Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 00:58:16 Player: ned_arb Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (227) 1135 Value Destroyed (7339) 7339 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1309) 1309 TOTAL SCORE: 15523 Bonus ------- High Alert Combat Kills 363 Follower Combat Kills 146 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 696/1000 Matter 50/300 Energy 32/100 System Corruption 9% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Advanced Targeting Computer Experimental Targeting Computer Improved Target Analyzer Improved Focal Shield Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Angular Momentum Engine Advanced Heat Sink High-capacity Matter Pod (200) Kinecellerator Improved Medium Armor Plating High-powered Tractor Beam Advanced Field Recycling Unit (0) Advanced Assault Cannon Magnetic Acceleration Cannon Smartbomb Launcher Smartbomb Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Targeting Computer Experimental Targeting Computer Improved Target Analyzer Improved Medium Armor Plating Improved Focal Shield Hacking Suite > --- WEAPON ----------- Gauss Rifle Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Light Angular Momentum Engine Cold Fusion Reactor Advanced Heat Sink High-capacity Matter Pod Kinecellerator High-powered Tractor Beam Drone Bay Gauss Rifle Improved Heavy Machine Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Missile Launcher Heavy Flail [Rating: 82] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 6 | . . . 1 . . . . 2 . 1 . . 2 Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 123 | 7 9 5 17 4 3 2 26 1 5 25 5 . 14 Power 19 | 1 1 . 2 . . . 5 . . 6 1 . 3 Engine 12 | 1 1 . 2 . . . 5 . . 3 . . . Core 6 | . . . . . . . . . . 2 1 . 3 Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 26 | 2 1 2 4 . 2 1 9 . 2 1 1 . 1 Treads 7 | 2 1 . . . . . 4 . . . . . . Leg 14 | . . 2 4 . 2 1 5 . . . . . . Wheel 5 | . . . . . . . . . 2 1 1 . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 40 | 2 2 1 6 2 1 . 5 1 2 10 2 . 6 Device 10 | 1 . . 1 1 . . . . 1 1 1 . 4 Storage 6 | 1 2 . 1 . 1 . . . . 1 . . . Processor 5 | . . . . . . . . . . 3 . . 2 Hackware 2 | . . . . . . . . 1 . 1 . . . Protection 17 | . . 1 4 1 . . 5 . 1 4 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 38 | 2 5 2 5 2 . 1 7 . 1 8 1 . 4 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 26 | 1 4 1 4 2 . 1 5 . 1 5 . . 2 Ballistic Cannon 4 | . . . . . . . . . . 2 1 . 1 Launcher 4 | . . 1 . . . . 1 . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . 1 . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 1 . . 4 . . . Parts Lost 35 | . 1 . 1 4 . . 4 . 2 8 4 . 11 Power 4 | . . . . . . . . . . 1 . . 3 Propulsion 7 | . 1 . . . . . 1 . . 1 1 . 3 Utility 16 | . . . 1 3 . . 3 . 1 4 2 . 2 Weapon 8 | . . . . 1 . . . . 1 2 1 . 3 Highest Loss Streak 8 | . 1 . 1 3 . . 1 . 2 2 4 . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 10 | 3 8 9 11 11 9 9 12 11 10 9 8 9 12 Power 1 | . . 1 . . . . 1 1 1 1 2 3 2 Propulsion 1 | . 1 1 2 4 3 2 2 1 1 1 . . . Utility 3 | 1 3 3 3 3 2 2 2 3 2 3 3 3 4 Weapon 4 | . 2 4 4 4 4 4 5 6 5 3 2 3 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 31 | 1 6 2 6 . 1 . 4 . 1 2 . . 