Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.09 @ 14:51:49 Player: erkyp3rky Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (183) 915 Value Destroyed (6276) 6276 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3298) 3298 TOTAL SCORE: 14069 Bonus ------- High Alert Combat Kills 1468 Follower Combat Kills 1118 Entered Garrisons 400 Entered DSFs 500 Friendly Fire -188 Cogmind --------- Core Integrity 0/700 Matter 117/300 Energy 252/292 System Corruption 0% Temperature Critical (1738) Movement Treading (320) Ox2 Location -7/DSF Parts ------- > --- POWER (2) -------- Neutrino-Nuclear Core > --- PROPULSION (4) --- Treaded Heavy-FC Exoskeleton > --- UTILITY (3) ------ Armored Scrap Engine High-capacity Storage Unit > --- WEAPON (4) ------- Smartbomb Launcher Hpw. Electro Tesla Construct/G Flak Kinetic Mass Construct/C > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink Large Matter Pod (150) Advanced Targeting Computer Tractor Beam Peak State ------------ > --- POWER ------------ Neutrino-Nuclear Core > --- PROPULSION ------- Treaded Heavy-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit > --- WEAPON ----------- Shotgun Energy Phase Construct/G Thermic Plasma Construct/G Hpw. Electro Tesla Construct/G Flak Kinetic Mass Construct/C > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Large Matter Pod Advanced Targeting Computer Tractor Beam Smartbomb Launcher [Rating: 77] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac DSF Slots Evolved 6 | . . 2 . . . 4 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . . Utility 1 | . . . . . . 1 . . . Weapon 2 | . . 2 . . . . . . . Parts Attached 83 | 7 2 8 25 21 5 . 14 . 1 Power 5 | 1 . 1 2 1 . . . . . Engine 4 | 1 . 1 2 . . . . . . Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 . 2 7 7 3 . . . . Treads 19 | 2 . 2 7 7 1 . . . . Leg 2 | . . . . . 2 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | 2 1 . 7 5 1 . . . . Device 4 | 1 . . 2 . 1 . . . . Storage 3 | 1 1 . 1 . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 9 | . . . 4 5 . . . . . Artifact . | . . . . . . . . . . Weapon 41 | 2 1 5 9 8 1 . 14 . 1 Energy Gun 8 | . . . . 2 . . 6 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 21 | 2 1 5 7 6 . . . . . Ballistic Cannon 4 | . . . . . . . 4 . . Launcher 4 | . . . . . . . 3 . 1 Special Weapon 2 | . . . 1 . . . 1 . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . . Parts Lost 14 | . . . 2 . . . 12 . . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . . . . . 3 . . Utility 1 | . . . 1 . . . . . . Weapon 9 | . . . 1 . . . 8 . . Highest Loss Streak 8 | . . . 2 . . . 8 . . To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 11 | . 1 5 14 17 9 5 6 6 5 Power . | . . . . 1 . . . . . Propulsion 1 | . . 1 2 2 . . . . . Utility 5 | . . 2 7 8 4 3 4 5 5 Weapon 3 | . . . 3 5 3 2 2 1 . Tool/Special . | . . . . . . . . . . Unused Backups 27 | . . . 2 4 12 . 4 . 5 Power 2 | . . . 1 . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 15 | . . . 1 4 4 . 1 . 5 Weapon 8 | . . . . . 5 . 3 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 79 | . 99 92 98 99 79 59 47 61 58 Engine 4 | . 14 11 11 4 . 6 2 . . Core 5 | . . . . 6 11 7 5 7 7 Treads 14 | . 28 22 21 22 9 . 3 7 7 Leg 1 | . . . . . 4 . 3 . . Device 4 | . 14 11 2 . 6 7 7 7 7 Storage 9 | . 14 11 11 11 4 6 7 7 7 Protection 5 | . . . 8 11 4 . . . . Energy Gun 2 | . . . . . . . 5 23 17 Ballistic Gun 27 | . 27 37 43 40 34 20 4 . . Ballistic Cannon 1 | . . . . . . . 