Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 21:04:22 Player: Ocherkashin Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (133) 665 Value Destroyed (4132) 4132 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 8768 Bonus ------- High Alert Combat Kills 71 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 42/290 System Corruption 15% Temperature Cool (18) Movement Walking (190) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Weight Redist. System Improved Weapon Cycler Makeshift Propulsion Shielding > --- WEAPON (3) ------- Powered Hammer Power Sword > --- INVENTORY (5) ---- Weight Redist. System Energy Filter Improved Field Recycling Unit (0) Bore Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Weight Redist. System Improved Weapon Cycler Makeshift Propulsion Shielding Insulated Plating Remote Shield > --- WEAPON ----------- Mass Driver Powered Hammer Power Sword > --- INVENTORY -------- Weight Redist. System Energy Filter Improved Field Recycling Unit Bore Cannon Proton Missile Launcher [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Large Matter Pod Device Advanced Weight Redist. System Storage Large Matter Pod Processor Improved Targeting Computer Hackware System Shield Protection Makeshift Propulsion Shielding Weapon Heavy Missile Launcher Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Slots Evolved 8 | . . 2 2 2 . . 2 . . Power 2 | . . . 1 . . . 1 . . Propulsion 2 | . . 1 . 1 . . . . . Utility 3 | . . . 1 1 . . 1 . . Weapon 1 | . . 1 . . . . . . . Parts Attached 125 | 8 19 9 29 14 5 9 11 20 1 Power 14 | 2 1 1 6 . . . . 3 1 Engine 12 | 2 1 1 5 . . . . 2 1 Core 2 | . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 28 | 2 7 1 8 1 . . 3 6 . Treads 7 | . 2 1 2 . . . 1 1 . Leg 11 | . . . 6 1 . . . 4 . Wheel 5 | 2 3 . . . . . . . . Hover . | . . . . . . . . . . Flight 5 | . 2 . . . . . 2 1 . Utility 42 | 2 3 6 6 10 3 4 3 5 . Device 27 | 1 1 5 2 7 1 4 3 3 . Storage 3 | 1 1 . . 1 . . . . . Processor 1 | . . . 1 . . . . . . Hackware 1 | . . . . 1 . . . . . Protection 10 | . 1 1 3 1 2 . . 2 . Artifact . | . . . . . . . . . . Weapon 41 | 2 8 1 9 3 2 5 5 6 . Energy Gun 1 | . . . 1 . . . . . . Energy Cannon 8 | . 1 . 3 . . 1 1 2 . Ballistic Gun 6 | 2 . . 4 . . . . . . Ballistic Cannon 8 | . 1 1 1 . 1 2 . 2 . Launcher 16 | . 6 . . 3 1 2 4 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 15 | . . . . . . . . 15 . Parts Lost 38 | . 1 1 8 . 1 12 5 5 5 Power 6 | . . . 2 . . 2 . 2 . Propulsion 13 | . . . 4 . 1 3 2 . 3 Utility 8 | . . 1 . . . 3 1 1 2 Weapon 11 | . 1 . 2 . . 4 2 2 . Highest Loss Streak 8 | . 1 1 2 . 1 8 5 4 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 78 | . 99 99 95 96 91 47 27 44 89 Engine 7 | . 14 11 12 7 7 3 . 1 11 Core 2 | . . . 4 7 7 . . 2 . Treads 8 | . 20 33 10 . . . . 1 . Leg 12 | . . . 13 27 27 8 . 9 25 Device 10 | . 9 8 10 11 10 13 12 8 19 Storage 4 | . 14 11 4 5 1 . . . . Protection 6 | . 4 1 7 4 11 3 . 7 12 Energy Cannon 2 | . 4 . 8 . . 2 4 2 . Ballistic Cannon 6 | . 6 22 9 . 5 6 . . 5 Launcher 7 | . 15 11 1 19 16 6 . . . Impact Weapon 1 | . . . . . . . . 5 6 Peak Build Rating 58 | 7 10 14 31 44 49 46 27 54 58 Average Rating 26 | 5 9 13 23 41 47 27 18 26 56 On Entrance 22 | . 7 10 14 31 44 46 18 4 54 Naked Turns 12 | . . . . . . 12 . . . Heaviest Build 57 | 8 22 27 38 48 57 44 15 34 49 Greatest Support 69 | 20 46 69 69 69 69 33 15 69 60 Greatest Overweight (x) 8 | . 2 . 2 . 1 4 4 8 1 Average Overweight (x) . | . . . . . . 