Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.01 @ 21:55:02 Player: David Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (929) 929 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (743) 743 TOTAL SCORE: 3452 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 100 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 159/160 System Corruption 0% Temperature Cool (9) Movement Flying (114) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Wheel VTOL Module Improved Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Makeshift Hacking Suite > --- WEAPON (2) ------- Autogun > --- INVENTORY (8) ---- Medium Battery (200) Relay Coupler [Programmer] (78) Relay Coupler [Programmer] (80) Relay Coupler [Programmer] (60) Relay Coupler [Programmer] (61) Relay Coupler [Programmer] (60) Hacking Drone Bay CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel VTOL Module Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Makeshift Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Gatling Laser > --- INVENTORY -------- Medium Battery Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Hacking Drone Bay Mining Laser CR-A16's Pointy Stick [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Hackware Makeshift Hacking Suite Protection Core Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 43 | 8 2 24 3 4 2 Power 5 | 2 . 3 . . . Engine 4 | 2 . 2 . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 12 | 4 . 7 1 . . Treads . | . . . . . . Leg 6 | 2 . 4 . . . Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight 2 | . . 1 1 . . Utility 3 | . 2 . . 1 . Device . | . . . . . . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 23 | 2 . 14 2 3 2 Energy Gun 9 | 1 . 4 2 2 . Energy Cannon 3 | . . 3 . . . Ballistic Gun 7 | 1 . 5 . . 1 Ballistic Cannon 2 | . . 2 . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 5 . . . Parts Lost 10 | . . 7 . . 3 Power 1 | . . 1 . . . Propulsion 5 | . . 4 . . 1 Utility 1 | . . 1 . . . Weapon 3 | . . 1 . . 2 Highest Loss Streak 6 | . . 6 . . 3 Average Slot Usage (%) 88 | . 90 75 85 96 88 Engine 3 | . 14 8 . . . Core 7 | . . 2 11 11 11 Leg 3 | . . 12 . . . Wheel 19 | . 28 11 22 22 17 Flight 13 | . . 1 19 22 22 Storage 10 | . 9 11 11 11 11 Hackware 4 | . . . . 8 11 Protection 3 | . 9 8 . . . Energy Gun 14 | . 14 6 16 20 12 Energy Cannon 1 | . . 3 . . . Ballistic Gun 4 | . 14 9 . . 3 Naked Turns . | . . . . . . Heaviest Build 24 | 9 18 24 23 20 20 Greatest Support 40 | 26 26 40 20 20 20 Greatest Overweight (x) 2 | 1 . 2 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 4 8 8 8 8 8 Average Capacity 7 | 4 6 8 8 8 8 Most Carried 8 | 4 4 8 8 8 8 Average Carried 6 | 3 3 5 6 7 7 Final Capacity 8 | 4 8 8 8 8 8 Final Carried 8 | 3 4 6 6 8 8 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 830 | 225 108 413 17 43 24 Remotely . | . . . . . . Salvage Created 1376 | . 171 1205 . . . Parts 88 | . 10 78 . . . Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . 2 7 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 4 20 . . . Guns 16 | . 4 12 . . . Cannons 7 | . . 7 . . . AOE 1 | . . 1 . . . Classes Destroyed 9 | . 2 7 . . . Worker 3 | . . 3 . . . Hauler 3 | . . 3 . . . Recycler 1 | . . 1 . . . Operator 1 | . 1 . . . . Watcher 4 | . . 4 . . . Swarmer 4 | . . 4 . . . Grunt 14 | . 4 10 . . . Duelist 1 | . . 1 . . . Sentry 5 | . . 5 . . . Best Kill Streak 11 | . 2 11 . . . Combat Bots Only 7 | . 2 7 . . . Max Kills in Single Turn 3 | . 1 3 . . . Gunslinging 1 | . . 1 . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1833 | . 86 1412 . . 335 Core 415 | . . 309 . . 106 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 99 | . 11 68 . 11 9 Largest 2 | . 2 2 . 2 1 Hottest 180 | . 70 136 . 180 80 Shots Fired 168 | . 22 125 . 12 9 Gun 118 | . 22 86 . 1 9 Cannon 39 | . . 39 . . . Launcher . | . . . . . . Special 11 | . . . . 11 . Kinetic 69 | . 11 55 . . 3 Thermal 68 | . 11 39 . 