Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 10:46:14 Player: karotgaemin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1398) 1398 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 4151 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 98/100 System Corruption 0% Temperature Hot (297) Movement Walking (470) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Improved Signal Interpreter Matter Filter Hardened Heavy Armor Plating > --- WEAPON (2) ------- Gatling Laser Enhanced Autogun > --- INVENTORY (15) --- Improved Heat Sink Terrain Scanner Core Analyzer EM Pulse Gun Particle Gun Heavy Laser Heavy Laser Heavy Laser Heavy Particle Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Signal Interpreter Matter Filter Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Enhanced Autogun > --- INVENTORY -------- Improved Heat Sink Terrain Scanner Core Analyzer EM Pulse Gun Particle Gun Heavy Laser Heavy Laser Gatling Laser Heavy Particle Cannon Proton Missile Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 59 | 6 8 7 27 11 . Power 11 | 1 . 2 4 4 . Engine 9 | 1 . 2 2 4 . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 17 | 2 4 . 10 1 . Treads 14 | 2 4 . 8 . . Leg 3 | . . . 2 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 3 8 2 . Device 6 | . 1 2 2 1 . Storage 3 | 1 1 . 1 . . Processor 6 | . . 1 5 . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 15 | 2 2 2 5 4 . Energy Gun 7 | 1 1 . 2 3 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 6 | 1 1 1 2 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 19 | . 1 . 12 5 1 Power 5 | . . . 2 3 . Propulsion 7 | . . . 5 1 1 Utility 4 | . . . 3 1 . Weapon 3 | . 1 . 2 . . Highest Loss Streak 7 | . 1 . 7 2 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 98 100 96 86 75 Engine 9 | . 14 11 4 11 7 Core 1 | . . . 3 1 . Treads 11 | . 28 22 10 . . Leg 8 | . . . 5 19 14 Device 10 | . 12 22 9 6 7 Storage 10 | . 14 11 11 7 7 Processor 15 | . . 11 31 20 15 Protection 1 | . . . . 2 7 Energy Gun 7 | . 14 1 4 8 7 Ballistic Gun 9 | . 14 14 9 4 7 Launcher 1 | . . 6 1 . . Naked Turns . | . . . . . . Heaviest Build 60 | 13 30 36 36 60 60 Greatest Support 46 | 40 46 46 46 35 25 Greatest Overweight (x) 9 | . . . 9 2 2 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 13 | 5 9 12 13 10 10 Average Carried 7 | 2 6 8 8 7 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 12 | 2 9 12 8 10 10 Class Distribution -------------------- 51% | Scavenger-Mutant 26% | Mutant 14% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1279 | 265 111 98 515 240 50 Remotely . | . . . . . . Salvage Created 1596 | 54 362 246 492 364 78 Parts 99 | 4 32 23 25 12 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 35 | . 10 7 10 6 2 Guns 32 | . 10 5 9 6 2 Cannons 1 | . . . 1 . . AOE 2 | . . 2 . . . Classes Destroyed 8 | 1 4 3 . . . Worker 2 | . . 1 . 1 . Builder 3 | . . 3 . . . Tunneler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Watcher 3 | . 2 . 1 . . Swarmer 8 | . 4 4 . . . Grunt 23 | . 6 1 9 5 2 Sentry 4 | . . 2 1 1 . Best Kill Streak 5 | 1 4 5 3 5 2 Combat Bots Only 4 | . 4 2 3 3 2 Max Kills in Single Turn 3 | 1 2 3 1 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 277 | . 51 38 88 71 29 Missed 67 | . 14 9 16 25 3 Damage Taken 3526 | . 401 421 1173 1117 414 Core 938 | . 40 100 93 645 60 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 84 75 83 . . Volleys Fired 144 | 5 36 20 51 25 7 Largest 2 | 2 2 2 2 2 2 Hottest 144 | 70 85 56 144 138 105 Shots Fired 267 | 10 69 34 92 50 12 Gun 258 | 10 69 29 88 50 12 Cannon 4 | . . . 4 . . Launcher 5 | . . 5 . . . Special . | . . . . . . Kinetic 158 | 5 36 29 71 10 7 Thermal 104 | 5 33 . 21 40 5 Explosive 5 | . . 5 . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 4 9 15 17 7 11 Robot Miss Streak 5 | 1 2 3 3 5 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 3 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 181 | 8 45 23 69 28 8 Core Hits 94 | 2 21 18 32 15 6 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 4 | 2 1 . 1 . . Burn 3 | 1 1 . 1 . . Destroy 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2974 | 88 475 609 1004 593 205 Guns 2583 | 88 475 293 929 593 205 Cannons 75 | . . . 75 . . Explosions 316 | . . 316 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1434 | 38 176 293 717 120 90 Thermal 1224 | 50 299 . 287 473 115 Explosive 245 | . . 245 . . . Electromagnetic 71 | . . 71 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . 1 . . . Message Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 86 | . . 86 . . . Shots 4 | . . 4 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 807 | 90 208 22 153 807 419 Average Temperature 150 | 53 69 7 45 328 293 Received Heat Transfer 1401 | . 162 141 675 279 144 Effects 41 | . . . . 36 5 Shutdowns 7 | . . . . 7 . Energy Bleed 8 | . . . . 6 2 Interference 2 | . . . . 1 1 Matter Decay 6 | . . . . 5 1 Short Circuit 3 | . . . . 2 1 Damage (minor) 4 | . . . . 4 . Damage (major) 6 | . . . . 6 . Damage (core) 5 | . . . . 5 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 3 . 1 2 1 Heat Transferred 2988 | 222 925 . 666 925 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 429 | 5 272 429 207 176 . Initial 114 | . 