Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 06:56:22 Player: shapeshifter Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (123) 615 Value Destroyed (5134) 5134 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (8919) 8919 TOTAL SCORE: 23208 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 3657 Network Hubs Disabled 600 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2398 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -602 Cogmind --------- Core Integrity 0/1300 Matter 108/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Spectral Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Heavy DM Reactor Hacking Drone Bay (1/1) Vortex Shotgun (50) Vortex Shotgun (50) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Heavy DM Reactor > --- PROPULSION ------- Combat Gravmag System Improved Linear Gravjet Improved Linear Gravjet Zionite Glidesys II Zionite Glidesys II Antigrav Array > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Improved Phase Shifter > --- WEAPON ----------- Zionite Laser-M Zionite Phaser-M Railgun > --- INVENTORY -------- Advanced Terrain Scan Processor Hacking Drone Bay Vortex Shotgun Vortex Shotgun Advanced Remote Datajack [Rating: 161] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Experimental Hacking Suite Protection Centrium Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Lightning Gun Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Chain Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Arm Slots Evolved 14 | . . 2 . . . 6 . . . . 2 . . . . . . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . . 3 . . . . 1 . . . . . . 1 . . Utility 7 | . . 1 . . . 3 . . . . . . . . . . . 1 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 175 | 7 4 6 . 3 10 15 16 8 12 5 6 6 9 1 1 25 6 18 11 6 Power 18 | 1 1 . . . 1 1 . 2 1 . . 1 2 . . 1 2 3 1 1 Engine 5 | 1 1 . . . 1 1 . . . . . . 1 . . . . . . . Core 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Reactor 11 | . . . . . . . . 2 . . . 1 1 . . 1 2 2 1 1 Propulsion 59 | 2 1 2 . . 3 6 6 1 5 4 3 1 1 . 1 8 1 9 4 1 Treads 15 | 2 1 2 . . 3 2 4 1 . . . . . . . . . . . . Leg 4 | . . . . . . 3 1 . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . Hover 39 | . . . . . . . 1 . 5 4 3 1 1 . 1 8 1 9 4 1 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 50 | 2 . 2 . 2 2 4 8 1 5 1 2 2 3 . . 5 2 4 4 1 Device 26 | 1 . 1 . 1 . 3 2 . 4 1 . 1 2 . . 2 2 3 3 . Storage 2 | 1 . 1 . . . . . . . . . . . . . . . . . . Processor 14 | . . . . . 1 1 5 1 . . . . 1 . . 3 . . 1 1 Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . Protection 7 | . . . . 1 1 . 1 . 1 . 1 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 2 . 1 4 4 2 4 1 . 1 2 3 1 . 11 1 2 2 3 Energy Gun 8 | . . . . . 1 2 1 1 . . . . . . . 1 . 1 1 . Energy Cannon 5 | . . . . . 1 . . . . . . 1 1 . . . . . . 2 Ballistic Gun 18 | 2 2 2 . . 1 2 1 3 1 . . . . . . 1 1 1 . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Launcher 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Special Weapon 9 | . . . . . . . . . . . . 1 . . . 8 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Unidentified Prototypes 40 | . . . . 1 . 3 9 4 1 . 2 1 2 . . 9 . 5 2 1 Corrupted Parts 2 | . . . . . . . . 1 1 . . . . . . . . . . . System Corruption 12 | . . . . . . . . 4 8 . . . . . . . . . . . Parts Lost 60 | . 1 1 . . 9 1 2 1 . 8 5 . 3 . . 1 11 1 . 16 Power 6 | . 1 . . . 1 . . . . 1 . . . . . . 2 . . 1 Propulsion 26 | . . . . . 2 . 2 1 . 5 3 . . . . . 6 . . 7 Utility 14 | . . . . . 2 . . . . 1 1 . 2 . . 1 1 1 . 5 Weapon 14 | . . 1 . . 4 1 . . . 1 1 . 1 . . . 2 . . 3 Highest Loss Streak 8 | . 1 1 . . 4 1 1 1 . 8 4 . 2 . . 1 5 1 . 8 To Critical Strikes 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . Average Backups 9 | 3 6 6 8 11 14 14 13 14 14 14 5 4 4 4 5 4 4 4 4 4 Power . | . . . . . . . . . 1 2 1 1 1 1 1 . . . . . Propulsion 1 | 1 1 3 4 3 1 . 2 4 3 2 . . . . . . . . . . Utility 4 | . 1 2 3 6 8 9 7 5 7 7 3 1 1 1 1 1 1 1 1 1 Weapon 2 | . 1 1 1 2 4 4 3 3 2 2 . . . . . 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 3 . . 4 4 . 3 4 2 . 3 . . . . 1 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . 2 . . 2 2 . . . 1 . . . . . . . . 1 . . Utility 10 | . . . . 2 1 . 2 . . . 3 . . . . 1 . 1 . . Weapon 8 | . 1 . . . 1 . 1 4 . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 98 100 100 76 78 97 93 93 97 66 59 64 76 77 82 76 68 92 60 Engine 5 | . 14 11 11 11 8 5 6 4 . . . . 1 5 5 1 . . . . Reactor 1 | . . . . . . . . 1 5 . 4 5 5 5 5 5 7 3 8 5 Treads 14 | . 28 22 22 22 19 10 23 24 20 . . . . . . . . . . . Leg 1 | . . . . . . 6 7 1 . . . . . . . . . . . . Hover 7 | . . . . . . . . . 7 32 13 10 12 17 18 31 25 26 27 14 Device 13 | . 14 21 22 18 11 17 16 13 10 5 10 11 9 11 11 7 2 6 18 10 Storage 6 | . 14 11 11 11 11 6 6 6 6 6 . . . . . . . . . . Processor 11 | . . . . . . 11 14 20 20 20 17 17 15 17 17 19 29 26 23 21 Protection 1 | . . . . 3 5 . . . . 6 . 3 5 5 5 4 . 1 . . Energy Gun 1 | . . . . . 2 9 5 . . . . . . . . . . . 4 1 Ballistic Gun 15 | . 27 32 33 32 11 6 13 20 20 18 4 . . . . . 