Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.11 @ 03:45:50 Player: Ms. V3-11A Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (5786) 5786 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (3627) 3627 TOTAL SCORE: 14968 Bonus ------- High Alert Combat Kills 163 Follower Combat Kills 1418 Delivered SUBCON Basin 2000 Registered with UFD 300 Friendly Fire -254 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Improved Energy Well (400) Improved Weapon Cycler PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Overtuned Treads > --- UTILITY ---------- Scrap Suit Improved Cooling System Huge Storage Unit Light Armor Plating A0-MCA's Component Scanner Tech Extrapolator Rainbow Chip > --- WEAPON ----------- Heavy Wave Gun Minigun Heavy Machine Gun Advanced KE Penetrator > --- INVENTORY -------- Micro Fission Core Light Treads Improved Heavy Treads Improved Heavy Treads Scrap Suit Experimental Heat Sink Experimental Heat Sink Large Storage Unit Energy Well Improved Energy Well Improved Energy Well Advanced Terrain Scanner Surveybot 17 Chip Hardened Medium Armor Plating Heavy Particle Cannon Battle Cannon Neutron Missile Launcher Neutron Missile Launcher Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher Great Maul PL-3XN's Ring of Power [Rating: 100] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility A0-MCA's Component Scanner Device Experimental Heat Sink Storage Huge Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Plasma Cannon Energy Gun Heavy Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Slots Evolved 10 | . . . . . 8 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . Utility 6 | . . . . . 5 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 113 | . 10 16 1 5 40 32 5 4 Power 18 | . 1 1 . 3 8 5 . . Engine 4 | . . . . . 4 . . . Core 14 | . 1 1 . 3 4 5 . . Reactor . | . . . . . . . . . Propulsion 26 | . 3 3 1 1 9 9 . . Treads 26 | . 3 3 1 1 9 9 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | . 4 5 . . 12 12 1 1 Device 12 | . . . . . 8 3 . 1 Storage 4 | . 2 . . . 1 1 . . Processor 3 | . . 1 . . 2 . . . Hackware 5 | . . . . . . 5 . . Protection 11 | . 2 4 . . 1 3 1 . Artifact . | . . . . . . . . . Weapon 34 | . 2 7 . 1 11 6 4 3 Energy Gun 4 | . . . . . 3 1 . . Energy Cannon 12 | . 1 3 . . 2 4 2 . Ballistic Gun 8 | . 1 . . 1 3 . 1 2 Ballistic Cannon 8 | . . 3 . . 2 1 1 1 Launcher 2 | . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 3 | . 2 1 . . . . . . System Corruption 7 | . 5 2 . . . . . . Parts Lost 40 | . . 5 . . 16 2 . 17 Power 6 | . . 1 . . 2 1 . 2 Propulsion 11 | . . 2 . . 4 1 . 4 Utility 12 | . . 2 . . 3 . . 7 Weapon 11 | . . . . . 7 . . 4 Highest Loss Streak 17 | . . 2 . . 11 1 . 17 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 94 | . 96 97 81 96 88 97 100 77 Engine 1 | . 1 . . . 6 . . . Core 11 | . 12 13 9 17 5 10 11 9 Treads 22 | . 16 27 27 27 18 22 23 16 Leg 1 | . 11 . . . . . . . Device 6 | . . . . . 15 10 11 9 Storage 7 | . 14 13 9 9 5 5 5 4 Processor 8 | . . . 9 9 13 11 11 9 Hackware 2 | . . . . . . 7 5 3 Protection 8 | . 11 13 9 9 1 7 11 7 Energy Gun 1 | . . . . . 4 2 . . Energy Cannon 9 | . 13 15 9 9 1 10 10 8 Ballistic Gun 4 | . 14 3 . 5 9 . . . Ballistic Cannon 4 | . . 7 9 9 2 1 5 3 Peak Build Rating 100 | 6 11 43 43 41 100 98 94 96 Average Rating 59 | 6 10 14 38 37 83 91 93 74 On Entrance 44 | 6 6 11 43 27 41 74 94 94 Naked Turns 37 | . . . . . . . . 37 Heaviest Build 148 | 13 33 36 35 48 138 148 148 148 Greatest Support 123 | 20 40 60 60 62 103 123 94 94 Greatest Overweight (x) 6 | . 