Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.25 @ 17:05:14 Player: cafune and chill Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (12) 60 Value Destroyed (516) 516 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1058) 1058 TOTAL SCORE: 5634 Bonus ------- Pacifist 200 Follower Combat Kills 258 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 70/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Treads Cesium-ion Thruster Relay Coupler [Programmer] (79) Smartbomb Launcher Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Combat Airjet Gravmag Array > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Structural Scanner Advanced Signal Interpreter Zionite Weapon Casing Improved Hacking Suite Recalibrator > --- WEAPON ----------- Wave Gun Power Sword > --- INVENTORY -------- Advanced Treads Cesium-ion Thruster Relay Coupler [Programmer] Smartbomb Launcher [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Zionite Weapon Casing Weapon Beam Cannon Energy Gun Wave Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Special Weapon Flamer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power . | . . . . . . . . Propulsion 4 | . . 1 . . . 2 1 Utility 5 | . . 1 . . . 3 1 Weapon 1 | . . . . . . 1 . Parts Attached 61 | 5 4 8 . 4 14 14 12 Power 6 | 1 1 1 . . . 1 2 Engine 3 | 1 1 1 . . . . . Core 3 | . . . . . . 1 2 Reactor . | . . . . . . . . Propulsion 17 | 2 2 2 . 1 3 5 2 Treads 3 | . . 1 . 1 1 . . Leg 5 | 2 2 1 . . . . . Wheel 3 | . . . . . 2 1 . Hover 4 | . . . . . . 2 2 Flight 2 | . . . . . . 2 . Utility 18 | 1 . 2 . 2 1 5 7 Device 12 | . . 2 . 2 1 3 4 Storage 2 | 1 . . . . . . 1 Processor 2 | . . . . . . 2 . Hackware 1 | . . . . . . . 1 Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 20 | 1 1 3 . 1 10 3 1 Energy Gun 3 | 1 1 . . . . . 1 Energy Cannon 5 | . . 2 . . 1 2 . Ballistic Gun 1 | . . 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . . 4 . . Special Weapon 2 | . . . . . 2 . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . . 1 3 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 1 3 Parts Lost 29 | . 2 2 . . 7 2 16 Power 5 | . 1 1 . . 1 1 1 Propulsion 7 | . . . . . 3 1 3 Utility 11 | . . . . . 1 . 10 Weapon 6 | . 1 1 . . 2 . 2 Highest Loss Streak 7 | . 2 1 . . 5 1 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 64 76 100 100 95 71 53 Engine 8 | . 14 7 11 11 9 . . Treads 8 | . . 7 11 11 10 . . Leg 15 | . 26 22 22 22 5 . . Wheel 2 | . . . . . 14 4 . Flight 1 | . . . . . . 11 . Device 20 | . . 15 22 22 21 19 16 Storage 9 | . 14 11 11 11 11 6 1 Processor 1 | . . . . . . 7 6 Energy Cannon 7 | . . 6 11 11 3 3 3 Ballistic Gun 2 | . . 7 11 3 . . . Special Weapon 1 | . . . . . 6 . . Slashing Weapon 6 | . . . . 7 10 6 4 Peak Build Rating 68 | 5 5 11 11 23 19 56 68 Average Rating 20 | 3 4 8 11 16 17 35 47 On Entrance 12 | . 5 4 11 11 16 12 40 Naked Turns . | . . . . . . . . Heaviest Build 39 | 10 10 20 20 39 24 30 26 Greatest Support 33 | 20 20 20 20 20 24 33 32 Greatest Overweight (x) 8 | 1 3 . . 1 6 1 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 Average Capacity 7 | 7 8 8 8 8 8 8 5 Most Carried 8 | 5 8 8 8 8 8 8 8 Average Carried 7 | 2 5 7 8 7 7 5 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 5 7 8 8 8 7 8 5 Class Distribution -------------------- 86% | Mutant 7% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 672 | 192 . 115 . 57 175 8 125 Remotely . | . . . . . . . . Salvage Created 475 | . . 164 . . 311 . . Parts 18 | . . 10 . . 8 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 22 | . . . . 1 21 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 12 | . . 3 . . 9 . . Melee 2 | . . . . . 2 . . Guns 1 | . . 1 . . . . . Cannons 2 | . . 2 . . . . . AOE 7 | . . . . . 7 . . Classes Destroyed 6 | . . 