Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.20 @ 21:58:59 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (233) 1165 Value Destroyed (9009) 9009 Prototype IDs (72) 1440 Alien Tech Used (2) 400 Bonus (9271) 9271 TOTAL SCORE: 30785 Bonus ------- High Alert Combat Kills 617 Follower Combat Kills 263 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -209 Cogmind --------- Core Integrity 1324/1600 Matter 300/300 Energy 792/794 System Corruption 8% Temperature Cool (8) Movement Hovering (100) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Multi-Quantum Reactor > --- PROPULSION (5) --- Hovering Antigrav-ED Exoskeleton > --- UTILITY (14) ----- Armored Scrap Engine Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink Large Storage Unit Experimental Optical Array Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Centrium Light Armor Plating System Mapper > --- WEAPON (4) ------- Hvy. Thermal Nova Construct/C Thermal Nova Construct/C Plasma Lance > --- INVENTORY (15) --- Advanced Cooling System Advanced Matter Compressor (400) Advanced Matter Compressor (383) Advanced Weight Redist. System Advanced Kinecellerator Advanced Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Graphene Brace Graphene Brace Improved Hardlight Generator Micro-nuke Launcher RU-N14's Throwing Claymores v3 (10) RU-N14's Throwing Claymores v3 (9) Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Hovering Antigrav-ED Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Experimental Heat Sink Large Storage Unit Experimental Optical Array Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Experimental Reaction Control System Centrium Light Armor Plating System Mapper > --- WEAPON ----------- Hvy. Thermal Nova Construct/C Thermal Nova Construct/C Plasma Lance > --- INVENTORY -------- Advanced Cooling System Advanced Cooling System Advanced Matter Compressor Advanced Weight Redist. System Improved Kinecellerator Advanced Kinecellerator Experimental Reaction Control System Experimental Phase Shifter Centrium Light Armor Plating Graphene Brace Improved Hardlight Generator Micro-nuke Launcher RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 207] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Wheel Hover Unit Constructs Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Spread Laser Energy Cannon Constructs Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Shock Maul Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 4 . . . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . Utility 12 | . . . 1 . . . 2 1 . . 2 . . . . 1 . . . . . . 1 2 2 Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Parts Attached 216 | 6 19 4 19 2 4 1 13 16 15 2 9 1 6 6 3 19 3 6 . 2 9 . 6 36 9 Power 12 | 1 2 . 1 . 2 . 2 . 3 . . . . . . . . 1 . . . . . . . Engine 8 | 1 2 . 1 . 2 . 1 . 1 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 23 | 2 6 1 5 1 1 1 1 3 . . 1 . . 1 . . . . . . . . . . . Treads 11 | 1 3 1 3 1 . 1 . 1 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 12 | 1 3 . 2 . 1 . 1 2 . . 1 . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 113 | 1 7 . 5 1 1 . 6 6 1 1 5 . 2 5 1 13 2 4 . 2 7 . 5 31 7 Device 74 | . 3 . 3 1 1 . 3 4 . 1 3 . 2 2 1 12 2 3 . 2 5 . 2 19 5 Storage 13 | 1 3 . . . . . 1 . . . . . . 2 . . . 1 . . 1 . 1 3 . Processor 14 | . . . 1 . . . 1 . . . 2 . . . . 1 . . . . 1 . 1 7 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 11 | . 1 . 1 . . . 1 2 1 . . . . 1 . . . . . . . . . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 4 3 8 . . . 4 7 11 1 3 1 4 . 2 6 1 1 . . 2 . 1 5 2 Energy Gun 17 | . 4 1 2 . . . 4 2 4 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . 1 4 . . . . 1 3 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Launcher 13 | . . 1 2 . . . . . . . 1 1 1 . 