Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 20:37:57 Player: kim.jet.wav Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (961) 961 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2701 Bonus ------- None Cogmind --------- Core Integrity 444/550 Matter 157/300 Energy 250/250 System Corruption 0% Temperature Warm (156) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit Makeshift Hacking Suite > --- WEAPON (3) ------- Battle Rifle Minigun > --- INVENTORY (8) ---- Ion Engine Subdweller Power Source Improved Aluminum Leg Barrage Gun Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Makeshift Hacking Suite > --- WEAPON ----------- Battle Rifle Minigun Battle Cannon > --- INVENTORY -------- Ion Engine Subdweller Power Source Improved Aluminum Leg Barrage Gun Subdweller Shrapnel Launcher Improved Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Cobbler Unit Storage Small Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 26 | 7 5 3 11 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads . | . . . . Leg 7 | 2 2 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 . 2 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor 2 | . 2 . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 1 5 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 4 | . . 1 3 Ballistic Cannon 1 | . . . 1 Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 3 | . . . 3 To Critical Strikes 1 | . . . 1 Average Backups 5 | . 4 6 5 Power 1 | . 1 1 1 Propulsion 1 | . 1 1 . Utility . | . . 1 . Weapon 1 | . . 2 2 Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 96 | . 100 100 87 Engine 13 | . 14 14 13 Leg 27 | . 28 28 27 Storage 12 | . 14 14 9 Processor 10 | . 12 14 2 Energy Gun 6 | . 18 5 . Ballistic Gun 8 | . . 8 16 Ballistic Cannon 1 | . . . 4 Launcher 10 | . 9 14 4 Peak Build Rating 24 | 7 10 14 24 Average Rating 13 | 5 9 12 21 On Entrance 7 | . 7 10 14 Naked Turns . | . . . . Heaviest Build 37 | 13 14 16 37 Greatest Support 41 | 20 26 26 41 Greatest Overweight (x) 3 | 3 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 1 5 8 7 Average Carried 5 | . 4 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 1 5 8 5 Class Distribution -------------------- 80% | Mutant 12% | Bomber 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Bomber | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 833 | 270 70 251 242 Remotely . | . . . . Salvage Created 792 | 146 197 210 239 Parts 37 | 8 9 13 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . 3 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 22 | . 6 11 5 Guns 6 | . 2 3 1 Cannons 2 | . . . 2 AOE 14 | . 4 8 2 Classes Destroyed 7 | 2 1 3 1 Tunneler 4 | 4 . . . Recycler 2 | 1 . . 1 Swarmer 1 | . . 1 . Grunt 8 | . 6 . 2 Sentry 2 | . . 1 1 Hunter 2 | . . . 2 Subdweller 9 | . . 9 . Best Kill Streak 4 | 4 4 3 4 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 3 | 1 3 1 3 Gunslinging . | . . . . Exploded 3 | . 3 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 103 | . 11 41 51 Missed 38 | . 5 23 10 Hits 65 | . 6 18 41 Projectile 65 | . 6 18 41 Critical Strikes 6 | . . 3 3 Damage Taken 1112 | . 65 382 665 Core 228 | . . 122 106 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 . 51 . Volleys Fired 62 | 13 9 21 19 Largest 3 | 2 2 2 3 Hottest 90 | 80 80 70 90 Shots Fired 133 | 26 17 41 49 Gun 97 | 26 15 21 35 Cannon 13 | . . . 13 Launcher 23 | . 2 20 1 Special . | . . . . Kinetic 61 | . . 12 49 Thermal 50 | 26 15 9 . Explosive 22 | . 2 20 . Electromagnetic . | . . . . Robot Hit Streak 15 | 4 7 15 7 Robot Miss Streak 6 | 2 2 3 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 71 | 14 11 22 24 Core Hits 54 | 6 12 21 15 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . . 3 Destroy 1 | . . . 1 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2506 | 165 519 1231 591 Guns 706 | 165 120 193 228 Cannons 177 | . . . 177 Explosions 1623 | . 399 1038 186 Melee . | . . . . Ramming . | . . . . Kinetic 715 | . . 124 591 Thermal 354 | 165 120 69 . Explosive 1306 | . 268 1038 . Electromagnetic 131 | . 131 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 43 | . 26 7 10 Projectiles . | . . . . Explosions 43 | . 26 7 10 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 43 | . . . 