Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.09 @ 19:16:07 Player: Boris Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (313) 1565 Value Destroyed (12531) 12531 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (6188) 6188 TOTAL SCORE: 26504 Bonus ------- High Alert Combat Kills 4270 Follower Combat Kills 222 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -1404 Cogmind --------- Core Integrity 0/1000 Matter 191/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- AWS/Gauss Improved Remote Datajack Shock Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Transport Network Coupler Advanced Targeting Computer Weapon Cycler Hacking Suite > --- WEAPON ----------- Gauss Rifle Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Flexi-carbon Leg Improved Heat Sink Improved Cooling System Superbattery Advanced Matter Compressor Improved Sensor Array Advanced Terrain Scanner Improved Light Armor Plating Reactive Plating Relay Coupler [Heavy] Relay Coupler [Behemoth] Guided Plasma Cannon AWS/Gauss Antimatter Cannon Advanced EMP Blaster Tesla Bomb Launcher Improved Grenade Launcher Improved Remote Datajack Shock Maul [Rating: 87] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Antimatter Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Shock Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . 1 . . . 1 . . . 1 Utility 5 | . . . 1 . . . 1 . . . 1 . 1 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 261 | 6 1 4 23 10 4 2 15 17 40 17 33 16 20 17 36 Power 15 | 1 . . 1 1 . 1 . 1 2 . 1 1 2 2 2 Engine 9 | 1 . . 1 1 . 1 . . 2 . . 1 1 1 . Core 5 | . . . . . . . . 1 . . 1 . 1 . 2 Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 44 | 2 . . 7 1 1 . 1 3 7 . 6 2 4 1 9 Treads 20 | 1 . . 6 1 1 . 1 3 5 . 2 . . . . Leg 22 | . . . . . . . . . 2 . 4 2 4 1 9 Wheel 2 | 1 . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 66 | 1 1 1 4 2 . . 4 3 13 3 8 4 4 7 11 Device 28 | . . 1 2 1 . . 1 . 5 1 3 2 3 3 6 Storage 7 | 1 . . 1 . . . . . 2 . 1 . . 1 1 Processor 7 | . 1 . . 1 . . . . 2 . 1 . . 2 . Hackware 8 | . . . . . . . 1 . 1 2 1 . 1 . 2 Protection 16 | . . . 1 . . . 2 3 3 . 2 2 . 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 136 | 2 . 3 11 6 3 1 10 10 18 14 18 9 10 7 14 Energy Gun 9 | 1 . 1 . . . 1 2 1 . . . 3 . . . Energy Cannon 10 | . . . 1 4 3 . . . 1 . . . . . 1 Ballistic Gun 66 | 1 . . 9 . . . 5 7 10 7 10 3 5 4 5 Ballistic Cannon 3 | . . . . . . . . . . . . . 2 . 1 Launcher 37 | . . 1 1 2 . . 2 2 5 6 6 3 1 3 5 Special Weapon 5 | . . 1 . . . . 1 . . . 1 . 1 . 1 Impact Weapon 3 | . . . . . . . . . . . 1 . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 2 1 . . . . . Unidentified Prototypes 13 | . . . 3 . . . 2 . . . 7 . 1 . . Corrupted Parts 6 | . . . . . . . . . . . 2 . 2 1 1 System Corruption 38 | . . . . . . . . . . . 20 . 6 2 10 Parts Lost 45 | . . . 1 5 . 1 . 2 3 1 6 4 2 3 17 Power 9 | . . . . . . 1 . 1 1 . 1 . 1 2 2 Propulsion 15 | . . . . 1 . . . . 2 . 3 1 1 1 6 Utility 10 | . . . . 2 . . . 1 . 1 2 . . . 4 Weapon 11 | . . . 1 2 . . . . . . . 3 . . 5 Highest Loss Streak 9 | . . . 1 5 . 1 . 2 1 1 5 1 2 2 9 Average Slot Usage (%) 97 | . 89 100 98 99 78 99 99 99 98 99 97 98 96 98 89 Engine 7 | . 14 14 11 11 11 10 9 3 8 9 5 2 9 6 2 Core 1 | . . . . . . . . 4 . . 1 4 . . 4 Treads 19 | . 14 14 20 21 22 22 27 27 22 27 26 . . . . Leg 5 | . . . . . . . . . 3 . 3 29 25 25 27 Device 8 | . . 9 11 10 11 11 9 3 3 6 11 13 18 9 8 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 7 5 Processor 9 | . 3 4 . 6 11 11 9 9 16 9 6 7 6 15 17 Hackware 1 | . . . . . . . . 