Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 18:59:44 Player: CrossedViper Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (157) 785 Value Destroyed (4764) 4764 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1731) 1731 TOTAL SCORE: 9740 Bonus ------- High Alert Combat Kills 1259 Follower Combat Kills 72 Entered Garrisons 400 Cogmind --------- Core Integrity 0/550 Matter 198/300 Energy 184/200 System Corruption 6% Temperature Cool (34) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (4) ------- Advanced Beam Cannon Light Assault Rifle Light Assault Rifle Battle Rifle > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Machine Analyzer Light Armor Plating Cobbler Unit Power Bank Advanced Beam Cannon Subdweller Shrapnel Launcher Dirty Datajack (20) Shrapnel Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Battle Rifle Enhanced Autogun > --- INVENTORY -------- Subdweller Power Source Light Treads Light Treads Machine Analyzer Cobbler Unit Power Bank Subdweller Shrapnel Launcher Dirty Datajack Flamer Shrapnel Trap [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Heavy Armor Plating Weapon Battle Rifle Energy Gun Subdweller Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Flamer Build | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Slots Evolved 4 | . . . . 4 . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . 2 . . . Weapon 2 | . . . . 2 . . . Parts Attached 129 | 8 4 2 26 5 27 29 28 Power 9 | 1 . . 1 1 3 2 1 Engine 7 | 1 . . 1 1 2 1 1 Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 21 | 2 2 . 7 . 3 3 4 Treads 16 | 2 . . 4 . 3 3 4 Leg 4 | . 2 . 2 . . . . Wheel 1 | . . . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 49 | 2 2 . 7 2 10 12 14 Device 20 | 1 . . 3 1 5 5 5 Storage 3 | 1 1 . 1 . . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 25 | . 1 . 3 1 5 6 9 Artifact . | . . . . . . . . Weapon 50 | 3 . 2 11 2 11 12 9 Energy Gun 6 | 2 . . 2 . 1 . 1 Energy Cannon 3 | . . . . . . 1 2 Ballistic Gun 30 | 1 . 2 8 . 6 9 4 Ballistic Cannon 7 | . . . 1 2 3 1 . Launcher 3 | . . . . . 1 1 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 33 | . 2 1 5 1 13 1 10 Power 4 | . . . . 1 2 . 1 Propulsion 5 | . 1 . 3 . 1 . . Utility 11 | . 1 . 1 . 4 . 5 Weapon 13 | . . 1 1 . 6 1 4 Highest Loss Streak 5 | . 1 1 3 1 5 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 98 99 97 86 90 89 89 Engine 8 | . 14 14 14 5 5 5 2 Core 2 | . . . . . 3 3 6 Treads 14 | . 9 . 10 18 17 18 17 Leg 5 | . 18 28 11 . . . . Wheel 1 | . . . 5 . . . . Device 9 | . 3 . 15 8 9 7 9 Storage 7 | . 14 14 2 9 9 9 9 Protection 9 | . 9 14 9 9 11 7 11 Energy Gun 3 | . 14 1 3 . 3 3 1 Ballistic Gun 21 | . 14 26 18 18 21 28 17 Ballistic Cannon 5 | . . . 5 17 7 3 . Naked Turns . | . . . . . . . . Heaviest Build 60 | 15 32 32 38 51 58 60 58 Greatest Support 40 | 40 40 20 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 12 | 7 12 15 6 15 15 15 15 Most Carried 15 | 4 9 9 10 15 15 15 14 Average Carried 10 | 3 5 6 5 10 13 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 9 6 10 14 15 14 12 Class Distribution -------------------- 29% | Mutant 24% | Tank 12% | Scavenger-Tank 8% | Cobbler-Tank 7% | Derelict-Tank 6% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Matter Collected 6217 | 301 158 46 770 208 1807 1979 948 Remotely . | . . . . . . . . Salvage Created 5806 | 142 368 85 473 158 1390 2131 1059 Parts 353 | 6 38 2 33 10 73 125 66 Haulers Intercepted 8 | . 1 . . 1 . 6 . Recyclers Shooed 3 | . 1 . . 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Combat Hostiles Destroyed 122 | . 13 2 10 4 34 34 25 Guns 91 | . 13 2 7 1 22 27 19 Cannons 23 | . . . 3 3 9 4 4 AOE 8 | . . . . . 3 3 2 Classes Destroyed 19 | 3 4 . 3 2 3 2 2 Worker 10 | 1 1 . . 1 . 7 . Builder 1 | . . . . . . 1 . Tunneler 3 | 2 . . . 1 . . . Hauler 8 | . 1 . . 1 . 6 . Recycler 3 | 1 . . . . . 