Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 22:13:41 Player: Patryk Z Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (1926) 1926 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5876 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 349/400 Energy 30/100 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit Medium Matter Pod Hardened Heavy Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Treads Advanced Heat Sink Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Cooling System Large Storage Unit Active Sensor Suite > --- WEAPON ----------- Shock Rifle Arc Projector Arc Projector Improved Medium Laser > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Advanced Treads Advanced Treads Advanced Heat Sink High-capacity Storage Unit Medium Matter Pod Sensor Array Hardened Heavy Armor Plating [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Slots Evolved 6 | . . 2 2 . 2 . . Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 3 | . . 1 1 . 1 . . Weapon 2 | . . 1 1 . . . . Parts Attached 67 | 6 9 7 1 12 5 22 5 Power 8 | 1 . 1 . 2 2 2 . Engine 7 | 1 . 1 . 2 2 1 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 13 | 2 2 1 . 1 1 4 2 Treads 11 | . 2 1 . 1 1 4 2 Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 5 2 . 5 1 5 3 Device 10 | . 1 2 . 2 1 4 . Storage 6 | 1 3 . . . . . 2 Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 5 | . 1 . . 2 . 1 1 Artifact . | . . . . . . . . Weapon 24 | 2 2 3 1 4 1 11 . Energy Gun 21 | 1 2 3 1 4 . 10 . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 . Ballistic Cannon 1 | . . . . . 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . 2 . Parts Lost 33 | . . 3 1 6 . 15 8 Power 6 | . . 1 . 1 . 3 1 Propulsion 3 | . . . . 1 . . 2 Utility 7 | . . 1 . 2 . 2 2 Weapon 17 | . . 1 1 2 . 10 3 Highest Loss Streak 9 | . . 1 1 4 . 9 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 85 96 90 87 99 70 57 Engine 8 | . 14 10 9 8 15 2 . Treads 18 | . 23 21 18 16 15 15 11 Device 11 | . . 11 18 16 14 9 12 Storage 9 | . 14 11 9 9 7 7 7 Processor 1 | . . . . . 7 3 . Protection 4 | . . 8 . 3 7 1 . Energy Gun 28 | . 26 32 36 33 26 20 18 Naked Turns . | . . . . . . . . Heaviest Build 54 | 12 51 38 39 45 52 54 42 Greatest Support 46 | 26 46 46 46 46 43 44 44 Greatest Overweight (x) 1 | . 1 1 . 1 1 1 1 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 20 Average Capacity 14 | 7 14 15 15 15 15 15 15 Most Carried 15 | 2 10 15 14 15 14 14 10 Average Carried 11 | 1 8 9 14 13 13 11 8 Final Capacity 20 | 8 15 15 15 15 15 15 20 Final Carried 15 | 2 10 15 14 14 14 11 3 Class Distribution -------------------- 33% | Gunner 22% | Tank 14% | Mutant 12% | Skirmisher 8% | Scavenger-Skirmisher 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Matter Collected 951 | 213 160 153 . 95 . 300 30 Remotely . | . . . . . . . . Salvage Created 2526 | . 177 857 . 804 . 658 30 Parts 153 | . 10 58 . 49 . 34 2 Haulers Intercepted 2 | . . 1 . 1 . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Combat Hostiles Destroyed 46 | . 4 14 . 16 . 11 1 Guns 35 | . 2 13 . 12 . 7 1 Cannons 1 | . . . . . . 1 . AOE 9 | . 1 1 . 4 . 3 . Classes Destroyed 11 | . 3 4 . 2 . 2 . Worker 1 | . . . . 1 . . . Builder 2 | . . 2 . . . . . Hauler 2 | . . 1 . 1 . . . Recycler 2 | . . 2 . . . . . Watcher 5 | . 2 2 . 1 . . . Swarmer 11 | . 2 3 . 3 . 2 1 Grunt 22 | . 2 10 . 7 . 3 . Sentry 6 | . . 1 . 5 . . . Specialist 3 | . . . . . . 3 . Hunter 3 | . . . . 1 . 2 . Heavy 1 | . . . . . . 1 . Best Kill Streak 7 | . 2 7 . 7 . 5 1 Combat Bots Only 7 | . 1 4 . 7 . 5 1 Max Kills in Single Turn 3 | . 1 2 . 3 . 2 1 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . 1 1 . 1 . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Hostile Shots Fired 311 | . 14 45 3 51 . 130 68 Missed 76 | . 5 9 . 17 . 30 15 Damage Taken 4425 | . 200 540 42 632 . 2191 820 Core 910 | . . 148 . 56 . 421 285 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 100 63 . 89 . . . Volleys Fired 103 | . 12 29 . 19 . 38 5 Largest 4 | . 2 3 . 4 . 4 3 Hottest 216 | . 90 135 . 180 . 216 160 Shots Fired 288 | . 24 80 . 72 . 104 8 Gun 271 | . 24 80 . 72 . 87 8 Cannon 17 | . . . . . . 17 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 30 | . . . . . . 30 . Thermal 18 | . . 2 . . . 16 . Explosive . | . . . . . . . . Electromagnetic 240 | . 24 78 . 72 . 58 8 Robot Hit Streak 16 | . 9 14 . 16 . 10 2 Robot Miss Streak 8 | . 4 3 . 3 . 