2 . . 4 . . Drone 1 | . . . . . 1 . . Saboteur 1 | . . . . . 1 . . Grunt 5 | . . 1 . . 4 . . Brawler 2 | . . . . . 2 . . Duelist 1 | . . . . . 1 . . Sentry 2 | . . 2 . . . . . Best Kill Streak 5 | . . 1 . . 5 . . Combat Bots Only 5 | . . 1 . . 5 . . Max Kills in Single Turn 3 | . . 1 . . 3 . . Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 408 | . 49 36 . . 78 20 225 Missed 146 | . 19 12 . . 26 10 79 Damage Taken 3953 | . 310 267 . . 819 318 2239 Core 1373 | . 67 62 . . 182 59 1003 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 151 | . . . . . . . 151 Ignored by Resistances 1054 | . 96 73 . . 228 41 616 Core Remaining (%) 76 | 100 73 . . . 39 93 . Volleys Fired 31 | . 1 7 . . 17 . 6 Largest 2 | . 1 1 . . 2 . 1 Hottest 100 | . 50 60 . . 100 . 90 Shots Fired 33 | . 1 7 . . 19 . 6 Gun 4 | . 1 1 . . . . 2 Cannon 14 | . . 6 . . 4 . 4 Launcher 14 | . . . . . 14 . . Special 1 | . . . . . 1 . . Kinetic 1 | . . 1 . . . . . Thermal 15 | . 1 3 . . 5 . 6 Explosive 14 | . . . . . 14 . . Electromagnetic 3 | . . 3 . . . . . Robot Hit Streak 4 | . . 4 . . 2 . 3 Robot Miss Streak 2 | . . 1 . . 2 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 19 | . . 6 . . 6 1 6 Core Hits 36 | . 7 4 . . 19 . 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 51 | . . . . . 9 22 20 Impact . | . . . . . . . . Slashing 51 | . . . . . 9 22 20 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1813 | . 13 113 . . 1311 31 345 Guns 45 | . . 15 . . . . 30 Cannons 299 | . . 96 . . 36 . 167 Explosions 1191 | . . . . . 1191 . . Melee 229 | . . . . . 84 31 114 Ramming 49 | . 13 2 . . . . 34 Kinetic 15 | . . 15 . . . . . Thermal 268 | . . 35 . . 36 . 197 Explosive 1191 | . . . . . 1191 . . Electromagnetic 61 | . . 61 . . . . . Impact . | . . . . . . . . Slashing 229 | . . . . . 84 31 114 Piercing . | . . . . . . . . Highest Corruption 18 | . . . . . . 1 18 Average Corruption 4 | . . . . . . 1 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . . 6 Message Errors 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Misdirections 1 | . . . . . . . 1 Overload Shots 2 | . . . . . . . 2 Overflow Damage 116 | . . . . . 83 . 33 Projectiles . | . . . . . . . . Explosions 69 | . . . . . 69 . . Melee 47 | . . . . . 14 . 33 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 63 | . . . . . 49 . 14 Shots 1 | . . . . . 1 . . Rammed 10 | . . . . . . . 10 Targets Rammed 19 | . 7 2 . . . . 10 Kicked 9 | . 7 2 . . . . . Crushed . | . . . . . . . . Highest Temperature 93 | . 10 41 . . 93 . 44 Average Temperature 24 | . 6 16 . . 32 . 20 Received Heat Transfer 684 | . 261 120 . . 249 6 48 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 322 | . . 74 . . 74 . 174 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Peak Influence 518 | . 30 92 4 . . 518 105 Initial 518 | . . 5 4 . . 518 79 Average 144 | . 11 42 4 . . 391 36 Maximum Alert Level 2 | . . . . . . 2 . Low Security (%) 79 | 100 100 100 100 . . 34 100 Level 1 2 | . . . . . . 8 . Level 2 17 | . . . . . . 57 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . 2 . . 1 1 2 Investigation 1 | . . . . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 3 | . . 2 . . . 1 . Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . 1 . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 4 9 . . 25 10 13 Peak Tracking Total 9 | . 3 6 . . 7 9 5 Tactical Retreats 8 | . 1 . . . 3 1 3 Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled 4 | . . 1 . . 1 . 2 Max in Single Turn 1 | . . 1 . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 3 | . 1 1 . . . . 1 Terminals 3 | . 1 1 . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . 4 1 . . . . 2 Successful 6 | . 4 1 . . . . 1 Failed 1 | . . . . . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 24 | . . . . 