Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 14:43:11 Player: Kiri Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1681) 1681 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (128) 128 TOTAL SCORE: 4364 Bonus ------- Pacifist 200 Friendly Fire -72 Cogmind --------- Core Integrity 0/550 Matter 272/300 Energy 125/125 System Corruption 2% Temperature Warm (158) Movement Rolling (115) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Trap Scanner Drone Bay (2/2) Drone Bay (2/2) (fused) > --- WEAPON (5) ------- Beam Rifle Heavy Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY (5) ---- Light Nuclear Core Compact Wheel Hardened Light Armor Plating Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Trap Scanner Drone Bay Drone Bay > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Ion Engine VSS Leg Compact Wheel Hardened Light Armor Plating Enhanced Autogun [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Titanium Leg Wheel Compact Wheel Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . 1 . . Weapon 3 | . . 2 . 1 . . Parts Attached 65 | 6 1 11 . 24 23 . Power 8 | 1 . 1 . 3 3 . Engine 8 | 1 . 1 . 3 3 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 2 . 6 3 . Treads . | . . . . . . . Leg 9 | . . 2 . 6 1 . Wheel 4 | 2 . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 . . 3 7 . Device 8 | . . . . 3 5 . Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 2 | . 1 . . . 1 . Artifact . | . . . . . . . Weapon 32 | 2 . 8 . 12 10 . Energy Gun 16 | . . . . 11 5 . Energy Cannon 3 | . . 1 . 1 1 . Ballistic Gun 7 | 2 . 1 . . 4 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 4 | . . 4 . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 1 4 . Parts Lost 32 | . . 10 4 8 10 . Power 4 | . . 1 1 1 1 . Propulsion 6 | . . 2 2 2 . . Utility 4 | . . . . . 4 . Weapon 18 | . . 7 1 5 5 . Highest Loss Streak 9 | . . 9 4 8 7 . To Critical Strikes 1 | . . 1 . . . . Average Backups 5 | 3 6 7 8 5 5 4 Power . | . 1 . . . . 1 Propulsion . | 1 2 . . . . 1 Utility 1 | . . 1 2 1 1 1 Weapon 3 | . 3 4 6 4 1 1 Tool/Special . | . . . . . . . Unused Backups 8 | 2 1 . . 1 1 3 Power 2 | . . . . . 1 1 Propulsion 3 | 2 . . . . . 1 Utility . | . . . . . . . Weapon 3 | . 1 . . 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 97 90 85 89 90 99 Engine 8 | . 14 10 9 5 9 9 Leg 11 | . . 13 22 15 9 . Wheel 6 | . 28 5 . . 8 17 Device 10 | . . . . 9 17 27 Storage 7 | . 14 11 11 9 3 . Protection 6 | . 11 11 11 8 1 . Energy Gun 22 | . . . . 40 24 9 Energy Cannon 1 | . . 7 9 . . . Ballistic Gun 10 | . 28 12 11 . 12 36 Launcher 1 | . . 6 . . . . Impact Weapon 1 | . . 7 11 . . . Peak Build Rating 32 | 6 7 11 10 28 32 32 Average Rating 20 | 3 6 9 9 22 26 31 On Entrance 12 | . 6 7 10 5 27 32 Avg Prop Armor Cover (%) 8 | . . . . 16 6 . Naked Turns . | . . . . . . . Heaviest Build 33 | 12 13 21 18 33 32 32 Greatest Support 34 | 32 32 32 20 34 34 32 Greatest Overweight (x) 8 | . . 4 2 8 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 6 5 Most Carried 8 | 6 8 8 8 8 8 4 Average Carried 5 | 3 6 7 8 5 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 4 8 8 8 8 4 4 Class Distribution -------------------- 49% | Tank 17% | Scavenger-Skirmisher 16% | Mutant 8% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Matter Collected 1155 | 106 . 130 52 342 525 . Remotely . | . . . . . . . Salvage Created 1980 | . . 234 45 488 1213 . Parts 99 | . . 16 . 33 50 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Combat Hostiles Destroyed 40 | . . 7 3 12 18 . Melee 3 | . . 1 2 . . . Guns 29 | . . 3 . 10 16 . AOE 5 | . . 3 . 1 1 . Classes Destroyed 9 | . . 5 . 2 2 . Worker 3 | . . 3 . . . . Builder 1 | . . . . 1 . . Recycler 3 | . . . . . 3 . Mechanic 1 | . . . . 1 . . Watcher 3 | . . 1 . 1 1 . Swarmer 9 | . . 3 3 3 . . Grunt 13 | . . 1 . 4 8 . Sentry 17 | . . 3 . 5 9 . Hunter 1 | . . . . . 1 . Best Kill Streak 8 | . . 8 1 3 7 . Combat Bots Only 7 | . . 5 1 2 7 . Max Kills in Single Turn 5 | . . 5 1 3 2 . Gunslinging 1 | . . . . . 1 . Exploded 2 | . . 2 . 1 1 . Melee 1 | . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Rec Hostile Shots Fired 413 | . . 79 63 126 138 7 Missed 92 | . . 15 12 33 31 1 Hits 321 | . . 64 51 93 107 6 Projectile 321 | . . 64 51 93 107 6 Critical Strikes 8 | . . 2 1 1 4 . Actively Blocked 1 | . . . . 1 . . Damage Taken 4301 | . . 752 408 1573 1486 82 Core 802 | . . 140 107 311 230 14 Absorbed by Shields 4 | . . . . 