Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.02 @ 16:52:42 Player: kasaphescent Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (233) 1165 Value Destroyed (9547) 9547 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (446) 446 TOTAL SCORE: 18238 Bonus ------- High Alert Combat Kills 340 Follower Combat Kills 120 Friendly Fire -14 Cogmind --------- Core Integrity 0/1450 Matter 205/300 Energy 98/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Myomer Leg Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads Improved Heavy Treads Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Focal Shield Hacking Suite Makeshift System Restoration Module > --- WEAPON ----------- Advanced Plasma Rifle Quantum Rifle Railgun Hardcell Cannon > --- INVENTORY -------- Neutrino Core Micro Fission Core Advanced Heavy Treads Biometal Leg Heavy Disruptor Cannon Matter Neutralizer Enhanced Force Lance [Rating: 144] Favorites ----------- Power Light Antimatter Reactor Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Hover Unit Gyrokinetic Inverter Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Railgun Energy Gun Wave Gun Energy Cannon Neutron Cannon Ballistic Gun Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Impact Weapon Maul Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 2 . 2 . . 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 8 | . . 2 . . . . 1 . . 1 . . 2 2 Utility 5 | . . . 2 1 2 . . . . . . . . . Weapon 2 | . . . . 1 . . . . . 1 . . . . Parts Attached 245 | 8 . 24 35 2 36 12 21 4 . 11 . 3 25 64 Power 32 | 1 . 5 4 . 3 1 2 . . 2 . . 4 10 Engine 10 | 1 . 5 2 . 1 . 1 . . . . . . . Core 8 | . . . 2 . . . 1 . . 2 . . . 3 Reactor 14 | . . . . . 2 1 . . . . . . 4 7 Propulsion 59 | 2 . 8 10 . 8 5 5 . . 2 . . 3 16 Treads 35 | . . 7 10 . 8 . 2 . . 2 . . 3 3 Leg 19 | 2 . 1 . . . 5 3 . . . . . . 8 Wheel . | . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . Utility 59 | 2 . 2 9 1 12 3 7 3 . 3 . . 6 11 Device 36 | 1 . 1 4 . 8 1 3 3 . 3 . . 5 7 Storage 7 | 1 . 1 . . . 1 2 . . . . . 1 1 Processor 3 | . . . 1 . . . . . . . . . . 2 Hackware 1 | . . . 1 . . . . . . . . . . . Protection 12 | . . . 3 1 4 1 2 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 95 | 3 . 9 12 1 13 3 7 1 . 4 . 3 12 27 Energy Gun 34 | 3 . 4 6 1 2 . 3 . . . . 1 5 9 Energy Cannon 7 | . . 2 . . 1 . 1 . . . . . . 3 Ballistic Gun 19 | . . . 1 . 3 . . . . 1 . 1 2 11 Ballistic Cannon 15 | . . . 1 . 5 2 1 1 . 2 . . 1 2 Launcher 10 | . . 1 3 . 2 . 2 . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . 2 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 . . . . Piercing Weapon 5 | . . . . . . . . . . . . . 3 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 2 . . . . . . . . . 5 1 Parts Lost 133 | . 1 4 16 . 26 12 3 . . 2 . . 7 62 Power 16 | . . 1 3 . 2 . 1 . . . . . . 9 Propulsion 43 | . . 2 7 . 8 5 . . . . . . 2 19 Utility 26 | . . . 4 . 7 3 . . . 1 . . 1 10 Weapon 48 | . 1 1 2 . 9 4 2 . . 1 . . 4 24 Highest Loss Streak 25 | . 1 4 5 . 11 7 2 . . 1 . . 3 25 Average Slot Usage (%) 88 | . 98 97 96 100 92 97 87 88 88 82 84 84 79 64 Engine 3 | . 14 11 6 7 2 . 