5 1 4 1 Peak Build Rating 161 | 7 8 13 13 23 39 78 93 111 115 110 100 90 93 90 90 133 135 130 161 161 Average Rating 63 | 4 7 11 13 16 27 58 81 97 110 107 84 82 82 83 82 110 110 98 154 103 On Entrance 66 | . 7 8 13 13 20 26 76 88 111 107 62 57 88 83 83 87 128 48 130 161 Avg Prop Armor Cover (%) 10 | . . . . . . 11 10 4 . . . . . . . . 20 5 . 20 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 13 15 34 34 37 48 56 69 59 66 60 40 35 39 44 44 75 66 38 58 65 Greatest Support 166 | 40 40 40 40 40 56 80 144 166 166 66 36 37 44 44 56 91 81 78 92 92 Greatest Overweight (x) 3 | . . . . . 1 3 1 . 1 1 2 . . . . 1 . . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 8 12 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 10 8 15 15 15 15 15 15 15 11 5 5 5 5 5 5 5 5 5 Average Carried 9 | 3 6 6 8 11 14 14 13 14 14 14 4 4 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 6 8 8 15 14 14 14 15 15 12 5 5 4 5 5 5 5 5 5 5 Class Distribution -------------------- 20% | Gunner 17% | Mutant 11% | Scavenger-Skirmisher 9% | Scavenger-Scout 6% | Messiah-Scout 6% | Scavenger-Mutant 5% | Tank 5% | Commander-Skirmisher 4% | Scavenger-Tank 4% | Scout 3% | Scavenger-Gunner 3% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Scavenger-Mutant | -6/Proximity Caves Gunner | -6/Factory Scavenger-Skirmisher | -6/Extension Commander-Skirmisher | -6/Cetus Scavenger-Tank | -6/Archives Messiah-Scout | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Mutant | -5/Waste Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Scout | -3/Research Messiah-Scout | -3/Armory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Arm Matter Collected 4617 | 294 134 223 . 200 252 210 689 196 418 266 142 90 40 35 157 538 311 152 201 69 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4197 | 106 423 281 . . 345 203 513 80 326 294 125 . 164 . 179 501 410 . 72 175 Parts 212 | 8 34 17 . . 9 6 26 1 29 20 4 . 10 . 4 24 11 . 3 6 Haulers Intercepted 7 | . 1 1 . . . . 3 . . 1 . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . 5 16 . . . . . . . . . 4 . 7 . . . Prevented 3 | . . . . . 3 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Arm Combat Hostiles Destroyed 87 | . 12 7 . . 11 5 4 1 1 . 2 . . . 4 25 10 . 2 3 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . Guns 39 | . 12 7 . . 2 5 4 1 1 . 2 . . . . . 4 . . 1 Cannons 21 | . . . . . 4 . . . . . . . . . 4 9 . . 2 2 AOE 26 | . . . . . 5 . . . . . . . . . . 15 6 . . . Classes Destroyed 18 | 2 4 1 . . 2 2 . . . 2 1 . . . . 3 1 . . . Worker 5 | . . . . . . . . . . 4 . . 1 . . . . . . . Builder 2 | . 1 . . . . . . . . 1 . . . . . . . . . . Tunneler 5 | 1 1 . . . . . 2 . . . . . 1 . . . . . . . Hauler 7 | . 1 1 . . . . 3 . . 1 . . 1 . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . Operator 11 | . . . . . . 1 1 . 8 . 1 . . . . . . . . . Watcher 3 | . . . . . . 1 . . . 1 . . 1 . . . . . . . Swarmer 19 | . 6 3 . . 5 4 1 . . . . . . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . 4 . . . . Grunt 42 | . 6 1 . . 5 1 1 . . . . . . . 4 17 6 . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . 1 . . . Protector 4 | . . . . . . . . . . . . . . . . 3 . . . 1 Sentry 6 | . . 3 . . . . 2 . 1 . . . . . . . . . . . Demolisher 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Hunter 6 | . . . . . 1 . . . . . 1 . . . . . 2 . 2 . Programmer 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Cetus Guard 1 | . . . . . . . . 1 . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 6 3 . . 5 3 2 1 3 6 2 . 2 . 3 8 3 . 2 1 Combat Bots Only 8 | . 6 3 . . 5 3 1 1 1 . 2 . . . 3 8 3 . 2 1 Max Kills in Single Turn 5 | 1 2 1 . . 3 1 1 1 1 5 1 . 1 . 1 4 3 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . . . . . . . 3 3 . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Arm Hostile Shots Fired 955 | . 61 49 . . 78 47 105 10 6 24 48 . 2 . 11 47 89 6 4 368 Missed 390 | . 12 17 . . 23 22 41 3 2 7 12 . 1 . 3 18 31 3 2 193 Hits 565 | . 49 32 . . 55 25 64 7 4 17 36 . 1 . 8 29 58 3 2 175 Melee 4 | . . . . . . . . . . . . . . . . 3 . . . 1 Projectile 561 | . 49 32 . . 55 25 64 7 4 17 36 . 1 . 8 26 58 3 2 174 AOE 13 | . . . . . . . 1 . . . . . . . . 5 . . . 7 Critical Strikes 24 | . 2 2 . . 2 1 2 3 . 4 . . . . 1 1 2 1 . 3 Part Disruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . Damage Taken 10256 | . 488 408 . . 1044 424 657 209 90 843 666 . 296 . 167 829 1122 117 67 2829 Core 2283 | . 129 60 . . 43 52 28 22 . . 96 . 66 . 43 164 271 . . 1309 Absorbed by Shields 201 | . . . . . . . 140 26 . . . . . . . . . . . 35 Regen/Repaired (Parts) 39 | . . . . . . . . . . . . . . . . 39 . . . . Core Remaining (%) 74 | 100 48 . . . 74 . . . . 88 . . . . . . 36 100 . . Volleys Fired 322 | 4 38 18 . . 29 29 34 9 22 14 13 . . . 12 28 21 . 10 41 Largest 3 | 2 2 3 . . 3 3 3 3 3 3 1 . . . 1 2 2 . 2 3 Hottest 240 | 40 40 63 . . 90 150 105 95 105 105 35 . . . 56 56 160 . 108 240 Shots Fired 642 | 8 76 53 . . 37 63 102 27 66 40 13 . . . 12 32 29 . 15 69 Gun 520 | 8 76 53 . . 15 63 102 27 66 40 13 . . . . . 23 . 6 28 Cannon 85 | . . . . . 13 . . . . . . . . . 12 14 . . 9 37 Launcher 13 | . . . . . 9 . . . . . . . . . . . 