2 3 1 . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Impact Weapon 18 | . . . . . . . . 2 3 1 2 . 3 . . 3 . 1 . . 1 . . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . 1 . . 1 . . 2 2 8 . 1 . . 4 . 1 . . . . 5 . 1 9 . Parts Lost 29 | . 5 . . 1 . . . 1 . . . . . . . 11 1 . . . . . 1 6 3 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 7 | . 3 . . . . . . . . . . . . . . 4 . . . . . . . . . Utility 15 | . 1 . . 1 . . . 1 . . . . . . . 3 1 . . . . . 1 4 3 Weapon 5 | . 1 . . . . . . . . . . . . . . 3 . . . . . . . 1 . Highest Loss Streak 4 | . 3 . . 1 . . . 1 . . . . . . . 4 1 . . . . . 1 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 98 100 99 99 100 100 99 99 99 80 73 76 76 73 73 67 59 61 63 63 62 63 61 67 71 Engine 2 | . 14 14 11 11 11 11 2 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 6 7 7 7 4 5 5 2 . . . 2 5 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . 2 5 1 . . . . 4 5 4 4 4 Treads 6 | . 15 14 22 22 22 22 18 15 15 4 2 . . . . . . . . . . . . 1 . Leg 1 | . . . . . . . . . . 1 1 5 5 5 5 2 5 1 . . 1 5 2 1 . Wheel 5 | . 12 14 11 11 11 11 9 14 15 12 4 5 5 2 5 2 . . . . . . . . . Device 17 | . 10 14 11 10 11 11 12 14 15 7 16 17 17 16 17 24 22 26 26 26 23 21 17 20 19 Storage 5 | . 14 14 11 11 11 11 9 7 7 7 5 5 5 5 5 5 1 . . . . . 1 4 4 Processor 13 | . . . 10 11 11 11 14 15 15 15 11 11 11 11 11 11 15 15 15 15 18 21 19 16 20 Protection 2 | . 2 . . . . . 9 6 7 7 5 5 5 5 3 . . . . . . . . . 3 Energy Gun 3 | . 10 5 10 11 11 11 9 3 9 1 3 5 5 5 5 4 . . . . . . . . . Energy Cannon 1 | . . . . . . . . 5 . . 3 . . . . 1 5 5 5 5 5 . 3 . . Ballistic Gun 3 | . 17 14 11 11 11 11 9 4 . . 1 5 5 5 5 1 5 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 4 1 . . . . 2 . . . . . 5 . 5 7 Impact Weapon 2 | . . . . . . . . . 4 6 4 4 1 5 2 4 1 3 5 5 4 5 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 13 32 33 37 35 35 35 41 43 46 49 57 54 54 50 54 54 38 40 36 43 51 51 57 93 88 Greatest Support 193 | 10 40 20 10 10 10 10 12 48 48 48 48 10 10 31 10 36 36 120 99 99 127 127 137 193 143 Greatest Overweight (x) 5 | 1 3 3 3 3 3 3 4 3 2 2 5 5 5 4 5 3 1 . . . . . . 1 . Average Overweight (x) 1 | . 1 2 3 3 3 3 3 1 1 1 3 4 4 3 4 2 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 10 15 15 Average Capacity 12 | 6 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 7 5 5 5 5 5 6 12 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 10 14 15 15 15 15 15 5 5 5 5 5 6 15 15 Average Carried 11 | 2 9 14 14 14 14 15 14 14 14 4 6 12 14 14 14 14 7 4 5 4 4 5 5 10 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 10 15 15 Final Carried 15 | 4 15 14 15 15 15 15 15 15 15 5 10 14 15 14 15 15 5 5 5 5 5 5 6 15 14 Scrap Engine Consumption 320 | . . . . . . . . . . 34 27 2 1 6 1 43 3 15 2 5 32 7 18 87 37 Constructs Created 9 | . . . . . . . . . . 2 2 . . . . 2 . 1 . . 1 . . 1 . Constructs Modified 122 | . . . . . . . . . . 6 13 2 . 4 . 16 . 9 . 2 15 1 8 34 12 Class Distribution -------------------- 35% | Mutant 28% | Construct 14% | Scavenger-Construct 8% | Scavenger-Mutant 7% | Hacker-Construct 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Hacker-Construct | -3/Research Hacker-Construct | -2/Research Scavenger-Construct | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 5390 | 179 392 85 289 94 . 66 97 420 48 157 175 63 86 404 13 577 . 18 226 38 97 98 138 904 726 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10754 | . 816 137 831 220 . 22 97 1037 158 486 603 127 217 464 22 990 . 18 219 150 . 218 783 742 2397 Parts 453 | . 50 16 45 11 . 4 8 43 9 4 24 5 7 1 3 42 . . . . . 19 10 21 131 Haulers Intercepted 11 | . 2 . 1 . . . 1 2 . . 3 . . . . . . . . . . . 1 1 . Recyclers Shooed 6 | . 1 . . 1 . . . 3 . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . 4 5 . 3 . . . . . . 