4 5 5 4 . . . . Core 2 | . . . 2 . . . 2 5 5 5 10 10 4 1 Reactor 2 | . . . . . 3 5 1 . . . . . 4 6 Treads 20 | . . 28 34 30 23 20 10 11 11 14 15 15 18 13 Leg 3 | . 28 14 . . . 5 5 5 5 . . . . 3 Device 18 | . 14 10 15 7 17 25 22 23 23 20 21 21 21 10 Storage 6 | . 14 11 9 7 6 6 2 5 5 5 5 5 4 3 Hackware 4 | . . . 3 7 6 6 5 5 5 5 5 5 4 2 Protection 5 | . . . 3 15 11 5 7 5 5 5 5 5 1 . Energy Gun 6 | . 26 12 14 7 3 . 3 5 5 5 5 5 5 1 Energy Cannon 2 | . . 4 . . 1 4 . 5 5 5 5 5 2 2 Ballistic Gun 3 | . . . 2 7 6 4 . . . 4 5 6 5 7 Ballistic Cannon 3 | . . . 1 7 5 7 3 2 5 1 5 1 . 1 Naked Turns 23 | . . . . . . . . . . . . . . 23 Heaviest Build 97 | 12 12 31 38 45 56 54 62 67 66 72 61 61 92 97 Greatest Support 346 | 20 20 80 80 80 83 83 140 140 140 210 210 210 290 346 Greatest Overweight (x) 4 | . . 2 . . 1 1 . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 10 10 10 10 10 8 8 8 8 8 8 12 12 Average Capacity 9 | 5 6 9 10 10 10 8 4 8 8 8 8 8 11 10 Most Carried 12 | 6 6 10 10 10 10 10 5 8 8 8 8 8 12 10 Average Carried 7 | 4 5 6 9 9 8 8 3 7 8 7 7 8 9 5 Final Capacity 12 | 6 6 10 10 10 10 4 8 8 8 8 8 8 12 4 Final Carried 11 | 6 6 10 10 10 10 3 5 8 8 8 8 8 11 1 Class Distribution -------------------- 43% | Scavenger-Mutant 43% | Scavenger-Tank 9% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Res Matter Collected 6076 | 280 . 236 557 20 1228 619 721 71 . 177 . 177 566 1424 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10230 | 84 138 774 1667 . 1298 465 1457 154 . 551 . 467 803 2372 Parts 515 | 7 7 51 71 . 61 23 75 8 . 34 . 12 30 136 Haulers Intercepted 11 | . . 4 4 . 2 . . . . . . . 1 . Recyclers Shooed 8 | . 1 . 1 . . 3 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 7 . . . 11 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 168 | . 2 15 32 . 25 12 19 2 . 6 . 10 14 31 Melee 11 | . . 1 1 . . . 4 . . 1 . . . 4 Guns 83 | . 2 7 24 . 16 1 4 . . 2 . 5 9 13 Cannons 55 | . . 3 3 . 8 10 7 2 . 3 . 2 4 13 AOE 13 | . . 2 3 . 1 . 4 . . . . 3 . . Classes Destroyed 18 | 2 2 3 3 . 3 1 2 1 . . . 1 . . Worker 20 | . . . 3 . 4 1 5 . . . . . 3 4 Builder 6 | . . . . . . . 3 . . 1 . . . 2 Tunneler 5 | 1 . 1 . . . . 2 . . 1 . . . . Hauler 11 | . . 4 4 . 2 . . . . . . . 1 . Recycler 11 | 1 . 1 1 . . . 4 . . 1 . . . 3 Minesweeper 1 | . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . Watcher 9 | . 1 2 2 . 1 1 1 . . 1 . . . . Swarmer 43 | . . 8 3 . 5 4 5 . . . . 1 8 9 Saboteur 1 | . . . . . . . . . . . . 1 . . Grunt 46 | . 2 2 20 . 6 2 4 . . 1 . 3 2 4 Brawler 2 | . . . 1 . . . . . . . . 1 . . Duelist 5 | . . . 1 . 1 . . . . . . 3 . . Sentry 33 | . . 5 7 . 5 4 4 1 . 3 . 1 2 1 Hunter 10 | . . . . . 4 . 3 . . . . . . 3 Programmer 25 | . . . . . 4 . 3 1 . 2 . . 2 13 Behemoth 3 | . . . . . . 2 . . . . . . . 1 Best Kill Streak 13 | 1 1 6 4 . 7 4 13 1 . 6 . 8 7 10 Combat Bots Only 8 | . 1 5 4 . 6 4 6 1 . 3 . 8 4 6 Max Kills in Single Turn 3 | 1 1 2 2 . 2 1 3 1 . 2 . 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 1 1 . 1 . 1 . . . . 2 . . Melee 1 | . . 1 1 . . . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Res Damage Taken 23185 | . 117 925 2013 46 3813 1927 1655 64 . 488 . 