Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.02 @ 17:05:06 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (89) 445 Value Destroyed (2300) 2300 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (2929) 2929 TOTAL SCORE: 14894 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 237 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 908 Friendly Fire -143 Cogmind --------- Core Integrity 955/1150 Matter 260/300 Energy 88/100 System Corruption 4% Temperature Cool (0) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Advanced Hacking Suite > --- WEAPON (3) ------- Kinetic Spear > --- INVENTORY (5) ---- Improved Transmission Jammer Advanced Shield Generator Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Vortex-Chain Reactor > --- PROPULSION ------- Hovering Aerolev-Gravmag Exoskeleton Aerolev Unit Gravmag Array Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Advanced Visual Processing Unit Advanced Melee Analysis Suite Improved Transmission Jammer Advanced System Restoration Module > --- WEAPON ----------- Makeshift Hammer Kinetic Spear > --- INVENTORY -------- Light Nuclear Core Structural Scanner Microactuators ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Advanced Shield Generator Phase Cannon Heavy Rocket Launcher [Rating: 95] Favorites ----------- Power Constructs Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Hammer Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . Utility 6 | . . . 1 . . . 1 1 . . . . . . . . . 2 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 206 | 7 9 6 18 2 . 6 20 24 . 3 5 8 13 4 . . 8 3 3 21 5 2 17 12 10 Power 13 | 1 . . 2 . . . 2 5 . . . . . . . . . . . 2 . . . . 1 Engine 5 | 1 . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . Core 8 | . . . 1 . . . . 4 . . . . . . . . . . . 2 . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 47 | 2 4 3 4 2 . 2 6 8 . . 1 . 6 . . . . . 1 5 . . 2 . 1 Treads 9 | . 2 1 3 1 . 1 1 . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Wheel 11 | 2 2 2 . 1 . 1 3 . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . 1 . . . . 4 . . . . . 1 5 . . 2 . 1 Flight 11 | . . . 1 . . . . 7 . . 1 . 2 . . . . . . . . . . . . Utility 98 | 2 4 3 3 . . . 7 8 . 2 2 7 1 3 . . 7 3 2 11 3 2 11 10 7 Device 52 | 1 1 3 2 . . . 5 4 . 1 2 6 . 2 . . 3 1 . 5 2 . 4 7 3 Storage 5 | 1 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Processor 12 | . . . . . . . 2 1 . . . . . . . . . 1 . 2 . . . 3 3 Hackware 5 | . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 Protection 24 | . . . 1 . . . . . . 1 . 1 1 1 . . 4 1 2 2 1 2 7 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 1 . 9 . . 4 5 3 . 1 2 1 6 1 . . 1 . . 3 2 . 4 2 1 Energy Gun 10 | 1 . . 5 . . 2 1 . . . . . . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 1 . 1 . . 1 4 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . 1 . . 1 . 1 . . . 1 1 1 . . . . . 1 1 . 2 . . Special Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . . . . . . 2 . . 2 . 3 . . . 1 . . 1 1 . 1 1 . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 . . . . 2 . . 1 . 1 . . . . . . 2 . . 5 . . Parts Lost 39 | . . 1 4 . . 2 11 . . 1 . 1 . . . . . . 1 . . . 3 12 3 Power 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 1 1 Propulsion 14 | . . 1 1 . . . 5 . . 1 . 1 . . . . . . . . . . 1 4 . Utility 11 | . . . . . . . 2 . . . . . . . . . . . . . . . . 7 2 Weapon 9 | . . . 2 . . 2 3 . . . . . . . . . . . 1 . . . 1 . . Highest Loss Streak 10 | . . 1 4 . . 2 9 . . 1 . 1 . . . . . . 1 . . . 3 10 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 94 98 100 100 98 91 91 92 82 75 89 67 66 66 66 66 70 65 77 70 70 69 44 21 Engine 3 | . 14 14 9 11 11 11 6 . . . . . . . . . . . 2 3 . . . . . Core 3 | . . . 1 . . . . 6 7 7 6 7 6 6 6 6 6 5 2 3 5 5 5 3 1 Treads 3 | . 