16 . . . Prevented 12 | . . . . . . . . . . . . 1 2 1 . . . . 2 5 . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 157 | . 15 9 17 4 . 2 . 11 3 4 9 5 7 . 5 22 . . . 1 . 4 3 7 29 Melee 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Guns 59 | . 15 3 15 4 . 2 . 3 3 2 3 1 3 . 1 4 . . . . . . . . . Cannons 43 | . . . . . . . . 4 . 1 1 . . . . 3 . . . 1 . 4 1 6 22 AOE 39 | . . 6 2 . . . . . . . 5 4 4 . 4 7 . . . . . . 2 . 5 Classes Destroyed 22 | . 4 2 2 . . . 1 3 . 1 . . . . 1 2 . . 2 . . . . 4 . Worker 14 | . 1 . 4 . . . . 2 . . 1 . . . . 2 . . . . . . 1 . 3 Builder 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Tunneler 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Hauler 11 | . 2 . 1 . . . 1 2 . . 3 . . . . . . . . . . . 1 1 . Recycler 18 | . . 1 2 1 . . . 2 . 4 1 . . . . . . . . . . . 4 . 3 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Mechanic 4 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . . 1 . Operator 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Watcher 19 | . 2 . 1 . . . 1 4 . . 2 . . . . 1 . . . . . . 2 . 6 Swarmer 41 | . . 9 . . . 2 . . . . 5 4 4 . 4 5 . . . 1 . . 2 . 5 Grunt 57 | . 15 . 15 3 . . . 7 1 . 2 . 2 . . 7 . . . . . . . 2 3 Brawler 5 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 6 | . . . 1 . . . . . 1 . 1 1 . . . 1 . . . . . . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 5 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 2 Programmer 34 | . . . . . . . . 3 1 1 1 . . . . 9 . . . . . 3 . . 16 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 3 3 5 2 . 1 1 3 2 2 5 4 4 . 4 5 . 1 1 1 . 4 4 2 10 Combat Bots Only 5 | . 3 3 4 2 . 1 . 2 2 2 5 4 4 . 4 5 . . . 1 . 4 3 2 5 Max Kills in Single Turn 5 | . 1 3 3 2 . 1 1 1 2 1 5 3 3 . 2 3 . 1 1 1 . 1 2 1 4 Gunslinging 1 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Exploded 5 | . . 3 2 . . . . . . . 5 3 3 . 2 3 . . . . . . 2 . 3 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Damage Taken 10742 | . 769 55 512 105 . 30 . 554 205 171 158 176 418 . 99 2214 186 . . 157 . 236 933 1791 1973 Core 1210 | . 69 15 128 12 . . . 28 40 30 . . 19 . . 273 56 . . . . 24 140 100 276 Absorbed by Shields 123 | . . . . . . . . . . 8 115 . . . . . . . . . . . . . . Regen/Repaired (Parts) 3454 | . . . . . . . . . . 14 121 . . 289 . 596 . . 100 102 241 69 160 1198 564 Core Remaining (%) 84 | 100 . 66 . . . 65 100 . . 86 . . . . 98 . . . . . . 64 89 93 82 Volleys Fired 518 | . 77 9 60 16 . 4 6 69 12 13 23 7 9 . 6 51 3 4 . 1 . 13 16 45 74 Largest 2 | . 2 2 2 2 . 2 2 2 2 1 2 2 2 . 2 2 1 1 . 1 . 1 2 2 2 Hottest 246 | . 70 70 88 88 . 88 92 129 125 27 102 91 91 . 91 141 43 71 . 71 . 48 143 246 243 Shots Fired 905 | . 151 14 118 30 . 8 12 137 23 13 38 11 16 . 8 72 2 3 . 1 . 13 17 73 145 Gun 517 | . 151 10 116 30 . 8 12 74 23 8 14 9 14 . 4 35 . . . . . . . 9 . Cannon 362 | . . . . . . . . 63 . 5 23 . . . . 31 . 3 . 1 . 13 16 64 143 Launcher 25 | . . 4 2 . . . . . . . 1 2 2 . 4 6 2 . . . . . . . 2 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 399 | . 100 5 58 16 . 4 6 51 . . 18 4 7 . 2 26 . 1 . . . 13 . 32 56 Thermal 438 | . 51 5 58 14 . 4 6 86 23 8 18 . . . . 20 . 1 . . . . 16 41 87 Explosive 26 | . . 4 2 . . . . . . . 1 2 2 . 4 6 2 . . . . . 1 . 2 Electromagnetic 42 | . . . . . . . . . . 5 1 5 7 . 2 20 . 1 . 1 . . . . . Robot Hit Streak 33 | . 16 3 17 8 . 3 11 30 33 4 22 25 7 . 3 15 7 . . 1 . 5 10 10 13 Robot Miss Streak 10 | . 3 1 7 9 . 10 2 4 1 2 1 2 2 . 3 3 1 . . . . 2 . 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 684 | . 105 7 90 24 . 3 8 97 18 16 35 9 9 7 4 85 1 1 4 5 . 7 16 45 88 Core Hits 369 | . 43 14 79 18 . 5 8 35 6 6 15 6 11 2 6 36 . . . . . 4 8 19 48 Critical Kills 8 | . . . . . . . . 1 . 1 . . . 1 . 2 . . . . . . . 1 2 Critical Parts Destroyed 25 | . 