1 1 . . 2 1 1 6 Average Overweight (x) . | . . . . . 1 . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 Average Capacity 19 | 8 10 15 15 15 23 25 25 21 Most Carried 25 | 5 15 15 15 15 25 25 25 25 Average Carried 18 | 5 9 14 12 12 22 24 24 20 Final Capacity 25 | 8 15 15 15 15 25 25 25 5 Final Carried 25 | 4 15 15 7 15 24 24 25 4 Class Distribution -------------------- 34% | Mutant 31% | Scavenger-Tank 14% | Tank 10% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Tank | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Resources | -11 -10 -10 -8 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Matter Collected 3344 | 200 122 361 171 95 1356 577 128 334 Remotely . | . . . . . . . . . Salvage Created 6625 | . 407 543 201 . 2425 2231 378 440 Parts 304 | . 23 37 7 . 106 106 14 11 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed 10 | . 1 . . . 4 5 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 38 | . . 13 . . . . 15 10 Prevented 2 | . . 2 . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Combat Hostiles Destroyed 109 | . 5 12 1 . 37 38 9 7 Guns 34 | . 1 1 . . 26 4 1 1 Cannons 63 | . 4 10 1 . 9 28 7 4 AOE 5 | . . . . . 1 4 . . Classes Destroyed 19 | . 4 3 1 . 9 1 1 . Worker 5 | . . . . . 3 2 . . Tunneler 2 | . 1 . . . 1 . . . Hauler 2 | . 2 . . . . . . . Recycler 6 | . 1 . 2 . 2 1 . . Mechanic 2 | . . . . . 2 . . . Operator 3 | . . . . . 1 2 . . Watcher 2 | . . . . . . 2 . . Swarmer 26 | . . 2 . . 7 12 4 1 Grunt 31 | . 5 1 . . 15 4 4 2 Brawler 3 | . . . . . 1 . . 2 Duelist 2 | . . . . . 1 . . 1 Sentry 10 | . . . 1 . 4 4 . 1 Specialist 5 | . . . . . 3 2 . . Hunter 5 | . . . . . 2 3 . . Programmer 15 | . . . . . 3 12 . . Heavy 2 | . . . . . 1 1 . . Behemoth 1 | . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . Subdweller 9 | . . 9 . . . . . . Best Kill Streak 5 | . 2 4 2 . 5 5 4 5 Combat Bots Only 5 | . 2 4 1 . 5 5 4 5 Max Kills in Single Turn 4 | . 1 1 1 . 2 4 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . 1 4 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Hostile Shots Fired 900 | . 14 85 2 . 408 149 59 183 Missed 258 | . 4 24 . . 127 46 20 37 Damage Taken 9490 | . 111 987 26 . 3937 1411 417 2601 Core 1631 | . 22 181 . . 426 171 19 812 Absorbed by Shields 712 | . . . . . . 254 154 304 Reduced by Siege Mode 48 | . . . . . 48 . . . Redirected to Shielding 105 | . . . . . . 18 14 73 Ignored by Resistances 2765 | . 33 276 7 . 1108 467 160 714 Regen/Repaired (Parts) 1326 | . 55 . . 273 49 949 . . Core Remaining (%) 55 | 100 . . . 18 49 . . . Volleys Fired 336 | . 18 66 7 . 127 75 21 22 Largest 4 | . 2 2 2 . 4 3 3 3 Hottest 265 | . 76 112 95 . 218 265 257 257 Shots Fired 796 | . 37 123 16 . 313 205 56 46 Gun 328 | . 17 23 . . 229 46 5 8 Cannon 464 | . 20 98 16 . 82 159 51 38 Launcher 4 | . . 2 . . 2 . . . Special . | . . . . . . . . . Kinetic 364 | . 17 62 9 . 204 23 31 18 Thermal 339 | . . . . . 104 182 25 28 Explosive 4 | . . 2 . . 2 . . . Electromagnetic 89 | . 20 59 7 . 3 . . . Robot Hit Streak 28 | . 15 20 5 . 28 27 7 18 Robot Miss Streak 5 | . 2 3 . . 5 2 3 2 Penetration Max 1 | . . . . . 1 1 . 1 Secondary Targets 6 | . . . . . 6 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 541 | . 26 92 4 . 221 127 32 39 Core Hits 254 | . 15 27 2 . 112 75 13 10 Critical Kills 18 | . . . . . 6 6 5 1 Critical Parts Destroyed 19 | . . . . . 8 5 3 3 Critical Strikes 50 | . 1 1 . . 22 12 9 5 Burn 6 | . . . . . 