2 . Mechanic 1 | . . . . . . 1 . Operator 3 | . . . . 1 . 2 . Watcher 6 | . 1 . . . . 5 . Swarmer 31 | . 9 . . . 6 8 8 Cutter 3 | . . . . . . . 3 Grunt 50 | . 4 2 . 2 17 17 8 Brawler 2 | . . . . . 1 1 . Duelist 2 | . . . . . . . 2 Sentry 18 | . . . . 2 5 8 3 Specialist 3 | . . . . . 2 . 1 Programmer 3 | . . . . . 3 . . Artisan 2 | . . . 2 . . . . Cobbler 1 | . . . 1 . . . . Subdweller 10 | . . . 10 . . . . Best Kill Streak 9 | 3 9 2 3 3 6 7 9 Combat Bots Only 9 | . 9 2 3 2 6 4 9 Max Kills in Single Turn 3 | 2 2 1 1 1 2 3 2 Gunslinging 1 | . 1 . . . . . 1 Exploded 2 | . . . . . 2 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Hostile Shots Fired 660 | . 80 10 53 29 218 114 156 Missed 162 | . 17 3 12 4 56 30 40 Damage Taken 7253 | . 565 103 925 372 2225 1186 1877 Core 792 | . 76 13 133 42 240 83 205 Absorbed by Shields 4 | . . . . . 4 . . Redirected to Shielding 14 | . . . . . . . 14 Ignored by Resistances 40 | . . . . 14 26 . . Regen/Repaired (Parts) 128 | . 96 . . . . 32 . Core Remaining (%) 55 | 100 . . 11 . . . . Volleys Fired 540 | 7 52 7 92 16 167 95 104 Largest 4 | 2 2 2 2 4 4 4 4 Hottest 226 | 70 70 70 90 138 154 152 226 Shots Fired 1243 | 14 103 14 137 51 362 337 225 Gun 1025 | 14 103 14 101 19 297 306 171 Cannon 212 | . . . 36 32 63 28 53 Launcher 6 | . . . . . 2 3 1 Special . | . . . . . . . . Kinetic 1062 | 7 52 7 127 51 341 312 165 Thermal 177 | 7 51 7 6 . 21 25 60 Explosive . | . . . . . . . . Electromagnetic 4 | . . . 4 . . . . Robot Hit Streak 41 | 6 9 7 15 8 41 12 34 Robot Miss Streak 6 | 3 6 2 2 2 6 3 5 Penetration Max . | . . . . . . . . Secondary Targets 21 | . 3 . 2 . 6 5 5 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 Shots Hit Robots 706 | 7 53 11 60 33 226 171 145 Core Hits 311 | 5 23 8 25 10 88 94 58 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . 1 . 1 Critical Strikes 18 | 2 2 2 1 2 6 2 1 Burn 6 | 2 2 2 . . . . . Destroy 3 | . . . . . 1 1 1 Blast 9 | . . . 1 2 5 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12317 | 113 722 158 932 695 3506 3757 2434 Guns 9079 | 113 709 156 761 228 2635 2915 1562 Cannons 2261 | . . . 171 451 659 284 696 Explosions 941 | . . . . . 212 553 176 Melee . | . . . . . . . . Ramming 36 | . 13 2 . 16 . 5 . Kinetic 10498 | 63 461 91 804 679 3291 3438 1671 Thermal 1738 | 50 248 65 83 . 215 314 763 Explosive . | . . . . . . . . Electromagnetic 45 | . . . 45 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 1 6 6 Average Corruption 3 | . . . . . 1 3 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 109 | . . . . . 8 72 29 Message Errors 25 | . . . . . 1 17 7 Matter Fused 27 | . . . . . 4 17 6 Heat Flow Errors 13 | . . . . . . 11 2 Energy Discharges 10 | . . . . . . 9 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 11 | . . . . . 2 4 5 Data Loss (major) 6 | . . . . . 1 3 2 Misfires 5 | . . . . . . 4 1 Alerts 5 | . . . . . . 1 4 Weapon Failures 6 | . . . . . . 5 1 Overload Shots . | . . . . . . . . Overflow Damage 3 | . . . . . 3 . . Projectiles 2 | . . . . . 2 . . Explosions 1 | . . . . . 1 . . Melee . | . . . . . . . . Knockbacks 17 | . . . 4 2 9 2 . Impact . | . . . . . . . . Kinetic 17 | . . . 4 2 9 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 99 | . . . . . 34 . 65 Shots 3 | . . . . . 2 . 1 Rammed 4 | . . . . 3 . 1 . Targets Rammed 10 | . 3 1 . 5 . 1 . Kicked 4 | . 3 1 . . . . . Crushed 2 | . . . . 2 . . . Highest Temperature 443 | 27 270 169 . 72 414 300 443 Average Temperature 86 | 11 80 89 . 44 68 75 148 Received Heat Transfer 2316 | . 126 78 54 198 852 441 567 Effects 5 | . . . . . 1 1 3 Shutdowns 2 | . . . . . 1 . 1 Energy Bleed 1 | . . . . . . 1 . Damage (major) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | 1 1 1 1 . . . 1 Heat Transferred 3628 | 296 888 333 100 . 250 375 1386 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Peak Influence 1507 | 20 311 136 . 