Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 23:31:58 Player: puppuppit Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (437) 2185 Value Destroyed (11959) 11959 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (6136) 6136 TOTAL SCORE: 24700 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4515 Follower Combat Kills 711 Entered Garrisons 200 Friendly Fire -290 Cogmind --------- Core Integrity 0/700 Matter 232/300 Energy 300/300 System Corruption 22% Temperature Cool (60) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Recoil Stabilizer Layered Light Armor Plating > --- WEAPON (4) ------- Gauss Cannon Gauss Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (15) --- Cooled Deuterium Engine Improved Hover Unit Improved Airjet Improved Airjet Cooled Airjet Combat Airjet Coolant Injector High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Weight Redist. System Gauss Rifle Gauss Rifle Gauss Rifle Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Combat Airjet > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Weight Redist. System Weapon Cycler > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Mini Assault Cannon > --- INVENTORY -------- Light Fission Core Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System High-capacity Matter Pod High-capacity Matter Pod Recoil Stabilizer Weapon Cycler Minigun Minigun Minigun Minigun Improved Grenade Launcher [Rating: 55] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Minigun Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . Utility 2 | . . . . . . . 1 . 1 . . . . Weapon 2 | . . . 2 . . . . . . . . . . Parts Attached 173 | 7 10 . 33 . . 1 29 5 30 1 22 31 4 Power 23 | 1 3 . 4 . . . 2 . 5 . 3 5 . Engine 17 | 1 3 . 4 . . . 2 . 2 . 3 2 . Core 6 | . . . . . . . . . 3 . . 3 . Reactor . | . . . . . . . . . . . . . . Propulsion 62 | 2 2 . 11 . . . 11 . 13 1 5 16 1 Treads 32 | 2 2 . 11 . . . 11 . 2 . . 3 1 Leg 8 | . . . . . . . . . . . . 8 . Wheel . | . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . 11 1 5 4 . Flight 1 | . . . . . . . . . . . . 1 . Utility 48 | 2 3 . 5 . . 1 8 4 11 . 6 5 3 Device 19 | 1 . . 1 . . 1 2 3 6 . 1 3 1 Storage 6 | 1 1 . 2 . . . 1 . 1 . . . . Processor 7 | . 1 . . . . . 1 . 1 . 2 1 1 Hackware 11 | . 1 . 1 . . . 2 1 3 . 3 . . Protection 5 | . . . 1 . . . 2 . . . . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 2 . 13 . . . 8 1 1 . 8 5 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 30 | 2 2 . 12 . . . 7 . . . 7 . . Ballistic Cannon 6 | . . . . . . . . 1 1 . . 4 . Launcher 4 | . . . 1 . . . 1 . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . 1 . 4 . 3 4 . Corrupted Parts 2 | . . . . . . . . . . . 2 . . System Corruption 4 | . . . . . . . . . . . 4 . . Parts Lost 34 | . 1 . 1 . . . 3 . 5 . 11 13 . Power 2 | . . . . . . . . . . . 1 1 . Propulsion 13 | . . . . . . . 1 . 1 . 6 5 . Utility 5 | . . . . . . . 2 . 1 . . 2 . Weapon 14 | . 1 . 1 . . . . . 3 . 4 5 . Highest Loss Streak 8 | . 1 . 1 . . . 1 . 2 . 3 8 . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | . 9 15 14 15 14 15 14 14 14 15 14 12 12 Power . | . . . . 1 . 1 1 . . . 1 1 1 Propulsion 2 | . . 2 2 2 2 2 1 3 4 5 3 1 4 Utility 4 | . 5 5 4 5 6 5 5 4 4 5 3 3 4 Weapon 5 | . 2 8 7 6 6 6 6 6 4 5 6 5 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 40 | . 6 . 8 2 . 1 5 4 1 1 4 . 8 Power 3 | . . . . . . . 2 . . . 1 . . Propulsion 4 | . . . . . . . . 1 . . 1 . 2 Utility 15 | . 5 . 1 1 . 1 1 . 1 1 1 . 3 Weapon 18 | . 1 . 7 1 . . 2 3 . . 1 . 3 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 100 100 99 100 99 93 99 94 93 Engine 8 | . 14 14 10 11 11 11 9 9 6 7 7 1 . Treads 18 | . 28 28 22 22 22 22 27 27 6 . . 6 24 Hover 7 | . . . . . . . . . 23 30 29 14 . Device 7 | . . . 1 11 11 11 3 12 14 16 15 9 9 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 Processor 2 | . 10 . . . . . 1 5 1 . 1 1 . Hackware 5 | . 3 14 8 . . . 8 . 5 . 5 7 6 Protection 1 | . . . . . . . 4 . . . . 2 5 Ballistic Gun 33 | . 28 28 43 43 44 44 35 35 29 27 29 16 . Ballistic Cannon 1 | . . . . . . . . . . . . 