5 1 . . Meltdown 4 | . . . . . . 3 1 . Destroy 35 | . . . . . 14 8 8 5 Blast 3 | . . . . . 3 . . . Corrupt 2 | . 1 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14968 | . 494 1725 91 . 6200 4425 835 1198 Guns 5529 | . 75 129 . . 4356 619 96 254 Cannons 8605 | . 375 1536 88 . 1418 3506 739 943 Explosions 796 | . 21 60 . . 426 289 . . Melee . | . . . . . . . . . Ramming 38 | . 23 . 3 . . 11 . 1 Kinetic 5404 | . 75 723 70 . 3644 204 310 378 Thermal 7433 | . 21 60 . . 2087 3921 525 819 Explosive 426 | . . . . . 426 . . . Electromagnetic 1667 | . 375 942 18 . 43 289 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . 5 7 7 . 6 10 10 21 Average Corruption 5 | . 4 5 7 . 4 4 10 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 260 | . 30 37 32 . 66 49 33 13 Message Errors 55 | . 9 10 9 . 13 7 4 3 Matter Fused 56 | . 3 12 7 . 14 9 7 4 Heat Flow Errors 34 | . 5 6 7 . 2 9 3 2 Energy Discharges 33 | . 3 3 6 . 10 4 7 . Parts Rejected 5 | . . 1 . . 2 1 1 . Data Loss (minor) 28 | . 1 3 . . 12 7 5 . Data Loss (major) 10 | . 2 . . . 2 5 1 . Misfires 18 | . 4 . 2 . 5 4 3 . Alerts 7 | . 3 1 1 . . 1 . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 13 | . . 1 . . 6 2 2 2 Overload Shots . | . . . . . . . . . Overflow Damage 202 | . . 13 . . 55 62 60 12 Projectiles 149 | . . 3 . . 12 62 60 12 Explosions 53 | . . 10 . . 43 . . . Melee . | . . . . . . . . . Knockbacks 10 | . . 2 1 . 5 1 . 1 Impact . | . . . . . . . . . Kinetic 10 | . . 2 1 . 5 1 . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 53 | . 16 28 . . . 9 . . Shots 3 | . 1 1 . . . 1 . . Rammed 6 | . 3 . . . . 1 . 2 Targets Rammed 8 | . 4 . 1 . . 1 . 2 Kicked 1 | . 1 . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 745 | . 275 224 376 . 745 396 460 470 Average Temperature 126 | . 94 38 125 . 198 105 152 174 Received Heat Transfer 2990 | . 69 297 9 . 1627 137 144 707 Effects 46 | . 2 . . . 28 7 7 2 Shutdowns 19 | . . . . . 13 3 2 1 Energy Bleed 2 | . 1 . . . . . 1 . Interference 7 | . 1 . . . . 3 3 . Matter Decay 4 | . . . . . 1 1 1 1 Short Circuit 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . Damage (major) 12 | . . . . . 12 . . . Siege Activations 1 | . . . . . 1 . . . Total Turns 17 | . . . . . 17 . . . Longest Duration 17 | . . . . . 17 . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 4 | . 1 3 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . . . . 1 3 1 2 Combat Hostiles 6 | . . . . . 1 2 1 2 Parts Melted 33 | . . 2 . . 5 25 . 1 Heat Transferred 10880 | . 50 50 . . 3184 5646 750 1200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 1 . . . 1 . . Alert | -11 -10 -10 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Peak Influence 592 | . 95 . 29 . 592 424 . . Initial 221 | . . . 6 . . 221 . . Average 139 | . 27 . 13 . 229 142 . . Maximum Alert Level 2 | . . . . . 2 2 . . Low Security (%) 63 | 100 100 . 100 . 36 62 . . Level 1 32 | . . . . . 53 36 . . Level 2 3 | . . . . . 10 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 33 | . 1 . . . 23 8 . 1 Investigation 8 | . 1 . . . 6 1 . . Extermination 11 | . . . . . 7 4 . . Reinforcement 7 | . . . . . 4 3 . . Assault 1 | . . . . . . . . 1 Garrison 6 | . . . . . 6 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -10 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Distress Signals 8 | . 1 . . . 3 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 207 | . 17 19 1 . 81 60 9 20 Peak Tracking Total 11 | . 2 6 1 . 9 5 4 11 Tactical Retreats 7 | . . 2 . . 3 1 . 