4 7 7 Slashing Weapon 1 | . . . . 2 . . . . . Peak Build Rating 77 | 7 7 15 24 26 42 44 77 77 77 Average Rating 32 | 5 6 11 17 24 31 42 51 77 70 On Entrance 31 | . 7 7 15 23 25 38 44 77 77 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 15 30 40 63 68 66 64 80 80 80 Greatest Support 108 | 40 40 40 40 40 44 42 108 33 33 Greatest Overweight (x) 19 | . 1 . 19 1 6 1 17 2 2 Average Overweight (x) . | . . . 1 1 . . 1 2 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 19 20 11 19 20 20 20 Most Carried 20 | . 2 8 19 20 19 7 14 7 7 Average Carried 11 | . 1 5 14 17 9 5 7 7 6 Final Capacity 20 | 8 15 15 20 20 5 20 20 20 20 Final Carried 19 | . 2 8 19 15 5 7 7 7 5 Scrap Engine Consumption 145 | . . . . . 44 7 65 . 29 Constructs Created 12 | . . . . . 4 2 6 . . Constructs Modified 34 | . . . . . 6 3 22 . 3 Class Distribution -------------------- 39% | Scavenger-Tank 30% | Construct 7% | Commander-Construct 6% | Mutant 5% | Scavenger-Gunner 5% | Tank 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -9/Garrison Commander-Construct | -9/Recycling Commander-Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -7/DSF Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac DSF Matter Collected 4830 | 294 194 337 1429 1316 260 73 829 . 98 Remotely . | . . . . . . . . . . Salvage Created 7467 | 45 470 760 1869 1340 784 151 1748 . 300 Parts 412 | 6 37 51 111 98 29 6 60 . 14 Haulers Intercepted 9 | . 1 3 5 . . . . . . Recyclers Shooed 3 | . . . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac DSF Combat Hostiles Destroyed 152 | . 13 15 35 40 2 4 31 . 12 Melee 1 | . 1 . . . . . . . . Guns 125 | . 12 15 35 40 2 4 16 . 1 Cannons 11 | . . . . . . . 6 . 5 AOE 14 | . . . . . . . 8 . 6 Classes Destroyed 20 | 1 5 3 1 3 3 . 3 . 1 Worker 3 | . 1 . 1 . . 1 . . . Builder 1 | . . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 9 | . 1 3 5 . . . . . . Recycler 11 | . 1 1 1 . 8 . . . . Watcher 2 | . . . 2 . . . . . . Swarmer 40 | . 6 4 6 12 1 1 7 . 3 Cutter 2 | . . . . 2 . . . . . Grunt 63 | . 7 7 16 12 . 3 11 . 7 Brawler 2 | . . 1 1 . . . . . . Duelist 3 | . . 1 . . . . 2 . . Protector 1 | . . . . . . . 1 . . Sentry 32 | . . 2 12 10 1 . 7 . . Specialist 3 | . . . . 2 . . . . 1 Hunter 2 | . . . . . . . 2 . . Programmer 3 | . . . . 2 . . 1 . . Heavy 1 | . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . Scientist 1 | . . . . . 1 . . . . Scrapper 2 | . . . . . 2 . . . . Best Kill Streak 16 | 1 4 5 6 6 5 4 16 . 10 Combat Bots Only 16 | . 3 5 5 6 1 3 16 . 10 Max Kills in Single Turn 4 | 1 2 2 2 2 1 1 4 . 3 Gunslinging 1 | . 1 1 1 1 . . . . . Exploded 4 | . . . . . . . 4 . 3 Melee 1 | . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac DSF Hostile Shots Fired 905 | . 39 39 83 158 6 28 487 . 65 Missed 275 | . 12 8 17 43 1 9 174 . 11 Hits 630 | . 27 31 66 115 5 19 313 . 54 Melee 17 | . . 3 1 4 . . 9 . . Projectile 613 | . 27 28 65 111 5 19 304 . 54 AOE 4 | . . . . 2 2 . . . . Critical Strikes 16 | . . 1 2 5 2 1 5 . . Damage Taken 6947 | . 219 332 634 1119 103 178 3250 . 1112 Core 944 | . 28 25 20 78 . 8 343 . 442 Absorbed by Shields 214 | . . . 10 . 8 52 144 . . Reduced by Siege Mode 50 | . . . . . . . . . 50 Ignored by Resistances 2022 | . 68 97 192 341 31 67 1004 . 222 Regen/Repaired (Parts) 1719 | . 38 . 72 . 161 19 1303 . 126 Core Remaining (%) 85 | 100 88 . . . 69 . . . . Volleys Fired 369 | 4 26 40 59 93 20 12 98 . 17 Largest 4 | 2 2 4 4 4 4 3 3 . 4 Hottest 249 | 40 40 86 92 96 96 78 169 . 