366 2268 9503 Core 2772 | . . 115 225 . 396 261 122 . . 23 . . 159 1471 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 325 | . . . . . . . 5 . . . . . . 320 Core Remaining (%) 80 | 100 100 71 59 100 . 22 . . 87 . . 98 87 . Volleys Fired 566 | 2 12 46 121 . 110 39 63 9 . 12 1 13 41 97 Largest 4 | 2 2 2 2 . 3 3 3 3 . 4 1 4 4 4 Hottest 322 | 80 80 133 134 . 151 146 214 228 . 271 90 271 282 322 Shots Fired 1325 | 4 23 80 236 . 261 91 127 17 . 30 1 43 118 294 Gun 842 | 4 23 46 215 . 147 16 63 6 . 14 . 23 87 198 Cannon 449 | . . 30 16 . 107 75 52 11 . 16 1 14 31 96 Launcher 34 | . . 4 5 . 7 . 12 . . . . 6 . . Special . | . . . . . . . . . . . . . . . Kinetic 639 | . . . 58 . 193 80 33 2 . 12 . 11 54 196 Thermal 609 | . . 72 173 . 61 11 82 15 . 18 1 26 64 86 Explosive 18 | . . . . . . . 12 . . . . 6 . . Electromagnetic 59 | 4 23 8 5 . 7 . . . . . . . . 12 Robot Hit Streak 30 | 1 4 20 30 . 26 13 19 16 . 8 . 26 20 18 Robot Miss Streak 12 | 1 3 4 6 . 12 7 4 1 . 1 . 3 5 5 Penetration Max 2 | . . . . . 1 . . . . 1 . . 1 2 Secondary Targets 5 | . . . 4 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . 1 Shots Hit Robots 1016 | 2 14 86 213 . 199 67 98 9 . 29 . 28 76 195 Core Hits 575 | 2 5 33 148 . 120 37 63 5 . 20 . 25 33 84 Critical Hits 38 | . . . . . 1 . 4 1 . 1 . 1 4 26 Critical Kills 12 | . . . . . . . 3 . . 1 . 1 1 6 Critical Parts Destroyed 16 | . . . . . 1 . 1 1 . . . . 3 10 Melee Attacks 99 | . . 34 19 . . 4 15 . . 13 . . 2 12 Impact 53 | . . 34 19 . . . . . . . . . . . Slashing 32 | . . . . . . 4 15 . . 13 . . . . Piercing 14 | . . . . . . . . . . . . . 2 12 Sneak Attacks 10 | . . 1 1 . . 2 4 . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 27659 | 28 291 1645 3541 . 4653 2299 4189 284 . 1128 . 1680 2381 5540 Guns 12779 | 28 234 536 2566 . 2555 342 1223 120 . 306 . 413 1702 2754 Cannons 8590 | . . 264 267 . 1423 1734 1099 164 . 364 . 333 618 2324 Explosions 3171 | . 57 173 351 . 675 . 981 . . . . 934 . . Melee 3064 | . . 672 357 . . 223 886 . . 458 . . 30 438 Ramming 55 | . . . . . . . . . . . . . 31 24 Kinetic 10318 | . . . 814 . 2707 1795 801 . . 319 . 150 931 2801 Thermal 10859 | . 57 759 2086 . 1447 281 1521 284 . 351 . 596 1389 2088 Explosive 2117 | . . . . . 202 . 981 . . . . 934 . . Electromagnetic 1246 | 28 234 214 284 . 297 . . . . . . . . 189 Impact 1029 | . . 672 357 . . . . . . . . . . . Slashing 1567 | . . . . . . 223 886 . . 458 . . . . Piercing 468 | . . . . . . . . . . . . . 30 438 Highest Corruption 38 | . . 1 . . 5 5 5 5 . 2 . . 4 38 Average Corruption 5 | . . 1 . . 3 5 4 4 . 1 . . 2 13 Corruption Purged 10 | . . . . . . . . 6 . 2 . . 2 . Effects 244 | . . 2 . . 27 45 21 22 . . . . 15 112 Message Errors 32 | . . . . . 7 3 4 4 . . . . 3 11 Matter Fused 49 | . . . . . 6 11 7 3 . . . . 8 14 Heat Flow Errors 15 | . . . . . 1 1 2 3 . . . . 1 7 Energy Discharges 23 | . . 1 . . 1 8 3 5 . . . . . 5 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 20 | . . . . . 4 6 . 6 . . . . 1 3 Data Loss (major) 5 | . . . . . . 2 1 . . . . . . 2 Misfires 6 | . . . . . . 3 . 1 . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 11 | . . . . . . . . . . . . . . 