12 6 Explosive . | . . . . . . Electromagnetic 31 | . . 31 . . . Robot Hit Streak 11 | . 11 11 . . 4 Robot Miss Streak 4 | . 1 4 . . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 101 | . 16 78 . . 7 Core Hits 57 | . 11 42 . . 4 Critical Hits 3 | . . 3 . . . Critical Kills 2 | . . 2 . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1674 | . 204 1373 . . 97 Guns 1024 | . 204 723 . . 97 Cannons 535 | . . 535 . . . Explosions 115 | . . 115 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 548 | . 77 440 . . 31 Thermal 843 | . 127 650 . . 66 Explosive . | . . . . . . Electromagnetic 283 | . . 283 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 47 | . . 47 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 578 | . 81 578 . 150 165 Average Temperature 125 | . 32 153 . 98 80 Received Heat Transfer 453 | . 48 396 . . 9 Effects 8 | . . 8 . . . Shutdowns 1 | . . 1 . . . Matter Decay 1 | . . 1 . . . Damage (major) 3 | . . 3 . . . Damage (core) 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1632 | . 370 1112 . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 494 | . 105 494 133 . . Initial 133 | . . 44 133 . . Average 193 | . 45 271 133 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 61 | 100 100 35 100 . . Level 1 22 | . . 37 . . . Level 2 16 | . . 27 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 3 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 8 33 . . 7 Peak Tracking Total 8 | . 4 8 . . 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . 4 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 11 | . 2 9 . . . Terminals 10 | . 2 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 25 | . 4 21 . . . Successful 13 | . 1 12 . . . Failed 12 | . 3 9 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 19 | . 4 15 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 6 . . . Record 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Reprogram Traps 1 | . . 1 . . . Zone Layout 3 | . . 3 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 6 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 8 | . . . 4 4 . Largest Group 7 | . . . 4 7 7 Highest-Rated Group 190 | . . . 71 190 190 Highest-Rated Ally 39 | . . . 31 39 39 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks 29 | . . . . . 29 Total Damage 246 | . . . . . 246 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2897 | 57 269 826 233 1396 116 Spaces Moved 2737 | 50 232 560 263 1531 101 Core 22 | 22 . . . . . Treads . | . . . . . . Legs 146 | . . 146 . . . Wheels 2528 | 28 232 414 263 1531 60 Hover . | . . . . . . Flight 41 | . . . . . 41 Fastest Speed 50 | 50 90 80 80 80 80 Average Speed 85 | 82 90 100 82 80 93 Slowest Speed 180 | 100 90 180 90 80 114 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 33 50 67 90 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 2 1 Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 6 | . . . 2 4 . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . 5 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . . 5 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 3111 | 62 270 715 280 1670 114 Wait 148 | . 21 12 10 105 . Move 2732 | 49 231 559 262 1530 101 Hop . | . . . . . . Pick Up 44 | 4 4 21 3 11 1 Fast Attach 10 | 5 . 4 . 1 . Attach 26 | 1 2 18 3 . 2 Detach 16 | . . 15 . . 1 Swap 7 | 2 . 2 . 3 . Drop 29 | 1 1 16 2 9 . Fire 99 | . 11 68 . 