Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.01 @ 15:06:12 Player: viper Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (160) 800 Value Destroyed (5048) 5048 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 11108 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 1150/1150 Matter 3/300 Energy 425/425 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor Antimatter Reactor > --- PROPULSION (6) --- Armored Leg Armored Leg Armored Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Cooling System Large Storage Unit Structural Scanner Improved Targeting Computer Cloaking Device Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (4) ------- Compact Mass Driver > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Heavy Deuterium Engine Improved Titanium Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Enhanced Coil Gun Heavy Mass Driver Compact Mass Driver Grenade Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Structural Scanner Advanced Terrain Scan Processor Improved Targeting Computer Cloaking Device Improved Medium Armor Plating > --- WEAPON ----------- Compact Mass Driver Compact Mass Driver Compact Mass Driver Compact Mass Driver > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Heavy Deuterium Engine Improved Titanium Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Hardened Medium Armor Plating Heavy Mass Driver Grenade Launcher [Rating: 118] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion VSS Leg Treads Light Treads Leg VSS Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Power Shielding Weapon Assault Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Slots Evolved 13 | . 1 2 2 2 2 2 . 2 Power 1 | . . 1 . . . . . . Propulsion 4 | . . . 2 . . 2 . . Utility 6 | . 1 1 . 2 1 . . 1 Weapon 2 | . . . . . 1 . . 1 Parts Attached 108 | 7 21 11 7 14 26 3 15 4 Power 20 | 1 4 5 1 5 3 . . 1 Engine 15 | 1 4 5 1 3 1 . . . Core 2 | . . . . 2 . . . . Reactor 3 | . . . . . 2 . . 1 Propulsion 38 | 2 4 4 2 3 13 3 7 . Treads 5 | 2 3 . . . . . . . Leg 33 | . 1 4 2 3 13 3 7 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 2 3 2 2 3 7 . 3 2 Device 9 | . 2 . . 1 4 . 2 . Storage 4 | 1 1 . 1 . 1 . . . Processor 3 | . . . 1 1 . . 1 . Hackware 1 | . . . . 1 . . . . Protection 7 | 1 . 2 . . 2 . . 2 Artifact . | . . . . . . . . . Weapon 26 | 2 10 . 2 3 3 . 5 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 2 5 . . . . . . . Ballistic Cannon 18 | . 5 . 2 2 3 . 5 1 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 2 1 . 1 . Parts Lost 10 | . 1 . 1 . 2 . 6 . Power . | . . . . . . . . . Propulsion 2 | . 1 . . . . . 1 . Utility 6 | . . . 1 . 2 . 3 . Weapon 2 | . . . . . . . 2 . Highest Loss Streak 4 | . 1 . 1 . 2 . 4 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 94 99 99 100 99 100 88 98 Engine 10 | . 11 19 15 12 5 5 5 2 Core 2 | . . . . 1 5 . . . Treads 4 | . 19 . . . . . . . Leg 20 | . . 19 32 28 24 33 31 30 Device 13 | . 11 10 8 14 15 16 15 20 Storage 9 | . 12 10 8 7 9 11 5 5 Processor 6 | . . . 6 13 11 5 5 7 Hackware 2 | . . . . 7 5 . . . Protection 6 | . 12 19 9 . . 5 1 6 Ballistic Gun 2 | . 11 . . . . . . . Ballistic Cannon 16 | . 11 20 16 13 17 16 16 19 Naked Turns . | . . . . . . . . . Heaviest Build 92 | 16 33 47 51 55 67 67 67 92 Greatest Support 114 | 40 40 24 48 59 66 93 114 114 Greatest Overweight (x) 5 | 5 3 3 1 1 1 . . . Average Overweight (x) . | 1 . 1 . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 Average Capacity 14 | 9 14 15 15 15 15 15 15 15 Most Carried 15 | 3 14 15 15 15 15 11 15 15 Average Carried 12 | 1 9 14 12 14 14 10 14 14 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 Final Carried 15 | 3 13 15 14 14 12 11 15 15 Class Distribution -------------------- 46% | Hacker-Skirmisher 46% | Hacker-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Gunner | -5/DSF Hacker-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Matter Collected 5036 | 262 695 580 520 484 1868 22 408 197 Remotely . | . . . . . . . . . Salvage Created 4481 | . 609 789 685 404 1761 20 165 48 Parts 208 | . 34 46 38 24 52 2 4 8 Haulers Intercepted 11 | . 1 4 2 1 3 . . . Recyclers Shooed 6 | . . . . . 6 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 100 | . 12 17 17 13 30 . 6 5 Guns 8 | . 8 . . . . . . . Cannons 91 | . 4 16 17 13 30 . 6 5 AOE 1 | . . 1 . . . . . . Classes Destroyed 16 | . 7 2 1 3 2 . . 1 Worker 10 | . 1 3 . . 5 1 . . Builder 7 | . 2 2 2 . 1 . . . Tunneler 2 | . . . . 1 . . . 1 Hauler 11 | . 1 4 2 1 3 . . . Recycler 13 | . 1 1 3 . 8 . . . Mechanic 1 | . . . 1 . . . . . Operator 6 | . . 1 . 1 3 1 . . Watcher 10 | . 2 1 1 . 6 . . . Swarmer 21 | . 2 2 6 3 5 . . 3 Grunt 51 | . 10 11 7 7 13 . 2 1 Duelist 1 | . . . . . . . . 1 Sentry 11 | . . 4 4 . 3 . . . Specialist 4 | . . . . . 2 . 2 . Hunter 4 | . . . . 1 2 . 1 . Programmer 6 | . . . . 2 4 . . . Heavy 2 | . . . . . 1 . 1 . Best Kill Streak 9 | . 4 9 6 3 8 2 5 2 Combat Bots Only 5 | . 4 3 3 3 5 . 5 2 Max Kills in Single Turn 4 | . 1 3 2 1 4 2 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Hostile Shots Fired 536 | . 65 86 45 52 166 . 101 21 Missed 159 | . 14 21 8 13 58 . 35 10 Damage Taken 4005 | . 393 554 310 376 1382 . 866 124 Core 522 | . 74 96 77 81 114 . 80 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 133 | . 6 82 23 . 8 . 14 . Ignored by Resistances 2430 | . 250 341 189 229 822 . 524 75 Regen/Repaired (Parts) 822 | . 139 64 58 . 561 . . . Core Remaining (%) 85 | 100 70 76 86 88 86 . 92 . Volleys Fired 330 | . 52 55 46 45 98 2 20 12 Largest 4 | . 2 2 2 2 3 3 3 4 Hottest 264 | . 55 70 88 100 136 136 136 264 Shots Fired 799 | . 104 110 90 86 295 6 60 48 Gun 86 | . 86 . . . . . . . Cannon 709 | . 18 110 90 82 295 6 60 48 Launcher . | . . . . . . . . . Special 4 | . . . . 4 . . . . Kinetic 795 | . 104 110 90 82 295 6 60 48 Thermal 4 | . . . . 4 . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 33 | . 21 23 17 17 33 23 24 16 Robot Miss Streak 4 | . 4 2 3 2 4 . 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 578 | . 76 78 62 59 226 4 47 26 Core Hits 369 | . 33 34 32 34 211 4 15 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 19 | . . 6 3 3 5 . 1 1 Blast 19 | . . 6 3 3 5 . 1 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14263 | . 895 1563 1724 1451 6246 133 1102 1149 Guns 713 | . 713 . . . . . . . Cannons 13067 | . 182 1396 1703 1451 5990 133 1102 1110 Explosions 400 | . . 167 . . 194 . . 39 Melee . | . . . . . . . . . Ramming 83 | . . . 21 . 62 . . . Kinetic 13780 | . 895 1396 1703 1451 5990 133 1102 1110 Thermal 206 | . . 167 . . . . . 39 Explosive 194 | . . . . . 194 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 1 . 4 . . . Average Corruption 1 | . . . 1 . 2 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 24 | . . . 5 . 19 . . . Message Errors 6 | . . . 1 . 5 . . . Matter Fused 2 | . . . 1 . 1 . . . Heat Flow Errors 6 | . . . 1 . 5 . . . Energy Discharges 2 | . . . . . 2 . . . Data Loss (minor) 5 | . . . 2 . 3 . . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 225 | . . 16 44 21 42 7 . 95 Projectiles 225 | . . 