8 Power 6 | . 1 . 1 . . . 2 . . 1 . . 1 Propulsion 4 | . . 1 2 . . . . . 1 . . . . Utility 11 | 1 2 . 2 . 1 . . . . 1 . . 4 Weapon 10 | . 3 1 1 . . . 2 . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 98 99 100 100 98 88 78 77 77 74 81 Engine 7 | . 14 14 11 11 11 11 9 7 7 4 . . . Core 2 | . . . . . . . . . . 4 6 6 7 Reactor 1 | . . . . . . . . . . 2 6 6 2 Treads 5 | . 27 16 . . . . 8 30 4 . . . . Leg 13 | . . 11 31 33 33 33 27 . . . . . . Wheel 5 | . . . . . . . . . 12 12 11 13 10 Device 6 | . 13 13 7 10 11 11 2 . 3 2 5 1 11 Storage 9 | . 14 14 11 11 11 11 9 7 7 6 6 6 5 Processor 2 | . . . . . . . . . . 5 6 6 13 Hackware 2 | . . . . . . . . 3 6 5 6 6 5 Protection 9 | . . . 14 10 11 11 15 15 13 9 6 6 3 Energy Gun 1 | . 10 . . . . . . . . . . . . Ballistic Gun 18 | . 17 26 21 21 22 21 26 23 22 16 6 6 4 Ballistic Cannon 2 | . . . . . . . . . . 2 11 13 10 Peak Build Rating 82 | 7 11 15 24 23 24 25 37 33 51 67 67 65 82 Average Rating 38 | 5 8 12 20 22 23 24 32 31 42 61 62 60 73 On Entrance 31 | . 7 11 15 23 23 24 25 31 33 51 67 65 60 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 72 | 15 24 25 41 41 41 42 50 42 55 70 70 68 72 Greatest Support 82 | 40 40 40 42 42 47 47 82 82 82 56 56 56 56 Greatest Overweight (x) 14 | . . 7 1 . . . 14 . 13 2 2 1 11 Average Overweight (x) . | . . . . . . . . . . . 1 1 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 12 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 10 10 15 14 11 10 15 11 15 15 13 9 15 Average Carried 10 | 3 8 9 11 11 9 9 12 10 12 11 9 9 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 10 9 14 10 8 10 11 10 12 12 9 9 15 Class Distribution -------------------- 29% | Mutant 21% | Tank 15% | Scavenger-Mutant 12% | Skirmisher 9% | Gunner 4% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Matter Collected 8480 | 346 413 139 1137 350 . 173 1587 . 4 3215 369 26 721 Remotely 798 | . . . . . . . . . . 798 . . . Salvage Created 9513 | 240 705 148 1579 170 . 295 1748 . 12 3667 155 15 779 Parts 488 | 18 30 15 100 7 . 12 104 . . 168 7 . 27 Haulers Intercepted 17 | . 2 . 5 . . . 5 . . 4 . . 1 Recyclers Shooed 14 | 1 1 1 3 . . . . . . 8 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 156 | . 8 5 26 11 . 5 31 . . 44 7 1 18 Melee 1 | . . . . . . . . . . 1 . . . Guns 102 | . 8 5 23 3 . 2 27 . . 28 3 . 3 Cannons 17 | . . . . . . . . . . 6 . 1 10 AOE 36 | . . . 3 8 . 3 4 . . 9 4 . 5 Classes Destroyed 18 | 2 3 2 3 2 . 1 . . . 5 . . . Worker 4 | . . . . . . . . . . 3 . . 1 Builder 4 | . . 1 . . . . 2 . . 1 . . . Tunneler 17 | 8 1 . 1 3 . 1 2 . . 1 . . . Hauler 17 | . 2 . 5 . . . 5 . . 4 . . 1 Recycler 20 | 1 2 . 4 . . 1 1 . . 10 . . 1 Operator 3 | . . . 1 . . . 1 . . 1 . . . Watcher 15 | . 3 . 5 . . . 2 . . 5 . . . Swarmer 29 | . . 3 5 . . . 8 . . 5 4 . 4 Saboteur 1 | . . . . . . . . . . 1 . . . Grunt 52 | . 8 2 14 1 . 2 12 . . 7 . . 6 Duelist 3 | . . . 1 . . 1 . . . 1 . . . Protector 1 | . . . . . . . . . . 1 . . . Sentry 23 | . . . 6 . . . 8 . . 7 1 . 1 Demolisher 1 | . . . . 1 . . . . . . . . . Specialist 7 | . . . . . . . . . . 5 . . 2 Hunter 15 | . . . . . . 2 3 . . 6 2 . 2 Programmer 15 | . . . . . . . . . . 11 . 1 3 Assembled 9 | . . . . 9 . . . . . . . . . Best Kill Streak 10 | 3 4 3 6 8 . 