Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 21:42:15 Player: dispear Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (97) 485 Value Destroyed (4376) 4376 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1127) 1127 TOTAL SCORE: 11388 Bonus ------- High Alert Combat Kills 827 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 284/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Arc Projector Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Improved Signal Interpreter Weapon Cycler Hardened Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun AWS/Autocannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Micro Nuclear Core Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Fusion Compressor Light Treads Improved Treads Armored Treads Advanced Heat Sink Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Shock Bomb Launcher Blade Saw [Rating: 94] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility Large Matter Pod Device Improved Heat Sink Storage Large Matter Pod Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 2 2 . . . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 4 | . . . . . 2 1 1 . . . . . Weapon 3 | . . . . . 1 1 . 1 . . . . Parts Attached 58 | 8 2 . . . 13 2 9 16 8 . . . Power 14 | 2 1 . . . 3 . 2 5 1 . . . Engine 7 | 2 1 . . . 1 . 2 . 1 . . . Core 6 | . . . . . 2 . . 4 . . . . Reactor 1 | . . . . . . . . 1 . . . . Propulsion 11 | 2 . . . . 2 . 2 4 1 . . . Treads 11 | 2 . . . . 2 . 2 4 1 . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 15 | 2 . . . . 5 1 1 3 3 . . . Device 8 | 1 . . . . 2 . 1 2 2 . . . Storage 4 | 1 . . . . 2 . . 1 . . . . Processor 1 | . . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 18 | 2 1 . . . 3 1 4 4 3 . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . . . . 2 . . . . . Ballistic Cannon 12 | . 1 . . . 2 1 1 4 3 . . . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . . . . Parts Lost 21 | . . . . . . . . 16 5 . . . Power 4 | . . . . . . . . 3 1 . . . Propulsion 6 | . . . . . . . . 5 1 . . . Utility 4 | . . . . . . . . 2 2 . . . Weapon 7 | . . . . . . . . 6 1 . . . Highest Loss Streak 10 | . . . . . . . . 10 5 . . . To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Backups 9 | . 2 3 4 6 6 8 12 14 2 . 1 1 Power 3 | . 1 2 2 2 2 2 3 4 1 . . . Propulsion 1 | . . . . . . . 1 2 . . . . Utility 1 | . . 1 1 2 1 2 2 1 . . . . Weapon 3 | . . . 1 2 2 4 5 5 . . 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 6 | . . . . . 1 . . 4 1 . . . Power 1 | . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . Utility 3 | . . . . . . . . 2 1 . . . Weapon 2 | . . . . . 1 . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 100 100 87 94 88 91 6 . . . Engine 8 | . 14 14 14 14 6 7 8 6 1 . . . Core 1 | . . . . . 2 . . 2 . . . . Treads 20 | . 28 28 28 28 18 22 20 21 . . . . Device 9 | . 14 14 14 14 9 7 6 11 3 . . . Storage 12 | . 14 14 14 14 17 15 13 10 . . . . Processor 4 | . . . . . 8 7 6 4 . . . . Protection 3 | . . . . . . 2 6 4 . . . . Ballistic Gun 8 | . 24 14 14 14 8 . 7 7 . . . . Ballistic Cannon 14 | . 3 14 14 14 9 22 18 14 1 . . . Launcher 1 | . . . . . 6 7 . . . . . . Peak Build Rating 94 | 7 7 7 10 10 37 44 63 94 36 . . . Average Rating 47 | 5 7 7 8 10 19 41 53 79 7 . . . On Entrance 14 | . 7 7 7 10 10 37 44 63 4 . . . Avg Prop Armor Cover (%) 4 | . . . . . . . . 4 . . . . Naked Turns 187 | . . . . . . . . 34 76 67 2 8 Heaviest Build 150 | 15 16 16 16 16 77 91 99 150 51 . . . Greatest Support 97 | 40 40 40 40 40 60 60 70 97 28 3 3 3 Greatest Overweight (x) 10 | . . . . . 1 2 1 2 10 . . . Average Overweight (x) . | . . . . . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 5 5 5 5 Average Capacity 16 | 7 8 8 8 8 15 20 20 19 5 5 5 5 Most Carried 20 | 1 3 4 8 8 15 13 20 20 5 1 1 1 Average Carried 12 | . 2 3 5 8 8 12 16 16 3 . 1 1 Final Capacity 20 | 8 8 8 8 8 20 20 20 5 5 5 5 5 Final Carried 20 | 1 3 4 8 8 13 13 20 5 . 