Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 15:12:36 Player: Falling_Sands Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (117) 585 Value Destroyed (3892) 3892 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 9107 Bonus ------- High Alert Combat Kills 257 Follower Combat Kills 169 Entered Garrisons 200 Friendly Fire -256 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hardened Medium Armor Plating Advanced Plasma Cannon Flak Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Large Storage Unit Improved Targeting Computer Weapon Cycler Hardened Medium Armor Plating Medium Reactive Plating Sensor Drone Bay > --- WEAPON ----------- Improved Lightning Gun Cooled Pulse Rifle Flak Gun Shock Maul > --- INVENTORY -------- Micro Nuclear Core Wheel Improved Heat Sink Large Matter Pod Improved Utility Shielding Hardened Medium Armor Plating High-powered Shock Rifle Plasma Rifle Proton Cannon Flak Gun Heavy Machine Gun Advanced Assault Cannon Heavy Flak Cannon Heavy Missile Launcher Precision Grenade Launcher [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Treads Medium Treads Wheel Compact Wheel Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Slots Evolved 10 | . . 2 . 2 2 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . Utility 6 | . . . . 2 1 2 1 . Weapon 2 | . . 2 . . . . . . Parts Attached 108 | 6 4 7 7 18 32 34 . . Power 9 | 1 . 1 1 1 4 1 . . Engine 4 | 1 . 1 1 . 1 . . . Core 4 | . . . . 1 3 . . . Reactor 1 | . . . . . . 1 . . Propulsion 17 | 2 1 1 1 1 6 5 . . Treads 3 | . . . . . . 3 . . Leg . | . . . . . . . . . Wheel 14 | 2 1 1 1 1 6 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 1 2 1 . 5 8 11 . . Device 11 | . 1 . . 1 4 5 . . Storage 3 | 1 . 1 . 1 . . . . Processor 4 | . 1 . . 1 1 1 . . Hackware . | . . . . . . . . . Protection 10 | . . . . 2 3 5 . . Artifact . | . . . . . . . . . Weapon 54 | 2 1 4 5 11 14 17 . . Energy Gun 9 | . 1 . . 4 2 2 . . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 17 | 2 . 2 2 3 4 4 . . Ballistic Cannon 7 | . . 1 . 1 3 2 . . Launcher 14 | . . 1 3 3 5 2 . . Special Weapon . | . . . . . . . . . Impact Weapon 6 | . . . . . . 6 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . . 3 2 3 . . Parts Lost 15 | . 1 . 2 1 6 5 . . Power 1 | . . . . . 1 . . . Propulsion 7 | . 1 . 1 1 2 2 . . Utility 3 | . . . . . 1 2 . . Weapon 4 | . . . 1 . 2 1 . . Highest Loss Streak 5 | . 1 . 1 1 4 5 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 96 100 99 99 95 89 . . Engine 4 | . 14 11 11 . 2 . . . Core 3 | . . . . 8 4 3 . . Wheel 17 | . 28 22 21 17 18 12 . . Device 10 | . 9 . . 8 15 19 . . Storage 8 | . 14 11 11 9 7 5 . . Processor 7 | . 1 11 11 9 6 6 . . Protection 6 | . . . . 8 7 11 . . Energy Gun 9 | . 6 11 11 9 9 11 . . Ballistic Gun 13 | . 21 22 18 15 12 8 . . Ballistic Cannon 5 | . . 11 11 8 6 1 . . Naked Turns 305 | . . . . . . 38 111 156 Heaviest Build 96 | 10 13 37 37 60 77 96 . . Greatest Support 84 | 26 26 26 32 32 48 84 3 3 Greatest Overweight (x) 5 | 1 . 1 2 1 2 5 . . Average Overweight (x) . | . . . 1 1 1 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 5 Average Capacity 13 | 7 8 9 15 15 15 14 5 5 Most Carried 15 | 8 8 12 14 15 15 15 5 4 Average Carried 12 | 6 7 7 12 14 14 14 4 4 Final Capacity 15 | 8 8 15 15 15 15 5 5 5 Final Carried 15 | 8 8 12 13 15 15 5 4 4 Class Distribution -------------------- 25% | Scavenger-Tank 24% | Tank 18% | Gunner 15% | Mutant 12% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Matter Collected 3003 | 302 136 212 171 427 1265 490 . . Remotely . | . . . . . . . . . Salvage Created 4258 | 166 136 249 326 394 2248 739 . . Parts 226 | 13 7 19 23 24 102 38 . . Haulers Intercepted 2 | . . . . 