4 . . Redirected to Shielding 41 | . . 5 2 22 12 . Core Remaining (%) 79 | 100 100 . 38 . . . Volleys Fired 101 | . . 15 . 32 52 2 Largest 5 | . . 4 . 5 5 5 Hottest 325 | . . 240 . 325 287 152 Shots Fired 354 | . . 28 . 122 194 10 Gun 342 | . . 20 . 122 190 10 Cannon 5 | . . 1 . . 4 . Launcher 2 | . . 2 . . . . Special 5 | . . 5 . . . . Kinetic 86 | . . 20 . . 58 8 Thermal 263 | . . 5 . 122 134 2 Explosive 2 | . . 2 . . . . Electromagnetic 3 | . . 1 . . 2 . Robot Hit Streak 17 | . . 6 . 11 17 3 Robot Miss Streak 7 | . . 4 . 7 5 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 . 1 3 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Shots Hit Robots 203 | . . 19 8 59 111 6 Core Hits 85 | . . 14 . 28 42 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 5 | . . . 1 . 4 . Burn 4 | . . . . . 4 . Smash 1 | . . . 1 . . . Melee Attacks 23 | . . 6 17 . . . Impact 23 | . . 6 17 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4364 | . . 458 225 1644 1942 95 Guns 2967 | . . 135 . 935 1802 95 Cannons 41 | . . . . . 41 . Explosions 991 | . . 193 . 708 90 . Melee 307 | . . 82 225 . . . Ramming 10 | . . . . 1 9 . Kinetic 780 | . . 135 . . 565 80 Thermal 2311 | . . 48 . 935 1313 15 Explosive 901 | . . 193 . 708 . . Electromagnetic 55 | . . . . . 55 . Impact 307 | . . 82 225 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 2 | . . . . 2 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . . . . 7 16 4 Message Errors 4 | . . . . 2 2 . Matter Fused 5 | . . . . 2 3 . Heat Flow Errors 4 | . . . . . 3 1 Energy Discharges 2 | . . . . 1 . 1 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 6 | . . . . 1 4 1 Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . 1 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 274 | . . 6 60 208 . . Projectiles . | . . . . . . . Explosions 208 | . . . . 208 . . Melee 66 | . . 6 60 . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 307 | . . 32 . 227 48 . Shots 4 | . . 1 . 2 1 . Rammed 2 | . . . . 1 1 . Targets Rammed 4 | . . . . 1 3 . Kicked 2 | . . . . . 2 . Crushed . | . . . . . . . Highest Temperature 685 | . . 124 . 617 685 149 Average Temperature 220 | . . 61 . 211 244 75 Received Heat Transfer 1107 | . . 156 . 528 387 36 Effects 61 | . . . . 17 44 . Shutdowns 8 | . . . . 1 7 . Energy Bleed 7 | . . . . 2 5 . Interference 19 | . . . . 10 9 . Matter Decay 2 | . . . . . 2 . Short Circuit 9 | . . . . 1 8 . Damage (minor) 5 | . . . . . 5 . Damage (major) 9 | . . . . 3 6 . Damage (core) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . 1 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 4 | . . 3 1 . . . Impact Corruptions 7 | . . 1 6 . . . Robots Melted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Melted 16 | . . . . 10 6 . Heat Transferred 5552 | . . 100 . 2183 3232 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 99 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 202 | . . 93 40 89 202 37 Initial 37 | . . . 1 . 16 37 Average 50 | . . 25 17 27 122 7 Influence Increases 1337 | . . 265 70 402 592 8 Destroy 0b10 Robot/C 800 | . . 140 60 240 360 . Destroy 0b10 Robot/NC 55 | . . 20 . 15 20 . Destroy Leader 256 | . . 42 10 72 132 . Successful Hack 15 | . . . . . 7 8 Disable Machine 75 | . . 15 . 45 15 . Destroy Structure 61 | . . 18 . 30 13 . Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 60 | . . 15 . . 45 . Influence Decreases 1337 | . . 261 74 363 535 104 Entered New Map 85 | . . . 3 . 23 59 Time Decay 975 | . . 174 51 313 392 45 Lost Part 257 | . . 87 20 50 100 . Lost Ally 20 | . . . . . 20 . Squads Dispatched 7 | . . 1 . . 6 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . . 1 . . 3 . Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Rec Distress Signals 5 | . . 2 . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 2 11 6 14 37 1 Peak Tracking Total 6 | . 2 6 3 4 5 2 Tactical Retreats 3 | . . 1 . . 2 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Machines Disabled 5 | . . 1 . 3 1 . Max in Single Turn 3 | . . 1 . 3 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Rec Machines Accessed 4 | . . . . 1 2 1 Terminals 4 | . . . . 1 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . . . . 4 4 1 Successful 5 | . . . . 2 2 1 Failed 4 | . . . . 2 2 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . . . . 4 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . . 2 2 1 Record 1 | . . . . 1 . . Open Door 2 | . . . . . 2 . Repair Station Index 1 | . . . . . . 