11 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 5) 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Propulsion x2 429 | -9/Materials | Identified exit to Mines 947 | -9/Materials | Destroyed 7 combat bots 947 | -9/Materials | Core integrity fell below 50% 980 | -9/Materials | Lost 6 parts (1p3n1u1w) 1153 | -9/Materials | Entered Mines 1156 | -9/Mines | Received a Mining Laser from a helpful Derelict 1219 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1358 | -9/Mines | Discovered new exit (range 8) 1363 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1371 | -9/Mines | Learned location of Zion (-7) 1386 | -9/Mines | Entered Zion 1386 | -7/Zion | Accompanied by 4 allies 1483 | -7/Zion | Learned location of Warlord (-4) 1519 | -7/Zion | Visited the Megawrench Repair Shop 1520 | -7/Zion | Megawrench repaired 5 parts 1775 | -7/Zion | Learned location of Armory (-3) 1794 | -7/Zion | Found CR-A16's Pointy Stick 1867 | -7/Zion | Given the Hacking Drone Bay 1868 | -7/Zion | Found Prototype Device 1920 | -7/Zion | Imprinted 1922 | -7/Zion | Declared Zion's savior 2239 | -7/Zion | Discovered new exit (range 9) 2260 | -7/Zion | Learned location of 1 exit from Lower Caves 2274 | -7/Zion | Found Relay Coupler [Programmer] 2279 | -7/Zion | Found Relay Coupler [Programmer] 2283 | -7/Zion | Found Relay Coupler [Programmer] 2287 | -7/Zion | Found Relay Coupler [Programmer] 2576 | -7/Zion | Received a visual enhancement algorithm 2698 | -7/Zion | Found Relay Coupler [Programmer] 2782 | -7/Zion | Entered Proximity Caves 2782 | -6/Proximity Caves | Accompanied by 7 allies 2829 | -6/Proximity Caves | Core integrity fell below 20% 2858 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2874 | -6/Proximity Caves | Lost 3 parts (1n2w) 2898 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02841_ Gatling Laser destroyed. 02843_ Wheel destroyed. 02847_ S-27 Virus destroyed. 02852_ VTOL Module fries itself beyond repair. 02855_ S-27 Virus destroyed. 02858_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02858_ Acquired 10 matter. 02861_ Acquired Autogun. 02863_ Acquired 10 matter. 02867_ Trooper 2b destroyed. 02868_ Y-54 Guardian destroyed. 02874_ Imp. Heat Sink fries itself beyond repair. 02874_ Acquired 4 matter. 02876_ Acquired derelict log, extracted data. World map confirmed: -7/Zion. 02880_ Imp. Heat Sink fries itself beyond repair. 02882_ Flak Gun fries itself beyond repair. 02897_ C-30 ARC bursts open, deploying its payload. 02897_ L-41 Fighter unfolds itself. 02897_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###???????????????????????#????????????????????? | | ## ##????????????????????? ##???????????????????? | | # ###????? ??????????? #???????????????????? | | # #????? ? ????????? #???????????????????? | | # #####? ???????? #???????????????????? | | # ?? ######## #???????????????????? | | #???# ## #???????????????????? | | ??????# ## #???????????????????? | | #?? #??????# # ##??????????????????? | | ##? #??????# ##?????????????????? | | ## #??????? $ ##????????????????? | | ## #??????? ## ##???????????????? | | ## #??????? ## %@ #???????????????? | | ######## ?### ## l #?????????? | | #???# #?? g g #?????????? | | #????##g #???? ##### ?????????? | | #???##M ####????#???????????????? | | ## ##??# M ### ##???????????????????? | | ## ##?#M ## #???????????????????? | | # ## ###* #???????????????????? | | ## ## ##%! #???????????????????? | | ?# #???????????????????? | | ## ##???? ????????????? | | # ## ### #???????????? | | ## ##### #?????????? | | ## #??# % ## ?????????? | | ## #??# ## ##???????????????? | | ### #?# ####### % #?# ####????????????????? | | #?# #?# ##?????## ##?? #???????????????????? | | ##?# ##?# #????????# #???? #???????????????????? | | #??####??##?????????# #???? #???????????????????? | | ???????????????????? #????? ???????????????????? | | ??????????????????? #?????##??????????????????? | | ?????????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ????????????????? ????????????????????????? | | ???????????????? #####????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Offensive Hacking 11 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Med. Battery | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearAssaultAirjet Manual? 0 Play Time 00:40:10 Cumulative 54.7 hours Start 2021.02.01 @ 21:16:28 End 2021.02.01 @ 21:55:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5240a92-3e27-4fef-8bb2-952be4689fe8