13 30 Peak Build Rating 55 | 9 10 10 23 24 24 26 36 40 55 54 54 55 46 Average Rating 31 | 7 8 10 17 23 24 24 28 39 50 49 52 45 41 On Entrance 27 | . 9 10 10 23 24 24 26 36 40 53 50 45 41 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 62 | 13 28 28 43 44 43 43 62 45 48 48 48 54 56 Greatest Support 88 | 40 40 40 43 43 43 43 69 68 88 48 48 77 88 Greatest Overweight (x) 3 | . . . 1 1 . . . . 3 1 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 9 15 14 14 14 15 14 14 14 14 14 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 12 14 Class Distribution -------------------- 52% | Gunner 12% | Scavenger-Gunner 10% | Mutant 6% | Scavenger-Tank 6% | Hacker-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Tank | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Tank | -7/Storage Tank | -7/Recycling Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Matter Collected 15961 | 443 756 . 1299 440 3 266 2573 1153 2851 107 3958 1422 690 Remotely . | . . . . . . . . . . . . . . Salvage Created 17190 | 203 707 . 2007 394 . 655 3008 1203 2639 . 4505 1174 695 Parts 906 | 19 52 . 137 31 . 28 156 67 154 . 186 60 16 Haulers Intercepted 30 | . 2 . 6 . . . 6 . 5 . 6 5 . Recyclers Shooed 15 | . 2 . 5 . . 2 . . 1 . 1 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Combat Hostiles Destroyed 252 | . 17 . 30 14 . 7 53 30 35 . 49 16 1 Guns 190 | . 17 . 29 10 . 7 46 21 26 . 28 6 . Cannons 11 | . . . . . . . . . . . . 10 1 AOE 51 | . . . 1 4 . . 7 9 9 . 21 . . Classes Destroyed 21 | 3 6 . 2 2 . . 2 5 1 . . . . Worker 40 | 2 . . 6 3 . . 5 . 7 . 16 1 . Builder 21 | . 1 . 3 1 . 2 3 . 3 . 5 2 1 Tunneler 10 | 5 . . 1 2 . . 2 . . . . . . Hauler 30 | . 2 . 6 . . . 6 . 5 . 6 5 . Recycler 57 | 1 2 . 4 . . 5 1 . 9 . 23 3 9 Mechanic 4 | . . . . . . . . 1 1 . 2 . . Operator 8 | . 1 . 2 . . . 2 . 2 . 1 . . Watcher 22 | . 3 . 5 . . . 5 2 4 . 2 1 . Swarmer 70 | . 12 . 8 4 . 4 12 8 10 . 12 . . Cutter 1 | . . . . . . . . 1 . . . . . Grunt 115 | . 5 . 12 4 . 3 26 13 14 . 30 8 . Brawler 6 | . . . 1 . . . 2 . . . 3 . . Duelist 3 | . . . . . . . 2 . 1 . . . . Protector 1 | . . . . . . . 1 . . . . . . Sentry 37 | . . . 9 . . . 10 5 4 . 2 6 1 Demolisher 1 | . . . . . . . . 1 . . . . . Specialist 1 | . . . . . . . . 1 . . . . . Hunter 4 | . . . . . . . . 1 2 . . 1 . Programmer 8 | . . . . . . . . . 4 . 3 1 . Zionite 1 | . . . . 1 . . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . Best Kill Streak 12 | 5 5 . 5 5 . 12 6 7 11 . 12 5 8 Combat Bots Only 9 | . 5 . 4 5 . 4 4 7 5 . 9 4 1 Max Kills in Single Turn 4 | 1 1 . 3 3 . 3 2 3 3 . 4 2 2 Gunslinging 2 | . . . . 2 . 2 1 1 . . 1 . . Exploded 4 | . . . 1 1 . . 2 3 3 . 4 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Hostile Shots Fired 1092 | . 89 . 94 27 . 15 127 61 174 . 216 286 3 Missed 392 | . 32 . 21 8 . 6 37 19 76 . 94 99 . Hits 700 | . 57 . 73 19 . 9 90 42 98 . 122 187 3 Melee 10 | . . . . 1 . . 7 . . . 2 . . Projectile 690 | . 57 . 73 18 . 9 83 42 98 . 120 187 3 AOE 1 | . . . . . . . . 1 . . . . . Critical Strikes 20 | . . . 3 . . 1 3 1 3 . 5 4 . Part Disruptions 2 | . . . . . . . . . 1 . 1 . . Damage Taken 8638 | . 496 . 914 289 . 65 1356 584 1286 3 1756 1877 12 Core 1223 | . 59 . 151 80 . 7 163 57 264 . 182 248 12 Absorbed by Shields 20 | . . . . . . . . . . . 20 . . Redirected to Shielding 56 | . . . . . . . 56 . . . . . . Regen/Repaired (Parts) 750 | . . . 88 . . . 314 . 235 . 113 . . Core Remaining (%) 69 | 100 . 76 . . . 40 . 60 . . . . . Volleys Fired 861 | 14 82 1 109 27 . 16 132 67 141 9 184 66 13 Largest 4 | 2 2 2 4 4 . 4 4 4 4 4 4 4 4 Hottest 160 | 40 40 40 100 100 . 100 111 111 100 111 117 160 160 Shots Fired 2973 | 28 162 2 425 92 . 64 509 223 526 30 615 245 52 Gun 2743 | 28 162 2 424 87 . 64 504 210 515 23 598 126 . Cannon 178 | . . . . . . . . 7 . . . 119 52 Launcher 52 | . . . 1 5 . . 5 6 11 7 17 . . Special . | . . . . . . . . . . . . . . Kinetic 2921 | 28 162 2 424 87 . 64 504 217 515 23 598 245 52 Thermal . | . . . . . . . . . . . . . . Explosive 52 | . . . 1 5 . . 5 6 11 7 17 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | 4 18 8 12 10 . 