3 6 . . 10 4 1 5 Combat Bots Only 9 | . 4 3 6 8 . 3 5 . . 9 4 1 5 Max Kills in Single Turn 3 | 1 1 1 3 2 . 1 3 . . 3 2 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . 1 3 . . 3 2 . 3 Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 1110 | . 47 18 102 40 . 17 144 . 59 458 59 11 155 Missed 338 | . 14 4 31 12 . 5 33 . 31 154 18 5 31 Hits 772 | . 33 14 71 28 . 12 111 . 28 304 41 6 124 Melee 4 | . . . 3 . . . . . . 1 . . . Projectile 768 | . 33 14 68 28 . 12 111 . 28 303 41 6 124 AOE 9 | . . . . 9 . . . . . . . . . Critical Strikes 25 | . 1 2 1 . . . 5 . . 7 . 2 7 Actively Blocked 1 | . . 1 . . . . . . . . . . . Damage Taken 11126 | . 435 118 937 613 . 200 1607 . 450 4030 629 94 2013 Core 1110 | . 51 . 105 79 . 37 120 . 72 267 75 . 304 Absorbed by Shields 18 | . . . . . . . . . . 18 . . . Redirected to Shielding 335 | . . 4 17 . . . . . 37 270 7 . . Ignored by Resistances 154 | . . . . . . . . . . . . . 154 Regen/Repaired (Parts) 467 | . 15 . 66 . . . 103 . . 283 . . . Core Remaining (%) 74 | 100 . 79 . . . 44 78 . 89 . . 59 . Volleys Fired 583 | 23 48 13 99 34 . 14 114 . 4 160 15 4 55 Largest 3 | 2 2 2 2 2 . 2 3 . 3 3 3 3 3 Hottest 116 | 70 70 46 46 46 . 56 75 . 75 89 99 99 116 Shots Fired 1425 | 45 96 24 197 56 . 24 320 . 12 469 32 12 138 Gun 1231 | 45 96 22 196 44 . 19 316 . 12 416 17 4 44 Cannon 152 | . . . . . . . . . . 47 13 8 84 Launcher 42 | . . 2 1 12 . 5 4 . . 6 2 . 10 Special . | . . . . . . . . . . . . . . Kinetic 1312 | 22 48 22 196 44 . 19 316 . 12 463 30 12 128 Thermal 71 | 23 48 . . . . . . . . . . . . Explosive 37 | . . 2 1 12 . 5 4 . . 6 2 . 5 Electromagnetic 5 | . . . . . . . . . . . . . 5 Robot Hit Streak 29 | 11 9 5 28 6 . 3 20 . 4 29 7 6 20 Robot Miss Streak 9 | 3 3 4 2 4 . 2 9 . 2 4 2 3 2 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 9 | . . . 5 . . . 1 . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . 1 . . . Shots Hit Robots 979 | 33 65 8 154 33 . 11 203 . 8 332 21 7 104 Core Hits 454 | 10 30 8 58 29 . 13 80 . . 170 14 1 41 Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed 6 | . 1 . . . . . 2 . . 2 . . 1 Critical Strikes 21 | 4 5 . . . . . 2 . . 5 1 . 4 Burn 8 | 4 4 . . . . . . . . . . . . Destroy 7 | . 1 . . . . . 2 . . 3 . . 1 Blast 6 | . . . . . . . . . . 2 1 . 3 Melee Attacks 25 | . 2 3 4 . . . 8 . . 6 . . 2 Impact 25 | . 2 3 4 . . . 8 . . 6 . . 2 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22127 | 409 822 185 2540 878 . 460 3579 . 144 8734 682 234 3460 Guns 14296 | 408 784 136 2318 433 . 110 3165 . 144 5713 188 53 844 Cannons 3320 | . . . . . . . . . . 1024 214 181 1901 Explosions 4162 | . . 49 171 445 . 308 322 . . 1887 280 . 700 Melee 36 | . 36 . . . . . . . . . . . . Ramming 313 | 1 2 . 51 . . 42 92 . . 110 . . 15 Kinetic 16986 | 172 390 136 2318 433 . 110 3165 . 144 6737 402 234 2745 Thermal 814 | 236 394 . . . . . . . . 184 . . . Explosive 3759 | . . 49 171 445 . 308 322 . . 1703 280 . 481 Electromagnetic 219 | . . . . . . . . . . . . . 219 Impact 36 | . 36 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 . . . . 3 . . 6 6 7 9 Average Corruption 3 | . 1 1 . . . . 2 . . 5 6 6 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 158 | . 4 8 . . . . 33 . . 