Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 01:25:09 Player: dhtilly Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (117) 585 Value Destroyed (3411) 3411 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (4667) 4667 TOTAL SCORE: 16923 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 1200 Aligned with FarCom 300 Win 3000 Friendly Fire -16 Cogmind --------- Core Integrity 1326/1600 Matter 283/300 Energy 154/160 System Corruption 1% Temperature Cool (15) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (7) --- Improved VTOL Module Xenon Bombardment Thruster Field Propulsion Array Cooled Q-thruster Cooled Q-thruster > --- UTILITY (15) ----- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Ionic Axe > --- INVENTORY (10) --- Light Quantum Reactor Experimental Thermal Generator Stasis Canceller Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Array Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hardened Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Heavy Machine Gun Fusion Bomb Launcher > --- INVENTORY -------- Light Fission Core Light Quantum Reactor Field Propulsion Array Cooled Q-thruster Experimental Thermal Generator Stasis Canceller Enhanced Nova Cannon Ionic Axe Deploy-a-Sentry [Rating: 136] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . 1 . . 1 . . . 1 Utility 13 | . . . . . 2 2 1 . . 1 2 2 2 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 181 | 7 9 1 2 6 47 16 14 . 17 28 10 . 6 18 Power 17 | 1 1 . . 1 4 3 1 . . 4 . . . 2 Engine 8 | 1 1 . . 1 4 . . . . 1 . . . . Core 8 | . . . . . . 3 1 . . 3 . . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 55 | 2 5 . 1 2 15 6 4 . 9 3 2 . 1 5 Treads . | . . . . . . . . . . . . . . . Leg 21 | 2 4 . . 1 14 . . . . . . . . . Wheel 4 | . 1 . 1 1 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 30 | . . . . . . 6 4 . 9 3 2 . 1 5 Utility 60 | 2 2 . 1 2 9 5 6 . 7 9 8 . 5 4 Device 20 | 1 1 . . 2 4 1 1 . 2 . 6 . . 2 Storage 6 | 1 1 . 1 . 1 1 . . . . . . . 1 Processor 14 | . . . . . 1 2 4 . . 3 . . 4 . Hackware 8 | . . . . . 1 1 . . 2 2 . . 1 1 Protection 12 | . . . . . 2 . 1 . 3 4 2 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 49 | 2 1 1 . 1 19 2 3 . 1 12 . . . 7 Energy Gun 13 | 2 1 . . 1 9 . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . 2 . . . 1 Ballistic Gun 10 | . . . . . . 1 1 . . 6 . . . 2 Ballistic Cannon 7 | . . . . . 7 . . . . . . . . . Launcher 10 | . . 1 . . 3 . 1 . . 3 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 1 . 1 1 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 5 1 . . . 3 . . 1 . Parts Lost 29 | . 4 . . 1 10 . . . . 1 1 . . 12 Power 2 | . . . . 1 . . . . . . . . . 1 Propulsion 13 | . 2 . . . 5 . . . . . 1 . . 5 Utility 10 | . 1 . . . 4 . . . . 1 . . . 4 Weapon 4 | . 1 . . . 1 . . . . . . . . 2 Highest Loss Streak 12 | . 2 . . 1 4 . . . . 1 1 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 95 98 89 94 100 98 92 92 85 89 90 Engine 6 | . 14 14 14 12 8 . . . . . . . . . Core 1 | . . . . . . 6 6 6 6 5 5 4 4 . Leg 16 | . 25 28 21 11 34 . . . . . . . . . Wheel 1 | . 1 . 6 14 . . . . . . . . . . Flight 11 | . . . . . . 29 33 33 31 29 25 23 21 22 Device 9 | . 14 14 14 13 10 7 6 6 6 . 9 9 8 10 Storage 8 | . 14 14 14 14 9 7 6 6 6 5 5 4 4 4 Processor 7 | . . . . . 2 20 20 20 15 14 10 9 17 16 Hackware 7 | . . . . . 6 6 6 6 10 18 21 19 19 22 Protection 3 | . . . . . 6 . 6 6 6 4 5 4 4 3 Energy Gun 9 | . 28 16 14 23 8 . . . . . . . . . Ballistic Gun 1 | . . . . . . . . 6 6 4 5 4 4 3 Ballistic Cannon 3 | . . . . . 9 . . . . . . . . . Launcher 1 | . . 