116 1507 997 1249 Initial 734 | . 13 81 . . 66 734 648 Average 543 | 6 168 87 . 28 603 693 1054 Maximum Alert Level 4 | . 1 . . . 4 3 4 Low Security (%) 27 | 100 66 100 . 100 11 . . Level 1 10 | . 33 . . . 33 . . Level 2 28 | . . . . . 23 57 5 Level 3 24 | . . . . . 13 42 45 Level 4 9 | . . . . . 17 . 49 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . . 1 . 6 . Investigation 4 | . 2 . . . . 2 . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . 2 . Assault 2 | . . . . . . 2 . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Distress Signals 6 | . 2 . . . . 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | . 25 2 10 4 41 52 28 Peak Tracking Total 7 | . 6 1 3 2 7 5 5 Tactical Retreats 6 | . 1 . . . 3 2 . Traps | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Traps Triggered 15 | . 1 . 1 . 11 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . . . . 2 2 1 Machines | -11 -10 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Machines Disabled 11 | . 1 . . 4 1 5 . Max in Single Turn 1 | . 1 . . 1 1 1 . Garrison Relay 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Machines Accessed 29 | . 6 . 1 4 4 11 3 Terminals 23 | . 5 . . 3 4 8 3 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 75 | . 17 . 3 12 7 29 7 Successful 36 | . 9 . 3 7 1 15 1 Failed 38 | . 7 . . 5 6 14 6 Catastrophic 6 | . . . . . 2 3 1 Database Lockouts 1 | . 1 . . . . . . Manual 36 | . 10 . . 9 . 17 . Terminals 63 | . 14 . . 11 7 24 7 Fabricators . | . . . . . . . . Repair Stations 5 | . 3 . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 20 | . 4 . 3 4 1 7 1 Record 4 | . . . 3 1 . . . Part Schematic 1 | . . . . 1 . . . Robot Analysis 2 | . 1 . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 Terminal Index 2 | . 1 . . . . 1 . Scanalyzer Index 1 | . . . . . . 1 . Alert Level 3 | . . . . . . 3 . Unreport Threat 2 | . . . . . . 2 . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . 1 . . . Security Stations 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 . Scan Component 2 | . 1 . . . . 1 . Repair 2 | . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 9 | . 3 . . 2 . 4 . Terminals 9 | . 3 . . 2 . 4 . Track 1 | . . . . . . 1 . Botnet 8 | . 3 . . 2 . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . Used 1 | . . . . . . 1 . Hacking Detections 24 | . 5 . . 3 4 9 3 Full Trace Events 5 | . 1 . . . 2 . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . Time 76 | . 26 . . . . 50 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . Machine Destruction 5 | . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . 4 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Total Allies 4 | . . . . . 4 . . Largest Group 4 | . . . . . 4 . . Highest-Rated Group 96 | . . . . . 96 . . Highest-Rated Ally 24 | . . . . . 24 . . Total Orders 1 | . . . . . 1 . . ROAM 1 | . . . . . 1 . . Ally Attacks 12 | . . . . . 12 . . Total Damage 319 | . . . . . 319 . . Kills 5 | . . . . . 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Robot Analysis Total 2 | . 1 . . 1 . . . Derelict Logs Recovered 4 | . . 2 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Turns Passed 14035 | 322 778 614 3596 1062 2644 3978 1041 Spaces Moved 5407 | 186 311 137 1916 345 871 1295 346 Core 13 | 13 . . . . . . . Treads 3474 | 173 82 . 362 345 871 1295 346 Legs 1068 | . 229 137 702 . . . . Wheels 852 | . . . 852 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 190 110 160 160 160 160 Average Speed 199 | 152 182 190 149 256 243 239 209 Slowest Speed 260 | 160 190 190 190 260 260 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 8 64 33 72 23 78 72 32 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 7 | . . 1 6 . . . . Spaces Dug 46 | . . . 2 . . 27 17 Terrain Destroyed 62 | . . . 3 1 . 39 19 Melee . | . . . . . . . . Projectile 12 | . . . 3 1 . 6 2 AOE 50 | . . . . . . 