9 14 12 14 9 10 19 6 Robot Miss Streak 9 | 2 5 . 6 3 . 2 6 3 9 7 7 5 4 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 32 | . 3 . 4 3 . 3 11 2 2 . 3 1 . Max Gunslinging Chain 2 | . 1 . 1 2 . 2 1 1 1 . 1 1 . Shots Hit Robots 1586 | 18 99 2 256 45 . 35 283 113 246 15 316 133 25 Core Hits 754 | 9 35 . 107 33 . 16 127 64 118 6 177 50 12 Critical Kills 7 | . . . . . . 1 2 1 2 . 1 . . Critical Parts Destroyed 7 | . 1 . 2 . . . 1 1 . . 1 1 . Critical Strikes 24 | . 1 . 2 . . 1 3 2 2 . 2 8 3 Destroy 14 | . 1 . 2 . . 1 3 2 2 . 2 1 . Blast 10 | . . . . . . . . . . . . 7 3 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 35242 | 229 1223 22 2729 1180 . 672 5443 3436 5804 1226 9519 2818 941 Guns 24595 | 229 1223 22 2524 822 . 672 4932 2059 4533 270 6064 1245 . Cannons 2514 | . . . . . . . . . . . . 1573 941 Explosions 8128 | . . . 205 358 . . 508 1377 1269 956 3455 . . Melee . | . . . . . . . . . . . . . . Ramming 5 | . . . . . . . 3 . 2 . . . . Kinetic 27109 | 229 1223 22 2524 822 . 672 4932 2059 4533 270 6064 2818 941 Thermal 540 | . . . . . . . . . 62 . 478 . . Explosive 7588 | . . . 205 358 . . 508 1377 1207 956 2977 . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . 4 4 . . . . . . 1 14 22 22 22 Average Corruption 10 | . 3 4 . . . . . . 1 6 16 22 22 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 233 | . 34 2 . . . . . . 13 4 111 54 15 Message Errors 55 | . 13 . . . . . . . 4 1 16 16 5 Matter Fused 37 | . 4 2 . . . . . . 1 . 20 6 4 Heat Flow Errors 14 | . 1 . . . . . . . 1 . 8 2 2 Energy Discharges 26 | . 4 . . . . . . . . . 13 8 1 Parts Rejected 5 | . . . . . . . . . . 1 4 . . Data Loss (minor) 29 | . 7 . . . . . . . 3 1 14 2 2 Data Loss (major) 3 | . 1 . . . . . . . . . 1 1 . Misfires 13 | . 1 . . . . . . . 2 . 4 6 . Alerts 5 | . . . . . . . . . . 1 2 2 . Misdirections 5 | . . . . . . . . . . . 4 . 1 Weapon Failures 41 | . 3 . . . . . . . 2 . 25 11 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 409 | . . . . 1 . . 10 34 63 . 215 15 71 Projectiles 86 | . . . . . . . . . . . . 15 71 Explosions 323 | . . . . 1 . . 10 34 63 . 215 . . Melee . | . . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . . . . . 13 6 Impact . | . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . . . 13 6 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 70 | . . . . 30 . . . . 19 3 18 . . Shots 4 | . . . . 1 . . . . 1 1 1 . . Rammed 1 | . . . . . . . . . 1 . . . . Targets Rammed 2 | . . . . . . . 1 . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . Highest Temperature 421 | . 153 . 197 89 . 70 334 281 400 20 244 421 231 Average Temperature 69 | . 60 . 53 30 . 26 84 70 71 8 50 116 76 Received Heat Transfer 2779 | . 84 . 342 76 . . 522 225 234 . 507 783 6 Effects 2 | . . . . . . . 1 . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . Heat Transferred 325 | . . . . . . . . . 25 . 300 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Maximum Alert Level 5 | . 1 . 2 1 . . 3 5 5 4 5 4 2 Low Security (%) 20 | 100 62 100 25 47 . 100 17 . . . . . . Level 1 14 | . 37 . 23 52 . . 17 . . . . . . Level 2 20 | . . . 50 . . . 46 5 . . . . 100 Level 3 14 | . . . . . . . 17 11 18 83 56 . . Level 4 20 | . . . . . . . . 41 58 16 25 100 . Level 5 7 | . . . . . . . . 40 19 . 10 . . High Security 1 | . . . . . . . . . 2 . 8 . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Peak Influence 2592 | 20 311 96 539 271 . 150 909 2016 2094 1100 2592 1373 508 Initial 1171 | . . 96 17 200 . . 52 577 1058 1100 760 1171 466 Average 737 | 5 119 74 338 202 . 61 485 1489 1406 1085 1213 1207 474 Influence Increases 10729 | 40 576 . 1136 334 . 195 1575 1439 1949 37 2636 692 120 Destroy 0b10 Robot/C 5460 | . 340 . 620 200 . 140 1040 700 860 . 1220 320 20 Destroy 0b10 Robot/NC 1000 | 40 45 . 135 30 . 35 125 20 180 . 280 60 50 Destroy Leader 1172 | . 70 . 182 30 . 20 252 40 230 . 236 112 . Allied During Kill 310 | . . . 2 21 . . . 103 47 . 137 . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . Successful Hack 361 | . 45 . 31 . . . 14 12 72 . 130 55 2 Select Force Hacks 60 | . . . 30 . . . . . . . 