1 2 14 13 11 11 10 . . . . . . . . . . . . . . . . . . Wheel 7 | . 26 24 17 19 22 21 19 . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . 14 20 20 20 20 17 15 22 17 17 18 12 2 Flight 5 | . . . . . . . . 36 38 33 32 36 9 . . . . . . . . . . . . Device 13 | . 12 9 21 22 22 22 17 14 15 14 15 13 12 11 13 13 11 11 11 12 10 10 9 10 7 Storage 7 | . 14 14 11 11 11 11 9 4 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 3 . Processor 6 | . . . . . . . 8 10 7 7 7 7 6 6 6 6 6 11 11 11 11 11 11 7 1 Protection 1 | . . . . . . . . . . . . 1 . 1 . . 1 5 5 3 5 5 5 2 . Energy Gun 3 | . 14 14 14 11 11 10 3 . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 14 14 4 11 11 9 12 1 . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . 6 7 3 . 1 . 2 6 6 4 . . . . . 2 . . Impact Weapon 2 | . . . . . . . . 6 7 3 4 12 4 3 . . 1 5 5 4 4 5 2 2 . Piercing Weapon 1 | . . . . . . . . . . 3 . . . . . . . . . 4 5 5 2 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 14 30 30 39 37 37 36 37 22 22 24 25 27 31 29 23 23 31 32 32 39 35 36 46 26 12 Greatest Support 61 | 20 20 20 20 20 20 26 36 25 25 25 28 28 38 38 38 38 38 38 38 61 50 50 56 48 12 Greatest Overweight (x) 3 | . 1 2 3 3 1 2 1 . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 11 | 6 11 15 15 15 15 15 15 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 Most Carried 15 | 7 12 12 15 15 15 15 15 15 8 10 10 10 10 10 10 10 10 10 10 10 9 9 10 8 5 Average Carried 9 | 4 9 10 12 14 15 13 14 5 6 8 9 9 9 10 10 10 10 8 10 9 8 8 9 6 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 15 | 7 12 10 15 15 15 14 15 5 8 9 9 10 10 10 10 10 10 10 10 9 8 9 9 5 2 Scrap Engine Consumption 43 | . . . . . . . . 5 . . 4 . . . . . . 2 1 17 1 . 11 2 . Constructs Created 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . Constructs Modified 10 | . . . . . . . . . . . . 1 1 . . . . . 1 6 1 . . . . Class Distribution -------------------- 50% | Mutant 21% | Scout 18% | Scavenger-Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Matter Collected 2927 | 278 68 133 246 39 . 103 234 195 112 . . 40 281 40 10 . 59 106 . 307 94 . 349 124 109 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2805 | 64 136 138 292 24 . 208 538 203 110 . . 5 281 20 . . 40 106 . 233 33 . 189 50 135 Parts 135 | 6 8 9 21 2 . 10 32 1 . . . 1 5 2 . . 7 . . 16 5 . 4 4 2 Haulers Intercepted 5 | . . . 2 . . . . 2 . . . . . . . . . . . 1 . . . . . Recyclers Shooed 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . . 2 . . 6 . . . 5 . . 6 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 56 | . 4 5 6 . . 4 9 . . . . 1 . 1 . . 5 . . 5 4 . 11 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 20 | . 4 5 1 . . 2 8 . . . . . . . . . . . . . . . . . . AOE 34 | . . . 5 . . 2 . . . . . 1 . 1 . . 5 . . 5 4 . 11 . . Classes Destroyed 15 | 1 3 . 4 1 . 1 2 . . . . . . . . . . . . . . . 2 1 . Worker 4 | . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . Builder 7 | . . . 3 . . . . 1 . . . . . . . . . . . 3 . . . . . Tunneler 4 | 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 2 . . . . 2 . . . . . . . . . . . 1 . . . . . Recycler 6 | . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . . 1 Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Operator 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Watcher 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Swarmer 25 | . 2 3 . . . 1 . . . . . 1 . 1 . . 5 . . 5 4 . 3 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Grunt 22 | . 2 2 5 . . 3 5 . . . . . . . . . . . . . . . 5 . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 2 3 8 1 . 3 6 2 . . . 1 1 1 . . 5 1 . 7 4 . 8 1 1 Combat Bots Only 8 | . 2 3 3 . . 3 6 . . . . 1 . 1 . . 5 . . 5 4 . 8 1 . Max Kills in Single Turn 3 | 1 1 1 2 1 . 1 2 1 1 . . 1 1 1 . . 2 1 . 2 3 . 