11 14 4 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 6 6 6 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 70 | 15 32 34 54 54 70 20 27 27 29 32 34 34 34 40 Greatest Support 53 | 20 20 20 20 28 53 20 27 27 30 36 34 34 34 44 Greatest Overweight (x) 5 | 3 3 1 5 5 2 . . . . . . . . . Average Overweight (x) . | . 1 1 3 4 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 14 15 17 20 20 10 10 10 10 10 10 10 10 10 Most Carried 20 | 4 15 15 18 20 20 20 10 10 10 10 10 10 10 10 Average Carried 14 | 3 11 15 16 19 19 10 9 9 9 9 9 10 9 8 Final Capacity 20 | 8 15 15 20 20 20 10 10 10 10 10 10 10 10 10 Final Carried 20 | 4 15 15 18 20 20 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 32% | Mutant 22% | Scavenger-Mutant 12% | Scout 11% | Hacker-Sprinter 8% | Hacker-Scout 6% | Wizard-Scout 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 2843 | 270 90 32 . 162 1021 151 116 180 170 187 170 . 90 204 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4172 | 62 858 58 . 167 1665 54 283 . 251 141 445 . . 188 Parts 191 | 7 45 . . 18 60 4 15 . 10 7 10 . . 15 Haulers Intercepted 17 | . 2 . . . 6 1 1 . 2 1 3 . . 1 Recyclers Shooed 5 | . . 2 . . 2 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 79 | . 18 7 . 3 32 1 4 . . 1 . . . 13 Melee 3 | . . . . . . 1 2 . . . . . . . Guns 36 | . 16 3 . . 17 . . . . . . . . . Cannons 11 | . . . . . 11 . . . . . . . . . AOE 27 | . . 4 . 3 4 . 2 . . 1 . . . 13 Classes Destroyed 15 | 1 7 2 . 1 2 1 . . . 1 . . . . Worker 8 | . 3 . . 2 2 . 1 . . . . . . . Builder 2 | . 1 . . . . . . . . . . . . 1 Tunneler 7 | 3 . . . 3 . . . . . . 1 . . . Hauler 17 | . 2 . . . 6 1 1 . 2 1 3 . . 1 Recycler 5 | . . 1 . 1 1 . 1 . . . 1 . . . Operator 6 | . 3 . . . 1 . 1 . 1 . . . . . Drone 1 | . . . . . . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 18 | . 3 . . . . . 4 . . . . . . 11 Cutter 3 | . . . . . . . . . . 1 . . . 2 Grunt 39 | . 15 . . 2 22 . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . Sentry 8 | . . . . . 8 . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . Best Kill Streak 8 | 3 6 5 . 4 4 1 7 . 1 1 2 . . 8 Combat Bots Only 7 | . 5 5 . 3 4 1 4 . . 1 . . . 7 Max Kills in Single Turn 8 | 1 2 3 . 2 2 1 3 . 1 1 1 . . 8 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 7 | . . 3 . 1 2 . 2 . . 1 . . . 7 Melee 1 | . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Damage Taken 5201 | . 674 122 . 91 1927 91 154 . 43 274 85 50 69 1621 Core 827 | . 197 27 . . 270 22 5 . 17 15 . . . 274 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 194 | . . . . . 13 10 16 6 119 . 30 . . . Core Remaining (%) 83 | 100 . . . 10 50 96 . . 97 98 100 100 100 82 Volleys Fired 272 | 7 66 12 . 22 147 . 3 . . 8 . . . 7 Largest 2 | 2 2 2 . 2 2 . 1 . . 1 . . . 1 Hottest 130 | 100 115 115 . 130 130 . 39 . . 90 . . . 120 Shots Fired 495 | 14 130 14 . 28 291 . 3 . . 8 . . . 7 Gun 339 | 14 130 12 . 19 162 . 1 . . 1 . . . . Cannon 131 | . . . . . 123 . . . . 5 . . . 3 Launcher 25 | . . 2 . 9 6 . 2 . . 2 . . . 4 Special . | . . . . . . . . . . . . . . . Kinetic 125 | . . . . . 123 . 1 . . 1 . . . . Thermal 345 | 14 130 12 . 19 162 . . . . 5 . . . 3 Explosive 25 | . . 2 . 9 6 . 2 . . 2 . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 15 | 3 15 5 . 11 13 . . . . . . . . . Robot Miss Streak 10 | 1 4 4 . 4 10 . . . . 1 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . Shots Hit Robots 368 | 9 96 10 . 20 186 8 9 . 5 4 18 . 1 2 Core Hits 236 | 3 56 23 . 26 81 2 13 . 3 5 5 . . 19 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 25 | . 9 . . . 10 1 2 . . . 3 . . . Burn 18 | . 9 . . . 9 . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . Sever 6 | . . . . . . 1 2 . . . 