33 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Total 7757 | 209 417 478 2518 477 1134 1992 532 Wait 1470 | . 39 328 438 99 5 524 37 Move 5400 | 185 310 136 1915 345 868 1295 346 Hop . | . . . . . . . . Pick Up 68 | 9 8 1 20 7 3 17 3 Fast Attach 55 | 2 . . 13 2 10 12 16 Attach 57 | 5 2 2 10 3 13 10 12 Detach 8 | . . . 2 . 2 . 4 Swap 17 | 1 2 . 3 . 4 7 . Drop 81 | . 1 3 25 . 12 31 9 Fire 540 | 7 52 7 92 16 167 95 104 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . 3 1 . . . . . Crush 6 | . . . . 5 . 1 . Escape Stasis 16 | . . . . . 16 . . Rewire 35 | . . . . . 34 . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 14) 323 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 539 | -10/Materials | Destroyed 9 combat bots 590 | -10/Materials | Discovered new exit (range 12) 680 | -10/Materials | Repaired Lgt. Treads 784 | -10/Materials | Discovered new exit (range 8) 904 | -10/Materials | Central database locked down 1101 | -10/Materials | Entered Mines 1129 | -10/Mines | Learned location of Storage (-9) 1176 | -10/Mines | Found a hidden stash of uninstalled traps 1710 | -10/Mines | Discovered new exit (range 4) 1715 | -10/Mines | Entered Subcaves 2194 | -10/Subcaves | Core integrity fell below 50% 2261 | -10/Subcaves | Discovered new exit (range 10) 2283 | -10/Subcaves | Visited Clippyterm 2332 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2381 | -10/Subcaves | Learned Materials interactive machine intel 2405 | -10/Subcaves | A Subdweller sparked back to life 2405 | -10/Subcaves | A Subdweller sparked back to life 2405 | -10/Subcaves | A Subdweller sparked back to life 2456 | -10/Subcaves | Found Prototype Device 2467 | -10/Subcaves | Lost 3 parts (2n1u) 2563 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2774 | -10/Subcaves | Build established: Scavenger-Mutant 2962 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 3050 | -10/Subcaves | Discovered new exit (range 7) 3150 | -10/Subcaves | Learned Materials emergency access door positions 3401 | -10/Subcaves | Core integrity fell below 20% 3981 | -10/Subcaves | Build established: Mutant 4850 | -10/Subcaves | Build established: Derelict-Mutant 4972 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4987 | -10/Subcaves | Disturbed a concealed Subdweller 5311 | -10/Subcaves | Entered Materials 5311 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 5313 | -8/Materials | Loaded intel: 19 interactive machine locations 5641 | -8/Materials | Build established: Derelict-Tank 6294 | -8/Materials | Garrison activated, responded to threat 6373 | -8/Materials | Identified exit to Garrison 6373 | -8/Materials | Entered Garrison 6403 | -8/Garrison | Triggered checkpoint 6451 | -8/Garrison | Triggered checkpoint 6505 | -8/Garrison | Lost 4 parts (1p1u2w) 6679 | -8/Garrison | Triggered checkpoint 6801 | -8/Garrison | Build established: Scavenger-Tank 7231 | -8/Garrison | Triggered checkpoint 7307 | -8/Garrison | Discovered new exit (range 13) 7560 | -8/Garrison | Discovered new exit (range 12) 7591 | -8/Garrison | Triggered checkpoint 7669 | -8/Garrison | Lost 5 parts (1p3u1w) 7700 | -8/Garrison | Garrison Relay disabled 7737 | -8/Garrison | Lost 3 parts (1n2w) 8178 | -8/Garrison | Build established: Cobbler-Tank 8185 | -8/Garrison | Triggered checkpoint 8281 | -8/Garrison | Discovered new exit (range 9) 8465 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8657 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8833 | -8/Garrison | Triggered checkpoint 8851 | -8/Garrison | Core integrity fell below 50% 8868 | -8/Garrison | Build established: Tank 8892 | -8/Garrison | Learned Materials security intel 9017 | -8/Garrison | Entered Materials 9239 | -8/Materials | Repaired Adv. Heat Sink 9946 | -8/Materials | Discovered new exit (range 5) 10903 | -8/Materials | Discovered new exit (range 7) 11417 | -8/Materials | First assault squad dispatched 11423 | -8/Materials | Build established: Cobbler-Tank 11668 | -8/Materials | Discovered new exit (range 13) 11766 | -8/Materials | Build established: Tank 12688 | -8/Materials | Identified Power Bank 12995 | -8/Materials | Identified exit to Garrison 12995 | -8/Materials | Entered Garrison 13210 | -8/Garrison | Lost 3 parts (2u1w) 13222 | -8/Garrison | Destroyed 9 combat bots 13380 | -8/Garrison | Core integrity fell below 20% 13609 | -8/Garrison | Triggered checkpoint 13639 | -8/Garrison | Triggered checkpoint 13774 | -8/Garrison | Lost 5 parts (1p2u2w) 13843 | -8/Garrison | Triggered checkpoint 14036 | -8/Garrison | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 13911_ System corrupted: Substantial component data lost. 13923_ Dropped Flamer. 13925_ Acquired Lgt. Assault Rifle. 13933_ Acquired Battle Rifle. 13947_ Acquired Lgt. Assault Rifle. 13960_ System corrupted: IFF burst signal emitted. 13961_ Acquired Lgt. Treads. 13965_ Acquired Lgt. Armor Plating. 13977_ System corrupted: Heat flow error (+147). 13998_ X-62 Marksman springs to life. 14001_ Penetrated by Slug. 14005_ Slug penetrates Wall. 14008_ Penetrated by Slug. 14019_ System corrupted: Matter fused (-10). 14029_ Penetrated by Slug. 14029_ Core Shielding destroyed. 14031_ X-62 Marksman destroyed. 14033_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????++++?????????????? | | ????????????????????????????????+??+?????????????? | | ????????????????????????????????+ +?????????????? | | ????????????????????????????????++"+?????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ?????????????? | | ????????????????????????????????# #?????????????? | | ??????+?????????????????????????#""#?????????????? | | ??????????????????????????????###^^#?????????????? | | ??????????????????????????????#"# #?????????????? | | ??????????????????????????????#" #???######????? | | ??????????????????????????????#" #???"""""""???? | | ??????????????????????????????#" ^ #???"!!!!"""??? | | ???????????????????????####???#"# #???? ""#?? | | ???????????????????????#""#???### #???? !"#?? | | ???????????????????????#T #?????# #???? !"#?? | | ???????????????????????#"!#?????# #???? !"#?? | | ++?????????????????????##=#???### #????? !"??? | | ???+????????????????????#@##### #????? !"??? | | ???+????????????????????#%xx =" #????? !???? | | ????????????????????????#!##### #????? ????? | | ++??????????????????????#=#???### #?????# #????? | | ??????????????????????###!####### #######++###### | | ???????+??????????????# = ** =| | | ???????????????????##?#= =*!!=! | | ???????????????????# ## =* * | | ????????????????????# "= !;######"+############### | | ???????????????????## " = ;#????# #?????????????? | | ???????????????????# ="= [;#????# #?????????????? | | ??+????????????????## % ;###### #?????????????? | | ????????????????????# "* #?????????????? | | ????????????????#+####" = ;"##### #?????????????? | | ????????????????# ##! ###???# #?????????????? | | ???###?????##+### ## #?????# #?????????????? | | ##T##+#### ^^*= #?????# #?????????????? | | =%* = ^^ +?????? #?????????????? | | [= [ ^^ +?????? #?????????????? | | #######+####= ## ## #??????###?????????????? | | ?????????### ## ## ###????????????????????? | | ?????????+ [%* #????????????????????? | | ?????????# = #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 10 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Sensor Array | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakLightDatajack Manual? 0 Play Time 00:50:39 Cumulative 782.2 hours Start 2024.05.13 @ 18:11:20 End 2024.05.13 @ 18:59:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 502 Rogue 495 Adventurer 0 Explorer 7 Win Type - Total 55 Types 20/5/19/2/0/1/6/1/1 Lore% 89 Gallery% 96 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f65b559e-c779-41ad-867c-771ba696eeeb