2 1 1 3 . . . 4 Protection 6 | . . . 9 4 . . 8 11 5 9 6 7 6 6 . Energy Gun 1 | . 14 . 1 . . 10 3 2 . . . 6 5 . . Energy Cannon 3 | . . . . 17 12 22 2 . . . . . . . . Ballistic Gun 18 | . 14 14 31 13 . . 20 23 25 22 20 15 12 19 9 Launcher 1 | . . 11 . 2 . . . 1 . 4 . . . . . Naked Turns 3 | . . . . . . . . . . . . . . . 3 Heaviest Build 88 | 14 14 16 42 43 43 40 48 47 73 70 70 75 76 85 88 Greatest Support 112 | 10 10 10 46 46 46 43 63 63 76 76 104 89 87 87 112 Greatest Overweight (x) 2 | 1 1 1 1 . . . . . 2 . 1 1 1 . 1 Average Overweight (x) . | . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 14 15 15 15 15 15 16 20 20 20 20 20 19 Most Carried 20 | 8 8 8 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Carried 16 | 4 7 7 14 13 14 14 14 14 16 19 19 19 19 19 19 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 8 8 8 15 15 15 15 15 15 20 20 20 19 19 20 4 Class Distribution -------------------- 29% | Skirmisher 25% | Mutant 12% | Tank 8% | Scavenger-Mutant 7% | Scavenger-Tank 6% | Scavenger-Skirmisher 5% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Matter Collected 9368 | 278 16 180 1016 637 . 153 426 922 993 807 1268 905 345 947 475 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 12339 | 91 30 84 1343 461 . 320 713 1224 1642 1031 2199 796 446 754 1205 Parts 649 | 6 5 8 85 16 . 13 27 71 88 60 118 40 17 35 60 Haulers Intercepted 12 | . . . 5 . . . 2 . 1 . 3 . . . 1 Recyclers Shooed 8 | . . . 2 . . . . . 1 . 3 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 265 | . . 5 24 22 . 6 12 31 40 32 38 18 7 14 16 Guns 151 | . . . 24 4 . 2 10 24 25 12 23 11 5 4 7 Cannons 13 | . . . . 6 . 4 . . . . . . . . 3 AOE 92 | . . 5 . 12 . . 2 6 14 19 14 6 2 9 3 Classes Destroyed 21 | 2 1 3 3 2 . . 1 2 4 . 3 . . . . Worker 17 | . . . 3 1 . . 1 . 5 . 3 . 1 . 3 Builder 8 | . . 1 . 1 . . . . . . 5 . . . 1 Tunneler 3 | 1 . . . . . 1 . . . . . . . . 1 Hauler 12 | . . . 5 . . . 2 . 1 . 3 . . . 1 Recycler 9 | 1 . . 1 2 . . 1 . 1 . 1 . 1 . 1 Carrier 1 | . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 9 | . 1 . 2 . . . 1 . 1 . . . 1 1 2 Swarmer 67 | . . 3 8 4 . . . 7 8 18 7 6 3 3 . Grunt 109 | . . 2 14 . . 6 12 10 14 15 11 5 2 10 8 Brawler 9 | . . . . . . . . 3 2 . 2 . 1 1 . Duelist 4 | . . . . . . . . 2 2 . . . . . . Protector 6 | . . . . . . . . . 3 . 3 . . . . Sentry 27 | . . . 3 . . . . 9 8 . 1 5 1 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . Specialist 5 | . . . . . . . . . 1 . 4 . . . . Hunter 13 | . . . . . . . . . 1 . 7 1 . . 4 Programmer 8 | . . . . . . . . . . . 3 1 . . 4 Heavy 1 | . . . . . . . . . 1 . . . . . . Assembled 16 | . . . . 16 . . . . . . . . . . . Best Kill Streak 15 | 1 1 5 6 13 . 3 8 8 10 11 15 6 4 4 10 Combat Bots Only 13 | . . 5 6 13 . 3 5 8 7 11 10 6 3 4 10 Max Kills in Single Turn 4 | 1 1 2 2 2 . 1 3 3 4 4 4 2 1 4 2 Gunslinging 1 | . . . . 1 . . . 1 1 1 . 1 . . . Exploded 4 | . . 2 . 2 . . 2 3 4 4 3 2 1 4 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Damage Taken 11968 | . . 57 377 919 . 572 520 696 1023 415 1451 992 532 700 3714 Core 1709 | . . . 25 176 . 62 46 50 57 17 62 89 63 42 1020 Absorbed by Shields 232 | . . . 125 53 . . . . . 5 . 49 . . . Core Remaining (%) 78 | 100 . 100 . . . 34 . . . 69 . 78 . 87 . Volleys Fired 645 | 6 2 12 67 43 . 22 33 83 57 78 77 51 33 37 44 Largest 3 | 2 2 1 3 3 . 3 3 3 3 3 3 3 3 3 3 Hottest 204 | 70 70 100 93 204 . 204 111 111 120 84 84 133 188 86 120 Shots Fired 1377 | 12 4 12 197 91 . 36 91 175 143 107 185 118 74 62 70 Gun 1133 | 12 4 . 195 47 . 