1 1 . . . Recyclers Shooed 6 | . . 1 . . 3 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Combat Hostiles Destroyed 79 | . 4 3 9 12 33 18 . . Guns 47 | . 4 1 2 5 21 14 . . Cannons 5 | . . 2 . 2 1 . . . AOE 25 | . . . 7 5 9 4 . . Classes Destroyed 17 | 2 1 3 1 1 8 1 . . Worker 5 | . . . . . 5 . . . Builder 6 | . . 1 . 1 2 2 . . Tunneler 6 | 5 . . . . 1 . . . Hauler 2 | . . . . 1 1 . . . Recycler 13 | 1 . 1 1 . 9 1 . . Mechanic 1 | . . . . . 1 . . . Drone 1 | . . . . . 1 . . . Watcher 5 | . . 1 . 1 2 1 . . Swarmer 15 | . . . 3 4 2 6 . . Grunt 39 | . 4 1 6 8 15 5 . . Brawler 3 | . . . . . 1 2 . . Duelist 1 | . . . . . . 1 . . Protector 2 | . . . . . 2 . . . Sentry 6 | . . 2 . . 2 2 . . Specialist 5 | . . . . . 5 . . . Hunter 1 | . . . . . 1 . . . Programmer 7 | . . . . . 5 2 . . Best Kill Streak 15 | 4 2 2 4 4 15 7 . . Combat Bots Only 8 | . 2 1 4 4 8 4 . . Max Kills in Single Turn 3 | 1 1 1 2 2 3 2 . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . 2 2 3 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Hostile Shots Fired 441 | . 18 7 19 24 132 159 21 61 Missed 139 | . 4 1 4 5 48 48 8 21 Damage Taken 5024 | . 171 78 390 294 1651 1426 249 765 Core 1685 | . 34 55 40 16 318 208 249 765 Absorbed by Shields 125 | . . . . . . . . 125 Redirected to Shielding 7 | . . . . . . 7 . . Ignored by Resistances 469 | . . . . . 92 377 . . Core Remaining (%) 81 | 100 86 . 76 97 54 75 . . Volleys Fired 214 | 21 28 10 19 26 68 42 . . Largest 4 | 2 2 4 4 4 4 4 . . Hottest 231 | 40 70 128 138 150 199 231 . . Shots Fired 599 | 42 56 40 49 75 215 122 . . Gun 445 | 42 56 30 27 49 150 91 . . Cannon 112 | . . 10 16 19 47 20 . . Launcher 42 | . . . 6 7 18 11 . . Special . | . . . . . . . . . Kinetic 401 | 42 40 30 31 50 152 56 . . Thermal 132 | . 16 10 12 18 45 31 . . Explosive 31 | . . . 3 7 10 11 . . Electromagnetic 35 | . . . 3 . 8 24 . . Robot Hit Streak 15 | 11 15 8 6 7 13 13 . . Robot Miss Streak 9 | 3 2 3 4 4 8 9 . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 356 | 28 24 27 24 45 131 77 . . Core Hits 318 | 12 9 10 18 33 157 77 . 2 Critical Kills 2 | . 1 . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . 2 1 1 4 . 1 . . Burn 3 | . 1 . . 1 . 1 . . Destroy 2 | . 1 . . 1 . . . . Blast 4 | . . 1 1 2 . . . . Melee Attacks 8 | . . . . . . 8 . . Impact 8 | . . . . . . 8 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10494 | 230 238 315 839 1230 4940 2491 . 211 Guns 4267 | 230 238 195 190 439 1763 1212 . . Cannons 1349 | . . 120 114 218 602 295 . . Explosions 4631 | . . . 499 573 2575 984 . . Melee . | . . . . . . . . . Ramming 247 | . . . 36 . . . . 211 Kinetic 3768 | 230 86 238 205 494 1811 704 . . Thermal 2204 | . 152 77 213 163 1109 490 . . Explosive 2667 | . . . 277 573 967 850 . . Electromagnetic 1608 | . . . 108 . 1053 447 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 2 3 1 . 5 Average Corruption 1 | . . . . 2 1 1 . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . 1 9 1 . 1 Message Errors 4 | . . . . . 4 . . . Matter Fused 4 | . . . . . 3 1 . . Energy Discharges 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 135 | . . . 