Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 22:18:32 Player: Drew Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1857) 1857 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (404) 404 TOTAL SCORE: 5946 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 52 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 500/500 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Matter Pod Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Armor Integrity Analyzer Microactuators Weapon Shielding Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Backup Power VII > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- High-capacity Matter Pod Improved Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Rocket Launcher Axe Axe > --- INVENTORY -------- Machine Analyzer Armor Integrity Analyzer Microactuators Weapon Shielding Improved Light Armor Plating [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Backup Power VII Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flying Fortress v7 Utility High-capacity Matter Pod Device Heat Sink Storage High-capacity Matter Pod Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Axe Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . 2 . Utility 2 | . . 2 . . . . . Weapon 1 | . . . . . . . 1 Parts Attached 50 | 5 7 7 4 4 . 6 17 Power 7 | 1 . . 1 1 . . 4 Engine 4 | 1 . . 1 1 . . 1 Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 10 | 2 . 2 1 . . 1 4 Treads . | . . . . . . . . Leg 7 | 2 . 2 1 . . . 2 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 2 | . . . . . . 1 1 Utility 19 | . 3 3 . 3 . 3 7 Device 4 | . . 2 . 1 . . 1 Storage 4 | . 1 . . 2 . . 1 Processor 5 | . 1 1 . . . . 3 Hackware . | . . . . . . . . Protection 6 | . 1 . . . . 3 2 Artifact . | . . . . . . . . Weapon 14 | 2 4 2 2 . . 2 2 Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 2 | 1 . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 6 | . 4 1 . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 2 . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 Parts Lost 29 | . 1 6 3 . 1 2 16 Power 4 | . . 1 . . . 1 2 Propulsion 9 | . . 2 1 . 1 . 5 Utility 8 | . . 2 1 . . . 5 Weapon 8 | . 1 1 1 . . 1 4 Highest Loss Streak 8 | . 1 4 2 . 1 2 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 72 | . 92 86 59 75 79 56 69 Engine 6 | . 14 11 3 11 11 3 . Core 3 | . . . . . . . 11 Leg 12 | . 28 16 21 22 13 . . Flight 3 | . . . . . . 9 6 Device 6 | . . 18 8 2 11 9 4 Storage 6 | . 10 . . 7 11 9 7 Processor 7 | . 10 12 11 11 11 2 . Protection 5 | . 3 8 . . . 8 13 Launcher 5 | . 21 18 1 . . . 6 Impact Weapon 9 | . . . 11 22 22 10 . Slashing Weapon 4 | . . . . . . 3 14 Naked Turns . | . . . . . . . . Heaviest Build 211 | 7 16 14 9 211 12 22 41 Greatest Support 50 | 20 20 20 20 20 20 50 50 Greatest Overweight (x) 13 | . . 4 . 10 1 . 13 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 35 | 5 8 5 5 35 5 5 5 Average Capacity 5 | 5 7 5 5 5 5 5 5 Most Carried 8 | 3 8 5 5 5 5 5 5 Average Carried 4 | . 5 2 3 3 5 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 2 4 5 5 5 5 Class Distribution -------------------- 50% | Mutant 31% | Scavenger-Mutant 16% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1391 | 259 157 93 220 154 34 235 239 Remotely 93 | . . 93 . . . . . Salvage Created 1763 | 48 182 220 64 . 34 557 658 Parts 99 | 1 14 19 4 . 2 21 38 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 2 | . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 45 | 1 7 10 1 . 3 10 13 Melee 21 | . . . 1 . 1 6 13 Guns 3 | 1 . . . . . 2 . AOE 17 | . 7 10 . . . . . Classes Destroyed 14 | 1 4 4 1 . . 1 3 Worker 3 | . 1 1 . . . . 1 Builder 2 | . . 2 . . . . . Tunneler 2 | . . . 2 . . . . Hauler 1 | . 1 . . . . . . Recycler 1 | . . 1 . . . . . Operator 1 | . . . . . . . 1 Watcher 2 | . 1 . . . . 1 . Swarmer 12 | . 3 3 . . 3 . 3 Grunt 19 | 1 4 5 1 . . 4 4 Brawler 1 | . . 1 . . . . . Sentry 8 | . . 1 . . . 5 2 Specialist 1 | . . . . . . . 