66 30 6 11 Message Errors 39 | . 2 4 . . . . 10 . . 14 6 1 2 Matter Fused 34 | . 1 3 . . . . 6 . . 14 9 . 1 Heat Flow Errors 17 | . 1 . . . . . 2 . . 12 1 . 1 Energy Discharges 23 | . . 1 . . . . 6 . . 8 7 . 1 Parts Rejected 4 | . . . . . . . . . . 1 . 1 2 Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 21 | . . . . . . . 4 . . 6 5 3 3 Data Loss (major) 3 | . . . . . . . . . . 3 . . . Misfires 5 | . . . . . . . 2 . . 3 . . . Alerts 4 | . . . . . . . 1 . . 2 . 1 . Weapon Failures 7 | . . . . . . . 2 . . 2 2 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 241 | . . . 45 6 . . . . . 80 8 1 101 Projectiles 140 | . . . . . . . . . . 34 8 1 97 Explosions 101 | . . . 45 6 . . . . . 46 . . 4 Melee . | . . . . . . . . . . . . . . Knockbacks 39 | . . . 1 . . . . . . 15 2 3 18 Impact 2 | . . . 1 . . . . . . 1 . . . Kinetic 36 | . . . . . . . . . . 13 2 3 18 Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 328 | . . . . . . . 40 . . 221 . . 67 Shots 6 | . . . . . . . 1 . . 2 . . 3 Rammed 18 | 1 1 2 . . . . . . . 12 . . 2 Targets Rammed 46 | 1 1 2 12 . . 7 9 . . 12 . . 2 Kicked 28 | . . . 12 . . 7 9 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 374 | 74 300 25 32 7 . 9 374 . . 285 262 54 133 Average Temperature 61 | 23 85 8 9 3 . 5 84 . . 57 67 25 25 Received Heat Transfer 2382 | . 261 18 339 72 . 27 594 . 18 522 24 9 498 Effects 3 | . . . . . . . 3 . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | 2 1 . . . . . . . . . . . . Heat Transferred 2579 | 999 1480 . . . . . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Maximum Alert Level 3 | . . . 2 . . . 2 1 1 3 . . 1 Low Security (%) 63 | 100 100 100 40 100 . 100 45 . 98 41 . . 82 Level 1 19 | . . . 59 . . . 40 100 1 10 . . 17 Level 2 16 | . . . . . . . 14 . . 47 . . . Level 3 . | . . . . . . . . . . 1 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 793 | 10 80 73 405 67 . 89 473 210 202 793 . . 253 Initial 206 | . . . 1 67 . . . 206 147 105 . . 49 Average 182 | 1 17 10 197 11 . 30 223 206 158 345 . . 81 Influence Increases 5304 | 45 301 149 1073 87 . 174 1063 4 75 1521 175 60 577 Destroy 0b10 Robot/C 3080 | . 160 100 680 40 . 100 620 . . 860 140 20 360 Destroy 0b10 Robot/NC 405 | 45 40 5 80 15 . 10 65 . . 130 . . 15 Destroy Leader 864 | . 60 20 190 10 . 30 174 . . 268 20 10 82 Allied During Kill 39 | . . 4 35 . . . . . . . . . . Successful Hack 141 | . 25 8 26 . . . 24 4 . 50 . . 4 Disable Machine 135 | . . . 15 . . 15 45 . 15 45 . . . Destroy Structure 280 | . 1 12 17 22 . 19 45 . . 78 . . 86 Lose Combat Pursuer 360 | . 15 . 30 . . . 90 . 60 90 15 30 30 Influence Decreases 5135 | 45 301 144 905 260 . 174 608 249 83 1144 643 92 487 Entered New Map 786 | . . . 4 106 . . . 249 63 97 215 22 30 Time Decay 3356 | 45 298 144 531 124 . 174 568 . . 677 368 70 357 Lost Part 313 | . 3 . 10 30 . . 40 . 20 70 40 . 100 Lost Ally 80 | . . . 60 . . . . . . . 20 . . Purge Threat 600 | . . . 300 . . . . . . 300 . . . Squads Dispatched 41 | . 3 . 5 . . . 6 . 1 20 . . 6 Investigation 8 | . 2 . 2 . . . 2 . . 1 . . 1 Extermination 9 | . . . . . . . . . . 7 . . 2 Reinforcement 19 | . 1 . 3 . . . 4 . 1 7 . . 3 Assault 1 | . . . . . . . . . . 1 . . . Garrison 4 | . . . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Distress Signals 18 | . 2 1 6 . . . 7 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 251 | . 15 4 49 9 . 5 52 . 10 77 5 3 22 Peak Tracking Total 11 | . 5 3 7 4 . 3 7 . 8 11 2 2 5 Tactical Retreats 21 | . 1 . 2 1 . . 5 . 4 4 1 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Traps Triggered 16 | . 1 . 3 . . . 4 . 3 3 . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Machines Disabled 9 | . . . 1 . . 1 3 . 1 3 . . . Max in Single Turn 2 | . . . 1 . . 1 1 . 1 2 . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Machines Accessed 45 | . 8 1 7 . 1 . 9 1 . 12 2 . 4 Terminals 33 | . 6 1 6 . . . 7 1 . 9 . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 1 . . 1 . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . 1 Total Hacks 122 | . 28 3 21 . 1 . 26 1 . 28 8 . 6 Successful 69 | . 15 1 10 . 1 . 14 1 . 17 8 . 2 Failed 53 | . 13 2 11 . . . 12 . . 11 . . 4 Catastrophic 8 | . 1 . 2 . . . . . . 3 . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 54 | . 13 3 7 . 1 . 18 1 . 5 . . 6 Terminals 90 | . 23 3 17 . . . 20 1 . 21 . . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations 16 | . 4 . 4 . . . 4 . . 4 . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access 3 | . . . . . . . . . . 2 . . 1 Terminal Hacks 33 | . 6 1 5 . 1 . 4 1 . 7 8 . . Record 8 | . . . . . . . . . . 1 7 . . Robot Analysis 2 | . . . . . . . 2 . . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . . . . 2 . . . Locate Traps 1 | . . . . . . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . Patrol Status 2 | . 1 . . . . . . . . 1 . . . Transport Status 2 | . . . 1 . . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . 1 . . . Zone Layout 2 | . . . 1 . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 11 | . 2 . 2 . . . 3 . . 4 . . . Scan Component 6 | . 1 . 1 . . . 2 . . 2 . . . Repair 5 | . 1 . 1 . . . 1 . . 2 . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . 1 . . . Report Inventory 2 | . 1 . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 20 | . 6 . 3 . . . 5 . . 5 . . 1 Terminals 20 | . 6 . 3 . . . 5 . . 5 . . 1 Botnet 18 | . 4 . 3 . . . 5 . . 5 . . 1 Skim 2 | . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 7 1 7 . . . 9 . . 8 . . 3 Full Trace Events 7 | . 3 . . . . . 2 . . 1 . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . 1 . . 2 . . . Time 178 | . 26 . 38 . . . 32 . . 82 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Total Allies 5 | . . 5 . . . . . . . . . . . Largest Group 4 | . . 4 4 . . . . . . . . . . Highest-Rated Group 55 | . . 55 55 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 16 . . . . . . . . . . Total Orders 7 | . . 3 . . . . . . . . 3 . 1 FOLLOW 3 | . . 3 . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . 3 . 1 Ally Attacks 44 | . . 3 41 . . . . . . . . . . Total Damage 480 | . . . 480 . . . . . . . . . . Kills 8 | . . . 8 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Active Infowar (turns) 5923 | 6 1385 835 1136 614 662 624 661 . . . . . . Seismic 5923 | 6 1385 835 1136 614 662 624 661 . . . . . . Robot Analysis Total 2 | . . . . . . . 2 . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . 1 . Drone Launches 4 | . . . . . . . . . . . 3 . 