Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.14 @ 14:06:59 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (900) 900 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 2726 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 477/550 Matter 186/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Heat Sink Cooling System > --- WEAPON (4) ------- EMP Blaster Rocket Launcher > --- INVENTORY (4) ---- Beam Cannon Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Cooling System > --- WEAPON ----------- EMP Blaster EMP Blaster EMP Blaster Rocket Launcher > --- INVENTORY -------- Beam Cannon Light Cannon Light Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Small Storage Unit Weapon EMP Blaster Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 23 | 6 5 7 5 Power 5 | 1 1 . 3 Engine 4 | 1 1 . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 3 | . 2 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 2 6 1 Energy Gun 2 | 2 . . . Energy Cannon 3 | . 2 1 . Ballistic Gun . | . . . . Ballistic Cannon 2 | . . 2 . Launcher 4 | . . 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 2 4 Power 2 | . . . 2 Propulsion . | . . . . Utility . | . . . . Weapon 4 | . . 2 2 Highest Loss Streak 2 | . . 1 2 Average Slot Usage (%) 95 | . 95 98 92 Engine 11 | . 14 11 10 Treads 22 | . 28 21 18 Device 21 | . 17 22 25 Storage 2 | . 6 . . Energy Gun 2 | . 6 . . Energy Cannon 12 | . 21 15 . Ballistic Cannon 5 | . . 14 . Launcher 15 | . . 13 34 Naked Turns . | . . . . Heaviest Build 30 | 11 16 22 30 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 4 4 4 Most Carried 4 | . 4 3 4 Average Carried 2 | . 2 1 3 Final Capacity 6 | 6 4 4 4 Final Carried 4 | . 4 2 3 Class Distribution -------------------- 52% | Gunner 39% | Mutant 8% | Bomber Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 777 | . 310 230 237 Remotely . | . . . . Salvage Created 1523 | . 408 553 562 Parts 104 | . 25 48 31 Haulers Intercepted 4 | . 1 1 2 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | . 1 10 7 Cannons 9 | . 1 8 . AOE 9 | . . 2 7 Classes Destroyed 11 | . 7 3 1 Worker 4 | . 2 2 . Builder 5 | . 1 2 2 Tunneler 2 | . 1 . 1 Hauler 4 | . 1 1 2 Recycler 3 | . 2 1 . Operator 1 | . . . 1 Watcher 7 | . 2 4 1 Swarmer 7 | . . 4 3 Grunt 8 | . 1 4 3 Duelist 1 | . . 1 . Sentry 2 | . . 1 1 Best Kill Streak 7 | . 6 7 5 Combat Bots Only 5 | . 1 5 2 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 860 | . 12 227 621 Core 86 | . . 13 73 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 100 96 . Volleys Fired 69 | . 26 29 14 Largest 4 | . 2 4 4 Hottest 215 | . 120 215 134 Shots Fired 203 | . 52 100 51 Gun 6 | . 6 . . Cannon 138 | . 46 91 1 Launcher 59 | . . 9 50 Special . | . . . . Kinetic 41 | . . 40 1 Thermal 100 | . 49 51 . Explosive 13 | . . . 13 Electromagnetic 49 | . 3 9 37 Robot Hit Streak 10 | . 10 9 6 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 68 | . 23 32 13 Core Hits 62 | . 10 27 25 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2658 | . 399 1245 1014 Guns 13 | . 13 . . Cannons 792 | . 386 406 . Explosions 1853 | . . 839 1014 Melee . | . . . . Ramming . | . . . . Kinetic 178 | . . 178 . Thermal 1132 | . 399 661 72 Explosive 355 | . . . 355 Electromagnetic 993 | . . 406 587 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 178 | . . 115 63 Projectiles 18 | . . 18 . Explosions 160 | . . 97 63 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 84 | . . . 84 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 459 | . 90 459 69 Average Temperature 93 | . 35 135 29 Received Heat Transfer 282 | . 6 60 216 Effects 2 | . . 2 . Shutdowns 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 1882 | . 851 981 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 9 | . . 7 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 588 | . 122 364 588 Average Influence 175 | . 40 221 300 Maximum Alert Level 2 | . . 1 2 Low Security (%) 61 | 100 100 48 27 Level 1 29 | . . 51 43 Level 2 8 | . . . 28 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 7 13 15 Peak Tracking Total 6 | . 2 4 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly 2 | . . . 2 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 16 | . 1 5 10 Max in Single Turn 3 | . 1 3 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 7 7 . Successful 11 | . 5 6 . Failed 3 | . 2 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 7 2 . Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 2 . Record 2 | . 1 1 . Dispatch Records 1 | . 1 . . Surveillance Status 1 | . 1 . . Recall Assault 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1333 | 63 436 441 393 Spaces Moved 584 | 37 209 160 178 Core 4 | 4 . . . Treads 580 | 33 209 160 178 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 148 160 160 160 Slowest Speed 180 | 160 160 180 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 25 26 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 10 | . . . 10 Terrain Destroyed 200 | . . 43 157 Melee . | . . . . Projectile . | . . . . AOE 200 | . . 43 157 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 829 | 42 258 279 250 Wait 142 | . 11 80 51 Move 581 | 36 208 159 178 Hop . | . . . . Pick Up 5 | . 4 1 . Fast Attach 18 | 6 4 4 4 Attach 3 | . . 3 . Detach 3 | . . 2 1 Swap 2 | . 1 . 1 Drop 6 | . 4 1 1 Fire 69 | . 26 29 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 13) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Weapon x2 590 | -9/Materials | Discovered new exit (range 16) 791 | -9/Materials | Build established: Gunner 869 | -9/Materials | Repaired Beam Cannon 895 | -9/Materials | Repaired Lgt. Treads 917 | -9/Materials | Discovered new exit (range 16) 941 | -9/Materials | Entered another Materials area 941 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1275 | -8/Materials | Garrison activated, responded to threat 1334 | -8/Materials | Self-destructed Last Messages --------------- 01314_ W-25 Informer sends out distress signal. 01318_ U-05 Engineer lays Concrete. 01322_ Acquired 5 matter. 01322_ U-05 Engineer lays Concrete. 01323_ Acquired 3 matter. 01324_ U-05 Engineer lays Concrete. 01325_ Acquired 3 matter. 01326_ U-05 Engineer lays Concrete. 01327_ Acquired 4 matter. 01327_ U-05 Engineer lays Concrete. 01327_ EMP Blaster destroyed. 01328_ U-05 Engineer lays Concrete. 01328_ EMP Blaster destroyed. 01328_ Dropped Ion Engine. 01329_ Acquired 3 matter. 01330_ U-05 Engineer lays Concrete. 01330_ R-06 Scavenger collects Flight Unit. 01331_ U-05 Engineer lays Concrete. 01333_ R-06 Scavenger collects Flight Unit. 01333_ U-05 Engineer builds a Wall. 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