11 Targeting Errors 61 | . . 1 . . 4 8 3 . . . . . 1 44 Weapon Failures 20 | . . . . . 4 3 1 . . . . . 1 11 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1107 | . 17 36 75 . 90 154 327 21 . 91 . 91 41 164 Projectiles 244 | . . . . . 9 21 61 21 . 1 . 29 41 61 Explosions 244 | . 17 1 6 . 81 . 77 . . . . 62 . . Melee 619 | . . 35 69 . . 133 189 . . 90 . . . 103 Knockbacks 49 | . . 2 8 . 20 7 4 . . . . . 2 6 Impact 5 | . . 2 3 . . . . . . . . . . . Kinetic 37 | . . . 4 . 17 6 4 . . . . . 2 4 Secondary 7 | . . . 1 . 3 1 . . . . . . . 2 Self-Inflicted Damage 68 | . 34 . . . 29 . 5 . . . . . . . Shots 4 | . 1 . . . 2 . 1 . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . Targets Rammed 3 | . . . . . . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . 2 Highest Temperature 333 | 18 102 219 319 . 198 113 273 147 . 294 . 159 114 333 Average Temperature 62 | 12 33 78 81 . 47 43 37 46 . 110 . 73 27 67 Received Heat Transfer 3915 | . 36 225 1071 . 819 414 216 9 . 81 . 63 63 918 Effects 7 | . . . 2 . . . . . . 4 . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . 1 Interference 6 | . . . 2 . . . . . . 4 . . . . Siege Activations 3 | . . . . . . . 1 . . . . . . 2 Total Turns 116 | . . . . . . . 47 . . . . . . 69 Longest Duration 59 | . . . . . . . 47 . . . . . . 59 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 9 | . 1 3 2 . 2 1 . . . . . . . . Impact Corruptions 12 | . . 7 3 . . 1 . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 Parts Melted 15 | . . 2 4 . 4 1 1 . . . . . 1 2 Heat Transferred 15359 | . 100 1483 3503 . 2683 370 2013 285 . 347 . 632 1769 2174 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 2 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Res Peak Influence 742 | 10 93 263 471 102 515 320 742 . . 202 . . 276 451 Initial 225 | . 6 34 110 102 25 225 81 . . . . . 221 85 Average 195 | 3 36 91 273 76 297 104 293 . . 43 . . 170 263 Maximum Alert Level 3 | . . 1 2 . 2 1 3 . . 1 . . 1 2 Low Security (%) 54 | 100 100 91 20 100 38 71 44 . . 94 . . 53 21 Level 1 32 | . . 8 71 . 10 28 33 . . 5 . . 46 65 Level 2 11 | . . . 7 . 51 . 8 . . . . . . 13 Level 3 1 | . . . . . . . 13 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . 6 1 8 1 7 . . 5 . 1 1 5 Investigation 4 | . . . 1 . 1 1 . . . . . . . 1 Extermination 10 | . . . . 1 2 . 1 . . 2 . . 1 3 Reinforcement 10 | . 1 . 3 . 2 . 3 . . . . . . 1 Assault 2 | . . . . . 1 . . . . . . 1 . . Garrison 10 | . . . 2 . 2 . 3 . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Res Distress Signals 15 | . . 4 4 . 1 . 2 . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 283 | . 11 24 48 5 42 20 35 3 . 11 . 10 19 55 Peak Tracking Total 9 | . 3 5 5 2 9 4 6 1 . 4 . 6 6 8 Tactical Retreats 19 | . . 1 6 . 3 2 1 . . . . 1 2 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 6 | . . 1 1 . 2 . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . 1 . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 21 | . . . 1 . 9 1 8 . . 1 . 1 . . Max in Single Turn 4 | . . . 1 . 4 1 2 . . 1 . 1 . . Garrison Access 4 | . . . 1 . 2 . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 40 | . . 