8 85 158 126 67 166 108 65 48 44 Cannon 75 | . . . . 25 . 28 . . 3 . . . 3 . 16 Launcher 153 | . . 6 2 19 . . 4 17 14 40 16 10 3 14 8 Special 16 | . . 6 . . . . 2 . . . 3 . 3 . 2 Kinetic 1059 | 6 2 . 193 47 . . 74 133 126 67 166 100 41 48 56 Thermal 156 | 6 2 6 2 25 . 36 13 25 3 . . 7 27 . 4 Explosive 52 | . . 6 2 19 . . 4 . . 13 . 4 3 1 . Electromagnetic 102 | . . . . . . . . 17 14 27 16 7 . 13 8 Robot Hit Streak 33 | 4 1 5 15 7 . 14 21 33 16 10 8 6 10 6 16 Robot Miss Streak 12 | 2 2 . 3 3 . 2 3 9 9 10 12 3 5 2 3 Penetration Max 1 | . . . . . . . . . 1 1 . 1 1 . . Secondary Targets 27 | . . . 3 1 . . 2 4 6 1 6 2 . 1 1 Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 1 1 1 1 . 1 1 Autonomous 11 | . . . . . . . . . . . . . . . 11 Shots Hit Robots 887 | 9 1 4 128 38 . 28 70 125 131 36 110 73 48 35 51 Core Hits 759 | 3 1 7 52 45 . 15 36 142 147 52 117 38 29 30 45 Critical Kills 3 | . . . 2 . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . 1 . 1 1 . . 1 Critical Strikes 10 | 1 . . 2 . . . . 2 1 . 1 1 . . 2 Burn 3 | 1 . . . . . . . 2 . . . . . . . Destroy 7 | . . . 2 . . . . . 1 . 1 1 . . 2 Melee Attacks 14 | . . . . . . . . . 6 3 . . 1 . 4 Impact 5 | . . . . . . . . . . . . . 1 . 4 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26050 | 112 13 331 2038 1395 . 578 1650 2173 3446 1475 4703 2034 1214 1675 3213 Guns 13978 | 112 13 . 2027 401 . 111 1213 1777 2146 475 1918 1416 818 639 912 Cannons 1132 | . . . . 206 . 450 . . . . . . . . 476 Explosions 10616 | . . 280 . 754 . . 422 396 1264 1000 2758 618 394 1036 1694 Melee 68 | . . . . . . . . . . . . . . . 68 Ramming 208 | . . 3 11 34 . 17 15 . 36 . 27 . 2 . 63 Kinetic 13318 | 61 13 . 2001 401 . . 1037 1635 2146 475 1918 1238 503 639 1251 Thermal 3142 | 51 . 48 26 206 . 561 176 142 292 144 25 163 315 197 796 Explosive 3664 | . . 280 . 754 . . 422 . . . 1346 340 307 215 . Electromagnetic 5650 | . . . . . . . . 396 972 856 1387 293 87 624 1035 Impact 68 | . . . . . . . . . . . . . . . 68 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . 5 5 5 . 1 1 1 21 21 9 11 22 Average Corruption 4 | . . . . 5 5 5 . 1 1 1 2 21 7 10 10 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 193 | . . . . 17 12 25 . 4 12 8 12 44 15 28 16 Message Errors 43 | . . . . 2 3 6 . 1 4 3 3 10 4 5 2 Matter Fused 44 | . . . . 7 2 8 . . . . 2 11 4 6 4 Heat Flow Errors 19 | . . . . 3 2 4 . . . . . 3 3 2 2 Energy Discharges 34 | . . . . 3 2 3 . 3 5 2 2 5 3 4 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 27 | . . . . 2 2 2 . . 3 3 3 6 1 4 1 Data Loss (major) 6 | . . . . . 1 . . . . . . 1 . 2 2 Misfires 2 | . . . . . . 2 . . . . . . . . . Alerts 2 | . . . . . . . . . . . . 2 . . . Misdirections 2 | . . . . . . . . . . . . 1 . . 1 Weapon Failures 13 | . . . . . . . . . . . 2 5 . 5 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 303 | . . . . 1 . . . . 5 4 66 36 46 . 145 Projectiles 1 | . . . . 1 . . . . . . . . . . . Explosions 293 | . . . . . . . . . 5 4 66 36 46 . 136 Melee 9 | . . . . . . . . . . . . . . . 9 Knockbacks 6 | . . . . 1 . . . . . . . . . . 5 Impact 2 | . . . . 1 . . . . . . . . . . 1 Kinetic 4 | . . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 566 | . . . . 112 . . . 21 . 51 28 24 55 51 224 Shots 21 | . . . . 5 . . . 2 . 4 1 1 2 2 4 Rammed 27 | . . 1 2 7 . 3 2 . 5 . 3 . . . 4 Targets Rammed 37 | . . 1 2 9 . 3 3 . 5 . 4 . 1 . 9 Kicked 6 | . . . . . . . . . . . . . 1 . 5 Crushed 4 | . . . . 2 . . 1 . . . 1 . . . . Highest Temperature 471 | 36 9 80 80 301 86 306 265 264 305 96 244 471 462 315 248 Average Temperature 75 | 15 6 28 21 67 50 156 78 75 58 29 54 145 114 108 82 Received Heat Transfer 2705 | . . 