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 3 4 4 4 2 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 3 5 5 4 2 5 5 5 Class Distribution -------------------- 31% | Mutant 17% | Scavenger-Tank 13% | Bomber 11% | Scavenger-Gunner 8% | Scavenger-Mutant 8% | Derelict-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Bomber | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Matter Collected 2919 | 368 229 443 669 43 227 363 104 341 132 Remotely . | . . . . . . . . . . Salvage Created 3413 | 155 234 562 1107 47 281 352 104 418 153 Parts 207 | 18 25 43 63 3 24 14 2 10 5 Haulers Intercepted 3 | . . 1 . 1 . . 1 . . Recyclers Shooed 6 | . 3 2 1 . . . . . . Parts Field Recycled 77 | . 39 9 1 20 8 . . . . Retrieved Matter 526 | . 282 40 . 165 39 . . . . Parts Self-Destructed 41 | . . . . . 16 16 . 5 4 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Combat Hostiles Destroyed 92 | 1 9 16 22 1 15 19 . 6 3 Melee 4 | . . . . . . . . 3 1 Guns 7 | 1 . . 6 . . . . . . Cannons 33 | . 1 6 16 . 3 6 . . 1 AOE 44 | . 8 10 . 1 12 13 . . . Classes Destroyed 15 | 3 4 5 2 1 . . . . . Worker 11 | 1 3 3 4 . . . . . . Builder 4 | . 1 3 . . . . . . . Tunneler 6 | 4 . 1 1 . . . . . . Hauler 3 | . . 1 . 1 . . 1 . . Recycler 5 | . 1 2 2 . . . . . . Mechanic 2 | . . 1 . . . 1 . . . Operator 1 | . . . 1 . . . . . . Watcher 9 | . 3 3 3 . . . . . . Swarmer 23 | . 6 4 4 . 7 2 . . . Grunt 49 | 1 3 8 11 . 8 15 . 2 1 Brawler 3 | . . 1 1 . . . . . 1 Duelist 2 | . . 1 . . . . . . 1 Sentry 6 | . . 2 2 . . 2 . . . Hunter 4 | . . . 4 . . . . . . Programmer 1 | . . . . 1 . . . . . Thug 1 | . . . . . . . . 1 . Butcher 3 | . . . . . . . . 3 . Best Kill Streak 9 | 2 5 8 7 1 7 9 1 4 1 Combat Bots Only 9 | 1 4 6 4 1 7 9 . 4 1 Max Kills in Single Turn 4 | 1 2 4 2 1 4 3 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 3 . 1 4 2 . . . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Hostile Shots Fired 639 | 3 49 50 158 3 19 177 84 31 65 Missed 193 | . 14 15 46 1 6 60 32 5 14 Damage Taken 6635 | 35 315 458 1574 29 193 1705 615 845 866 Core 1375 | 23 50 55 155 . 18 210 345 330 189 Absorbed by Shields 312 | . . 121 . . . . . 15 176 Redirected to Shielding 80 | . 7 3 10 . . . . 25 35 Regen/Repaired (Parts) 100 | . . . 100 . . . . . . Core Remaining (%) 76 | 90 70 86 71 . . 67 . . . Volleys Fired 247 | 13 43 48 71 3 12 32 9 . 16 Largest 3 | 2 2 3 3 2 3 3 1 . 1 Hottest 204 | 40 65 100 204 131 131 133 65 . 57 Shots Fired 448 | 26 47 79 183 6 21 62 9 . 15 Gun 85 | 26 8 . 50 1 . . . . . Cannon 287 | . 22 52 133 1 10 45 9 . 15 Launcher 76 | . 17 27 . 4 11 17 . . . Special . | . . . . . . . . . . Kinetic 251 | 26 28 52 75 . 10 45 . . 15 Thermal 121 | . 2 . 108 2 . . 9 . . Explosive 76 | . 17 27 . 4 11 17 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | 8 5 12 7 3 4 10 5 . 4 Robot Miss Streak 7 | 4 5 5 6 1 4 7 1 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 283 | 14 18 40 106 3 15 40 8 16 23 Core Hits 242 | 8 22 48 58 3 27 65 3 4 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 . Critical Strikes 12 | . 1 . 3 . . . . 4 4 Blast 4 | . 1 . 3 . . . . . . Smash 3 | . . . . . . . . 3 . Sever 5 | . . . . . . . . 1 4 Melee Attacks 48 | . . . . . . . . 28 20 Impact 21 | . . . . . . . . 19 2 Slashing 27 | . . . . . . . . 9 18 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 2 2 Damage Inflicted 11054 | 151 950 2054 2160 215 1357 2408 222 767 770 Guns 757 | 151 35 . 571 . . . . . . Cannons 3757 | . 192 510 1537 21 225 815 218 . 239 Explosions 5177 | . 714 1544 . 194 1132 1593 . . . Melee 1298 | . . . . . . . . 767 531 Ramming 65 | . 9 . 52 . . . 4 . . Kinetic 2948 | 151 227 510 781 . 225 815 . . 239 Thermal 1713 | . . . 1327 21 147 . 218 . . Explosive 5030 | . 714 1544 . 194 985 1593 . . . Electromagnetic . | . . . . . . . . . . Impact 729 | . . . . . . . . 620 109 Slashing 569 | . . . . . . . . 147 422 Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . . . 2 15 15 Average Corruption 14 | . . . . . . . 1 15 15 Corruption Purged 2 | . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . Effects 50 | . . . . . . . . 34 16 Message Errors 14 | . . . . . . . . 9 5 Matter Fused 9 | . . . . . . . . 6 3 Heat Flow Errors 4 | . . . . . . . . 4 . Energy Discharges 7 | . . . . . . . . 5 2 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . 6 1 Data Loss (major) 4 | . . . . . . . . 2 2 Alerts 2 | . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 508 | . 49 10 44 7 38 78 . 270 12 Projectiles 86 | . 10 10 44 . . 10 . . 12 Explosions 152 | . 39 . . 7 38 68 . . . Melee 270 | . . . . . . . . 270 . Knockbacks 56 | . 3 3 10 . 5 26 1 3 5 Impact 6 | . . . 1 . . . 1 3 1 Kinetic 41 | . 3 3 6 . 5 20 . . 4 Secondary 9 | . . . 3 . . 6 . . . Self-Inflicted Damage 177 | . . 114 . . . 62 1 . . Shots 8 | . . 5 . . . 3 . . . Rammed 6 | . 2 . 2 . . . 2 . . Targets Rammed 12 | . 2 . 8 . . . 2 . . Kicked 5 | . . . 5 . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 398 | 12 49 161 398 33 27 84 84 251 187 Average Temperature 90 | 9 15 44 127 17 10 32 42 110 65 Received Heat Transfer 2301 | 18 24 106 432 . 108 909 243 108 353 Effects 3 | . . . 3 . . . . . . Interference 3 | . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 3 1 Combat Hostiles 4 | . . . . . . . . 3 1 Parts Fried 8 | . . . . . . . . 6 2 Impact Corruptions 10 | . . . . . . . . 9 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . Heat Transferred 3089 | . . . 2516 37 240 . 296 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Peak Influence 671 | 45 352 671 415 260 . . 59 . . Initial 219 | . 29 87 219 188 . . 13 . . Average 204 | 26 180 351 226 189 . . 25 . . Maximum Alert Level 2 | . 1 2 2 1 . . . . . Low Security (%) 49 | 100 36 26 37 83 . . 100 . . Level 1 41 | . 63 33 56 16 . . . . . Level 2 9 | . . 39 6 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 2 4 1 . 1 2 . . Investigation 5 | . . . 2 1 . . 2 . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 2 2 . . . . . . Assault 1 | . . . . . . 1 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Distress Signals 6 | . 2 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | 1 16 20 34 1 13 24 4 6 7 Peak Tracking Total 7 | 1 3 5 5 1 4 7 4 3 4 Tactical Retreats 4 | . . 1 . . . . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Traps Triggered 1 | . . . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Machines Disabled 27 | . 9 9 2 1 4 2 . . . Max in Single Turn 4 | . 3 2 1 1 4 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Machines Accessed 17 | . 4 3 3 1 1 . 2 3 . Terminals 8 | . 4 1 1 . . . 1 1 . Fabricators 1 | . . . . 1 . . . . . Repair Stations 2 | . . 1 1 . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 46 | . 7 6 13 4 1 . 6 9 . Successful 28 | . 5 2 7 1 1 . 3 9 . Failed 18 | . 2 4 6 3 . . 3 . . Catastrophic 3 | . . 1 . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 3 | . 1 1 . . . . . 1 . Terminals 15 | . 7 1 3 . . . 3 1 . Fabricators 4 | . . . . 4 . . . . . Repair Stations 6 | . . 3 3 . . . . . . Recycling Units 2 | . . 2 . . . . . . . Scanalyzers 10 | . . . 7 . . . 3 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 5 . 1 . 1 . 2 9 . Record 9 | . 1 . . . . . . 8 . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 2 | . . . . . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks 1 | . . . . 1 . . . . . Load Schematic 1 | . . . . 1 . . . . . Repair Station Hacks 3 | . . 1 2 . . . . . . Scan Component 2 | . . 1 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Process 1 | . . 1 . . . . . . . Scanalyzer 5 | . . . 4 . . . 1 . . Insert Component 3 | . . . 2 . . . 1 . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 3 3 3 1 . . 