6 6 2 4 8 2 1 . 4 1 . 4 2 Terminals 24 | . . 5 5 1 2 6 1 . . . . . 2 2 Fabricators 1 | . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . . . . 1 1 . . 1 . . . . Recycling Units 4 | . . 1 . . . 1 . . . 1 . . 1 . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . 1 . 2 . . . . 1 . . 1 . Total Hacks 101 | . . 21 21 4 9 20 3 1 . 6 1 . 10 5 Successful 55 | . . 16 12 1 3 11 . 1 . 2 1 . 5 3 Failed 46 | . . 5 9 3 6 9 3 . . 4 . . 5 2 Catastrophic 5 | . . . 1 1 1 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 46 | . . 15 8 . 6 9 1 . . 1 . . 4 2 Terminals 71 | . . 17 19 1 6 15 1 . . . . . 7 5 Fabricators 3 | . . . . 3 . . . . . . . . . . Repair Stations 6 | . . . . . . 2 2 . . 2 . . . . Recycling Units 9 | . . 4 . . . 3 . . . 1 . . 1 . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access 9 | . . . 2 . 3 . . . . 2 . . 2 . Terminal Hacks 23 | . . 4 10 . 1 4 . 1 . . 1 . 1 1 Prototype ID Bank 2 | . . 1 1 . . . . . . . . . . . Open Door 5 | . . . . . . 3 . 1 . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . Unreport Threat 4 | . . . 3 . 1 . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . Zone Layout 7 | . . 2 3 . . 1 . . . . . . . 1 Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . 2 . . . . Scan Component 2 | . . . . . . 1 . . . 1 . . . . Repair 2 | . . . . . . 1 . . . 1 . . . . Recycling Unit Hacks 7 | . . 3 . . . 3 . . . . . . 1 . Report Inventory 3 | . . 1 . . . 1 . . . . . . 1 . Retrieve Components 4 | . . 2 . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . . . . . . 1 . Seal Access 3 | . . . 1 . 1 . . . . . . . 1 . Unauthorized Hacks 17 | . . 9 1 . 1 2 . . . . . . 2 2 Terminals 17 | . . 9 1 . 1 2 . . . . . . 2 2 Assimilate 4 | . . 3 . . 1 . . . . . . . . . Botnet 12 | . . 5 1 . . 2 . . . . . . 2 2 Operators 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . . 6 5 2 2 6 2 . . 3 . . 4 2 Full Trace Events 2 | . . . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . 3 . . . . . . . . . . Matter 186 | . . . . 186 . . . . . . . . . . Time 49 | . . . . 49 . . . . . . . . . . Total Robot Build Rating 6 | . . . . 6 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . 1 . . . . Time 118 | . . . . . . 62 . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 24 | . . 9 . . . 15 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . Robots Rewired 5 | . . . . . . 4 . . . . . 1 . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Res Total Allies 12 | . . 1 . 3 . 7 . . . . . 1 . . Largest Group 7 | . . 1 . 3 1 7 . . . . . 1 1 . Highest-Rated Group 172 | . . 10 . 54 18 172 . . . . . 30 30 . Highest-Rated Ally 31 | . . 10 . 18 18 31 . . . . . 30 30 . Total Orders 2 | . . . . . . . . . . . . . 2 . STAY 1 | . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . 1 . Ally Attacks 14 | . . . . 6 1 2 . . . . . . 5 . Total Damage 377 | . . . . 189 35 61 . . . . . . 92 . Kills 3 | . . . . 2 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Res Turns Passed 13325 | 93 248 1163 1600 575 1786 1391 1211 1236 45 765 318 221 1305 1368 Spaces Moved 6575 | 58 166 554 631 331 816 727 532 747 29 346 197 105 680 656 Core 48 | 2 . . . . . . . . . . . . . 