Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.06 @ 10:40:29 Player: art-hropod Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (44) 220 Value Destroyed (1279) 1279 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5999 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 326/700 Matter 89/300 Energy 86/100 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (5) ------ Visual Processing Unit Improved Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Sensor Array Improved Sensor Array Signal Interpreter Reaction Control System > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Ion Engine [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . . Utility 3 | . . . . . . . 2 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 55 | 5 7 3 6 4 . . 22 4 . . 4 Power 3 | 1 . . . . . . 1 1 . . . Engine 3 | 1 . . . . . . 1 1 . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 2 3 4 2 . . 11 . . . 2 Treads . | . . . . . . . . . . . . Leg 18 | 2 2 3 4 2 . . 3 . . . 2 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . . . . . . 8 . . . . Utility 12 | . 5 . . . . . 4 3 . . . Device 6 | . . . . . . . 3 3 . . . Storage 3 | . 3 . . . . . . . . . . Processor 3 | . 2 . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 14 | 2 . . 2 2 . . 6 . . . 2 Energy Gun 6 | . . . 2 1 . . 3 . . . . Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 3 | 2 . . . . . . 1 . . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 Launcher 2 | . . . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 23 | . . . 3 . . . 7 . . . 13 Power 2 | . . . . . . . . . . . 2 Propulsion 11 | . . . 2 . . . 4 . . . 5 Utility 2 | . . . . . . . . . . . 2 Weapon 8 | . . . 1 . . . 3 . . . 4 Highest Loss Streak 11 | . . . 1 . . . 7 . . . 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 84 98 100 100 87 98 100 . 71 Engine 12 | . 14 14 11 11 11 11 9 15 15 . 11 Leg 25 | . 28 28 31 42 44 44 2 . . . 3 Flight 7 | . . . . . . . 31 30 30 . 15 Device 3 | . . . . . . . 9 21 23 . 14 Storage 8 | . 11 14 11 11 11 11 . . . . . Processor 14 | . 15 14 11 11 11 11 18 15 15 . 15 Energy Gun 9 | . . . 12 21 22 22 12 7 7 . 2 Ballistic Gun 12 | . 28 28 7 . . . . 7 7 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 29 | 9 29 19 19 22 20 20 21 16 15 15 22 Greatest Support 43 | 20 20 20 43 40 40 40 40 16 16 16 20 Greatest Overweight (x) 7 | . 1 1 . 1 . . . . . . 7 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 5 15 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 5 9 10 10 10 10 10 5 5 5 5 5 Most Carried 10 | 3 10 10 10 10 10 10 9 5 5 4 4 Average Carried 7 | 1 7 10 9 9 9 10 4 4 4 4 1 Final Capacity 10 | 5 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 3 10 10 10 10 10 10 4 5 4 4 1 Class Distribution -------------------- 45% | Mutant 29% | Scavenger-Mutant 21% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Scout | -7/Factory Scavenger-Skirmisher | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Matter Collected 1065 | 226 218 82 226 51 . . 150 . . . 112 Remotely . | . . . . . . . . . . . . Salvage Created 1517 | . 428 94 428 249 . . 213 . . . 105 Parts 99 | . 29 7 25 13 . . 21 . . . 4 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Combat Hostiles Destroyed 31 | . 9 2 9 3 . . 6 . . . 2 Guns 22 | . 9 2 9 . . . 2 . . . . Cannons 2 | . . . . . . . . . . . 2 AOE 6 | . . . . 3 . . 3 . . . . Classes Destroyed 12 | . 5 1 4 . . . 1 . . . 1 Builder 3 | . 1 . . . . . 2 . . . . Tunneler 1 | . . 1 . . . . . . . . . Recycler 3 | . 1 . . 2 . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 5 | . 2 . 1 . . . 2 . . . . Swarmer 6 | . 3 . . . . . 3 . . . . Grunt 17 | . 6 2 5 3 . . 1 . . . . Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 3 | . . . 2 . . . 1 . . . . Specialist 2 | . . . . . . . . . . . 