58 Robot Miss Streak 7 | . 5 3 . 3 7 2 2 5 4 2 . 4 7 5 2 . 5 2 2 2 3 3 2 . 1 2 2 2 2 1 2 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 Secondary Targets 4 | . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1696 | . 94 48 4 34 97 56 72 40 53 56 1 25 112 45 41 . 142 97 48 46 153 21 31 15 4 25 107 20 21 9 74 105 Core Hits 953 | . 46 25 . 31 42 23 38 16 19 27 . 21 71 24 19 . 185 39 25 7 65 6 17 13 7 17 40 11 7 4 34 74 Critical Hits 21 | . . . . . 1 1 . . 1 . . . 2 . . . 2 . . 1 6 . 1 1 . 1 2 . . . 1 1 Critical Kills 7 | . . . . . . . . . 1 . . . 1 . . . 1 . . . 3 . . . . . . . . . 1 . Critical Parts Destroyed 13 | . . . . . 1 1 . . . . . . 1 . . . 1 . . . 3 . 1 1 . 1 2 . . . . 1 Melee Attacks 18 | . . 1 4 . 3 . . . 1 . 1 . 1 7 . . . . . . . . . . . . . . . . . . Impact 5 | . . . . . 3 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . 1 4 . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65733 | . 1728 861 . 1059 2460 1662 2853 941 1095 1470 . 1435 3642 698 911 . 7681 4090 2434 2098 6690 1306 1618 815 303 1135 4955 704 643 378 3675 6393 Guns 10808 | . 974 399 . 331 1551 601 345 348 824 889 . 272 688 524 785 . 611 . . . 640 . . . . . . . . . . 1026 Cannons 44678 | . 278 352 . 137 358 981 2204 506 189 30 . 75 2604 174 47 . 4580 4090 2044 2098 5565 898 1618 815 303 1135 4955 666 643 378 3675 3280 Explosions 10075 | . 476 110 . 591 551 73 304 81 82 551 . 1088 230 . 79 . 2490 . 390 . 475 379 . . . . . 38 . . . 2087 Melee 120 | . . . . . . . . . . . . . 120 . . . . . . . . . . . . . . . . . . . Ramming 52 | . . . . . . 7 . 6 . . . . . . . . . . . . 10 29 . . . . . . . . . . Kinetic 10727 | . 149 . . 40 454 190 345 302 667 289 . 171 660 92 146 . 893 396 236 566 1067 . 197 26 . 196 1092 205 186 . 1136 1026 Thermal 40718 | . 1156 751 . 382 785 697 1359 229 271 612 . 176 1471 95 435 . 4195 3694 1933 1532 5238 1277 1421 789 303 939 3863 461 457 378 2539 3280 Explosive 8472 | . 423 110 . 591 454 . . . . 551 . 1088 . . . . 2490 . 265 . 375 . . . . . . 38 . . . 2087 Electromagnetic 5644 | . . . . 46 767 768 1149 404 157 18 . . 1391 511 330 . 103 . . . . . . . . . . . . . . . Impact 120 | . . . . . . . . . . . . . 120 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . 1 1 . . . 2 . 2 . . 1 . 29 29 2 2 . . . 4 2 . . 9 31 Average Corruption 11 | . . . . . . . . 1 1 . . . 1 . 1 . . 1 . 16 25 2 1 . . . 2 1 . . 5 13 Corruption Purged 31 | . . . . . . . . . 1 . . . 2 . 2 . . 1 . 1 8 . 2 . . . 5 2 . . 2 5 Effects 345 | . . . . . . . . 4 1 . . . 2 . 2 . . . . 34 210 1 5 . . . 14 1 . . 11 60 Message Errors 45 | . . . . . . . . 1 1 . . . . . 2 . . . . 5 20 . 4 . . . 3 . . . 1 8 Matter Fused 51 | . . . . . . . . . . . . . . . . . . . . 4 34 . . . . . 4 . . . 1 8 Heat Flow Errors 16 | . . . . . . . . . . . . . 1 . . . . . . 2 9 . . . . . 1 . . . . 3 Energy Discharges 27 | . . . . . . . . . . . . . . . . . . . . 2 15 . 1 . . . 2 . . . 1 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 28 | . . . . . . . . 1 . . . . . . . . . . . 2 13 1 . . . . 2 . . . 1 8 Data Loss (major) 12 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . 2 Misfires 14 | . . . . . . . . . . . . . . . . . . . . 2 9 . . . . . . . . . 1 2 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Misdirections 16 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . 1 Targeting Errors 113 | . . . . . . . . 1 . . . . 1 . . . . . . 16 68 . . . . . 2 1 . . 4 20 Weapon Failures 18 | . . . . . . . . 1 . . . . . . . . . . . 1 15 . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overflow Damage 2956 | . 44 . . 59 28 21 135 9 32 14 . 16 146 . 9 . 181 392 51 9 494 89 178 47 . 152 312 32 . 8 90 408 Projectiles 2222 | . 8 . . 1 . 21 119 4 21 . . . 93 . . . 66 392 45 9 416 3 178 47 . 152 312 32 . 8 90 205 Explosions 734 | . 36 . . 58 28 . 16 5 11 14 . 16 53 . 9 . 115 . 6 . 78 86 . . . . . . . . . 203 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 34 | . . . . . . . . . . . . . 4 1 . . 2 2 1 . 2 . 1 . . 1 8 . 4 . 8 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . . . . . . . . 4 1 . . 2 2 1 . 2 . 1 . . 1 8 . 4 . 7 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 1264 | . . . . 49 79 . 135 57 . 104 . 119 87 . 21 . . . . . 66 158 . . . . . . . . . 389 Shots 27 | . . . . 1 2 . 4 1 . 2 . 5 1 . 1 . . . . . 2 2 . . . . . . . . . 6 Rammed 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . Targets Rammed 7 | . . . . . . 2 . 1 . . . . . . . . . . . . 2 2 . . . . . . . . . . Kicked 4 | . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 429 | . 270 292 . 121 429 290 312 50 72 208 . 322 248 162 50 224 126 . 6 169 327 . 4 80 . . 169 . . . . 100 Average Temperature 66 | . 59 87 . 42 86 61 81 15 23 68 . 131 30 46 16 109 26 . 4 29 80 . 3 43 . . 111 . . . . 54 Received Heat Transfer 4212 | . 219 144 . 60 540 125 54 72 102 294 . 60 36 . 45 . 267 81 99 . 943 135 . . . 9 36 . . . 69 822 Effects 9 | . . . . . . 1 4 . . . . 2 . . . . . . . . 2 . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 5 | . . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . 1 3 2 . . . . . 3 . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 32 | . . . . . 3 5 6 4 . . . . 