1 . . . . . . 1 . 2 1 . . 1 . 13 . 1 1 1 . . 2 1 . Critical Strikes 49 | . 8 . . . . . . 6 1 3 4 . . 2 . 15 . 1 1 1 . . 2 2 3 Burn 12 | . 7 . . . . . . 4 1 . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 Destroy 4 | . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . Blast 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Smash 25 | . . . . . . . . 1 . 3 1 . . 2 . 12 . 1 1 1 . . 2 1 . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 155 | . . . . . . . . 8 6 8 11 5 . 7 . 56 . 4 5 9 2 1 13 3 17 Impact 138 | . . . . . . . . 8 6 8 11 5 . 7 . 56 . 4 5 9 2 1 13 3 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 Sneak Attacks 26 | . . . . . . . . . . 4 4 1 . . . 4 . 1 2 2 . . 5 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28311 | . 1076 362 1258 320 . 34 144 1970 406 782 1833 591 663 783 492 4602 166 116 376 432 . 600 1844 2731 6730 Guns 6175 | . 1076 73 1037 320 . 34 144 851 406 119 382 152 279 . 72 965 . . . . . . . 265 . Cannons 11567 | . . . . . . . . 990 . 106 424 . . . . 611 . . . 53 . 600 564 2209 6010 Explosions 4787 | . . 289 221 . . . . . . . 706 366 384 . 420 1120 166 . . . . . 501 . 614 Melee 5690 | . . . . . . . . 129 . 557 321 73 . 783 . 1906 . 116 376 379 . . 687 257 106 Ramming 51 | . . . . . . . . . . . . . . . . . . . . . . . 51 . . Kinetic 5815 | . 647 47 259 120 . . 46 476 . . 516 58 49 . 22 680 . . . . . 600 . 890 1405 Thermal 10868 | . 429 26 778 200 . 34 98 1365 406 119 226 . . . . 434 . . . . . . 564 1584 4605 Explosive 4675 | . . 289 221 . . . . . . . 706 366 384 . 420 1008 166 . . . . . 501 . 614 Electromagnetic 1171 | . . . . . . . . . . 106 64 94 230 . 50 574 . . . 53 . . . . . Impact 5584 | . . . . . . . . 129 . 557 321 73 . 783 . 1906 . 116 376 379 . . 687 257 . Slashing 41 | . . . . . . . . . . . . . . . . . . . . . . . 41 . . Piercing 106 | . . . . . . . . . . . . . . . . . . . . . . . . . 106 Highest Corruption 41 | . . . . . . . 2 1 2 2 1 1 1 1 1 22 41 41 41 41 41 3 . 6 8 Average Corruption 8 | . . . . . . . 1 1 1 2 1 1 1 1 1 11 32 41 41 41 41 2 . 5 2 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption Blocked 45 | . . . . . . . . . . . . . . . . . . . . . . . . 45 . Effects 235 | . . . . . . . 3 10 6 8 2 2 2 2 3 54 12 25 14 22 3 2 . 44 21 Message Errors 67 | . . . . . . . 3 4 2 2 1 1 . 2 2 18 . 5 6 5 . 1 . 9 6 Matter Fused 54 | . . . . . . . . 2 1 2 . . 1 . 1 13 2 7 3 3 . 1 . 11 7 Heat Flow Errors 29 | . . . . . . . . . . 1 1 1 . . . 6 2 3 1 2 1 . . 9 2 Energy Discharges 28 | . . . . . . . . 1 1 3 . . . . . 6 2 3 2 4 . . . 4 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 26 | . . . . . . . . 1 1 . . . 1 . . 4 2 3 1 3 1 . . 7 2 Data Loss (major) 11 | . . . . . . . . 1 1 . . . . . . 3 . 3 . 1 . . . 1 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Misdirections 7 | . . . . . . . . . . . . . . . . 2 3 . 1 1 . . . . . Weapon Failures 7 | . . . . . . . . 1 . . . . . . . 2 1 1 . . . . . 1 1 Overload Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 4694 | . . 8 8 . . . . 79 . 371 324 99 5 415 90 1047 . 116 334 344 . 70 447 156 781 Projectiles 777 | . . . . . . . . 47 . . 11 . . . . 31 . . . 44 . 70 64 29 481 Explosions 386 | . . 8 8 . . . . . . . 56 35 5 . 90 40 . . . . . . 16 . 128 Melee 3531 | . . . . . . . . 32 . 371 257 64 . 415 . 976 . 116 334 300 . . 367 127 172 Knockbacks 62 | . . . . . . . . 1 . 2 4 . . 2 . 20 . . 1 2 . 2 2 5 21 Impact 25 | . . . . . . . . 1 . 2 1 . . 2 . 14 . . 1 2 . . 2 . . Kinetic 34 | . . . . . . . . . . . 3 . . . . 5 . . . . . 2 . 5 19 Secondary 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Self-Inflicted Damage 17 | . . . . . . . . . . . . . . . . . 17 . . . . . . . . Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 252 | . 222 24 48 48 . 16 6 84 9 115 67 98 . . . 211 204 195 157 117 85 . 