Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 18:35:03 Player: Waste Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (191) 955 Value Destroyed (7378) 7378 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2806) 2806 TOTAL SCORE: 16879 Bonus ------- High Alert Combat Kills 431 Follower Combat Kills 259 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -184 Cogmind --------- Core Integrity 0/850 Matter 113/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Experimental Sensor Array Advanced Terrain Scanner GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Advanced Signal Interpreter Advanced Targeting Computer GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Angular Momentum Engine Light Fission Core Fusion Compressor Advanced Heat Sink Advanced Heat Sink Compact Battery Energy Well High-capacity Matter Pod Structural Scanner Advanced Sensor Array Experimental Sensor Array Advanced Terrain Scanner 0b10 Decoder Chip [Generic] Improved Light Armor Plating Makeshift Light Armor Plating EM Disruption Field Improved System Shield GOLEM Unit Zionite Phaser-S Matter Neutralizer Heavy Missile Launcher Phasing Sabre [Rating: 120] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Improved Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 2 2 . . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . Utility 4 | . . . 1 . 2 . . . . . 1 . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . Parts Attached 278 | . 5 3 26 34 43 3 5 13 53 2 68 10 6 1 6 Power 18 | . . . 5 1 2 . . 1 3 . 6 . . . . Engine 15 | . . . 5 1 2 . . 1 1 . 5 . . . . Core 1 | . . . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . 2 . . . . . . Propulsion 38 | . . 2 5 14 2 . . 1 10 . 2 . 1 . 1 Treads 29 | . . 2 5 14 2 . . 1 5 . . . . . . Leg 9 | . . . . . . . . . 5 . 2 . 1 . 1 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 131 | . 3 1 7 6 25 3 4 1 25 2 43 6 4 . 1 Device 89 | . . 1 4 1 22 3 4 . 11 1 32 6 4 . . Storage 9 | . 1 . 1 1 . . . . 5 . 1 . . . . Processor 7 | . 2 . . . 2 . . . 1 . 2 . . . . Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 25 | . . . 2 4 1 . . 1 8 1 7 . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 91 | . 2 . 9 13 14 . 1 10 15 . 17 4 1 1 4 Energy Gun 21 | . . . 3 1 2 . . 1 7 . 6 . 1 . . Energy Cannon 21 | . . . 2 1 5 . 1 2 2 . 6 1 . . 1 Ballistic Gun 16 | . 2 . 4 8 2 . . . . . . . . . . Ballistic Cannon 4 | . . . . . 2 . . 1 . . 1 . . . . Launcher 19 | . . . . 3 2 . . 2 4 . 3 2 . 1 2 Special Weapon 5 | . . . . . . . . 3 2 . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . 1 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 4 1 2 . . 1 12 . . . . . . Parts Lost 37 | . 1 . 2 1 1 . . . 12 . 12 . 6 . 2 Power 6 | . . . . . . . . . 1 . 3 . 2 . . Propulsion 11 | . 1 . 1 . 1 . . . 5 . 1 . 2 . . Utility 10 | . . . 1 1 . . . . 4 . 3 . 1 . . Weapon 10 | . . . . . . . . . 2 . 5 . 1 . 2 Highest Loss Streak 7 | . 1 . 1 1 1 . . . 7 . 5 . 6 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 90 95 98 99 100 100 92 90 98 95 100 87 66 81 Engine 6 | . 14 14 11 9 7 7 7 7 4 . 5 6 2 . . Reactor 1 | . . . . . . . . . 2 7 4 . 3 6 5 Treads 18 | . . 19 28 35 30 30 30 30 17 . . . . . . Leg 10 | . 27 4 . . . . . . 10 30 26 26 25 26 24 Device 9 | . . . 12 8 15 7 7 7 5 6 12 13 12 13 12 Storage 8 | . 14 14 11 9 7 7 7 7 9 15 6 6 6 6 5 Processor 8 | . 10 9 . . 7 7 7 7 10 15 15 13 13 13 12 Protection 6 | . . . 8 8 7 15 15 8 6 . 1 6 2 . . Energy Gun 3 | . 4 . 3 8 2 . . . 5 . 4 6 4 . . Energy Cannon 8 | . . . 7 . 14 . . 10 7 15 10 6 6 . 12 Ballistic Gun 3 | . 