4 . . . Special 24 | . . . . . . . . . . . . . . . . 18 2 . . 4 Kinetic 471 | 8 76 53 . . 12 31 70 27 66 40 13 . . . 12 14 23 . 14 12 Thermal 83 | . . . . . 13 . 27 . . . . . . . . . . . 1 42 Explosive 28 | . . . . . 9 . . . . . . . . . . 13 6 . . . Electromagnetic 40 | . . . . . 3 32 5 . . . . . . . . . . . . . Phasic 11 | . . . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 13 | 8 10 7 . . 4 13 8 5 5 7 6 . . . 8 11 9 . 8 6 Robot Miss Streak 6 | . 6 3 . . 3 3 6 4 4 4 2 . . . 1 4 2 . 2 3 Penetration Max 2 | . . . . . . 1 2 1 1 1 1 . . . . 1 . . . . Secondary Targets 7 | . 2 1 . . . . 2 1 . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 . . . . . . . . 1 . . . Shots Hit Robots 359 | 8 44 29 . . 25 39 55 18 38 14 11 1 5 . 10 21 17 . 9 15 Core Hits 245 | 3 20 13 . . 34 12 28 9 18 19 3 . 3 . 5 40 26 . 5 7 Critical Kills 13 | . 1 . . . . . . . 2 . 2 . . . 3 4 1 . . . Critical Parts Destroyed 20 | . . . . . . . 2 1 8 2 2 . . . 2 2 1 . . . Critical Strikes 42 | . 1 . . . . 4 2 1 10 2 4 . . . 5 8 3 . 2 . Destroy 33 | . 1 . . . . . 2 1 10 2 4 . . . 5 6 2 . . . Blast 2 | . . . . . . . . . . . . . . . . . . . 2 . Corrupt 4 | . . . . . . 4 . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . 2 1 . . . Melee Attacks 24 | . . . . 1 . . . . . . 2 2 19 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . . . 17 . . . . . . . Piercing 7 | . . . . 1 . . . . . . 2 2 2 . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15227 | 100 589 411 . . 1358 1137 1594 456 1120 1076 289 34 370 . 193 4220 1514 . 250 516 Guns 6722 | 100 589 411 . . 179 992 1594 456 1120 414 289 . . . . . 345 . 35 198 Cannons 1088 | . . . . . 272 . . . . . . . . . 193 101 . . 215 307 Explosions 6311 | . . . . . 907 145 . . . 662 . . . . . 3523 1074 . . . Melee 404 | . . . . . . . . . . . . 34 370 . . . . . . . Ramming 11 | . . . . . . . . . . . . . . . . . . . . 11 Kinetic 6087 | 100 589 411 . . 138 465 1056 456 1120 414 289 . . . 193 101 345 . 250 160 Thermal 1009 | . . . . . 272 . 430 . . . . . . . . . . . . 307 Explosive 5649 | . . . . . 907 145 . . . . . . . . . 3523 1074 . . . Electromagnetic 1338 | . . . . . 41 527 108 . . 662 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1061 | . . . . . . . . . . . . . 370 . . 596 95 . . . Piercing 34 | . . . . . . . . . . . . 34 . . . . . . . . Phasic 38 | . . . . . . . . . . . . . . . . . . . . 38 Highest Corruption 12 | . . . . . . . . 7 8 12 . . 8 8 8 8 . . . 1 Average Corruption 5 | . . . . . . . . 4 5 5 . . 8 8 8 8 . . . 1 Corruption Purged 15 | . . . . . . . . . 15 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 34 | . . . . . . . . 6 7 3 . . 5 6 6 1 . . . . Message Errors 8 | . . . . . . . . 1 4 . . . 1 1 . 1 . . . . Matter Fused 9 | . . . . . . . . . 1 1 . . 3 2 2 . . . . . Heat Flow Errors 4 | . . . . . . . . 1 . . . . 1 . 2 . . . . . Energy Discharges 4 | . . . . . . . . 2 . . . . . 2 . . . . . . Parts Rejected 2 | . . . . . . . . . 1 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . 1 . . . . . 1 1 . . . . . Data Loss (major) 2 | . . . . . . . . . 1 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 213 | . . . . . 29 5 . . . 50 . . 60 . . 57 9 . . 3 Projectiles 3 | . . . . . . . . . . . . . . . . . . . . 3 Explosions 150 | . . . . . 29 5 . . . 50 . . . . . 57 9 . . . Melee 60 | . . . . . . . . . . . . . 60 . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 465 | . . . . . 82 79 . . . 299 . . . . . . . . . 5 Shots 7 | . . . . . 3 1 . . . 3 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 508 | . 20 10 . . 112 8 5 169 27 55 . . 185 . 282 287 508 . 14 315 Average Temperature 109 | . 6 10 . . 45 4 5 95 14 18 . . 95 . 83 53 187 . 9 100 Received Heat Transfer 1529 | . 168 147 . . 209 27 172 27 18 27 54 . . . 90 186 156 48 . 200 Effects 10 | . . . . . . . . . . . . . . . . . 10 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 3 . . . 4 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Heat Transferred 1221 | . . . . . 333 . 555 . . . . . . . . . . . . 333 Parts Sabotaged 12 | . . . . . . . . . . . . . . . . 8 . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Arm Maximum Alert Level 5 | . . . . . . 1 4 2 2 5 3 1 . . . . . . . 2 Low Security (%) 56 | 100 100 100 100 . . 99 14 . . 10 . 23 100 . . . . 100 100 87 Level 1 14 | . . . . . . . 25 . 75 4 . 76 . . . . . . . 8 Level 2 14 | . . . . . . . 17 100 24 49 2 . . . . . . . . 3 Level 3 13 | . . . . . . . 40 . . 14 97 . . . . . . . . . Level 4 1 | . . . . . . . 3 . . 18 . . . . . . . . . . Level 5 . | . . . . . . . . . . 3 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1610 | 5 193 93 5 . . 202 1126 678 442 1610 771 267 123 . . . . 63 69 441 Initial 751 | . . 81 5 . . . 93 613 248 100 751 265 123 . . . . . 17 25 Average 282 | . 18 46 . . . 63 571 607 351 750 732 225 75 . . . . 12 28 77 Influence Increases 8288 | 10 440 213 . . 390 415 1818 335 335 1905 237 2 133 . 132 546 240 184 136 817 Destroy 0b10 Robot/C 3420 | . 240 140 . . 320 200 840 160 80 360 80 . 40 . 120 440 200 60 60 80 Destroy 0b10 Robot/NC 235 | 10 15 5 . . . 10 55 10 40 40 10 . 20 . . 15 . . . 