1 Drone Recoveries 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Turns Passed 14934 | 314 1445 880 1787 633 662 624 2396 9 221 3910 844 145 1064 Spaces Moved 8894 | 140 717 515 940 473 594 481 1337 6 141 2316 566 111 557 Core 11 | 3 . 1 . . . . 4 . 1 . . . 2 Treads 1393 | 137 717 272 . . . . 246 6 15 . . . . Legs 3817 | . . 242 940 473 594 481 1087 . . . . . . Wheels 3673 | . . . . . . . . . 125 2316 566 111 555 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 110 110 110 116 110 158 100 100 115 115 105 Average Speed 121 | 157 160 141 115 110 110 116 122 158 110 114 116 115 114 Slowest Speed 750 | 160 160 400 190 110 116 116 750 158 700 130 130 115 600 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 67 | 5 91 94 67 89 93 93 75 . 93 52 97 13 17 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . . Known Exits Taken 3 | . . . . . . . 1 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . Spaces Dug 22 | . 1 1 4 . . . 8 . . 6 . . 2 Terrain Destroyed 289 | . 1 23 13 35 . 24 40 . . 92 18 . 43 Melee 22 | . 1 1 4 . . . 8 . . 6 . . 2 Projectile 25 | . . . . . . 1 3 . . 8 3 . 10 AOE 242 | . . 22 9 35 . 23 29 . . 78 15 . 31 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Total 11971 | 186 917 637 1432 527 601 520 1916 6 204 3312 724 120 869 Wait 1981 | 6 109 93 302 11 . 12 346 . 31 736 134 6 195 Move 8881 | 139 716 514 939 472 593 480 1336 5 140 2315 565 110 557 Hop . | . . . . . . . . . . . . . . Pick Up 90 | 7 14 1 17 . 1 2 22 . 2 15 . . 9 Fast Attach 58 | 5 6 2 10 . . . 9 . 4 11 . . 11 Attach 44 | 3 1 . 2 4 . . 14 1 1 11 4 . 3 Detach 34 | 1 2 . 1 . . . 12 . 5 9 . . 4 Swap 92 | . 5 5 24 5 3 4 19 . . 17 4 . 6 Drop 100 | 1 13 4 22 1 4 1 27 . 5 13 . . 9 Fire 583 | 23 48 13 99 34 . 14 114 . 4 160 15 4 55 Melee 25 | . 2 3 4 . . . 8 . . 6 . . 2 Ram 14 | . . . . . . . . . . 12 . . 2 Kick 28 | . . . 12 . . 7 9 . . . . . . Crush 4 | 1 1 2 . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . 12 7 . . 16 Rewire 2 | . . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 315 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 5) 681 | -10/Materials | Discovered new exit (range 6) 1287 | -10/Materials | Repaired Seismic Detector 1308 | -10/Materials | Discovered new exit (range 14) 1538 | -10/Materials | Discovered new exit (range 5) 1760 | -10/Materials | Entered Mines 1849 | -10/Mines | Learned location of Zion (-7) 2143 | -10/Mines | Discovered new exit (range 9) 2310 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2352 | -10/Mines | Discovered new exit (range 13) 2456 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2572 | -10/Mines | Build established: Scavenger-Mutant 2640 | -10/Mines | Entered Materials 2640 | -9/Materials | Accompanied by 4 allies 2640 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3610 | -9/Materials | Discovered new exit (range 4) 3666 | -9/Materials | Discovered new exit (range 16) 4035 | -9/Materials | Repaired Carbon-fiber Leg 4196 | -9/Materials | Discovered new exit (range 3) 4427 | -9/Materials | Entered Mines 4469 | -9/Mines | Assembled infested the area 4521 | -9/Mines | Lost 3 parts (2u1w) 4531 | -9/Mines | Discovered new exit (range 3) 4540 | -9/Mines | Destroyed 8 combat bots 4642 | -9/Mines | Learned 4 