Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.29 @ 11:51:13 Player: Gatamar Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (2640) 2640 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5750 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 192/300 Energy 100/100 System Corruption 44% Temperature Cool (2) Movement Flying (32) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (6) ------ Target Analyzer Target Analyzer Target Analyzer Target Analyzer Armor Integrity Analyzer Core Shielding > --- WEAPON (2) ------- Heavy Flail (fused) > --- INVENTORY (5) ---- Micro Nuclear Core Trap Extractor (0/4) Shock Bomb Launcher Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Target Analyzer Target Analyzer Target Analyzer Target Analyzer Target Analyzer Improved Propulsion Shielding > --- WEAPON ----------- Gauss Cannon Scythe > --- INVENTORY -------- Light Nuclear Core Trap Extractor Rocket Launcher Datajack Heavy Flail [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Target Analyzer Device Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Katana Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . 2 1 1 . Weapon . | . . . . . . Parts Attached 78 | 6 4 20 16 32 . Power 11 | 1 . 2 1 7 . Engine 5 | 1 . 1 . 3 . Core 6 | . . 1 1 4 . Reactor . | . . . . . . Propulsion 25 | 2 . 8 9 6 . Treads 2 | . . 2 . . . Leg 10 | 2 . . 8 . . Wheel . | . . . . . . Hover 3 | . . 3 . . . Flight 10 | . . 3 1 6 . Utility 24 | 1 3 4 4 12 . Device 3 | . . 2 . 1 . Storage 2 | 1 1 . . . . Processor 10 | . 1 . 2 7 . Hackware 3 | . . 2 1 . . Protection 6 | . 1 . 1 4 . Artifact . | . . . . . . Weapon 18 | 2 1 6 2 7 . Energy Gun 1 | . . 1 . . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 6 | 2 . 2 1 1 . Ballistic Cannon 3 | . 1 . . 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 5 | . . 1 1 3 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . Corrupted Parts 1 | . . . . 1 . System Corruption 3 | . . . . 3 . Parts Lost 38 | . . 5 7 25 1 Power 6 | . . 1 1 3 1 Propulsion 16 | . . 2 4 10 . Utility 9 | . . 1 1 7 . Weapon 7 | . . 1 1 5 . Highest Loss Streak 12 | . . 3 3 12 1 To Critical Strikes 1 | . . . . 1 . Average Backups 7 | 2 8 8 9 5 4 Power 1 | . 1 1 1 . 1 Propulsion 1 | 1 2 2 2 . . Utility 1 | . 1 1 1 . 1 Weapon 2 | . 3 3 2 2 1 Tool/Special . | . . . . . . Unused Backups 13 | . 1 4 1 5 2 Power 2 | . . 1 . 1 . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 9 | . 1 2 1 4 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 90 | . 97 89 95 85 84 Engine 6 | . 14 8 5 2 . Core 2 | . . 1 2 4 7 Treads 1 | . . 6 . . . Leg 10 | . 28 4 17 2 . Hover 3 | . . 8 3 . . Flight 8 | . . . 5 20 15 Device 2 | . . 8 . . . Storage 8 | . 14 10 9 2 . Processor 16 | . 9 11 8 29 38 Hackware 7 | . . 5 25 2 . Protection 2 | . 2 1 . 4 7 Energy Cannon 2 | . . 6 2 . . Ballistic Gun 7 | . 23 5 5 1 . Ballistic Cannon 2 | . 4 2 . 4 7 Impact Weapon 1 | . . . . 3 7 Slashing Weapon 4 | . . 7 9 2 . Peak Build Rating 44 | 6 8 24 31 44 32 Average Rating 22 | 4 7 14 27 33 32 On Entrance 16 | . 6 8 24 30 30 Avg Prop Armor Cover (%) 3 | . . . 4 2 . Naked Turns . | . . . . . . Heaviest Build 27 | 14 20 26 27 27 16 Greatest Support 41 | 20 20 40 41 39 10 Greatest Overweight (x) 7 | 4 . 5 2 7 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 5 Average Capacity 8 | 7 9 9 10 6 5 Most Carried 10 | 4 10 10 10 10 4 Average Carried 7 | 2 8 9 9 5 4 Final Capacity 10 | 8 10 10 10 5 5 Final Carried 10 | 4 10 10 10 5 4 Class Distribution -------------------- 49% | Mutant 29% | Hacker-Mutant 19% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 2100 | 237 406 584 347 526 . Remotely . | . . . . . . Salvage Created 3539 | . 602 1035 1053 849 . Parts 184 | . 37 58 62 27 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 7 | . 1 4 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 66 | . 14 14 21 17 . Melee 28 | . . 4 15 9 . Guns 21 | . 11 3 6 1 . Cannons 11 | . 3 6 . 2 . Classes Destroyed 14 | . 7 2 3 2 . Worker 7 | . . 5 1 1 . Builder 6 | . 1 2 1 2 . Tunneler 1 | . . . . 1 . Hauler 1 | . 1 . . . . Recycler 9 | . 1 6 . 2 . Mechanic 2 | . . . 2 . . Operator 2 | . 