2 Hunter 1 | . . . . . . . 1 . . . . Best Kill Streak 9 | . 4 2 5 5 . . 9 . . . 1 Combat Bots Only 6 | . 3 2 4 3 . . 6 . . . 1 Max Kills in Single Turn 4 | . 1 1 1 3 . . 4 . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 . . 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Damage Taken 2595 | . 211 119 477 . . . 542 . . . 1246 Core 623 | . 47 . 90 . . . 112 . . . 374 Absorbed by Shields 107 | . . . . . . . . . . . 107 Core Remaining (%) 84 | 100 . 81 . . . 77 79 . . . . Volleys Fired 141 | . 32 9 44 4 . . 20 2 7 . 23 Largest 2 | . 2 2 2 2 . . 2 2 2 . 2 Hottest 118 | . 40 40 96 89 . . 118 83 83 . 96 Shots Fired 252 | . 64 18 81 5 . . 27 4 14 . 39 Gun 205 | . 64 18 81 4 . . 15 4 14 . 5 Cannon 41 | . . . . . . . 7 . . . 34 Launcher 6 | . . . . 1 . . 5 . . . . Special . | . . . . . . . . . . . . Kinetic 163 | . 64 18 38 . . . . 2 7 . 34 Thermal 65 | . . . 43 4 . . 4 2 7 . 5 Explosive 6 | . . . . 1 . . 5 . . . . Electromagnetic 18 | . . . . . . . 18 . . . . Robot Hit Streak 13 | . 13 4 10 4 . . 7 1 4 . 7 Robot Miss Streak 3 | . 3 2 2 . . . 2 2 2 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 165 | . 42 9 55 4 . . 18 1 10 . 26 Core Hits 72 | . 20 6 17 6 . . 16 . 3 . 4 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . . . 1 . . . . . . . 1 Burn 1 | . . . 1 . . . . . . . . Blast 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3220 | . 548 112 733 234 . 5 835 7 138 . 608 Guns 1788 | . 548 106 733 44 . . 143 7 138 . 69 Cannons 682 | . . . . . . . 143 . . . 539 Explosions 739 | . . . . 190 . . 549 . . . . Melee . | . . . . . . . . . . . . Ramming 11 | . . 6 . . . 5 . . . . . Kinetic 1621 | . 548 106 368 . . . . 7 53 . 539 Thermal 842 | . . . 365 93 . . 230 . 85 . 69 Explosive 494 | . . . . 141 . . 353 . . . . Electromagnetic 252 | . . . . . . . 252 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 8 8 8 Average Corruption 8 | . . . . . . . . . 8 8 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . . . . . . . . 3 . 3 Message Errors 3 | . . . . . . . . . 2 . 1 Matter Fused 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 95 | . . . . . . . 95 . . . . Projectiles 5 | . . . . . . . 5 . . . . Explosions 90 | . . . . . . . 90 . . . . Melee . | . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 115 | . . . . . . . 115 . . . . Shots 4 | . . . . . . . 4 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . 1 . . . . . Kicked 2 | . . 1 . . . 1 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 333 | . 2 8 333 30 . . 226 76 170 . . Average Temperature 88 | . 1 3 125 15 . . 80 38 81 . . Received Heat Transfer 504 | . 99 66 168 . . . 63 . . . 108 Effects 1 | . . . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 1 | . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . Heat Transferred 1649 | . . . 931 161 . . 224 . 185 . 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Peak Influence 243 | . 166 110 243 234 . . 125 100 80 56 39 Initial 94 | . . 60 1 94 . . . 56 35 56 39 Average 85 | . 85 46 157 206 . . 36 69 66 56 19 Maximum Alert Level 1 | . . . 1 1 . . . . . . . Low Security (%) 84 | 100 100 100 70 13 . 100 100 100 100 100 100 Level 1 15 | . . . 29 86 . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . 1 . 1 . . . 2 1 . 1 1 Investigation 2 | . 1 . . . . . . . . 1 . Extermination . | . . . . . . . . . . . . Reinforcement 5 | . . . 1 . . . 2 1 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Distress Signals 8 | . 4 . 2 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 64 | . 14 5 14 3 . . 14 1 5 . 8 Peak Tracking Total 11 | . 3 11 5 3 . . 7 1 5 . 5 Tactical Retreats 2 | . 1 . . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Traps Triggered 4 | . . . 1 . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Machines Disabled 2 | . . . . 