30 . . Disable Machine 525 | . . . 45 30 . . 60 15 30 . 225 90 30 Anti-Garrison Action 450 | . . . . . . . . 450 . . . . . Destroy Structure 451 | . 1 . 21 23 . . 54 39 125 37 78 55 18 Partial Spotted 30 | . . . . . . . . . . . 30 . . Lose Combat Pursuer 900 | . 75 . 60 . . . 30 60 405 . 270 . . Influence Decreases 10651 | 40 329 201 667 677 172 60 821 312 1871 1412 1146 2072 871 Entered New Map 5846 | . . 151 29 315 172 . 83 312 958 1362 327 1406 731 Time Decay 3851 | 40 319 50 634 362 . 60 698 . 553 50 559 386 140 Lost Part 334 | . 10 . 4 . . . 30 . 50 . 110 130 . Lost Ally 320 | . . . . . . . 10 . 160 . 150 . . Purge Threat 300 | . . . . . . . . . 150 . . 150 . Squads Dispatched 75 | . 2 . 5 1 . . 10 . 23 . 31 3 . Investigation 23 | . 1 . 3 . . . 3 . 8 . 8 . . Extermination 8 | . . . . . . . . . 4 . 3 1 . Reinforcement 19 | . 1 . 2 1 . . 2 . 3 . 8 2 . Assault 11 | . . . . . . . 1 . 4 . 6 . . Garrison 14 | . . . . . . . 4 . 4 . 6 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . 1 . 2 1 . Haulers Reinforced 5 | . . . . . . . . . 1 . 3 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Distress Signals 17 | . 1 . 3 1 . . 4 1 3 . 3 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 410 | . 32 . 43 17 . 5 68 38 74 6 106 20 1 Peak Tracking Total 12 | . 5 . 5 4 . 4 5 10 12 6 10 4 . Tactical Retreats 34 | . 2 . 4 . . . 1 1 14 1 11 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Traps Triggered 17 | . 4 . 2 . . . . 3 2 . 6 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . 1 . 3 . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Machines Disabled 41 | . . . 3 2 . . 4 7 2 . 15 6 2 Max in Single Turn 12 | . . . 1 2 . . 1 1 2 . 12 1 1 Garrison Access 1 | . . . . . . . . . . . 1 . . Garrison Relay 5 | . . . . . . . . 5 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Machines Accessed 108 | . 10 . 16 . 1 . 15 5 21 . 28 9 3 Terminals 66 | . 7 . 10 . . . 9 5 11 . 13 9 2 Fabricators 8 | . . . . . . . . . 5 . 3 . . Repair Stations 9 | . 1 . 2 . . . 2 . 1 . 3 . . Recycling Units 12 | . 2 . 2 . . . 1 . 2 . 4 . 1 Scanalyzers 7 | . . . 2 . . . 2 . 1 . 2 . . Garrison Access 5 | . . . . . . . 1 . 1 . 3 . . Total Hacks 316 | . 39 . 47 . 1 . 52 10 67 . 76 20 4 Successful 181 | . 20 . 34 . 1 . 40 3 35 . 36 11 1 Failed 134 | . 19 . 13 . . . 12 7 31 . 40 9 3 Catastrophic 14 | . . . . . . . . 1 5 . 5 3 . Database Lockouts 1 | . . . . . . . . . 1 . . . . Manual 211 | . 35 . 32 . . . 36 . 41 . 52 12 3 Terminals 188 | . 31 . 25 . . . 28 10 32 . 39 20 3 Fabricators 20 | . . . . . . . . . 13 . 7 . . Repair Stations 27 | . 1 . 4 . . . 7 . 8 . 7 . . Recycling Units 34 | . 7 . 7 . . . 4 . 4 . 11 . 1 Scanalyzers 32 | . . . 11 . . . 10 . 6 . 5 . . Garrison Access 14 | . . . . . . . 3 . 4 . 7 . . Terminal Hacks 38 | . 6 . 5 . 1 . 5 3 5 . 5 8 . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . Robot Analysis 14 | . 5 . 3 . . . 4 . 2 . . . . Prototype ID Bank 2 | . . . . . . . . . . . 2 . . Open Door 5 | . . . . . . . . 1 . . . 4 . Branch Access Points 2 | . . . . . . . . . . . 1 1 . Terminal Index 4 | . . . 1 . . . 1 . . . 1 1 . Unreport Threat 2 | . . . . . . . . . 1 . . 1 . Locate Traps 1 | . . . . . . . . . 1 . . . . Reprogram Traps 2 | . 1 . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . 2 . . Network Status 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 16 | . . . 4 . . . 6 . 5 . 1 . . Scan Component 9 | . . . 2 . . . 3 . 3 . 1 . . Repair 7 | . . . 2 . . . 3 . 2 . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . 1 . . . . Retrieve Components 2 | . . . . . . . 1 . 1 . . . . Scanalyzer 22 | . . . 10 . . . 8 . 3 . 1 . . Insert Component 11 | . . . 4 . . . 4 . 2 . 1 . . Analyze 11 | . . . 6 . . . 4 . 1 . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 98 | . 14 . 15 . . . 19 . 20 . 26 3 1 Terminals 63 | . 12 . 10 . . . 14 . 10 . 14 3 . Assimilate 7 | . 2 . . . . . 2 . . . 3 . . Botnet 26 | . 4 . 5 . . . 4 . 6 . 5 2 . Operators 5 | . 1 . . . . . 1 . 1 . 1 1 . Skim 25 | . 5 . 5 . . . 7 . 3 . 5 . . Fabricators 9 | . . . . . . . . . 6 . 3 . . Report 1 | . . . . . . . . . 