Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.27 @ 08:07:58 Player: Impossible to find Cmd Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (292) 1460 Value Destroyed (12094) 12094 Prototype IDs (72) 1440 Alien Tech Used (2) 400 Bonus (4895) 4895 TOTAL SCORE: 30789 Bonus ------- High Alert Combat Kills 1735 Follower Combat Kills 2447 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1232 Win 3000 Friendly Fire -5919 Cogmind --------- Core Integrity 1444/1600 Matter 184/300 Energy 1194/1340 System Corruption 14% Temperature Cool (16) Movement Treading (166) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Experimental Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Energy Well Spectral Analyzer Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Target Analyzer Advanced Weapon Cycler Improved Utility Shielding Zionite Weapon Casing Zionite Shade Armor AEGIS Remote Shield > --- WEAPON (3) ------- Zionite Phaser-M Zionite Phaser-M Zionite Phaser-H > --- INVENTORY (25) --- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Armored Heavy Treads Armored Heavy Treads Coolant Network Advanced Coolant Injector Advanced Sensor Array Improved Terrain Scanner Quantum Capacitor Improved Utility Shielding Drone Bay (2/2) Phasing AFG Transdimensional Reconstructor Heavy Quantum Rifle Cooled Proton Cannon Multirail Vortex Catalyst Activator (9) Improved Plasma Cutter Sigix Broadsword Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Energy Well Spectral Analyzer Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Target Analyzer Advanced Weapon Cycler Improved Utility Shielding Zionite Weapon Casing Zionite Shade Armor AEGIS Remote Shield > --- WEAPON ----------- Zionite Phaser-M Sigix Broadsword > --- INVENTORY -------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Armored Heavy Treads Armored Heavy Treads Coolant Network Advanced Coolant Injector Advanced Sensor Array Improved Terrain Scanner Quantum Capacitor Improved Utility Shielding Drone Bay Phasing AFG Transdimensional Reconstructor Zionite Phaser-M Heavy Quantum Rifle Zionite Phaser-H Cooled Proton Cannon Multirail Vortex Catalyst Activator Improved Plasma Cutter [Rating: 228] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . Utility 11 | . . 2 . . . 4 . . . . . . . . . 1 . . . . . . . . . 2 . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 505 | 13 37 28 36 7 1 33 1 4 . 23 30 12 5 10 1 17 2 2 13 11 65 18 19 7 7 4 12 6 6 75 Power 25 | 1 1 3 3 . . 1 . . . 3 3 . . . . 1 . . . . 1 . 2 . . . . . . 6 Engine 12 | 1 1 3 3 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 6 Propulsion 92 | 4 17 3 11 . . 3 . . . 4 6 4 1 1 . 7 . . 2 . 12 2 . 2 . . 2 1 . 10 Treads 49 | 2 10 3 4 . . . . . . . 1 2 . . . 7 . . 2 . 6 . . . . . 1 1 . 10 Leg 16 | 2 7 . . . . . . . . 1 4 . 1 . . . . . . . . . . 1 . . . . . . Wheel 26 | . . . 7 . . 3 . . . 3 1 2 . 1 . . . . . . 5 2 . 1 . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 272 | 3 11 11 12 1 1 13 1 . . 9 16 8 4 8 1 8 2 2 7 9 37 16 17 5 7 4 9 5 5 40 Device 182 | 2 8 1 6 . . 8 1 . . 7 10 7 4 4 1 2 1 . 5 4 31 13 14 2 5 2 8 5 5 26 Storage 12 | . 1 . 1 . . . . . . . 1 . . . . 1 . . . 1 1 . . 1 . 1 1 . . 3 Processor 17 | 1 . . . 1 . 1 . . . . 4 1 . 3 . . 1 . 1 1 1 . 1 . . . . . . 1 Hackware 5 | . . 1 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Protection 56 | . 2 9 4 . . 3 . . . 1 1 . . 1 . 5 . 2 1 3 4 3 2 2 2 1 . . . 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | 5 8 11 10 6 . 16 . 4 . 7 5 . . 1 . 1 . . 4 2 15 . . . . . 1 . 1 19 Energy Gun 49 | 4 . 5 2 . . 4 . 2 . . 4 . . 1 . 1 . . 3 2 5 . . . . . 1 . . 15 Energy Cannon 20 | . . 2 8 3 . 4 . . . . . . . . . . . . . . 3 . . . . . . . . . Ballistic Gun 25 | 1 5 4 . . . 2 . . . 6 1 . . . . . . . . . 6 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Launcher 14 | . . . . 3 . 6 . 2 . 1 . . . . . . . . 1 . . . . . . . . . . 1 Special Weapon 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 4 . . 2 . . . 1 2 . . 4 . 3 . . 3 . 7 . 1 4 . . 4 . 2 4 Corrupted Parts 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . System Corruption 16 | . 9 . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Parts Lost 35 | . 1 . . . . . . . . 12 3 . . . . . . . . 6 5 3 . . 1 . . . . 4 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . Utility 24 | . 1 . . . . . . . . 6 . . . . . . . . . 6 3 3 . . 1 . . . . 4 Weapon 6 | . . . . . . . . . . 4 1 . . . . . . . . . 1 . . . . . . . . . Highest Loss Streak 8 | . 1 . . . . . . . . 8 2 . . . . . . . . 5 1 2 . . 1 . . . . 1 Average Slot Usage (%) 94 | . 99 99 99 100 100 99 100 100 100 89 94 92 93 96 100 99 99 97 93 95 89 83 90 93 93 90 90 89 86 87 Engine 3 | . 14 11 11 11 11 7 7 7 7 6 1 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 4 6 6 6 6 5 5 5 5 5 . . 3 5 5 4 4 4 4 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 4 10 Treads 12 | . 24 22 15 . . . . . . . . 13 20 17 13 20 23 23 23 23 6 3 . . . . . 3 4 12 Leg 2 | . 3 . . . . . . . . 1 19 12 6 6 6 . . . . . . . . . . . . . . . Wheel 6 | . . . 6 22 22 15 15 15 15 7 4 . . 1 6 . . . . . 16 16 21 21 21 19 19 17 17 2 Device 15 | . 10 11 11 15 11 20 23 23 23 17 16 22 20 18 13 17 17 15 16 15 15 10 10 5 9 10 13 13 14 19 Storage 6 | . 3 11 11 11 11 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 7 4 8 6 6 Processor 12 | . 6 . . 6 11 7 7 7 7 7 17 9 13 16 20 17 22 18 11 16 15 15 18 21 21 19 19 17 17 16 Hackware 1 | . . . 16 . 10 5 . . . 6 3 . . . . . . . . . . . . . . . . . . . Protection 9 | . 6 21 4 11 . 19 23 23 23 17 2 6 6 7 13 10 5 8 11 8 7 9 10 13 10 9 9 8 8 9 Energy Gun 11 | . 18 4 . . . 5 7 6 7 5 7 13 13 13 13 17 17 17 16 16 12 15 15 15 15 14 14 13 4 8 Energy Cannon 2 | . . 9 21 21 22 6 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 9 7 . . . 