43 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 255 | 198 120 4 255 Average Temperature 92 | 87 48 4 116 Received Heat Transfer 330 | . 36 114 180 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 800 | 375 275 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 127 | 10 127 . 118 Initial . | . . . . Average 38 | 2 87 . 12 Influence Increases 477 | 25 213 40 199 Destroy 0b10 Robot/C 260 | . 120 40 100 Destroy 0b10 Robot/NC 30 | 25 . . 5 Destroy Leader 50 | . 20 . 30 Successful Hack 6 | . 6 . . Disable Machine 60 | . 30 . 30 Destroy Structure 26 | . 7 . 19 Lose Combat Pursuer 45 | . 30 . 15 Influence Decreases 379 | 25 120 133 101 Entered New Map 45 | . . 45 . Time Decay 303 | 25 120 88 70 Lost Part 31 | . . . 31 Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 9 11 10 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1256 | 13 282 869 92 Optics 1209 | . 248 869 92 Seismic 47 | 13 34 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1629 | 111 284 869 365 Spaces Moved 1056 | 50 187 646 173 Core 15 | 15 . . . Treads . | . . . . Legs 1041 | 35 187 646 173 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 122 120 120 120 Slowest Speed 200 | 200 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 24 54 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed 131 | . 7 106 18 Melee . | . . . . Projectile 2 | . . . 2 AOE 129 | . 7 106 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1288 | 70 226 700 292 Wait 124 | . 18 20 86 Move 1053 | 49 186 645 173 Hop . | . . . . Pick Up 13 | 1 4 6 2 Fast Attach 7 | 7 . . . Attach 8 | . . . 8 Detach 1 | . . . 1 Swap 14 | . 7 4 3 Drop 6 | . 2 4 . Fire 62 | 13 9 21 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 14) 396 | -10/Materials | Entered Subcaves 489 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 684 | -10/Subcaves | Ambushed by Subdweller buried in earth 1252 | -10/Subcaves | Discovered new exit (range 8) 1265 | -10/Subcaves | Entered Materials 1265 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1630 | -8/Materials | Self-destructed Last Messages --------------- 01613_ U-05 Engineer lays Concrete. 01614_ Critical hit (Burn: +37). 01614_ U-05 Engineer lays Concrete. 01617_ U-05 Engineer builds a Wall. 01617_ Acquired 38 matter. 01617_ U-05 Engineer lays Concrete. 01618_ U-05 Engineer builds a Wall. 01619_ Acquired 51 matter. 01620_ Acquired 67 matter. 01621_ U-05 Engineer builds a Wall. 01621_ U-05 Engineer lays Concrete. 01621_ U-05 Engineer builds a Door. 01621_ Matter Filter disabled. 01622_ Atomic Centrifuge disabled. 01622_ U-05 Engineer builds a Wall. 01622_ R-06 Scavenger collects Carbon-fiber Leg. 01623_ Lgt. Nuclear Core destroyed. 01624_ U-05 Engineer lays Concrete. 01629_ R-06 Scavenger collects Lgt. Ion Engine. 01629_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????? ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????+ +????????????????????????????????? | | ????????????# #????????????????????????????????? | | ######??????# #????????????????????????????????? | | #??????# #????????????????????????????????? | | #??????# #????????????????????????????????? | | #??????# #????????????????????????????????? | | [ #??????# #????????????????????????????????? | | #??????# ###############??????????????????? | | #??????# #??? ??????????????? | | #+#+##??????# #?? ??????????????? | | #??????# #? ##?????????????? | | #########+####+####### ## #?????????????? | | # """ # ## # #?????????????? | | ## # """ # """ ## # #??????????????? | | # # """ [# """ ## #??????????????? | | # # #* " ## # ###??????????????? | | + # ! 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""""" # #?????????????????? | | ??# #?# #???# """"" # #?????????????????? | | ??# #?# #?????????"" ## ##?????????????????? | | ??#+??## #??????????" ?# #??????????????????? | | ???????# % #??????????" ?? #??????????????????? | | ???????? #?????????? ?? #??????????????????? | | ???????? #??????????#??? #??????????????????? | | ???????? #?????????????? #??????????????????? | | ???????? ???????????????? #??????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 20 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorGravitonMembrane Manual? 0 Play Time 00:23:07 Cumulative 36.8 hours Start 2025.07.01 @ 18:13:09 End 2025.07.01 @ 20:37:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67cfa96d-0764-480d-9d88-254659ab457f