2 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 1 . . . . . 1 . 1 . . 2 . . 2 3 . 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Damage Taken 7227 | . 131 133 394 31 . 342 1263 80 . 165 . 236 . 81 . . 412 . 60 491 241 117 756 1963 331 Core 1469 | . 36 28 92 . . 50 233 31 . 16 . 44 . 20 . . 112 . . 17 5 17 . 573 195 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 496 | . . . . . . . . . . . 6 15 . . . . . 100 16 103 92 . 24 140 . Core Remaining (%) 72 | 100 . 74 . . . 64 57 . . . . 87 . . . . 84 . . . . . . 38 . Volleys Fired 160 | 8 9 15 21 4 . 20 46 . . . . 2 . 3 . . 5 . . 6 2 . 19 . . Largest 2 | 2 2 2 2 2 . 2 2 . . . . 1 . 1 . . 1 . . 1 1 . 1 . . Hottest 260 | 70 70 70 100 79 . 76 79 . . . . 30 . 30 . . 30 . . 39 39 . 260 . . Shots Fired 242 | 16 18 30 29 8 . 26 78 . . . . 2 . 3 . . 5 . . 6 2 . 19 . . Gun 191 | 16 18 30 19 8 . 22 78 . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 49 | . . . 8 . . 4 . . . . . 2 . 3 . . 5 . . 6 2 . 19 . . Special 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 96 | 8 9 15 2 4 . 6 52 . . . . . . . . . . . . . . . . . . Thermal 65 | 8 9 15 4 4 . 6 17 . . . . . . . . . . . . . . . 2 . . Explosive 47 | . . . 8 . . 4 . . . . . 2 . 3 . . 5 . . 6 2 . 17 . . Electromagnetic 34 | . . . 15 . . 10 9 . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 6 12 13 7 6 . 7 12 . . . . 3 . . . . 2 . . 1 . . 4 . . Robot Miss Streak 4 | 1 1 2 4 1 . 3 3 . . . . . . . . . 1 . . 1 1 . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 177 | 10 15 21 15 6 . 15 55 8 2 . . 2 3 . . . 2 1 . 8 . . 10 1 3 Core Hits 156 | 5 9 9 24 1 . 10 21 . 1 . . 1 1 2 . . 8 . . 11 4 . 47 1 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Critical Strikes 8 | 2 . . . 1 . . 1 2 . . . . . . . . . 1 . . . . . . 1 Burn 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 63 | . . . . . . . . 16 2 1 . 1 16 1 . . . 3 . 14 3 . . 3 3 Impact 51 | . . . . . . . . 16 2 . . 1 14 . . . . 2 . 12 2 . . 2 . Slashing 3 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . Piercing 9 | . . . . . . . . . . 1 . . 1 . . . . . . 2 1 . . 1 3 Sneak Attacks 15 | . . . . . . . . 5 2 . . . 2 . . . . 1 . 4 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9792 | 103 156 270 918 100 . 612 978 776 157 . . 82 248 103 . . 394 79 . 1311 389 . 2903 52 161 Guns 2031 | 103 156 270 163 100 . 261 978 . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5683 | . . . 755 . . 351 . . . . . 82 . 103 . . 394 . . 706 389 . 2903 . . Melee 2074 | . . . . . . . . 776 157 . . . 248 . . . . 79 . 605 . . . 48 161 Ramming 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Kinetic 888 | 28 59 100 19 47 . 49 586 . . . . . . . . . . . . . . . . . . Thermal 1135 | 75 97 170 150 53 . 201 246 . . . . . . . . . . . . . . . 143 . . Explosive 5296 | . . . 623 . . 239 . . . . . 82 . 103 . . 394 . . 706 389 . 2760 . . Electromagnetic 395 | . . . 126 . . 123 146 . . . . . . . . . . . . . . . . . . Impact 1704 | . . . . . . . . 776 157 . . . 248 . . . . 79 . 444 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 370 | . . . . . . . . . . . . . . . . . . . . 161 . . . 48 161 Highest Corruption 14 | . . . . . . . . 1 1 1 1 . . . . . . . 13 13 . . 5 14 3 Average Corruption 6 | . . . . . . . . 1 1 1 1 . . . . . . . 8 10 . . 4 9 1 Corruption Purged 13 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . . . 1 1 . . . . . . . . 4 14 . . 2 10 1 Message Errors 10 | . . . . . . . . . 1 1 . . . . . . . . 1 4 . . 1 2 . Matter Fused 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . 1 2 . . . 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . 1 3 . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1270 | . . . 76 . . 18 . 490 68 . . 18 104 . . . 2 79 . 224 38 . 150 . 3 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 326 | . . . 