23 28 10 16 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 7 7 2 . . . . . . . Launcher 3 | . . . . 1 . 15 14 2 5 5 . 1 5 . 5 Naked Turns 36 | . . . . . . . . . . . . . . . 36 Heaviest Build 167 | 13 21 21 59 108 126 123 124 130 144 136 149 130 167 129 164 Greatest Support 112 | 20 20 40 60 80 80 80 80 83 112 112 112 108 108 104 104 Greatest Overweight (x) 3 | . 2 2 . 1 1 1 1 1 3 1 1 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 . 1 1 1 . Largest Inventory Capacity 25 | . 10 10 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 9 10 13 24 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 10 10 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 8 8 12 24 24 25 25 24 23 24 23 21 24 24 23 Final Capacity 25 | 8 10 10 20 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 10 9 20 25 25 25 25 25 23 25 20 25 25 24 5 Class Distribution -------------------- 26% | Skirmisher 21% | Scavenger-Tank 13% | Mutant 13% | Scavenger-Skirmisher 9% | Golem 6% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Skirmisher | -7/Zion Gunner | -7/Deep Caves Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Matter Collected 5546 | 200 143 98 668 1127 845 83 167 70 986 82 774 184 114 . 5 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9123 | . 254 . 1525 2009 618 34 107 . 2307 88 1865 175 141 . . Parts 406 | . 13 . 98 116 41 7 4 . 23 . 92 7 5 . . Haulers Intercepted 11 | . 2 . 4 3 2 . . . . . . . . . . Recyclers Shooed 10 | . 2 . 2 2 3 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 6 3 . . . . 7 3 . 4 Prevented 1 | . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 196 | . 4 . 26 39 10 3 3 . 63 3 31 6 8 . . Melee 2 | . . . . . . . . . . . 2 . . . . Guns 62 | . 4 . 16 29 . . . . 2 . 8 2 1 . . Cannons 36 | . . . 8 . 9 . 1 . 3 1 14 . . . . AOE 73 | . . . . 10 . 3 2 . 41 2 4 4 7 . . Classes Destroyed 20 | . 3 . 6 5 1 . . . 4 . 1 . . . . Worker 8 | . . . 1 3 2 . . . . . 2 . . . . Builder 9 | . . . 1 6 1 . . . . . 1 . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 11 | . 2 . 4 3 2 . . . . . . . . . . Recycler 3 | . . . 2 . . . . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . Watcher 14 | . 1 . 3 3 3 . . . . . 4 . . . . Swarmer 14 | . . . . 7 . 3 . . . . 3 1 . . . Grunt 69 | . 4 . 18 19 1 . 2 . . 3 13 3 6 . . Brawler 3 | . . . 1 2 . . . . . . . . . . . Duelist 5 | . . . . 2 . . . . . . 1 . 2 . . Sentry 20 | . . . 7 7 1 . 1 . . . 3 1 . . . Hunter 7 | . . . . 2 1 . . . . . 4 . . . . Programmer 14 | . . . . . 7 . . . . . 6 1 . . . Heavy 1 | . . . . . . . . . . . 1 . . . . Z-Light 4 | . . . . . . . . . 4 . . . . . . Assembler 2 | . . . . . . . . . 2 . . . . . . Assembled 41 | . . . . . . . . . 41 . . . . . . Golem 17 | . . . . . . . . . 17 . . . . . . Best Kill Streak 41 | . 2 . 5 9 2 3 2 . 41 3 6 3 8 . . Combat Bots Only 39 | . 2 . 4 8 2 3 2 . 39 3 5 3 8 . . Max Kills in Single Turn 23 | . 1 . 1 3 1 2 2 . 23 2 3 2 3 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 22 | . . . . 2 . 2 2 . 22 2 1 2 3 . . Melee 1 | . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Hostile Shots Fired 919 | . 27 . 90 141 95 7 13 . 92 12 233 37 43 . 129 Missed 313 | . 8 . 35 46 43 1 8 . 25 4 64 16 15 . 48 Damage Taken 10397 | . 272 . 716 1572 290 73 83 . 2144 254 2559 222 621 . 1591 Core 1536 | . 88 . 76 170 17 . . . 284 44 217 42 32 . 566 Absorbed by Shields 490 | . . . . . 176 16 20 . 44 . 89 . 145 . . Redirected to Shielding 314 | . . . . . . . . . 314 . . . . . . Ignored by Resistances 30 | . . . . . . . . . . . 30 . . . . Regen/Repaired (Parts) 89 | . . . . 