1 1 . . . Watcher 4 | . 2 1 1 . . Swarmer 18 | . 6 4 4 4 . Grunt 29 | . 8 8 8 5 . Brawler 2 | . . . 1 1 . Duelist 3 | . . . 2 1 . Sentry 11 | . . 2 6 3 . Programmer 3 | . . . . 3 . Best Kill Streak 9 | . 5 9 9 4 . Combat Bots Only 8 | . 5 4 8 3 . Max Kills in Single Turn 1 | . 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 571 | . 46 145 89 290 1 Missed 177 | . 16 49 24 88 . Hits 394 | . 30 96 65 202 1 Melee 29 | . . 3 7 18 1 Projectile 365 | . 30 93 58 184 . Critical Strikes 13 | . 1 1 5 6 . Part Disruptions 1 | . . . . 1 . Damage Taken 5015 | . 319 1041 995 2602 58 Core 1367 | . 141 326 173 680 47 Absorbed by Shields . | . . . . . . Redirected to Shielding 152 | . . . . 141 11 Regen/Repaired (Parts) 350 | . . 143 . 207 . Core Remaining (%) 57 | 100 43 18 68 . . Volleys Fired 171 | . 54 60 22 35 . Largest 2 | . 2 2 1 1 . Hottest 60 | . 50 60 25 40 . Shots Fired 275 | . 108 111 22 34 . Gun 181 | . 89 61 22 9 . Cannon 94 | . 19 50 . 25 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 265 | . 108 101 22 34 . Thermal 10 | . . 10 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 6 8 13 7 . Robot Miss Streak 5 | . 5 3 4 2 . Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 295 | . 63 88 67 77 . Core Hits 122 | . 30 36 33 23 . Critical Kills 3 | . . 1 . 2 . Critical Parts Destroyed 8 | . . . . 8 . Critical Strikes 20 | . . 4 2 14 . Meltdown 1 | . . 1 . . . Blast 4 | . . 2 . 2 . Smash 10 | . . . . 10 . Sever 5 | . . 1 2 2 . Melee Attacks 160 | . . 21 61 78 . Impact 51 | . . . . 51 . Slashing 109 | . . 21 61 27 . Piercing . | . . . . . . Sneak Attacks 18 | . . 7 6 5 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 7580 | . 847 1735 2125 2873 . Guns 1668 | . 663 446 385 174 . Cannons 1244 | . 184 559 . 501 . Explosions . | . . . . . . Melee 4664 | . . 727 1740 2197 . Ramming 4 | . . 3 . 1 . Kinetic 2771 | . 847 864 385 675 . Thermal 141 | . . 141 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1410 | . . . . 1410 . Slashing 3254 | . . 727 1740 787 . Piercing . | . . . . . . Highest Corruption 44 | . . 4 . 44 44 Average Corruption 30 | . . 4 . 40 44 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 90 | . . 11 . 77 2 Message Errors 17 | . . 6 . 11 . Matter Fused 15 | . . 1 . 14 . Heat Flow Errors 10 | . . 1 . 9 . Energy Discharges 15 | . . 1 . 13 1 Parts Rejected 1 | . . . . 1 . Parts Fused 2 | . . . . 2 . Data Loss (minor) 10 | . . 1 . 8 1 Data Loss (major) 5 | . . . . 5 . Misfires 5 | . . 1 . 4 . Alerts 1 | . . . . 1 . Misdirections 4 | . . . . 4 . Weapon Failures 5 | . . . . 5 . Overload Shots . | . . . . . . Overflow Damage 832 | . . 49 26 757 . Projectiles 8 | . . 8 . . . Explosions . | . . . . . . Melee 824 | . . 41 26 757 . Knockbacks 13 | . 1 3 . 9 . Impact 7 | . . . . 7 . Kinetic 4 | . 1 2 . 1 . Secondary 2 | . . 1 . 1 . Self-Inflicted Damage 1 | . . 1 . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 1 . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 267 | . 25 267 6 251 . Average Temperature 74 | . 6 47 6 93 . Received Heat Transfer 1272 | . 129 294 306 543 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 7 | . . . . 7 . Combat Hostiles 5 | . . . . 5 . Parts Fried 6 | . . . . 6 . Impact Corruptions 27 | . . . . 27 . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 3 | . . 3 . . . Heat Transferred 296 | . . 296 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 94 | 100 97 100 73 100 100 Level 1 5 | . 2 . 26 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 237 | . 207 171 237 107 34 Initial 98 | . . 80 15 98 34 Average 74 | . 90 56 143 44 31 Influence Increases 2067 | . 433 423 609 602 . Destroy 0b10 Robot/C 1320 | . 280 280 420 340 . Destroy 0b10 Robot/NC 160 | . 30 75 25 30 . Destroy Leader 300 | . 66 52 102 80 . Successful Hack 50 | . 24 . 15 11 . Disable Machine 75 | . . 15 15 45 . Destroy Structure 12 | . 3 1 2 6 . Partial Spotted 30 | . . . . 30 . Lose Combat Pursuer 120 | . 30 . 30 60 . Influence Decreases 2053 | . 242 576 430 720 85 Entered New Map 318 | . . 111 23 119 65 Time Decay 1376 | . 242 415 337 372 10 Lost Part 359 | . . 50 70 229 10 Squads Dispatched 9 | . 