76 . . 18 . . . . . 18 . . . . 2 . . 24 38 . 150 . . Melee 944 | . . . . . . . . 490 68 . . . 104 . . . . 79 . 200 . . . . 3 Knockbacks 6 | . . . . . . . . 2 . . . . 2 . . . . 1 . 1 . . . . . Impact 6 | . . . . . . . . 2 . . . . 2 . . . . 1 . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 371 | . . . 178 . . . . . . . . 18 . . . . 43 . . 28 78 . 24 2 . Shots 9 | . . . 3 . . . . . . . . 1 . . . . 1 . . 1 2 . 1 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 367 | 80 95 105 114 42 . 99 45 . . 7 . 1 12 . . . 3 . . 260 24 39 367 143 . Average Temperature 60 | 42 41 45 26 17 . 33 24 . . 4 . 1 5 . . . 3 . . 79 13 26 131 77 . Received Heat Transfer 1389 | . 45 42 132 18 . 162 513 . . 81 . . . 9 . . 96 . . 27 . 57 45 141 21 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . 1 . . . 1 8 . . . . 1 . . . . 1 . 4 . . . . . Impact Corruptions 24 | . . . . . . . . 10 3 . . . 4 . . . . 2 . 5 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2432 | 370 296 481 137 185 . 285 518 . . . . . . . . . . . . . . . 160 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Peak Influence 673 | 15 180 180 673 320 . 154 296 167 . . . . 78 . . . . 148 51 253 . . . . 271 Initial 262 | . 9 70 70 262 . . 59 51 . . . . 12 . . . . 141 51 28 . . . . 141 Average 142 | 4 115 88 337 318 . 84 166 90 . . . . 59 . . . . 143 46 102 . . . . 188 Maximum Alert Level 2 | . . . 2 1 . . 1 . . . . . . . . . . . . 1 . . . . 1 Low Security (%) 77 | 100 100 100 43 . . 100 56 100 . . . . 100 . . . . 100 100 84 . . . . 56 Level 1 19 | . . . 17 100 . . 43 . . . . . . . . . . . . 15 . . . . 43 Level 2 3 | . . . 38 . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 . . . 1 6 . . . . 1 . . . . . . 5 . . . 1 1 Investigation 8 | . 1 . . . . . . 2 . . . . 1 . . . . . . 4 . . . . . Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reinforcement 7 | . . . 1 . . . 1 3 . . . . . . . . . . . 1 . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Distress Signals 5 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 202 | . 10 5 14 2 . 6 18 5 . 8 . 9 4 6 . . 12 . 6 17 4 3 27 36 10 Peak Tracking Total 19 | . 5 3 4 2 . 3 7 4 . 8 . 4 2 6 . . 6 . 6 5 4 3 12 19 7 Tactical Retreats 23 | . 1 . . . . 1 1 1 . . . 2 . 3 . . 2 . . 4 . . 1 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Traps Triggered 6 | . 1 . . . . . 1 2 . . . . . . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . 2 . . . . . . . . 5 . . Power Sources Rigged 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Machines Disabled 6 | . . . 3 . . 1 . . . . . . . . . . . . . . . . 2 . . Max in Single Turn 3 | . . . 3 . . 1 . . . . . . . . . . . . . . . . 2 . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Machines Accessed 52 | . 4 1 3 . 1 . 4 7 2 . . . 5 3 2 3 . . . 10 1 1 5 . . Terminals 26 | . 4 1 3 . . . 4 3 . . . . 3 . . . . . . 8 . . . . . Fabricators 5 | . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Total Hacks 147 | . 9 2 12 . 1 . 14 20 7 . . . 10 6 5 23 . . . 23 1 1 13 . . Successful 93 | . 6 1 5 . 1 . 9 8 7 . . . 2 6 5 23 . . . 5 1 1 13 . . Failed 54 | . 3 1 7 . . . 5 12 . . . . 8 . . . . . . 18 . . . . . Catastrophic 11 | . . . . . . . . 2 . . . . 2 . . . . . . 7 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 10 2 11 . 1 . 11 12 . . . . 5 . . . . . . 12 . . 1 . . Terminals 75 | . 9 2 12 . . . 14 13 . . . . 6 . . . . . . 19 . . . . . Fabricators 10 | . . . . . . . . 5 . . . . 3 . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . Terminal Hacks 77 | . 4 1 4 . 1 . 5 3 7 . . . 1 6 5 23 . . . 2 1 1 13 . . Record 29 | . . . . . . . . . 6 . . . . 4 4 6 . . . . 1 1 7 . . Part Schematic 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 10 | . 4 1 2 . . . 2 . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 10 | . . . . . . . 1 1 . . . . . . . 