108 215 252 Average Temperature 44 | . 45 11 14 19 . 12 4 32 5 58 67 60 . . . 55 105 71 88 55 59 . 31 56 63 Received Heat Transfer 1727 | . 426 . 273 57 . . . 153 78 . 63 27 135 . . 221 . . . 45 . . 159 36 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Fried 40 | . . . . . . . . 1 . 3 5 2 1 . . 13 . 1 3 3 . . 8 . . Impact Corruptions 109 | . . . . . . . . 1 . 15 5 1 . 15 . 35 . 2 11 13 . . 8 3 . Robots Melted 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 2 Combat Hostiles 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 2 Parts Melted 27 | . 1 . . . . . . 14 2 . . . . . . 2 . . . . . . . 1 7 Heat Transferred 10990 | . 1706 74 1363 240 . 40 178 2627 740 . . . . . . 544 . . . . . . 296 925 2257 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Peak Influence 947 | . 226 283 454 272 . 68 64 171 125 127 310 . . . . 582 243 230 . . . . 398 236 947 Initial 209 | . . 39 31 177 . . 26 2 33 30 . . . . . 209 193 170 . . . . 207 200 44 Average 175 | . 84 118 254 188 . 32 33 60 59 58 130 . . . . 386 217 173 . . . . 274 81 359 Maximum Alert Level 3 | . 1 1 2 1 . . . . . . 1 . . . . 2 1 1 . . . . 1 1 3 Low Security (%) 66 | 100 96 68 46 57 . 100 100 100 100 100 78 . . . . . 24 49 . . . . 2 80 55 Level 1 20 | . 3 31 23 42 . . . . . . 21 . . . . 50 75 50 . . . . 97 19 1 Level 2 8 | . . . 29 . . . . . . . . . . . . 48 . . . . . . . . 11 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 8 . 4 . . . . 7 1 . 4 . . . . 8 . 3 . . . . 2 2 11 Investigation 13 | . 5 . 1 . . . . 3 . . 1 . . . . 1 . 2 . . . . . . . Extermination 15 | . . . . . . . . 3 1 . 1 . . . . 5 . . . . . . 1 . 4 Reinforcement 18 | . 3 . 3 . . . . 1 . . 2 . . . . 2 . 1 . . . . 1 2 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 20 | . . . 3 . . . . 5 . . . . . . . 1 . . . . 1 . 1 9 . Communications Jammed 82 | . . . . . . . . . . . . . . . 1 . . . . 1 1 2 1 1 75 Distress Signals 79 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 75 Times Spotted 288 | . 28 9 23 8 . 5 2 24 5 7 11 8 7 . 5 28 6 2 . 6 3 5 16 24 56 Peak Tracking Total 9 | . 3 3 4 3 . 4 2 2 2 3 5 5 3 . 5 5 6 2 . 3 1 2 9 7 7 Tactical Retreats 25 | . 7 . . 2 . 1 . . . . . 1 2 . . 2 . . . 2 . . 1 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 17 | . 4 . . . . . 2 2 1 . 1 . . . . 4 . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . . 1 2 7 1 . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 17 | . . 1 1 . . . . 2 2 . 2 . . 1 . 7 . 1 . . . . . . . Max in Single Turn 4 | . . 1 1 . . . . 1 1 . 2 . . 1 . 4 . 1 . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 71 | . 7 . 4 1 2 . 5 9 3 3 2 1 . 4 . 10 . 6 . . 4 . 5 2 3 Terminals 43 | . 5 . 3 1 . . 3 8 3 3 1 . . . . 6 . 4 . . . . 4 . 2 Fabricators 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Repair Stations 5 | . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . 1 1 Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . 1 . Total Hacks 172 | . 23 . 14 4 2 . 9 23 6 7 3 1 . 17 . 19 . 16 . . 10 . 10 4 4 Successful 87 | . 13 . 7 1 2 . 4 9 1 1 1 1 . 17 . 8 . 1 . . 10 . 6 3 2 Failed 85 | . 10 . 7 3 . . 5 14 5 6 2 . . . . 11 . 15 . . . . 4 1 2 Catastrophic 19 | . . . 1 1 . . 2 3 1 1 1 . . . . 1 . 6 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 20 . 15 6 1 . 6 17 2 7 . . . . . 10 . 5 . . . . 5 . 2 Terminals 114 | . 21 . 11 4 . . 7 21 6 7 2 . . . . 14 . 10 . . . . 8 . 3 Fabricators 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . Repair Stations 8 | . . . . . . . 1 . . . . . . . . 2 . 2 . . . . . 2 1 Recycling Units 6 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 2 . . 1 . . . . 1 . 4 . . . . . 2 . Terminal Hacks 56 | . 9 . 4 1 2 . 2 4 1 . . 1 . 17 . 1 . . . . 10 . 2 . 2 Record 15 | . . . . . 1 . . . . . . . . 5 . . . . . . 9 . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . 1 Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Alert Level 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 6 | . 2 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . Scan Component 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Repair 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Seal Access 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Unauthorized Hacks 22 | . 4 . 3 . . . 2 5 . 1 . . . . . 3 . 1 . . . . 3 . . Terminals 18 | . 2 . 2 . . . 2 5 . 1 . . . . . 3 . 1 . . . . 2 . . Assimilate 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Botnet 14 | . 2 . 2 . . . 2 3 . 1 . . . . . 1 . 1 . . . . 2 . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 4 . 3 1 . . 5 9 3 3 1 . . . . 7 . 6 . . . . 5 2 2 Full Trace Events 6 | . . . . . . . . 2 . . 1 . . . . 1 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Time 84 | . . . . . . . . . . . . . . . . 22 . . . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Autooverrided 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . Robots Rewired 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 25 | . . . . 4 . . . . 1 8 3 . . . . 1 . . . . . . . 8 . Largest Group 6 | . . . . 4 2 2 . . 1 6 6 . . . . 1 . . . . . . . 2 . Highest-Rated Group 172 | . . . . 71 24 24 . . 100 172 172 . . . . 10 . . . . . . . 82 . Highest-Rated Ally 100 | . . . . 31 16 16 . . 100 100 40 . . . . 10 . . . . . . . 82 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . 20 . 10 . . . 11 30 . . . . . . . . . . . . 22 . Total Damage 2008 | . . . . 214 . 83 . . . 314 860 . . . . . . . . . . . . 537 . Kills 13 | . . . . 2 . 2 . . . 1 6 . . . . . . . . . . . . 2 . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 6 | . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . . . . . . 1 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 20108 | 41 1197 570 776 603 284 148 557 2069 635 859 1189 594 543 328 324 1947 144 484 299 413 1242 363 569 2006 1924 Spaces Moved 13551 | 35 633 417 427 404 218 98 375 1326 375 602 600 393 332 176 213 920 120 471 336 369 882 384 487 1760 1198 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 746 | . 74 16 . . . . . 1 76 . 10 . . . . . . . . . 16 . . 553 . Legs 2244 | . . . . . . . . . . 154 107 . . 51 . 243 120 97 . . 229 384 237 423 199 Wheels 6670 | 29 559 401 427 404 218 98 375 1325 299 448 483 393 332 125 213 541 . . . . . . . . . Hover 1965 | . . . . . . . . . . . . . . . . 136 . . . . . . 200 733 896 Flight 1920 | . . . . . . . . . . . . . . . . . . 374 336 369 637 . 50 51 103 Fastest Speed 50 | 50 80 125 125 125 125 125 125 100 100 100 133 140 140 140 140 110 92 83 83 83 85 85 83 51 100 Average Speed 114 | 81 122 129 125 125 125 125 131 100 117 118 158 140 149 164 140 155 105 89 83 88 117 85 85 84 105 Slowest Speed 258 | 95 240 240 125 125 125 125 140 165 165 133 258 155 155 224 155 240 184 147 83 132 158 85 92 135 139 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 48 | 3 87 86 34 70 61 25 33 35 41 98 13 46 61 60 42 28 80 10 63 54 93 61 17 37 22 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 10 | . 2 1 1 2 1 . . . . . . . . 3 . . . . . . . . . . . Known Exits Taken 17 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 1 . . . . . . . 1 3 . 2 . . . 1 1 . 4 . . . Spaces Dug 106 | . . 5 9 . . . . 4 7 . 8 4 . . . 16 . 3 1 4 1 1 8 5 30 Terrain Destroyed 459 | . . 15 16 . . . . 4 8 2 31 19 21 . 45 126 24 4 1 4 1 19 22 23 74 Melee 60 | . . . . . . . . 4 4 . 7 4 . . . 16 . 3 1 4 1 1 4 . 11 Projectile 109 | . . . . . . . . . 4 2 3 . . . . 9 . 1 . . . 18 8 23 41 AOE 290 | . . 15 16 . . . . . . . 21 15 21 . 45 101 24 . . . . . 10 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total 17111 | 45 927 434 573 479 230 117 443 1930 540 733 776 411 360 203 227 1263 133 522 345 437 1084 405 596 2212 1686 Wait 2250 | . 