3 2 . 4 . Investigation 3 | . 2 1 . . . Extermination 4 | . . . . 4 . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 8 | . 3 1 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 19 25 28 30 2 Peak Tracking Total 8 | . 6 4 8 8 2 Tactical Retreats 7 | . 2 . 2 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 4 | . 1 . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 5 | . . 1 1 3 . Max in Single Turn 1 | . . 1 1 1 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 19 | . 5 2 5 7 . Terminals 10 | . 4 1 2 3 . Fabricators . | . . . . . . Repair Stations 3 | . . 1 . 2 . Recycling Units 2 | . 1 . . 1 . Scanalyzers 3 | . . . 2 1 . Garrison Access 1 | . . . 1 . . Total Hacks 65 | . 12 9 29 15 . Successful 52 | . 6 7 28 11 . Failed 12 | . 6 2 . 4 . Catastrophic 1 | . . . . 1 . Database Lockouts 1 | . . . 1 . . Manual 14 | . 8 1 4 1 . Terminals 22 | . 11 4 4 3 . Fabricators . | . . . . . . Repair Stations 14 | . . 5 . 9 . Recycling Units 3 | . 1 . . 2 . Scanalyzers 25 | . . . 24 1 . Garrison Access 1 | . . . 1 . . Terminal Hacks 12 | . 5 2 4 1 . Prototype ID Bank 1 | . . . 1 . . Level Access Points 1 | . . . 1 . . Branch Access Points 2 | . 1 . 1 . . Emergency Access Points 1 | . 1 . . . . Terminal Index 3 | . 1 1 1 . . Alert Level 1 | . . . . 1 . Dispatch Records 1 | . . 1 . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 13 | . . 5 . 8 . Scan Component 6 | . . 2 . 4 . Repair 6 | . . 2 . 4 . Refit 1 | . . 1 . . . Recycling Unit Hacks 3 | . 1 . . 2 . Report Inventory 2 | . 1 . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 23 | . . . 23 . . Insert Component 9 | . . . 9 . . Analyze 10 | . . . 10 . . Retrieve Study 4 | . . . 4 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 4 1 4 6 . Full Trace Events 3 | . 1 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . . . 9 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . 4 . . Parts Repaired 6 | . . 2 . 4 . Time 244 | . . 86 . 158 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . 1 . Parts Scanalyzed 9 | . . . 9 . . Part Schematics Acquired 9 | . . . 9 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 170 | . . . . . 170 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 271 | . . 271 . . . Terrain 271 | . . 271 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 4175 | 85 677 1169 858 1362 24 Spaces Moved 2980 | 57 413 529 436 1524 21 Core 30 | 16 . 13 . 1 . Treads 154 | . . 154 . . . Legs 917 | 41 413 63 319 81 . Wheels . | . . . . . . Hover 303 | . . 276 27 . . Flight 1576 | . . 23 90 1442 21 Fastest Speed 28 | 50 120 106 106 28 112 Average Speed 87 | 127 120 137 124 48 112 Slowest Speed 400 | 250 120 360 260 400 112 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 79 37 38 49 29 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . 2 1 . Terrain Destroyed 10 | . . . 2 8 . Melee 3 | . . . 2 1 . Projectile 7 | . . . . 7 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 4032 | 67 486 835 636 1986 22 Wait 511 | . 7 153 73 278 . Move 2974 | 56 412 528 435 1522 21 Hop 1 | . . . . 1 . Pick Up 53 | 5 7 21 8 12 . Fast Attach 46 | 5 1 10 7 23 . Attach 29 | 1 . 8 6 13 1 Detach 3 | . . 2 . 1 . Swap 37 | . 3 12 14 8 . Drop 45 | . 2 19 10 14 . Fire 171 | . 54 60 22 35 . Melee 160 | . . 21 61 78 . Ram 1 | . . 1 . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 14) 489 | -10/Materials | Identified exit to Materials 573 | -10/Materials | Core integrity fell below 50% 719 | -10/Materials | Discovered exit to Materials (range 16) 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Utility x2 1033 | -9/Materials | Lost 3 parts (2n1w) 1048 | -9/Materials | Core integrity fell below 50% 1165 | -9/Materials | Discovered new exit (range 16) 1191 | -9/Materials | Identified exit to Mines 1736 | -9/Materials | Repaired Med. Storage Unit 1814 | -9/Materials | Repaired Aerolev Unit 1870 | -9/Materials | Discovered new exit (range 11) 1880 | -9/Materials | Identified exit to Materials 1920 | -9/Materials | Core integrity fell below 20% 1932 | -9/Materials | Entered another Materials area 1932 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1975 | -8/Materials | Build established: Hacker-Mutant 2192 | -8/Materials | Destroyed 8 combat bots 2200 | -8/Materials | Lost 3 parts (2n1w) 2621 | -8/Materials | Identified exit to Factory 2783 | -8/Materials | Central database locked down 2790 | -8/Materials | Entered Factory 2790 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2924 | -7/Factory | System corruption reached 10% 2938 | -7/Factory | System corruption reached 30% 2999 | -7/Factory | Lost 12 parts (4n5u3w) 3215 | -7/Factory | Build established: Mutant 3385 | -7/Factory | Core integrity fell below 50% 3413 | -7/Factory | Lost 3 parts (1p1n1w) 3480 | -7/Factory | Lost 4 parts (1p2u1w) 3582 | -7/Factory | Build established: Sprinter 3613 | -7/Factory | Repaired Xenon Bombardment Thruster 3658 | -7/Factory | Core integrity fell below 20% 3878 | -7/Factory | Repaired Xenon Bombardment Thruster 3924 | -7/Factory | Repaired Gauss Cannon 3951 | -7/Factory | Repaired Core Shielding 4070 | -7/Factory | Discovered new exit (range 7) 4152 | -7/Factory | Sucked down chute 4152 | -7/Factory | Entered Waste 4153 | -7/Waste | Met a frightened Derelict 4158 | -7/Waste | Spotted C-40 Crusher 4168 | -7/Waste | Spotted C-40 Crusher 4176 | -7/Waste | Lost 3 parts (3n) 4176 | -7/Waste | Spotted C-40 Crusher 4176 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4176 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04148_ Y-54 Guardian system terminally corrupted. 04148_ Imp. Heat Sink fried. 04152_ Triggered Chute Trap. 04152_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 04153_ 4E-33F(g): "Oh no, you too?! We need to get out of this place, preferably unseen. I've heard terrible stories about what compactors can do if you allow them to get too close... Maybe together we can make it." 04156_ System corrupted: Component data lost. 04159_ Rnf. Fission Core crushed. 04162_ Centrium Wheel crushed. 04173_ Hyb. Deuterium Engine crushed. 04176_ System corrupted: Energy discharge (-48). 04176_ Lgt. Nuclear Core crushed. 04176_ Gauss Cannon crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????####???????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #???????? ?????????????????????? | | ?????????????# #???????? CC???????????????????? | | ???????????### #???????? #??????????????????? | | ???????????# * #???????? #??????????????????? | | ???????????# #??????? #??????????????????? | | ????????????! #??????? #??????????????????? | | ????????????? ]#??????? #??????????????????? | | ?????????????# #??????? #??????????????????? | | ###########??# #??????? #??????????????????? | | #??# #??????? #??????????????????? | | #??# #??????? #??????????????????? | | #### ######## #??????????????????? | | #??????????????????? | | CC #??????????????????? | | CC CC #??????????????????? | | CC @ !#??????????????????? | | #### ######## #??????????????????? | | #??# #??????? #??????????????????? | | #??# #???????? #??????????????????? | | ###########??# #???????? #??????????????????? | | ?????????????# #????????? #??????????????????? | | ????????????? #????????? ??????????????????? | | ???????????? #?????????? ?????????????????? | | ???????????# #?????????? ????????????????? | | ???????????# #??????????? ???????????????? | | ???????????### #???????????#####??????????????? | | ?????????????# #??????????????????????????????? | | ?????????????? #??????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 64 Melee Accuracy 6 Target Analysis 7 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 30 Trap Extractor Capacity 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Storage Unit | 54% | -9/Materials Aerolev Unit | 65% | -9/Materials Xenon Bombardment Thruster | 3% | -7/Factory Xenon Bombardment Thruster | 13% | -7/Factory Gauss Cannon | 23% | -7/Factory Core Shielding | 56% | -7/Factory Studied --------- Katana | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunPlasmaArticulator Manual? 0 Play Time 00:48:29 Cumulative 28.4 hours Start 2026.03.29 @ 11:01:13 End 2026.03.29 @ 11:51:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d87c09c-8262-4952-8346-4a00666d71cd