3 . . . . . . 5 . . Open Door 5 | . . . . . . . . . 1 . . . . 2 1 . . . . . . . 1 . . Branch Access Points 4 | . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Unauthorized Hacks 14 | . 2 . 1 . . . 4 5 . . . . . . . . . . . 2 . . . . . Terminals 10 | . 2 . 1 . . . 4 1 . . . . . . . . . . . 2 . . . . . Botnet 9 | . 2 . 1 . . . 3 1 . . . . . . . . . . . 2 . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decoy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Used 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 32 | . 4 1 3 . . . 4 7 . . . . 4 . . . . . . 9 . . . . . Full Trace Events 9 | . 2 . . . . . . 2 . . . . 1 . . . . . . 4 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . 9 9 9 9 9 3 3 3 3 3 3 3 . . Autooverrided 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Total Allies 7 | . . 1 . . . . . . . . 2 . 1 . . . 1 . . . . 1 1 . . Largest Group 2 | . . 1 1 1 1 . . . . . 2 . 1 . . . 1 . . . . . . . . Highest-Rated Group 96 | . . 31 31 31 31 . . . . . 56 . 29 . . . 96 . . . . . . . . Highest-Rated Ally 96 | . . 31 31 31 31 . . . . . 31 . 29 . . . 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . 18 4 . . . . . . . . 2 . . . 16 . . . . 2 1 . . Total Damage 1005 | . . . 358 82 . . . . . . . . 20 . . . 487 . . . . 18 40 . . Kills 12 | . . . 7 2 . . . . . . . . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Robot Analysis Total 10 | . 4 1 2 . . . 2 . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 10 | . . . . . . . . . 1 1 1 2 . 1 . . 1 . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Turns Passed 5359 | 68 219 214 314 155 224 212 491 264 83 86 229 134 220 201 77 36 177 50 123 627 133 76 543 225 178 Spaces Moved 8264 | 41 192 168 208 133 235 157 338 613 284 287 717 377 409 376 161 74 323 81 216 1043 202 126 821 408 274 Core 353 | 16 . . . . . . . . . . . . . . . . . . . . . . . 156 181 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1456 | 25 192 168 208 133 235 157 338 . . . . . . . . . . . . . . . . . . Hover 4009 | . . . . . . . . . . . . . 241 376 161 74 323 81 216 1043 202 126 821 252 93 Flight 2446 | . . . . . . . . 613 284 287 717 377 168 . . . . . . . . . . . . Fastest Speed 24 | 50 80 95 95 95 95 95 86 26 26 26 29 29 24 48 48 48 48 48 48 45 58 58 48 45 50 Average Speed 52 | 68 88 95 103 99 95 99 96 26 26 27 29 29 39 48 48 48 48 48 49 51 58 58 55 48 56 Slowest Speed 130 | 80 95 110 125 125 95 130 105 26 26 29 30 30 48 48 48 48 48 48 51 58 58 58 58 51 70 Overloaded Moves 24 | . . . . . . . . . . . . . . . . . . . . . . . . 24 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 46 58 25 47 64 50 48 16 61 60 84 53 14 71 40 71 63 4 93 46 46 37 91 68 12 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 5 | . . . . . . . . . . 1 1 1 . 1 . 1 . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . 1 . 1 . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . 1 . 1 . . Scrap Searched 18 | . . 1 . . . . . . 1 . 2 2 . 4 . . 2 . . . 3 . . 3 . Spaces Dug 36 | . . . 7 . . . . 8 . 1 . 1 11 1 . . . 1 . 5 1 . . . . Terrain Destroyed 337 | . . . 63 . . 30 . 8 . 1 . 13 11 18 . . 17 1 . 34 22 . 119 . . Melee 29 | . . . . . . . . 8 . 1 . 1 11 1 . . . 1 . 5 1 . . . . Projectile 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . AOE 306 | . . . 61 . . 30 . . . . . 12 . 17 . . 17 . . 29 21 . 119 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Total 8931 | 63 221 192 276 150 236 185 429 685 288 292 735 390 453 389 160 73 335 90 231 1116 211 127 887 429 288 Wait 77 | . 6 1 . 5 . 1 6 6 . . 10 2 . 6 . . . . 13 9 . . 12 . . Move 8240 | 40 191 167 207 132 234 156 337 612 283 286 716 376 408 375 160 73 322 81 215 1042 201 125 820 407 274 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 67 | 8 4 . 17 2 1 1 10 7 3 . . . 4 . . . . 3 . 5 . . 1 . 