249 Shots Fired 1009 | 8 52 112 235 309 49 36 162 . 46 Gun 940 | 8 52 112 235 309 49 36 110 . 29 Cannon 54 | . . . . . . . 39 . 15 Launcher 11 | . . . . . . . 9 . 2 Special 4 | . . . . . . . 4 . . Kinetic 926 | 8 52 112 235 291 49 36 128 . 15 Thermal 41 | . . . . 18 . . 9 . 14 Explosive 6 | . . . . . . . 4 . 2 Electromagnetic 36 | . . . . . . . 21 . 15 Robot Hit Streak 31 | 2 15 24 16 28 22 16 31 . 20 Robot Miss Streak 5 | 1 2 1 2 5 3 3 3 . 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 29 | . 1 2 9 10 1 2 4 . . Max Gunslinging Chain 2 | . 1 1 2 2 1 1 1 . . Shots Hit Robots 741 | 4 39 94 150 218 34 29 135 . 38 Core Hits 365 | 2 22 33 71 87 23 11 84 . 32 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 6 | . . . . 1 1 . 4 . . Critical Strikes 12 | . . 1 . 1 1 . 8 . 1 Destroy 3 | . . 1 . 1 . . 1 . . Blast 4 | . . . . . . . 4 . . Corrupt 1 | . . . . . . . . . 1 Smash 4 | . . . . . 1 . 3 . . Melee Attacks 87 | . . . 13 47 4 . 23 . . Impact 27 | . . . . . 4 . 23 . . Slashing 60 | . . . 13 47 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14287 | 56 525 1228 2308 3395 717 541 4027 . 1490 Guns 10801 | 56 512 1228 2305 3269 612 541 1597 . 681 Cannons 1074 | . . . . . . . 742 . 332 Explosions 1431 | . . . . . . . 954 . 477 Melee 961 | . . . . 126 105 . 730 . . Ramming 20 | . 13 . 3 . . . 4 . . Kinetic 11083 | 56 512 1228 2305 3269 612 541 2228 . 332 Thermal 435 | . . . . . . . . . 435 Explosive 1097 | . . . . . . . 776 . 321 Electromagnetic 691 | . . . . . . . 289 . 402 Impact 835 | . . . . . 105 . 730 . . Slashing 126 | . . . . 126 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . 1 1 . . . . Average Corruption 1 | . . . . 1 1 . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 26 | . . . . 16 10 . . . . Message Errors 6 | . . . . 4 2 . . . . Matter Fused 5 | . . . . 2 3 . . . . Heat Flow Errors 5 | . . . . 2 3 . . . . Energy Discharges 1 | . . . . 1 . . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 5 | . . . . 4 1 . . . . Misfires 1 | . . . . . 1 . . . . Weapon Failures 2 | . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 416 | . . . . 5 105 . 306 . . Projectiles . | . . . . . . . . . . Explosions 40 | . . . . . . . 40 . . Melee 376 | . . . . 5 105 . 266 . . Knockbacks 24 | . . . . . . . 17 . 7 Impact 1 | . . . . . . . 1 . . Kinetic 21 | . . . . . . . 14 . 7 Secondary 2 | . . . . . . . 2 . . Self-Inflicted Damage 103 | . . . . . . . 103 . . Shots 4 | . . . . . . . 4 . . Rammed 6 | . 5 . 1 . . . . . . Targets Rammed 9 | . 7 . 1 . . . 1 . . Kicked 1 | . . . . . . . 1 . . Crushed 2 | . 2 . . . . . . . . Highest Temperature 1738 | . 2 62 183 284 277 103 442 . 1738 Average Temperature 120 | . 2 23 51 64 108 47 94 . 423 Received Heat Transfer 2450 | . 138 117 322 270 64 55 1178 . 306 Effects 40 | . . . . . 1 . 3 . 36 Shutdowns 8 | . . . . . . . 1 . 7 Energy Bleed 6 | . . . . . . . . . 6 Interference 6 | . . . . . 1 . 2 . 3 Matter Decay 4 | . . . . . . . . . 4 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 11 | . . . . . . . . . 11 Damage (core) 3 | . . . . . . . . . 3 Siege Activations 1 | . . . . . . . . . 1 Total Turns 30 | . . . . . . . . . 30 Longest Duration 30 | . . . . . . . . . 30 Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 7 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 20 | . . . . 1 4 . 14 . 1 Impact Corruptions 8 | . . . . . 2 . 6 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 550 | . . . . . . . . . 