24 117 . . 333 324 270 252 117 132 301 171 229 435 Effects 18 | . . . . . . 1 . 1 1 . . 11 1 2 1 Shutdowns 4 | . . . . . . . . . . . . 3 1 . . Energy Bleed 7 | . . . . . . . . 1 1 . . 2 . 2 1 Matter Decay 2 | . . . . . . 1 . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . Damage (major) 3 | . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . 1 1 1 1 1 . 1 3 Combat Hostiles 8 | . . . . . . . . 1 1 1 1 1 . 1 2 Parts Fried 30 | . . . . . . . . 2 5 4 6 2 . 2 9 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . 3 . 2 . . . . 2 . . Heat Transferred 5336 | 222 . 100 74 370 . 1036 370 444 400 200 50 350 700 200 820 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . . . . . 2 7 4 2 . . 2 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Peak Influence 1742 | 10 39 135 536 323 . 70 215 1180 1122 1714 1742 1625 992 1052 932 Initial 1219 | . 6 15 1 208 . . 1 72 575 729 899 1219 852 686 552 Average 717 | 3 26 89 301 152 . 24 90 696 587 1412 1163 1498 891 960 757 Maximum Alert Level 5 | . . . 2 1 . . 1 4 4 5 5 5 3 3 3 Low Security (%) 22 | 100 100 100 15 66 . 100 71 11 . . . . . . . Level 1 14 | . . . 61 33 . . 28 7 35 . . . . . . Level 2 12 | . . . 23 . . . . 24 35 . . . . 9 44 Level 3 28 | . . . . . . . . 46 25 25 58 . 100 90 55 Level 4 11 | . . . . . . . . 8 4 28 22 60 . . . Level 5 10 | . . . . . . . . . . 45 18 39 . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . 3 . . . 2 . 6 . 10 . 2 . 4 Investigation 3 | . . . 1 . . . 1 . 1 . . . . . . Extermination 4 | . . . . . . . . . . . 2 . 1 . 1 Reinforcement 14 | . . . 2 . . . 1 . 2 . 5 . 1 . 3 Assault 6 | . . . . . . . . . 3 . 3 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 2 . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Distress Signals 14 | . . . 6 . . . 1 . 7 . . . . . . Communications Jammed 34 | . . . . . . . 14 . 4 . 13 . 3 . . Distress Signals 28 | . . . . . . . 14 . . . 13 . 1 . . Times Spotted 342 | . 1 6 36 23 . 5 16 31 56 31 51 19 10 17 40 Peak Tracking Total 14 | . 1 3 6 3 . 3 5 5 8 8 8 4 4 6 14 Tactical Retreats 19 | . . . 3 . . . . 4 4 . 4 1 . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Traps Triggered 25 | . . . 1 . . . . 2 2 3 . 6 1 7 3 Indirectly 11 | . . . . . . . . . . 2 . 3 . 6 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Disabled 39 | . . . 1 . . . . 8 1 5 12 1 5 1 5 Max in Single Turn 6 | . . . 1 . . . . 2 1 1 6 1 2 1 5 Garrison Access 1 | . . . . . . . . . . . . . 1 . . Garrison Relay 8 | . . . . . . . . 4 . 4 . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Accessed 36 | . 1 . 5 . 2 . 2 . 14 . 3 . 7 . 2 Terminals 17 | . 1 . 3 . . . 1 . 10 . . . 2 . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 5 | . . . . . . . . . 2 . . . 3 . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . 1 . . . . . 2 Garrison Access 6 | . . . . . . . 1 . 1 . 2 . 2 . . Total Hacks 101 | . 3 . 13 . 14 . 5 . 43 . 6 . 12 . 5 Successful 67 | . 2 . 7 . 14 . 2 . 26 . 5 . 7 . 4 Failed 34 | . 1 . 6 . . . 3 . 17 . 1 . 5 . 1 Catastrophic 8 | . . . . . . . . . 4 . . . 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 30 | . 3 . 2 . 1 . 3 . 19 . 1 . 1 . . Terminals 42 | . 3 . 8 . . . 3 . 25 . . . 3 . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 13 | . . . . . . . . . 9 . . . 4 . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 15 | . . . 4 . . . . . 6 . . . . . 5 Garrison Access 14 | . . . . . . . 2 . 3 . 4 . 5 . . Terminal Hacks 24 | . 1 . 2 . 14 . . . 6 . . . 1 . . Record 14 | . . . 1 . 