Materials zone layouts 4770 | -9/Mines | Build established: Mutant 4918 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4918 | -9/Mines | Discovered new exit (range 5) 5017 | -9/Mines | Discovered new exit (range 9) 5060 | -9/Mines | Entered Exiles 5078 | -9/Exiles | Discovered new exit (range 15) 5090 | -9/Exiles | Met 8R-AWN 5113 | -9/Exiles | Met EX-HEX 5206 | -9/Exiles | Met EX-DEC 5224 | -9/Exiles | Visited The Gauntlet 5377 | -9/Exiles | Met EX-BIN 5543 | -9/Exiles | Aligned with FarCom system 5544 | -9/Exiles | Given EX-Vault access code 5581 | -9/Exiles | Opened EX-Vault 5612 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5709 | -9/Exiles | Discovered new exit (range 12) 5722 | -9/Exiles | Entered Mines 5760 | -8/Mines | Discovered new exit (range 5) 5924 | -8/Mines | Core integrity fell below 50% 6225 | -8/Mines | Build established: Scavenger-Mutant 6248 | -8/Mines | Discovered new exit (range 12) 6346 | -8/Mines | Entered Materials 6346 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6347 | -8/Materials | Identified exit to Factory 6457 | -8/Materials | Repaired Med. Armor Plating 6653 | -8/Materials | Build established: Scavenger-Skirmisher 7499 | -8/Materials | Build established: Tank 7654 | -8/Materials | Discovered exit to Factory (range 8) 8742 | -8/Materials | Entered Factory 8742 | -7/Factory | Evolved 2 slots: Utility x2 8750 | -7/Factory | Identified exit to DSF 8751 | -7/Factory | Entered DSF 8819 | -7/DSF | Additional patrols routed to DSF 8959 | -7/DSF | Discovered new exit (range 14) 8972 | -7/DSF | Entered Factory 8972 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9055 | -6/Factory | Discovered new exit (range 7) 9600 | -6/Factory | Build established: Skirmisher 9668 | -6/Factory | Garrison activated, responded to threat 9857 | -6/Factory | Found Prototype Processor 9858 | -6/Factory | Identified Exp. Targeting Computer 9863 | -6/Factory | Found Exp. Targeting Computer 10155 | -6/Factory | Repaired Minigun 10201 | -6/Factory | Repaired Arm. Huge Wheel 10357 | -6/Factory | Discovered new exit (range 11) 10399 | -6/Factory | Discovered new exit (range 15) 10454 | -6/Factory | Garrison activated, responded to threat 11065 | -6/Factory | Cargo convoy interrupted 11072 | -6/Factory | First assault squad dispatched 11096 | -6/Factory | Destroyed 9 combat bots 11213 | -6/Factory | Build established: Tank 12882 | -6/Factory | Entered Lower Caves 13003 | -6/Lower Caves | Lost 4 parts (1n2u1w) 13111 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13287 | -6/Lower Caves | Build established: Gunner 13467 | -6/Lower Caves | Discovered new exit (range 13) 13557 | -6/Lower Caves | Entered an active Warlord outpost 13571 | -6/Lower Caves | Learned location of Extension (-6) 13571 | -6/Lower Caves | Learned location of 1 exit from Research 13571 | -6/Lower Caves | Learned Factory emergency access door positions 13571 | -6/Lower Caves | Learned Factory stockpile data 13571 | -6/Lower Caves | Learned Factory terminal intel 13726 | -6/Lower Caves | Entered another Lower Caves area 13739 | -6/Lower Caves | Identified exit to Factory 13871 | -6/Lower Caves | Entered Factory 13871 | -5/Factory | Evolved 2 slots: Utility x2 13874 | -5/Factory | Loaded intel: 26 terminal locations 14215 | -5/Factory | Discovered new exit (range 51) 14854 | -5/Factory | Discovered new exit (range 8) 14935 | -5/Factory | Self-destructed Last Messages --------------- 14889_ X-77 Beamer Adv. Cooling System blasted off. 14892_ X-77 Beamer destroyed. 