1 Traps | -11 -10 -10 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Traps Triggered 5 | . 2 . . . 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . 3 . Machines | -11 -10 -10 -8 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Machines Disabled 22 | . 1 2 . . 12 7 . . Max in Single Turn 8 | . 1 1 . . 8 4 . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Machines Accessed 38 | . 9 3 6 1 7 11 1 . Terminals 22 | . 6 . 6 . 3 7 . . Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . . . 1 3 . . Recycling Units 5 | . 2 . . . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 107 | . 28 3 15 6 15 39 1 . Successful 64 | . 17 3 9 6 7 21 1 . Failed 43 | . 11 . 6 . 8 18 . . Catastrophic 5 | . . . . . 3 2 . . Database Lockouts . | . . . . . . . . . Manual 44 | . 15 . 6 . 9 14 . . Terminals 62 | . 20 . 15 . 8 19 . . Fabricators . | . . . . . . . . . Repair Stations 25 | . 4 . . . 4 17 . . Recycling Units 7 | . 4 . . . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 26 | . 5 3 5 6 1 5 1 . Record 1 | . 1 . . . . . . . Part Schematic 1 | . . . 1 . . . . . Robot Analysis 7 | . 1 . . 6 . . . . Prototype ID Bank 4 | . 1 . 2 . . 1 . . Open Door 2 | . . 1 . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . Machine Index 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Zone Layout 2 | . . . 1 . 1 . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . Release Object 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 17 | . 4 . . . 1 12 . . Scan Component 9 | . 2 . . . 1 6 . . Repair 8 | . 2 . . . . 6 . . Recycling Unit Hacks 2 | . 2 . . . . . . . Retrieve Components 2 | . 2 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 18 | . 6 . 4 . 5 3 . . Terminals 13 | . 5 . 4 . 2 2 . . Botnet 2 | . . . . . . 2 . . Skim 9 | . 5 . 4 . . . . . Search 2 | . . . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . 3 1 . . Patch 1 | . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Scrapoids 3 | . . . . . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 25 | . 8 . 4 . 4 9 . . Full Trace Events 3 | . 1 . 1 . 1 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 26 | . . . 1 . 13 7 5 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . 2 . . . . 5 . . Time 329 | . 72 . . . . 257 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . Programmers 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . Allies Hacked 1 | . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Total Allies 19 | . . . . 2 15 1 . 1 Largest Group 6 | . . . . 1 6 1 . 1 Highest-Rated Group 206 | . . . . 66 206 29 . 135 Highest-Rated Ally 135 | . . . . 66 66 29 . 135 Total Orders . | . . . . . . . . . Ally Attacks 285 | . . . . . 275 10 . . Total Damage 6027 | . . . . . 5874 153 . . Kills 49 | . . . . . 46 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Robot Analysis Total 7 | . 1 . . 6 . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Turns Passed 14974 | 1 1408 1506 999 3219 3040 3608 947 246 Spaces Moved 6783 | 1 798 784 567 1784 1090 1288 353 118 Core 67 | . . . . . . . . 67 Treads 6365 | . 448 784 567 1784 1090 1288 353 51 Legs 351 | 1 350 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 160 160 155 151 163 242 50 Average Speed 186 | 120 149 160 160 156 223 234 242 136 Slowest Speed 350 | 120 240 240 160 160 268 245 242 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 48 | 2 84 58 87 71 27 30 57 17 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . 1 1 . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . 1 . Scrap Searched 15 | . . 6 . 6 . . 3 . Spaces Dug 4 | . . 1 1 . 2 . . . Terrain Destroyed 99 | . 3 22 3 . 37 19 11 4 Melee . | . . . . . . . . . Projectile 65 | . . 3 3 . 25 19 11 4 AOE 34 | . 3 19 . . 12 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Total 8526 | 2 980 919 645 2216 1481 1720 402 161 Wait 1074 | . 125 34 61 379 162 279 21 13 Move 6775 | . 797 783 566 1783 1089 1287 352 118 Hop . | . . . . . . . . . Pick Up 115 | . 17 5 7 26 38 20 2 . Fast Attach 36 | . 7 4 . 3 9 12 1 . Attach 34 | . 1 7 . . 17 6 . 3 Detach 1 | . . . . . 1 . . . Swap 43 | . 2 5 1 2 14 14 4 1 Drop 99 | 2 9 15 2 23 22 23 1 2 Fire 336 | . 18 66 7 . 127 75 21 22 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick 1 | . 1 . . . . . . . Crush 5 | . 3 . 1 . . 1 . . Escape Stasis 2 | . . . . . 2 . . . Rewire 3 | . . . . . . 3 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 16) 206 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Discovered new exit (range 15) 769 | -10/Materials | Learned Storage stockpile data 796 | -10/Materials | Repaired Corrupted Lgt. Treads 808 | -10/Materials | Identified exit to Mines 833 | -10/Materials | Repaired Corrupted Lgt. Treads 878 | -10/Materials | Learned location of 2 exits from Subcaves 901 | -10/Materials | Discovered new exit (range 7) 903 | -10/Materials | Learned Storage trap positions 1410 | -10/Materials | Entered Subcaves 1410 | -10/Subcaves | Discovered new exit (range 11) 1411 | -10/Subcaves | Identified exit to Recycling 1412 | -10/Subcaves | Identified exit to Materials 1439 | -10/Subcaves | Learned location of Zion (-7) 1867 | -10/Subcaves | Visited 4L-MR0's lab 1895 | -10/Subcaves | Found Rainbow Chip 2266 | -10/Subcaves | Core integrity fell below 50% 2845 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2853 | -10/Subcaves | Found SUBCON Basin 2913 | -10/Subcaves | Core integrity fell below 20% 2916 | -10/Subcaves | Entered Recycling 3405 | -8/Recycling | Discovered new exit (range 6) 3583 | -8/Recycling | Scanned before Scraplab entrance 3607 | -8/Recycling | Entered Scraplab 3911 | -8/Recycling | Discovered new exit (range 2) 3915 | -8/Recycling | Entered Scraptown 3915 | -8/Scraptown | System corruption cleaned by C-Scrubber 4355 | -8/Scraptown | Visited Observation Area 4379 | -8/Scraptown | Visited TADAMA 4422 | -8/Scraptown | Visited Cyclists 4456 | -8/Scraptown | Visited The Evicted 4525 | -8/Scraptown | Visited Shadow of the Wyrm 4569 | -8/Scraptown | Visited Comm Corps 4595 | -8/Scraptown | Visited CR-KLE's Repair Center 4662 | -8/Scraptown | CR-KLE repaired 6 parts 4827 | -8/Scraptown | Visited UFD Registry 4827 | -8/Scraptown | Registered with UFD as "Flakunit" 4888 | -8/Scraptown | Visited Curators Association 4955 | -8/Scraptown | Visited LU-1G1's Boring Crew 4987 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5001 | -8/Scraptown | Found DCF Scrap (30 items) 5110 | -8/Scraptown | Visited Cartography Club 5140 | -8/Scraptown | Found Surveybot 17 Chip 5193 | -8/Scraptown | Visited Analyses Database 5231 | -8/Scraptown | Visited Junk Repository 5304 | -8/Scraptown | Visited A0-MCA Data Center 5309 | -8/Scraptown | Build established: Tank 5314 | -8/Scraptown | Given an A- rating by A0-MCA 5316 | -8/Scraptown | Found A0-MCA's Component Scanner 5348 | -8/Scraptown | Visited Scrapoid Pod Storage 5370 | -8/Scraptown | Visited Botcube Research 5411 | -8/Scraptown | Botcube activated 5577 | -8/Scraptown | Found Scrap Suit 5699 | -8/Scraptown | Found Botcube 6029 | -8/Scraptown | Botcube activated 6051 | -8/Scraptown | Botcube completed mutation into legged form, armed with 1 gun, 1 cannon. 