1 7 7 7 9 5 . . . . . . . . . 2 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 10 31 41 49 49 43 61 57 61 57 64 52 55 53 48 37 43 41 57 66 65 158 151 149 129 129 163 170 166 149 188 Greatest Support 215 | 40 40 40 40 20 20 32 32 32 32 32 83 68 68 68 48 108 108 108 108 108 135 76 76 76 76 76 76 76 76 215 Greatest Overweight (x) 4 | . . 1 2 2 2 3 1 1 1 3 3 2 . . . . . . . . 4 3 1 1 1 2 2 2 1 2 Average Overweight (x) . | . . . . 2 2 1 1 1 1 2 . . . . . . . . . . 2 2 1 1 1 1 2 1 1 . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 16 | 5 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 24 25 25 25 25 Average Carried 16 | 2 6 14 14 15 14 14 14 15 15 13 14 14 14 14 15 14 14 15 14 13 22 24 24 24 24 23 24 24 24 23 Final Capacity 25 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 25 25 25 25 24 24 25 24 25 25 Class Distribution -------------------- 28% | Mutant 22% | Scavenger-Mutant 11% | Messiah-Tank 10% | Skirmisher 5% | Derelict-Skirmisher 4% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Messiah-Tank | -4/Factory Messiah-Tank | -4/Upper Caves Derelict-Skirmisher | -4/Upper Caves Derelict-Mutant | -4/Zhirov Derelict-Skirmisher | -3/Proximity Caves Messiah-Tank | -3/Research Derelict-Mutant | -3/Testing Derelict-Skirmisher | -2/Research Derelict-Assassin | -2/Quarantine Messiah-Tank | -1/Access Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 6467 | 340 406 520 377 125 . 308 187 136 . 525 524 120 50 68 . 222 20 20 143 65 819 165 153 105 52 85 . 118 . 814 Remotely 237 | 8 229 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14097 | 97 752 824 1672 238 . 376 1 149 . 384 441 147 210 . . 570 . 291 372 744 1610 760 60 105 139 214 . 90 70 3781 Parts 691 | 7 40 48 86 19 . 27 . 6 . 22 23 6 12 . . 11 . 8 13 24 91 28 1 . 6 6 . 1 4 202 Haulers Intercepted 18 | . 2 4 6 . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 2 Recyclers Shooed 10 | 1 2 . 2 . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 201 | . . . . . . . . 6 . 30 . 33 17 . . . . 8 46 23 . 31 1 . 6 . . . . . Prevented 21 | . . . . . . . . 3 . . . . . . . . . . 17 . . 1 . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 215 | . 14 12 18 11 . 5 1 5 . 10 8 4 4 . . 3 . 7 10 19 28 7 1 . 4 1 . 1 . 42 Guns 157 | . 13 7 . . . 1 1 1 . 9 8 3 4 . . 3 . 6 8 15 24 6 1 . 4 1 . 1 . 41 Cannons 26 | . . 4 18 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . AOE 23 | . . 1 . 8 . 3 . 4 . 1 . . . . . . . . 1 2 2 . . . . . . . . 1 Classes Destroyed 22 | 2 6 2 1 1 . 1 1 . . 1 1 . 1 . . 1 . . 1 . . . . . . . . . 1 2 Worker 23 | . 3 2 5 . . 4 . . . . . . . . . . . . . . 4 . . . . . . . . 5 Builder 7 | . 1 . 1 . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . 1 Tunneler 3 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Hauler 18 | . 2 4 6 . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 2 Recycler 10 | 1 . . 4 . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . 1 Minesweeper 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . 3 . . . . . . . . Operator 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Watcher 6 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Swarmer 52 | . 3 . . 4 . 3 . 3 . 3 2 3 2 . . . . 4 . 9 12 . . . 4 . . . . . Grunt 78 | . 11 8 8 3 . 1 . 1 . 4 4 1 1 . . 2 . 2 4 6 3 5 . . . . . . . 14 Brawler 5 | . . . . 2 . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Duelist 8 | . . 1 2 2 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 17 | . . 3 8 . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . 1 . 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 16 | . . . . . . 1 . . . 2 . . . . . . . . . 2 5 . . . . . . . . 6 Programmer 29 | . . . . . . . . . . . 2 . . . . . . 1 2 1 6 . 1 . . . . . . 16 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 10 | 1 5 4 7 8 . 4 1 3 . 7 2 1 3 . . 2 . 4 10 7 5 5 1 . 4 1 . 1 1 8 Combat Bots Only 10 | . 4 3 3 8 . 3 1 3 . 7 2 1 3 . . 2 . 4 10 7 5 4 1 . 4 1 . 1 . 6 Max Kills in Single Turn 3 | 1 2 1 2 3 . 1 1 1 . 1 1 1 1 . . 1 . 2 2 2 2 1 1 . 2 1 . 1 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . 1 . . . . 1 Exploded 3 | . . 1 . 3 . 1 . 1 . 1 . . . . . . . . 1 1 2 . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Damage Taken 15336 | . 424 407 494 166 . 236 90 246 . 2243 845 199 337 . . 100 154 256 447 1840 1753 1249 60 . 324 165 350 126 . 2825 Core 1589 | . 77 47 61 . . . 11 22 . 324 211 19 37 . . 18 49 34 25 211 109 35 . . 50 . 93 . . 156 Absorbed by Shields 2908 | . . . . . . . . . . . . 40 . . . 37 . . . . 333 . . . . . . . . 2498 Reduced by Siege Mode 311 | . . . . . . . . . . . . . . . . . . . . . 3 45 . . . . . . . 263 Core Remaining (%) 79 | 100 69 . . . 73 . . . . 49 . . . . 68 . . . . 66 . . . . 83 . 92 . 100 90 Volleys Fired 789 | 4 60 54 70 12 1 24 6 16 . 47 43 10 16 . . 12 . 14 18 50 63 31 5 6 12 6 7 10 8 184 Largest 3 | 1 2 2 2 2 1 2 2 2 . 2 2 2 2 . . 3 . 3 3 3 3 3 3 1 3 3 2 3 2 3 Hottest 234 | 20 100 136 136 136 68 136 89 89 . 89 122 122 122 . . 183 . 183 151 183 207 207 207 73 207 207 173 234 173 226 Shots Fired 1740 | 4 114 104 140 19 1 37 12 19 . 88 86 20 32 . . 36 . 40 41 143 182 93 11 6 26 18 9 21 9 429 Gun 1485 | 4 108 66 . . . 18 12 8 . 85 86 20 32 . . 36 . 40 40 143 182 93 11 6 26 18 9 21 9 412 Cannon 201 | . . 38 140 14 1 8 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 32 | . . . . 5 . 11 . 11 . 3 . . . . . . . . 1 . . . . . . . . . . 1 Special 22 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Kinetic 227 | 4 22 42 . . . . 6 5 . 73 49 . . . . . . . . . 26 . . . . . . . . . Thermal 829 | . 6 38 140 14 1 26 6 3 . 12 37 20 32 . . 36 . 40 10 113 127 62 6 . 14 12 2 11 8 53 Explosive 31 | . . . . 5 . 11 . 11 . 3 . . . . . . . . 1 . . . . . . . . . . . Electromagnetic 110 | . 86 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 61 | . . . . . . . . . . . . . . . . . . . 