Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 15:29:36 Player: SunoPerson Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (2825) 2825 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (454) 454 TOTAL SCORE: 6699 Bonus ------- High Alert Combat Kills 254 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 348/400 Energy 240/240 System Corruption 1% Temperature Hot (295) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Advanced Thermal Generator Medium Matter Pod Advanced Targeting Computer > --- WEAPON (4) ------- Particle Gun Gatling Laser Heavy Particle Cannon > --- INVENTORY (5) ---- Weapon Cycler System Shield High-powered Shotgun Missile Launcher Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Field Laser Pulse Rifle EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Treads Advanced Treads Improved Heat Sink Coolant Injector Matter Filter Propulsion Shielding Pulse Rifle Heavy Particle Cannon Autogun Autogun Improved Light Cannon Improved Light Cannon Rocket Launcher Improved Datajack [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Thermal Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Impact Weapon Heavy Flail Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 2 | . . . 1 1 . . . Weapon 2 | . . 1 . 1 . . . Parts Attached 79 | 6 2 19 16 5 1 27 3 Power 10 | 1 . 5 2 . . 1 1 Engine 8 | 1 . 5 2 . . . . Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 22 | 2 . 5 6 . 1 8 . Treads 14 | . . 4 6 . . 4 . Leg . | . . . . . . . . Wheel 3 | 2 . 1 . . . . . Hover 1 | . . . . . 1 . . Flight 4 | . . . . . . 4 . Utility 19 | 1 2 3 4 1 . 7 1 Device 5 | . . 2 1 . . 2 . Storage 4 | 1 1 . . . . 2 . Processor 2 | . . . . . . 2 . Hackware . | . . . . . . . . Protection 8 | . 1 1 3 1 . 1 1 Artifact . | . . . . . . . . Weapon 28 | 2 . 6 4 4 . 11 1 Energy Gun 13 | 2 . 1 1 3 . 5 1 Energy Cannon 3 | . . . 1 1 . 1 . Ballistic Gun 7 | . . 4 1 . . 2 . Ballistic Cannon 2 | . . . 1 . . 1 . Launcher . | . . . . . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . . Parts Lost 26 | . . 2 6 . 5 11 2 Power 4 | . . 1 2 . 1 . . Propulsion 9 | . . 1 3 . 3 2 . Utility 5 | . . . . . 1 3 1 Weapon 8 | . . . 1 . . 6 1 Highest Loss Streak 5 | . . 1 2 . 4 5 2 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 88 | . 87 99 94 100 47 75 83 Engine 5 | . 14 10 5 7 3 . . Treads 21 | . . 30 34 30 14 3 15 Wheel 1 | . 28 2 . . . . . Flight 4 | . . . . . . 15 . Device 9 | . . 9 9 7 3 13 7 Storage 8 | . 14 11 9 7 3 5 7 Processor 1 | . . . . . . 3 7 Protection 4 | . 1 1 8 15 6 2 7 Energy Gun 10 | . 28 10 2 16 10 9 22 Energy Cannon 3 | . . . 7 7 3 2 7 Ballistic Gun 10 | . . 20 9 4 . 3 . Ballistic Cannon 1 | . . . 6 1 . 1 . Impact Weapon 1 | . . . . . . 5 . Naked Turns 74 | . . . . . 74 . . Heaviest Build 59 | 12 32 39 51 59 58 41 44 Greatest Support 84 | 26 26 62 84 82 82 40 40 Greatest Overweight (x) 13 | 1 1 1 13 . . 5 1 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 Average Capacity 11 | 6 9 15 15 15 9 5 5 Most Carried 15 | . 2 15 15 15 15 5 5 Average Carried 9 | . 1 13 14 13 9 1 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 Final Carried 15 | . 2 15 13 15 5 5 5 Class Distribution -------------------- 31% | Tank 27% | Skirmisher 15% | Scavenger-Gunner 15% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Matter Collected 2015 | 131 86 659 655 . . 388 96 Remotely . | . . . . . . . . Salvage Created 3271 | . 210 1307 1215 . . 396 143 Parts 207 | . 8 113 68 . . 13 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Combat Hostiles Destroyed 74 | . 4 33 24 . . 10 3 Melee 2 | . . . . . . 2 . Guns 54 | . 3 33 10 . . 5 3 Cannons 16 | . . . 14 . . 2 . Classes Destroyed 13 | . 2 7 2 . . 1 1 Worker 1 | . . 1 . . . . . Builder 3 | . . 2 1 . . . . Tunneler 1 | . . 1 . . . . . Recycler 1 | . . 1 . . . . . Operator 2 | . . 2 . . . . . Watcher 10 | . 1 4 4 . . 