3 . . . Melee Attacks 184 | . . . . . . 22 29 . 17 40 32 3 15 26 Impact . | . . . . . . . . . . . . . . . Slashing 184 | . . . . . . 22 29 . 17 40 32 3 15 26 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 4 1 . 2 1 6 . . 1 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11902 | 127 1265 334 . 577 4253 477 764 . 306 311 1178 . 58 2252 Guns 3815 | 127 1265 110 . 207 2106 . . . . . . . . . Cannons 1626 | . . . . . 1626 . . . . . . . . . Explosions 3646 | . . 216 . 370 515 . 374 . . 93 . . . 2078 Melee 2801 | . . . . . . 477 390 . 306 218 1178 . 58 174 Ramming 14 | . . 8 . . 6 . . . . . . . . . Kinetic 1626 | . . . . . 1626 . . . . . . . . . Thermal 3815 | 127 1265 110 . 207 2106 . . . . . . . . . Explosive 3646 | . . 216 . 370 515 . 374 . . 93 . . . 2078 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2801 | . . . . . . 477 390 . 306 218 1178 . 58 174 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 626 | . . . . 35 56 70 38 . 3 35 102 . 28 259 Projectiles 32 | . . . . . 32 . . . . . . . . . Explosions 318 | . . . . 35 24 . . . . . . . . 259 Melee 276 | . . . . . . 70 38 . 3 35 102 . 28 . Knockbacks 19 | . . . . . 19 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 18 | . . . . . 18 . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 177 | . . . . 46 41 . . . . . . . . 90 Shots 4 | . . . . 2 1 . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . 1 . . . . . . . . . Kicked 2 | . . 1 . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 397 | 273 255 10 . 3 45 5 2 5 10 397 . . 223 120 Average Temperature 64 | 152 78 10 . 2 9 5 2 5 6 92 . . 123 48 Received Heat Transfer 1481 | . 312 20 . . 981 18 . . 6 18 . 9 . 117 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . Parts Melted 24 | 1 11 . . . 12 . . . . . . . . . Heat Transferred 9706 | 370 4161 135 . 255 4785 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Peak Influence 1207 | 15 246 14 . 181 698 616 517 130 1207 888 477 63 272 982 Initial 551 | . 9 7 . . 3 317 301 130 91 551 372 1 29 163 Average 302 | 3 66 11 . 48 282 426 361 130 642 723 295 32 153 422 Maximum Alert Level 4 | . 1 . . . 2 2 2 . 4 3 2 . 1 3 Low Security (%) 48 | 100 96 100 . 100 46 . . 100 12 . 39 100 60 22 Level 1 17 | . 3 . . . 19 45 72 . 23 . 20 . 39 12 Level 2 24 | . . . . . 33 54 27 . 14 43 40 . . 56 Level 3 8 | . . . . . . . . . 33 56 . . . 9 Level 4 1 | . . . . . . . . . 16 . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 39 | . 5 . . . 6 3 3 . 5 7 3 1 1 5 Investigation 15 | . 1 . . . 2 3 1 . 2 2 1 1 1 1 Extermination 4 | . . . . . . . 1 . 1 . 1 . . 1 Reinforcement 17 | . 4 . . . 3 . 1 . 2 3 1 . . 3 Assault 3 | . . . . . 1 . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 1 . . . . 1 Haulers Reinforced 3 | . . . . . . . 1 . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 17 | . 5 . . . 3 1 . . 1 5 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 240 | . 31 9 . 2 62 14 8 . 14 21 7 4 7 61 Peak Tracking Total 25 | . 6 4 . 1 5 5 4 . 4 7 3 6 4 25 Tactical Retreats 29 | . 2 . . . 9 4 2 . . 4 1 . 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 12 | . 3 . . 1 1 2 1 . 2 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 13 | . . . . 5 4 . . . 4 . . . . . Max in Single Turn 2 | . . . . 2 1 . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 2 2 . . 1 4 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 86 | . 4 . 1 1 13 10 6 . 10 14 8 2 8 9 Terminals 50 | . 4 . . . 10 8 2 . 3 9 4 1 5 4 Fabricators 5 | . . . . . . . . . 1 . 1 1 1 1 Repair Stations 9 | . . . . . 1 1 1 . 3 1 2 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 2 1 2 . 1 2 1 . 1 . Garrison Access 10 | . . . . . . . 