1 . . . . Liberate 6 | . . . . . . . . . 4 . 2 . . Haulers 2 | . . . . . . . . . 1 . 1 . . Repair Stations 3 | . 1 . . . . . 1 . . . 1 . . Mechanics 1 | . 1 . . . . . . . . . . . . Patch 2 | . . . . . . . 1 . . . 1 . . Recycling Units 14 | . 1 . 4 . . . 3 . 1 . 4 . 1 Reject 5 | . . . 2 . . . 1 . . . 2 . . Recyclers 3 | . . . 1 . . . 1 . . . . . 1 Mask 6 | . 1 . 1 . . . 1 . 1 . 2 . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . Extract 2 | . . . 1 . . . . . . . 1 . . Garrison Access 7 | . . . . . . . 1 . 3 . 3 . . Redirect 1 | . . . . . . . . . . . 1 . . Reprogram 2 | . . . . . . . . . 1 . 1 . . Intercept 3 | . . . . . . . 1 . 1 . 1 . . Watchers 1 | . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 97 | . 9 . 15 . . . 14 4 21 . 27 5 2 Full Trace Events 12 | . . . . . . . 2 2 5 . 3 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . Robots Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . 44 . . Total Robot Build Rating 8 | . . . . . . . . . . . 8 . . Part Schematics Acquired 16 | . . . 8 . . . 4 . 2 . 2 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 7 | . . . 2 . . . 3 . 2 . . . . Time 251 | . . . 54 . . . 129 . 68 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . 2 . 10 . . . . Parts Scanalyzed 9 | . . . 4 . . . 4 . 1 . . . . Part Schematics Acquired 9 | . . . 4 . . . 4 . 1 . . . . Parts Damaged 2 | . . . . . . . 1 . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . . . 19 . . . . . Machine Destruction 19 | . . . . . . . . 19 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . Allies Hacked 3 | . . . . . . . . . 2 . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Total Allies 25 | . 1 1 . 2 . . 1 4 4 . 12 . . Largest Group 7 | . 1 2 2 2 1 . 1 4 4 . 7 . . Highest-Rated Group 160 | . 10 41 41 51 31 . 10 119 119 . 160 . . Highest-Rated Ally 40 | . 10 31 31 31 31 . 10 40 40 . 37 . . Initial Warlord ECA Mod 40 | . . . . . . . . . 8 8 8 8 8 Total Orders 7 | . . . . . . . 5 . . . 2 . . STAY 3 | . . . . . . . 2 . . . 1 . . FOLLOW 4 | . . . . . . . 3 . . . 1 . . Ally Attacks 189 | . . . 11 20 . . . 16 51 . 91 . . Total Damage 4079 | . . . 145 187 . . . 501 1214 . 2032 . . Kills 39 | . . . 1 4 . . . 6 13 . 15 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Active Infowar (turns) 526 | 102 8 . . . . . . . . . 191 225 . Terrain 110 | 102 8 . . . . . . . . . . . . T.N.C. 225 | . . . . . . . . . . . . 225 . Machine Analysis 191 | . . . . . . . . . . . 191 . . Robot Analysis Total 14 | . 5 . 3 . . . 4 . 2 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Turns Passed 15059 | 148 1619 104 2549 824 330 216 2952 1567 1647 118 1790 905 290 Spaces Moved 10215 | 60 819 64 1167 466 206 107 1509 887 1698 169 2397 525 141 Core 23 | 2 . . . . . . . . 21 . . . . Treads 5762 | 58 819 64 1167 466 206 107 1509 887 209 . . 129 141 Legs 83 | . . . . . . . . . . . . 83 . Wheels . | . . . . . . . . . . . . . . Hover 4347 | . . . . . . . . . 1468 169 2397 313 . Flight . | . . . . . . . . . . . . . . Fastest Speed 43 | 50 160 160 160 160 160 160 155 155 53 43 43 45 160 Average Speed 115 | 156 160 160 178 160 160 160 159 155 67 45 47 105 160 Slowest Speed 320 | 160 160 160 240 240 160 160 160 155 200 103 121 320 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 98 24 95 79 60 29 92 77 43 93 62 69 37 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 7 | . 3 1 . . 1 . 2 . . . . . . Known Exits Taken 5 | . . 1 . . . 1 1 . . . 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . Spaces Dug 7 | . . . . 7 . . . . . . . . . Terrain Destroyed 415 | . . . 20 36 . . 45 5 98 56 80 54 21 Melee . | . . . . . . . . . . . . . . Projectile 78 | . . . . 1 . . . . . . 2 54 21 AOE 337 | . . . 20 35 . . 45 5 98 56 78 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Sto Rec Total 12191 | 83 972 64 1467 501 207 126 1848 1019 2058 193 2765 716 172 Wait 514 | . 31 . 96 1 . . 114 22 116 1 84 43 6 Move 10202 | 59 818 63 1166 465 205 106 1508 885 1698 168 2396 524 141 Hop . | . . . . . . . . . . . . . . Pick Up 115 | 3 18 . 19 2 1 1 16 6 19 1 12 13 4 Fast Attach 43 | 7 1 . 