3 114 96 46 . Average 102 | 1 83 219 104 74 . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 87 | 100 85 44 98 100 . Level 1 12 | . 14 53 1 . . Level 2 . | . . 2 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 1 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . 3 1 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . 3 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 21 12 17 14 3 Peak Tracking Total 6 | . 6 4 3 4 2 Tactical Retreats 6 | . 2 2 . 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 3 | . . 3 . . . Max in Single Turn 3 | . . 3 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3116 | 161 685 421 619 760 470 Spaces Moved 1311 | 90 340 206 222 286 167 Core 17 | 12 . . 5 . . Treads 752 | 78 340 206 128 . . Legs 542 | . . . 89 286 167 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 260 Average Speed 184 | 145 160 160 180 204 260 Slowest Speed 500 | 160 160 160 500 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 7 67 21 20 7 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 31 | . . 30 1 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 30 | . . 30 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1756 | 112 419 263 354 415 193 Wait 176 | . 17 24 36 80 19 Move 1306 | 89 339 205 221 285 167 Hop . | . . . . . . Pick Up 57 | 10 14 6 17 10 . Fast Attach . | . . . . . . Attach 33 | 6 2 2 17 6 . Detach . | . . . . . . Swap 26 | . 6 5 10 5 . Drop 14 | 2 5 1 2 4 . Fire 144 | 5 36 20 51 25 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 3) 662 | -10/Materials | Discovered new exit (range 12) 825 | -10/Materials | Discovered new exit (range 8) 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Utility x2 1159 | -9/Materials | Discovered new exit (range 11) 1268 | -9/Materials | Entered another Materials area 1268 | -8/Materials | Evolved 2 slots: Utility x2 1600 | -8/Materials | Lost 7 parts (1p3n1u2w) 1705 | -8/Materials | Lost 3 parts (2n1u) 1820 | -8/Materials | Build established: Scavenger-Mutant 1865 | -8/Materials | Discovered new exit (range 9) 1885 | -8/Materials | Identified exit to Factory 1887 | -8/Materials | Entered Factory 1887 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2089 | -7/Factory | Core integrity fell below 50% 2102 | -7/Factory | Core integrity fell below 20% 2575 | -7/Factory | Discovered new exit (range 7) 2591 | -7/Factory | Identified exit to Lower Caves 2647 | -7/Factory | Entered Lower Caves 2777 | -7/Lower Caves | Learned Factory non-interactive machine intel 3117 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02777_ Acquired derelict log, extracted data. Data stored: Factory non-interactive machine intel. 02801_ Searching scrap... 02801_ Found Enh. Flamer. 02801_ Found Mining Claw. 02801_ Found 25 Matter. 02802_ Acquired 17 matter. 03095_ Aluminum Leg melted. 03095_ G-47 Trooper destroyed. 03095_ Critical hit (Burn: +37). 03103_ Overheating: Energy bleed (-29). 03103_ Carbon-fiber Leg destroyed. 03104_ Overheating: System interference. 03104_ Enh. Autogun temporarily disabled. 03107_ Overheating: Energy bleed (-31). 03110_ Overheating: Matter decay (-47). 03114_ Imp. Deuterium Engine broken. 03114_ Overheating: Short circuit. 03115_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????? ?????????????????????? | | ????????????????## ?????????????????????? | | ??????????????# % ?????????????????????? | | ?????????????## ?????????????????????? | | ????????????## #?????????????????????? | | ???????????? #?????????????????????? | | ??????????? ?????????????????????? | | ????????????? ?????????????????????? | | ?????????????? ?????????????????????? | | ???????????????# ????????????#####?????? | | ???????????????# ???????????## ###???? | | ????????????????#m ???????????# ####? | | ????????????????# ?????######## ## | | ???????????????## #?????# | | ?????????????### s #?##### #### | | ?????????????# % ### # ###### #???? | | ????????????# !%[ # ##???# ##### | | ????????????# ##@ ##??# | | ???????????# %##??##### # ##?## | | ???????????# ???# ###?# #??## | | ???????????## ?????# # ## # #??## | | ??????????? ???????# #???# | | ?????????? ?????????##### # #???## | | ?????????????????????????# ### # #????##### | | ?????????????????????????# #??# # #?????# | | ????????????????????????# ##???### ? #????# | | ????????????????????????# ##????????# # #????## | | ????????????????????????###??????????? ?????# | | ????????????????????????????????????? #### | | ?????????????????????????????????????????##?# | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????###?## | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????# | | ???????????????????????????????##???????????### | | ???????????????????????????????# ####?????????#### | | ???????????????????????????????# ###??????????? | | ??????????????????????????????## # ###????###?? | | ??????????????????????????# # # ###### ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Evasion (%) 51 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingWeightNullifier Manual? 0 Play Time 00:18:02 Cumulative 16.3 hours Start 2024.06.26 @ 10:28:02 End 2024.06.26 @ 10:46:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d612e0d-ceb3-4e21-b0d1-73b4e610e13b