1 Fast Attach 69 | 6 1 . 4 1 . 1 9 5 . . 4 . 6 . . . . . 1 12 . . 12 2 5 Attach 51 | 1 . 4 6 . . 2 7 6 . 1 1 . 5 . . . . 3 . 3 1 . 2 5 4 Detach 29 | . . 3 3 1 . . 2 1 . 2 1 1 4 . . . . . . 5 . . 4 2 . Swap 86 | . 8 2 8 1 . 3 4 13 . 2 . 8 2 4 . . 8 . 2 6 4 2 3 5 1 Drop 88 | . 2 . 10 4 1 1 6 18 . . 3 . 10 . . . . 1 . 15 1 . 14 2 . Fire 160 | 8 9 15 21 4 . 20 46 . . . . 2 . 3 . . 5 . . 6 2 . 19 . . Melee 58 | . . . . . . . . 16 2 1 . 1 14 1 . . . 2 . 13 2 . . 3 3 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 9) 288 | -10/Materials | Entered Mines 319 | -10/Mines | Build established: Mutant 495 | -10/Mines | Discovered new exit (range 8) 497 | -10/Mines | Escorted by a lone wolf Derelict 502 | -10/Mines | Entered Materials 502 | -9/Materials | Accompanied by 1 ally 502 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 635 | -9/Materials | Identified exit to Mines 635 | -9/Materials | Identified exit to Storage 737 | -9/Materials | Lost 4 parts (1p1n2w) 816 | -9/Materials | Entered Mines 816 | -9/Mines | Accompanied by 1 ally 834 | -9/Mines | Discovered new exit (range 13) 963 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 963 | -9/Mines | Discovered new exit (range 5) 971 | -9/Mines | Entered Exiles 971 | -9/Exiles | Accompanied by 1 ally 995 | -9/Exiles | Met 8R-AWN 1010 | -9/Exiles | Met EX-HEX 1066 | -9/Exiles | Met EX-BIN 1076 | -9/Exiles | Aligned with FarCom system 1077 | -9/Exiles | Given EX-Vault access code 1099 | -9/Exiles | Opened EX-Vault 1104 | -9/Exiles | Build established: Scavenger-Mutant 1104 | -9/Exiles | Found PSU Rigger 1123 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1151 | -9/Exiles | Met EX-DEC 1188 | -9/Exiles | Discovered new exit (range 10) 1195 | -9/Exiles | Left Exiles lab with PSU Rigger 1195 | -9/Exiles | Entered Mines 1403 | -8/Mines | Discovered new exit (range 4) 1407 | -8/Mines | Entered Materials 1407 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1650 | -8/Materials | Lost 9 parts (1p3n2u3w) 1882 | -8/Materials | Discovered new exit (range 8) 1898 | -8/Materials | Entered Factory 1898 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1899 | -7/Factory | Found Scrap Engine 1957 | -7/Factory | Discovered new exit (range 20) 2069 | -7/Factory | Identified exit to Lower Caves 2162 | -7/Factory | Entered Lower Caves 2192 | -7/Lower Caves | Learned location of 1 exit from Research 2192 | -7/Lower Caves | Learned Armory emergency access door positions 2192 | -7/Lower Caves | Learned Armory stockpile data 2192 | -7/Lower Caves | Learned Factory terminal intel 2211 | -7/Lower Caves | Learned 4 Factory zone layouts 2234 | -7/Lower Caves | Encountered a Warlord checkpoint 2242 | -7/Lower Caves | Discovered new exit (range 13) 2245 | -7/Lower Caves | Entered another Lower Caves area 2302 | -7/Lower Caves | Learned location of Zion (-7) 2312 | -7/Lower Caves | Attacked by a faux Warlord 2322 | -7/Lower Caves | Encountered a Warlord checkpoint 2329 | -7/Lower Caves | Discovered new exit (range 10) 2331 | -7/Lower Caves | Entered Zion 2345 | -7/Zion | System corruption cleaned by Quarantine Array 2354 | -7/Zion | Given the Hacking Drone Bay 2355 | -7/Zion | Found Prototype Device 2355 | -7/Zion | Identified Hacking Drone Bay 2408 | -7/Zion | Gained Derelict followers 2416 | -7/Zion | Learned Factory terminal intel 2417 | -7/Zion | Build established: Sprinter 2429 | -7/Zion | Learned location of Warlord (-5) 2439 | -7/Zion | Rebuked by Imprinter 2540 | -7/Zion | Discovered new exit (range 9) 2560 | -7/Zion | Entered Proximity Caves 2567 | -6/Proximity Caves | Learned Factory emergency access door positions 2689 | -6/Proximity Caves | Discovered new exit (range 18) 2694 | -6/Proximity Caves | Entered Factory 2694 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2697 | -6/Factory | Loaded intel: 25 terminal locations 2703 | -6/Factory | Discovered new exit (range 16) 2712 | -6/Factory | Found Prototype Launcher 2712 | -6/Factory | Identified Scatter Rocket Array 2735 | -6/Factory | Identified exit to Lower Caves 2914 | -6/Factory | Entered Lower Caves 2983 | -6/Lower Caves | Learned Armory emergency access door positions 2983 | -6/Lower Caves | Learned Research garrison access intel 3093 | -6/Lower Caves | Learned 12 Factory zone layouts 3103 | -6/Lower Caves | Discovered new exit (range 16) 3115 | -6/Lower Caves | Entered another Lower Caves area 3128 | -6/Lower Caves | Learned Factory emergency access door positions 3128 | -6/Lower Caves | Learned Factory security intel 3128 | -6/Lower Caves | Learned Armory terminal intel 3128 | -6/Lower Caves | Learned Armory garrison access intel 3185 | -6/Lower Caves | Discovered new exit (range 9) 3192 | -6/Lower Caves | Entered Data Miner 3192 | -6/Data Miner | Discovered new exit (range 6) 3197 | -6/Data Miner | Build established: Mutant 3200 | -6/Data Miner | Met Data Miner 3210 | -6/Data Miner | Learned location of Section 7 (-2) 3210 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3216 | -6/Data Miner | Received God Mode back door access code from Data Miner 3228 | -6/Data Miner | Entered Proximity Caves 3258 | -5/Proximity Caves | Escorted by Enhanced Grunt 3288 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3314 | -5/Proximity Caves | Learned Factory interactive machine intel 3381 | -5/Proximity Caves | Spotted B-75 Beast 3399 | -5/Proximity Caves | Discovered new exit (range 13) 3405 | -5/Proximity Caves | Entered Factory 3405 | -5/Factory | Evolved 2 slots: Utility x2 3406 | -5/Factory | Identified exit to Factory 3409 | -5/Factory | Loaded intel: 53 interactive machine locations 3410 | -5/Factory | Loaded intel: 27 terminal locations 3455 | -5/Factory | Sucked down chute 3455 | -5/Factory | Entered Waste 3468 | -5/Waste | Spotted C-40 Crusher 3470 | -5/Waste | EMP discharged 3482 | -5/Waste | Spotted C-40 Crusher 3482 | -5/Waste | Spotted C-40 Crusher 3493 | -5/Waste | Spotted C-40 Crusher 3493 | -5/Waste | Spotted C-40 Crusher 3521 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3523 | -5/Waste | Spotted C-40 Crusher 3568 | -5/Waste | Discovered new exit (range 19) 3570 | -5/Waste | EMP discharged 3570 | -5/Waste | System corruption reached 10% 3578 | -5/Waste | Entered Factory 3686 | -5/Factory | Build established: Scout 3778 | -5/Factory | Incoming investigation squad redirected 3817 | -5/Factory | Incoming investigation squad redirected 4045 | -5/Factory | Identified exit to Upper Caves 4045 | -5/Factory | Identified exit to Extension 4205 | -5/Factory | Entered Upper Caves 4210 | -5/Upper Caves | Encountered a Warlord checkpoint 4333 | -5/Upper Caves | Discovered new exit (range 11) 4338 | -5/Upper Caves | Entered another Upper Caves area 4347 | -5/Upper Caves | Identified exit to Warlord 4414 | -5/Upper Caves | Entered Warlord 4503 | -5/Warlord | Build established: Mutant 4605 | -5/Warlord | Found Prototype Device 4605 | -5/Warlord | Identified Minesniffer Drone Bay 4641 | -5/Warlord | Learned Factory scanalyzer intel 4641 | -5/Warlord | Learned Armory scanalyzer intel 4642 | -5/Warlord | Learned 4 Armory zone layouts 4642 | -5/Warlord | Learned 4 Testing zone layouts 4643 | -5/Warlord | Learned Armory trap positions 4643 | -5/Warlord | Learned Research stockpile data 4693 | -5/Warlord | Warlord's base attacked by MAIN.C 4720 | -5/Warlord | Found Prototype Energy Gun 4720 | -5/Warlord | Identified Vortex Rifle 4796 | -5/Warlord | Met Warlord 4801 | -5/Warlord | Opened Warlord's prototype stash 4811 | -5/Warlord | Found Prototype Device 4811 | -5/Warlord | Identified System