3 . . . 2 1 3 1 11 12 2 Attach 41 | . 1 . 4 . . . 7 . 10 . 10 9 . Detach 21 | . 1 . 1 . . . 2 1 3 1 5 6 1 Swap 217 | . 8 . 31 4 . 1 42 19 44 10 29 25 4 Drop 140 | . 12 . 38 2 1 2 24 7 22 2 11 18 1 Fire 861 | 14 82 1 109 27 . 16 132 67 141 9 184 66 13 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . . 1 . 1 . . . . Escape Stasis 23 | . . . . . . . . . . . 23 . . Rewire 12 | . . . . . . . . 11 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / *Sto x2 / *Low) -7/Waste -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 1 exit: Scr) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 13) 836 | -10/Materials | Discovered new exit (range 6) 985 | -10/Materials | Discovered new exit (range 9) 996 | -10/Materials | Discovered new exit (range 15) 1292 | -10/Materials | Identified exit to Materials 1330 | -10/Materials | Learned location of Storage (-7) 1356 | -10/Materials | Learned Storage terminal intel 1374 | -10/Materials | Learned Storage trap positions 1384 | -10/Materials | Learned location of Mines (-10) 1396 | -10/Materials | Learned 4 Recycling zone layouts 1419 | -10/Materials | Learned Storage trap positions 1768 | -10/Materials | Entered Mines 1768 | -10/Mines | Accompanied by 1 ally 1790 | -10/Mines | Learned location of Mines (-9) 1842 | -10/Mines | Found a hidden stash of uninstalled traps 1867 | -10/Mines | Received a Mining Laser from a helpful Derelict 1872 | -10/Mines | Entered Materials 1872 | -9/Materials | Accompanied by 2 allies 1872 | -9/Materials | Evolved 2 slots: Weapon x2 2318 | -9/Materials | Discovered new exit (range 8) 2654 | -9/Materials | Build established: Gunner 2797 | -9/Materials | Discovered new exit (range 15) 3033 | -9/Materials | Build established: Scavenger-Gunner 3046 | -9/Materials | Discovered new exit (range 9) 3168 | -9/Materials | Learned Storage trap positions 3342 | -9/Materials | Learned Recycling recycling unit intel 3372 | -9/Materials | Discovered new exit (range 3) 3382 | -9/Materials | Learned 4 Recycling zone layouts 3432 | -9/Materials | Learned 4 Recycling zone layouts 3493 | -9/Materials | Identified exit to Materials 3493 | -9/Materials | Learned location of 2 exits from Materials 3729 | -9/Materials | Build established: Gunner 3936 | -9/Materials | Repaired Rnf. Ion Engine 4284 | -9/Materials | Repaired Minigun 4421 | -9/Materials | Entered Mines 4452 | -9/Mines | Learned 2 Materials zone layouts 4457 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4461 | -9/Mines | Found Prototype Device 4530 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4554 | -9/Mines | Discovered exit to Materials (range 8) 4916 | -9/Mines | Assembled infested the area 5049 | -9/Mines | Core integrity fell below 50% 5237 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5237 | -9/Mines | Discovered new exit (range 5) 5245 | -9/Mines | Entered Exiles 5245 | -9/Exiles | Accompanied by 1 ally 5275 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5289 | -9/Exiles | Met 8R-AWN 5311 | -9/Exiles | Met EX-HEX 5391 | -9/Exiles | Met EX-DEC 5420 | -9/Exiles | Learned location of Zion (-6) 5452 | -9/Exiles | Met EX-BIN 5559 | -9/Exiles | Discovered new exit (range 11) 5575 | -9/Exiles | Entered Mines 5780 | -8/Mines | Discovered exit to Materials (range 5) 5791 | -8/Mines | Entered Materials 5791 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5792 | -8/Materials | Identified exit to Factory 6159 | -8/Materials | Discovered exit to Factory (range 4) 6343 | -8/Materials | Build established: Hacker-Gunner 6418 | -8/Materials | Garrison activated, responded to threat 6511 | -8/Materials | Identified exit to Garrison 6695 | -8/Materials | Garrison activated, responded to threat 6724 | -8/Materials | Learned location of 1 exit from Recycling 6798 | -8/Materials | Learned location of 3 exits from Factory 6956 | -8/Materials | Learned Factory repair station intel 6987 | -8/Materials | Learned Storage security intel 6993 | -8/Materials | Repaired Broken Minigun 7009 | -8/Materials | Learned 4 Recycling zone layouts 7043 | -8/Materials | Learned 2 Lower Caves zone layouts 7085 | -8/Materials | Learned location of 1 exit from Storage 7196 | -8/Materials | Learned location of 1 exit from Extension 7350 | -8/Materials | Build established: Scavenger-Tank 7391 | -8/Materials | First assault squad dispatched 7496 | -8/Materials | Repaired Minigun 7536 | -8/Materials | Repaired Minigun 8394 | -8/Materials | Build established: Gunner 8423 | -8/Materials | Sterilization system engaged 8423 | -8/Materials | Non-combat units ordered to evacuate 8523 | -8/Materials | Combat units ordered to evacuate 8723 | -8/Materials | Ambient heat levels rising (+10) 8743 | -8/Materials | Entered Garrison 8793 | -8/Garrison | Triggered checkpoint 8825 | -8/Garrison | Garrison Relay disabled 8865 | -8/Garrison | Triggered checkpoint 8910 | -8/Garrison | Destroyed 7 combat bots 8970 | -8/Garrison | Discovered exit to Factory (range 53) 8970 | -8/Garrison | Discovered exit to Factory (range 19) 8970 | -8/Garrison | Discovered exit to Factory (range 51) 9186 | -8/Garrison | Garrison Relay disabled 9203 | -8/Garrison | Garrison Relay disabled 9375 | -8/Garrison | Triggered checkpoint 9430 | -8/Garrison | Rescued a captive Derelict 9432 | -8/Garrison | Rescued a captive Derelict 9449 | -8/Garrison | Garrison Relay disabled 9668 | -8/Garrison | Triggered checkpoint 9885 | -8/Garrison | Triggered checkpoint 9899 | -8/Garrison | Garrison Relay disabled 10023 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10310 | -8/Garrison | Entered Factory 10310 | -7/Factory | Accompanied by 4 allies 10310 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10311 | -7/Factory | Identified exit to Storage 10311 | -7/Factory | Identified exit to Lower Caves 10312 | -7/Factory | Identified exit to Factory 10313 | -7/Factory | Loaded intel: 6 repair station locations 10775 | -7/Factory | Garrison activated, responded to threat 11095 | -7/Factory | Repaired Enh. Autogun 11110 | -7/Factory | First assault squad dispatched 11134 | -7/Factory | Repaired Broken Enh. Autogun 11312 | -7/Factory | Build established: Hacker-Gunner 11706 | -7/Factory | Build established: Gunner 11918 | -7/Factory | High security lockdown imminent 11941 | -7/Factory | Central database locked down 11957 | -7/Factory | Manually triggered Chute Trap 11957 | -7/Factory | Sucked down chute 11957 | -7/Factory | Entered Waste 11969 | -7/Waste | Spotted C-40 Crusher 11971 | -7/Waste | Spotted C-40 Crusher 11972 | -7/Waste | EMP discharged 11975 | -7/Waste | Spotted C-40 Crusher 11978 | -7/Waste | Spotted C-40 Crusher 12011 | -7/Waste | Spotted C-40 Crusher 12038 | -7/Waste | Spotted C-40 Crusher 12042 | -7/Waste | Discovered new exit (range 12) 12072 | -7/Waste | EMP discharged 12072 | -7/Waste | System corruption reached 10% 12075 | -7/Waste | Entered Factory 12843 | -7/Factory | Discovered exit to Factory (range 6) 13006 | -7/Factory | Core integrity fell below 50% 13104 | -7/Factory | Garrison activated, responded to threat 13159 | -7/Factory | Discovered exit to Factory (range 14) 13275 | -7/Factory | First assault squad dispatched 13401 | -7/Factory | Destroyed 7 combat bots 13423 | -7/Factory | Discovered exit to Factory (range 15) 13555 | -7/Factory | Garrison activated, responded to threat 13582 | -7/Factory | Fabricated P-60 Hacker? 13587 | -7/Factory | Hacker 4b assimilated hostile B-48 Gladiator 13595 | -7/Factory | Destroyed 9 combat bots 13699 | -7/Factory | Garrison activated, responded to threat 13718 | -7/Factory | High security lockdown imminent 13746 | -7/Factory | Lost 3 allies 13798 | -7/Factory | High security lockdown engaged 13865 | -7/Factory | Entered Storage 13867 | -7/Storage | Loaded intel: 14 trap records 13869 | -7/Storage | Loaded intel: 12 terminal locations 13896 | -7/Storage | Lost 3 parts (1p2n) 14206 | -7/Storage | Found Prototype Launcher 14206 | -7/Storage | Identified Rocket Array 14328 | -7/Storage | Identified exit to Recycling 14380 | -7/Storage | Core integrity fell below 20% 14440 | -7/Storage | Lost 8 parts (1p1n1u5w) 14741 | -7/Storage | Build established: Tank 14764 | -7/Storage | Used back door to open Recycling access 14770 | -7/Storage | Entered Recycling 14771 | -7/Recycling | Identified exit to Scraptown 14773 | -7/Recycling | Loaded intel: 5 recycling unit locations 15060 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 15001_ Acquired Imp. Hover Unit. 15006_ Acquired Gauss Rifle. 