46 Treads 5630 | . . 258 631 331 816 572 522 747 29 346 197 105 680 396 Legs 854 | 56 166 296 . . . 155 10 . . . . . . 171 Wheels . | . . . . . . . . . . . . . . . Hover 43 | . . . . . . . . . . . . . . 43 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 120 120 160 160 160 160 160 156 50 Average Speed 153 | 117 120 141 160 160 160 152 159 160 160 160 160 160 157 134 Slowest Speed 340 | 120 120 180 160 160 180 180 160 160 160 160 160 160 160 340 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 32 55 59 12 18 48 15 90 7 9 38 17 17 14 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . 3 1 . 1 1 . . Spaces Dug 32 | . . 3 . . 2 . 15 4 . 4 . . 2 2 Terrain Destroyed 362 | . 6 14 14 . 65 5 115 7 . 10 . 75 20 31 Melee 8 | . . 3 . . . . 1 . . 3 . . 1 . Projectile 101 | . . . . . 14 5 11 7 . 7 . 7 19 31 AOE 253 | . 6 11 14 . 51 . 103 . . . . 68 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Res Total 8518 | 75 194 790 960 377 1084 926 757 773 28 514 199 126 817 898 Wait 779 | . 2 98 124 38 95 113 103 7 . 121 . 2 34 42 Move 6561 | 57 165 553 630 330 815 726 531 746 28 345 196 104 679 656 Hop . | . . . . . . . . . . . . . . . Pick Up 108 | 7 4 16 15 3 17 2 7 3 . 3 1 . 17 13 Fast Attach 116 | 7 . 5 15 . 21 4 11 2 . 5 . 1 7 38 Attach 75 | . . 8 8 2 12 8 3 . . 2 . . 8 24 Detach 21 | . . 5 2 . 1 . . 1 . 2 . . 3 7 Swap 54 | 1 . 11 12 . 3 . 7 2 . 4 . 2 10 2 Drop 94 | 1 4 14 14 1 10 1 17 3 . 7 1 1 15 5 Fire 566 | 2 12 46 121 . 110 39 63 9 . 12 1 13 41 97 Melee 99 | . . 34 19 . . 4 15 . . 13 . . 2 12 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . 1 2 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 42 | . 7 . . 3 . 29 . . . . . 3 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Propulsion x2 568 | -9/Materials | Discovered new exit (range 15) 568 | -9/Materials | Identified exit to Mines 875 | -9/Materials | Lost 4 parts (1p2n1w) 1227 | -9/Materials | Build established: Scavenger-Mutant 1505 | -9/Materials | Entered another Materials area 1505 | -8/Materials | Evolved 2 slots: Utility x2 1505 | -8/Materials | Discovered new exit (range 15) 1562 | -8/Materials | Garrison activated, responded to threat 2899 | -8/Materials | Lost 5 parts (3n2u) 2900 | -8/Materials | Identified exit to Factory 3105 | -8/Materials | Entered Factory 3105 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3393 | -7/Factory | Build established: Scavenger-Tank 3558 | -7/Factory | Fabricated L-31 Rogue? 3621 | -7/Factory | Discovered new exit (range 15) 3647 | -7/Factory | P-60 Hacker assimilated allied Rogue 4c 3680 | -7/Factory | Entered another Factory area 3680 | -6/Factory | Accompanied by 1 ally 3680 | -6/Factory | Evolved 2 slots: Utility x2 4267 | -6/Factory | Garrison activated, responded to threat 4367 | -6/Factory | Garrison activated, responded to threat 4480 | -6/Factory | Lost 11 parts (1p4n2u4w) 4660 | -6/Factory | Lost 11 parts (1p3n3u4w) 5442 | -6/Factory | Discovered new exit (range 16) 5466 | -6/Factory | Entered Extension 5654 | -6/Extension | Rescued a captive Derelict 5660 | -6/Extension | Rescued a captive Derelict 5786 | -6/Extension | Rescued a captive Derelict 5879 | -6/Extension | Repaired Lgt. Antimatter Reactor 5929 | -6/Extension | Spotted B-75 Beast 5931 | -6/Extension | Core integrity fell below 50% 6526 | -6/Extension | Destroyed B-75 Beast 6540 | -6/Extension | Spotted B-75 Beast 6553 | -6/Extension | Lost 3 parts (2n1w) 6602 | -6/Extension | Destroyed B-75 Beast 6633 | -6/Extension | Lost 7 parts (2n3u2w) 6641 | -6/Extension | Disrupted transfer network 6855 | -6/Extension | Discovered new exit (range 3) 6857 | -6/Extension | Entered Factory 6857 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6908 | -5/Factory | Build established: Scavenger-Mutant 7762 | -5/Factory | Garrison activated, responded to threat 7861 | -5/Factory | Discovered new exit (range 13) 8068 | -5/Factory | Entered Upper Caves 8709 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8937 | -5/Upper Caves | Learned location of 1 exit from Factory 9031 | -5/Upper Caves | Build established: Scavenger-Tank 9294 | -5/Upper Caves | Discovered new exit (range 5) 9304 | -5/Upper Caves | Entered another Upper Caves area 9327 | -5/Upper Caves | Discovered new exit (range 13) 9349 | -5/Upper Caves | Entered Factory 9349 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9350 | -4/Factory | Identified exit to Armory 9696 | -4/Factory | Garrison activated, responded to threat 9738 | -4/Factory | Build established: Scavenger-Mutant 9946 | -4/Factory | Repaired Hvy. Treads 10101 | -4/Factory | Discovered new exit (range 5) 10114 | -4/Factory | Entered Upper Caves 10223 | -4/Upper Caves | Build established: Scavenger-Tank 10413 | -4/Upper Caves | Discovered new exit (range 5) 10432 | -4/Upper Caves | Entered another Upper Caves area 10515 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10567 | -4/Upper Caves | Destroyed 8 combat bots 10611 | -4/Upper Caves | Discovered new exit (range 12) 10653 | -4/Upper Caves | Entered Research 10653 | -3/Research | Accompanied by 1 ally 10653 | -3/Research | Evolved 2 slots: Propulsion x2 10714 | -3/Research | Discovered new exit (range 6) 10736 | -3/Research | Found Prototype Device 10736 | -3/Research | Identified Exp. Thermal Defense Suite 11036 | -3/Research | Found Unknown Device 11036 | -3/Research | Identified Antimissile System 11239 | -3/Research | Lost 3 parts (1n1u1w) 11625 | -3/Research | Found Enh. Force Lance 11778 | -3/Research | Spotted B-86 Titan 11887 | -3/Research | Discovered new exit (range 9) 11958 | -3/Research | Entered another Research area 11958 | -2/Research | Evolved 2 slots: Propulsion x2 12160 | -2/Research | Lost 4 parts (1n1u2w) 12332 | -2/Research | System corruption reached 10% 12377 | -2/Research | Spotted B-90 Cyclops 12676 | -2/Research | Destroyed B-90 Cyclops 12704 | -2/Research | Lost 8 parts (1p1n2u4w) 12852 | -2/Research | Released all parts (7) 12883 | -2/Research | Lost 17 parts (2p5n2u8w) 12941 | -2/Research | Lost 4 parts (1p2n1w) 13225 | -2/Research | Core integrity fell below 50% 13266 | -2/Research | System corruption reached 30% 13299 | -2/Research | Core integrity fell below 20% 13305 | -2/Research | Released all parts (2) 13326 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13287_ Identified Hvy. Laser. 