16 44 21 42 7 . 95 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 130 | . 1 7 17 27 59 3 4 12 Impact 2 | . . . . . 2 . . . Kinetic 124 | . 1 7 16 25 57 3 4 11 Secondary 4 | . . . 1 2 . . . 1 Self-Inflicted Damage 165 | . . 62 . . 103 . . . Shots 3 | . . 1 . . 2 . . . Rammed . | . . . . . . . . . Targets Rammed 9 | . . . 3 . 6 . . . Kicked 9 | . . . 3 . 6 . . . Crushed . | . . . . . . . . . Highest Temperature 345 | . 34 322 345 323 255 . 45 66 Average Temperature 85 | . 10 106 118 108 35 . 19 21 Received Heat Transfer 1692 | . 336 312 252 144 339 . 282 27 Effects 11 | . . 6 5 . . . . . Shutdowns 2 | . . . 2 . . . . . Interference 9 | . . 6 3 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 200 | . . 150 . . . . . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Peak Influence 372 | . 203 372 321 215 298 39 145 348 Initial 56 | . . . 51 23 . 10 20 56 Average 79 | . 32 115 109 64 88 25 95 130 Maximum Alert Level 1 | . 1 1 1 1 1 . . 1 Low Security (%) 90 | 100 98 83 82 97 88 100 100 84 Level 1 9 | . 1 16 17 2 11 . . 15 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 33 | . 3 3 3 5 12 1 2 4 Investigation 14 | . 3 2 3 1 2 . . 3 Extermination 7 | . . . . 2 4 . . 1 Reinforcement 12 | . . 1 . 2 6 1 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Distress Signals 5 | . . 1 3 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . 16 21 20 14 43 2 7 8 Peak Tracking Total 6 | . 4 5 2 4 6 1 3 3 Tactical Retreats 4 | . . . 1 1 . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Traps Triggered 13 | . 6 . . 1 6 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . Reused 1 | . . . . 1 . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . 1 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Machines Disabled 21 | . . 2 2 . 9 1 . 7 Max in Single Turn 5 | . . 1 1 . 4 1 . 5 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Machines Accessed 29 | . 6 4 5 3 6 1 . 4 Terminals 23 | . 5 3 4 3 3 1 . 4 Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 1 1 . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 116 | . 28 16 17 10 29 2 . 14 Successful 85 | . 21 12 11 8 22 1 . 10 Failed 31 | . 7 4 6 2 7 1 . 4 Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . 1 . . 1 . . . . Terminals 82 | . 21 11 14 10 10 2 . 14 Fabricators . | . . . . . . . . . Repair Stations 31 | . 7 5 3 . 16 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 58 | . 15 8 9 8 7 1 . 10 Record 23 | . 6 1 4 3 3 . . 6 Part Schematic 1 | . . . . . 1 . . . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open DSF 4 | . . . . 1 1 1 . 1 Branch Access Points 2 | . 1 1 . . . . . . Emergency Access Points 2 | . . . . . 1 . . 1 Machine Index 1 | . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . Locate Traps 3 | . 1 . . 2 . . . . Reprogram Traps 1 | . . . . 1 . . . . Dispatch Records 2 | . 1 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . Assault Status 1 | . 1 . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . Zone Layout 10 | . 2 . 4 1 1 . . 2 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 26 | . 6 4 2 . 14 . . . Scan Component 13 | . 3 2 1 . 7 . . . Repair 13 | . 3 2 1 . 7 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 6 3 5 2 5 . . 4 Full Trace Events 16 | . 4 3 4 . 2 . . 3 Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 13 | . 3 2 1 . 7 . . . Time 509 | . 78 52 51 . 328 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Turns Passed 8213 | 115 1796 937 875 846 2970 85 231 358 Spaces Moved 4305 | 57 837 344 375 554 1710 69 107 252 Core 26 | 26 . . . . . . . . Treads 849 | 31 818 . . . . . . . Legs 3430 | . 