15007_ System corrupted: Component data lost. 15010_ Acquired Unknown Processor. 15010_ Identified Imp. Salvage Targeting Computer. 15011_ U-05 Engineer builds a Door. 15011_ Discarded Imp. Salvage Targeting Computer. 15012_ Acquired Recoil Stabilizer. 15021_ Dropped Imp. Light Armor Plating. 15021_ Acquired Lyr. Light Armor Plating. 15030_ System corrupted: Component data lost. 15030_ R-06 Scavenger destroyed. 15033_ Acquired 65 matter. 15035_ Acquired 7 matter. 15035_ R-06 Scavenger collects Imp. Light Armor Plating. 15046_ System corrupted: Matter fused (-8). 15046_ Discarded Hacking Suite. 15057_ U-05 Engineer builds a Wall. 15058_ Y-54 Guardian springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????###### # # | | ???????????????????????###########"""## # # | | ???????????????????????# ## ##"Y"## # # | | ???????????????????????# "" # # | | ???????????????????????# T + # | | ???????????????????????# # # | | ???????????????????????# ### ##### ## # | | ???????????????????????## ##?# #???# ## # | | ????????????????????????# #??#####???# ##### ### | | ????????????############# #??????????# #???###?? | | ##########??# # #??#########+###?????? | | # #??# """ """ # #??# #?????? | | # #??# """ """ + #??#""" """ #???### | | # #??# """ """ # %#??#"T """ #???# | | # #??# # % ##?#""" """ #???# | | # ##?# + #?# """ ##### | | # #?# # Y##?# """ + + | | # ##?############# #??# ##### | | # #??????????????# #??#############???# | | # #????????????### #??????????????????# | | ####+######???????????#%% #??????????????????### | | #???????????#%% #????????????????????? | | #???????????# #????????????????????? | | #???????????### #????????????????????? | | ####+######?????????????# #????????????????????? | | """ #??????????#####@ ##???????????????????? | | """ "Y" #?????###### # # ;#???????????????????? | | """ " " #?????# # ###########??????????? | | """ #?????# # # #??????????? | | """ #?????# # # #??????????? | | """ #?????# # # #??????????? | | #?????# # # ] #??????????? | | #?????# + + #??????????? | | #####+####?????# # # #??????????? | | ##### #??#####?# # # #??????????? | | rr #??#"""#?# # u#! !/ #??????????? | | #### ####T ############# ###########??????????? | | ##" r %% %r # #?????????????????? | | #"" """##"######### ####?????????????????? | | #" ###?###??????#" ###############??????? | | #"" #????????????## #! ! ! #??????? | | ### #?????????????# # ! ! !! #??????? | | #?# #?????????????# + !! #??????? | | #?# ############### # ! #??????? | | #?# # ## ###############??????? | | ##?# # ## #????????????????????? | | #### # " " ## ##???????????????????? | | # "" "" # #???????????????????? | | ######### # "" "" # T" ##################??? | | ????????# # """ """ + " #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Autogun | -9/Materials | Extracted Sensor Array | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Adv. Cooling System | -7/Factory | Hacked Mni. Assault Cannon | -7/Factory | Scanalyzed Thermal Generator | -7/Factory | Extracted Flak Gun | -7/Factory | Extracted Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked Fabricated ------------ P-60 Hacker | x2 | -7/Factory Repaired ---------- Rnf. Ion Engine | 43% | -9/Materials Minigun | 92% | -9/Materials Minigun | 29% | -8/Materials | Broken Minigun | 31% | -8/Materials Minigun | 41% | -8/Materials Enh. Autogun | 15% | -7/Factory Enh. Autogun | 38% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldBlastDetonator Manual? 0 Play Time 02:14:11 Cumulative 458.7 hours Start 2025.08.04 @ 21:07:18 End 2025.08.04 @ 23:31:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 86 Gallery% 75 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a5a1cdc0-164e-4e34-816f-d26161a953fb