1 Hunter 3 | . . . . . . 1 2 Programmer 1 | . . . . . . . 1 Best Kill Streak 13 | 1 4 13 1 . 1 3 4 Combat Bots Only 9 | 1 3 9 1 . 1 3 4 Max Kills in Single Turn 3 | 1 1 3 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 3 . . . . . Melee 1 | . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 476 | 2 13 43 24 . 41 80 273 Missed 163 | 1 6 11 10 . 14 25 96 Damage Taken 4633 | 10 197 716 242 . 216 782 2470 Core 1162 | . 29 144 113 . 65 91 720 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 15 | . . 15 . . . . . Regen/Repaired (Parts) 86 | . . . . . . 65 21 Core Remaining (%) 72 | 100 88 . . . 19 83 . Volleys Fired 56 | 3 9 16 1 . . 17 10 Largest 2 | 2 2 2 1 . . 1 1 Hottest 70 | 70 66 66 33 . . 30 33 Shots Fired 74 | 6 15 25 1 . . 17 10 Gun 25 | 6 1 . . . . 17 1 Cannon . | . . . . . . . . Launcher 49 | . 14 25 1 . . . 9 Special . | . . . . . . . . Kinetic 5 | 3 1 . . . . . 1 Thermal 20 | 3 . . . . . 17 . Explosive 49 | . 14 25 1 . . . 9 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 2 2 4 1 . . 12 1 Robot Miss Streak 4 | 1 4 2 . . . 1 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 92 | 4 3 6 7 . 7 37 28 Core Hits 72 | 2 10 24 4 . . 14 18 Critical Kills 2 | . . . 1 . . 1 . Critical Parts Destroyed 3 | . . . 1 . . 2 . Critical Strikes 9 | . . . 3 . . 5 1 Smash 6 | . . . 3 . . 3 . Sever 3 | . . . . . . 2 1 Melee Attacks 101 | . . . 7 . 15 28 51 Impact 35 | . . . 7 . 15 13 . Slashing 66 | . . . . . . 15 51 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . 2 . . 1 2 Combat Hostiles 2 | . . . . . . . 2 Follow-up Attacks 8 | . . . . . 4 2 2 Damage Inflicted 4915 | 50 938 1148 356 . 212 945 1266 Guns 186 | 50 . . . . . 126 10 Cannons . | . . . . . . . . Explosions 2381 | . 938 1148 88 . . . 207 Melee 2348 | . . . 268 . 212 819 1049 Ramming . | . . . . . . . . Kinetic 48 | 38 . . . . . . 10 Thermal 138 | 12 . . . . . 126 . Explosive 2381 | . 938 1148 88 . . . 207 Electromagnetic . | . . . . . . . . Impact 825 | . . . 268 . 212 345 . Slashing 1523 | . . . . . . 474 1049 Piercing . | . . . . . . . . Highest Corruption 5 | . 1 5 5 5 5 . 5 Average Corruption 4 | . 1 5 5 5 5 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . 1 1 14 14 8 . 3 Message Errors 8 | . . . 2 3 2 . 1 Matter Fused 13 | . . . 3 7 3 . . Heat Flow Errors 4 | . . 1 3 . . . . Energy Discharges 8 | . . . 3 3 2 . . Data Loss (minor) 4 | . . . 2 1 . . 1 Data Loss (major) 2 | . . . 1 . 1 . . Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 537 | . 165 1 70 . 49 157 95 Projectiles . | . . . . . . . . Explosions 213 | . 165 1 . . . . 47 Melee 324 | . . . 70 . 49 157 48 Knockbacks 4 | . . . 2 . . 2 . Impact 4 | . . . 2 . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 461 | . 125 102 3 . . . 231 Shots 13 | . 3 2 1 . . . 7 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . 1 . . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 374 | 15 18 374 271 . . 24 56 Average Temperature 64 | 7 8 150 140 . . 8 21 Received Heat Transfer 834 | 6 36 174 81 . . 360 177 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . 2 . 4 1 . Impact Corruptions 12 | . . . 3 . 5 4 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 555 | 37 . . . . . 518 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 525 | 20 419 525 298 . 140 264 427 Initial 200 | . 13 92 200 . . 7 86 Average 170 | 2 172 316 222 . 47 116 225 Maximum Alert Level 2 | . 2 2 1 . . 1 2 Low Security (%) 60 | 100 51 41 17 . 100 79 54 Level 1 33 | . 48 12 82 . . 20 38 Level 2 5 | . . 45 . . . . 7 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 1 . . . 2 11 Investigation 13 | . 2 1 . . . 2 8 Extermination 1 | . . . . . . . 1 Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | 1 9 14 4 . 9 15 40 Peak Tracking Total 11 | 1 3 4 2 . 4 5 11 Tactical Retreats 8 | . 1 . . . 2 2 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . . . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 13 | . 6 3 2 . . . 