Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.08.11 @ 18:36:14 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (685) 685 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3470 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 468/550 Matter 300/300 Energy 140/140 System Corruption 1% Temperature Cool (0) Movement Flying (120) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- VTOL Module > --- UTILITY (4) ------ Structural Scanner Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Spear > --- INVENTORY (4) ---- Melee Analysis Suite Datajack Spear Peak State ------------ > --- POWER ------------ Light Deuterium Engine Backup Power III > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Structural Scanner Visual Processing Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Nuclear Core Datajack [Rating: 23] Favorites ----------- Power Backup Power III Engine Backup Power III Propulsion Flight Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Visual Processing Unit Weapon Spear Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 33 | 2 15 8 8 . Power 5 | 2 . . 3 . Engine 5 | 2 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | . 7 2 1 . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 10 | . 7 2 1 . Utility 8 | . 3 3 2 . Device 5 | . 3 1 1 . Storage . | . . . . . Processor 3 | . . 2 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | . 5 3 2 . Energy Gun 3 | . 1 2 . . Energy Cannon . | . . . . . Ballistic Gun 2 | . 2 . . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon 2 | . . . 2 . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . 5 3 2 2 Power 2 | . 1 . 1 . Propulsion 5 | . 3 1 . 1 Utility 2 | . . . 1 1 Weapon 3 | . 1 2 . . Highest Loss Streak 3 | . 2 3 2 2 Average Slot Usage (%) 73 | . 73 69 78 66 Engine 9 | . 9 11 9 9 Flight 20 | . 22 20 16 15 Device 20 | . 23 17 18 15 Processor 6 | . . 9 18 18 Energy Gun 4 | . 4 11 . . Ballistic Cannon 5 | . 8 . . . Piercing Weapon 3 | . . . 16 9 Special Melee Weapon 2 | . 4 . . . Naked Turns . | . . . . . Heaviest Build 9 | 3 9 7 9 9 Greatest Support 14 | 3 14 9 9 9 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 1 2 4 4 3 Average Carried 1 | . . 1 2 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 3 | . 1 1 3 3 Class Distribution -------------------- 71% | Mutant 15% | Scout 7% | Assassin 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 779 | 220 321 163 75 . Remotely . | . . . . . Salvage Created 1154 | . 364 328 354 108 Parts 76 | . 32 17 20 7 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 22 | . 12 5 3 2 Melee 5 | . . . 3 2 Guns 5 | . 1 4 . . Cannons 11 | . 11 . . . Classes Destroyed 8 | . 6 2 . . Worker 2 | . 1 1 . . Builder 1 | . 1 . . . Hauler 4 | . 2 . 2 . Recycler 3 | . 2 . 1 . Watcher 5 | . 3 1 1 . Swarmer 12 | . 12 . . . Grunt 3 | . . 1 2 . Sentry 7 | . . 4 1 2 Best Kill Streak 4 | . 4 2 2 4 Combat Bots Only 3 | . 3 2 1 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 783 | . 360 182 112 129 Core 230 | . 125 23 39 43 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 50 94 . . Volleys Fired 102 | . 78 24 . . Largest 2 | . 1 2 . . Hottest 80 | . 40 80 . . Shots Fired 103 | . 78 25 . . Gun 32 | . 7 25 . . Cannon 71 | . 71 . . . Launcher . | . . . . . Special . | . . . . . Kinetic 71 | . 71 . . . Thermal 5 | . . 5 . . Explosive . | . . . . . Electromagnetic 27 | . 7 20 . . Robot Hit Streak 13 | . 7 13 . . Robot Miss Streak 4 | . 4 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 88 | . 50 21 13 4 Core Hits 42 | . 21 11 7 3 Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks 30 | . . . 26 4 Impact . | . . . . . Slashing . | . . . . . Piercing 30 | . . . 26 4 Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . 2 . Damage Inflicted 2074 | . 999 312 595 168 Guns 391 | . 121 270 . . Cannons 878 | . 878 . . . Explosions 42 | . . 42 . . Melee 763 | . . . 595 168 Ramming . | . . . . . Kinetic 878 | . 878 . . . Thermal 90 | . . 90 . . Explosive . | . . . . . Electromagnetic 343 | . 121 222 . . Impact . | . . . . . Slashing . | . . . . . Piercing 763 | . . . 595 168 Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Effects 2 | . . . 2 . Message Errors 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 13 | . . . 13 . Projectiles . | . . . . . Explosions . | . . . . . Melee 13 | . . . 13 . Knockbacks 13 | . 13 . . . Impact . | . . . . . Kinetic 13 | . 13 . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 16 | . 3 16 . . Average Temperature 4 | . 1 6 . . Received Heat Transfer 189 | . . 72 63 54 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 162 | . . 162 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 314 | . 176 290 314 235 Average Influence 121 | . 75 186 187 217 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 82 | 100 100 55 62 9 Level 1 17 | . . 44 37 90 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 3 . Investigation 4 | . 