10 3 122 . . . Projectiles . | . . . . . . . . . Explosions 135 | . . . 10 3 122 . . . Melee . | . . . . . . . . . Knockbacks 34 | . . . 2 2 23 4 . 3 Impact 3 | . . . . . . . . 3 Kinetic 30 | . . . 2 2 22 4 . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 722 | . . . 139 . 404 91 . 88 Shots 20 | . . . 5 . 12 3 . . Rammed 71 | . . . 5 . . . . 66 Targets Rammed 71 | . . . 5 . . . . 66 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 396 | . 204 216 396 306 214 194 . . Average Temperature 100 | . 91 71 149 111 92 100 . . Received Heat Transfer 996 | . 117 60 63 126 318 156 135 21 Effects 1 | . . . 1 . . . . . Shutdowns 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Fried 10 | . . . . . 8 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 2 . . . 3 . . . Heat Transferred 4298 | . 518 222 546 481 1611 920 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . . 3 . 3 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Peak Influence 722 | 30 145 153 254 331 722 473 202 174 Initial 345 | . 19 61 21 70 82 345 202 144 Average 204 | 15 71 66 163 183 244 311 202 145 Maximum Alert Level 3 | . . . 1 1 3 2 1 . Low Security (%) 54 | 100 100 100 64 58 51 16 . 100 Level 1 35 | . . . 35 41 26 65 100 . Level 2 7 | . . . . . 14 17 . . Level 3 1 | . . . . . 7 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 1 . 2 2 8 7 1 . Investigation 4 | . . . 1 . . 2 1 . Extermination 4 | . . . . . 3 1 . . Reinforcement 7 | . 1 . 1 1 2 2 . . Assault 1 | . . . . . . 1 . . Garrison 5 | . . . . 1 3 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Distress Signals 9 | . . 1 1 4 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 8 6 13 19 46 24 3 16 Peak Tracking Total 16 | . 2 2 3 3 12 6 3 16 Tactical Retreats 5 | . . . 1 . 2 2 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Traps Triggered 2 | . . . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Machines Disabled 21 | . . . 6 2 8 5 . . Max in Single Turn 3 | . . . 3 1 3 2 . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Machines Accessed 18 | . 3 3 2 1 1 6 2 . Terminals 11 | . 3 2 . 1 1 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 3 | . . . . . . 2 1 . Total Hacks 41 | . 8 7 2 2 2 14 6 . Successful 18 | . 2 4 2 1 . 7 2 . Failed 23 | . 6 3 . 1 2 7 4 . Catastrophic 3 | . 1 . . . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 11 | . 4 . . . 2 5 . . Terminals 28 | . 8 5 . 2 2 11 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 6 | . . . . . . 3 3 . Terminal Hacks 13 | . 2 2 2 1 . 6 . . Record 1 | . . . . . . 1 . . Open Door 2 | . . . 2 . . . . . Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 2 | . 1 1 . . . . . . Reinforcement Status 1 | . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Recycle Component 1 | . . . . . . . 1 . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . Unlock Access 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 3 2 . 1 1 4 2 . Full Trace Events 3 | . . . . . . 2 1 . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Total Allies 4 | . . . 4 . . . . . Largest Group 4 | . . . 4 4 . . . . Highest-Rated Group 71 | . . . 71 71 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders 111 | . . . . 31 45 35 . . STAY 17 | . . . . 8 3 6 . . ROAM 1 | . . . . . 1 . . . FOLLOW 10 | . . . . 4 3 3 . . EXPLORE 25 | . . . . 6 9 10 . . RETURN 58 | . . . . 13 29 16 . . Ally Attacks 17 | . . . 1 16 . . . . Total Damage 184 | . . . 