1 1 1 Class Distribution -------------------- 30% | Scavenger-Tank 28% | Skirmisher 27% | Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2906 | 246 148 . 38 33 142 178 539 1318 206 58 . . Remotely . | . . . . . . . . . . . . . Salvage Created 3028 | 40 148 . . . 78 39 467 2251 5 . . . Parts 145 | 3 14 . . . 3 4 29 92 . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . Prevented 2 | . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 78 | . 5 . . . 2 2 12 56 1 . . . Guns 12 | . 5 . . . 1 . 3 3 . . . . Cannons 66 | . . . . . 1 2 9 53 1 . . . Classes Destroyed 16 | 1 4 . . . 1 2 3 5 . . . . Worker 7 | . . . . . . . . 7 . . . . Tunneler 3 | 2 1 . . . . . . . . . . . Recycler 3 | . . . . . . . . 3 . . . . Operator 2 | . 1 . . . . . 1 . . . . . Watcher 4 | . 1 . . . . . . 3 . . . . Swarmer 11 | . 3 . . . . . . 8 . . . . Saboteur 1 | . . . . . . . . 1 . . . . Grunt 26 | . 2 . . . 1 . 4 19 . . . . Brawler 1 | . . . . . . . 1 . . . . . Duelist 2 | . . . . . . . . 2 . . . . Protector 2 | . . . . . . . . 2 . . . . Sentry 4 | . . . . . 1 . . 2 1 . . . Specialist 2 | . . . . . . . 2 . . . . . Hunter 10 | . . . . . . 1 . 9 . . . . Programmer 18 | . . . . . . 1 4 13 . . . . Heavy 1 | . . . . . . . 1 . . . . . Best Kill Streak 14 | 1 5 . . . 1 1 5 14 1 . . . Combat Bots Only 13 | . 5 . . . 1 1 5 13 1 . . . Max Kills in Single Turn 2 | 1 1 . . . 1 1 1 2 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 621 | . 47 . . . 15 6 53 384 103 6 . 7 Missed 170 | . 10 . . . 3 3 14 110 26 1 . 3 Hits 451 | . 37 . . . 12 3 39 274 77 5 . 4 Melee 7 | . . . . . . . . 7 . . . . Projectile 444 | . 37 . . . 12 3 39 267 77 5 . 4 Critical Strikes 19 | . . . . . 1 1 3 13 1 . . . Damage Taken 6524 | . 311 . . . 184 46 720 3791 1309 83 . 80 Core 1185 | . 60 . . . 14 16 67 368 497 83 . 80 Absorbed by Shields 1118 | . . . . . . . . 1118 . . . . Regen/Repaired (Parts) 798 | . . . . . . . . 798 . . . . Core Remaining (%) 92 | 100 . . . 76 97 97 92 . . . . . Volleys Fired 150 | 3 19 . . . 10 4 28 78 8 . . . Largest 5 | 2 2 . . . 2 3 4 5 2 . . . Hottest 200 | 40 40 . . . 50 120 160 200 110 . . . Shots Fired 521 | 6 38 . . . 20 12 112 317 16 . . . Gun 165 | 6 38 . . . 10 . 42 69 . . . . Cannon 356 | . . . . . 10 12 70 248 16 . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 521 | 6 38 . . . 20 12 112 317 16 . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 16 | 2 8 . . . 6 5 9 16 9 . . . Robot Miss Streak 6 | 1 3 . . . 5 3 4 6 1 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Autonomous 116 | . . . . . . . . 116 . . . . Shots Hit Robots 346 | 4 21 . . . 10 8 60 231 12 . . . Core Hits 137 | 2 10 . . . 4 3 26 90 2 . . . Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Critical Strikes 19 | . . . . . . . 2 16 1 . . . Destroy 2 | . . . . . . . 1 1 . . . . Blast 17 | . . . . . . . 1 15 1 . . . Melee Attacks 9 | . . . . . . . 9 . . . . . Impact . | . . . . . . . . . . . . . Slashing 9 | . . . . . . . 9 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14984 | 51 300 . . 2 167 206 1662 12149 447 . . . Guns 2233 | 51 300 . . . 66 . 632 1184 . . . . Cannons 12683 | . . . . . 92 206 1030 10908 447 . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 68 | . . . . 2 9 . . 57 . . . . Kinetic 14916 | 51 300 . . . 158 206 1662 12092 447 . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 4 7 7 7 7 7 Average Corruption 5 | . . . . . . . 1 5 7 7 7 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 59 | . . . . . . . 3 46 9 1 . . Message Errors 16 | . . . . . . . 1 14 1 . . . Matter Fused 13 | . . . . . . . 1 9 3 . . . Heat Flow Errors 6 | . . . . . . . . 5 1 . . . Energy Discharges 5 | . . . . . . . . 4 . 1 . . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 10 | . . . . . . . 1 8 1 . . . Data Loss (major) 5 | . . . . . . . . 2 3 . . . Alerts 2 | . . . . . . . . 2 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1578 | . . . . . . . 48 1530 . . . . Projectiles 1577 | . . . . . . . 