Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 23:02:30 Player: Krzychu Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (4) 20 Value Destroyed (40) 40 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2060 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 270/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Medium Laser Light Assault Rifle > --- INVENTORY (5) ---- Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Medium Laser Particle Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Compact Wheel Small Matter Pod Medium Armor Plating Small Laser Particle Cannon Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 24 | 5 3 11 4 1 . Power 5 | 1 . 3 . 1 . Engine 5 | 1 . 3 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 3 1 . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight 3 | . . 3 . . . Utility 6 | 1 2 3 . . . Device 2 | . . 2 . . . Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 7 | 1 1 2 3 . . Energy Gun 2 | 1 . . 1 . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 4 | . . 2 2 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . 2 5 1 . Power 2 | . . 1 1 . . Propulsion 3 | . . 1 2 . . Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Highest Loss Streak 6 | . . 1 5 6 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 94 82 74 49 36 Engine 13 | . 14 14 11 11 9 Leg 11 | . 28 4 . . . Flight 12 | . . 23 17 . . Device 9 | . . 14 22 5 . Storage 5 | . 14 2 . . . Protection 5 | . 11 2 . . . Energy Gun 8 | . 14 3 9 11 9 Energy Cannon 5 | . 11 2 . . . Ballistic Gun 8 | . . 13 12 11 9 Peak Build Rating 10 | 5 10 10 7 5 4 Average Rating 6 | 3 8 6 6 4 4 On Entrance 5 | . 5 10 7 4 4 Naked Turns . | . . . . . . Heaviest Build 28 | 12 28 28 8 7 6 Greatest Support 20 | 20 20 20 16 16 16 Greatest Overweight (x) 2 | 2 1 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 Average Capacity 6 | 6 8 5 5 5 5 Most Carried 10 | 4 8 10 5 1 1 Average Carried 4 | 2 6 4 3 1 1 Final Capacity 10 | 8 10 5 5 5 5 Final Carried 8 | 4 8 4 2 1 1 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 397 | 178 . 219 . . . Remotely . | . . . . . . Salvage Created 76 | . . 66 10 . . Parts 9 | . . 8 1 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 5 | . . 4 1 . . Guns 5 | . . 4 1 . . Classes Destroyed 2 | . . 2 . . . Swarmer 4 | . . 3 1 . . Assembled 1 | . . 1 . . . Best Kill Streak 3 | . . 3 1 . . Combat Bots Only 3 | . . 3 1 . . Max Kills in Single Turn 1 | . . 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 81 | . 14 20 43 4 . Missed 28 | . 4 3 20 1 . Damage Taken 672 | . 146 264 229 33 . Core 121 | . . 65 56 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . 74 . 86 . Volleys Fired 20 | 1 . 9 10 . . Largest 2 | 1 . 2 2 . . Hottest 118 | 50 . 118 70 . . Shots Fired 39 | 1 . 18 20 . . Gun 34 | 1 . 13 20 . . Cannon 5 | . . 5 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 18 | . . 8 10 . . Thermal 21 | 1 . 10 10 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | 1 . 4 5 . . Robot Miss Streak 6 | . . 3 6 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 18 | 1 . 10 7 . . Core Hits 7 | . . 6 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 195 | 13 . 106 76 . . Guns 174 | 13 . 85 76 . . Cannons 21 | . . 21 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 74 | . . 47 27 . . Thermal 121 | 13 . 59 49 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 . . . Average Corruption 5 | . . 5 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . 2 . . . Message Errors 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 330 | . 10 330 79 . . Average Temperature 88 | . 10 127 35 . . Received Heat Transfer 213 | . 102 66 27 18 . Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 333 | 37 . 148 148 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 141 | . . 140 141 35 9 Initial 54 | . . . 54 35 9 Average 46 | . . 83 91 30 9 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 2 15 8 2 . Peak Tracking Total 7 | . 2 5 7 2 . Tactical Retreats 4 | . . 4 . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 4 | . 2 . 2 . . Terminals 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 2 . 4 . . Successful 4 | . 2 . 2 . . Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 2 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 2 . . Record 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 534 | 60 163 202 78 22 9 Spaces Moved 582 | 42 93 313 103 22 9 Core 9 | 9 . . . . . Treads . | . . . . . . Legs 132 | 33 93 6 . . . Wheels 35 | . . . 4 22 9 Hover . | . . . . . . Flight 406 | . . 307 99 . . Fastest Speed 37 | 50 120 37 37 100 100 Average Speed 68 | 112 168 39 39 100 100 Slowest Speed 190 | 150 190 190 100 100 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . 3 2 . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 23 | 3 25 71 17 19 3 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 672 | 51 100 371 119 22 9 Wait 28 | . . 25 3 . . Move 566 | 41 92 305 98 21 9 Hop 5 | . . 3 2 . . Pick Up 16 | 4 4 7 1 . . Fast Attach 9 | 5 2 2 . . . Attach 7 | . . 4 2 1 . Detach 1 | . . 1 . . . Swap 8 | . 1 5 2 . . Drop 11 | . 1 9 1 . . Fire 20 | 1 . 9 10 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . 1 . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 13) 224 | -10/Materials | Entered Mines 305 | -10/Mines | Assembled infested the area 306 | -10/Mines | Learned Materials terminal intel 310 | -10/Mines | Assisted by a Guerilla fighting off Assembled 312 | -10/Mines | Build established: Mutant 327 | -10/Mines | Crushed by falling debris 380 | -10/Mines | Discovered new exit (range 14) 414 | -10/Mines | Learned Materials stockpile data 426 | -10/Mines | Entered Materials 426 | -9/Materials | Evolved 2 slots: Propulsion x2 428 | -9/Materials | Loaded intel: 12 terminal locations 468 | -9/Materials | Discovered new exit (range 16) 476 | -9/Materials | Discovered new exit (range 9) 504 | -9/Materials | Entered Mines 522 | -9/Mines | Discovered new exit (range 5) 526 | -9/Mines | Entered Materials 526 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 535 | -8/Materials | Self-destructed Last Messages --------------- >>Alert(Check) Current Alert Level: Low Security 00468_ EXIT=FOUND 00476_ W-16 Scout sends out distress signal. 00481_ S-10 Pest destroyed. 00481_ Switching to secondary target: S-10 Pest. 00489_ Flight Unit destroyed. 00493_ W-16 Scout destroyed. 00494_ Flight Unit destroyed. 00499_ Lgt. Assault Rifle destroyed. 00502_ Terrain Scanner destroyed. 00502_ Lgt. Ion Engine destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00515_ Structural Scanner destroyed. 00522_ EXIT=FOUND PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????######### | | ?????????????????????# # | | ?????????????????????# !!! # | | ?????????????????????# [ !! # | | ?????????????????????# @! # | | ?????????????????##### # | | ?????????????????# # # | | ?????????????????# # # | | ?????????????????# # [ # | | ?????????????????# + # | | ?????????????????# # # | | ?????????????????# # # | | ?????????????????# ######### | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????+ +???????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????# ????????? | | ?????????????????# ????????? | | ?????????????????# ????????? | | ?????????????????? ????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed GatlingLinkedReactor Manual? 0 Play Time 00:21:51 Cumulative 18.4 hours Start 2025.02.02 @ 22:38:35 End 2025.02.02 @ 23:02:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fbabc3e-c515-4fd7-93ad-01979721707b