1 . Swarmer 23 | . . 15 4 . . 4 . Grunt 32 | . 4 10 14 . . 3 1 Brawler 1 | . . . 1 . . . . Sentry 14 | . . 8 4 . . 2 . Specialist 2 | . . . . . . . 2 Hunter 1 | . . . 1 . . . . Programmer 1 | . . . . . . 1 . Best Kill Streak 10 | . 5 10 7 . . 4 2 Combat Bots Only 9 | . 4 9 6 . . 4 2 Max Kills in Single Turn 3 | . 1 3 1 . . 1 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Hostile Shots Fired 505 | . 20 134 134 . 7 156 54 Missed 140 | . 6 35 31 . . 54 14 Damage Taken 5112 | . 170 1003 1596 . 330 1410 603 Core 1072 | . 57 71 237 . 280 356 71 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 77 82 56 . . . . Volleys Fired 181 | 1 13 66 70 2 . 25 4 Largest 4 | 2 2 3 3 4 . 4 4 Hottest 265 | 80 80 102 164 234 . 220 265 Shots Fired 495 | 2 26 196 191 8 . 57 15 Gun 387 | 2 26 193 108 6 . 41 11 Cannon 105 | . . . 83 2 . 16 4 Launcher . | . . . . . . . . Special 3 | . . 3 . . . . . Kinetic 261 | . . 130 118 1 . 12 . Thermal 175 | . . 66 63 4 . 31 11 Explosive . | . . . . . . . . Electromagnetic 59 | 2 26 . 10 3 . 14 4 Robot Hit Streak 14 | 1 10 14 10 1 . 6 8 Robot Miss Streak 7 | 1 2 7 5 4 . 3 2 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 5 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 283 | 1 20 98 112 2 . 41 9 Core Hits 137 | 1 7 51 53 1 . 16 8 Critical Kills 2 | . . 1 . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 13 | . . 7 2 1 . 3 . Burn 7 | . . 5 1 1 . . . Destroy 2 | . . 2 . . . . . Blast 2 | . . . 1 . . 1 . Smash 1 | . . . . . . 1 . Impale 1 | . . . . . . 1 . Melee Attacks 6 | . . . . . . 6 . Impact 4 | . . . . . . 4 . Slashing . | . . . . . . . . Piercing 2 | . . . . . . 2 . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . Damage Inflicted 5608 | 12 285 1784 2353 35 . 947 192 Guns 3798 | 12 285 1737 1116 35 . 471 142 Cannons 1418 | . . . 1097 . . 271 50 Explosions 128 | . . . 128 . . . . Melee 205 | . . . . . . 205 . Ramming 49 | . . 37 12 . . . . Kinetic 2272 | . . 1009 1125 . . 138 . Thermal 2343 | . . 738 979 17 . 453 156 Explosive . | . . . . . . . . Electromagnetic 739 | 12 285 . 237 18 . 151 36 Impact 174 | . . . . . . 174 . Slashing . | . . . . . . . . Piercing 31 | . . . . . . 31 . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . 5 4 Matter Fused 4 | . . . . . . 3 1 Energy Discharges 3 | . . . . . . 1 2 Data Loss (minor) 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . . . . 1 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 1 | . . . . . . 1 . Knockbacks 9 | . . . 6 . . 3 . Impact . | . . . . . . . . Kinetic 8 | . . . 5 . . 3 . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 54 | . . . 54 . . . . Shots 1 | . . . 1 . . . . Rammed 4 | . . 3 1 . . . . Targets Rammed 7 | . . 6 1 . . . . Kicked . | . . . . . . . . Crushed 3 | . . 3 . . . . . Highest Temperature 579 | 3 253 247 579 183 . 226 362 Average Temperature 94 | 2 111 69 109 90 . 55 218 Received Heat Transfer 1332 | . 93 192 702 . . 201 144 Effects 13 | . . . 9 . . . 4 Shutdowns 1 | . . . 1 . . . . Interference 6 | . . . 2 . . . 4 Matter Decay 2 | . . . 2 . . . . Short Circuit 1 | . . . 1 . . . . Damage (major) 2 | . . . 2 . . . . Damage (core) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 5 | . 2 . . . . 3 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . 6 . . . 3 . Heat Transferred 4855 | . . 1998 1593 111 . 830 323 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Peak Influence 649 | . 172 649 561 160 56 135 94 Initial 210 | . . 72 210 131 56 14 19 Average 229 | . 92 378 404 144 28 30 53 Maximum Alert Level 2 | . . 2 2 . . . . Low Security (%) 53 | 100 100 16 2 100 100 100 100 Level 1 20 | . . 30 49 . . . . Level 2 26 | . . 52 47 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . 3 5 1 . 4 . Investigation 6 | . . 2 2 . . 2 . Extermination 3 | . . . . 1 . 2 . Reinforcement 3 | . . 1 2 . . . . Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Distress Signals 9 | . 3 2 4 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 8 42 34 2 6 12 9 Peak Tracking Total 7 | . 3 7 6 1 6 4 7 Tactical Retreats 3 | . 1 . . . 1 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Traps Triggered 4 | . . . 1 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . 1 . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Machines Accessed 23 | . 2 8 4 3 . 5 1 Terminals 21 | . 2 8 4 2 . 4 1 Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 56 | . 5 20 11 6 . 12 2 Successful 30 | . 3 11 6 3 . 7 . Failed 25 | . 2 8 5 3 . 5 2 Catastrophic 6 | . . 3 3 . . . . Database Lockouts 1 | . . 1 . . . . . Manual 9 | . . 1 4 1 . 3 . Terminals 50 | . 5 20 11 4 . 8 2 Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . . 4 . Terminal Hacks 28 | . 3 11 6 2 . 6 . Record 4 | . . 2 . 1 . 1 . Robot Analysis 1 | . . . . . . 1 . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 5 | . . 3 1 1 . . . Unreport Threat 5 | . . 1 2 . . 2 . Locate Traps 4 | . . 3 1 . . . . Maintenance Status 1 | . . 1 . . . . . Zone Layout 3 | . 1 1 . . . 1 . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 1 6 4 3 . 3 1 Full Trace Events 8 | . . 3 3 . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . 1 . . . Authchips . | . . . . . . . . Time 95 | . . . . 95 . . . Total Part Build Rating 5 | . . . . 5 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . Machine Destruction 2 | . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . . 6 . . Total Damage 124 | . . . . . 124 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Turns Passed 4691 | 53 169 1491 986 263 189 1292 248 Spaces Moved 2466 | 45 133 769 410 147 211 657 94 Core 146 | 9 . . 1 . 131 5 . Treads 1574 | . . 678 409 147 54 192 94 Legs . | . . . . . . . . Wheels 260 | 36 133 91 . . . . . Hover 26 | . . . . . 26 . . Flight 460 | . . . . . . 460 . Fastest Speed 50 | 50 90 93 157 163 50 106 240 Average Speed 153 | 87 94 153 174 163 82 166 240 Slowest Speed 700 | 100 105 250 700 163 163 355 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 31 69 37 4 80 14 16 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 20 | . . . 20 . . . . Melee . | . . . . . . . . Projectile 18 | . . . 18 . . . . AOE 2 | . . . 2 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Total 2982 | 53 150 937 545 166 228 796 107 Wait 135 | 2 . 42 23 6 7 53 2 Move 2460 | 44 132 768 409 147 210 656 94 Hop . | . . . . . . . . Pick Up 53 | . 2 21 14 5 2 8 1 Fast Attach 30 | 6 2 3 2 . 1 16 . Attach 19 | . . 3 6 2 . 8 . Detach . | . . . . . . . . Swap 30 | . . 13 8 3 . 3 3 Drop 39 | . 1 11 12 1 8 3 3 Fire 181 | 1 13 66 70 2 . 25 4 Melee 4 | . . . . . . 4 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . . 6 1 . . . . Escape Stasis 20 | . . . . . . 20 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 4 | . . 4 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 4 exits: *Mat x2 / [*Sto x2]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Materials 135 | -10/Materials | Identified exit to Mines 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 561 | -9/Materials | Destroyed 9 combat bots 681 | -9/Materials | Build established: Skirmisher 922 | -9/Materials | Discovered new exit (range 5) 983 | -9/Materials | Discovered new exit (range 3) 1002 | -9/Materials | Discovered new exit (range 16) 1082 | -9/Materials | Central database locked down 1539 | -9/Materials | Discovered new exit (range 12) 1714 | -9/Materials | Entered another Materials area 1714 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2052 | -8/Materials | Build established: Tank 2687 | -8/Materials | Discovered new exit (range 5) 2700 | -8/Materials | Entered Factory 2700 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2811 | -7/Factory | Fabricated Gravmag Array (x1) 2963 | -7/Factory | Sucked down chute 2963 | -7/Factory | Entered Waste 2964 | -7/Waste | Met a frightened Derelict 2984 | -7/Waste | Spotted C-40 Crusher 3033 | -7/Waste | Spotted C-40 Crusher 3035 | -7/Waste | Spotted C-40 Crusher 3044 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3054 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3057 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3057 | -7/Waste | Crushed by Compactor (1 part destroyed) 3081 | -7/Waste | Spotted C-40 Crusher 3088 | -7/Waste | Lost 4 parts (1p2n1u) 3100 | -7/Waste | Spotted C-40 Crusher 3105 | -7/Waste | Spotted C-40 Crusher 3129 | -7/Waste | Crushed by Compactor (1 part destroyed) 3144 | -7/Waste | Discovered new exit (range 13) 3152 | -7/Waste | Entered Factory 3488 | -7/Factory | Core integrity fell below 50% 3533 | -7/Factory | Lost 5 parts (1n1u3w) 3825 | -7/Factory | Build established: Scavenger-Gunner 3888 | -7/Factory | Core integrity fell below 20% 3928 | -7/Factory | Lost 5 parts (1n1u3w) 4417 | -7/Factory | Identified exit to Garrison 4444 | -7/Factory | Entered Garrison 4474 | -7/Garrison | Triggered checkpoint 4676 | -7/Garrison | Triggered checkpoint 4681 | -7/Garrison | Triggered checkpoint 4692 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 44 matter. Dropped Imp. Medium Armor Plating. System corrupted: Component data lost. Dropped Hvy. Flail. Acquired Hpw. Shotgun. System corrupted: Energy discharge (-74). System corrupted: Energy discharge (-93). System corrupted: Matter fused (-5). Connecting with Garrison Terminal... Overheating: System interference. Adv. Targeting Computer temporarily disabled. Particle Gun temporarily disabled. Beams of light sweep through the air. An alarm sounds. G-47 Trooper destroyed. EM Shotgun destroyed. Acquired 52 matter. Overheating: System interference. Hvy. Particle Cannon temporarily disabled. Hrd. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ???????????? ##"?""## #?????????????????????????? | | ??????????? ?? #????????????????????????? | | ???????????? ?? ????????????????????????? | | ????????????? ?? ????????????????????????? | | ?????????? ???# ?# #????????????????????????? | | ?????????? ## ## ###??????????????????????? | | ?????????" s s #??????????????????????? | | ?????????" #??????????????????????? | | ?????????" sg #??????????????????????? | | ?????????" * @#??????????????????????? | | ??????????????# ## ###???###????????????????? | | ??????????????# ## #######T###??????????????? | | ????????? #??????????????? | | ????????? #??????????????? | | ?????????# ######## #??????????????? | | ?????????## ## ## ##??????# #??????????????? | | ??????????????# ?# ????????# #??????????????? | | ??????????????####??# ????????# #??????????????? | | ????????????????????# ????????# #??????????????? | | ????????????????????# ????????# #??????????????? | | ????????????????????# ????????# #??????????????? | | ????????????????????# ????????# #??????????????? | | ????????????????????# ????????# #??????????????? | | ????????????????????# ?????????# #??????????????? | | ????????????????????# ?????????# #??????????????? | | ????????????????????# ?????????# #??????????????? | | ????????????????????? ?????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #???????#####??? | | ???????????????????????????????# #???????# #??? | | ???????????????????????????????# ######### #### | | ???????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 354 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gravmag Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Oops Challenges ------------ None Game ------ Seed ArmorCatalystExtractor Manual? 0 Play Time 00:52:14 Cumulative 6.2 hours Start 2024.04.01 @ 14:20:31 End 2024.04.01 @ 15:29:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/TamsynBold Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ddb3a0b-9726-479c-b819-ccdda9905c8a