10 2 2 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Parts Melted 45 | . 4 3 . . 2 3 4 2 1 . . . 2 . 2 . 3 2 3 . 3 3 3 . . . 1 . . . . 4 Heat Transferred 35472 | . 2915 1739 . 814 1284 1382 2570 235 359 1110 . 235 2082 185 600 . 3700 1975 1150 825 3536 725 940 640 137 525 1950 173 286 225 1325 1850 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . 2 1 5 1 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Peak Influence 1333 | . 319 391 . 115 320 897 1022 542 . . . . 228 . . . . . 504 206 737 475 . . . . 318 340 . 222 1265 1333 Initial 692 | . . 106 . . . 53 436 464 . . . . 10 . . . . . . 176 144 360 . . . . . 133 . . 132 692 Average 311 | . 148 268 . 24 155 504 725 392 . . . . 105 . . . . . 82 193 206 382 . . . . 116 143 . 46 785 1009 Maximum Alert Level 4 | . 1 1 . . 1 3 3 2 . . . . 1 . . . . . 2 1 3 2 . . . . 1 1 . 1 4 4 Low Security (%) 48 | . 66 11 . 100 63 8 . . . . . . 84 . . . . . 88 56 61 . . . . . 83 80 . 90 18 . Level 1 23 | . 33 88 . . 36 25 . 65 . . . . 15 . . . . . 5 43 24 66 . . . . 16 19 . 9 12 . Level 2 13 | . . . . . . 45 51 34 . . . . . . . . . . 5 . 11 33 . . . . . . . . 4 2 Level 3 10 | . . . . . . 20 48 . . . . . . . . . . . . . 2 . . . . . . . . . 26 53 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 44 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 2 1 . . 9 . 4 6 . . . . 8 . . . . . 5 . 12 4 . . . . 6 3 . . 14 9 Investigation 17 | . . 1 . . 5 . 3 2 . . . . 1 . . . . . 1 . 1 . . . . . 1 . . . . 2 Extermination 24 | . . . . . . . . 2 . . . . 5 . . . . . 1 . 5 1 . . . . 3 3 . . 2 2 Reinforcement 20 | . 2 . . . 3 . . 1 . . . . 2 . . . . . 1 . 4 2 . . . . 2 . . . 3 . Assault 13 | . . . . . . . 1 . . . . . . . . . . . 2 . 2 . . . . . . . . . 3 5 Garrison 6 | . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 3 . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Construction Impeded 13 | . . . . . 3 . . . . . . . 1 . . . . . 1 . 3 2 . . . . 1 . . . 2 . Haulers Reinforced 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 12 | . 1 . . . . . 1 . . . . . . . . . . . 2 . 4 . . . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 480 | . 20 9 . 16 20 12 19 20 12 11 . 11 20 4 5 . 44 17 13 3 51 21 9 . . 2 17 5 3 3 42 71 Peak Tracking Total 37 | . 4 2 . 3 5 4 4 3 5 4 . 4 2 4 3 . 37 5 3 1 13 9 5 2 . 1 3 3 3 3 11 27 Tactical Retreats 30 | . 2 . . 2 . 2 3 2 6 . . . 2 . 3 . 1 . 1 . 3 . 2 . . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 13 | . 1 . . . . 4 . . . . . . . . . . . . 2 . 2 . . . . . . 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . 1 . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 167 | . 16 8 . 6 9 4 22 10 3 2 . . 15 1 . 3 5 1 7 . 9 2 . 2 1 . 3 14 18 . 4 2 Max in Single Turn 5 | . 4 2 . 1 1 1 2 1 1 1 . . 4 1 . 1 1 1 5 . 4 2 . 2 1 . 1 2 2 . 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 93 | . 7 1 1 1 10 . 9 13 3 1 3 . 6 1 . . . . 3 . 5 1 1 1 4 . 8 . 1 3 6 4 Terminals 50 | . 5 . . . 5 . 5 7 . 1 . . 3 . . . . . 1 . 2 1 . 1 . . 6 . . 3 6 4 Fabricators 5 | . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . . 1 . . . . . Repair Stations 3 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . 2 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 2 . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . Total Hacks 298 | . 28 1 1 1 32 . 35 47 14 1 26 . 13 1 . . . . 7 . 9 3 1 1 17 . 15 . 18 5 12 10 Successful 198 | . 15 1 1 1 23 . 23 32 14 1 26 . 8 1 . . . . 2 . 3 1 1 1 17 . 5 . 18 . 3 1 Failed 100 | . 13 . . . 9 . 12 15 . . . . 5 . . . . . 5 . 6 2 . . . . 10 . . 5 9 9 Catastrophic 23 | . 1 . . . 1 . 2 3 . . . . 2 . . . . . . . 4 . . . . . 5 . . 2 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 126 | . 19 . 4 . 14 . 24 22 . 12 . . 2 1 . . . . 1 . 1 2 . . . . 9 . 1 5 5 4 Terminals 125 | . 22 . . . 15 . 20 16 . 1 . . 7 . . . . . 1 . 2 3 . 1 . . 10 . . 5 12 10 Fabricators 15 | . . . . . . . . . . . . . 3 . . . . . 3 . 6 . . . . . 3 . . . . . Repair Stations 7 | . . . . . 3 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . 6 . . . 2 . 4 9 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 38 | . . . . . 10 . 8 17 . . . . . . . . . . 3 . . . . . . . . . . . . . Garrison Access 12 | . . . . . 2 . . 5 . . . . 2 . . . . . . . 1 . . . . . 2 . . . . . Terminal Hacks 107 | . 6 1 1 1 4 . 6 2 14 1 26 . 4 1 . . . . . . . 1 1 1 17 . . . 18 . 2 . Record 43 | . . . . . . . . . 12 1 6 . . . . . . . . . . . . 1 5 . . . 18 . . . Part Schematic 14 | . . . . . . . . . . . 10 . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . . . . . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 12 | . 1 . . . 1 . 2 . . . 3 . 1 . . . . . . . . . . . 4 . . . . . . . Open Door 6 | . . 1 . 1 . . . . 2 . . . . 1 . . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 1 . . . . . 1 . 3 . . . . . 2 . . . . . Load Schematic 5 | . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 29 | . . . . . 8 . 4 16 . . . . . . . . . . 1 . . . . . . . . . . . . . Insert Component 14 | . . . . . 4 . 2 7 . . . . . . . . . . 1 . . . . . . . . . . . . . Analyze 15 | . . . . . 4 . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 46 | . 9 . . . 7 . 11 12 . . . . 2 . . . . . . . . . . . . . 3 . . . 