48 1529 . . . . Explosions . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . Knockbacks 101 | . . . . . 1 2 7 91 . . . . Impact . | . . . . . . . . . . . . . Kinetic 82 | . . . . . 1 2 7 72 . . . . Secondary 19 | . . . . . . . . 19 . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 7 | . . . . 1 1 . . 5 . . . . Targets Rammed 7 | . . . . 1 1 . . 5 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 519 | . . . . . 3 12 415 519 357 . . . Average Temperature 124 | . . . . . 3 5 142 117 171 . . . Received Heat Transfer 681 | . 18 . . . 90 . 144 312 108 . . 9 Effects 25 | . . . . . . . 2 22 1 . . . Shutdowns 7 | . . . . . . . . 6 1 . . . Energy Bleed 4 | . . . . . . . 2 2 . . . . Interference 10 | . . . . . . . . 10 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 3 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Maximum Alert Level 4 | . . . . . . . . 4 . . . . Low Security (%) 79 | 100 100 100 . 100 100 100 100 51 . . . . Level 1 6 | . . . . . . . . 16 . . . . Level 2 7 | . . . . . . . . 17 . . . . Level 3 4 | . . . . . . . . 11 . . . . Level 4 1 | . . . . . . . . 4 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1242 | 5 111 12 . . 30 60 167 1242 . . . . Initial 79 | . . 12 . . . . . 79 . . . . Average 127 | . 47 2 . . 1 10 14 294 . . . . Influence Increases 2266 | 10 146 . . . 50 90 349 1586 35 . . . Destroy 0b10 Robot/C 1520 | . 100 . . . 40 40 240 1080 20 . . . Destroy 0b10 Robot/NC 105 | 10 15 . . . . . 5 75 . . . . Destroy Leader 318 | . 22 . . . 10 20 80 186 . . . . Successful Hack 43 | . 8 . . . . . . 35 . . . . Disable Machine 90 | . . . . . . 15 . 75 . . . . Destroy Structure 130 | . 1 . . . . . 9 120 . . . . Partial Spotted 15 | . . . . . . 15 . . . . . . Lose Combat Pursuer 45 | . . . . . . . 15 15 15 . . . Influence Decreases 2266 | 10 115 31 . . 50 90 185 599 667 129 390 . Entered New Map 1020 | . . 19 . . . . . 85 427 99 390 . Time Decay 1038 | 10 115 12 . . 50 90 185 356 190 30 . . Lost Part 208 | . . . . . . . . 158 50 . . . Squads Dispatched 27 | . 1 . . . 7 1 5 13 . . . . Investigation 3 | . . . . . . . . 3 . . . . Extermination 9 | . . . . . . 1 3 5 . . . . Reinforcement 9 | . 1 . . . 4 . 2 2 . . . . Assault 3 | . . . . . . . . 3 . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 9 | . . . . . 2 1 . 6 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 114 | . 9 . . . 3 2 11 77 6 1 . 5 Peak Tracking Total 12 | . 5 . . . 1 1 4 12 4 1 . 5 Tactical Retreats 3 | . . . . . . . 1 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 2 | . . . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 6 | . . . . . . 1 . 5 . . . . Max in Single Turn 1 | . . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 16 | . 1 . 2 . 2 1 1 6 3 . . . Terminals 4 | . 1 . . . 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 1 4 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 49 | . 1 . 8 . 6 1 3 23 7 . . . Successful 33 | . 1 . 8 . . . 1 16 7 . . . Failed 16 | . . . . . 6 1 2 7 . . . . Catastrophic 3 | . . . . . 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . 3 . 1 . 6 1 . . . . . . Terminals 8 | . 1 . . . 6 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 18 | . . . . . . . 3 15 . . . . Recycling Units 6 | . . . . . . . . 6 . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 16 | . 1 . 8 . . . . . 7 . . . Record 12 | . . . 7 . . . . . 5 . . . Open Door 2 | . . . . . . . . . 2 . . . Level Access Points 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . . . . 1 10 . . . . Scan Component 7 | . . . . . . . 1 6 . . . . Repair 4 | . . . . . . . . 4 . . . . Recycling Unit Hacks 5 | . . . . . . . . 5 . . . . Recycle Component 2 | . . . . . . . . 2 . . . . Process 1 | . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 2 1 1 6 . . . . Full Trace Events 3 | . . . . . . . . 3 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 . . . . Parts Repaired 4 | . . . . . . . . 