30 30 . . . . . . . . . 1 Phasic 482 | . . . . . . . . . . . . . . . . . . . . . 29 31 5 6 12 6 7 10 1 375 Robot Hit Streak 32 | 4 8 10 9 10 . 12 13 12 . 17 32 11 18 . . 20 . 25 12 25 16 29 5 11 12 12 . 22 . 16 Robot Miss Streak 5 | . 5 3 3 1 1 3 1 1 . 4 2 1 2 . . 1 . 1 1 3 3 2 1 . 3 1 . 1 . 4 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . Secondary Targets 36 | . 3 1 . . . . . . . 1 . . 1 . . . . 2 4 5 3 2 . . 2 . . . . 12 Max Gunslinging Chain 2 | . 1 1 . . . . . . . 1 . . 1 . . . . 2 1 1 1 1 . . 1 . . . . 1 Shots Hit Robots 1165 | 4 55 73 82 13 . 13 10 8 . 73 71 15 26 . . 29 . 31 27 108 136 73 6 6 8 12 . 14 1 271 Core Hits 540 | 3 29 28 38 14 . 17 2 16 . 38 27 6 8 . . 16 . 14 23 43 60 26 2 2 7 6 . 3 1 111 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . . . Critical Strikes 89 | . 2 1 . . . 1 . . . . 3 2 3 . . 2 . 2 5 15 12 . . . 1 . . 1 . 39 Burn 38 | . . . . . . 1 . . . . 2 2 3 . . 2 . 2 . 13 11 . . . 1 . . 1 . . Destroy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corrupt 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Detonate 7 | . . . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . . . Intensify 39 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 38 Melee Attacks 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 21 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37677 | 44 1100 1184 1821 769 . 600 176 863 . 1730 1337 268 468 . . 506 . 555 2446 2790 3509 2126 182 228 196 409 . 433 377 13560 Guns 26964 | 44 847 533 . . . 168 176 127 . 1217 1337 268 468 . . 502 . 550 1257 2348 3285 2126 182 228 196 409 . 433 . 10263 Cannons 2586 | . . 541 1801 183 . 61 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5718 | . 246 108 . 586 . 371 . 736 . 513 . . . . . . . . 1189 442 219 . . . . . . . . 1308 Melee 2094 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 377 1717 Ramming 172 | . 7 2 20 . . . . . . . . . . . . 4 . 5 . . 5 . . . . . . . . 129 Kinetic 2760 | 44 145 278 . . . . 74 92 . 1062 816 . . . . . . . . . 249 . . . . . . . . . Thermal 14410 | . 246 649 1801 183 . 229 102 35 . 155 521 268 468 . . 502 . 550 1375 2105 2381 1328 144 . 120 219 . 281 . 748 Explosive 2206 | . . . . 586 . 371 . 736 . 513 . . . . . . . . . . . . . . . . . . . . Electromagnetic 957 | . 702 255 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2094 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 377 1717 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3064 | . . . . . . . . . . . . . . . . . . . 1071 685 . . . . . . . . . 1308 Phasic 12014 | . . . . . . . . . . . . . . . . . . . . . 874 798 38 228 76 190 . 152 . 9658 Highest Corruption 14 | . 9 . 1 1 1 . . . . . . . . . . . . . 1 1 10 1 1 1 1 . . . . 14 Average Corruption 3 | . 9 . 1 1 1 . . . . . . . . . . . . . 1 1 4 1 1 1 1 . . . . 7 Corruption Purged 22 | . . . . . . . . . . . . . . . . . . . . . 12 1 . . . . . . . 9 Effects 109 | . . . 8 . 1 . . . . . . . . . . . . . 2 2 38 . . . 1 . . . . 57 Message Errors 29 | . . . 3 . 1 . . . . . . . . . . . . . 1 1 9 . . . 1 . . . . 13 Matter Fused 23 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . 11 Heat Flow Errors 17 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 11 Energy Discharges 11 | . . . 1 . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . 4 . . . . . . . . . . . . . . . . . 4 . . . . . . . . 6 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 834 | . 25 3 28 5 . 10 . 30 . 38 . . . . . . . . 110 54 . . . . . . . . . 531 Projectiles 34 | . . 1 28 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 319 | . 25 2 . . . 10 . 30 . 38 . . . . . . . . 110 54 . . . . . . . . . 50 Melee 481 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 481 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 291 | . . . . 29 . . . . . 162 . . . . . . . . . . 100 . . . . . . . . . Shots 6 | . . . . 2 . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . Rammed 13 | . 1 1 2 . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . 5 Targets Rammed 15 | . 2 1 2 . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 411 | . 201 78 81 300 18 42 . . . 193 18 . 15 . . 186 . 135 . 327 294 220 411 . 196 198 108 129 . 376 Average Temperature 79 | . 57 30 19 123 13 12 . . . 108 10 . 10 . . 66 . 50 . 58 104 118 127 . 97 91 67 66 . 104 Received Heat Transfer 2338 | . 183 114 135 6 . 63 6 21 . 486 231 27 72 . . 15 45 27 . 313 57 249 . . . 36 . 18 . 234 Effects 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 13 Total Turns 233 | . . . . . . . . . . . . . . . . . . . . . 18 34 . . . . . . . 181 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . 18 34 . . . . . . . 35 Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 8 | . . . . . . . . . . . . 1 . . . . . 1 1 2 2 1 . . . . . . . . Combat Hostiles 8 | . . . . . . . . . . . . 1 . . . . . 1 1 2 2 1 . . . . . . . . Parts Melted 67 | . . 1 3 . . 1 . . . . 2 2 1 . . 5 . 4 . 19 15 8 . . 2 . . 4 . . Heat Transferred 26719 | . 300 1075 3219 333 . 555 222 74 . 333 1258 740 1221 . . 1221 . 1295 1203 4864 4651 1961 185 . 296 333 . 444 . 936 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 1256 | 10 373 380 303 306 311 1132 . . . . 707 . . . . 527 . . . . 1096 . . . . 121 96 111 139 1256 Initial 929 | . 6 133 109 66 137 929 . . . . 28 . . . . . . . . . 18 . . . . 63 67 54 62 83 Average 317 | 5 159 249 111 202 187 985 . . . . 218 . . . . 280 . . . . 528 . . . . 95 82 74 105 488 Maximum Alert Level 4 | . 1 1 1 1 1 4 . . . . 3 . . . . 2 . . . . 3 . . . . . . . . 4 Low Security (%) 47 | 100 53 19 87 25 53 . . . . . 58 . . . . 30 . . . . 21 . . . . 100 100 100 100 35 Level 1 28 | . 46 80 12 74 46 . . . . . 25 . . . . 50 . . . . 19 . . . . . . . . 17 Level 2 7 | . . . . . . . . . . . 13 . . . . 18 . . . . 