89 . . . . . . . . . . . Core Remaining (%) 72 | 100 . 64 81 69 . . . . . 50 . . . . . Volleys Fired 569 | . 30 . 89 122 41 3 4 1 104 16 131 9 17 . 2 Largest 3 | . 2 . 2 3 3 1 2 1 3 2 3 2 2 . 1 Hottest 267 | . 70 . 136 142 258 36 117 105 184 50 267 165 78 . 39 Shots Fired 1068 | . 60 . 178 343 69 3 8 1 144 26 200 13 21 . 2 Gun 658 | . 60 . 96 323 6 . . . 104 . 54 4 11 . . Cannon 344 | . . . 82 8 63 . 4 1 16 23 144 3 . . . Launcher 61 | . . . . 12 . 3 4 . 19 3 2 6 10 . 2 Special 5 | . . . . . . . . . 5 . . . . . . Kinetic 379 | . 50 . 84 213 17 . 2 . . . 13 . . . . Thermal 421 | . 10 . 94 110 47 . . 1 7 23 126 3 . . . Explosive 66 | . . . . 12 . 3 4 . 24 3 2 6 10 . 2 Electromagnetic 157 | . . . . 8 5 . 2 . 113 . 29 . . . . Phasic 45 | . . . . . . . . . . . 30 4 11 . . Robot Hit Streak 36 | . 7 . 25 13 14 3 9 . 36 12 17 7 6 . 8 Robot Miss Streak 8 | . 6 . 6 8 1 . . . 3 . 2 1 1 . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . Shots Hit Robots 689 | . 44 . 130 204 40 2 6 . 122 4 118 9 8 . 2 Core Hits 493 | . 13 . 54 101 19 3 5 . 192 6 62 12 22 . 4 Critical Kills 5 | . 1 . 2 . . . . . . . 2 . . . . Critical Parts Destroyed 6 | . 3 . . 2 . . . . . . 1 . . . . Critical Strikes 29 | . 4 . 4 9 2 . . . 3 . 6 1 . . . Burn 9 | . . . 2 7 . . . . . . . . . . . Meltdown 3 | . . . 2 . . . . . . . 1 . . . . Destroy 8 | . 4 . . 2 . . . . . . 2 . . . . Blast 2 | . . . . . 2 . . . . . . . . . . Corrupt 4 | . . . . . . . . . 2 . 2 . . . . Sever 1 | . . . . . . . . . 1 . . . . . . Intensify 2 | . . . . . . . . . . . 1 1 . . . Melee Attacks 6 | . . . . . . . . . . . 5 . . . 1 Impact . | . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . 5 . . . 1 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25102 | . 688 . 2358 4667 1720 225 405 . 6934 577 5032 716 1281 . 499 Guns 8018 | . 669 . 1089 3358 93 . . . 1722 . 922 99 66 . . Cannons 6464 | . . . 1257 135 1304 . 82 . 313 56 3281 36 . . . Explosions 9938 | . . . . 1150 165 225 323 . 4688 521 571 581 1215 . 499 Melee 248 | . . . . . . . . . . . 248 . . . . Ramming 223 | . 19 . 12 24 158 . . . . . 10 . . . . Kinetic 3921 | . 567 . 973 1900 256 . 59 . . . 166 . . . . Thermal 7103 | . 102 . 1373 1458 1126 . . . 154 56 2798 36 . . . Explosive 9595 | . . . . 1150 . 225 323 . 4620 521 461 581 1215 . 499 Electromagnetic 2976 | . . . . 135 180 . 23 . 1949 . 689 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 459 | . . . . . . . . . 211 . 248 . . . . Piercing . | . . . . . . . . . . . . . . . . Phasic 825 | . . . . . . . . . . . 660 99 66 . . Highest Corruption 1 | . . . . 1 1 1 1 1 . . . 1 1 1 1 Average Corruption 1 | . . . . 1 1 1 1 1 . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 51 | . . . . 14 3 4 5 . . . . 3 15 1 6 Message Errors 13 | . . . . 6 . 1 . . . . . . 6 . . Matter Fused 9 | . . . . 2 . . 4 . . . . . 1 . 2 Heat Flow Errors 11 | . . . . 2 1 2 1 . . . . 1 1 1 2 Energy Discharges 7 | . . . . 1 1 . . . . . . 1 3 . 1 Data Loss (minor) 6 | . . . . . 1 1 . . . . . 1 2 . 1 Data Loss (major) 3 | . . . . 1 . . . . . . . . 2 . . Weapon Failures 2 | . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 754 | . . . 47 31 88 . 1 . 257 4 245 33 48 . . Projectiles 292 | . . . 47 . 58 . . . 49 . 138 . . . . Explosions 371 | . . . . 31 25 . 1 . 208 4 21 33 48 . . Melee 91 | . . . . . 5 . . . . . 86 . . . . Knockbacks 5 | . . . . 1 4 . . . . . . . . . . Impact 4 | . . . . 1 3 . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 675 | . . . . 184 . . 34 . 67 101 . 7 213 . 69 Shots 18 | . . . . 3 . . 1 . 2 3 . 1 6 . 2 Rammed 19 | . . . 