1 1 Terminals 23 | . 5 . . . 3 . 4 5 . . . . 1 . . . . . . . . . . . . . 3 . . . 1 1 Track 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 14 | . 2 . . . 2 . 3 2 . . . . . . . . . . . . . . . . . . 3 . . . 1 1 Disrupt 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanics 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 4 . . . 1 . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . Monitor 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Reject 5 | . 2 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 4 | . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Extract 5 | . . . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Restock 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 7 . . . 10 . 8 11 . . . . 5 . . . . . 3 . 5 1 . . . . 8 . . 3 6 4 Full Trace Events 8 | . . . . . 1 . 1 1 . . . . 1 . . . . . 1 . 1 . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . . . 8 . 12 17 . . 10 . . . . . . . . . . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Matter 570 | . . . . . . . . . . . . . . . . . . . . . 285 . . . . . 285 . . . . . Time 304 | . . . . . . . . . . . . . . . . . . . . . 152 . . . . . 152 . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 5 . . . . . Parts Repaired 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 124 | . . . . . 80 . 44 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . 3 . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 3 . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . 1 4 . . . . . . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . Non-combat 5 | . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Combat 4 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 9 | . . 1 4 . . . . . . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . parse_system 9 | . . 1 4 . . . . . . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 26 | . . 1 . . . . . . . . . 1 1 2 . 3 . . . . . . . . . . . 2 3 . 1 12 Largest Group 6 | . . 1 1 . . . . . . . . 1 1 2 2 5 5 2 1 . . . . . . . . 2 3 3 3 6 Highest-Rated Group 729 | . . 31 31 . . . . . . . . 94 10 45 45 118 118 40 18 . . . . . . . . 120 729 729 729 89 Highest-Rated Ally 243 | . . 31 31 . . . . . . . . 94 10 23 23 31 31 22 18 . . . . . . . . 60 243 243 243 15 Total Orders 55 | . . . . . . . . . . . . . 7 11 6 7 14 7 . . 1 . . . . . . 2 . . . . STAY 27 | . . . . . . . . . . . . . 4 5 3 3 7 4 . . . . . . . . . 1 . . . . ROAM 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . FOLLOW 23 | . . . . . . . . . . . . . 3 5 2 4 5 3 . . . . . . . . . 1 . . . . DROP 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 110 | . . . . . . . . . . . . 7 . . . . 26 . . . . . . . . . . . . 11 48 18 Total Damage 6606 | . . . . . . . . . . . . 251 . . . . 271 . . . . . . . . . . . . 977 4537 570 Kills 35 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 26 4 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Robot Analysis Total 9 | . 3 . . . . . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 20 | . . 2 . . . . . . 3 3 . 2 . 1 1 2 . 2 . . . . 1 3 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 71447 | . 988 835 395 1648 1966 1969 2365 1849 4033 3797 192 5310 2951 2601 3287 3254 10476 4248 913 390 2286 574 2363 2130 507 2478 2027 1036 2334 276 873 1096 Spaces Moved 31524 | 1 614 699 423 848 970 680 1021 918 1918 1654 102 2021 1155 1296 1707 1492 4251 1642 348 120 758 228 1230 1154 232 1271 802 386 737 148 325 373 Core 20 | . . . . . . . . . . . . . . . . 1 . 13 . . . . . . . . . . . . . 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 29127 | 1 151 . . 56 970 680 1021 918 1918 1654 102 2021 1155 1296 1707 1491 4251 1629 348 120 758 228 1230 1154 232 1271 802 386 737 148 325 367 Wheels 2377 | . 463 699 423 792 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 90 90 90 80 125 155 155 155 155 185 185 155 185 170 170 190 155 190 190 190 170 170 170 170 170 170 170 150 150 150 120 50 Average Speed 169 | 120 97 90 90 90 149 155 158 156 169 185 185 184 185 184 178 191 172 207 190 190 191 171 174 170 187 170 170 169 161 160 179 156 Slowest Speed 2400 | 120 120 110 90 130 190 155 160 185 185 185 185 185 185 200 230 1700 220 2400 190 190 230 190 210 170 210 170 210 180 180 180 210 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 61 | 2 76 99 71 99 55 79 51 23 99 99 74 98 19 97 95 85 88 98 12 61 27 7 96 96 61 97 28 11 99 4 11 18 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 11 | . . 1 . . . . . . . . 1 1 . 1 1 3 . . . . . . . . 3 . . . . . . . Known Exits Taken 24 | . . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . 2 . . . . 5 2 . 3 . . 4 3 . 4 . . . . 5 3 . 3 . . . . . . Spaces Dug 313 | . 10 . . . 3 2 25 18 13 6 . 29 5 6 2 . 7 4 8 13 19 12 7 . . 11 11 30 . 3 23 46 Terrain Destroyed 1890 | . 72 9 . 207 86 4 168 27 42 95 . 266 81 6 13 . 21 56 83 22 124 70 23 18 . 29 49 123 . 6 37 153 Melee 4 | . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Projectile 555 | . . . . 2 5 4 30 21 14 8 . 29 15 6 5 . 18 50 20 22 68 28 23 5 . 29 38 47 . 6 37 25 AOE 1331 | . 72 9 . 205 78 . 138 6 27 87 . 237 66 . 8 . 3 6 63 . 56 42 . 13 . . 11 76 . . . 128 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 46621 | . 