8 4 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . . 5 . . 1 Max Gunslinging Chain 2 | . . . . 2 . . 1 Shots Hit Robots 207 | . 18 58 . 53 . 76 2 Core Hits 134 | . 8 36 . 43 . 44 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . 2 . Burn 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4144 | . 432 1200 . 1003 . 1469 40 Guns 3009 | . 312 1053 . 719 . 895 30 Cannons 281 | . . . . . . 281 . Explosions 838 | . 114 147 . 284 . 293 . Melee . | . . . . . . . . Ramming 16 | . 6 . . . . . 10 Kinetic 341 | . . . . . . 341 . Thermal 946 | . 114 147 . 205 . 480 . Explosive 79 | . . . . 79 . . . Electromagnetic 2762 | . 312 1053 . 719 . 648 30 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . 3 . 1 . . 1 Average Corruption 2 | . . 2 . 1 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . 13 . 3 . . . Message Errors 3 | . . 2 . 1 . . . Matter Fused 2 | . . 2 . . . . . Heat Flow Errors 4 | . . 4 . . . . . Energy Discharges 2 | . . 2 . . . . . Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 2 | . . 2 . . . . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 75 | . . 6 . 69 . . . Projectiles . | . . . . . . . . Explosions 75 | . . 6 . 69 . . . Melee . | . . . . . . . . Knockbacks 8 | . . . . . . 8 . Impact . | . . . . . . . . Kinetic 8 | . . . . . . 8 . Secondary . | . . . . . . . . Self-Inflicted Damage 353 | . 93 64 . 175 . 20 1 Shots 10 | . 3 2 . 4 . 1 . Rammed 6 | . 2 . . . . . 4 Targets Rammed 6 | . 2 . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 2932 | . 156 526 . 273 . 2932 12 Average Temperature 297 | . 52 118 . 79 . 764 8 Received Heat Transfer 672 | . 48 219 18 225 . 162 . Effects 48 | . . 8 . . . 40 . Shutdowns 10 | . . 2 . . . 8 . Energy Bleed 11 | . . . . . . 11 . Interference 3 | . . 2 . . . 1 . Matter Decay 1 | . . . . . . 1 . Short Circuit 4 | . . 1 . . . 3 . Damage (minor) 8 | . . 2 . . . 6 . Damage (major) 8 | . . . . . . 8 . Damage (core) 3 | . . 1 . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 10 | . 4 1 . 2 . 3 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 1 . . . 2 . Heat Transferred 1255 | . 50 150 . 300 . 755 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 12 | . 3 3 . 4 . 2 . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Peak Influence 361 | . 216 312 111 361 27 221 175 Initial 165 | . . 91 96 42 27 22 165 Average 123 | . 127 169 96 118 27 103 155 Maximum Alert Level 1 | . 1 1 . 1 . 1 . Low Security (%) 72 | 100 75 52 100 78 100 73 100 Level 1 27 | . 24 47 . 21 . 26 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 6 | . . 2 . 2 . 2 . Investigation 2 | . . 1 . 1 . . . Extermination . | . . . . . . . . Reinforcement 4 | . . 1 . 1 . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Distress Signals 2 | . 1 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 9 24 4 16 . 17 4 Peak Tracking Total 8 | . 4 6 4 8 . 5 4 Tactical Retreats 9 | . 2 3 . . . 4 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Traps Triggered 4 | . . 1 . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 5 | . . . . 5 . . . Exploded 2 | . . . . 2 . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Machines Disabled 5 | . 1 1 . 3 . . . Max in Single Turn 2 | . 1 1 . 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Machines Accessed 9 | . 3 1 . 3 2 . . Terminals 8 | . 2 1 . 3 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 7 3 . 9 2 . . Successful 11 | . 3 1 . 6 1 . . Failed 10 | . 4 2 . 3 1 . . Catastrophic 4 | . . 1 . 2 1 . . Database Lockouts . | . . . . . . . . Manual 11 | . 4 2 . 4 1 . . Terminals 18 | . 4 3 . 9 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 1 1 . 5 1 . . Record 1 | . . 1 . . . . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . 1 . . Alert Level 3 | . . . . 3 . . . Unreport Threat 1 | . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . Terminals 1 | . . . . 1 . . . Detonate 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 1 . 2 1 . . Full Trace Events 3 | . 1 1 . 1 . . . Feedback Events 2 | . . 1 . 1 . . . Corruption 2 | . . 1 . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . 6 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 100 | . . . . 100 100 . . Highest-Rated Ally 100 | . . . . 100 100 . . Total Orders 3 | . . . . 3 . . . EXPLORE 3 | . . . . 3 . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 4 | . . . . 4 . . . Drone Recoveries 2 | . . . . 2 . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Turns Passed 3186 | 52 345 918 78 855 250 576 112 Spaces Moved 1160 | 43 166 272 49 302 100 180 48 Core 1 | 1 . . . . . . . Treads 1075 | . 124 272 49 302 100 180 48 Legs . | . . . . . . . . Wheels 84 | 42 42 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 240 145 145 Average Speed 179 | 89 147 193 160 186 244 175 150 Slowest Speed 245 | 100 240 240 160 240 245 245 225 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 29 34 10 35 3 89 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 81 | . 9 8 . 58 . 6 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 81 | . 9 8 . 58 . 6 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Gar Total 2027 | 53 240 601 49 545 105 363 71 Wait 633 | 3 38 279 . 201 . 106 6 Move 1153 | 42 165 271 48 301 99 179 48 Hop . | . . . . . . . . Pick Up 31 | 2 7 11 . 7 1 3 . Fast Attach 28 | 6 6 3 . 4 . 9 . Attach 26 | . 1 4 1 5 2 8 5 Detach 5 | . 3 . . . . 2 . Swap 13 | . 2 . . 3 3 5 . Drop 22 | . 4 4 . 5 . 6 3 Fire 103 | . 12 29 . 19 . 38 5 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush 3 | . 2 . . . . . 1 Escape Stasis 6 | . . . . . . 6 . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 10) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 661 | -9/Materials | Build established: Tank 1269 | -9/Materials | Discovered new exit (range 15) 1316 | -9/Materials | Entered another Materials area 1316 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1375 | -8/Materials | Build established: Gunner 1391 | -8/Materials | Discovered new exit (range 2) 1394 | -8/Materials | Entered Storage 1753 | -8/Storage | Destroyed 7 combat bots 1763 | -8/Storage | Lost 4 parts (1n1u2w) 2177 | -8/Storage | Discovered new exit (range 16) 2211 | -8/Storage | Met 01-MTF 2247 | -8/Storage | Identified exit to Factory 2249 | -8/Storage | Entered Factory 2249 | -7/Factory | Accompanied by 1 ally (01-MTF) 2249 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2254 | -7/Factory | 01-MTF left 2499 | -7/Factory | Identified exit to DSF 2499 | -7/Factory | Entered DSF 2553 | -7/DSF | Additional patrols routed to DSF 2649 | -7/DSF | Lost 9 parts (3p2u4w) 2693 | -7/DSF | Found Prototype Device 2693 | -7/DSF | Identified Active Sensor Suite 2850 | -7/DSF | Lost 4 parts (4w) 2907 | -7/DSF | Sterilization system engaged 2927 | -7/DSF | Ambient heat levels rising (+10) 2942 | -7/DSF | Ambient heat levels rising (+10) 2957 | -7/DSF | Ambient heat levels rising (+10) 2972 | -7/DSF | Ambient heat levels rising (+10) 2987 | -7/DSF | Ambient heat levels rising (+10) 3002 | -7/DSF | Ambient heat levels rising (+10) 3017 | -7/DSF | Ambient heat levels rising (+10) 3032 | -7/DSF | Ambient heat levels rising (+10) 3045 | -7/DSF | Discovered new exit (range 14) 3047 | -7/DSF | Ambient heat levels rising (+10) 3049 | -7/DSF | Core integrity fell below 50% 3062 | -7/DSF | Ambient heat levels rising (+10) 3075 | -7/DSF | Entered Garrison 3172 | -7/Garrison | Core integrity fell below 20% 3187 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 03075_ Dropped Broken Adv. Treads. 03082_ Dropped Broken Imp. Medium Laser. 03150_ Arc Projector destroyed. 03151_ S-27 Virus destroyed. 03151_ Switching to secondary target: S-27 Virus. 03154_ Shock Rifle destroyed. 03157_ Adv. Treads destroyed. 03161_ Cooling System destroyed. 03166_ Adv. Treads destroyed. 03167_ Slammed into S-27 Virus. 03168_ Arc Projector destroyed. 03169_ Lgt. Nuclear Core destroyed. 03173_ Slammed into S-27 Virus. 03173_ Destabilizing: System corrupted (+1). 03174_ Acquired 30 matter. 03177_ Slammed into S-27 Virus. 03178_ Active Sensor Suite destroyed. 03186_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#####??????????????????????????????????????? | | ??????# ??????????????????????????????????????? | | ??????# ???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ####### ############++#######???????????????????? | | ^ #???????????????????? | | s @s #???????????????????? | | ^ s[ #???????????????????? | | ######################;### #???????????????????? | | ?????????????????????# ??# #???????????????????? | | ?????????????????????#???# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# ##??????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed AlertAccelerationCanceller Manual? 0 Play Time 00:44:40 Cumulative 25.4 hours Start 2024.04.09 @ 21:20:06 End 2024.04.09 @ 22:13:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54abfb65-b999-4ff4-b3d8-cd6b1021b4ee