13 . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . . . . 1 . . . 1 . . Zone Layout 2 | . . . . . . . . . 2 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . . 8 . . . 2 . . Scan Component 5 | . . . . . . . . . 4 . . . 1 . . Repair 5 | . . . . . . . . . 4 . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . Scanalyzer 14 | . . . 4 . . . . . 6 . . . . . 4 Insert Component 6 | . . . 2 . . . . . 2 . . . . . 2 Analyze 8 | . . . 2 . . . . . 4 . . . . . 2 Garrison Access Hacks 11 | . . . . . . . 1 . 2 . 4 . 4 . . Unlock Access 5 | . . . . . . . 1 . 1 . 2 . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . Coupler Status 5 | . . . . . . . . . 1 . 2 . 2 . . Unauthorized Hacks 7 | . 1 . . . . . 1 . 4 . 1 . . . . Terminals 6 | . 1 . . . . . 1 . 4 . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . Botnet 5 | . 1 . . . . . 1 . 3 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . 4 . . . 1 . 12 . 2 . 6 . 2 Full Trace Events 2 | . . . . . . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . . . 2 . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . 4 . . . 1 . . Time 314 | . . . . . . . . . 202 . . . 112 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . . . 2 . . . . . 2 Part Schematics Acquired 6 | . . . 2 . . . . . 2 . . . . . 2 Parts Damaged 1 | . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . 1 . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 . Robots Hacked 10 | . . . . . . . . . 4 2 1 . 3 . . Non-combat 6 | . . . . . . . . . 4 . . . 2 . . Combat 4 | . . . . . . . . . . 2 1 . 1 . . Robot Hacks Applied 12 | . . . . . . . . . 5 2 2 . 3 . . parse_system 1 | . . . . . . . . . 1 . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . 1 . . map_walls 2 | . . . . . . . . . 2 . . . . . . find_recycling 1 | . . . . . . . . . . . . . 1 . . find_garrison 1 | . . . . . . . . . . . 1 . . . . link_fov 1 | . . . . . . . . . 1 . . . . . . overwrite_iff 1 | . . . . . . . . . . 1 . . . . . formatsys_low 1 | . . . . . . . . . 1 . . . . . . formatsys_high 3 | . . . . . . . . . . 1 1 . 1 . . Relay Couplers Released 35 | . . . . . . . . 14 . 15 4 . 2 . . Machine Destruction 31 | . . . . . . . . 14 . 15 . . 2 . . Programmers 4 | . . . . . . . . . . . 4 . . . . Attached 6 | . . . . . . . . . 1 2 1 . 1 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Total Allies 8 | . . 3 . . . . . . 1 2 1 . 1 . . Largest Group 3 | . . 3 3 . . . . . 1 2 1 . 1 1 . Highest-Rated Group 40 | . . 40 40 . . . . . 10 32 32 . 32 32 . Highest-Rated Ally 32 | . . 16 16 . . . . . 10 16 32 . 32 32 . Total Orders 8 | . . . . . . . . . 7 1 . . . . . STAY 2 | . . . . . . . . . 1 1 . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . TUNNEL 5 | . . . . . . . . . 5 . . . . . . Ally Attacks 31 | . . . 10 . . . . . . 4 11 . 3 3 . Total Damage 622 | . . . 102 . . . . . . 50 329 . 89 52 . Kills 7 | . . . 2 . . . . . . . 3 . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Turns Passed 16836 | 98 105 564 1112 1200 573 1021 917 1903 2594 2544 1338 823 728 558 758 Spaces Moved 9025 | 71 98 527 520 653 346 562 350 979 1130 1426 643 455 454 363 448 Core 1 | 1 . . . . . . . . . . . . . . . Treads 6354 | . . . 467 653 346 562 350 979 992 1426 579 . . . . Legs 1922 | . . . . . . . . . 138 . 64 455 454 363 448 Wheels 748 | 70 98 527 53 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 85 160 160 165 166 163 163 163 120 120 120 120 120 Average Speed 151 | 89 95 95 152 160 162 165 166 164 168 163 162 143 129 120 121 Slowest Speed 260 | 95 95 95 240 160 165 165 166 166 260 163 240 190 190 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 17 95 55 99 63 98 23 98 89 82 15 64 15 56 13 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . 1 1 . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . Scrap Searched 6 | . . 1 . 3 . 2 . . . . . . . . . Spaces Dug 67 | . . 27 . 22 . . . . 3 7 . . . 5 3 Terrain Destroyed 690 | . . 52 18 134 . . 20 86 33 175 38 9 23 37 65 Melee . | . . . . . . . . . . . . . . . . Projectile 70 | . . 4 . 2 . . . . 3 7 18 3 . 15 18 AOE 619 | . . 48 18 132 . . 20 86 30 168 20 6 22 22 47 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Total 11166 | 90 106 564 712 733 359 624 626 1134 1691 1543 837 573 538 440 596 Wait 931 | . . 15 47 7 . 32 206 37 424 4 58 33 14 9 45 Move 9007 | 70 97 526 519 652 345 561 349 977 1130 1424 642 453 453 361 448 Hop . | . . . . . . . . . . . . . . . . Pick Up 100 | 8 3 1 22 8 3 2 7 8 15 4 6 3 5 3 2 Fast Attach 86 | 6 1 . 11 . 3 1 6 3 9 2 14 5 9 6 10 Attach 49 | . . 1 8 5 1 1 4 5 3 1 5 2 3 1 9 Detach 25 | . . 1 5 . . . 2 1 1 2 6 . 2 2 3 Swap 127 | . . 3 5 5 . . 5 9 28 14 14 9 8 10 17 Drop 115 | . 3 . 26 4 7 2 11 11 12 3 11 7 8 6 4 Fire 645 | 6 2 12 67 43 . 22 33 83 57 78 77 51 33 37 44 Melee 14 | . . . . . . . . . 6 3 . . 1 . 4 Ram 5 | . . . . . . . . . . . . . . . 5 Kick 6 | . . . . . . . . . . . . . 1 . 5 Crush 27 | . . 1 2 9 . 3 3 . 5 . 4 . . . . Escape Stasis 23 | . . . . . . . . . . 8 . 10 . 5 . Rewire 6 | . . 4 . . . . . . 1 . . . 1 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Low / Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 9) 195 | -10/Materials | Identified exit to Mines 204 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 523 | -10/Mines | Discovered new exit (range 5) 540 | -10/Mines | Learned location of Zion (-6) 662 | -10/Mines | Learned location of Storage (-7) 724 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 768 | -10/Mines | Entered Materials 768 | -9/Materials | Accompanied by 3 allies 768 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1206 | -9/Materials | Build established: Tank 1443 | -9/Materials | Discovered new exit (range 16) 1796 | -9/Materials | Discovered new exit (range 7) 1880 | -9/Materials | Entered Mines 1915 | -9/Mines | Discovered new exit (range 3) 2002 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2029 | -9/Mines | Destroyed YI-UF0 2103 | -9/Mines | Discovered new exit (range 8) 2110 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2331 | -9/Mines | Assembled infested the area 2403 | -9/Mines | Lost 5 parts (1n2u2w) 2440 | -9/Mines | Destroyed 13 combat bots 2564 | -9/Mines | Core integrity fell below 50% 2634 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2634 | -9/Mines | Discovered new exit (range 5) 2900 | -9/Mines | Build established: Gunner 3080 | -9/Mines | Entered Exiles 3104 | -9/Exiles | Discovered new exit (range 15) 3124 | -9/Exiles | Met 8R-AWN 3148 | -9/Exiles | Met EX-HEX 3215 | -9/Exiles | Met EX-DEC 3258 | -9/Exiles | Met EX-BIN 3284 | -9/Exiles | Aligned with FarCom system 3285 | -9/Exiles | Given EX-Vault access code 3322 | -9/Exiles | Opened EX-Vault 3339 | -9/Exiles | Found AWS/Gauss 3348 | -9/Exiles | Found Gui. Plasma Cannon 3354 | -9/Exiles | Found Superbattery 3388 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3431 | -9/Exiles | Build established: Mutant 3632 | -9/Exiles | Discovered new exit (range 14) 3653 | -9/Exiles | Stole three prototypes: Gui. Plasma Cannon, AWS/Gauss, Superbattery 3653 | -9/Exiles | Entered Mines 3886 | -8/Mines | Discovered new exit (range 12) 3987 | -8/Mines | Build established: Skirmisher 4265 | -8/Mines | Discovered new exit (range 7) 4674 | -8/Mines | Entered Materials 4674 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5590 | -8/Materials | Identified exit to Garrison 5591 | -8/Materials | Entered Garrison 5600 | -8/Garrison | Installed Relay Interface Framework 5643 | -8/Garrison | Triggered checkpoint 5726 | -8/Garrison | Garrison Relay disabled 5820 | -8/Garrison | Phase Generator disabled 5920 | -8/Garrison | Triggered checkpoint 5956 | -8/Garrison | Triggered checkpoint 5989 | -8/Garrison | Destroyed 7 combat bots 6182 | -8/Garrison | Triggered checkpoint 6243 | -8/Garrison | Discovered new exit (range 14) 6404 | -8/Garrison | Triggered checkpoint 6460 | -8/Garrison | Destroyed 8 combat bots 6490 | -8/Garrison | Triggered checkpoint 6567 | -8/Garrison | Discovered new exit (range 14) 6726 | -8/Garrison | Triggered checkpoint 6800 | -8/Garrison | Build established: Tank 6861 | -8/Garrison | Discovered new exit (range 8) 7112 | -8/Garrison | Build established: Scavenger-Tank 7178 | -8/Garrison | Triggered checkpoint 7221 | -8/Garrison | Garrison Relay disabled 7323 | -8/Garrison | Garrison Relay disabled 7436 | -8/Garrison | Garrison Relay disabled 7494 | -8/Garrison | Entered Materials 7806 | -8/Materials | Build established: Scavenger-Skirmisher 8171 | -8/Materials | Discovered new exit (range 5) 8195 | -8/Materials | Identified exit to Factory 8496 | -8/Materials | Build established: Skirmisher 9094 | -8/Materials | First assault squad dispatched 9170 | -8/Materials | Discovered exit to Factory (range 16) 9361 | -8/Materials | Destroyed 7 combat bots 9549 | -8/Materials | Repaired Flak Gun 9588 | -8/Materials | Repaired Arm. Treads 9638 | -8/Materials | Repaired Flak Gun 9782 | -8/Materials | Repaired Broken Adv. EMP Blaster 10069 | -8/Materials | Discovered exit to Factory (range 11) 10088 | -8/Materials | Identified exit to Garrison 10088 | -8/Materials | Entered Garrison 10097 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 10163 | -8/Garrison | Triggered checkpoint 10217 | -8/Garrison | Garrison Relay disabled 10246 | -8/Garrison | Triggered checkpoint 10409 | -8/Garrison | Triggered checkpoint 10520 | -8/Garrison | Discovered exit to Factory (range 12) 10632 | -8/Garrison | Garrison Relay disabled 10651 | -8/Garrison | Triggered checkpoint 10740 | -8/Garrison | Triggered checkpoint 10776 | -8/Garrison | Destroyed 11 combat bots 10814 | -8/Garrison | Triggered checkpoint 10904 | -8/Garrison | Discovered exit to Factory (range 10) 10968 | -8/Garrison | Triggered checkpoint 11040 | -8/Garrison | Build established: Mutant 11204 | -8/Garrison | Discovered exit to Factory (range 14) 11291 | -8/Garrison | Garrison Relay disabled 11303 | -8/Garrison | Triggered checkpoint 11477 | -8/Garrison | Garrison Relay disabled 12632 | -8/Garrison | Entered Factory 12632 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12633 | -7/Factory | Discovered new exit (range 9) 12634 | -7/Factory | FarCom data flow suspended 12691 | -7/Factory | Identified exit to Factory 12798 | -7/Factory | Discovered new exit (range 5) 12805 | -7/Factory | Identified exit to Lower Caves 12872 | -7/Factory | Identified exit to Garrison 13432 | -7/Factory | First assault squad dispatched 13687 | -7/Factory | Cargo convoy interrupted 13720 | -7/Factory | Found Prototype Launcher 13720 | -7/Factory | Identified Tesla Bomb Launcher 13731 | -7/Factory | Destroyed 10 combat bots 13769 | -7/Factory | Lost 5 parts (1p3n1u) 13886 | -7/Factory | System corruption reached 10% 13917 | -7/Factory | Destroyed 7 combat bots 13969 | -7/Factory | Identified exit to Garrison 13970 | -7/Factory | Entered Garrison 14026 | -7/Garrison | Triggered checkpoint 14168 | -7/Garrison | Triggered checkpoint 14194 | -7/Garrison | Discovered exit to Factory (range 15) 14271 | -7/Garrison | Triggered checkpoint 14286 | -7/Garrison | Triggered checkpoint 14438 | -7/Garrison | Discovered exit to Factory (range 15) 14718 | -7/Garrison | Discovered exit to Factory (range 10) 14745 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 14793 | -7/Garrison | Entered Factory 14793 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15099 | -6/Factory | Discovered new exit (range 14) 15122 | -6/Factory | Repaired Broken Enh. Flexi-carbon Leg 15484 | -6/Factory | Identified exit to Garrison 15521 | -6/Factory | Entered Garrison 15521 | -6/Garrison | Accompanied by 1 ally 15569 | -6/Garrison | Triggered checkpoint 15579 | -6/Garrison | Triggered checkpoint 15616 | -6/Garrison | System corruption reached 10% 15740 | -6/Garrison | Discovered new exit (range 12) 15956 | -6/Garrison | Discovered new exit (range 15) 15972 | -6/Garrison | Build established: Scavenger-Gunner 15975 | -6/Garrison | Identified exit to Factory 15983 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 16079 | -6/Garrison | Entered Factory 16079 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16446 | -5/Factory | Destroyed 10 combat bots 16451 | -5/Factory | Lost 7 parts (2p1n2u2w) 16550 | -5/Factory | System corruption reached 10% 16611 | -5/Factory | Build established: Scavenger-Mutant 16801 | -5/Factory | Cargo convoy interrupted 16827 | -5/Factory | Core integrity fell below 50% 16832 | -5/Factory | Released all parts (10) 16835 | -5/Factory | Core integrity fell below 20% 16837 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 16832_ Released Flexi-carbon Leg. 16832_ Released Adv. Targeting Computer. 16832_ Released Hcp. Storage Unit. 16832_ Released Transport Network Coupler. 16832_ Released Imp. Signal Interpreter. 16832_ Released Mic. Fission Core. 16832_ Released Relay Coupler [Heavy]. 16833_ Slammed into P-70 Sage. 16834_ Imp. Light Armor Plating destroyed. 16834_ Penetrated by Slug. 16834_ Slug penetrates Wall. 16835_ Critical hit (Burn: +37). 16836_ Slammed into H-66 Slayer. 16836_ Destabilizing: System corrupted (+2). 16837_ System corrupted: Substantial component data lost. 16837_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 16837_ Slammed into H-66 Slayer. 16837_ P-70 Sage Mic. Fission Core blasted off. 16837_ P-70 Sage destroyed. 16837_ Penetrated by Slug. 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""" # #????#????????????????? | | ?????????????? """ #?????????????????????? | | ???????????""" """ * ##?????????????????????? | | ?????????# #??????????????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 32 Energy Capacity 1765 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 375 Resistance: KI 20 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Tesla Bomb Launcher | -5/Factory | Scanalyzed Enh. Flexi-carbon Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunSwordThrusters Manual? 0 Play Time 02:26:57 Cumulative 220.8 hours Start 2021.11.09 @ 16:35:40 End 2021.11.09 @ 19:16:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 65 Adventurer 15 Explorer 0 Win Type - Total 10 Types 4/0/3/1/2/0/0/0/0 Lore% 80 Gallery% 82 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9aebee82-df29-4e1e-a76d-fa595ff4ae75