2 5 12 . . . . . . . . . . Targets Rammed 28 | . 5 . 3 6 12 . . . . . 2 . . . . Kicked 7 | . 5 . . . . . . . . . 2 . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . Highest Temperature 611 | . 72 . 327 177 360 199 103 60 513 126 611 190 267 178 240 Average Temperature 90 | . 20 . 102 25 92 88 45 30 157 40 111 103 117 94 95 Received Heat Transfer 2611 | . 138 . 363 594 23 . 27 . 321 63 509 63 186 . 324 Effects 13 | . . . 1 . . . . . 3 . 9 . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . . 1 . 1 . . . . Interference 5 | . . . . . . . . . 1 . 4 . . . . Matter Decay 3 | . . . 1 . . . . . 1 . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . 1 . . . 17 . 2 . . . . Combat Hostiles 20 | . . . . . 1 . . . 17 . 2 . . . . Parts Fried 10 | . . . . . 4 . . . . . 6 . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . Robots Melted 3 | . . . 2 . . . . . . . 1 . . . . Combat Hostiles 3 | . . . 2 . . . . . . . 1 . . . . Parts Melted 19 | . . . 7 7 1 . . . . . 4 . . . . Heat Transferred 10261 | . 296 . 2627 3663 1112 . . . 235 25 2266 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 3 . . . 1 . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Peak Influence 1043 | . 102 45 623 1043 481 . . . . . 420 . . . . Initial 473 | . . 35 17 227 473 . . . . . . . . . . Average 271 | . 45 36 351 529 178 . . . . . 176 . . . . Maximum Alert Level 3 | . . . 2 3 2 . . . . . 2 . . . . Low Security (%) 44 | . 100 100 18 . 72 . . . . . 50 . . . . Level 1 32 | . . . 37 49 15 . . . . . 43 . . . . Level 2 13 | . . . 43 12 12 . . . . . 5 . . . . Level 3 8 | . . . . 37 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . . 3 5 7 . . . . . 15 . . . . Investigation 6 | . . . 1 2 . . . . . . 3 . . . . Extermination 9 | . . . . . 6 . . . . . 3 . . . . Reinforcement 10 | . . . 2 2 . . . . . . 6 . . . . Assault 1 | . . . . 1 . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Distress Signals 8 | . . . 3 3 . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 281 | . 10 . 43 64 16 3 3 . 75 3 39 6 8 . 11 Peak Tracking Total 38 | . 4 . 4 8 2 3 2 . 38 3 5 3 8 . 10 Tactical Retreats 10 | . 3 . 4 . . . . . 2 . 1 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Traps Triggered 3 | . . . . 2 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Machines Disabled 13 | . . . 2 4 2 . . . 2 . 3 . . . . Max in Single Turn 1 | . . . 1 1 1 . . . 1 . 1 . . . . Garrison Access 3 | . . . . 1 . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 3 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Machines Accessed 44 | . 4 . 6 11 8 . . . . . 11 . 1 3 . Terminals 27 | . 4 . 4 7 7 . . . . . 5 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . Repair Stations 6 | . . . 1 2 . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . 3 . . . . Total Hacks 125 | . 8 . 18 31 17 . . . . . 26 . 1 24 . Successful 68 | . 4 . 8 16 7 . . . . . 8 . 1 24 . Failed 57 | . 4 . 10 15 10 . . . . . 18 . . . . Catastrophic 12 | . 1 . 1 2 2 . . . . . 6 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 52 | . 5 . 12 20 7 . . 1 . . 7 . . . . Terminals 68 | . 8 . 14 22 13 . . . . . 11 . . . . Fabricators 4 | . . . . . 4 . . . . . . . . . . Repair Stations 18 | . . . 2 5 . . . . . . 11 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 2 . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . . . . 4 . . . . Terminal Hacks 40 | . 3 . 3 3 5 . . . . . 1 . 1 24 . Record 6 | . . . . . . . . . . . . . . 6 . Part Schematic 10 | . . . 1 . . . . . . . . . . 9 . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . Robot Analysis 3 | . 