25 . . . . . . . . 9 Level 3 14 | . . . . . . 87 . . . . 2 . . . . . . . . . 34 . . . . . . . . 27 Level 4 2 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 3 3 4 . . 4 . . . 1 7 . . . . 5 . . . . 13 . . . . . . . . 10 Investigation 14 | . 3 3 3 . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . 1 Extermination 13 | . . . . . . . . . . . 3 . . . . . . . . . 5 . . . . . . . . 5 Reinforcement 15 | . . . 1 . . 1 . . . . 2 . . . . 3 . . . . 4 . . . . . . . . 4 Assault 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Garrison 5 | . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 11 | . 2 1 4 . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 367 | . 23 16 23 11 16 7 1 7 . 17 23 18 7 . . 15 4 7 33 20 50 7 1 . 5 1 3 1 2 49 Peak Tracking Total 10 | . 3 4 3 6 4 4 1 4 . 7 4 7 4 . . 3 4 4 10 5 5 4 1 . 4 1 3 1 2 8 Tactical Retreats 8 | . 1 1 . . . . . . . . 1 . . . . . . . . 1 2 . . . 1 . . . . 1 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 9 | . . 1 2 2 . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Triggered 21 | . . . . . . . . . . 1 3 . . . . . 1 . 12 . . 4 . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 32 | . 4 1 5 . . . . . . 1 3 1 . . . . . . 3 . 8 . . . . . 1 . 1 4 Max in Single Turn 2 | . 2 1 1 . . . . . . . 1 . . . . . . . 1 . 1 . . . . . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 59 | . 8 3 16 . 8 2 . 1 3 1 3 2 1 . . 1 1 . 2 . 3 . . 3 . 1 . . . . Terminals 26 | . 5 1 12 . 4 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . 1 . . . . . . . . . 3 . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 1 2 . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 162 | . 22 9 38 . 20 6 . 1 19 4 8 4 1 . . 2 1 . 7 . 6 . . 10 . 4 . . . . Successful 117 | . 11 7 25 . 13 3 . 1 19 4 4 4 1 . . 1 1 . 7 . 3 . . 10 . 3 . . . . Failed 43 | . 10 2 12 . 7 3 . . . . 4 . . . . 1 . . . . 3 . . . . 1 . . . . Catastrophic 5 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 13 3 17 . 14 2 . . . . 1 . . . . 6 . . . . 14 . . . . . 8 3 2 12 Terminals 81 | . 16 4 32 . 15 4 . . . 4 3 3 . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . 2 . . . . 4 . . . . . . . . . 6 . . . . . . . . . Repair Stations 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 4 1 2 . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Garrison Access 4 | . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 83 | . 5 2 18 . 8 2 . 1 19 4 1 4 1 . . . 1 . 7 . . . . 10 . . . . . . Record 14 | . . . . . . . . . 6 4 . 3 . . . . . . . . . . . 1 . . . . . . Part Schematic 10 | . . . 2 . 2 . . . 5 . . . . . . . . . . . . . . 1 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 22 | . 1 1 4 . 3 . . . 3 . . . . . . . . . 6 . . . . 4 . . . . . . Open Door 10 | . . . 5 . . . . 1 . . . 1 1 . . . 1 . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Build 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Insert Component 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Analyze 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 4 1 4 . 4 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Terminals 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 1 2 . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 10 | . 2 1 2 . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 7 2 9 . 4 2 . . . 1 2 1 . . . . . . . . 3 . . . . . . . . . Full Trace Events 8 | . 2 1 1 . 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . Matter 570 | . . . . . . 252 . . . . . . . . . . . . . . 318 . . . . . . . . . Time 236 | . . . . . . 67 . . . . . . . . . . . . . . 169 . . . . . . . . . Total Robot Build Rating 20 | . . . . . . 8 . . . . . . . . . . . . . . 12 . . . . . . . . . Part Schematics Acquired 13 | . . 2 2 . 2 . . . 5 . . . . . . . . . . . . . . 1 . 1 . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . 318 . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . 169 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 39 | . 13 . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 37 | . . . 10 . . 2 . . . 1 . . . 4 . 6 . . . . 10 . . . . . . 1 . 3 Largest Group 10 | . . . 10 . . 2 2 2 2 3 . . . 4 4 6 . . . . 7 . . . . . . 1 . 2 Highest-Rated Group 517 | . . . 88 . . 64 64 64 64 159 . . . 152 152 324 . . . . 517 . . . . . . 33 . 296 Highest-Rated Ally 269 | . . . 16 . . 32 32 32 32 95 . . . 39 39 70 . . . . 103 . . . . . . 33 . 269 Zionite Dispatches 10 | . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . 1 . 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Light 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 66 | . . . 1 . 6 9 1 . . . 17 9 4 . . . . . . . 16 . . . . . . 1 . 2 ROAM 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 EXPLORE 27 | . . . . . 4 6 . . . . 3 . . . . . . . . . 14 . . . . . . . . . RETURN 34 | . . . . . 2 3 1 . . . 14 9 4 . . . . . . . 1 . . . . . . . . . Ally Attacks 445 | . . . 48 . . . 3 9 . 26 94 77 36 . . 91 . . . . 57 . . . . . . . . 4 Total Damage 10603 | . . . 398 . . . 145 289 . 666 1742 1326 666 . . 2064 . . . . 2971 . . . . . . . . 336 Kills 88 | . . . 7 . . . . 4 . 7 15 14 3 . . 11 . . . . 27 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . . . . . . 1 1 . . . 2 1 1 2 . 2 . . . . . 1 . . . . . . . Drone Launches 90 | . . . . . 4 14 2 . . . 30 18 6 . . . . . . . 16 . . . . . . . . . Drone Recoveries 77 | . . . . . 4 8 4 . . . 26 18 6 . . . . . . . 11 . . . . . . . . . Decoded 0b10 Intel 115 | . . . . . . . . . . . . . . . . . . . . . 62 . . . . 3 9 5 4 32 Traps 13 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 1 1 . 3 Emergency Access 13 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 1 1 2 1 Items 72 | . . . . . . . . . . . . . . . . . . . . . 37 . . . . 