Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 21:47:16 Player: MarKhan Result: Destroyed by EMP Trap Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (974) 974 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2349 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 244/250 System Corruption 4% Temperature Cool (3) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (15) --- Improved Ion Engine Light Treads Wheel Wheel Compact Wheel Huge Storage Unit Small Matter Pod (50) Improved Terrain Scanner Weapon Shielding Light Armor Plating Light EM Pulse Cannon Assault Rifle Light Assault Rifle Shock Maul Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Aluminum Leg Wheel Huge Storage Unit Visual Processing Unit Weapon Shielding EM Pulse Gun Assault Rifle Mining Claw Mining Claw Mining Claw [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Mining Claw Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 49 | 7 4 32 6 Power 7 | 1 . 4 2 Engine 6 | 1 . 3 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 21 | 2 . 17 2 Treads 6 | . . 6 . Leg 7 | . . 5 2 Wheel 8 | 2 . 6 . Hover . | . . . . Flight . | . . . . Utility 14 | 2 2 8 2 Device 6 | 1 1 4 . Storage 4 | 1 1 2 . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 7 | 2 2 3 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 3 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 9 2 Power 3 | . . 3 . Propulsion 4 | . . 3 1 Utility 3 | . . 2 1 Weapon 1 | . . 1 . Highest Loss Streak 4 | . . 4 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 95 97 Engine 9 | . 14 7 11 Core 1 | . . 2 . Treads 1 | . . 3 . Leg 17 | . . 13 32 Wheel 12 | . 28 14 . Device 12 | . 14 15 8 Storage 11 | . 14 11 11 Protection 6 | . . 5 10 Ballistic Gun 6 | . 28 3 . Slashing Weapon 16 | . . 18 21 Naked Turns . | . . . . Heaviest Build 33 | 11 27 33 33 Greatest Support 60 | 26 26 60 30 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 15 25 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 8 15 15 15 Average Carried 13 | 4 12 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 13 15 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 751 | 241 98 307 105 Remotely . | . . . . Salvage Created 1447 | 37 63 937 410 Parts 89 | 6 5 51 27 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 26 | . 1 18 7 Melee 24 | . . 17 7 Guns 2 | . 1 1 . Classes Destroyed 8 | 1 2 4 1 Worker 1 | . . . 1 Tunneler 3 | 3 . . . Recycler 3 | . . 3 . Watcher 2 | . 1 . 1 Swarmer 4 | . . 4 . Grunt 12 | . 1 9 2 Brawler 1 | . . 1 . Sentry 9 | . . 4 5 Best Kill Streak 6 | 2 1 6 2 Combat Bots Only 6 | . 1 6 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 184 | . 3 142 39 Missed 49 | . 1 36 12 Damage Taken 1709 | . 27 1311 371 Core 420 | . . 316 104 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 23 | 10 8 5 . Largest 2 | 2 2 2 . Hottest 40 | 40 40 40 . Shots Fired 46 | 20 16 10 . Gun 46 | 20 16 10 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 46 | 20 16 10 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | 6 3 3 . Robot Miss Streak 5 | 2 5 4 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 95 | 15 7 56 17 Core Hits 42 | 7 4 22 9 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 108 | . . 81 27 Impact . | . . . . Slashing 108 | . . 81 27 Piercing . | . . . . Sneak Attacks 8 | . . 7 1 Combat Hostiles 2 | . . 2 . Follow-up Attacks 15 | . . 14 1 Damage Inflicted 1909 | 119 65 1329 396 Guns 207 | 119 56 32 . Cannons . | . . . . Explosions . | . . . . Melee 1693 | . . 1297 396 Ramming 9 | . 9 . . Kinetic 207 | 119 56 32 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 1693 | . . 1297 396 Piercing . | . . . . Highest Corruption 4 | . . 4 4 Average Corruption 3 | . . 3 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . . 10 13 Message Errors 9 | . . 5 4 Matter Fused 2 | . . 1 1 Heat Flow Errors 3 | . . 1 2 Energy Discharges 3 | . . 1 2 Parts Rejected 3 | . . 2 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 63 | . . 63 . Projectiles . | . . . . Explosions . | . . . . Melee 63 | . . 63 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . 4 . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 268 | . 6 159 268 Average Temperature 97 | . 6 71 113 Received Heat Transfer 693 | . 