550 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac DSF Maximum Alert Level 5 | . . . 1 5 5 2 5 4 4 Low Security (%) 16 | 100 100 100 64 . . . . . . Level 1 8 | . . . 35 8 . . 5 . . Level 2 6 | . . . . 4 . 100 10 . . Level 3 12 | . . . . 8 . . 27 . 67 Level 4 17 | . . . . 15 67 . 12 100 32 Level 5 38 | . . . . 62 32 . 44 . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 Peak Influence 4553 | 5 159 135 298 4553 1797 579 3008 1400 1126 Initial 1752 | . . 21 24 140 1752 579 295 1368 841 Average 1443 | 1 79 69 118 2280 1482 521 1497 1374 976 Influence Increases 10419 | 10 333 427 1222 4573 320 260 2943 46 285 Destroy 0b10 Robot/C 3780 | . 260 300 840 1200 220 100 620 . 240 Destroy 0b10 Robot/NC 175 | 10 15 20 45 5 45 5 30 . . Destroy Leader 432 | . 42 66 224 30 . . 40 . 30 Allied During Kill 66 | . . . 8 42 15 1 . . . Successful Hack 130 | . 14 . 27 6 21 4 12 46 . Disable Machine 99 | . . 9 54 18 9 . 9 . . Anti-Garrison Action 5150 | . . . . 3000 . . 2150 . . Destroy Structure 332 | . 2 2 9 212 10 . 82 . 15 Advance Influence 150 | . . . . . . 150 . . . Lose Combat Pursuer 105 | . . 30 15 60 . . . . . Influence Decreases 9293 | 10 274 419 1042 267 3671 983 414 1690 523 Entered New Map 6109 | . . 38 43 107 2801 773 184 1640 523 Time Decay 2634 | 10 274 381 919 . 830 170 . 50 . Lost Part 140 | . . . 20 . . . 120 . . Lost Ally 410 | . . . 60 160 40 40 110 . . Squads Dispatched 11 | . 1 1 8 . . . . . 1 Investigation 3 | . 1 1 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . 1 . . . . . 1 Assault 2 | . . . 2 . . . . . . Garrison 4 | . . . 4 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac DSF Distress Signals 5 | . 1 1 3 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 201 | . 21 18 46 58 10 5 32 . 11 Peak Tracking Total 12 | . 6 5 5 8 4 3 12 . 6 Tactical Retreats 6 | . . 2 1 3 . . . . . Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac DSF Traps Triggered 24 | . 2 1 4 12 . 1 4 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac DSF Machines Disabled 19 | . . 2 6 8 2 . 1 . . Max in Single Turn 2 | . . 1 1 2 1 . 1 . . Garrison Relay 1 | . . . . 1 . . . . . Phase Generator 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac DSF Machines Accessed 48 | . 9 3 15 4 9 3 3 2 . Terminals 31 | . 6 2 11 4 3 1 3 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . Recycling Units 11 | . 2 1 2 . 5 1 . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 2 | . . . 1 . . 1 . . . Total Hacks 108 | . 18 7 34 11 28 3 4 3 . Successful 54 | . 11 1 18 1 16 2 2 3 . Failed 54 | . 7 6 16 10 12 1 2 . . Catastrophic 10 | . 2 2 2 3 . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 13 | . 3 4 3 . 3 . . . . Terminals 69 | . 12 5 27 11 8 1 4 1 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . 3 . 2 . . . . . . Recycling Units 28 | . 3 2 4 . 18 1 . . . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access 2 | . . . 1 . . 1 . . . Terminal Hacks 28 | . 6 . 11 1 6 1 2 1 . Part Schematic 4 | . . . 2 . 2 . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . Open Door 5 | . . . 3 1 . . 1 . . Open DSF 2 | . . . . . . 1 . 1 . Level Access Points 2 | . 1 . . . 1 . . . . Emergency Access Points 3 | . 1 . 1 . 1 . . . . Alert Level 2 | . . . 2 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . 1 . . Release Object 2 | . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . Scan Component 2 | . 1 . 1 . . . . . . Repair 2 | . 1 . 1 . . . . . . Recycling Unit Hacks 17 | . 3 . 4 . 10 . . . . Report Inventory 11 | . 2 . 2 . 