3 7 3 1 21 Machines 9 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 5 Patrols 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 2 Guards 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 26265 | 127 2591 960 1903 344 263 690 415 611 105 1097 1367 1242 1141 1733 490 496 710 895 912 840 2455 879 533 290 261 115 325 160 269 2046 Spaces Moved 13883 | 74 735 438 1087 264 233 289 322 479 76 676 656 798 589 1058 295 212 366 478 489 269 1239 488 409 232 198 63 199 98 207 867 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6440 | 45 505 438 620 . . . . . . . . 404 589 1058 295 212 366 478 489 269 12 1 . . . . . . . 659 Legs 942 | 14 230 . . . . . . . . . 319 379 . . . . . . . . . . . . . . . . . . Wheels 6486 | . . . 467 264 233 289 322 479 76 676 337 15 . . . . . . . . 1227 487 409 232 198 63 199 98 207 208 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 95 110 110 105 115 115 115 115 100 115 160 160 160 160 170 170 170 170 110 110 110 110 110 110 128 110 110 110 Average Speed 139 | 130 147 160 136 110 110 114 115 115 115 129 114 140 160 160 160 165 170 170 170 170 131 132 110 110 110 126 128 121 110 151 Slowest Speed 360 | 160 160 260 260 110 110 125 115 115 115 135 135 360 160 160 160 170 170 170 170 170 270 360 110 110 110 128 129 128 110 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 88 31 91 62 97 17 48 74 71 68 16 90 78 89 52 8 54 68 72 50 47 76 75 62 47 1 22 3 35 40 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 13 | . 2 1 2 . 4 . . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . Known Exits Taken 23 | . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . . . . . . Scrap Searched 30 | . . . . . . . 3 1 . 2 . 3 4 3 . . 3 2 . 1 . 4 3 . 1 . . . . . Spaces Dug 141 | . 5 . . . . 50 . . . . . . . . . . . . 14 5 . . 2 . 3 1 6 3 7 45 Terrain Destroyed 526 | . 20 7 . 26 . 82 . 24 . 11 . . . . . . . . 51 51 46 16 5 . 16 3 8 6 9 145 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Projectile 274 | . 6 . . . . . . . . . . . . . . . . . 27 44 10 16 5 . 16 3 8 6 8 125 AOE 243 | . 14 7 . 26 . 82 . 24 . 11 . . . . . . . . 24 7 36 . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 19307 | 97 2108 605 1375 295 238 610 355 518 93 807 1195 897 754 1100 313 333 455 530 537 540 1914 649 477 263 216 83 261 122 234 1333 Wait 3544 | . 1251 43 129 . 2 228 23 20 18 41 415 68 142 13 18 65 83 34 . 204 468 94 38 . . 9 23 . 3 112 Move 13847 | 73 734 437 1086 260 232 288 321 478 75 675 655 797 588 1057 294 211 365 477 488 268 1236 487 408 231 197 62 198 97 206 866 Hop 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Pick Up 212 | 3 13 15 13 . 1 15 2 . . 12 17 2 1 8 . 7 2 . 5 5 32 10 3 6 . 2 8 4 1 25 Fast Attach 149 | 9 6 5 15 . . 8 . . . 6 14 4 1 5 . 7 1 1 6 1 27 1 2 6 . . 4 . 3 17 Attach 117 | 2 5 7 6 . . 8 . . . 12 8 2 . 2 . 2 1 . 2 7 10 5 3 1 1 1 1 2 . 29 Detach 62 | 4 2 2 2 . . 5 . . . 3 9 2 . 2 . 3 . 2 . . 11 . . 1 . . 1 . 3 10 Swap 240 | 2 26 16 15 7 1 17 1 4 . 5 8 6 4 3 1 8 . 1 5 3 28 12 14 1 6 3 7 4 3 29 Drop 288 | . 9 25 36 . 1 17 2 . . 6 26 6 2 10 . 17 3 . 13 2 36 7 4 11 . . 12 5 4 34 Fire 789 | 4 60 54 70 12 1 24 6 16 . 47 43 10 16 . . 12 . 14 18 50 63 31 5 6 12 6 7 10 8 184 Melee 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 21 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 2 1 2 . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . 6 Escape Stasis 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage (discovered 3 exits: [*Mat] / *Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / [*Upp x2]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Central database locked down 252 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 1672 | -10/Materials | Repaired Lgt. Armor Plating 1718 | -10/Materials | Discovered new exit (range 16) 1894 | -10/Materials | Discovered new exit (range 16) 2043 | -10/Materials | Discovered new exit (range 13) 2719 | -10/Materials | Entered another Materials area 2719 | -9/Materials | Evolved 2 slots: Utility x2 2848 | -9/Materials | Identified exit to Mines 2848 | -9/Materials | Identified exit to Storage 3571 | -9/Materials | Discovered new exit (range 15) 3679 | -9/Materials | Entered Storage 3813 | -9/Storage | Repaired Propulsion Shielding 4361 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4368 | -9/Storage | Used back door to open Recycling access 4368 | -9/Storage | Discovered new exit (range 5) 4772 | -9/Storage | Discovered new exit (range 15) 4795 | -9/Storage | Build established: Hacker-Mutant 4916 | -9/Storage | Central database locked down 5431 | -9/Storage | Identified exit to Garrison 5582 | -9/Storage | Entered Garrison 5644 | -9/Garrison | Triggered checkpoint 5645 | -9/Garrison | Triggered checkpoint 5691 | -9/Garrison | Destroyed 8 combat bots 5708 | -9/Garrison | Discovered new exit (range 10) 5725 | -9/Garrison | Identified exit to Recycling 5726 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5745 | -9/Garrison | Build established: Mutant 5805 | -9/Garrison | Discovered exit to Recycling (range 9) 5814 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5914 | -9/Garrison | Discovered exit to Recycling (range 12) 5926 | -9/Garrison | Entered Recycling 5940 | -9/Recycling | Spotter reported a threat 5942 | -9/Recycling | Spotter reported a threat 5942 | -9/Recycling | Identified exit to Factory 5966 | -9/Recycling | Spotter reported a threat 5967 | -9/Recycling | Spotter reported a threat 5970 | -9/Recycling | Spotter reported a threat 5977 | -9/Recycling | Spotter reported a threat 5977 | -9/Recycling | Spotter reported a threat 5993 | -9/Recycling | Spotter reported a threat 6009 | -9/Recycling | Spotter reported a threat 6019 | -9/Recycling | Spotter reported a threat 6021 | -9/Recycling | Spotter reported a threat 6041 | -9/Recycling | Spotter reported a threat 6044 | -9/Recycling | Spotter reported a