1 . 2 2 . . 1 4 Total Hacks 262 | . 10 . 1 1 51 26 20 . 26 42 34 7 26 18 Successful 132 | . 4 . 1 1 21 7 14 . 13 18 23 5 14 11 Failed 130 | . 6 . . . 30 19 6 . 13 24 11 2 12 7 Catastrophic 29 | . 1 . . . 8 5 2 . 2 4 1 1 3 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 74 | . 2 . 1 . 20 8 1 . 4 11 14 4 5 4 Terminals 181 | . 10 . . . 44 21 7 . 8 31 25 5 19 11 Fabricators 12 | . . . . . . . . . 3 . 2 2 3 2 Repair Stations 22 | . . . . . 2 2 3 . 7 3 5 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 32 | . . . . . 5 3 9 . 6 4 2 . 3 . Garrison Access 13 | . . . . . . . 1 . 2 4 . . 1 5 Terminal Hacks 69 | . 4 . 1 1 14 2 3 . 2 10 15 3 9 5 Record 6 | . . . . . . . . . . 1 . 1 2 2 Part Schematic 8 | . 1 . . . 4 . . . . 1 2 . . . Prototype ID Bank 5 | . . . . . 2 1 1 . . . . . 1 . Open Door 2 | . . . . 1 . . . . . . . . . 1 Level Access Points 5 | . . . . . . . . . . 1 1 1 1 1 Branch Access Points 3 | . 1 . . . 1 . 1 . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . 1 1 . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . . . 1 . . . . 1 . 1 . . Alert Level 5 | . . . . . 1 . . . . 1 2 . 1 . Unreport Threat 3 | . 1 . . . . . . . . . 2 . . . Locate Traps 6 | . . . . . 1 . . . . . 3 . 2 . Maintenance Status 1 | . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . . . . . 2 . . . . Hauler Manifests 5 | . 1 . . . 2 . . . . 1 1 . . . Registered Components 1 | . . . . . . . 1 . . . . . . . Zone Layout 7 | . . . . . 2 . . . 1 1 1 . 1 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 2 . 2 2 1 2 Load Schematic 5 | . . . . . . . . . 1 . 1 1 1 1 Build 4 | . . . . . . . . . 1 . 1 1 . 1 Repair Station Hacks 12 | . . . . . 2 2 2 . 2 1 3 . . . Scan Component 7 | . . . . . 1 1 1 . 1 1 2 . . . Repair 5 | . . . . . 1 1 1 . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 28 | . . . . . 5 2 8 . 5 4 2 . 2 . Insert Component 15 | . . . . . 3 1 4 . 2 2 1 . 2 . Analyze 13 | . . . . . 2 1 4 . 3 2 1 . . . Garrison Access Hacks 10 | . . . . . . . 1 . 2 2 . . 1 4 Seal Access 10 | . . . . . . . 1 . 2 2 . . 1 4 Unauthorized Hacks 4 | . . . . . . 1 . . . 1 1 . 1 . Terminals 4 | . . . . . . 1 . . . 1 1 . 1 . Assimilate 4 | . . . . . . 1 . . . 1 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . 3 . . . . . Used 2 | . . . . . . . 1 . 1 . . . . . Hacking Detections 68 | . 4 . . . 12 9 3 . 7 11 8 2 7 5 Full Trace Events 11 | . . . . . 1 2 1 . 2 1 1 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . 5 1 4 . 2 2 3 . . . Parts Built 6 | . . . . . . . . . 2 . 2 1 . 1 Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . 58 . 24 35 . 35 Total Part Build Rating 32 | . . . . . . . . . 14 . 6 6 . 6 Parts Repaired 5 | . . . . . 1 1 1 . 1 . 1 . . . Time 207 | . . . . . 32 51 51 . 43 . 30 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . 2 1 4 . 2 2 1 . . . Part Schematics Acquired 11 | . . . . . 2 1 4 . 2 1 1 . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 25 | . . . . 2 . . . 20 . 1 1 . 1 . Largest Group 20 | . . . . 2 2 . . 20 20 6 1 1 1 1 Highest-Rated Group 763 | . . . . 52 52 . . 763 763 268 10 10 26 26 Highest-Rated Ally 50 | . . . . 31 31 . . 50 50 46 10 10 26 26 Total Orders 2 | . . . . . . . . . . . . . 2 . STAY 1 | . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . 1 . Ally Attacks 202 | . . . . . 15 . . . 137 41 . . . 9 Total Damage 6046 | . . . . . 590 . . . 4061 998 . . . 397 Kills 50 | . . . . . 4 . . . 34 8 . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Turrets Deployed 2 | . . . . . 1 . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 10142 | 91 1224 399 403 861 3128 394 473 90 884 826 443 55 321 550 Spaces Moved 12778 | 44 555 194 231 528 1280 810 1188 130 1985 2229 1006 113 921 1564 Core 12 | 12 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 2003 | 32 454 194 113 . 1210 . . . . . . . . . Wheels 817 | . 101 . 118 528 70 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 9946 | . . . . . . 810 1188 130 1985 2229 1006 113 921 1564 Fastest Speed 18 | 50 120 190 155 115 115 28 24 25 25 25 25 25 25 18 Average Speed 58 | 123 174 190 172 145 186 28 24 25 25 26 25 25 25 20 Slowest Speed 330 | 200 330 190 190 155 260 29 25 25 27 27 25 25 25 25 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . 1 2 1 1 9 10 4 . 9 22 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 95 40 62 94 85 21 27 84 36 52 23 2 24 43 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . Spaces Dug 128 | . . . . . 3 10 19 . 11 39 7 3 10 26 Terrain Destroyed 356 | . . 13 . 59 81 10 42 . 11 50 7 3 10 70 Melee 117 | . . . . . . 10 19 . 11 34 7 3 10 23 Projectile 34 | . . . . . 26 . . . . 5 . . . 3 AOE 205 | . . 13 . 59 55 . 23 . . 11 . . . 44 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 14668 | 63 686 210 235 600 1749 935 1309 186 2337 2379 1142 134 981 1722 Wait 1029 | . 31 2 . 22 186 68 66 55 274 64 94 19 33 115 Move 12658 | 43 554 193 230 527 1277 805 1186 127 1969 2210 997 112 903 1525 Hop 47 | . . . . . 1 2 1 1 6 8 4 . 8 16 Pick Up 118 | 5 17 . 3 11 39 5 5 1 13 6 2 . 8 3 Fast Attach 56 | 7 2 1 . 3 13 3 1 . 2 12 2 . 5 5 Attach 55 | . 3 . . 1 15 11 5 . 2 5 3 . 1 9 Detach 23 | . 1 . . . 4 2 2 . 2 5 1 . 1 5 Swap 70 | . 4 . 2 2 19 2 8 . 13 11 5 . . 4 Drop 134 | 1 8 1 . 12 47 15 3 2 19 10 2 . 7 7 Fire 272 | 7 66 12 . 22 147 . 3 . . 8 . . . 7 Melee 184 | . . . . . . 22 29 . 17 40 32 3 15 26 Ram . | . . . . . . . . . . . . . . . Kick 2 | . . 1 . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . 20 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 92 | -11/Junkyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 3) 470 | -10/Materials | Identified exit to Mines 614 | -10/Materials | Discovered new exit (range 3) 707 | -10/Materials | Core integrity fell below 50% 1043 | -10/Materials | Discovered new exit (range 16) 1316 | -10/Materials | Entered Mines 1329 | -10/Mines | Assembled infested the area 1355 | -10/Mines | Discovered new exit (range 9) 1364 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1369 | -10/Mines | Core integrity fell below 20% 1706 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1707 | -10/Mines | Discovered new exit (range 5) 1715 | -10/Mines | Entered Exiles 1763 | -10/Exiles | Met 8R-AWN 1791 | -10/Exiles | Met EX-HEX 1848 | -10/Exiles | Met EX-BIN 1871 | -10/Exiles | Aligned with FarCom system 1873 | -10/Exiles | Given EX-Vault access code 1917 | -10/Exiles | Opened EX-Vault 1936 | -10/Exiles | Found Deploy-a-Sentry 1942 | -10/Exiles | Found Deploy-a-Sentry 1946 | -10/Exiles | Found Deploy-a-Sentry 1981 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2025 | -10/Exiles | Met EX-DEC 2102 | -10/Exiles | Discovered new exit (range 10) 2118 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2118 | -10/Exiles | Entered Mines 2542 | -9/Mines | Learned location of Storage (-9) 2547 | -9/Mines | Learned Materials stockpile data 2705 | -9/Mines | Discovered new exit (range 5) 2806 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2920 | -9/Mines | Discovered new exit (range 16) 2979 | -9/Mines | Entered Materials 2979 | -8/Materials | Accompanied by 2 allies 2979 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2984 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3344 | -8/Materials | Build established: Scavenger-Mutant 3865 | -8/Materials | Build established: Scavenger-Skirmisher 4164 | -8/Materials | Lost 4 parts (1n2u1w) 4478 | -8/Materials | Discovered new exit (range 10) 4556 | -8/Materials | Build established: Scavenger-Mutant 4659 | -8/Materials | DAS Turret deployed 4986 | -8/Materials | Discovered new exit (range 13) 5662 | -8/Materials | Repaired VTOL Module 5779 | -8/Materials | First assault squad dispatched 6107 | -8/Materials | Entered Factory 6107 | -7/Factory | Evolved 2 slots: Utility x2 6414 | -7/Factory | Build established: Scout 6441 | -7/Factory | Discovered new exit (range 12) 6478 | -7/Factory | Repaired Imp. Flight Unit 6498 | -7/Factory | Identified exit to Factory 6501 | -7/Factory | Entered another Factory area 6501 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6557 | -6/Factory | Discovered new exit (range 8) 6561 | -6/Factory | Identified exit to Lower Caves 6922 | -6/Factory | Repaired Imp. Flight Unit? 6961 | -6/Factory | Discovered new exit (range 16) 6974 | -6/Factory | Sucked down chute 6974 | -6/Factory | Entered Waste 6975 | -6/Waste | Joined by Warlord forces that had cleared the area 6997 | -6/Waste | Discovered new exit (range 11) 7009 | -6/Waste | Identified exit to Factory 7064 | -6/Waste | Entered Factory 7064 | -6/Factory | Accompanied by 20 allies 7657 | -6/Factory | Build established: Hacker-Scout 7705 | -6/Factory | Repaired Broken Field Propulsion Array? 7846 | -6/Factory | Discovered new exit (range 17) 7847 | -6/Factory | Discovered new exit (range 18) 7886 | -6/Factory | Fabricated Field Propulsion Array (x2) 7923 | -6/Factory | Identified exit to Factory 7948 | -6/Factory | Entered another Factory area 7948 | -5/Factory | Accompanied by 6 allies 7948 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8260 | -5/Factory | Build established: Hacker-Sprinter 8296 | -5/Factory | Discovered new exit (range 6) 8296 | -5/Factory | Identified exit to Upper Caves 8548 | -5/Factory | First assault squad dispatched 8740 | -5/Factory | Identified exit to Factory 8774 | -5/Factory | Entered another Factory area 8774 | -4/Factory | Evolved 2 slots: Utility x2 8821 | -4/Factory | Discovered new exit (range 15) 8826 | -4/Factory | Identified exit to Upper Caves 8913 | -4/Factory | Fabricated Imp. Terrain Scanner? 9005 | -4/Factory | Identified exit to Research 9173 | -4/Factory | Repaired Imp. VTOL Module 9217 | -4/Factory | Entered Research 9217 | -3/Research | Accompanied by 1 ally 9217 | -3/Research | Evolved 2 slots: Utility x2 9219 | -3/Research | Identified exit to Research 9260 | -3/Research | Discovered new exit (range 15) 9261 | -3/Research | Fabricated Adv. System Shield? 9272 | -3/Research | Entered another Research area 9272 | -2/Research | Evolved 2 slots: Utility x2 9329 | -2/Research | Spotted B-90 Cyclops 9386 | -2/Research | Found Prototype Processor 9386 | -2/Research | Identified Exp. Core Analyzer 9404 | -2/Research | Found Fusion Bomb Launcher 9427 | -2/Research | Identified exit to Access 9461 | -2/Research | Discovered new exit (range 15) 9515 | -2/Research | Found Prototype Device 9517 | -2/Research | Identified Thermal Barrier 9593 | -2/Research | Entered Access 9593 | -1/Access | Accompanied by 1 ally 9593 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9681 | -1/Access | Build established: Wizard-Scout 9701 | -1/Access | Fabricated Adv. Hacking Suite (x1) 10039 | -1/Access | Destroyed 7 combat bots 10082 | -1/Access | DAS Turret deployed 10105 | -1/Access | Identified exit to Surface 10108 | -1/Access | Lost 12 parts (1p5n4u2w) 10143 | *** | Escaped! Last Messages --------------- A failed [Leopard] controller device prototype that was moved to storage for later recycling but disappeared shortly after. The disappearance may be related to the recent increase in [Derelict] activity. 