2 . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks 7 | . . . . 4 . . . . . . 3 . . . . Scan Component 5 | . . . . 2 . . . . . . 3 . . . . Repair 2 | . . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 2 . . . . . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . 2 . . . . Seal Access 3 | . . . . 1 . . . . . . 2 . . . . Unauthorized Hacks 14 | . 1 . 4 6 1 . . . . . 2 . . . . Terminals 14 | . 1 . 4 6 1 . . . . . 2 . . . . Track 1 | . . . 1 . . . . . . . . . . . . Botnet 12 | . 1 . 2 6 1 . . . . . 2 . . . . Operators 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . 6 9 8 . . . . . 9 . . . . Full Trace Events 6 | . . . 1 2 . . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 4 . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 1 1 . . . 13 . . . . . 9 . Parts Built 2 | . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . . Time 162 | . . . . 162 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Total Allies 3 | . . . . . . . . 2 . . . . . . 1 Largest Group 2 | . . . . . . . . 2 2 . . . . . 1 Highest-Rated Group 192 | . . . . . . . . 192 192 . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 96 . . . . . 96 Total Orders 1 | . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 58 | . . . . . . . . . 52 . . . . . 6 Total Damage 1294 | . . . . . . . . . 1104 . . . . . 190 Kills 12 | . . . . . . . . . 11 . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Robot Analysis Total 3 | . 2 . . 1 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . 1 1 . . 1 . 1 1 . 2 Drone Launches 1 | . . . . . . . . . . . 1 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Turns Passed 25528 | . 685 348 1608 2696 3157 500 821 4174 3868 1107 3065 794 1801 159 745 Spaces Moved 9973 | 1 341 188 730 875 1181 203 329 1689 1356 533 1239 379 545 83 301 Core 70 | . . . . . . . . . . . . . . . 70 Treads 6007 | . . 146 730 875 1181 203 329 1689 854 . . . . . . Legs 3896 | 1 341 42 . . . . . . 502 533 1239 379 545 83 231 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 240 240 240 240 189 189 132 195 192 192 50 Average Speed 211 | 120 163 182 160 235 240 240 240 240 224 189 187 195 195 192 158 Slowest Speed 400 | 120 260 260 160 240 240 240 240 240 400 189 195 195 210 192 192 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 1 57 40 69 78 27 45 60 86 77 69 35 56 55 70 42 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 6 | . . . . . . . 1 2 . . . . 1 1 1 Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 21 | . . 1 . . . 3 3 5 . 3 . 2 4 . . Spaces Dug 66 | . . . . 11 11 . . . . 9 30 1 4 . . Terrain Destroyed 554 | . . . . 93 22 22 27 . 81 48 86 50 90 . 35 Melee . | . . . . . . . . . . . . . . . . Projectile 122 | . . . . . 22 . . . . 22 66 3 9 . . AOE 432 | . . . . 93 . 22 27 . 81 26 20 47 81 . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Total 13358 | . 413 195 1006 1261 1422 212 351 1757 2037 606 1773 415 1265 83 562 Wait 2205 | . 12 . 104 182 111 4 14 5 478 52 300 13 681 . 249 Move 9958 | . 340 187 729 874 1180 202 328 1688 1355 532 1238 378 544 82 301 Hop . | . . . . . . . . . . . . . . . . Pick Up 117 | . 10 1 24 15 15 . . 6 18 2 16 5 4 . 1 Fast Attach 53 | . 4 1 11 4 4 . . 7 16 . 4 . 1 . 1 Attach 52 | . . 2 3 4 5 . . 1 13 . 20 . 2 1 1 Detach 16 | . 1 1 2 . 1 . . 1 . 1 4 . 4 . 1 Swap 173 | . 1 . 12 26 34 3 5 5 24 2 44 10 3 . 4 Drop 151 | . 10 3 29 28 17 . . 15 29 1 9 . 9 . 1 Fire 569 | . 30 . 89 122 41 3 4 1 104 16 131 9 17 . 2 Melee 6 | . . . . . . . . . . . 5 . . . 1 Ram . | . . . . . . . . . . . . . . . . Kick 7 | . 