9 . 6 9 Terminals 7 | . 4 1 . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 4 1 . . . . 1 Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . . Alert Level 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 1 . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies 16 | . . . . 12 . 1 3 Largest Group 12 | . . . . 12 4 1 3 Highest-Rated Group 354 | . . . . 354 109 30 210 Highest-Rated Ally 70 | . . . . 40 39 30 70 Zionite Dispatches 2 | . . . . . . 1 1 Light 1 | . . . . . . . 1 Hover Resupply 1 | . . . . . . 1 . Total Orders . | . . . . . . . . Ally Attacks 87 | . . . . . 52 . 35 Total Damage 1177 | . . . . . 513 . 664 Kills 8 | . . . . . 8 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 2 | . . . . . . 1 1 Branch Access 1 | . . . . . . . 1 Unaware Analyses 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 6184 | 70 208 449 27 3265 962 611 592 Spaces Moved 4479 | 52 156 329 23 2392 753 257 517 Core 61 | 14 7 . . . 1 . 39 Treads 4 | . . . . . 4 . . Legs 2989 | 38 149 329 23 2392 58 . . Wheels 861 | . . . . . 690 171 . Hover 564 | . . . . . . 86 478 Flight . | . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 90 77 50 Average Speed 115 | 107 121 120 120 127 93 96 94 Slowest Speed 450 | 120 200 120 120 190 350 150 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 34 | 5 32 32 12 92 79 6 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 1 1 . . Spaces Dug 45 | . . . . . 7 20 18 Terrain Destroyed 185 | . . . . . 147 20 18 Melee 45 | . . . . . 7 20 18 Projectile . | . . . . . . . . AOE 140 | . . . . . 140 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 5381 | 66 172 377 22 2599 974 588 583 Wait 683 | . . 25 . 192 173 280 13 Move 4471 | 51 155 328 22 2391 752 255 517 Hop . | . . . . . . . . Pick Up 42 | 10 5 5 . 5 4 11 2 Fast Attach 19 | . 1 4 . 2 2 1 9 Attach 27 | 5 3 3 . 1 3 10 2 Detach 1 | . . . . . . 1 . Swap 15 | . . 1 . 1 9 3 1 Drop 21 | . . 2 . 7 5 4 3 Fire 31 | . 1 7 . . 17 . 6 Melee 51 | . . . . . 9 22 20 Ram 10 | . . . . . . . 10 Kick 9 | . 7 2 . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . 1 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 7) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 618 | -9/Materials | Discovered new exit (range 16) 712 | -9/Materials | Discovered new exit (range 11) 722 | -9/Materials | Discovered new exit (range 11) 728 | -9/Materials | Entered Mines 749 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 755 | -9/Mines | Entered Zion 932 | -7/Zion | Found Prototype Device 934 | -7/Zion | Identified Phasing AFG 1202 | -7/Zion | Received a hallucinogenic algorithm 1355 | -7/Zion | Met Imprinter 1425 | -7/Zion | Imprinted 1427 | -7/Zion | Declared Zion's savior 1641 | -7/Zion | Found Relay Coupler [Programmer] 1644 | -7/Zion | Found Relay Coupler [Programmer] 1691 | -7/Zion | Learned location of Quarantine (-2) 1851 | -7/Zion | Learned location of Armory (-4) 2521 | -7/Zion | Discovered new exit (range 15) 2550 | -7/Zion | Gained Derelict followers 2812 | -7/Zion | Gained Derelict followers 4020 | -7/Zion | Entered Proximity Caves 4020 | -6/Proximity Caves | Accompanied by 4 allies 4146 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4292 | -6/Proximity Caves | Spotter reported a threat 4341 | -6/Proximity Caves | Spotter reported a threat 4345 | -6/Proximity Caves | Spotter reported a threat 4404 | -6/Proximity Caves | Identified exit to Factory 4727 | -6/Proximity Caves | Learned 4 Factory zone layouts 4796 | -6/Proximity Caves | Spotted B-75 Beast 4853 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4899 | -6/Proximity Caves | Core integrity fell below 50% 4929 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 4982 | -6/Proximity Caves | Entered Factory 4982 