Purifier 4820 | -5/Warlord | Found Prototype Device 4820 | -5/Warlord | Identified Exp. Phase Shifter 4895 | -5/Warlord | Warlord forces counterattacked 4918 | -5/Warlord | P-70 Sage assimilated allied D4-T49(g) 4944 | -5/Warlord | Destroyed 8 combat bots 4950 | -5/Warlord | Discovered new exit (range 15) 4957 | -5/Warlord | Entered Proximity Caves 4967 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 5021 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5048 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 5123 | -4/Proximity Caves | Learned Research emergency access door positions 5136 | -4/Proximity Caves | Learned Research stockpile data 5137 | -4/Proximity Caves | Lost 10 parts (1p4n5u) 5171 | -4/Proximity Caves | Core integrity fell below 50% 5181 | -4/Proximity Caves | Discovered exit to Factory (range 3) 5182 | -4/Proximity Caves | Entered Factory 5182 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5183 | -4/Factory | Loaded intel: 4 scanalyzer locations 5223 | -4/Factory | Spotted B-86 Titan 5360 | -4/Factory | Self-destructed Last Messages --------------- 05269_ Imp. Transmission Jammer blown off. 05269_ ALERT: All DSF locations entering lockdown mode. 05269_ Acquired Imp. Transmission Jammer. 05276_ Acquired Imp. Gyrokinetic Inverter. 05281_ Acquired Lgt. Fission Core. 05289_ Sneak attack on R-10 Processor. 05289_ R-10 Processor destroyed. 05292_ Acquired 108 matter. 05308_ W-44 Eye sends out distress signal. 05319_ System corrupted: Component data lost. 05322_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05324_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 05342_ Acquired Imp. Melee Analysis Suite. 05352_ Lgt. Fission Core destroyed. 05354_ Destroyed Antigrav System. 05357_ Door malfunctions. 05357_ P-70 Sage suffers critical hit (Impale). 05357_ Destroyed Tesla Rifle. 05360_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????g?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ????????????##########????????????????????? | | ????? """ ????????# #????????????????????? | | ????? ???????# #????????????????????? | | ##### ????????# #????????????????????? | | ???????# #????????????????????? | | ?? #### !! #????????????????????? | | """" gg? l u / !! !#??w?????????????????? | | ""F" #?######### !!! #????????????????????? | | #?????????# @ #????????????????????? | | #####?????# pp #????????????????????? | | """""" ##T #############/######+###????????????? | | """""" A ????????? | | """""" ????????? | | """""" ????????? | | ?????????? | | ?????????? | | ##########+####################+#####??????????? | | #??????? ""??????????????????????????????????? | | #????? """ "T" ????????????????????????????????? | | #????# """ #???????????????????????????????? | | #????# """ #???????????????????????????????? | | #????# #???????????????????????????????? | | #????# #???????????????????????????????? | | #????? #???????????????????????????????? | | #?????? #???????????????????????????????? | | #???????########???????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ^ #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 33 Energy Capacity 621 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 14 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 18 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Robot Schematics ------------------ D-63 Destroyer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularArcCalibrator Manual? 0 Play Time 01:50:45 Cumulative 863.7 hours Start 2023.01.02 @ 15:14:40 End 2023.01.02 @ 17:05:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 450 Rogue 323 Adventurer 125 Explorer 2 Win Type - Total 101 Types 82/7/6/1/2/0/0/2/1 Lore% 84 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d177934a-91b6-4943-8988-98cd08ea952a