threat 6046 | -9/Recycling | Spotter reported a threat 6046 | -9/Recycling | Spotter reported a threat 6059 | -9/Recycling | Spotter reported a threat 6062 | -9/Recycling | Spotter reported a threat 6072 | -9/Recycling | Spotter reported a threat 6074 | -9/Recycling | Spotter reported a threat 6094 | -9/Recycling | Spotter reported a threat 6097 | -9/Recycling | Spotter reported a threat 6099 | -9/Recycling | Spotter reported a threat 6099 | -9/Recycling | Spotter reported a threat 6112 | -9/Recycling | Spotter reported a threat 6115 | -9/Recycling | Spotter reported a threat 6127 | -9/Recycling | Spotter reported a threat 6147 | -9/Recycling | Spotter reported a threat 6150 | -9/Recycling | Spotter reported a threat 6166 | -9/Recycling | Spotter reported a threat 6168 | -9/Recycling | Spotter reported a threat 6180 | -9/Recycling | Spotter reported a threat 6189 | -9/Recycling | Entered Factory 6189 | -7/Factory | Evolved 4 slots: Utility x4 6243 | -7/Factory | Identified exit to Lower Caves 6414 | -7/Factory | Garrison activated, responded to threat 6803 | -7/Factory | Fabricated Y-54 Guardian? 6879 | -7/Factory | Entered Lower Caves 6879 | -7/Lower Caves | Accompanied by 6 allies 7154 | -7/Lower Caves | Discovered new exit (range 8) 7162 | -7/Lower Caves | Identified exit to Lower Caves 7294 | -7/Lower Caves | Entered another Lower Caves area 7294 | -7/Lower Caves | Accompanied by 4 allies 7316 | -7/Lower Caves | Discovered new exit (range 5) 7324 | -7/Lower Caves | Learned location of 1 exit from Factory 7354 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7462 | -7/Lower Caves | Encountered a Warlord checkpoint 7755 | -7/Lower Caves | Discovered new exit (range 5) 7763 | -7/Lower Caves | Identified exit to Data Miner 7905 | -7/Lower Caves | Entered Data Miner 7905 | -7/Data Miner | Accompanied by 3 allies 7905 | -7/Data Miner | Discovered new exit (range 6) 7927 | -7/Data Miner | Met Data Miner 7949 | -7/Data Miner | Learned location of Section 7 (-2) 7949 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7965 | -7/Data Miner | Received God Mode back door access code from Data Miner 7991 | -7/Data Miner | Identified exit to Proximity Caves 8010 | -7/Data Miner | Entered Proximity Caves 8010 | -6/Proximity Caves | Accompanied by 3 allies 8091 | -6/Proximity Caves | Escorted by Enhanced Grunt 8540 | -6/Proximity Caves | Discovered new exit (range 13) 8553 | -6/Proximity Caves | Identified exit to Factory 8806 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8868 | -6/Proximity Caves | Destroyed 7 combat bots 8874 | -6/Proximity Caves | Lost 8 parts (1n5u2w) 8885 | -6/Proximity Caves | Learned Armory garrison access intel 8885 | -6/Proximity Caves | Learned Extension garrison access intel 8885 | -6/Proximity Caves | Learned Research security intel 8885 | -6/Proximity Caves | Learned Extension stockpile data 8942 | -6/Proximity Caves | Core integrity fell below 50% 8962 | -6/Proximity Caves | Lost 3 parts (1p2w) 9107 | -6/Proximity Caves | Entered Factory 9107 | -6/Factory | Evolved 2 slots: Propulsion x2 9108 | -6/Factory | Identified exit to Factory 9386 | -6/Factory | Fabricated Combat Drone Bay? 9474 | -6/Factory | Build established: Scavenger-Mutant 9628 | -6/Factory | Found Prototype Processor 9628 | -6/Factory | Identified Exp. Targeting Computer 9687 | -6/Factory | Discovered new exit (range 8) 9695 | -6/Factory | Identified exit to Lower Caves 9696 | -6/Factory | Discovered exit to Factory (range 13) 9865 | -6/Factory | Discovered exit to Factory (range 22) 10253 | -6/Factory | Cargo convoy interrupted 10474 | -6/Factory | Entered Lower Caves 10474 | -6/Lower Caves | Accompanied by 2 allies 10476 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10632 | -6/Lower Caves | Learned 12 Factory zone layouts 10992 | -6/Lower Caves | Attracted the attention of an 0b10 base 11040 | -6/Lower Caves | Learned Armory terminal intel 11040 | -6/Lower Caves | Learned Factory terminal intel 11040 | -6/Lower Caves | Learned Factory security intel 11464 | -6/Lower Caves | Discovered new exit (range 21) 11521 | -6/Lower Caves | Learned 8 Factory zone layouts 11714 | -6/Lower Caves | Identified exit to Lower Caves 11716 | -6/Lower Caves | Entered another Lower Caves area 11716 | -6/Lower Caves | Accompanied by 2 allies 12554 | -6/Lower Caves | Spotted B-75 Beast 12569 | -6/Lower Caves | Destroyed B-75 Beast 12634 | -6/Lower Caves | Discovered new exit (range 14) 12852 | -6/Lower Caves | Identified exit to Zion 12857 | -6/Lower Caves | Entered Zion 12857 | -6/Zion | Accompanied by 1 ally 13013 | -6/Zion | Found Prototype Device 13013 | -6/Zion | Identified Phasing AFG 13115 | -6/Zion | Discovered new exit (range 16) 13258 | -6/Zion | Learned 8 Factory zone layouts 13581 | -6/Zion | Imprinted 13583 | -6/Zion | Declared Zion's savior 13705 | -6/Zion | Given A8's code to call for help 14038 | -6/Zion | Found Prototype Processor 14038 | -6/Zion | Identified Exp. Target Analyzer 14042 | -6/Zion | Found Prototype Processor 14042 | -6/Zion | Identified Spectral Analyzer 14045 | -6/Zion | Found Prototype Processor 14045 | -6/Zion | Identified Exp. Terrain Scan Processor 14369 | -6/Zion | Found Prototype Hackware 14372 | -6/Zion | Found Exp. Targeting Computer 14378 | -6/Zion | Found Prototype Processor 14577 | -6/Zion | Identified exit to Proximity Caves 14590 | -6/Zion | Entered Proximity Caves 14590 | -5/Proximity Caves | Accompanied by 4 allies 14654 | -5/Proximity Caves | Learned Factory stockpile data 14820 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 15045 | -5/Proximity Caves | Discovered exit to Factory (range 16) 15080 | -5/Proximity Caves | Entered Factory 15080 | -5/Factory | Accompanied by 4 allies 15080 