4 . . . . Time 154 | . . . . . . . . 154 . . . . Parts Recycled 2 | . . . . . . . . 2 . . . . Recycled Matter 47 | . . . . . . . . 47 . . . . Retrieved Matter 47 | . . . . . . . . 47 . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 1617 | 41 306 115 426 429 20 . . . 280 . . . Terrain 280 | . . . . . . . . . 280 . . . Seismic 1337 | 41 306 115 426 429 20 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 7897 | 152 306 115 426 429 873 574 1678 2881 386 67 2 8 Spaces Moved 3452 | 84 143 72 266 268 346 226 412 838 646 132 4 15 Core 868 | 3 . . . . . . . 70 644 132 4 15 Treads 2584 | 81 143 72 266 268 346 226 412 768 2 . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 245 246 50 50 50 50 50 Average Speed 172 | 156 160 160 160 160 202 246 246 233 51 50 50 50 Slowest Speed 550 | 160 160 160 160 160 246 325 246 330 550 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 21 20 62 60 21 6 11 21 72 26 7 7 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 7 | . . . . 1 . . . . 5 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 76 | . . . . . . . 12 60 4 . . . Melee . | . . . . . . . . . . . . . Projectile 44 | . . . . . . . 12 28 4 . . . AOE 32 | . . . . . . . . 32 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Total 5064 | 95 181 72 267 268 497 234 989 1626 685 132 3 15 Wait 1316 | 1 17 . . . 116 . 523 652 7 . . . Move 3440 | 83 142 71 265 267 345 225 411 837 645 131 3 15 Hop . | . . . . . . . . . . . . . Pick Up 30 | . 1 1 2 . 5 1 5 8 6 1 . . Fast Attach 22 | 7 . . . . 1 3 3 5 3 . . . Attach 25 | . . . . . 3 1 1 13 7 . . . Detach 8 | . . . . . . . 1 5 2 . . . Swap 37 | 1 2 . . . 10 . 8 16 . . . . Drop 18 | . . . . . 6 . . 7 5 . . . Fire 150 | 3 19 . . . 10 4 28 78 8 . . . Melee 9 | . . . . . . . 9 . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 7 | . . . . 1 1 . . 5 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 387 | -10/Materials | Identified exit to Materials 427 | -10/Materials | Discovered new exit (range 12) 459 | -10/Materials | Entered Mines 462 | -10/Mines | Received a Mining Laser from a helpful Derelict 544 | -10/Mines | Discovered exit to Materials (range 15) 563 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 564 | -10/Mines | Discovered new exit (range 5) 574 | -10/Mines | Entered Exiles 574 | -10/Exiles | Accompanied by 1 ally 611 | -10/Exiles | Met 8R-AWN 640 | -10/Exiles | Met EX-HEX 688 | -10/Exiles | Met EX-BIN 710 | -10/Exiles | Aligned with FarCom system 712 | -10/Exiles | Given EX-Vault access code 763 | -10/Exiles | Opened EX-Vault 784 | -10/Exiles | Found AWS/Autocannon 823 | -10/Exiles | Warned to stay clear of 0b10 Research branches 879 | -10/Exiles | Met EX-DEC 895 | -10/Exiles | Learned location of Zion (-7) 984 | -10/Exiles | Discovered new exit (range 12) 1000 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1000 | -10/Exiles | Entered Mines 1039 | -9/Mines | Met a Derelict bent on vengeance 1380 | -9/Mines | Learned Materials trap positions 1418 | -9/Mines | Discovered new exit (range 7) 1429 | -9/Mines | Entered Materials 1429 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1430 | -8/Materials | Loaded intel: 6 trap records 1480 | -8/Materials | Garrison activated, responded to threat 1975 | -8/Materials | Build established: Skirmisher 2141 | -8/Materials | Met 7R-MNS 2198 | -8/Materials | Discovered new exit (range 15) 2266 | -8/Materials | Identified exit to Factory 2291 | -8/Materials | Found Prototype Device 2302 | -8/Materials | Entered Factory 2302 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2303 | -7/Factory | Caught up to 7R-MNS 2832 | -7/Factory | Discovered new exit (range 11) 2857 | -7/Factory | Identified exit to Factory 2876 | -7/Factory | Entered another Factory area 2876 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4206 | -6/Factory | Build established: Scavenger-Skirmisher 4497 | -6/Factory | Discovered new exit (range 9) 4552 | -6/Factory | Identified exit to Factory 4554 | -6/Factory | Entered another Factory area 4554 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5044 | -5/Factory | Build established: Scavenger-Tank 5218 | -5/Factory | Repaired Arm. Treads 5918 | -5/Factory | Repaired Arm. Treads 6011 | -5/Factory | Destroyed 8 combat bots 6169 | -5/Factory | Repaired Hrd. Medium Armor Plating 6516 | -5/Factory | Destroyed 8 combat bots 6654 | -5/Factory | First assault squad dispatched 7035 | -5/Factory | Destroyed 7 combat bots 7176 | -5/Factory | Repaired Broken Mic. Fission Core 7188 | -5/Factory | Cargo convoy interrupted 7267 | -5/Factory | Lost 4 parts (1n1u2w) 7270 | -5/Factory | Destroyed 13 combat bots 7355 | -5/Factory | AWS/Autocannon suddenly broke down 7401 | -5/Factory | Released all parts (10) 7430 | -5/Factory | Discovered new exit (range 10) 7432 | -5/Factory | Lost 10 parts (2p3n1u4w) 7435 | -5/Factory | Entered Upper Caves 7511 | -5/Upper Caves | Entered an active Warlord outpost 7525 | -5/Upper Caves | Learned Armory garrison access intel 7664 | -5/Upper Caves | Core integrity fell below 50% 7699 | -5/Upper Caves | Learned Factory terminal intel 7702 | -5/Upper Caves | Build established: Mutant 7713 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7760 | -5/Upper Caves | Released all parts (2) 7761 | -5/Upper Caves | Core integrity fell below 20% 7788 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 7816 | -5/Upper Caves | Discovered new exit (range 8) 7821 | -5/Upper Caves | Entered another Upper Caves area 7876 | -5/Upper Caves | Discovered new exit (range 5) 7888 | -5/Upper Caves | Entered Zhirov 7888 | -5/Zhirov | Discovered new exit (range 3) 7890 | -5/Zhirov | Entered Proximity Caves 7897 | -4/Proximity Caves | Spotted B-86 Titan 7898 | -4/Proximity Caves | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 07764_ Slug penetrates Wall. 07786_ System corrupted: Substantial component data lost. 07814_ System corrupted: Heat flow error (+184). 07816_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07849_ System corrupted: Energy discharge (-20). 07852_ Penetrated by Slug. 07856_ Slug penetrates Wall. 07876_ EXIT=FOUND 07883_ Searching scrap... 07883_ Found Arc Projector. 07883_ Found 58 Matter. 07884_ Acquired Arc Projector. 07885_ Acquired 58 matter. LOCATION=UNKNOWN GOAL=ESCAPE 07888_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ????# ??????????????????????????????? ???????????? | | ???## #???????????????????????????? BB???????????? | | ??## ##????????????????????????? BB ??????????? | | ??# ??????????????????????? ??????????? | | ??# ?#####??????????????? ??????????? | | ??# ?# ######????????? #?????????? | | ??? ?# #???????? #?????????? | | ??????# ## #?????## #????????? | | ??????# ### #???## ????????? | | ??????# ##?# #####@ #???????????? | | ??????# ##??# #????????????? | | ???? #???# ##????????????? | | ???# ## #???######## #?????????????? | | ???## ??# ??????????# #?????????????? | | ????#???# ?????????# #????????????? | | ????????# ????????# #????????????? | | ????????## ???????## ### ##????????????? | | ?????????## ##???????? ##???##?????????????? | | ??????????## ###?????????####???????????????????? | | ????????????###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 750 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 22% | -5/Factory Arm. Treads | 7% | -5/Factory Hrd. Medium Armor Plating | 4% | -5/Factory Mic. Fission Core | 3% | -5/Factory | Broken Studied --------- Arm. Medium Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory Like A Rock Oh No You Don't! Significant Disruption Tank Challenges ------------ None Game ------ Seed BackupRingTube Manual? 0 Play Time 01:03:25 Cumulative 12.5 hours Start 2026.08.05 @ 20:37:15 End 2026.08.05 @ 21:42:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 13 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cec932a-d6e0-49d5-b181-7c8f68698ec9