1 Alert Level 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Rec Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Active Infowar (turns) 772 | . . . . . 521 251 Traps 772 | . . . . . 521 251 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Turns Passed 3289 | 68 176 571 152 1137 934 251 Spaces Moved 1929 | 61 169 300 88 504 562 245 Core 73 | 24 . 18 1 30 . . Treads . | . . . . . . . Legs 982 | . . 197 87 474 224 . Wheels 874 | 37 169 85 . . 338 245 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 120 120 90 100 Average Speed 123 | 80 100 156 120 144 111 100 Slowest Speed 450 | 100 100 250 150 450 270 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 26 23 18 20 63 38 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 69 | . . 16 . 44 9 . Melee . | . . . . . . . Projectile 1 | . . 1 . . . . AOE 68 | . . 15 . 44 9 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Rec Total 2571 | 80 176 357 104 838 769 247 Wait 328 | . . 15 . 233 80 . Move 1923 | 60 168 299 87 503 561 245 Hop . | . . . . . . . Pick Up 82 | 12 6 11 . 28 25 . Fast Attach . | . . . . . . . Attach 55 | 6 1 11 . 17 20 . Detach 7 | . . . . 1 6 . Swap 14 | . . . . 10 4 . Drop 33 | 2 1 . . 13 17 . Fire 101 | . . 15 . 32 52 2 Melee 23 | . . 6 17 . . . Ram 2 | . . . . 1 1 . Kick 2 | . . . . . 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 5) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Weapon x2 429 | -9/Materials | Lost 9 parts (1p2n6w) 798 | -9/Materials | Discovered new exit (range 14) 816 | -9/Materials | Entered Mines 923 | -9/Mines | Discovered new exit (range 5) 951 | -9/Mines | Core integrity fell below 50% 968 | -9/Mines | Entered Materials 968 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 997 | -8/Materials | Lost 4 parts (1p2n1w) 1268 | -8/Materials | Build established: Tank 1722 | -8/Materials | Core integrity fell below 50% 1733 | -8/Materials | Lost 8 parts (1p2n5w) 2003 | -8/Materials | Discovered new exit (range 8) 2105 | -8/Materials | Entered Storage 2196 | -8/Storage | Destroyed 7 combat bots 2206 | -8/Storage | Lost 3 parts (1u2w) 2490 | -8/Storage | Core integrity fell below 20% 2523 | -8/Storage | Lost 7 parts (1p3u3w) 2707 | -8/Storage | Met 01-MTF 2862 | -8/Storage | Lost 3 allies 3024 | -8/Storage | Build established: Scavenger-Skirmisher 3036 | -8/Storage | Discovered new exit (range 4) 3039 | -8/Storage | Entered Recycling 3039 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3040 | -8/Recycling | Met a Zionite searching for Scraptown 3156 | -8/Recycling | Discovered new exit (range 5) 3290 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 03042_ M0-YRQ(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." 03074_ System corrupted: Component data lost. 03096_ Connecting with Terminal... 03096_ Current location identified: Recycling >>Index(Repair Stations) No repair stations found. 03104_ Connecting with Recycling Unit... 03125_ Connecting with Terminal... 03156_ EXIT=FOUND 03171_ System corrupted: Energy discharge (-28). 03201_ System corrupted: Heat flow error (+134). 03283_ System corrupted: Com. Wheel rejected. 03284_ Y-45 Defender springs to life. 03289_ R-06 Scavenger collects Com. Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? #Y##????????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ???????????????? | | ???????????????????????? ?#####???????? | | ???????????????????????? #=! #??????? | | ???????????????????????? # [ #??????? | | ???????????????????????? r #! #??????? | | ???????????????????????? # ! #?###### | | ????????????????????????# p # ! #?# | | ??###############+#####?# # !%#?# | | ??#% ] ! ### # * #?# | | ??# = [ # # = #?# | | ??# [ % [ #!! # #?# | | ??# != /% [ #!! + ### | | ??# ]= = /#?# r #% * ## | | ??# % ! #?#@ # !#?# | | ??###########+#########?# r # #?# | | ??????????# ######### ###/######### | | ??????????# | | ??????????# | | ??????????# | | ??????????# ##%%%############"Y"#######[[[#### | | ??????????########%%%#??????????#"""#?????#[[ #??? | | ?????????????????#####??????????#####?????#####??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Sprinter That Tickles \\IAMDERELICT Challenges ------------ None Game ------ Seed LobotomyStealthProcessor Manual? 0 Play Time 00:48:43 Cumulative 3.4 hours Start 2026.09.28 @ 15:30:02 End 2026.09.29 @ 14:43:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1912f2d7-543d-45db-9d5f-ccfbe55881b3