816 816 434 1639 1317 1493 1575 1175 2589 2294 104 3526 1753 1417 1886 1871 7141 2380 535 217 1373 370 1408 1300 296 1554 1326 697 1866 175 503 775 Wait 11475 | . 38 29 . 693 164 705 341 93 544 529 . 1402 386 24 115 328 2390 610 141 51 389 109 104 109 36 189 405 229 986 9 89 238 Move 31489 | . 613 698 422 847 970 677 1020 917 1917 1653 101 2020 1154 1295 1706 1491 4250 1641 348 119 757 227 1229 1153 231 1270 801 385 736 147 323 371 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 378 | . 12 13 3 9 28 1 10 6 9 12 . 15 16 3 1 13 80 14 3 1 14 2 6 5 4 18 7 7 42 5 3 16 Fast Attach 77 | . 2 2 . 4 12 2 2 7 1 . . 2 3 1 2 1 8 4 . . 2 . 1 1 7 8 2 1 2 . . . Attach 186 | . 3 3 1 5 10 . 4 2 . 6 . 8 2 2 1 5 26 11 2 1 21 . 7 4 . 3 2 3 12 2 9 31 Detach 51 | . . . . . . . . . . . . 1 . . . . 4 8 . 1 13 . 7 . . 1 2 . 1 1 2 10 Swap 456 | . 8 12 1 13 13 14 48 19 43 29 2 21 42 20 26 14 48 6 9 4 8 1 5 2 . . 28 6 4 . 5 5 Drop 502 | . 9 13 3 9 21 6 13 13 5 8 . 10 18 5 2 8 103 22 1 3 30 5 20 11 13 36 17 8 54 3 5 28 Fire 1937 | . 131 44 . 59 96 66 137 117 69 57 . 47 131 60 33 11 222 64 31 37 136 24 29 15 5 29 62 48 29 8 66 74 Melee 18 | . . 1 4 . 3 . . . 1 . 1 . 1 7 . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . 2 . 1 . . . . . . . . . . . . 2 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . 10 . . 1 2 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap 11 | . . 1 . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Ext) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Arm / *Tes) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 10) 698 | -10/Materials | Discovered new exit (range 13) 704 | -10/Materials | Discovered new exit (range 13) 989 | -10/Materials | Entered Mines 1021 | -10/Mines | Met a Derelict bent on vengeance 1092 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1194 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1197 | -10/Mines | Found Prototype Device 1460 | -10/Mines | Discovered new exit (range 9) 1490 | -10/Mines | Build established: Scavenger-Mutant 1499 | -10/Mines | Identified exit to Exiles 1530 | -10/Mines | Found a hidden stash of uninstalled traps 1572 | -10/Mines | Discovered new exit (range 7) 1598 | -10/Mines | Met a Derelict shopkeep closing up shop 1783 | -10/Mines | Received a Mining Laser from a helpful Derelict 1806 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1824 | -10/Mines | Entered Exiles 1824 | -10/Exiles | Accompanied by 1 ally 1847 | -10/Exiles | Met 8R-AWN 1863 | -10/Exiles | Met EX-HEX 1908 | -10/Exiles | Met EX-DEC 2001 | -10/Exiles | Met EX-BIN 2069 | -10/Exiles | Aligned with FarCom system 2070 | -10/Exiles | Given EX-Vault access code 2091 | -10/Exiles | Opened EX-Vault 2097 | -10/Exiles | Found Gui. Plasma Cannon 2118 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2200 | -10/Exiles | Discovered new exit (range 10) 2219 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2219 | -10/Exiles | Entered Mines 2238 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2405 | -9/Mines | Assembled infested the area 2410 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2429 | -9/Mines | Identified Exp. Sensor Array 2662 | -9/Mines | Core integrity fell below 50% 2760 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2784 | -9/Mines | Discovered new exit (range 8) 3056 | -9/Mines | Discovered new exit (range 11) 3073 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3497 | -9/Mines | Build established: Scavenger-Skirmisher 3867 | -9/Mines | Entered Materials 3867 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4346 | -8/Materials | Discovered new exit (range 15) 4349 | -8/Materials | Lost 5 parts (1n1u3w) 4358 | -8/Materials | Destroyed 7 combat bots 4951 | -8/Materials | Discovered new exit (range 5) 5214 | -8/Materials | Garrison activated, responded to threat 5792 | -8/Materials | Repaired Exp. Sensor Array 5830 | -8/Materials | Identified exit to Garrison 5833 | -8/Materials | Entered Garrison 5849 | -8/Garrison | Build established: Skirmisher 6033 | -8/Garrison | Triggered checkpoint 6158 | -8/Garrison | Triggered checkpoint 6204 | -8/Garrison | Discovered new exit (range 13) 6311 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6378 | -8/Garrison | Triggered checkpoint 6691 | -8/Garrison | Build established: Mutant 7239 | -8/Garrison | Discovered new exit (range 13) 7270 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7403 | -8/Garrison | Triggered checkpoint 7788 | -8/Garrison | Discovered new exit (range 10) 7802 | -8/Garrison | Entered Materials 7953 | -8/Materials | Repaired Imp. Deuterium Engine 8070 | -8/Materials | Discovered new exit (range 8) 9111 | -8/Materials | Discovered new exit (range 15) 9518 | -8/Materials | Core integrity fell below 50% 9802 | -8/Materials | First assault squad dispatched 10167 | -8/Materials | Entered Factory 10167 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10795 | -7/Factory | Identified exit to Storage 10795 | -7/Factory | Identified exit to Lower Caves 10876 | -7/Factory | Discovered new exit (range 16) 12005 | -7/Factory | Garrison activated, responded to threat 12016 | -7/Factory | Entered Lower Caves 12495 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13254 | -7/Lower Caves | Learned Factory emergency access door positions 13378 | -7/Lower Caves | Learned 4 Factory zone layouts 13416 | -7/Lower Caves | Learned location of 1 exit from Factory 13416 | -7/Lower Caves | Learned Research emergency access door positions 13416 | -7/Lower Caves | Learned Factory stockpile data 13416 | -7/Lower Caves | Learned Research stockpile data 13416 | -7/Lower Caves | Learned Extension terminal intel 13416 | -7/Lower Caves | Learned Factory garrison access intel 13631 | -7/Lower Caves | Discovered new exit (range 12) 13641 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 13648 | -7/Lower Caves | Identified exit to Lower Caves 13674 | -7/Lower Caves | Identified exit to Data Miner 14159 | -7/Lower Caves | Learned 12 Factory zone layouts 14920 | -7/Lower Caves | Spotted B-75 Beast 15839 | -7/Lower Caves | Build established: Hauler-Mutant 16049 | -7/Lower Caves | Entered another Lower Caves area 16117 | -7/Lower Caves | Discovered new exit (range 7) 16368 | -7/Lower Caves | Build established: Skirmisher 16566 | -7/Lower Caves | Learned Factory emergency access door positions 17021 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17181 | -7/Lower Caves | Learned 8 Factory zone layouts 17489 | -7/Lower Caves | Build established: Mutant 17661 | -7/Lower Caves | Learned Factory emergency access door positions 18040 | -7/Lower Caves | Discovered exit to Data Miner (range 11) 18472 | -7/Lower Caves | Build established: Skirmisher 19562 | -7/Lower Caves | Identified exit to Factory 19796 | -7/Lower Caves | Build established: Hauler-Mutant 19846 | -7/Lower Caves | Entered Data Miner 19846 | -7/Data Miner | Discovered new exit (range 6) 19882 | -7/Data Miner | Met Data Miner 19915 | -7/Data Miner | Learned location of Section 7 (-2) 19915 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19943 | -7/Data Miner | Received God Mode back door access code from Data Miner 20036 | -7/Data Miner | Identified exit to Proximity Caves 20038 | -7/Data Miner | Entered Proximity Caves 20084 | -6/Proximity Caves | Learned Factory security intel 20495 | -6/Proximity Caves | Build established: Scavenger-Mutant 20838 | -6/Proximity Caves | Spotted B-75 Beast 20840 | -6/Proximity Caves | Escorted by Enhanced Grunt 20881 | -6/Proximity Caves | Destroyed B-75 Beast 20909 | -6/Proximity Caves | Lost 6 parts (2p2n2w) 21153 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 21766 | -6/Proximity Caves | Build established: Scavenger-Mutant 22557 | -6/Proximity Caves | Discovered exit to Factory (range 6) 22609 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 22989 | -6/Proximity Caves | Build established: Scavenger-Mutant 23551 | -6/Proximity Caves | Build established: Hauler-Mutant 25348 | -6/Proximity Caves | Entered Factory 25348 | -6/Factory | Evolved 2 slots: Utility x2 25349 | -6/Factory | Identified exit to Lower Caves 25354 | -6/Factory | Loaded intel: 4 garrison access locations 26888 | -6/Factory | Build established: Scavenger-Mutant 27151 | -6/Factory | Incoming investigation squad redirected 28299 | -6/Factory | Entered Lower Caves 28299 | -6/Lower Caves | Accompanied by 1 ally 29373 | -6/Lower Caves | Discovered new exit (range 9) 29636 | -6/Lower Caves | Identified exit to Lower Caves 30751 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 30760 | -6/Lower Caves | Found Prototype Special Weapon 30888 | -6/Lower Caves | Build established: Hauler-Mutant 30900 | -6/Lower Caves | Entered another Lower Caves area 30900 | -6/Lower Caves | Accompanied by 2 allies 31164 | -6/Lower Caves | Discovered new exit (range 13) 31401 | -6/Lower Caves | Identified exit to Factory 31839 | -6/Lower Caves | Encountered a Warlord checkpoint 32088 | -6/Lower Caves | Discovered new exit (range 13) 32105 | -6/Lower Caves | Identified exit to Zion 33072 | -6/Lower Caves | Build established: Hauler-Skirmisher 33395 | -6/Lower Caves | Build established: Hauler-Mutant 34187 | -6/Lower Caves | Entered Zion 34187 | -6/Zion | Accompanied by 2 allies 34488 | -6/Zion | Learned Factory emergency access door positions 34651 | -6/Zion | Learned location of Armory (-3) 34788 | -6/Zion | Discovered new exit (range 18) 34883 | -6/Zion | Learned location of Warlord (-5) 35049 | -6/Zion | Found Prototype Device 35050 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 35248 | -6/Zion | Discovered new exit (range 17) 35437 | -6/Zion | Found Prototype Processor 35440 | -6/Zion | Found Prototype Processor 35443 | -6/Zion | Found Prototype Hackware 35448 | -6/Zion | Found Prototype Processor 35457 | -6/Zion | Found Prototype Processor 35551 | -6/Zion | Identified Exp. Hacking Suite 35553 | -6/Zion | Identified Exp. Signal Interpreter 35554 | -6/Zion | Identified Exp. Core Analyzer 35556 | -6/Zion | Identified Exp. Target Analyzer 35558 | -6/Zion | Identified Exp. Armor Integrity Analyzer 35605 | -6/Zion | Gained Derelict followers 35897 | -6/Zion | Rebuked by Imprinter 36621 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 36627 | -6/Zion | Identified exit to