7 . . . . Retrieve Components 6 | . 1 . 2 . 3 . . . . Scanalyzer 2 | . . . . . . . . 2 . Insert Component 1 | . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks 2 | . . . 1 . . 1 . . . Unlock Access 2 | . . . 1 . . 1 . . . Unauthorized Hacks 1 | . . 1 . . . . . . . Terminals 1 | . . 1 . . . . . . . Botnet 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 35 | . 6 3 11 4 5 3 1 2 . Full Trace Events 14 | . 2 1 4 3 3 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . 2 . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . Time 58 | . 26 . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 29 | . 10 . 11 . 8 . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . Machine Destruction 3 | . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 27 | . . . . 12 12 . 3 . . Allies Hacked 1 | . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac DSF Total Allies 29 | . . . 2 12 12 . 3 . . Largest Group 12 | . . . 2 6 12 8 6 . . Highest-Rated Group 188 | . . . 62 108 188 121 109 . . Highest-Rated Ally 39 | . . . 31 31 31 27 39 . . Initial Warlord ECA Mod 35 | . . . . . 7 5 5 9 9 Total Orders 11 | . . . 2 . 8 . 1 . . AID 7 | . . . . . 7 . . . . TUNNEL 1 | . . . . . 1 . . . . DROP 1 | . . . . . . . 1 . . EXPLORE 2 | . . . 2 . . . . . . Ally Attacks 162 | . . . 35 83 32 3 9 . . Total Damage 3458 | . . . 547 2098 571 84 158 . . Kills 42 | . . . 7 22 12 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac DSF Active Infowar (turns) 1714 | 11 578 791 334 . . . . . . Seismic 1714 | 11 578 791 334 . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac DSF Turns Passed 16596 | 80 578 791 2022 5793 1674 353 4824 112 369 Spaces Moved 6376 | 38 278 390 670 2140 886 135 1713 36 90 Core 25 | 2 . . 4 . 12 . 7 . . Treads 4891 | 36 278 390 666 2140 250 . 1005 36 90 Legs 1077 | . . . . . 391 . 686 . . Wheels . | . . . . . . . . . . Hover 383 | . . . . . 233 135 15 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 100 154 120 320 320 Average Speed 226 | 154 160 160 237 240 165 226 258 320 320 Slowest Speed 1000 | 160 240 160 1000 240 350 229 900 320 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 5 61 35 90 98 91 5 78 2 70 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . 1 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 5 | . . . 2 2 . . 1 . . Terrain Destroyed 198 | . . . 2 145 . . 22 . 29 Melee 5 | . . . 2 2 . . 1 . . Projectile . | . . . . . . . . . . AOE 193 | . . . . 143 . . 21 . 29 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac DSF Total 7639 | 48 352 468 930 2527 1055 158 1933 35 133 Wait 274 | . 32 18 95 62 27 7 10 . 23 Move 6365 | 37 277 389 670 2137 885 135 1710 35 90 Hop . | . . . . . . . . . . Pick Up 51 | . 2 5 15 9 8 2 10 . . Fast Attach 75 | 7 5 9 26 15 4 . 9 . . Attach 20 | . . . 4 4 1 1 9 . 1 Detach 11 | . . 1 3 2 . 1 4 . . Swap 28 | . 1 . 14 13 . . . . . Drop 103 | . 2 6 21 27 29 . 16 . 2 Fire 369 | 4 26 40 59 93 20 12 98 . 17 Melee 87 | . . . 13 47 4 . 23 . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . . 1 . . Crush 8 | . 7 . 1 . . . . . . Escape Stasis 27 | . . . 1 16 . . 10 . . Rewire 212 | . . . . 102 77 . 33 . . Trap . | . . . . . . . . . . Miscellaneous 8 | . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Identified exit to Materials 121 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 628 | -10/Materials | Repaired Assault Rifle 659 | -10/Materials | Entered another Materials area 659 | -9/Materials | Evolved 2 slots: Weapon x2 974 | -9/Materials | Discovered new exit (range 14) 1090 | -9/Materials | Discovered new exit (range 10) 1131 | -9/Materials | Build established: Scavenger-Gunner 1280 | -9/Materials | Discovered new exit (range 13) 1450 | -9/Materials | Entered Storage 1507 | -9/Storage | Met a pair of Derelict thieves 1767 | -9/Storage | Lost 4 allies 2061 | -9/Storage | Repaired Imp. Light Cannon 2150 | -9/Storage | Build established: Scavenger-Tank 2676 | -9/Storage | Garrison activated, responded to threat 3170 | -9/Storage | Discovered new exit (range 16) 3406 | -9/Storage | Garrison activated, responded to threat 3472 | -9/Storage | Identified exit to Garrison 3472 | -9/Storage | Entered Garrison 3494 | -9/Garrison | Triggered checkpoint 3617 | -9/Garrison | Build established: Tank 3730 | -9/Garrison | Triggered checkpoint 3840 | -9/Garrison | Triggered checkpoint 3947 | -9/Garrison | Discovered new exit (range 11) 4048 | -9/Garrison | Triggered checkpoint 4092 | -9/Garrison | Triggered checkpoint 4484 | -9/Garrison | Triggered checkpoint 4522 | -9/Garrison | Build established: Scavenger-Tank 4532 | -9/Garrison | Triggered checkpoint 4566 | -9/Garrison | Triggered checkpoint 4856 | -9/Garrison | Triggered checkpoint 4908 | -9/Garrison | Discovered new exit (range 10) 5392 | -9/Garrison | Triggered checkpoint 5406 | -9/Garrison | Triggered checkpoint 5446 | -9/Garrison | Triggered checkpoint 5576 | -9/Garrison | Discovered new exit (range 14) 5637 | -9/Garrison | Lost 6 allies 6857 | -9/Garrison | Phase Generator disabled 7177 | -9/Garrison | Garrison Relay disabled 8879 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9073 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9265 | -9/Garrison | Entered Recycling 9265 | -9/Recycling | Accompanied by 2 allies 9724 | -9/Recycling | Discovered new exit (range 14) 9792 | -9/Recycling | Build established: Commander-Tank 9871 | -9/Recycling | Scanned before Scraplab entrance 9899 | -9/Recycling | Angered Scraplab inhabitants 9948 | -9/Recycling | Found Prototype Device 10004 | -9/Recycling | Identified Scrap Engine 10421 | -9/Recycling | Identified exit to Factory 10473 | -9/Recycling | Build established: Commander-Construct 10800 | -9/Recycling | Lost 3 allies 10939 | -9/Recycling | Entered Factory 10939 | -7/Factory | Accompanied by 8 allies 10939 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 11292 | -7/Factory | Identified exit to Garrison 11292 | -7/Factory | Entered Garrison 11292 | -7/Garrison | Accompanied by 6 allies 11316 | -7/Garrison | Triggered checkpoint 11396 | -7/Garrison | Triggered checkpoint 11543 | -7/Garrison | Triggered checkpoint 11565 | -7/Garrison | Triggered checkpoint 11608 | -7/Garrison | Triggered checkpoint 11641 | -7/Garrison | Destroyed 16 combat bots 11647 | -7/Garrison | Lost 8 parts (1p3n4w) 12005 | -7/Garrison | Discovered new exit (range 15) 12082 | -7/Garrison | Build established: Construct 12410 | -7/Garrison | Triggered checkpoint 12437 | -7/Garrison | Discovered new exit (range 36) 12437 | -7/Garrison | Discovered new exit (range 73) 12437 | -7/Garrison | Discovered new exit (range 26) 13470 | -7/Garrison | Triggered checkpoint 13633 | -7/Garrison | Spotted B-75 Beast 13636 | -7/Garrison | Triggered checkpoint 13682 | -7/Garrison | Lost 3 allies 13743 | -7/Garrison | Core integrity fell below 50% 13757 | -7/Garrison | Destroyed B-75 Beast 14268 | -7/Garrison | Triggered checkpoint 15617 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15866 