19 344 375 554 1710 69 107 252 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 180 90 100 107 110 110 120 Average Speed 140 | 180 186 182 175 106 117 110 117 120 Slowest Speed 360 | 300 330 360 180 180 193 110 122 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 6 95 43 39 17 41 2 72 9 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 59 | . . . . . . . . 59 Terrain Destroyed 160 | . . 13 10 1 60 . . 76 Melee . | . . . . . . . . . Projectile 43 | . . . 10 1 12 . . 20 AOE 117 | . . 13 . . 48 . . 56 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Total 5758 | 66 971 544 500 715 2440 73 169 280 Wait 933 | . 52 120 63 91 592 . 13 2 Move 4297 | 56 836 343 374 553 1709 68 106 252 Hop . | . . . . . . . . . Pick Up 36 | 3 7 7 3 4 2 . 6 4 Fast Attach 47 | 7 15 4 1 1 15 . 4 . Attach 27 | . 2 2 3 5 7 2 3 3 Detach 5 | . 2 . . 1 2 . . . Swap 34 | . 4 5 3 8 4 1 8 1 Drop 40 | . 1 8 4 7 5 . 9 6 Fire 330 | . 52 55 46 45 98 2 20 12 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 9 | . . . 3 . 6 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Identified exit to Materials 17 | -11/Scrapyard | Discovered exit to Materials (range 14) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Utility x1 321 | -10/Materials | Build established: Hacker-Mutant 428 | -10/Materials | Identified exit to Mines 428 | -10/Materials | Discovered exit to Mines (range 16) 536 | -10/Materials | Identified exit to Materials 536 | -10/Materials | Discovered exit to Materials (range 13) 675 | -10/Materials | Discovered exit to Materials (range 3) 744 | -10/Materials | Identified exit to Subcaves 744 | -10/Materials | Discovered exit to Subcaves (range 9) 908 | -10/Materials | Discovered exit to Materials (range 15) 1823 | -10/Materials | Repaired Lgt. Cannon 1850 | -10/Materials | Repaired Structural Scanner 1878 | -10/Materials | Repaired Lgt. Treads? 1912 | -10/Materials | Entered another Materials area 1912 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2078 | -9/Materials | Identified exit to Mines 2078 | -9/Materials | Discovered exit to Mines (range 12) 2180 | -9/Materials | Repaired Ion Engine 2207 | -9/Materials | Repaired Weapon Shielding 2357 | -9/Materials | Identified exit to Storage 2820 | -9/Materials | Identified exit to Materials 2820 | -9/Materials | Discovered exit to Materials (range 14) 2849 | -9/Materials | Entered another Materials area 2849 | -8/Materials | Evolved 2 slots: Propulsion x2 3344 | -8/Materials | Repaired Hvy. Ion Engine 3580 | -8/Materials | Identified exit to Factory 3580 | -8/Materials | Discovered exit to Factory (range 13) 3724 | -8/Materials | Entered Factory 3724 | -7/Factory | Evolved 2 slots: Utility x2 3803 | -7/Factory | Identified exit to Lower Caves 3803 | -7/Factory | Discovered exit to Lower Caves (range 10) 4065 | -7/Factory | Build established: Hacker-Skirmisher 4527 | -7/Factory | Identified exit to Factory 4527 | -7/Factory | Discovered exit to Factory (range 16) 4570 | -7/Factory | Entered another Factory area 4570 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5089 | -6/Factory | Identified exit to Lower Caves 5089 | -6/Factory | Discovered exit to Lower Caves (range 14) 5354 | -6/Factory | Repaired Imp. Carbon-fiber Leg 5393 | -6/Factory | Repaired Titanium Leg 5439 | -6/Factory | Repaired Imp. Carbon-fiber Leg 5490 | -6/Factory | Repaired Adv. Heat Sink 6352 | -6/Factory | Repaired Imp. Carbon-fiber Leg 6391 | -6/Factory | Repaired Assault Cannon 6463 | -6/Factory | Repaired Hvy. Deuterium Engine 6774 | -6/Factory | Cargo convoy interrupted 7478 | -6/Factory | Identified exit to Factory 7478 | -6/Factory | Discovered exit to Factory (range 15) 7540 | -6/Factory | Entered another Factory area 7540 | -5/Factory | Evolved 2 slots: Propulsion x2 7625 | -5/Factory | Identified exit to DSF 7625 | -5/Factory | Entered DSF 7657 | -5/DSF | Additional patrols routed to DSF 7696 | -5/DSF | Lost 4 parts (1n2u1w) 7833 | -5/DSF | Identified exit to Factory 7833 | -5/DSF | Discovered exit to Factory (range 6) 7856 | -5/DSF | Entered Factory 7856 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7932 | -4/Factory | Build established: Hacker-Gunner 8214 | -4/Factory | Self-destructed Last Messages --------------- 08148_ Acquired 5 matter. 08155_ Acquired 1 matter. 08157_ S-27 Virus suffers critical hit (Blast). 08157_ Destroyed VTOL Module. 08157_ S-27 Virus destroyed. 08166_ Acquired 3 matter. 08179_ Acquired Prototype Ballistic Gun. 08187_ K-01 Serf collects debris. 08197_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 5G layout... Downloaded map data. 08197_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 08199_ Fusion Modulator explodes. 08199_ Terminal disabled. 08199_ Fusion Modulator explodes. 08207_ Dropped Com. Mass Driver. 08210_ Dropped Imp. VSS Leg. 08212_ Acquired Com. Mass Driver. Map ----- +----------------------------------------------------+ | ??????????????????????????????????## = """" # | | ??????????????????????????????????## #+ | | ??????????????????????????????????## "" " """" # | | ??????????????????????????????????## "" " """" # | | ?????????????????????????????????? + " "" """" # | | ??????????????????????????????????##* """" """" # | | ??????????????????????????????????## * # | | ??????????????????????? ######## ! = # | | ????????????? #######+###################"###### | | ????????????? | | ????????????? | | ????????????? """"" " | | ????????????? """"" " | | ????????????? *% t """"" " | | ????????????? ##;;;;|;;;;########+### """"" " | | ????????????? ## ; # | | ????????????? #; ; """ """ # """""" " | | ????????????? #; """ """ # """""" " | | ????????????? p; """ """ " """""" " | | ????????????? # " """""" " | | ????????????? # [ """ " | | ????????????? #; " """ # """""" | | ????????????? #; " """ # """""" | | ????????????? #; T # """""" | | ????????????? #; = " # """""" | | ?????????? + #; @ # | | ?????????? # ; ! # | | ?????????? # # ] ;########### | | ?????????? # # ##############+###### | | ????????????? #; ##??????# | | ????????????? #; ##??????# | | ????????????? ## ; ###??????# | | ????????????? ##;;;;;;;; ###??????# | | ????????????? ##### #######???????# | | ????????????? #############???????# | | ????????????? #??####?????????????# | | ????????????? #???????????????????# | | ????????????? #???????????????????# | | ????????????? #???????????????????# | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????????????############ | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 33 Energy Capacity 520 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Fusion Compressor | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerControlInterpreter Manual? 0 Play Time 01:02:35 Cumulative 1681.4 hours Start 2024.04.29 @ 19:57:52 End 2024.05.01 @ 15:06:12 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 954 Rogue 62 Adventurer 0 Explorer 892 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86d124ec-2945-42c8-9837-28cd3b4be2a2