Deep Caves 37441 | -6/Zion | Entered Deep Caves 37441 | -6/Deep Caves | Accompanied by 5 allies 38604 | -6/Deep Caves | Build established: Derelict-Mutant 39195 | -6/Deep Caves | Attacked by Z-Imprinter 39217 | -6/Deep Caves | Allies destroyed Z-Imprinter 39238 | -6/Deep Caves | Lost 4 parts (1p3w) 39607 | -6/Deep Caves | Z-Facility disabled 40102 | -6/Deep Caves | Discovered new exit (range 7) 41080 | -6/Deep Caves | Found Surveybot 24 Chip 42998 | -6/Deep Caves | Build established: Scavenger-Mutant 43569 | -6/Deep Caves | Spotted as-26608 43570 | -6/Deep Caves | Destroyed as-26608 43979 | -6/Deep Caves | Triggered Deep Caves wall 43979 | -6/Deep Caves | Spotted AS-06340 43989 | -6/Deep Caves | Spotted AS-52589 43995 | -6/Deep Caves | Destroyed AS-06340 44001 | -6/Deep Caves | Destroyed AS-52589 44004 | -6/Deep Caves | Exposed GOLEM chamber 44031 | -6/Deep Caves | Destroyed 35 combat bots 44120 | -6/Deep Caves | Identified Molecular Deconstructor 44330 | -6/Deep Caves | Found GOLEM Unit 45110 | -6/Deep Caves | Build established: Golem 45662 | -6/Deep Caves | Found Prototype Protection 45662 | -6/Deep Caves | Identified Zio. Heavy Carapace 45719 | -6/Deep Caves | Found Prototype Protection 45719 | -6/Deep Caves | Identified Zio. Weapon Casing 45940 | -6/Deep Caves | Build established: Gunner 46288 | -6/Deep Caves | Found GOLEM Unit 46556 | -6/Deep Caves | Build established: Golem 46676 | -6/Deep Caves | Found GOLEM Unit 46788 | -6/Deep Caves | Found GOLEM Unit 47116 | -6/Deep Caves | Found GOLEM Unit 47121 | -6/Deep Caves | Found GOLEM Unit 47126 | -6/Deep Caves | Found GOLEM Unit 47133 | -6/Deep Caves | Found GOLEM Unit 47137 | -6/Deep Caves | Found GOLEM Unit 47160 | -6/Deep Caves | Found GOLEM Unit 47165 | -6/Deep Caves | Found GOLEM Unit 47211 | -6/Deep Caves | Build established: Hauler-Mutant 47536 | -6/Deep Caves | Found GOLEM Unit 47561 | -6/Deep Caves | Found GOLEM Unit 47565 | -6/Deep Caves | Found GOLEM Unit 47915 | -6/Deep Caves | Identified exit to Proximity Caves 47917 | -6/Deep Caves | Entered Proximity Caves 47917 | -5/Proximity Caves | Accompanied by 2 allies 48243 | -5/Proximity Caves | Build established: Hauler-Skirmisher 48962 | -5/Proximity Caves | Core integrity fell below 50% 49252 | -5/Proximity Caves | Discovered exit to Factory (range 5) 49608 | -5/Proximity Caves | Learned 8 Factory zone layouts 49844 | -5/Proximity Caves | Build established: Hauler-Mutant 50409 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 50757 | -5/Proximity Caves | Build established: Hauler-Skirmisher 51795 | -5/Proximity Caves | Build established: Hauler-Golem 52165 | -5/Proximity Caves | Entered Factory 52165 | -5/Factory | Accompanied by 1 ally 52165 | -5/Factory | Evolved 2 slots: Utility x2 52166 | -5/Factory | Identified exit to Upper Caves 52341 | -5/Factory | Incoming investigation squad redirected 52594 | -5/Factory | Discovered new exit (range 19) 53023 | -5/Factory | Destroyed 9 combat bots 53065 | -5/Factory | First assault squad dispatched 53078 | -5/Factory | Sucked down chute 53078 | -5/Factory | Entered Waste 53093 | -5/Waste | EMP discharged 53143 | -5/Waste | Spotted C-40 Crusher 53193 | -5/Waste | EMP discharged 53193 | -5/Waste | System corruption reached 10% 53221 | -5/Waste | Spotted C-40 Crusher 53228 | -5/Waste | Destroyed C-40 Crusher 53274 | -5/Waste | Destroyed C-40 Crusher 53291 | -5/Waste | Destroyed C-40 Crusher 53293 | -5/Waste | EMP discharged 53382 | -5/Waste | Discovered new exit (range 16) 53393 | -5/Waste | EMP discharged 53410 | -5/Waste | Identified exit to Factory 53468 | -5/Waste | Spotted C-40 Crusher 53468 | -5/Waste | Entered Factory 53493 | -5/Factory | Found Exp. Signal Interpreter 53498 | -5/Factory | Found Exp. Signal Interpreter 53697 | -5/Factory | Discovered new exit (range 31) 53765 | -5/Factory | Assembled infested ambush trap array 53978 | -5/Factory | Incoming investigation squad redirected 54113 | -5/Factory | Fabricated Exp. Terrain Scanner? 54857 | -5/Factory | Lost 10 parts (1p1n3u5w) 55157 | -5/Factory | Discovered new exit (range 29) 55349 | -5/Factory | Identified exit to Factory 55500 | -5/Factory | Identified exit to Extension 55568 | -5/Factory | First assault squad dispatched 55586 | -5/Factory | Discovered exit to Factory (range 30) 55592 | -5/Factory | Incoming assault squad redirected 55667 | -5/Factory | Core integrity fell below 50% 55701 | -5/Factory | Lost 3 parts (1u2w) 55754 | -5/Factory | Entered another Factory area 55754 | -4/Factory | Evolved 2 slots: Utility x2 55790 | -4/Factory | Garrison activated, responded to threat 56020 | -4/Factory | Identified exit to Upper Caves 56328 | -4/Factory | Entered Upper Caves 56349 | -4/Upper Caves | Lost 4 parts (1p1u2w) 56624 | -4/Upper Caves | Learned Research trap positions 57203 | -4/Upper Caves | Encountered a Warlord checkpoint 57986 | -4/Upper Caves | Discovered new exit (range 10) 58001 | -4/Upper Caves | Identified exit to Upper Caves 58691 | -4/Upper Caves | Entered another Upper Caves area 58692 | -4/Upper Caves | Discovered new exit (range 7) 58876 | -4/Upper Caves | Learned Research machine intel 59006 | -4/Upper Caves | Encountered a Warlord checkpoint 59031 | -4/Upper Caves | Learned Research emergency access door positions 59761 | -4/Upper Caves | Learned Research security intel 60196 | -4/Upper Caves | Discovered new exit (range 12) 60271 | -4/Upper Caves | Identified exit to Zhirov 60821 | -4/Upper Caves | Entered Zhirov 60822 | -4/Zhirov | Discovered new exit (range 3) 60841 | -4/Zhirov | Identified exit to Proximity Caves 60866 | -4/Zhirov | Met Zhirov 60904 | -4/Zhirov | Learned location of Quarantine (-2) 60904 | -4/Zhirov | Learned location of Testing (-3) 60904 | -4/Zhirov | Learned location of Command (-1) 60958 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 60989 | -4/Zhirov | Found Alien Artifact 60989 | -4/Zhirov | Identified Integrated Dissipator 60989 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 61219 | -4/Zhirov | Found Alien Artifact 61328 | -4/Zhirov | Entered Proximity Caves 61855 | -3/Proximity Caves | Destroyed B-86 Titan 62088 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 62684 | -3/Proximity Caves | Build established: Hauler-Mutant 62919 | -3/Proximity Caves | Discovered new exit (range 16) 62949 | -3/Proximity Caves | Identified exit to Research 63806 | -3/Proximity Caves | Entered Research 63806 | -3/Research | Evolved 2 slots: Utility x2 63807 | -3/Research | Loaded intel: 88 trap records 63811 | -3/Research | Loaded intel: 110 machine locations 63965 | -3/Research | Build established: Hauler-Golem 63983 | -3/Research | Fabricated Exp. Terrain Scanner? 64256 | -3/Research | Discovered new exit (range 30) 64352 | -3/Research | Identified exit to Testing 64396 | -3/Research | Discovered new exit (range 27) 64449 | -3/Research | Identified exit to Research 64979 | -3/Research | Incoming investigation squad redirected 65368 | -3/Research | Discovered exit to Research (range 24) 65477 | -3/Research | Discovered new exit (range 25) 65537 | -3/Research | Identified exit to Armory 65833 | -3/Research | Entered Armory 66210 | -3/Armory | Found Fusion Bomb Launcher 66608 | -3/Armory | Found Antimissile System 66614 | -3/Armory | Identified Transdimensional Reconstructor 66614 | -3/Armory | Warped through subspace to slip node 66614 | -3/Armory | Discovered new exit (range 1) 66614 | -3/Armory | Identified exit to Lab 66624 | -3/Armory | Discovered exit to Research (range 24) 66869 | -3/Armory | Entered Lab 66869 | -3/Lab | Discovered exit to Research (range 9) 66893 | -3/Lab | Unable to decrypt terminal 66893 | -3/Lab | Opened the door to a hidden lab 66894 | -3/Lab | Gained access to the hidden lab's interior 66898 | -3/Lab | Detected by scanners 66898 | -3/Lab | Disabled Active System Cloaker 66910 | -3/Lab | Confronted by A5 66942 | -3/Lab | Destroyed A5 67051 | -3/Lab | Found Alien Artifact 67097 | -3/Lab | Found Deep Network Scanner 67229 | -3/Lab | Identified Core Reset Matrix 67229 | -3/Lab | Used Core Reset Matrix 67233 | -3/Lab | Sensed 3 artifacts in vicinity 67240 | -3/Lab | Discovered exit to Research (range 9) 67293 | -3/Lab | Found Integrated Dissipator 67293 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 67336 | -3/Lab | Found Prototype Special Weapon 67624 | -3/Lab | Found Transdimensional Reconstructor 67637 | -3/Lab | Found Core Regenerator 67764 | -3/Lab | Build established: Alien-Mutant 68163 | -3/Lab | Identified Gui. Remote Datajack 68485 | -3/Lab | Found Prototype Energy Gun 68486 | -3/Lab | Identified Hyp. EM Gauss Rifle 68490 | -3/Lab | Found Prototype Energy Cannon 68491 | -3/Lab | Identified Warp Cannon 68496 | -3/Lab | Found Prototype Protection 68497 | -3/Lab | Identified Med. Regenerative Plating 69057 | -3/Lab | Build established: Hauler-Golem 69093 | -3/Lab | Unable to decrypt terminal 69093 | -3/Lab | Unable to decrypt terminal 69093 | -3/Lab | Unable to decrypt terminal 69203 | -3/Lab | Entered Research 69203 | -2/Research | Accompanied by 3 allies 69203 | -2/Research | Evolved 2 slots: Utility x2 69320 | -2/Research | Discovered new exit (range 30) 69414 | -2/Research | Identified exit to Access 69479 | -2/Research | Entered Access 69479 | -1/Access | Accompanied by 3 allies 69479 | -1/Access | Evolved 2 slots: Utility x2 69547 | -1/Access | Identified exit to Command 69824 | -1/Access | Discovered new exit (range 18) 69839 | -1/Access | Garrison activated, responded to threat 70009 | -1/Access | First assault squad dispatched 70166 | -1/Access | Crushed by falling debris 70197 | -1/Access | Lost 3 parts (3u) 70279 | -1/Access | Incoming assault squad redirected 70281 | -1/Access | Intercept squad dispatched 70308 | -1/Access | Spotted Tracker 70308 | -1/Access | Spotted Tracker 70340 | -1/Access | Spotted B-99 Colossus 70340 | -1/Access | Spotted B-99 Colossus 70343 | -1/Access | Used Core Regenerator, restored core integrity (+400) 70352 | -1/Access | Entered Command 70376 | -1/Command | Lost 9 parts (1p5u3w) 70602 | -1/Command | First assault squad dispatched 70650 | -1/Command | Build established: Scavenger-Golem 70723 | -1/Command | System corruption reached 10% 70738 | -1/Command | Incoming assault squad redirected 70771 | -1/Command | Lost 6 parts (3u3w) 70775 | -1/Command | Destroyed 7 combat bots 70851 | -1/Command | Lost 3 parts (1p1u1w) 70885 | -1/Command | Destroyed 12 combat bots 70909 | -1/Command | Incoming assault squad redirected 71128 | -1/Command | Discovered new exit (range 28) 71147 | -1/Command | Incoming investigation squad redirected 71158 | -1/Command | Crushed by falling debris 71189 | -1/Command | Lost 4 parts (1p3u) 71191 | -1/Command | Crushed by falling debris 71260 | -1/Command | Crushed by falling debris 71328 | -1/Command | Crushed by falling debris 71328 | -1/Command | Core integrity fell below 50% 71355 | -1/Command | Crushed by falling debris 71375 | -1/Command | Crushed by falling debris 71385 | -1/Command | Crushed by falling debris 71386 | -1/Command | System corruption reached 30% 71412 | -1/Command | Emitted hypermatrix ping 71417 | -1/Command | Assembled emerged from beneath the floor 71422 | -1/Command | Incoming assault squad redirected 71443 | -1/Command | Assembled emerged from beneath the floor 71444 | -1/Command | Core integrity fell below 20% 71446 | -1/Command | Spotted Executioner 71446 | -1/Command | Spotted Striker 71446 | -1/Command | Spotted Alpha 7 71446 | -1/Command | Spotted Striker 71446 | -1/Command | Spotted B-99 Colossus 71446 | -1/Command | Spotted B-99 Colossus 71446 | -1/Command | Spotted B-99 Colossus 71446 | -1/Command | Spotted Executioner 71446 | -1/Command | Spotted Executioner 71446 | -1/Command | Spotted Executioner 71446 | -1/Command | Spotted Alpha 7 71448 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 71445_ as-92790 destroyed. 71446_ Slug penetrates Wall. 71446_ Penetrated by Slug. 71446_ Slug penetrates Wall. 71446_ Slug penetrates as-27793. 71446_ as-27793 destroyed. 71446_ Slug penetrates as-42646. 71446_ Slug penetrates Wall. 71447_ Knocked back. 71447_ Penetrated by Slug. 71447_ Slug penetrates Operations Mainframe. 71447_ Operations Mainframe disabled. 71447_ Slug penetrates Striker. 71447_ Asb. Nanovents destroyed. 71448_ Asb. Suspension Frame destroyed. 71448_ Asb. Combat Suite destroyed. 71448_ Knocked back. 71448_ Penetrated by Slug. 71448_ Slug penetrates M-36 Artificer. 71448_ G-73 Enforcer destroyed. Map ----- +----------------------------------------------------+ | ######### #"" """" ## ############# | | ######### #"" ## ############# | | #################### ## ############# | | #################### ## ############# | | #################### ## ############# | | #################### ## ############# | | #################### ## ############# | | ###########################/###### ############# | | ############# = # h " ############# | | ############# # g "%" * ############# | | ############# //! %g% " ############# | | ############# /!! ! #g% h "" ############# | | ########## [/!==% % # ha """############# | | ######### # %!%[=% #hm a T"############# | | ######## # =!!!%[% #%a """############# | | ###= ## %##########!%a "" ############# | | ###### # # ########## ############# | | ############## ########## ############# | | ######################### ; ########## | | ############# * ;############ | | ############# k############# | | # # # # ##### ! ############# | | """""" BB E E #;# %% ############# | | " " BB g 7K! | | " "" " ^g/l | | " <" " ^ g @ """" | | " " BB 7/ """ | | """""" BBw E E K ###;# """ ## | | # # # # #####BB """" ?? | | #########?###BB ?? ??????????? | | ?#########??### ??????????????? | | #####################?????? ?????????????? | | #####################??????+##+#+###?????????????? | | #####################?#??????????????????????????? | | ##################???????????????????????????????? | | #############?#####??????????????????????????????? | | ################????#????????????????????????????? | | #############?####???????????????????????????????? | | ##############?#?????????????????????????????????? | | #############?##?????????????????????????????????? | | #####?###?##??#?#????????????????????????????????? | | ###############??????????????????????????????????? | | #####??#??#??????????????????????????????????????? | | #######???##?????????????????????????????????????? | | ##??##?#?????????????????????????????????????????? | | ?#?#?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Energy Generation 57 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 2010 Power Amplification 30 Additional Mass Support 20 Armor Coverage 800 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 32 Core Analysis 8 Armor Integrity Analysis 90 Particle Charging 25 Offensive Hacking 25 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Terrain Scanner | x1 | -5/Factory Exp. Terrain Scanner | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Regenerator Achievements -------------- Boltbath Challenges ------------ None Game ------ Seed XenonSpectralNanosword Manual? 0 Play Time 09:55:00 Cumulative 312.6 hours Start 2021.03.01 @ 08:13:33 End 2021.03.05 @ 09:49:52 Sessions 24 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 66 Adventurer 23 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 89 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0437e8b-3656-4b4d-9f7d-642f1e07cc6c