7013 | -8/Scraptown | Found Scrap Suit 7029 | -8/Scraptown | Found Scrap Suit 7119 | -8/Scraptown | Discovered new exit (range 3) 7134 | -8/Scraptown | Entered Factory 7134 | -6/Factory | Accompanied by 1 ally 7134 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 7353 | -6/Factory | Scrapoid reinforcements arrived 7624 | -6/Factory | Cargo convoy interrupted 7682 | -6/Factory | Lost 4 allies 7695 | -6/Factory | Found Adv. Micro-nuke Launcher 7716 | -6/Factory | Found Adv. Micro-nuke Launcher 7758 | -6/Factory | Found PL-3XN's Ring of Power 8034 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 8121 | -6/Factory | Scrapoid reinforcements arrived 8253 | -6/Factory | Lost 4 allies 8527 | -6/Factory | Build established: Scavenger-Gunner 8738 | -6/Factory | Found Scrap Suit 8909 | -6/Factory | Scrapoid reinforcements arrived 8967 | -6/Factory | Lost 3 allies 9474 | -6/Factory | Garrison activated, responded to threat 9819 | -6/Factory | Garrison activated, responded to threat 9909 | -6/Factory | Discovered new exit (range 14) 9967 | -6/Factory | Tech Extrapolator generated special schematic: Active Sensor Spoofer 10023 | -6/Factory | Found Botcube 10032 | -6/Factory | Lost 11 parts (1p2n2u6w) 10039 | -6/Factory | Core integrity fell below 50% 10174 | -6/Factory | Entered another Factory area 10174 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10390 | -5/Factory | Build established: Scavenger-Mutant 10754 | -5/Factory | Build established: Scavenger-Tank 10920 | -5/Factory | Repaired Huge Storage Unit 11557 | -5/Factory | Identified exit to Upper Caves 12207 | -5/Factory | Tech Extrapolator generated special schematic: Energy Deflector 12317 | -5/Factory | Repaired Mic. Fission Core 12384 | -5/Factory | Repaired Arm. Treads 13355 | -5/Factory | Discovered new exit (range 7) 13455 | -5/Factory | Repaired Adv. Plasma Cannon 13513 | -5/Factory | Repaired Adv. Shield Generator 13547 | -5/Factory | System corruption reached 10% 13782 | -5/Factory | Entered Upper Caves 14104 | -5/Upper Caves | Learned location of 1 exit from Factory 14261 | -5/Upper Caves | Spotted B-75 Beast 14267 | -5/Upper Caves | Destroyed B-75 Beast 14601 | -5/Upper Caves | Discovered new exit (range 5) 14729 | -5/Upper Caves | Entered another Upper Caves area 14847 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14920 | -5/Upper Caves | Crushed by falling debris 14935 | -5/Upper Caves | Core integrity fell below 50% 14946 | -5/Upper Caves | Core integrity fell below 20% 14967 | -5/Upper Caves | Lost 17 parts (2p4n7u4w) 14975 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14940_ L-41 Fighter overheating. 14940_ Slammed into L-41 Fighter. A strange signal echoes through the caves. 14941_ Extracted 2 energy. 14941_ Imp. Treads fries itself beyond repair. 14941_ L-41 Fighter overheating. 14941_ Acquired 67 matter. 14941_ M-28 Smith repairs G-50 Soldier. 14942_ Slammed into M-28 Smith. 14943_ L-41 Fighter overheating. 14943_ Acquired 68 matter. 14944_ L-41 Fighter overheating. 14945_ Acquired 39 matter. 14946_ L-41 Fighter heat damages Carbon-fiber Leg, Core Shielding, Broken Imp. Melee Analysis Suite, Imp. Deuterium Engine. 14946_ L-41 Fighter overheating. 14955_ /P92/AKW3AWBUQBAK8=VATDNYFDE4N/UP,EQ1L2 14955_ M-28 Smith repairs Imp. Treads. 14972_ ZE&#PHE