5 Destroy Leader 514 | . 62 42 . . 20 62 86 . . 126 22 . 14 . . . 40 10 10 20 Allied During Kill 1603 | . . . . . 50 25 739 153 120 441 5 . 11 . 12 1 . 16 9 21 Successful Hack 74 | . 15 10 . . . 4 . . . . 38 . . . . . . . . 7 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . Disable Machine 720 | . 15 . . . . 60 15 . 75 390 15 . 15 . . . . 75 15 45 Anti-Garrison Action 150 | . . . . . . . . . . 150 . . . . . . . . . . Destroy Structure 537 | . 3 1 . . . 39 38 12 20 308 22 2 18 . . . . 8 12 54 Partial Spotted 90 | . . 15 . . . . . . . . . . . . . . . 15 15 45 Lose Combat Pursuer 885 | . 30 . . . . 15 45 . . 90 45 . 15 . . 90 . . 15 540 Influence Decreases 7847 | 10 247 391 15 . 390 224 912 812 666 659 1014 583 254 56 80 350 488 151 120 425 Entered New Map 2957 | . . 112 10 . . . 98 484 372 189 784 493 54 21 . 52 248 . 16 24 Time Decay 3438 | 10 237 269 5 . 260 174 574 238 294 150 140 90 150 35 80 268 160 50 80 174 Lost Part 522 | . 10 10 . . 70 10 20 10 . 80 50 . 30 . . 10 80 1 . 141 Lost Ally 930 | . . . . . 60 40 220 80 . 240 40 . 20 . . 20 . 100 24 86 Squads Dispatched 20 | . 3 . . . . 2 3 . . 5 1 . 1 . . . . . 2 3 Investigation 4 | . 3 . . . . . . . . 1 . . . . . . . . . . Extermination 4 | . . . . . . 1 . . . . . . 1 . . . . . 1 1 Reinforcement 8 | . . . . . . . 2 . . 2 1 . . . . . . . 1 2 Assault 3 | . . . . . . . 1 . . 2 . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 1 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Arm Distress Signals 8 | . . 1 . . . . 1 . . 3 . . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 312 | . 17 11 . . 18 14 51 15 12 23 12 . 8 . 6 48 11 8 4 54 Peak Tracking Total 31 | . 3 4 . . 13 4 5 5 1 9 4 . 5 . 3 13 5 6 2 31 Tactical Retreats 22 | . 2 . . . . 1 3 . . 3 1 . 1 . . 4 . . 1 6 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Arm Traps Triggered 7 | . 3 . . . . . . . . . 1 . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Arm Machines Disabled 57 | . 1 . . . 2 4 6 . 5 27 1 . 1 . . 1 . 5 1 3 Max in Single Turn 7 | . 1 . . . 1 3 1 . 2 7 . . 1 . . 1 . . 1 1 Garrison Access 6 | . . . . . . 1 . . . 2 . . 1 . . . . 1 1 . Network Hub 3 | . . . . . . . . . . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Arm Machines Accessed 33 | . 7 5 1 . . 2 3 . . 1 4 . 1 1 . 2 . 2 1 3 Terminals 14 | . 5 4 1 . . 1 1 . . . . . . . . . . . . 2 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . 2 . . . 1 . . . . . . . . 1 Scanalyzers 3 | . . 1 . . . . . . . . 2 . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . 1 . . 1 . . . . 1 1 . Total Hacks 74 | . 21 16 1 . . 5 3 . . 3 7 . 1 1 . 5 . 5 1 5 Successful 38 | . 12 7 . . . 2 . . . 1 5 . 1 1 . 5 . 1 1 2 Failed 35 | . 9 8 1 . . 3 3 . . 2 2 . . . . . . 4 . 3 Catastrophic 7 | . . 1 . . . . 2 . . 2 1 . . . . . . 1 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . Manual 109 | . 16 9 . . . 12 13 1 . 25 10 . 6 . . . . 5 9 3 Terminals 35 | . 14 14 1 . . 2 1 . . . . . . . . . . . . 3 Fabricators 4 | . . . . . . . . . . . 3 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 7 . . . . . 2 . . . 1 . . . . . . . . 2 Scanalyzers 5 | . . 2 . . . . . . . . 3 . . . . . . . . . Garrison Access 12 | . . . . . . 3 . . . 3 . . 1 . . . . 4 1 . Terminal Hacks 12 | . 2 1 . . . 1 . . . . . . . 1 . 5 . . . 2 Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . Open Door 5 | . . . . . . 1 . . . . . . . 1 . 1 . . . 2 Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 3 . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 1 . . . . . . . . 3 . . . . . . . . . Retrieve Study 4 | . . 1 . . . . . . . . 3 . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . 1 . . 1 . . . . 1 1 . Seal Access 5 | . . . . . . 1 . . . 1 . . 1 . . . . 1 1 . Unauthorized Hacks 13 | . 7 5 . . . . . . . . 1 . . . . . . . . . Terminals 10 | . 5 5 . . . . . . . . . . . . . . . . . . Botnet 3 | . . 3 . . . . . . . . . . . . . . . . . . Skim 7 | . 5 2 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 6 4 1 . . 2 2 1 . 1 2 . . . . . . 1 . 1 Full Trace Events 1 | . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . Part Studies Acquired 4 | . . 1 . . . . . . . . 3 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 15 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . 4 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . 4 . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . 4 . . . . parse_system 4 | . . . . . . . . . . . . . . . . 4 . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . 14 . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Arm Total Allies 62 | . . . . 4 . 4 27 5 . 3 2 . 3 . . . . 6 6 2 Largest Group 14 | . . . . 4 4 2 13 12 12 14 2 . 3 2 2 1 . 3 4 4 Highest-Rated Group 872 | . . . . 153 153 170 787 826 821 872 170 . 84 56 56 29 . 288 220 220 Highest-Rated Ally 159 | . . . . 39 39 85 159 159 159 96 85 . 28 28 28 29 . 96 103 103 Zionite Dispatches 13 | . . . . . . 2 2 . . 1 1 . 1 . . . . 2 3 1 Heavy 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 . Light 5 | . . . . . . . 2 . . 1 . . . . . . . 2 . . Fire 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Hacker 1 | . . . . . . 1 . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Orders 8 | . . . . . . . 5 1 . . . . . . . . . . 2 . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . . . . . 1 . RETURN 6 | . . . . . . . 5 1 . . . . . . . . . . . . Ally Attacks 530 | . . . . . 17 16 210 51 23 144 8 . 8 . 7 1 . 23 7 15 Total Damage 15077 | . . . . . 369 934 5343 1072 414 4160 554 . 161 . 140 14 . 1030 589 297 Kills 103 | . . . . . 5 5 49 9 3 19 3 . 2 . 2 . . 3 1 2 Allies Corrupted 7 | . . . . . . . . . . 6 . . 1 . . . . . . . Allies Melted 3 | . . . . . . . 1 . . . . . . . . 1 . 1 . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Arm Active Infowar (turns) 10477 | 26 1159 649 170 1200 . 656 1699 504 642 305 288 183 304 156 169 1200 371 212 197 387 Optics 5605 | . . . . . . . 687 504 642 305 288 183 304 156 169 1200 371 212 197 387 Sensors 5403 | . . . . . . 656 1683 487 270 284 . . 230 156 169 1059 . . 183 226 Seismic 3204 | 26 1159 649 170 1200 . . . . . . . . . . . . . . . . Jamming 121 | . . . . . . . . . . . . . . . . . 121 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 2 2 . . . . . . . . . . . 1 . . . Drone Launches 6 | . . . . . . . 5 1 . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . 5 1 . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . 1 1 . . 5 1 . 1 . . . . . . . Main Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Branch Access 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Emergency Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Guard Positions 1 | . . . . . . 1 . . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . 1 . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Arm Turns Passed 12148 | 112 1159 649 170 1745 788 857 1750 504 642 305 288 183 304 156 169 1200 371 212 197 387 Spaces Moved 9083 | 56 370 331 107 1066 398 451 862 243 243 522 391 258 347 264 248 1310 474 358 282 502 Core 355 | 10 . . . . . . . . . . . . . . . . 77 43 . 225 Treads 3402 | 46 370 331 107 1066 398 130 557 243 154 . . . . . . . . . . . Legs 391 | . . . . . . 86 305 . . . . . . . . . . . . . Wheels 235 | . . . . . . 235 . . . . . . . . . . . . . . Hover 4700 | . . . . . . . . . 89 522 391 258 347 264 248 1310 397 315 282 277 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 160 160 160 160 160 115 116 160 44 44 45 50 55 55 53 33 49 40 34 36 Average Speed 97 | 140 160 160 160 160 174 151 144 160 119 45 52 60 59 55 54 46 54 44 37 51 Slowest Speed 260 | 160 160 160 160 160 250 260 200 160 160 111 150 61 61 55 55 132 66 52 41 77 Overloaded Moves 16 | . . . . . . . . . . . . . . . . 16 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . 1 3 . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 52 | 6 68 35 33 89 66 14 87 73 96 73 15 95 10 52 57 92 67 10 8 51 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 13 | . 3 . . 4 . . 5 . . . . . . . . . 1 . . . Known Exits Taken 14 | . 1 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . 3 3 . . . . . . . . 1 2 . 1 . . . Spaces Dug 240 | . . . . . 6 . 1 . . 173 . 1 10 . . . 32 . . 17 Terrain Destroyed 881 | . . . . . 22 38 13 . 16 497 4 1 10 . . 119 121 . 3 37 Melee 11 | . . . . . . . . . . . . 1 10 . . . . . . . Projectile 100 | . . . . . 4 3 13 . 16 14 4 . . . . 2 4 . 3 37 AOE 770 | . . . . . 18 35 . . . 483 . . . . . 117 117 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Res Arm Total 11789 | 82 862 410 106 1104 463 570 1292 341 547 563 459 278 413 274 269 1874 549 407 355 571 Wait 1696 | 5 434 42 . 14 3 65 193 51 248 14 24 . 30 8 5 451 44 15 39 11 Move 9064 | 55 369 330 106 1065 397 450 861 242 242 521 391 257 346 263 247 1309 473 357 281 502 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 125 | 11 9 9 . 12 9 4 12 12 7 1 5 2 2 1 1 17 2 7 1 1 Fast Attach 96 | . 2 . . 1 2 12 4 3 6 . 4 6 6 . 2 12 5 14 13 4 Attach 83 | 7 3 3 . 1 6 3 8 2 6 5 6 2 4 1 . 16 2 5 1 2 Detach 16 | . . . . . 1 1 . . . 2 1 1 2 1 . 6 . . . 1 Swap 69 | . 2 4 . 4 6 1 22 8 4 2 1 1 . . . 8 . . 3 3 Drop 139 | . 5 4 . 6 10 5 15 14 12 4 12 4 4 . 2 19 2 9 7 5 Fire 322 | 4 38 18 . . 29 29 34 9 22 14 13 . . . 12 28 21 . 10 41 Melee 24 | . . . . 1 . . . . . . 2 2 19 . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 146 | . . . . . . . 143 . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: Mat x2 / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 4) 652 | -10/Materials | Discovered new exit (range 10) 805 | -10/Materials | Identified exit to Materials 918 | -10/Materials | Learned 2 Mines zone layouts 961 | -10/Materials | Learned 4 Recycling zone layouts 1014 | -10/Materials | Learned Storage stockpile data 1046 | -10/Materials | Learned 2 Storage zone layouts 1117 | -10/Materials | Learned Materials emergency access door positions 1167 | -10/Materials | Identified exit to Subcaves 1253 | -10/Materials | Core integrity fell below 50% 1272 | -10/Materials | Entered another Materials area 1272 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1273 | -9/Materials | Identified exit to Materials 1558 | -9/Materials | Build established: Gunner 1693 | -9/Materials | Identified exit to Mines 1742 | -9/Materials | Central database locked