21 163 . . . . Kills 5 | . . . 1 4 . . . . Allies Corrupted 2 | . . . . . 2 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches 75 | . . . . 17 38 20 . . Drone Recoveries 69 | . . . . 15 34 20 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Turns Passed 5547 | 168 381 489 649 872 1317 1404 111 156 Spaces Moved 3374 | 104 263 228 475 407 654 936 187 120 Core 378 | 2 . . . . . 69 187 120 Treads 3 | . . . . . . 3 . . Legs . | . . . . . . . . . Wheels 2993 | 102 263 228 475 407 654 864 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 105 115 105 50 50 50 Average Speed 105 | 89 90 94 115 115 114 116 50 50 Slowest Speed 400 | 100 90 105 130 115 130 400 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 48 24 78 34 23 29 3 21 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 14 | . . . . . 6 8 . . Terrain Destroyed 274 | . . . 33 32 65 144 . . Melee 8 | . . . . . . 8 . . Projectile 2 | . . . . . 1 1 . . AOE 264 | . . . 33 32 64 135 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Total 4970 | 146 360 481 543 762 1086 1172 204 216 Wait 1010 | . 56 225 32 290 290 101 15 1 Move 3367 | 103 262 227 474 406 653 935 187 120 Hop . | . . . . . . . . . Pick Up 70 | 12 5 7 4 8 17 16 1 . Fast Attach 48 | 6 2 1 . 7 13 19 . . Attach 25 | . 1 2 5 3 7 7 . . Detach 6 | . . . 2 2 1 1 . . Swap 35 | . 1 4 2 8 12 8 . . Drop 87 | 4 5 5 . 12 25 35 1 . Fire 214 | 21 28 10 19 26 68 42 . . Melee 8 | . . . . . . 8 . . Ram 71 | . . . 5 . . . . 66 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 11 | . . . . . . . . 11 Rewire 18 | . . . . . . . . 18 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Garrison History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 169 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 12) 521 | -10/Materials | Identified exit to Materials 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Weapon x2 552 | -9/Materials | Discovered new exit (range 7) 558 | -9/Materials | Identified exit to Storage 838 | -9/Materials | Build established: Gunner 905 | -9/Materials | Discovered exit to Storage (range 12) 1018 | -9/Materials | Discovered new exit (range 9) 1036 | -9/Materials | Identified exit to Mines 1039 | -9/Materials | Entered Mines 1173 | -9/Mines | Found the Drone Emporium 1178 | -9/Mines | Found Prototype Device 1308 | -9/Mines | Build established: Scavenger-Gunner 1404 | -9/Mines | Met a Derelict shopkeep closing up shop 1591 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1663 | -9/Mines | Discovered new exit (range 9) 1666 | -9/Mines | Received a Mining Laser from a helpful Derelict 1678 | -9/Mines | Identified exit to Materials 1688 | -9/Mines | Entered Materials 1688 | -8/Materials | Accompanied by 4 allies 1688 | -8/Materials | Evolved 2 slots: Utility x2 1691 | -8/Materials | Garrison activated, responded to threat 1709 | -8/Materials | Identified Sensor Drone Bay 1999 | -8/Materials | Build established: Scavenger-Tank 2433 | -8/Materials | Discovered new exit (range 3) 2435 | -8/Materials | Identified exit to Factory 2560 | -8/Materials | Entered Factory 2560 | -7/Factory | Accompanied by 1 ally 2560 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2669 | -7/Factory | Discovered new exit (range 37) 2700 | -7/Factory | Discovered new exit (range 22) 2841 | -7/Factory | Identified exit to Lower Caves 3044 | -7/Factory | Garrison activated, responded to threat 3622 | -7/Factory | Build established: Gunner 3688 | -7/Factory | Cargo convoy interrupted 3736 | -7/Factory | Destroyed 8 combat bots 3745 | -7/Factory | Lost 4 parts (1p1u2w) 3797 | -7/Factory | Discovered new exit (range 15) 3826 | -7/Factory | Identified exit to Factory 3877 | -7/Factory | Entered another Factory area 3877 | -6/Factory | Accompanied by 1 ally 3877 | -6/Factory | Evolved 2 slots: Utility x2 4199 | -6/Factory | Build established: Tank 4334 | -6/Factory | Spotted B-75 Beast 4435 | -6/Factory | Identified exit to Lower Caves 5191 | -6/Factory | Garrison activated, responded to threat 5243 | -6/Factory | Released all parts (12) 5268 | -6/Factory | Lost 5 parts (2n2u1w) 5273 | -6/Factory | Discovered new exit (range 14) 5277 | -6/Factory | First assault squad dispatched 5281 | -6/Factory | Entered another Factory area 5281 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5392 | -5/Factory | Identified exit to Garrison 5392 | -5/Factory | Entered Garrison 5517 | -5/Garrison | Build established: Mutant 5534 | -5/Garrison | Triggered checkpoint 5535 | -5/Garrison | Core integrity fell below 50% 5536 | -5/Garrison | Triggered checkpoint 5547 | -5/Garrison | Core integrity fell below 20% 5548 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05537_ Field strength at 65. 05537_ Slug penetrates Y-64 Sentinel. 05538_ Field strength at 52. 05539_ System corrupted: Substantial component data lost. 05539_ Field strength at 27. 05539_ Slug penetrates Wall. 05540_ Field strength at 15. 05541_ Stasis field depleted. 05541_ Triggered Stasis Trap. 05541_ A bubble of rippling energy engulfs the area. 05541_ Field strength at 94. 05541_ Field strength at 88. 05542_ Field strength at 68. Garrison Door activated. 05543_ Field strength at 62. 05544_ Field strength at 45. 05545_ Field strength at 34. 05546_ Field strength at 17. 05547_ Stasis field depleted. 05548_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????# #??????????????????????????????????????? | | ######## #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ####### #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????# #???????????######?????????????????????? | | ?####?# #???????????#CCC%#?????????????????????? | | ## ### ############# s #########T## ?????????? | | # ## ^^ ss ????????? | | # pY^ s ????????? | | ## ### p @ s ????????? | | ?####?############ ##s s ## ##???????????????? | | ?????????????????# ## s#?????????????????????? | | ???????????????? Y ???????????????????? | | ???????????????# s ?????????????????? | | ???????????????# ????????????????? | | ???????????????# #??????????????? | | ???????????????### ## ## ###??????????????? | | ?????????????????# ## #? #????????????????? | | ?????????????????# ? ???????????????? | | ?????????????????# ? ???????????????? | | ?????????????????# ? ###??????????????? | | ?????????????????## ## ##??##????????????????? | | ??????????????????? ## sss#?????????????????????? | | ??????????????????? #######?????????????????????? | | ??????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Trap Extractor Capacity 4 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Release The Drones! Challenges ------------ None Game ------ Seed FluxDecoyAutogun Manual? 0 Play Time 02:39:01 Cumulative 32.9 hours Start 2024.05.27 @ 12:17:04 End 2024.05.27 @ 15:12:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1070a7c-f694-4518-8576-aa5b2eefd4ff