2 Max in Single Turn 2 | . 2 1 2 . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 22 | . 4 1 . 3 . 3 11 Terminals 10 | . 3 . . . . 1 6 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . . . . . 1 2 Recycling Units 3 | . 1 . . . . 1 1 Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 65 | . 13 3 . 4 . 13 32 Successful 37 | . 5 2 . 4 . 10 16 Failed 28 | . 8 1 . . . 3 16 Catastrophic 4 | . . . . . . . 4 Database Lockouts . | . . . . . . . . Manual 3 | . . . . 3 . . . Terminals 30 | . 9 . . . . 3 18 Fabricators 1 | . . . . . . . 1 Repair Stations 13 | . . . . . . 6 7 Recycling Units 12 | . 4 . . . . 4 4 Scanalyzers 3 | . . 3 . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 16 | . 3 . . 4 . 2 7 Record 10 | . 2 . . 3 . 1 4 Alert Level 3 | . . . . . . . 3 Assault Status 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 9 | . . . . . . 5 4 Scan Component 4 | . . . . . . 2 2 Repair 3 | . . . . . . 2 1 Refit 2 | . . . . . . 1 1 Recycling Unit Hacks 8 | . 2 . . . . 3 3 Process 2 | . . . . . . 1 1 Report Inventory 4 | . 1 . . . . 1 2 Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Unlock Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 4 1 . . . 3 10 Full Trace Events 14 | . 3 1 . . . 2 8 Feedback Events 2 | . 1 . . . . . 1 Corruption 2 | . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . . 2 1 Time 96 | . . . . . . 58 38 Parts Recycled . | . . . . . . . . Recycled Matter 225 | . . . . . . 225 . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 31 | . . . 31 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 10 | . . . 10 . . . . Total Damage 168 | . . . 168 . . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 4031 | 138 456 220 484 580 541 529 1083 Spaces Moved 3502 | 142 341 112 374 463 286 601 1183 Core 99 | 77 . 2 . . . . 20 Treads . | . . . . . . . . Legs 1663 | 65 341 110 374 463 286 . 24 Wheels . | . . . . . . . . Hover 5 | . . . . . . . 5 Flight 1735 | . . . . . . 601 1134 Fastest Speed 50 | 50 120 120 120 120 120 50 50 Average Speed 91 | 82 120 147 120 123 170 50 59 Slowest Speed 820 | 120 120 250 120 820 190 50 755 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . 2 . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 39 | 5 49 19 71 73 44 32 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 56 | . . 5 . . . . 51 Terrain Destroyed 340 | . 101 120 6 . . . 113 Melee 13 | . . . . . . . 13 Projectile . | . . . . . . . . AOE 327 | . 101 120 6 . . . 100 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 4091 | 158 373 141 396 475 319 765 1464 Wait 304 | . 1 3 4 . 22 106 168 Move 3491 | 141 340 111 373 462 285 596 1183 Hop 2 | . . . . . . 2 . Pick Up 49 | 8 11 3 6 4 . 8 9 Fast Attach 12 | . . . . 1 . 3 8 Attach 31 | 5 4 6 4 3 . 2 7 Detach 1 | . . 1 . . . . . Swap 7 | . 3 1 . . . 1 2 Drop 24 | 1 5 . 1 5 . 5 7 Fire 56 | 3 9 16 1 . . 17 10 Melee 91 | . . . 7 . 11 25 48 Ram . | . . . . . . . . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis 22 | . . . . . . . 22 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 117 | -11/Scrapyard | Discovered new exit (range 8) 139 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 16) 595 | -10/Materials | Entered another Materials area 595 | -9/Materials | Evolved 2 slots: Utility x2 739 | -9/Materials | Destroyed 9 combat bots 756 | -9/Materials | Crushed by falling debris 787 | -9/Materials | Lost 4 parts (1n2u1w) 797 | -9/Materials | Discovered new exit (range 15) 815 | -9/Materials | Entered Mines 835 | -9/Mines | Discovered new exit (range 13) 1008 | -9/Mines | Received a Mining Laser from a helpful Derelict 1205 | -9/Mines | Core integrity fell below 50% 1294 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1294 | -9/Mines | Discovered new exit (range 5) 1299 | -9/Mines | Entered Exiles 1333 | -9/Exiles | Discovered new exit (range 14) 1365 | -9/Exiles | Met 8R-AWN 1387 | -9/Exiles | Met EX-HEX 1452 | -9/Exiles | Met EX-DEC 1482 | -9/Exiles | Learned location of Zion (-7) 1534 | -9/Exiles | Build established: Scavenger-Mutant 1584 | -9/Exiles | Discovered new exit (range 14) 1670 | -9/Exiles | Met EX-BIN 1694 | -9/Exiles | Aligned with FarCom system 1695 | -9/Exiles | Given EX-Vault access code 1724 | -9/Exiles | Opened EX-Vault 1748 | -9/Exiles | Found Flying Fortress v7 1789 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1879 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1879 | -9/Exiles | Entered Mines 1988 | -8/Mines | Discovered new exit (range 9) 2363 | -8/Mines | Core integrity fell below 20% 2420 | -8/Mines | Entered Materials 2420 | -8/Materials | Evolved 2 slots: Propulsion x2 2601 | -8/Materials | Repaired Rocket Launcher 2627 | -8/Materials | Repaired Hammer 2714 | -8/Materials | Build established: Mutant 2938 | -8/Materials | Discovered new exit (range 5) 2949 | -8/Materials | Entered Factory 2949 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3135 | -7/Factory | Repaired Lgt. Deuterium Engine? 3468 | -7/Factory | Build established: Scout 3801 | -7/Factory | Identified exit to Garrison 3991 | -7/Factory | Lost 6 parts (2p3u1w) 3996 | -7/Factory | Cargo convoy interrupted 4017 | -7/Factory | Core integrity fell below 50% 4029 | -7/Factory | Core integrity fell below 20% 4032 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- K-01 Serf collects debris. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slug penetrates Manufacturing Mainframe. U-05 Engineer lays Concrete. M-28 Smith repairs H-55 Commando. Slug penetrates Manufacturing Mainframe. Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates Manufacturing Mainframe. Targeting Computer destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ???????????????????????????????? | | ????????????+ ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #??????????????????????????????? | | ????????????# #???????????????????????Y??????? | | ????????????# #??????????????????????????????? | | ???#####????# #??????????????????????????????? | | ?? ???# ###########????????????????????? | | ??? ??# "% #! xh% #????????????????????? | | ?? ?# "%"# h @ #????????????????????? | | ??? # #ihm""" #????????????????????? | | ??? # +% """"p #????????????????????? | | ???????"""" + #% u " hp #????????????????????? | | ???????"""" # #%%! h #????????????????????? | | ???????"""??# #*!= #????????????????????? | | ????????????##### #=uu #????????????????????? | | ??????????????# # ###########????????????????????? | | ??????????????# # # ####?????????????????????????? | | ??????????????### ##?????????????????????????????? | | #???############# #??????????????????????????????? | | ##??# + #??????????????????????????????? | | #??# # ####??????????????????????????????? | | #??# """" # #?????????????????????????????????? | | ##??# """" ""# #?????????????????????????????????? | | #??# """" ""# #?????????????????????????????????? | | ##??# """" >G# #?????????????????????????????????? | | ###?# """" ""# #??###########????????????????????? | | #?# """" """ #??# #????????????????????? | | #?# # #??# #????????????????????? | | #?########## #??# #????????????????????? | | #??????????# #??# #????????????????????? | | #??????????# #??# #????????????????????? | | ############ #??# ###############??????? | | " / #??# ## ! #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 27 Energy Capacity 160 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Evasion (%) 60 Targeting Accuracy 6 Melee Accuracy 5 Core Analysis 6 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV One Hack Too Far Oops Part-time Mechanic Party Time Remodeling Risk Taker Serviceable Loadout Tank Tourist Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed AntimatterEncryptedLattice Manual? 0 Play Time 01:31:13 Cumulative 1.4 hours Start 2024.04.06 @ 15:21:47 End 2024.04.11 @ 22:18:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ec8cf5d8-f7d5-489d-8c6f-c58b9e498b4f