1 . . . . . . 1 Max in Single Turn 1 | . . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Machines Accessed 6 | . 3 . . . . . . 2 . 1 . Terminals 6 | . 3 . . . . . . 2 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 11 | . 6 . . . . . . 2 . 3 . Successful 6 | . 4 . . . . . . 1 . 1 . Failed 5 | . 2 . . . . . . 1 . 2 . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 6 . . . 1 . . 2 . 2 . Terminals 11 | . 6 . . . . . . 2 . 3 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . 4 . . . . . . 1 . . . Terminals 5 | . 4 . . . . . . 1 . . . Botnet 4 | . 3 . . . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . 2 . . . . . . 1 . 1 . Full Trace Events 2 | . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 1 . . . . . . Highest-Rated Group 48 | . . . . 48 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Turns Passed 3482 | 88 779 544 310 461 271 143 499 144 91 3 149 Spaces Moved 2958 | 67 517 426 146 368 225 119 441 359 228 10 52 Core 16 | 6 . . . . . . . . . . 10 Treads . | . . . . . . . . . . . . Legs 1886 | 61 517 426 146 368 225 119 18 . . . 6 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1056 | . . . . . . . 423 359 228 10 36 Fastest Speed 31 | 50 120 120 120 120 120 120 31 31 31 31 31 Average Speed 89 | 113 122 120 120 121 120 120 34 31 31 31 108 Slowest Speed 400 | 120 190 190 120 190 120 120 120 31 31 31 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 5 75 81 20 96 61 35 32 12 89 1 36 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 45 | . . . . 17 . . 28 . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 45 | . . . . 17 . . 28 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Total 3531 | 79 598 441 198 377 226 119 758 387 234 9 105 Wait 299 | . 27 . . . . . 253 18 . . 1 Move 2943 | 66 516 425 145 367 224 118 438 359 225 9 51 Hop 2 | . . . . . . . 1 . 1 . . Pick Up 41 | 8 12 . 1 1 1 . 13 4 . . 1 Fast Attach 11 | . . . 6 2 . . 3 . . . . Attach 28 | 5 2 . . 2 . . 12 3 . . 4 Detach 1 | . . . . 1 . . . . . . . Swap 16 | . 5 3 . . . . 7 1 . . . Drop 22 | . 4 3 2 . 1 . 11 . 1 . . Fire 141 | . 32 9 44 4 . . 20 2 7 . 23 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . . 1 . . . 1 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . 25 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 6) 622 | -10/Materials | Discovered new exit (range 16) 639 | -10/Materials | Identified exit to Materials 832 | -10/Materials | Discovered new exit (range 7) 842 | -10/Materials | Identified exit to Mines 868 | -10/Materials | Entered Mines 887 | -10/Mines | Met a Derelict bent on vengeance 1021 | -10/Mines | Assembled infested the area 1026 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1107 | -10/Mines | Learned location of Storage (-7) 1395 | -10/Mines | Discovered exit to Materials (range 12) 1412 | -10/Mines | Entered Materials 1412 | -9/Materials | Evolved 2 slots: Propulsion x2 1681 | -9/Materials | Discovered new exit (range 16) 1720 | -9/Materials | Identified exit to Mines 1722 | -9/Materials | Entered Mines 1723 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1723 | -9/Mines | Discovered new exit (range 9) 1738 | -9/Mines | Identified exit to Materials 1844 | -9/Mines | Learned location of 1 exit from Proximity Caves 2021 | -9/Mines | Build established: Scavenger-Mutant 2143 | -9/Mines | Discovered exit to Materials (range 8) 2178 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2178 | -9/Mines | Discovered new exit (range 5) 2182 | -9/Mines | Identified exit to Exiles 2183 | -9/Mines | Entered Exiles 2183 | -9/Exiles | Accompanied by 1 ally 2213 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2213 | -9/Exiles | Met 8R-AWN 2234 | -9/Exiles | Met EX-HEX 2273 | -9/Exiles | Met EX-BIN 2290 | -9/Exiles | Aligned with FarCom system 2291 | -9/Exiles | Given EX-Vault access code 2324 | -9/Exiles | Opened EX-Vault 2339 | -9/Exiles | Found Prototype Device 2366 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2400 | -9/Exiles | Met EX-DEC 2441 | -9/Exiles | Discovered new exit (range 14) 2453 | -9/Exiles | Identified exit to Mines 2454 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2454 | -9/Exiles | Entered Mines 2584 | -8/Mines | Discovered exit to Materials (range 12) 2597 | -8/Mines | Entered Materials 2597 | -8/Materials | Evolved 2 slots: Utility x2 2890 | -8/Materials | Build established: Scavenger-Scout 3073 | -8/Materials | Lost 7 parts (4n3w) 3093 | -8/Materials | Discovered new exit (range 7) 3095 | -8/Materials | Identified exit to Factory 3096 | -8/Materials | Entered Factory 3096 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3097 | -7/Factory | Identified exit to Storage 3240 | -7/Factory | Sucked down chute 3240 | -7/Factory | Entered Waste 3254 | -7/Waste | Spotted C-40 Crusher 3255 | -7/Waste | EMP discharged 3259 | -7/Waste | Spotted C-40 Crusher 3259 | -7/Waste | Spotted C-40 Crusher 3264 | -7/Waste | Spotted C-40 Crusher 3269 | -7/Waste | Spotted C-40 Crusher 3323 | -7/Waste | Discovered new exit (range 18) 3331 | -7/Waste | Identified exit to Factory 3331 | -7/Waste | Entered Factory 3334 | -7/Factory | Identified exit to DSF 3334 | -7/Factory | Entered DSF 3357 | -7/DSF | Additional patrols routed to DSF 3480 | -7/DSF | Core integrity fell below 50% 3483 | -7/DSF | Self-destructed Last Messages --------------- 03451_ Field strength at 34. 03452_ Field strength at 28. 03453_ Field strength at 15. 03454_ Stasis field depleted. 03457_ X-67 Chaingunner destroyed. 03459_ Ion Engine destroyed. 03460_ X-67 Chaingunner knocked back. 03461_ Flight Unit destroyed. 03463_ Gauss Cannon destroyed. 03465_ Acquired 7 matter. 03472_ Acquired 12 matter. 03473_ Acquired 6 matter. 03475_ Acquired 10 matter. 03475_ Adv. Assault Cannon destroyed. 03476_ Acquired 48 matter. 03477_ Acquired Flexi-carbon Leg. 03479_ Acquired 6 matter. 03480_ C-30 ARC bursts open, deploying its payload. 03480_ S-27 Virus unfolds itself. 03480_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????? ???????????????????????? | | ????????# #??????????????????????? | | ????????=^ ??????????????????????? | | ????????= ??????????? ????????? | | ????????= ??????????! ????????? | | ??????### #??????????# ????????? | | ??????# s% #?????????## ##??????? | | ??????# sss#????????## #??????? | | ???????== ????????? ???????? | | ???????== ????????? H ???????? | | ???????== ?????????? ???????? | | ????????! #?????????? ???????? | | ????????! #??????????# #???????? | | ???????## ###??????### ###?????? | | ???????# //#??????#!! **??????? | | ???????# //#??????#!! **??????? | | ???????# //????????!! *???????? | | ???????## @###??????### ###?????? | | ???????#/ //#??????# #?????? | | ???????#/! //#??????# #?????? | | ???????##x ########## #?????? | | ??????###% ###//#///### ###?????? | | ???####"% ! ##//#///### ###?????? | | ???#""""% ! ^ #?????? | | ???#"##%%% #?????? | | ??????#""""%##//# # !!! #?????? | | ??????#"""""######### !!! #?????? | | ??????####"##???????##"######?????? | | ?????????#"#?????????###??????????? | | ?????????""#??????????????????????? | | ?????????###??????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 71 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Slippery One Challenges ------------ None Game ------ Seed AlphaMeleeCharge Manual? 0 Play Time 00:52:21 Cumulative 16.5 hours Start 2022.07.27 @ 22:45:13 End 2022.08.06 @ 10:40:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe574cc5-e415-4848-a6da-001cca025711