1 2 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 19 8 21 5 Peak Tracking Total 11 | . 4 3 11 4 Tactical Retreats 7 | . 2 1 4 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . 3 . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 24 | . 10 8 6 . Terminals 14 | . 7 4 3 . Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 5 | . 2 2 1 . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 66 | . 28 19 19 . Successful 42 | . 21 11 10 . Failed 23 | . 6 8 9 . Catastrophic 2 | . 1 1 . . Database Lockouts 1 | . 1 . . . Manual 29 | . 14 8 7 . Terminals 43 | . 22 13 8 . Fabricators . | . . . . . Repair Stations 9 | . 1 2 6 . Recycling Units 11 | . 5 3 3 . Scanalyzers 1 | . . 1 . . Garrison Access 2 | . . . 2 . Terminal Hacks 27 | . 15 7 5 . Robot Analysis 5 | . 3 2 . . Prototype ID Bank 3 | . 2 1 . . Level Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Alert Level 3 | . 2 . 1 . Unreport Threat 3 | . 3 . . . Locate Traps 1 | . . 1 . . Reprogram Traps 1 | . . 1 . . Dispatch Records 2 | . 1 . 1 . Transport Status 2 | . . 1 1 . Recall Investigation 2 | . 1 . 1 . Hauler Manifests 2 | . 1 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 1 1 3 . Scan Component 3 | . . 1 2 . Repair 1 | . . . 1 . Refit 1 | . 1 . . . Recycling Unit Hacks 6 | . 3 2 1 . Retrieve Components 6 | . 3 2 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 6 | . 4 2 . . Terminals 2 | . 2 . . . Assimilate 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Extract 1 | . . 1 . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 9 6 6 . Full Trace Events 2 | . . 1 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 22 | . . . 22 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 2 2 6 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total 5 | . 3 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 1140 | 20 641 204 253 22 Spaces Moved 1597 | 31 809 340 386 31 Core 142 | 31 111 . . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1455 | . 698 340 386 31 Fastest Speed 37 | 50 37 37 37 37 Average Speed 40 | 50 43 37 37 37 Slowest Speed 120 | 50 120 40 37 37 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . 4 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 92 29 44 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 9 | . . . 9 . Terrain Destroyed 15 | . . 6 9 . Melee 9 | . . . 9 . Projectile . | . . . . . AOE 6 | . . 6 . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1941 | 35 1019 389 463 35 Wait 141 | . 96 10 35 . Move 1581 | 30 808 331 381 31 Hop 6 | . . 4 2 . Pick Up 36 | 2 16 8 10 . Fast Attach . | . . . . . Attach 31 | 2 15 7 7 . Detach 2 | . . . 2 . Swap 2 | . . 1 1 . Drop 15 | 1 6 4 4 . Fire 102 | . 78 24 . . Melee 25 | . . . 21 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 13) 164 | -10/Materials | Discovered new exit (range 20) 164 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 12) 418 | -10/Materials | Discovered new exit (range 13) 662 | -10/Materials | Entered another Materials area 662 | -9/Materials | Evolved 2 slots: Utility x2 781 | -9/Materials | Discovered new exit (range 18) 865 | -9/Materials | Lost 3 parts (1n2w) 866 | -9/Materials | Identified exit to Materials 866 | -9/Materials | Entered another Materials area 866 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 901 | -8/Materials | Repaired Broken VTOL Module 986 | -8/Materials | Identified exit to Factory 1119 | -8/Materials | Identified exit to Garrison 1119 | -8/Materials | Entered Garrison 1127 | -8/Garrison | Installed Relay Interface Framework 1141 | -8/Garrison | Self-destructed Last Messages --------------- 4x Transport 2x Reinforcement 01118_ K-01 Serf collects debris. 01119_ Connecting with Garrison Access... >>Unlock Access door unlocked. 01119_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 01121_ Y-45 Defender destroyed. 01126_ Initiating installation procedure... 01127_ Relay Interface Framework installed. 01132_ Triggered Alarm Trap. 01132_ An alarm sounds. 01133_ Y-45 Defender springs to life. 01133_ Y-45 Defender destroyed. 01135_ Triggered Alarm Trap. 01135_ An alarm sounds. 01138_ Flight Unit destroyed. 01138_ Maneuvering Thrusters destroyed. 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"#???????????????? | | ?????????????????????##* #""""#???????????????? | | ??????????????????????############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 68 Offensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Extracted Reclamation Unit | -9/Materials | Extracted Terrain Scanner | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilPlasmaCoupler Manual? 0 Play Time 00:15:52 Cumulative 316.8 hours Start 2020.08.11 @ 18:20:37 End 2020.08.11 @ 18:36:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 115 Rogue 1 Adventurer 114 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 34 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2fa25714-4172-440e-84fc-71c5fa352cb8