5 . . . . . . . . . 2 . . . . Crush 21 | . . . 3 6 12 . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 28 | . . . . . . . . 28 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Derelicts attacked the area 686 | -10/Materials | Entered Mines 746 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 772 | -10/Mines | Assembled infested the area 841 | -10/Mines | Discovered new exit (range 16) 843 | -10/Mines | Found a hidden stash of uninstalled traps 908 | -10/Mines | Identified exit to Subcaves 923 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 927 | -10/Mines | Found Prototype Device 927 | -10/Mines | Identified Exp. Sensor Array 1034 | -10/Mines | Entered Materials 1034 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1534 | -9/Materials | Discovered new exit (range 9) 1638 | -9/Materials | Build established: Scavenger-Mutant 1794 | -9/Materials | Discovered new exit (range 4) 2198 | -9/Materials | Discovered new exit (range 16) 2582 | -9/Materials | Discovered new exit (range 6) 2642 | -9/Materials | Entered another Materials area 2642 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2940 | -8/Materials | Build established: Scavenger-Tank 3161 | -8/Materials | Repaired Lgt. Armor Plating 3261 | -8/Materials | Discovered new exit (range 12) 4352 | -8/Materials | Destroyed 8 combat bots 4581 | -8/Materials | Discovered new exit (range 3) 5042 | -8/Materials | First assault squad dispatched 5109 | -8/Materials | Repaired Broken Exp. Sensor Array 5338 | -8/Materials | Entered Factory 5338 | -7/Factory | Evolved 2 slots: Utility x2 5422 | -7/Factory | Fabricated Matter Neutralizer? 5650 | -7/Factory | Build established: Scavenger-Skirmisher 5738 | -7/Factory | Discovered new exit (range 11) 5762 | -7/Factory | Identified exit to Factory 6533 | -7/Factory | Discovered new exit (range 10) 6565 | -7/Factory | Identified exit to Storage 7629 | -7/Factory | Identified exit to Lower Caves 8463 | -7/Factory | Garrison activated, responded to threat 8495 | -7/Factory | Entered Lower Caves 8554 | -7/Lower Caves | Learned Factory stockpile data 8656 | -7/Lower Caves | Build established: Scavenger-Tank 8656 | -7/Lower Caves | Encountered a Warlord checkpoint 8983 | -7/Lower Caves | Discovered new exit (range 6) 8992 | -7/Lower Caves | Identified exit to Lower Caves 8995 | -7/Lower Caves | Entered another Lower Caves area 9073 | -7/Lower Caves | Discovered exit to Factory (range 8) 9688 | -7/Lower Caves | Discovered new exit (range 15) 9723 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9778 | -7/Lower Caves | Learned location of Zion (-7) 9811 | -7/Lower Caves | Identified exit to Zion 9816 | -7/Lower Caves | Entered Zion 9931 | -7/Zion | Discovered new exit (range 9) 9988 | -7/Zion | System corruption cleaned by Quarantine Array 10123 | -7/Zion | Build established: Scavenger-Mutant 10384 | -7/Zion | Given A8's code to call for help 10434 | -7/Zion | Build established: Scavenger-Tank 10511 | -7/Zion | Learned location of Storage (-7) 10677 | -7/Zion | Learned location of Warlord (-4) 11145 | -7/Zion | Build established: Scavenger-Skirmisher 11521 | -7/Zion | Build established: Skirmisher 11806 | -7/Zion | Found Prototype Special Weapon 11806 | -7/Zion | Identified RU-N14's Throwing Claymores 11811 | -7/Zion | Found RU-N14's Throwing Claymores 13459 | -7/Zion | Discovered new exit (range 3) 13459 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13489 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13493 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13979 | -7/Zion | Identified exit to Deep Caves 13990 | -7/Zion | Entered Deep Caves 13990 | -7/Deep Caves | Accompanied by 2 allies 14205 | -7/Deep Caves | Attacked by Z-Imprinter 14211 | -7/Deep Caves | Destroyed Z-Imprinter 14374 | -7/Deep Caves | Z-Facility disabled 14399 | -7/Deep Caves | Found Prototype Protection 14429 | -7/Deep Caves | Build established: Tank 14787 | -7/Deep Caves | Build established: Skirmisher 14811 | -7/Deep Caves | Discovered new exit (range 6) 15149 | -7/Deep Caves | Found Prototype Protection 15149 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 15166 | -7/Deep Caves | Found Prototype Protection 15166 | -7/Deep Caves | Identified Zio. Heavy Carapace 15457 | -7/Deep Caves | Found Zio. Weapon Casing 15725 | -7/Deep Caves | Build established: Scavenger-Tank 15913 | -7/Deep Caves | Spotted AG-89571 15947 | -7/Deep Caves | Destroyed AG-89571 15971 | -7/Deep Caves | Found GOLEM Unit 16068 | -7/Deep Caves | Triggered Deep Caves wall 16068 | -7/Deep Caves | Spotted AS-62768 16072 | -7/Deep Caves | Spotted AS-62812 16073 | -7/Deep Caves | Exposed GOLEM chamber 16082 | -7/Deep Caves | Destroyed AS-62812 16086 | -7/Deep Caves | Destroyed AS-62768 16105 | -7/Deep Caves | Destroyed 39 combat bots 16162 | -7/Deep Caves | Found GOLEM Unit 16176 | -7/Deep Caves | Spotted AG-19598 16250 | -7/Deep Caves | Destroyed AG-19598 16266 | -7/Deep Caves | Lost 7 parts (1p2n2u2w) 16391 | -7/Deep Caves | Found GOLEM Unit 16413 | -7/Deep Caves | Found Prototype Device 16413 | -7/Deep Caves | Identified Supersonic Drone Bay 16513 | -7/Deep Caves | Build established: Mutant 16837 | -7/Deep Caves | Build established: Golem 17378 | -7/Deep Caves | Build established: Gunner 17856 | -7/Deep Caves | Identified exit to Proximity Caves 17858 | -7/Deep Caves | Entered Proximity Caves 18187 | -6/Proximity Caves | Build established: Skirmisher 18810 | -6/Proximity Caves | Discovered exit to Factory (range 9) 18965 | -6/Proximity Caves | Entered Factory 18965 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18966 | -6/Factory | Identified exit to Lower Caves 19005 | -6/Factory | Build established: Mutant 19425 | -6/Factory | Build established: Skirmisher 20296 | -6/Factory | Garrison activated, responded to threat 20757 | -6/Factory | Build established: Gunner 21255 | -6/Factory | Lost 5 parts (2p3w) 21319 | -6/Factory | Discovered new exit (range 15) 21373 | -6/Factory | Identified exit to Factory 21511 | -6/Factory | Lost 3 parts (1n1u1w) 21648 | -6/Factory | Discovered exit to Factory (range 5) 22030 | -6/Factory | Entered Lower Caves 22032 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22510 | -6/Lower Caves | Learned Factory emergency access door positions 22569 | -6/Lower Caves | Build established: Mutant 22797 | -6/Lower Caves | Discovered new exit (range 13) 22819 | -6/Lower Caves | Identified exit to Lower Caves 22824 | -6/Lower Caves | Entered another Lower Caves area 22956 | -6/Lower Caves | Discovered exit to Factory (range 15) 23128 | -6/Lower Caves | Build established: Skirmisher 23502 | -6/Lower Caves | Destroyed 8 combat bots 23510 | -6/Lower Caves | Lost 6 parts (2p2n1u1w) 23904 | -6/Lower Caves | Build established: Golem 24467 | -6/Lower Caves | Encountered a Warlord checkpoint 24487 | -6/Lower Caves | Discovered new exit (range 8) 24595 | -6/Lower Caves | Identified exit to Data Miner 24625 | -6/Lower Caves | Entered Data Miner 24625 | -6/Data Miner | Discovered new exit (range 6) 24662 | -6/Data Miner | Met Data Miner 24716 | -6/Data Miner | Learned location of Section 7 (-3) 24716 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24731 | -6/Data Miner | Received God Mode back door access code from Data Miner 24779 | -6/Data Miner | Identified exit to Proximity Caves 24784 | -6/Data Miner | Entered Proximity Caves 24924 | -5/Proximity Caves | Learned Factory trap positions 25183 | -5/Proximity Caves | Learned location of Armory (-4) 25411 | -5/Proximity Caves | Spotted B-75 Beast 25493 | -5/Proximity Caves | Released all parts (13) 25495 | -5/Proximity Caves | Escorted by Enhanced Grunt 25496 | -5/Proximity Caves | Core integrity fell below 50% 25513 | -5/Proximity Caves | Core integrity fell below 20% 25514 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25529 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 25493_ Released Phasing Sabre. 25493_ Released Imp. Light Armor Plating. 25493_ Released Asb. Focal Cannon. 25493_ Released Asb. Alloy Leg. 25493_ Released Asb. Flux Generator. 25493_ Released Asb. Alloy Leg. 25493_ Released GOLEM Unit. 25493_ Released Zio. Composite Leg I. 25493_ Released Adv. Targeting Computer. 25493_ Released Huge Storage Unit. 25493_ Released Adv. Signal Interpreter. 25493_ Released Imp. Titanium Leg. 25493_ Dropped Com. Battery. 25494_ Acquired Huge Storage Unit. 25495_ Enhanced Grunt: "Protecting LRC-V3." 25495_ Extracted 1 energy. 25496_ VTOL Module fries itself beyond repair. 25500_ Acquired 1 matter. 25514_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 25516_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????? ?????????????????????????????? | | ?????????????? ????????????????????????????? | | ????????????? ????????????????????????????? | | ????????????? #???????????????????????????? | | ??????????????? #??????????????????????????? | | ???????????????? ##????????????????????????? | | ?????????????????# ##???????????????????????? | | ?????????????????# ##??????????????????????? | | ?????????????????# ####???????????????????? | | ?????????????????# ????????????????????? | | ??????####????????# #?????????????????????? | | ??????# #??????????# @ #?????????????????????? | | ??????# ##?????????# ##????????????????????? | | ??????# ###???????# ##???????????????????? | | ????### #???##### ss #???????????????????? | | ##### ###??## ## ##??????????????????? | | #????# ####s ####???????????????? | | #????# ##??# #???????????????? | | ###### #??# #??????????????? | | ### #??## #?????????????? | | #?##### #???#### #????????????? | | #### ####### #???????# #????????????? | | ##?# #????????# ###????????????? | | #### ### #?????????##??????????????? | | ##?## ## #?????????????????????????? | | #### #### ?????????????????????? | | ##??# ####????????????????????? | | % ##???# #???????????????????????? | | ####????### ## #???????????????????????? | | ####?????????#########?###???????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 100 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Resistance: EM 25 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hvy. Ion Cannon | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive W-25 Informer | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Matter Neutralizer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaSwarmTorch Manual? 0 Play Time 01:59:32 Cumulative 229.4 hours Start 2024.05.19 @ 16:13:04 End 2024.05.19 @ 18:35:03 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/0/1/1/0/0/1/0 Lore% 72 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b46a089-f50e-4f3f-a135-92e806b5c377