Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.26 @ 13:59:03 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (962) 962 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 2817 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 372/550 Matter 23/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- Light Assault Rifle Flak Cannon Flak Cannon > --- INVENTORY (10) --- Titanium Leg Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Seismic Detector Ion Cannon Flak Cannon Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Particle Cannon Advanced Beam Cannon Great Maul [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 45 | . 7 12 26 Power 5 | . 1 1 3 Engine 2 | . 1 . 1 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 13 | . . 6 7 Treads 5 | . . 1 4 Leg 8 | . . 5 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | . 3 3 6 Device 6 | . 2 2 2 Storage 1 | . 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 15 | . 3 2 10 Energy Gun 1 | . 1 . . Energy Cannon 3 | . . 1 2 Ballistic Gun 6 | . 2 1 3 Ballistic Cannon 2 | . . . 2 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . . 2 7 Power 1 | . . 1 . Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 97 97 91 Engine 5 | . 14 5 . Core 4 | . . 5 7 Treads 4 | . . 6 5 Leg 23 | . 28 26 18 Device 10 | . 11 10 9 Storage 10 | . 14 11 9 Processor 5 | . . . 11 Protection 1 | . . . 3 Energy Gun 3 | . 15 . . Energy Cannon 2 | . . 2 3 Ballistic Gun 19 | . 12 29 16 Ballistic Cannon 1 | . . . 2 Launcher 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 32 | 11 16 23 32 Greatest Support 60 | 20 20 30 60 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 10 10 10 Average Capacity 9 | . 9 10 10 Most Carried 10 | . 10 10 10 Average Carried 9 | . 9 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 10 Class Distribution -------------------- 30% | Scavenger-Gunner 19% | Mutant 17% | Scavenger-Mutant 13% | Skirmisher 12% | Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1041 | 200 119 490 232 Remotely . | . . . . Salvage Created 1008 | . 136 485 387 Parts 79 | . 13 39 27 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 25 | . 4 10 11 Melee 1 | . . . 1 Guns 19 | . 4 10 5 Cannons 1 | . . . 1 AOE 4 | . . . 4 Classes Destroyed 10 | . 3 2 5 Worker 2 | . . . 2 Builder 1 | . . . 1 Hauler 2 | . 1 1 . Recycler 1 | . . . 1 Watcher 2 | . . 1 1 Swarmer 6 | . 3 . 3 Grunt 10 | . 1 6 3 Brawler 1 | . . . 1 Sentry 7 | . . 4 3 Hunter 1 | . . . 1 Best Kill Streak 8 | . 3 5 8 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1974 | . 176 604 1194 Core 269 | . 6 85 178 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 97 78 . Volleys Fired 82 | . 20 36 26 Largest 3 | . 2 3 3 Hottest 108 | . 80 63 108 Shots Fired 211 | . 40 108 63 Gun 197 | . 40 108 49 Cannon 5 | . . . 5 Launcher 9 | . . . 9 Special . | . . . . Kinetic 173 | . 14 108 51 Thermal 27 | . 24 . 3 Explosive 9 | . . . 9 Electromagnetic 2 | . 2 . . Robot Hit Streak 12 | . 6 10 12 Robot Miss Streak 6 | . 3 3 6 Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 146 | . 26 77 43 Core Hits 71 | . 11 30 30 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2527 | . 267 887 1373 Guns 1675 | . 267 887 521 Cannons 87 | . . . 87 Explosions 727 | . . . 727 Melee 38 | . . . 38 Ramming . | . . . . Kinetic 1512 | . 78 887 547 Thermal 238 | . 177 . 61 Explosive 727 | . . . 727 Electromagnetic 12 | . 12 . . Impact 38 | . . . 38 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . . 8 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 38 | . . . 38 Projectiles . | . . . . Explosions 38 | . . . 38 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 96 | . . . 96 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 453 | . 95 63 453 Average Temperature 104 | . 47 23 237 Received Heat Transfer 666 | . 54 288 324 Effects 7 | . . . 7 Shutdowns 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 511 | . 400 . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 437 | . 149 409 437 Initial 87 | . . 62 87 Average 200 | . 94 238 229 Maximum Alert Level 2 | . . 2 2 Low Security (%) 53 | . 100 38 39 Level 1 37 | . . 50 48 Level 2 8 | . . 10 12 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 7 14 22 Peak Tracking Total 12 | . 3 5 12 Tactical Retreats 6 | . 1 2 3 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 10 | . 2 3 5 Terminals 8 | . 2 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 26 | . 8 6 12 Successful 15 | . 4 5 6 Failed 11 | . 4 1 6 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 7 | . 3 1 3 Terminals 21 | . 8 4 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access 3 | . . . 3 Terminal Hacks 7 | . 2 2 3 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Alert Level 1 | . . 1 . Locate Traps 2 | . 1 1 . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 5 | . 2 1 2 Terminals 5 | . 2 1 2 Track 5 | . 2 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 2 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1506 | . 356 453 697 Spaces Moved 869 | 1 230 261 377 Core . | . . . . Treads 113 | . . . 113 Legs 756 | 1 230 261 264 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 133 | 120 120 121 149 Slowest Speed 260 | 120 120 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 1 53 32 48 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 89 | . . . 89 Melee . | . . . . Projectile . | . . . . AOE 89 | . . . 89 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1070 | . 277 333 460 Wait 11 | . 2 6 3 Move 866 | . 229 260 377 Hop . | . . . . Pick Up 24 | . 9 7 8 Fast Attach 22 | . 4 6 12 Attach 6 | . . 1 5 Detach 4 | . 1 . 3 Swap 17 | . 3 5 9 Drop 37 | . 9 12 16 Fire 82 | . 20 36 26 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 14) 338 | -10/Materials | Discovered new exit (range 16) 357 | -10/Materials | Entered another Materials area 357 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 504 | -9/Materials | Discovered new exit (range 7) 760 | -9/Materials | Discovered new exit (range 8) 810 | -9/Materials | Entered another Materials area 810 | -8/Materials | Evolved 2 slots: Utility x2 978 | -8/Materials | Build established: Scavenger-Gunner 1165 | -8/Materials | Lost 4 parts (3n1u) 1507 | -8/Materials | Self-destructed Last Messages --------------- 01421_ Dropped Hpw. Shotgun. 01422_ Acquired Flak Cannon. 01426_ Dropped Aluminum Leg. 01428_ Acquired 41 matter. 01435_ Acquired Arm. Treads. 01437_ Dropped Lgt. Treads. 01439_ K-01 Serf cleans the Repair Station. 01440_ Acquired Arm. Treads. 01443_ K-01 Serf cleans the Repair Station. 01447_ Dropped Faulty Adv. Beam Cannon. 01452_ K-01 Serf cleans the Repair Station. 01453_ Acquired Flak Cannon. 01457_ K-01 Serf cleans the Repair Station. 01488_ Dropped Particle Cannon. 01488_ Acquired Ion Cannon. 01493_ System corrupted: Matter fused (-7). 01495_ Dropped Lgt. Nuclear Core. 01495_ Acquired Titanium Leg. 01507_ Connecting with Terminal... 01507_ ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????? ? """ """ """ " | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ????????????????????? | | ????????????????????## #################+#### | | ?????????????????????# #?????????????? ?# | | ?????????????????????# #???????????? 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