down 1921 | -9/Materials | Entered Mines 1958 | -9/Mines | Learned Materials terminal intel 2038 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2091 | -9/Mines | Entered Zion 2335 | -7/Zion | Discovered new exit (range 13) 2508 | -7/Zion | Learned location of Testing (-3) 2511 | -7/Zion | Learned Factory emergency access door positions 2639 | -7/Zion | Learned Factory emergency access door positions 2684 | -7/Zion | Learned location of Data Miner (-6) 2729 | -7/Zion | Given the Hacking Drone Bay 2729 | -7/Zion | Found Prototype Device 2730 | -7/Zion | Identified Hacking Drone Bay 2836 | -7/Zion | Learned location of Armory (-3) 2954 | -7/Zion | Identified exit to Deep Caves 3046 | -7/Zion | Found CR-A16's Pointy Stick 3271 | -7/Zion | Found Prototype Processor 3274 | -7/Zion | Found Prototype Processor 3283 | -7/Zion | Found Prototype Processor 3285 | -7/Zion | Found Prototype Processor 3288 | -7/Zion | Found Prototype Processor 3298 | -7/Zion | Found Prototype Hackware 3402 | -7/Zion | Met Imprinter 3426 | -7/Zion | Imprinted 3429 | -7/Zion | Declared Zion's savior 3585 | -7/Zion | Build established: Tank 3836 | -7/Zion | Entered Proximity Caves 3836 | -6/Proximity Caves | Accompanied by 4 allies 3950 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4007 | -6/Proximity Caves | Lost 4 allies 4046 | -6/Proximity Caves | Learned 4 Factory zone layouts 4235 | -6/Proximity Caves | Lost 4 parts (1u3w) 4496 | -6/Proximity Caves | Lost 3 parts (1p2n) 4582 | -6/Proximity Caves | Discovered new exit (range 11) 4605 | -6/Proximity Caves | Learned Factory terminal intel 4624 | -6/Proximity Caves | Entered Factory 4624 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 4625 | -6/Factory | Identified exit to Factory 4627 | -6/Factory | Loaded intel: 28 terminal locations 4750 | -6/Factory | Build established: Mutant 5015 | -6/Factory | Zion Heavy squad teleported in 5082 | -6/Factory | Build established: Gunner 5106 | -6/Factory | Garrison activated, responded to threat 5147 | -6/Factory | Spotted B-75 Beast 5162 | -6/Factory | Allies destroyed B-75 Beast 5310 | -6/Factory | Zion Hacker squad teleported in 5373 | -6/Factory | Retrieved Zion intel report: Guard Positions 5472 | -6/Factory | Discovered new exit (range 6) 5475 | -6/Factory | Identified exit to Extension 5481 | -6/Factory | Entered Extension 5481 | -6/Extension | Accompanied by 2 allies 5594 | -6/Extension | Rescued a captive Derelict 5595 | -6/Extension | Rescued a captive Derelict 5615 | -6/Extension | Zion Light squad teleported in 5651 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/-5 5652 | -6/Extension | Zion Light squad teleported in 5658 | -6/Extension | Rescued a captive Derelict 5699 | -6/Extension | Rescued A7 5720 | -6/Extension | Build established: Scavenger-Skirmisher 5802 | -6/Extension | Lost 3 allies 5812 | -6/Extension | Identified Exp. Signal Interpreter 6102 | -6/Extension | Build established: Messiah-Skirmisher 6206 | -6/Extension | Disrupted transfer network 6323 | -6/Extension | Spotted B-75 Beast 6328 | -6/Extension | Allies destroyed B-75 Beast 6351 | -6/Extension | Spotted B-75 Beast 6370 | -6/Extension | Allies destroyed B-75 Beast 6389 | -6/Extension | Lost 7 allies 6427 | -6/Extension | Rescued a captive Derelict 6428 | -6/Extension | Rescued a captive Derelict 6539 | -6/Extension | Identified Exp. Armor Integrity Analyzer 6540 | -6/Extension | Identified Exp. Terrain Scan Processor 6542 | -6/Extension | Identified Exp. Target Analyzer 6591 | -6/Extension | Rescued a captive Derelict 6749 | -6/Extension | Build established: Scavenger-Skirmisher 6821 | -6/Extension | Terminal network hard line cut 7152 | -6/Extension | Discovered exit to Factory (range 10) 7154 | -6/Extension | Discovered new exit (range 6) 7193 | -6/Extension | Identified exit to Cetus 7231 | -6/Extension | First assault squad dispatched 7231 | -6/Extension | Entered Cetus 7231 | -6/Cetus | Accompanied by 11 allies (A7) 7236 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7239 | -6/Cetus | Build established: Commander-Skirmisher 7247 | -6/Cetus | Spotted Cetus Guard 7247 | -6/Cetus | Spotted Cetus Guard 7247 | -6/Cetus | Spotted Cetus Guard 7247 | -6/Cetus | Spotted Cetus Guard 7261 | -6/Cetus | Allies destroyed Cetus Guard 7267 | -6/Cetus | Allies destroyed Cetus Guard 7277 | -6/Cetus | Allies destroyed Cetus Guard 7279 | -6/Cetus | Allies destroyed Cetus Guard 7308 | -6/Cetus | Lost 4 allies 7338 | -6/Cetus | Started Cetus Manufacturing Module 7363 | -6/Cetus | Manufactured an Enhanced Grunt 7388 | -6/Cetus | Manufactured an Enhanced Grunt 7413 | -6/Cetus | Manufactured an Enhanced Grunt 7438 | -6/Cetus | Manufactured an Enhanced Grunt 7446 | -6/Cetus | Identified Spectral Analyzer 7463 | -6/Cetus | Manufactured an Enhanced Grunt 7520 | -6/Cetus | Discovered new exit (range 23) 7543 | -6/Cetus | Escorted A7 to Cetus Mainframe 7582 | -6/Cetus | Spotted Cetus Guard 7582 | -6/Cetus | Spotted Cetus Guard 7582 | -6/Cetus | Spotted Cetus Guard 7582 | -6/Cetus | Spotted Cetus Guard 7589 | -6/Cetus | Allies