2 . . Full Trace Events 7 | . . 1 3 1 . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 32 | . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 186 | . . 186 . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 . . 1 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Turns Passed 8600 | 280 1110 848 1423 450 1414 821 404 1485 365 Spaces Moved 5687 | 281 720 443 758 340 1015 383 414 1102 231 Core 699 | 21 . . . . . 175 168 335 . Treads 1351 | . 466 443 290 . . . . 152 . Legs 2877 | . . . 468 340 1015 208 . 615 231 Wheels 492 | 260 232 . . . . . . . . Hover . | . . . . . . . . . . Flight 268 | . 22 . . . . . 246 . . Fastest Speed 40 | 50 80 160 120 120 120 50 40 50 120 Average Speed 131 | 77 133 160 146 120 135 188 84 125 120 Slowest Speed 450 | 80 205 160 260 120 190 250 250 450 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 6 77 30 21 6 79 29 10 75 26 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 1 1 . 4 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 472 | . 79 121 4 34 93 134 . . 7 Melee . | . . . . . . . . . . Projectile 11 | . . . 4 . . . . . 7 AOE 461 | . 79 121 . 34 93 134 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Total 6316 | 320 829 506 917 376 1043 430 461 1155 279 Wait 50 | 2 . . 20 . . . 14 1 13 Move 5676 | 280 719 442 757 339 1014 382 411 1101 231 Hop 1 | . . . . . . . 1 . . Pick Up 86 | 14 23 4 20 9 3 4 3 6 . Fast Attach 26 | 1 . . 2 4 . . 5 13 1 Attach 56 | 6 4 3 12 6 5 9 5 6 . Detach 16 | . . . 1 1 4 3 6 1 . Swap 43 | 1 15 6 15 4 . . 1 1 . Drop 61 | 3 23 3 11 10 5 . 4 2 . Fire 247 | 13 43 48 71 3 12 32 9 . 16 Melee 42 | . . . . . . . . 24 18 Ram 2 | . . . . . . . 2 . . Kick 5 | . . . 5 . . . . . . Crush 5 | . 2 . 3 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 92 | -11/Scrapyard | Discovered new exit (range 8) 281 | -11/Scrapyard | Entered Materials 359 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 12) 549 | -10/Materials | Discovered new exit (range 13) 1391 | -10/Materials | Entered another Materials area 1391 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1717 | -9/Materials | Build established: Bomber 2203 | -9/Materials | Discovered new exit (range 8) 2239 | -9/Materials | Entered another Materials area 2239 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2683 | -8/Materials | Repaired Imp. Treads? 3239 | -8/Materials | Discovered new exit (range 16) 3324 | -8/Materials | Build established: Scavenger-Gunner 3662 | -8/Materials | Entered Factory 3662 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4073 | -7/Factory | Discovered new exit (range 11) 4112 | -7/Factory | Entered Lower Caves 4314 | -7/Lower Caves | Build established: Scavenger-Tank 4321 | -7/Lower Caves | Learned location of Zion (-7) 4331 | -7/Lower Caves | Encountered a Warlord checkpoint 5092 | -7/Lower Caves | Attracted the attention of an 0b10 base 5124 | -7/Lower Caves | Destroyed 7 combat bots 5365 | -7/Lower Caves | Learned Factory terminal intel 5365 | -7/Lower Caves | Discovered new exit (range 11) 5526 | -7/Lower Caves | Entered another Lower Caves area 5528 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5578 | -7/Lower Caves | Destroyed 9 combat bots 5588 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 5651 | -7/Lower Caves | Discovered new exit (range 2) 5867 | -7/Lower Caves | Build established: Bomber 5923 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6036 | -7/Lower Caves | Lost 8 parts (1p2n2u3w) 6347 | -7/Lower Caves | Entered Factory 6347 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6348 | -6/Factory | Loaded intel: 28 terminal locations 6360 | -6/Factory | Build established: Derelict-Mutant 6415 | -6/Factory | Discovered new exit (range 15) 6663 | -6/Factory | Build established: Mutant 6728 | -6/Factory | Lost 5 parts (2n1u2w) 6751 | -6/Factory | Entered Lower Caves 7298 | -6/Lower Caves | Learned location of 1 exit from Factory 7399 | -6/Lower Caves | Build established: Derelict-Mutant 7426 | -6/Lower Caves | Core integrity fell below 50% 7454 | -6/Lower Caves | System corruption reached 10% 7475 | -6/Lower Caves | Lost 4 parts (1p1u2w) 7726 | -6/Lower Caves | Build established: Mutant 8050 | -6/Lower Caves | Learned location of 1 exit from Research 8050 | -6/Lower Caves | Learned Research trap positions 8050 | -6/Lower Caves | Learned location of 1 exit from Factory 8050 | -6/Lower Caves | Learned Research emergency access door positions 8050 | -6/Lower Caves | Learned Extension emergency access door positions 8227 | -6/Lower Caves | Discovered new exit (range 7) 8236 | -6/Lower Caves | Entered another Lower Caves area 8271 | -6/Lower Caves | Core integrity fell below 20% 8408 | -6/Lower Caves | Learned Factory trap positions 8474 | -6/Lower Caves | Build established: Scavenger-Mutant 8601 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- lost. G-50 Soldier Hvy. Laser severed. Lgt. Angular Momentum Engine severed. L-41 Fighter Carbon-fiber Leg severed. Mass Driver severed. Carbon-fiber Leg destroyed. L-41 Fighter Microactuators severed. Powered Hammer follow-up attack on L-41 Fighter. Destroyed Core Shielding. L-41 Fighter system corrupted by crushing effect. L-41 Fighter knocked back. L-41 Fighter system terminally corrupted. Axe fried. Imp. Melee Analysis Suite fried. Carbon-fiber Leg destroyed. Corrupted Imp. Deuterium Engine self-destruct mechanism malfunctions. Remote Shield destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######?????????????????####?? | | ??????????????????### ?????????????????# ##? | | ??????????????????? ??????????????#### ## | | ???????????????????? #??????????????# # | | ??????????? ????????# ##?????????????# | | ???????????# ??#### ##???????????## # | | ????????????# ## ##???######## ## | | ?????????????# #???# ##? | | ?????????????# g ?????# ##? | | ?????????????# @#??????# ### #?? | | ?????????????# ##?????# #?# # #?# | | ?????????????# g []#####?# #?# # #?# | | ????????????## %= ### #?## # | | ????????????# *!% ## #??## ## | | ????????????# ##### #???######### | | ?????????? ##???# #????????????? | | ???????????% ### ## #????# #????????????? | | ??????????? ???# #?# ####?# #????????????? | | ??????????? ? ????## #??# #?# #????????????? | | ???????????????????## ???# #?# #????????????? | | ????????????????????##???#### #?# ##???????????? | | ????????????????????????????# ### ##??????????? | | ????????????????????????????# ##?????????? | | ????????????????????????????##### #?????????? | | ????????????????????????????????## #?????????? | | ?????????????????????????????????## #??????? | | ??????????????????????????????????## ??? | | ????????????????????????????????????# ## | | ?????????????????????????????????????# ### ##????? | | ??????????????????????????????????????##??##?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 415 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 825 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 15 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 3 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! Loot Pinata Made in Tau Ceti IV Remodeling Serviceable Loadout Tourist Challenges ------------ None Game ------ Seed FluxHypervelocityTube Manual? 0 Play Time 01:53:25 Cumulative 3.0 hours Start 2025.02.05 @ 12:18:12 End 2025.02.05 @ 21:04:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c3ca6d3d-b9cd-48f9-bdc2-80aa19e5c686