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16116 | -7/Garrison | Entered Factory 16228 | -7/Factory | Identified exit to DSF 16228 | -7/Factory | Entered DSF 16311 | -7/DSF | Additional patrols routed to DSF 16473 | -7/DSF | Sterilization system engaged 16493 | -7/DSF | Ambient heat levels rising (+10) 16498 | -7/DSF | Destroyed 10 combat bots 16508 | -7/DSF | Ambient heat levels rising (+10) 16512 | -7/DSF | Discovered new exit (range 16) 16523 | -7/DSF | Ambient heat levels rising (+10) 16538 | -7/DSF | Ambient heat levels rising (+10) 16553 | -7/DSF | Ambient heat levels rising (+10) 16555 | -7/DSF | Core integrity fell below 20% 16568 | -7/DSF | Ambient heat levels rising (+10) 16583 | -7/DSF | Ambient heat levels rising (+10) 16598 | -7/DSF | Core destroyed Last Messages --------------- damaged (-25). 16583_ Overheating: Arm. Scrap Engine damaged (-40). 16583_ Overheating: Hcp. Storage Unit damaged (-88). 16583_ Overheating: Smartbomb Launcher damaged (-12). 16583_ ALERT: Ambient heat levels +10. 16584_ Overheating: Energy bleed (-29). 16586_ Overheating: Energy bleed (-52). 16587_ Power failure, Neutrino-Nuclear Core shutdown. 16593_ Overheating: Core damaged (-98). 16595_ Overheating: Energy bleed (-56). 16596_ Overheating: System interference. 16596_ Arm. Scrap Engine temporarily disabled. 16597_ Power failure, Neutrino-Nuclear Core shutdown. 16597_ Overheating: Energy bleed (-27). 16598_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ???????### ## =??#???##[ ###??????? | | ???????# ||#??????###% ##???????? | | ???????# ||#??##### =#???????? | | ???????# ||#?## + =#???????? | | ???????### ##?#!!##### ##???????? | | ???????# !!###!!#??? #???????? | | ???????# % %!!+ ##??? #???????? | | ???????# !!#####???? #???????? | | ???###?### ###?###????# ##???????? | | ??#!!!?## ##?***#?? ## ????????? | | #!!!## ##***# ## ????????? | | !% !!???????? | | % % !!???????? | | !!???????? | | #]]]## ##!!!#!!!## !!#??????? | | ??#]]]?## ##?!!!#??!#? !!#??????? | | ???###?### ###?###????# ##???????? | | ???????#!! #???????? ????????? | | ???????#!! #???????? ????????? | | ???????#!! % #???????? ????????? | | ???????### ###????????# ##???????? | | ???????# %%% !!#????????= =#???????? | | ???????# =! !#????????= =#???????? | | ???????# !########?# #????????? | | ???????###!= # # ### ###??????? | | ???????### # # ## @ ""###????? | | ???????# %% """""????? | | ???????# ! <""##"????? | | ???????# %# # ##"""""#??????? | | ???????# %#######"""""#??????? | | ???????## # ###?????##"####??????? | | ????????### ## # ??????#"#?????????? | | ??????????## # ##?????#""?????????? | | ????????????## ###???????##?????????? | | ??????????????##????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 41 Energy Capacity 322 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Storage | Hacked System Restoration Module | -9/Storage | Hacked Arm. Treads | -9/Recycling | Hacked Hvy. Armor Plating | -9/Recycling | Hacked Smartbomb Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 62% | -10/Materials Imp. Light Cannon | 46% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanFactoryPerforator Manual? 0 Play Time 01:44:58 Cumulative 61.5 hours Start 2025.08.07 @ 22:30:16 End 2025.08.09 @ 14:51:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 19 Adventurer 33 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 46 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d093136-685b-45e8-85e0-9ad2bf088c2a