destroyed Cetus Guard 7592 | -6/Cetus | Destroyed Cetus Guard 7595 | -6/Cetus | Allies destroyed Cetus Guard 7595 | -6/Cetus | Discovered exit to Factory (range 22) 7596 | -6/Cetus | Allies destroyed Cetus Guard 7621 | -6/Cetus | Scared off Revision 17 7703 | -6/Cetus | Identified exit to Archives 7735 | -6/Cetus | Entered Archives 7735 | -6/Archives | Accompanied by 12 allies (A7) 7740 | -6/Archives | Received a hacking code to weaken MAIN.C 7774 | -6/Archives | Discovered new exit (range 22) 7788 | -6/Archives | Discovered new exit (range 22) 7822 | -6/Archives | Discovered exit to Factory (range 20) 8172 | -6/Archives | Build established: Scavenger-Tank 8326 | -6/Archives | Identified exit to Hub_04(d) 8377 | -6/Archives | Entered Hub_04(d) 8377 | -6/Hub_04(d) | Accompanied by 11 allies 8391 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 8419 | -6/Hub_04(d) | Retrieved Zion intel report: Main Access 8425 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 8426 | -6/Hub_04(d) | Zion Light squad teleported in 8512 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 8517 | -6/Hub_04(d) | Build established: Messiah-Scout 8554 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 8564 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 8617 | -6/Hub_04(d) | Network Hub disabled 8630 | -6/Hub_04(d) | Spotted Lightning 8630 | -6/Hub_04(d) | Spotted Lightning 8630 | -6/Hub_04(d) | Spotted Lightning 8639 | -6/Hub_04(d) | Network Hub disabled 8661 | -6/Hub_04(d) | Network Hub disabled 8671 | -6/Hub_04(d) | Spotted Lightning 8672 | -6/Hub_04(d) | Spotted Lightning 8678 | -6/Hub_04(d) | System corruption reached 10% 8679 | -6/Hub_04(d) | Spotted Lightning 8682 | -6/Hub_04(d) | Entered Factory 8682 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8699 | -5/Factory | Identified Exp. Hacking Suite 8704 | -5/Factory | Lost 11 allies 8712 | -5/Factory | Lost 8 parts (1p5n1u1w) 8799 | -5/Factory | Retrieved Zion intel report: Branch Access 8799 | -5/Factory | Identified exit to Upper Caves 8800 | -5/Factory | Zion Heavy squad teleported in 8928 | -5/Factory | Lost 4 parts (3n1w) 8961 | -5/Factory | Fabricated Antigrav System? 8970 | -5/Factory | Manually triggered Chute Trap 8970 | -5/Factory | Sucked down chute 8970 | -5/Factory | Entered Waste 8970 | -5/Waste | The area was eerily silent 9093 | -5/Waste | Found Prototype Device 9093 | -5/Waste | Identified Adv. Kinecellerator 9116 | -5/Waste | Discovered new exit (range 22) 9148 | -5/Waste | Identified exit to Factory 9153 | -5/Waste | Entered Factory 9337 | -5/Factory | Crushed by falling debris 9387 | -5/Factory | Discovered exit to Upper Caves (range 4) 9411 | -5/Factory | Retrieved Zion intel report: Branch Access 9412 | -5/Factory | Zion Fire squad teleported in 9457 | -5/Factory | Entered Upper Caves 9457 | -5/Upper Caves | Accompanied by 2 allies 9554 | -5/Upper Caves | Discovered new exit (range 7) 9557 | -5/Upper Caves | Identified exit to Upper Caves 9613 | -5/Upper Caves | Entered another Upper Caves area 9613 | -5/Upper Caves | Accompanied by 2 allies 9615 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9664 | -5/Upper Caves | Build established: Scavenger-Scout 9738 | -5/Upper Caves | Discovered new exit (range 16) 9749 | -5/Upper Caves | Identified exit to Warlord 9782 | -5/Upper Caves | Entered Warlord 9782 | -5/Warlord | Accompanied by 1 ally 9801 | -5/Warlord | System corruption cleaned by Quarantine Array 9859 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10073 | -5/Warlord | Found Prototype Device 10074 | -5/Warlord | Identified System Purifier 10078 | -5/Warlord | Found Spectral Analyzer 10082 | -5/Warlord | Found Prototype Reactor 10086 | -5/Warlord | Rebuked by Warlord 10100 | -5/Warlord | Identified Vortex Chain Reactor 10109 | -5/Warlord | Warlord's base attacked by MAIN.C 10110 | -5/Warlord | Found Prototype Special Weapon 10112 | -5/Warlord | Found Prototype Special Weapon 10112 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 10116 | -5/Warlord | Found RU-N14's Throwing Claymores v3 10118 | -5/Warlord | Found RU-N14's Throwing Claymores v3 10120 | -5/Warlord | Found RU-N14's Throwing Claymores v3 10157 | -5/Warlord | Found Prototype Energy Gun 10157 | -5/Warlord | Identified Vortex Shotgun 10284 | -5/Warlord | Found Vortex Shotgun 10320 | -5/Warlord | Found RU-N14's Throwing Claymores v3 10341 | -5/Warlord | Build established: Scout 10349 | -5/Warlord | Warlord forces counterattacked 10709 | -5/Warlord | Build established: Scavenger-Scout 10784 | -5/Warlord | Warlord base infiltrated, sounded retreat 10785 | -5/Warlord | Enhanced Grunt warped into view 10785 | -5/Warlord | Enhanced Grunt warped into view 10785 | -5/Warlord | Enhanced Grunt warped into view 10785 | -5/Warlord | Enhanced Demolisher warped into view 10785 | -5/Warlord | Enhanced Demolisher warped into view 10785 | -5/Warlord | Enhanced Demolisher warped into view 10810 | -5/Warlord | Spotted Executioner 10833 | -5/Warlord | Spotted Executioner 10837 | -5/Warlord | Discovered new exit (range 23) 10875 | -5/Warlord | Lost 5 