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 5285 | -6/Factory | Build established: Scavenger-Mutant 5332 | -6/Factory | Search patrols dispatched 5536 | -6/Factory | Crushed by falling debris 5556 | -6/Factory | Discovered new exit (range 16) 5560 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 5561 | -6/Factory | Zion Hover Resupply teleported in 5591 | -6/Factory | Identified exit to Factory 5593 | -6/Factory | Entered another Factory area 5593 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5710 | -5/Factory | Zion Light squad teleported in 5722 | -5/Factory | Spotted B-75 Beast 5750 | -5/Factory | Build established: Mutant 5779 | -5/Factory | Found Prototype Protection 5779 | -5/Factory | Identified Zio. Weapon Casing 5780 | -5/Factory | Lost 3 allies 5812 | -5/Factory | Lost 7 parts (1n5u1w) 6053 | -5/Factory | Retrieved Zion intel report: Branch Access 6053 | -5/Factory | Identified exit to Upper Caves 6053 | -5/Factory | Identified exit to Extension 6130 | -5/Factory | Build established: Hacker-Mutant 6130 | -5/Factory | System corruption reached 10% 6133 | -5/Factory | Core integrity fell below 50% 6170 | -5/Factory | Core integrity fell below 20% 6185 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06158_ System corrupted: Component data lost. 06158_ Terminal disabled. 06161_ Cmb. Airjet destroyed. 06165_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06169_ The unstable cave ceiling collapses. 06169_ P-70 Sage crushed by falling debris. 06169_ P-70 Sage system corrupted by crushing effect. 06175_ System corrupted: Power Sword rejected. 06176_ Slammed into P-70 Sage. 06176_ Adv. Signal Interpreter broken. 06176_ Destabilizing: Short circuit. 06177_ Slammed into P-70 Sage. 06177_ Destabilizing: System corrupted (+2). 06178_ Slammed into P-70 Sage. 06184_ The unstable cave ceiling collapses. 06184_ Slammed into P-70 Sage. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | * #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??###########?????????????????????????? | | #??# #?????????????????????????? | | ########### "" #?????????????????????????? | | # # "" #?????????????????????????? | | ?# # "T """ #?????????????????????????? | | ??# """ # "" """ #?????????????????????????? | | ???# """ # "" """ #?????????????????????????? | | + ]]] " # #?????????????????????????? | | # ]]] "F" # #?????????????????????????? | | ?# ]] """ ###"##/#########????????????????????? | | ???# + ?????????????????? | | ???########### ##????????????????????????? | | ????????###### # ! #??????????????????? | | ? / #??????????????????? | | ???????### ##### ####### #??????????????????? | | ???????????????# #?????????!* #??????????????????? | | ?????????????### ###?????????????????????????????? | | ????? ????# #?????????????????????????????? | | ?????? ## #?????????????????????????????? | | ???????? + #?????????????????????????????? | | ????????????## #########?????????????????????? | | ?????????????# " ## p@p#?????????????????????? | | ?????????????##"############?????????????????????? | | ??????????????###????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????>?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 1 Offensive Hacking 22 Item Schematics ----------------- Imp. Target Analyzer | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club First Step to Greatness I'm Back, Baby! Oh No You Don't! Risk Taker Robot Respite System Compromised The More The Merrier The One Challenges ------------ None Game ------ Seed MolecularWarpMatter Manual? 0 Play Time 02:26:59 Cumulative 4.1 hours Start 2025.03.24 @ 17:21:25 End 2025.03.25 @ 17:05:14 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(28,28,28)|SATURATION(50) Steam 1 RUN: 9d0f572a-0092-41e9-a252-1305f5034f4a