156 1 34 47 1 14 14 472 107 32 126 2 11 1 5 197 5 26 5 47 174 8 68 312 385 Move 13525 | 34 632 416 426 403 217 97 374 1325 374 601 599 392 331 175 212 920 119 470 335 368 881 383 485 1759 1197 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Pick Up 153 | 5 24 1 13 4 2 . 14 12 7 5 5 4 2 3 . 12 2 3 . 4 4 . 2 22 3 Fast Attach 95 | 5 8 . 1 2 1 . 6 8 11 1 2 . . 6 . 1 1 5 . 1 8 . 3 23 2 Attach 35 | 1 4 . 2 . . . 2 2 . 1 2 . . 1 . 7 1 1 . . 1 . 2 5 3 Detach 14 | . 1 . . . 1 . . . . 2 2 . . 1 . 1 . 1 . . 1 . 1 3 . Swap 89 | . 7 4 16 1 3 1 5 6 4 . 5 1 6 . 3 12 1 . . 1 . . 1 8 4 Drop 215 | . 18 3 21 6 5 1 22 20 19 20 1 . 1 9 1 6 1 8 . 4 13 . 3 32 1 Fire 518 | . 77 9 60 16 . 4 6 69 12 13 23 7 9 . 6 51 3 4 . 1 . 13 16 45 74 Melee 155 | . . . . . . . . 8 6 8 11 5 . 7 . 56 . 4 5 9 2 1 13 3 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . Rewire 50 | . . . . . . . . . . 50 . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x2 / [*Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 42 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 371 | -10/Materials | Lost 3 parts (1n1u1w) 426 | -10/Materials | Discovered new exit (range 7) 928 | -10/Materials | Discovered new exit (range 11) 1045 | -10/Materials | Discovered new exit (range 15) 1239 | -10/Materials | Entered Mines 1364 | -10/Mines | Discovered new exit (range 10) 1495 | -10/Mines | Discovered new exit (range 9) 1658 | -10/Mines | Learned location of Zion (-6) 1723 | -10/Mines | Found a hidden stash of uninstalled traps 1809 | -10/Mines | Entered Materials 1809 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1810 | -9/Materials | Identified exit to Mines 2390 | -9/Materials | Discovered new exit (range 16) 2585 | -9/Materials | Entered Mines 2601 | -9/Mines | Discovered new exit (range 7) 2634 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2638 | -9/Mines | Found Prototype Device 2638 | -9/Mines | Identified Exp. Sensor Array 2833 | -9/Mines | Build established: Scavenger-Mutant 2947 | -9/Mines | Received a Mining Laser from a helpful Derelict 2948 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2996 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3115 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3116 | -9/Mines | Discovered new exit (range 5) 3154 | -9/Mines | Assembled infested the area 3159 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3188 | -9/Mines | Entered Exiles 3188 | -9/Exiles | Accompanied by 2 allies 3218 | -9/Exiles | Met 8R-AWN 3241 | -9/Exiles | Met EX-HEX 3275 | -9/Exiles | Met EX-BIN 3292 | -9/Exiles | Aligned with FarCom system 3293 | -9/Exiles | Given EX-Vault access code 3322 | -9/Exiles | Opened EX-Vault 3348 | -9/Exiles | Found AWS/Autocannon 3376 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3412 | -9/Exiles | Met EX-DEC 3456 | -9/Exiles | Discovered new exit (range 10) 3472 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3472 | -9/Exiles | Entered Mines 3472 | -8/Mines | Accompanied by 2 allies 3611 | -8/Mines | Discovered new exit (range 8) 3620 | -8/Mines | Entered Materials 3620 | -8/Materials | Evolved 2 slots: Utility x2 4074 | -8/Materials | Discovered new exit (range 3) 4175 | -8/Materials | Identified exit to Factory 4177 | -8/Materials | Entered Factory 4177 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4875 | -7/Factory | Discovered new exit (range 14) 4959 | -7/Factory | Build established: Mutant 5238 | -7/Factory | Identified exit to Factory 5672 | -7/Factory | Identified exit to Storage 5672 | -7/Factory | Identified exit to Lower Caves 6246 | -7/Factory | Entered Storage 6832 | -7/Storage | Met 01-MTF 6877 | -7/Storage | Discovered new exit (range 4) 6880 | -7/Storage | Identified exit to