allies 10945 | -5/Warlord | Found Prototype Launcher 10946 | -5/Warlord | Identified Chain Missile Launcher 10953 | -5/Warlord | Found Prototype Processor 10954 | -5/Warlord | Destroyed 8 combat bots 10955 | -5/Warlord | Identified Exp. Core Analyzer 10967 | -5/Warlord | Identified exit to Proximity Caves 10982 | -5/Warlord | Entered Proximity Caves 11105 | -4/Proximity Caves | Found DCF Scrap (13 items) 11135 | -4/Proximity Caves | Spotted B-86 Titan 11277 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 11311 | -4/Proximity Caves | Core integrity fell below 50% 11344 | -4/Proximity Caves | Lost 5 parts (2p2n1w) 11352 | -4/Proximity Caves | Discovered new exit (range 2) 11352 | -4/Proximity Caves | Identified exit to Factory 11353 | -4/Proximity Caves | Entered Factory 11353 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11367 | -4/Factory | Zion Light squad teleported in 11390 | -4/Factory | Spotted B-86 Titan 11447 | -4/Factory | Discovered new exit (range 8) 11450 | -4/Factory | Identified exit to Research 11460 | -4/Factory | Lost 3 allies 11478 | -4/Factory | Zion Light squad teleported in 11565 | -4/Factory | Entered Research 11565 | -3/Research | Evolved 2 slots: Utility x2 11580 | -3/Research | Lost 3 allies 11600 | -3/Research | Zion Hover Resupply teleported in 11652 | -3/Research | Zion Heavy squad teleported in 11735 | -3/Research | Discovered new exit (range 12) 11738 | -3/Research | Zion Fire squad teleported in 11741 | -3/Research | Identified exit to Armory 11762 | -3/Research | Entered Armory 11762 | -3/Armory | Accompanied by 4 allies 11808 | -3/Armory | Spotted B-86 Titan 11817 | -3/Armory | Allies destroyed B-86 Titan 11859 | -3/Armory | Lost 3 allies 11885 | -3/Armory | Build established: Messiah-Scout 11889 | -3/Armory | Lost 6 parts (3n1u2w) 12035 | -3/Armory | Zion Melee Resupply teleported in 12073 | -3/Armory | Core integrity fell below 50% 12084 | -3/Armory | Lost 8 parts (1p3n3u1w) 12094 | -3/Armory | Spotted Armor Guard 12094 | -3/Armory | Spotted Armor Guard 12110 | -3/Armory | Core integrity fell below 20% 12149 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12041_ Penetrated by Slug. 12041_ Cmb. Gravmag System destroyed. 12041_ Knocked back. 12042_ Acquired 6 matter. 12050_ W-44 Eye sends out distress signal. 12053_ Cmb. Gravmag System destroyed. 12055_ Adv. Terrain Scan Processor blown off. 12055_ Exp. Armor Integrity Analyzer blown off. 12055_ Exp. Core Analyzer blown off. 12055_ Adv. Target Analyzer blown off. 12055_ E-15 Imp destroyed. 12074_ Slammed into W-44 Eye. 12094_ Connecting with Door Terminal... >>Open(Door) Sealed Blast Doors opened. 12094_ Door Terminal disabled. 12098_ ALERT: Potential suspicious activity detected, Programmers report to Armory Zone 7K. 12109_ Slug penetrates Wall. 12118_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????? ?????????????????????? | | ######????????????????? ?????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????#@#??????????????????????? | | ???????????????#######/##?????????????????????? | | ???????????????# #?????????????????????? | | #+##??????????????# #?????????????????????? | | ################ #?????????????????????? | | # """"" #?????????????????????? | | ! ######### # "???" s#?????????????????????? | | # ##???????# # "???" #?????????????????????? | | # #?##?????# + """""s #?????????????????????? | | # #? "?????# # #?????????????????????? | | # # "?????# # #?????????????????????? | | # # "?????# ##########?????????????????????? | | + "?????# #??????????????????????????????? | | #^# "?????# #??????????????????????????????? | | # # "?????# #??????????????????????????????? | | # #? "?????# #??????????????????????????????? | | # #? "?????# #??????????????????????????????? | | # #??#?????# #??????????????????????????????? | | # #????????# #??????????????????????????????? | | # #????????# #??????????????????????????????? | | # #????????# #??????????????????????????????? | | # #????????# ######??????????????????????????????? | | # ???????? ????????????????????????????????????? | | ###????????#/????????????????????????????????????? | | ??????????? ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 57 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 12 Armor Coverage 600 Phase Shifting 10 Evasion (%) 67 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 16 Item Schematics ----------------- Med. Treads | -7/Zion | Archive Force Field | -7/Zion | Archive Flak Gun | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Antigrav System | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Gravmag System | -5/Factory | Hacked Gravmag System | -5/Factory | Hacked Imp. Plasma Cutter | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntisysReactiveMinigun Manual? 0 Play Time 01:43:58 Cumulative 648.0 hours Start 2026.01.21 @ 04:14:54 End 2026.01.21 @ 06:56:22 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 818 Rogue 818 Adventurer 0 Explorer 0 Win Type - Total 24 Types 11/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c121949b-6655-495e-a61a-04e66d3b70b5