Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 18:10:17 Player: hlbuns Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (308) 308 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 748 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 271/275 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Target Analyzer > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Nuclear Core Aluminum Leg Aluminum Leg Medium Matter Pod (90) Hardened Medium Armor Plating Small Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Target Analyzer > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Medium Matter Pod Hardened Medium Armor Plating Small Laser Grenade Launcher [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Target Analyzer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 6 2 Power 5 | 1 3 1 Engine 4 | 1 2 1 Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 3 . . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 6 | 2 6 7 Power 1 | . 1 1 Propulsion 1 | . 1 2 Utility . | . . 1 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 9 | . 2 7 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility 2 | . . 2 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 95 | . 93 100 Engine 7 | . 7 7 Core 5 | . 5 6 Leg 27 | . 27 28 Storage 23 | . 23 22 Processor 1 | . . 5 Energy Gun 2 | . 2 . Ballistic Gun 25 | . 24 28 Peak Build Rating 12 | 6 9 12 Average Rating 7 | 5 7 10 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 19 | 11 15 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 8 8 Average Carried 6 | 2 6 7 Final Capacity 8 | 8 8 8 Final Carried 7 | 4 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 606 | 190 373 43 Remotely . | . . . Salvage Created 344 | . 344 . Parts 20 | . 20 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 8 | . 8 . Guns 8 | . 8 . Classes Destroyed 1 | . 1 . Grunt 8 | . 8 . Best Kill Streak 4 | . 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 70 | . 70 . Missed 18 | . 18 . Hits 52 | . 52 . Projectile 52 | . 52 . Critical Strikes 1 | . 1 . Damage Taken 827 | . 647 180 Core 301 | . 181 120 Absorbed by Shields . | . . . Regen/Repaired (Parts) 75 | . 75 . Core Remaining (%) 100 | 100 . . Volleys Fired 38 | . 38 . Largest 2 | . 2 . Hottest 60 | . 60 . Shots Fired 76 | . 76 . Gun 76 | . 76 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 59 | . 59 . Thermal . | . . . Explosive . | . . . Electromagnetic 17 | . 17 . Robot Hit Streak 12 | . 12 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 50 | . 50 . Core Hits 20 | . 20 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 556 | . 556 . Guns 540 | . 540 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 16 | . 16 . Kinetic 366 | . 366 . Thermal . | . . . Explosive . | . . . Electromagnetic 174 | . 174 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 3 | . 3 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 176 | . 176 . Average Temperature 65 | . 65 . Received Heat Transfer 381 | . 381 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 101 | . 101 . Initial . | . . . Average 21 | . 31 . Influence Increases 280 | . 280 . Destroy 0b10 Robot/C 160 | . 160 . Destroy Leader 30 | . 30 . Disable Machine 15 | . 15 . Lose Combat Pursuer 75 | . 75 . Influence Decreases 280 | . 280 . Time Decay 260 | . 260 . Lost Part 20 | . 20 . Squads Dispatched 3 | . 2 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 19 . Peak Tracking Total 5 | . 5 . Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 1 1 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 2 1 Successful 3 | . 2 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1336 | 133 896 307 Spaces Moved 947 | 101 597 249 Core 9 | 9 . . Treads . | . . . Legs 938 | 92 597 249 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 118 120 120 Slowest Speed 190 | 150 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 4 | . . 4 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 37 | 7 67 37 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1073 | 111 704 258 Wait 50 | . 48 2 Move 944 | 100 596 248 Hop . | . . . Pick Up 11 | 3 6 2 Fast Attach 10 | 7 3 . Attach 3 | . 2 1 Detach 2 | 1 . 1 Swap 4 | . 3 1 Drop 8 | . 5 3 Fire 38 | . 38 . Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 1 exit: [*Sub]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Core integrity fell below 50% 311 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 6) 492 | -10/Materials | Discovered new exit (range 7) 524 | -10/Materials | Discovered new exit (range 6) 963 | -10/Materials | Repaired Lgt. Assault Rifle 1030 | -10/Materials | Entered Mines 1046 | -10/Mines | Met a Derelict shopkeep closing up shop 1266 | -10/Mines | Discovered new exit (range 12) 1337 | -10/Mines | Crushed by falling debris 1337 | -10/Mines | Smashed by cave-in Last Messages --------------- sales from me!" ALERT: Derelict activity detected in mines. Dispatching investigation squad. 33-VIB(g): "Grab stuff and run for it!" Acquired Hrd. Medium Armor Plating. Acquired derelict log, extracted data. Data stored: Storage entrances (x1). Dropped Med. Matter Pod. Dropped Lgt. Ion Engine. Acquired Target Analyzer. Dropped Lgt. Ion Engine. T-07 Excavator is excavating. EXIT=FOUND K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. R-06 Scavenger collects Beamcaster. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Map ----- +----------------------------------------------------+ | ????????## #??????????## | | ????????# #?????????## | | ????????# #######????????## | | ????????# ##????????###### | | ???????## #???????## | | ?????### #???????# ### ## | | ?????# ##?????## ##?####? | | ????# ####### ##??????? | | ???# ## ##???????? | | ??# #?#### ##????????? | | ??# #?????## #?????????? | | ???# ####???????# #?????????? | | ???????????????## ##?????????? | | ?????????????### ###??????????? | | ????????????## ####### ##????????????? | | ????????????# ##?????#####?????????????? | | ????????##### ##?###???????????????????? | | ????????# ## ##??????????????????? | | ????????# ### ##?????????????????? | | ????????????## #?????????????????? | | ?????????????## #?????????????????? | | ??????????????## ##?????????????????? | | ???????????????### # #??????????????????? | | ?????????????##### #??????????????????? | | ?????????????# #??????????????????? | | ?????? ## # @ # #??????????????????? | | ????# ???????### #??????????????????? | | ???????????????? r ???????????????? | | ??????????????? # ## #??????????????? | | ?????????????? ### ##?? ????????????? | | ???????????? ??? # #???? ##???????????? | | ??????????? ???? ????##????????????? | | ?????????? ???? # ??????????????????? | | ???????? ?????* % ?????????????????? | | ??????? ?????? #????????????????? | | ???????? ?????? ? ????????????????? | | ???????????????# # # ?#???????????????? | | ???????????????#### ?## #????????????????? | | ???????????????????###???#?????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 275 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 6% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed LatentRecyclingInitializer Manual? 0 Play Time 00:12:49 Cumulative 3.3 hours Start 2025.09.03 @ 17:58:04 End 2025.09.03 @ 18:10:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 3 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 67% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3773d2fb-f6f2-400f-b3b2-8ebd09c2f38b