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15081 | -5/Factory | Identified exit to Upper Caves 15082 | -5/Factory | Identified exit to Factory 15085 | -5/Factory | Loaded intel: 21 terminal locations 15121 | -5/Factory | Discovered exit to Factory (range 23) 15157 | -5/Factory | Garrison activated, responded to threat 15225 | -5/Factory | Zion Light squad teleported in 15255 | -5/Factory | Incoming investigation squad redirected 15319 | -5/Factory | Found Prototype Protection 15319 | -5/Factory | Identified Zio. Weapon Casing 15372 | -5/Factory | Zion Light squad teleported in 15563 | -5/Factory | Found Zio. Weapon Casing 15576 | -5/Factory | Entered Upper Caves 15577 | -5/Upper Caves | Encountered a Warlord checkpoint 15833 | -5/Upper Caves | Build established: Skirmisher 15958 | -5/Upper Caves | Learned Factory non-interactive machine intel 16237 | -5/Upper Caves | Discovered new exit (range 15) 16238 | -5/Upper Caves | Learned Factory terminal intel 16281 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16284 | -5/Upper Caves | Identified exit to Upper Caves 16286 | -5/Upper Caves | Entered another Upper Caves area 16295 | -5/Upper Caves | Discovered exit to Factory (range 14) 16965 | -5/Upper Caves | Discovered new exit (range 18) 17181 | -5/Upper Caves | Entered Warlord 17426 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17473 | -5/Warlord | Build established: Derelict-Skirmisher 17628 | -5/Warlord | Visited the Vortex Lab 17640 | -5/Warlord | Warlord's base attacked by MAIN.C 17641 | -5/Warlord | Found Prototype Energy Gun 17641 | -5/Warlord | Identified Vortex Rail 17644 | -5/Warlord | Found Vortex Rail 17650 | -5/Warlord | Found Prototype Launcher 17793 | -5/Warlord | Rebuked by Warlord 17814 | -5/Warlord | Found Prototype Device 17814 | -5/Warlord | Identified Exp. Focal Shield 17823 | -5/Warlord | Found Prototype Device 17823 | -5/Warlord | Identified Exp. Phase Shifter 17830 | -5/Warlord | Found Prototype Reactor 17978 | -5/Warlord | Spotted Striker 17984 | -5/Warlord | P-80 Master assimilated allied VY-JFA(Y) 17990 | -5/Warlord | Warlord forces counterattacked 18003 | -5/Warlord | Spotted Executioner 18050 | -5/Warlord | Destroyed 10 combat bots 18069 | -5/Warlord | Discovered new exit (range 18) 18093 | -5/Warlord | Entered Proximity Caves 18232 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18384 | -4/Proximity Caves | Destroyed 7 combat bots 18669 | -4/Proximity Caves | Build established: Skirmisher 18809 | -4/Proximity Caves | Discovered exit to Factory (range 16) 18904 | -4/Proximity Caves | Lost 5 parts (5u) 18933 | -4/Proximity Caves | Entered Factory 18933 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18934 | -4/Factory | Loaded intel: 297 non-interactive machine locations 18935 | -4/Factory | Loaded intel: 20 terminal locations 18943 | -4/Factory | Identified Vortex Chain Reactor 18986 | -4/Factory | Zion Infowar Resupply teleported in 19141 | -4/Factory | Zion Light squad teleported in 19341 | -4/Factory | Garrison activated, responded to threat 19822 | -4/Factory | Fabricated X-72 Disruptor? 19838 | -4/Factory | Zion Heavy squad teleported in 19851 | -4/Factory | Discovered new exit (range 36) 19873 | -4/Factory | Discovered new exit (range 12) 19934 | -4/Factory | Zion Heavy squad teleported in 20024 | -4/Factory | Build established: Tank 20056 | -4/Factory | Found Zio. Weapon Casing 20150 | -4/Factory | Found Prototype Protection 20150 | -4/Factory | Identified Zio. Heavy Carapace 20154 | -4/Factory | Found Zio. Weapon Casing 20183 | -4/Factory | First assault squad dispatched 20202 | -4/Factory | Incoming assault squad redirected 20206 | -4/Factory | Incoming assault squad redirected 20257 | -4/Factory | Found Zio. Weapon Casing 20261 | -4/Factory | Found Zio. Heavy Carapace 20272 | -4/Factory | System corruption reached 10% 20301 | -4/Factory | Discovered new exit (range 110) 20306 | -4/Factory | Spotted B-86 Titan 20332 | -4/Factory | Incoming assault squad redirected 20371 | -4/Factory | Terminal network hard line cut 20567 | -4/Factory | Build established: Messiah-Tank 21361 | -4/Factory | Discovered new exit (range 5) 21388 | -4/Factory | Entered Upper Caves 21695 | -4/Upper Caves | Spotted B-86 Titan 21730 | -4/Upper Caves | Destroyed B-86 Titan 22174 | -4/Upper Caves | Discovered new exit (range 11) 22267 | -4/Upper Caves | Entered another Upper Caves area 22278 | -4/Upper Caves | Discovered new exit (range 23) 22791 | -4/Upper Caves | Discovered new exit (range 9) 22799 | -4/Upper Caves | Identified exit to Zhirov 22800 | -4/Upper Caves | Entered Zhirov 22800 | -4/Zhirov | Discovered new exit (range 3) 22820 | -4/Zhirov | Met Zhirov 22845 | -4/Zhirov | Found Alien Artifact 22845 | -4/Zhirov | Identified Integrated Dissipator 22845 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22908 | -4/Zhirov | Found Alien Artifact 22980 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23008 | -4/Zhirov | Identified exit to Proximity Caves 23090 | -4/Zhirov | Entered Proximity Caves 23272 | -3/Proximity Caves | Spotted B-86 Titan 23289 | -3/Proximity Caves | Discovered new exit (range 15) 23350 | -3/Proximity Caves | Identified exit to Research 23351 | -3/Proximity Caves | Entered Research 23351 | -3/Research | Evolved 2 slots: Utility x2 23352 | -3/Research | Identified exit to Armory 23360 | -3/Research | Discovered new exit (range 14) 23367 | -3/Research | Identified Transdimensional Reconstructor 23421 | -3/Research | Identified exit to Testing 23466 | -3/Research | Entered Testing 23615 | -3/Testing | Found Prototype Device 23615 | -3/Testing | Identified Exp. Thermal Defense Suite 23619 | -3/Testing | Found Exp. Thermal Defense Suite 23625 | -3/Testing | Retrieved Zion intel report: Emergency Access 23631 | -3/Testing | Discovered new exit (range 16) 23668 | -3/Testing | Found Prototype Device 23676 | -3/Testing | Identified AEGIS Remote Shield 23687 | -3/Testing | Found Exp. Target Analyzer 23698 | -3/Testing | Retrieved Zion intel report: Active Terminals 23790 | -3/Testing | Identified exit to Research 23791 | -3/Testing | Entered Research 23791 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23877 | -2/Research | Discovered new exit (range 16) 23917 | -2/Research | Identified exit to Quarantine 23933 | -2/Research | Zion Defense Resupply teleported in 23951 | -2/Research | Entered Quarantine 23969 | -2/Quarantine | Found Alien Slashing Weapon 23969 | -2/Quarantine | Identified Sigix Broadsword 24132 | -2/Quarantine | Found Prototype Device 24132 | -2/Quarantine | Identified Thermal Barrier 24206 | -2/Quarantine | Discovered new exit (range 9) 24209 | -2/Quarantine | Build established: Derelict-Assassin 24214 | -2/Quarantine | Identified exit to Access 24220 | -2/Quarantine | Entered Access 24220 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24258 | -1/Access | Zion Zionite Resupply teleported in 24263 | -1/Access | Found Zio. Heavy Carapace 24717 | -1/Access | Zion Heavy Resupply teleported in 24757 | -1/Access | Build established: Generator-Assassin 24792 | -1/Access | System corruption reached 10% 25174 | -1/Access | Zion Experimental squad teleported in 25274 | -1/Access | Found Prototype Protection 25274 | -1/Access | Identified Zio. Shade Armor 25277 | -1/Access | Found Zio. Shade Armor 25283 | -1/Access | Found Zio. Shade Armor 25291 | -1/Access | Found Zio. Shade Armor 25297 | -1/Access | Found Zio. Weapon Casing 25500 | -1/Access | Identified Vortex Catalyst Activator 25532 | -1/Access | Spotted B-99 Colossus 25672 | -1/Access | Terminal network hard line cut 25782 | -1/Access | Spotted B-99 Colossus 25828 | -1/Access | Spotted B-99 Colossus 25854 | -1/Access | Destroyed B-99 Colossus 25900 | -1/Access | Found Prototype Ballistic Gun 25970 | -1/Access | Build established: Messiah-Tank 26093 | -1/Access | Found Quantum Capacitor 26132 | -1/Access | Discovered new exit (range 15) 26182 | -1/Access | Spotted B-99 Colossus 26265 | -1/Access | Identified exit to Surface 26266 | *** | Escaped! Last Messages --------------- 26198_ G-73 Enforcer destroyed. 26200_ U-05 Engineer builds a Wall. 26205_ Ended siege mode. 26205_ U-05 Engineer builds a Wall. 26216_ System corrupted: Energy discharge (-361). 26216_ System corrupted: Zio. Phaser-M failed to cycle. 26220_ ALERT: Rogue bot located, Programmers report to Access Zone 7I. 26220_ U-05 Engineer builds a Wall. 26233_ System corrupted: Matter fused (-8). 26238_ U-05 Engineer builds a Wall. 26239_ Dropped Zio. Phaser-M. 26240_ Dropped Zio. Phaser-H. 26243_ Acquired Zio. Phaser-H. 26246_ Acquired Zio. Phaser-M. 26255_ Main Access Shell breached. 26257_ System corrupted: Energy discharge (-361). 26261_ Dropped Sigix Broadsword. Sealed Barrier opened remotely. 26264_ Acquired Sigix Broadsword. 26265_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ######### ## """ ?## ##"" | | # ####### [!! ## "" ## ##"" | | #"##### [!! ## ## ##"" | | ##### [!] ## ##|##"" | | ! ####### ######+#####!!#"" | | !!=%!%! !! !=%[= # | | !!==] != [%||! + | | *%####### ############## #!#[## #"" | | %*########+############## + ######+#"" | | %##### ! ########### # # #"" | | ###### ########### # # = #"" | | ! # ########### # # #"" | | % # ########### # # #? | | ! # ########### # # ! # | | !! # ########### # # ### | | %!! # ########### # + ### | | !! # ###########? # # + | | # ######################## # * ### | | ################################# ########## | | #################?############### ########## | | #####?##?#######??##?####"####### ########## | | ##### ? ""?"??? " ########## | | ##### ?"???? " ########## | | ########## ???????"""""" " ########## | | ?????" " " ########## | | ??????" "@ " " ########## | | ??????" "" " " ########## | | ???????" " " ########## | | ########## ?????" """"" " ########## | | # #??????????" """ """ ########## | | # #??????????" """T""" ########## | | + #??????????#########; ####### ########## | | # = #??????????????#### ;######## ########## | | # #???????????################# ########## | | # #???????????# """"" # # """ | | " #???????????# """"" # # ""T"" | | # ]] #???????????# """" # + "" "" | | # ]! #???????????# """" # # | | ##########???????????# """"" # # ! | | # ??????????????# # # ! | | # ? ????????????????# =[ # #? | | # ????????????????# ! [%* # # | | # ?????????????????# [![%=[# #####+#### | | # ????????????????# ! *%[*%=#[ # ## ## | | ###+#????????????????###########+##### # ## ## | | ????????? == #?? | | ? ????????? *%! + | | ??????????????############ #####[ ]] #? | | ? ?????????????????????#???# #?### ]] #? | | ###?+?????????????????????????# ???## ] # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 63 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Power Shielding 90 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Gauss Rifle | -9/Storage | Hacked Com. Matter Pod | -9/Storage | Hacked Disposable Heat Sink | -9/Recycling | Hacked Energy Filter | -9/Recycling | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Propulsion Shielding | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory X-72 Disruptor | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellRefinerySplitter Manual? 0 Play Time 02:37:51 Cumulative 2163.3 hours Start 2021.08.26 @ 19:16:26 End 2021.08.27 @ 08:07:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2664 Rogue 2656 Adventurer 0 Explorer 8 Win Type 0 Total 246 Types 46/32/91/3/3/5/63/2/1 Lore% 99 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 033cc6ee-4e0a-415d-bd1a-3cb6d8ebabf1