10112_ Acquired 3 matter. 10114_ System corrupted: Matter fused (-5). 10115_ Acquired 6 matter. 10115_ Acquired Xenon Bombardment Thruster. 10117_ Acquired 10 matter. 10117_ Acquired 12 matter. 10117_ U-05 Engineer builds a Wall. 10118_ Acquired 15 matter. 10124_ U-05 Engineer builds a Wall. 10135_ U-05 Engineer destroyed. 10137_ U-05 Engineer builds a Wall. 10141_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10142_ The Access Shell folds into the floor. 10143_ ALERT: Rogue bot located, Programmers report to Access Zone 1X. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | / #?????????????????????????????????????????????? | | # +?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #????????????????????g????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | / "##????????????????????????????????????????????? | | #"%#?????????????????????????????????????????????? | | # #?????????????????BB????BB????????????????????? | | # ##????????????????BB????BB????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # ##????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # ??#?????????????#""""""""""#??????????????????? | | # ##??????????????# #??????????????????? | | # ?##?????????????# #??????????????????? | | + ##??????????????# #??????????????????? | | #? ????????????????# "" #??????????????????? | | # ?##??????????????# "@ #??????????????????? | | +????#?????????????# #??????????????????? | | #???#??????????????# #??????????????????? | | # ?#??????????????# #??????????????????? | | #??##?????????????## ##?????????????????? | | #?##??? ???????# #?????????????????? | | ###??? ? ??? ??##"" ##?????????????????? | | # #?#???? ? ? ??#"" #??????????????????? | | # #?####???? ??#?#"" #??????????????????? | | #? ###??#?? ???##T #??????????????????? | | # ???###? ? ??? ###"" #??????????????????? | | # ?#??### #?#"" #??????????????????? | | ? ? ##########+#####"" ##########?????????? | | ? ! k ?????? | | uu H ?????? | | ?? ##########/####################### ?????? | | ??#### ##"###############??????????????? | | ?#?### # # =* #??????????????? | | ###??# " " # # |%! #??????????????? | | ###### " " # # = """"""" #??????????????? | | + ""G"" # # """"""" #??????????????? | | ###### # # #????????????#?# | | #??#?# ### #????????? ?###" | | #######################++##+########## ####" | | # ! # ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 610 Jamming Range 16 Power Amplification 30 Armor Coverage 300 Evasion (%) 66 Melee Accuracy 12 Offensive Hacking 50 Defensive Hacking 28 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Arm. Huge Wheel | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Mak. Power Source | -6/Factory | Scanalyzed Hpw. Shotgun | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Field Propulsion Array | -6/Factory | Scanalyzed Power Sword | -6/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Hacked Hvy. Rocket Launcher | -4/Factory | Scanalyzed Adv. System Shield | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Array | x2 | -6/Factory Imp. Terrain Scanner | x2 | -4/Factory Adv. System Shield | x1 | -3/Research Adv. Hacking Suite | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Origins Challenges ------------ None Game ------ Seed TransmissionAerolevMeganuke Manual? 0 Play Time 04:20:58 Cumulative 128.0 hours Start 2023.03.20 @ 01:22:46 End 2023.03.21 @ 01:25:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6fed5a8-2590-4366-8383-517607d8f64a