13288_ Emergency Access malfunctions. 13290_ Acquired Phase Gun. 13291_ Hvy. Laser destroyed. 13292_ System corrupted: Phase Gun failed to cycle. 13292_ Mic. Fission Core destroyed. 13295_ Phase Gun destroyed. 13296_ Door malfunctions. 13299_ Enh. Force Lance destroyed. 13299_ Adv. Heat Sink destroyed. 13301_ YZIT1YB,3IRDG3IDW94,MFH3 13304_ P-80 Master resets P-80 Master, system corruption cleaned. 13304_ Myomer Leg destroyed. 13305_ Gyrokinetic Inverter destroyed. 13305_ Released Hcp. Storage Unit. 13305_ Released Mic. Fission Core. 13316_ System corrupted: Matter fused (-7). 13318_ Acquired Myomer Leg. 13319_ Acquired 30 matter. 13325_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | "#???????? ????????????#+#####+######+###### | | "#????????? ????????????# %! | | #?????????? ????????????# = | | !#????????####/####????????# | | #????? ??# ^^ ####?????# ! | | #########+## # #????##+###+#+######+####### | | # ###### #? ????? | | ^ / !#? ??? | | ^ #### """ """ #? """" ?? | | ####+####### ^ #??# """ """ #? """" | | ? #?????# ^ ! #??# """ """ #? """" | | #??###### #??# #??""????? | | #??? # ! #??# #?? ?????? | | # = + #??# """ """ #?? ?????? | | ? # # #??# """ """ #??#?????? | | ??? #######?# #??# """ """ #????????? | | ############## """#??# #????????? | | % """#??# #????????? | | ########## % ""#??#############?????????? | | #??######## F""#????????????????????????? | | #??# %!#% """#????????????????????????? | | #??# |# % #????????????????????????? | | #??# #% #####????????##??????????? | | #?##= +%% #???????? #?????????? | | !!#### #%######### #??????? #?????????? | | *=%%%+ # #########@ ###?????" #?????????? | | !########### ## # #?????" #?????????? | | ### #?????#####!## # #???""" #?????????? | | ??# #?????????# ## # #? """ #?????????? | | ??# #?????????#/## # +?? """ #?????????? | | ??# #????????? # ; #??? ??????????? | | ??# #????????? # # #???? ??????????? | | ??# #????????? # # #######/#######????? | | ??# #?????????" # # # ! #??### | | ??# #?????????" # # # #??# | | ??# #?????????? # # p# #??# | | ??# #?????????? # + p/% #??# | | ??# #?????????? # # # #### | | ??? ?????????????# # #%% ! *!+ # | | ??? ?????????????######## g####+########## # | | ??? ??????????? = ######## # | | ???+?????????? !! # | | ??????????????? + | | ??????????????? # | | ???????????????? ########### | | ????????????????######################?????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 43 Energy Capacity 370 Matter Stores 350 Matter Capacity 350 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 Power Amplification 20 Armor Coverage 525 Resistance: KI 25 Resistance: TH 30 Core Shielding 20 Evasion (%) 53 Target Analysis 8 Recoil Reduction 10 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-31 Rogue | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed MicroEnhancedPod Manual? 0 Play Time 02:20:18 Cumulative 48.8 hours Start 2021.05.01 @ 22:13:01 End 2021.05.02 @ 16:52:42 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a903e12-05d0-42f7-b982-7d51f2ae24c1