14894_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3Q. 14894_ Mic. Fission Core destroyed. 14896_ Slug penetrates X-77 Beamer. 14898_ Magnetic Acceleration Cannon destroyed. 14899_ Slug penetrates X-77 Beamer. 14902_ X-77 Beamer destroyed. 14907_ System corrupted: Matter fused (-5). 14911_ Acquired 59 matter. 14916_ Construction Platform disabled. 14922_ Magnetic Acceleration Cannon destroyed. 14925_ Slug penetrates P-70 Sage. 14925_ Destroyed Imp. Heat Sink. 14927_ System corrupted: Component data lost. 14927_ Gauss Rifle destroyed. 14931_ Adv. Cooling System destroyed. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #?????/?????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ###+####????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ? ?????????????????????????????????????? | | ?????????????????????????????????????? | | #### ###?# ????????????????????????????????????? | | ##????????# ?????????????????????g??????????????? | | ??????????# ????????????????????????????[??????? | | ??????????# ???????????????????g???????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ??###########????????Y?????????????? | | #?????????# ### """"""" ##?????????????????????? | | +?????????# # """"""" !#?????????????????????? | | #?????????# # """""" @!#### ????????? | | #?????????# < # """"" !;%!p T ??????????? | | ??????????# / %%##### ????????? | | ??????????# # %#??????? #????????????? | | ??????????# # #??????????????????????? | | ??????????# # p#??##???????????""?????? | | ??????????# #########;###"#???????????""?????? | | ???##?????# # #????????????T"?????? | | ### ####### # """ % #????????????""?????? | | # + """"" #????????????""?????? | | ## # """"" *] ]##??????????????????? | | # ] "#??????????????????? | | ###########+###??????????????????? | | +##########+##########??# #????????????????????? | | [%%# #### #????????????????????? | | "% # + #????????????????????? | | # # ######????????????????????? | | # # #?????????????????????????? | | # # """"""" """"""" #?????????????????????????? | | # # """"""" """"""" #?????????????????????????? | | # + """"""" """"""" #?????????????????????????? | | ##### """"""" """"""" #?????????????????????????? | | ????####################?????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 34 Energy Capacity 460 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 25% | -10/Materials Carbon-fiber Leg | 40% | -9/Materials Med. Armor Plating | 14% | -8/Materials Minigun | 1% | -6/Factory Arm. Huge Wheel | 36% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Remodeling Serviceable Loadout Challenges ------------ None Game ------ Seed CoolantFrostExpander Manual? 0 Play Time 03:16:59 Cumulative 27.2 hours Start 2025.06.06 @ 16:53:29 End 2025.06.08 @ 00:58:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 17 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e91fd59-e7b5-439d-81de-25f5d4035bd4