12 486 195 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 377 | 15 70 377 325 Initial 105 | . 9 29 105 Average 177 | 5 35 224 193 Maximum Alert Level 1 | . . 1 1 Low Security (%) 52 | 100 100 32 57 Level 1 47 | . . 67 42 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 3 27 12 Peak Tracking Total 9 | . 1 9 4 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . . 4 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 14 | . 4 5 5 Terminals 12 | . 3 4 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 17 14 12 Successful 25 | . 9 7 9 Failed 17 | . 7 7 3 Catastrophic 3 | . 2 1 . Database Lockouts 1 | . 1 . . Manual 22 | . 11 7 4 Terminals 38 | . 14 12 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 3 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 6 1 7 Prototype ID Bank 3 | . 1 . 2 Open Door 3 | . . . 3 Terminal Index 1 | . 1 . . Alert Level 3 | . 1 1 1 Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 3 4 2 Terminals 9 | . 3 4 2 Botnet 9 | . 3 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 4 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2041 | 90 304 1058 589 Spaces Moved 1107 | 52 285 507 263 Core 4 | 4 . . . Treads 52 | . . 52 . Legs 403 | . . 140 263 Wheels 648 | 48 285 315 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 86 120 Average Speed 128 | 88 93 124 181 Slowest Speed 240 | 100 105 240 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 48 37 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1504 | 76 311 790 327 Wait 174 | . . 151 23 Move 1104 | 51 284 506 263 Hop . | . . . . Pick Up 41 | 8 9 19 5 Fast Attach 12 | 7 . 5 . Attach 19 | . . 16 3 Detach 2 | . . 1 1 Swap 18 | . 4 11 3 Drop 18 | . 4 10 4 Fire 23 | 10 8 5 . Melee 91 | . . 66 25 Ram 2 | . 2 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 354 | -10/Materials | Central database locked down 372 | -10/Materials | Discovered new exit (range 16) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 656 | -9/Materials | Lost 4 parts (1p2n1w) 789 | -9/Materials | Core integrity fell below 50% 966 | -9/Materials | Discovered new exit (range 10) 1385 | -9/Materials | Build established: Scavenger-Mutant 1387 | -9/Materials | Lost 3 parts (1p2u) 1446 | -9/Materials | Discovered new exit (range 5) 1453 | -9/Materials | Entered Storage 1644 | -9/Storage | Core integrity fell below 20% 2042 | -9/Storage | Destroyed by EMP Trap Last Messages --------------- 01913_ O-16 Technician uses terminal to summon reinforcements. 01913_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S016. 01913_ O-16 Technician locks terminal. 01918_ System corrupted: Sensor Array rejected. 01944_ Lgt. Armor Plating destroyed. 01955_ Critical hit (Burn: +37). 01957_ Y-45 Defender Lgt. Treads ripped off. 01966_ Y-45 Defender destroyed. 01975_ System corrupted: Substantial component data lost. 01986_ Aluminum Leg destroyed. 01991_ G-34 Mercenary destroyed. 02013_ Acquired 45 matter. 02014_ W-16 Scout destroyed. 02016_ K-01 Serf collects debris. 02042_ Triggered EMP Trap. 02042_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????#??????????????????? | | ????############ ?????????????????? | | ????# ##/##########???????? | | ????# # #???????? | | ????# """ """ # #???????? | | ????# """ """ # """"" #???????? | | ????# """ """ # """"" #???????? | | ????# # """"" #???????? | | ###?# [ # #???????? | | #?# ![ # #???????? | | # ###/#####+########+####+#???????? | | # !%!% #???????? | | # ! %= #???????? | | #+###################### #???????? | | ????????????????????# #???????? | | ????????????????????# #???????? | | % ???????????????????# @#???????? | | ???????????????????# #???????? | | ??????????????????+ +???????? | | ??????????????????# #???????? | | #?????????????????# #???????? | | #?????????????????# T???????? | | +###+#?????????????????# #???????? | | ???? #?????????????????""""???????? | | ???? +????????????????????????????? | | ???? #????????????????????????????? | | ?????#????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakBiometalTendrils Manual? 0 Play Time 00:30:38 Cumulative 17.8 hours Start 2024.05.21 @ 21:19:19 End 2024.05.21 @ 21:47:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45f8f93d-7ada-4781-af35-572e055c4ab7