Recycling 6881 | -7/Storage | Entered Recycling 6881 | -7/Recycling | Accompanied by 1 ally (01-MTF) 6883 | -7/Recycling | Found Scrap Engine 6886 | -7/Recycling | 01-MTF left 7693 | -7/Recycling | Discovered new exit (range 6) 7728 | -7/Recycling | Build established: Commander-Mutant 7731 | -7/Recycling | Identified exit to Factory 7740 | -7/Recycling | Entered Factory 7740 | -5/Factory | Accompanied by 6 allies 7740 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 8644 | -5/Factory | Allied Derelicts emerged from ambush trap array 8719 | -5/Factory | Build established: Construct 8916 | -5/Factory | Discovered new exit (range 6) 8923 | -5/Factory | Identified exit to Upper Caves 8929 | -5/Factory | Entered Upper Caves 9429 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9503 | -5/Upper Caves | Discovered new exit (range 12) 9521 | -5/Upper Caves | Identified exit to Upper Caves 9523 | -5/Upper Caves | Entered another Upper Caves area 10009 | -5/Upper Caves | Discovered new exit (range 15) 10031 | -5/Upper Caves | Identified exit to Zhirov 10066 | -5/Upper Caves | Entered Zhirov 10066 | -5/Zhirov | Discovered new exit (range 3) 10092 | -5/Zhirov | Met Zhirov 10126 | -5/Zhirov | Found Alien Artifact 10126 | -5/Zhirov | Identified Integrated Reactor 10126 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10146 | -5/Zhirov | Found Alien Artifact 10345 | -5/Zhirov | Learned location of Quarantine (-2) 10345 | -5/Zhirov | Learned location of Testing (-3) 10345 | -5/Zhirov | Learned location of Command (-1) 10354 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10392 | -5/Zhirov | Identified exit to Proximity Caves 10394 | -5/Zhirov | Entered Proximity Caves 10516 | -4/Proximity Caves | Learned Research terminal intel 10553 | -4/Proximity Caves | Spotter reported a threat 10657 | -4/Proximity Caves | Discovered new exit (range 13) 10673 | -4/Proximity Caves | Identified exit to Factory 10718 | -4/Proximity Caves | Entered Factory 10718 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10810 | -4/Factory | Repaired Transmission Jammer 11599 | -4/Factory | System corruption reached 10% 11615 | -4/Factory | Identified Transdimensional Reconstructor 11615 | -4/Factory | Warped through subspace 11615 | -4/Factory | Discovered new exit (range 2) 11615 | -4/Factory | Identified exit to Research 11636 | -4/Factory | Lost 4 parts (2n1u1w) 11899 | -4/Factory | Build established: Mutant 11982 | -4/Factory | Discovered exit to Research (range 8) 12665 | -4/Factory | Sucked down chute 12665 | -4/Factory | Entered Waste 12680 | -4/Waste | EMP discharged 12680 | -4/Waste | System corruption reached 30% 12697 | -4/Waste | Spotted C-40 Crusher 12702 | -4/Waste | Spotted C-40 Crusher 12706 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12753 | -4/Waste | Spotted C-40 Crusher 12772 | -4/Waste | Spotted C-40 Crusher 12772 | -4/Waste | Spotted C-40 Crusher 12772 | -4/Waste | Spotted C-40 Crusher 12779 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12780 | -4/Waste | EMP discharged 12797 | -4/Waste | Discovered new exit (range 10) 12808 | -4/Waste | Identified exit to Factory 12809 | -4/Waste | Entered Factory 12930 | -4/Factory | Discovered exit to Research (range 11) 13030 | -4/Factory | Discovered new exit (range 10) 13062 | -4/Factory | Identified exit to Upper Caves 13173 | -4/Factory | Build established: Construct 13293 | -4/Factory | Entered Upper Caves 13362 | -4/Upper Caves | Spotted B-86 Titan 13572 | -4/Upper Caves | Discovered new exit (range 13) 13591 | -4/Upper Caves | Identified exit to Upper Caves 13592 | -4/Upper Caves | Entered another Upper Caves area 13750 | -4/Upper Caves | Learned location of 1 exit from Research 13961 | -4/Upper Caves | Discovered new exit (range 14) 14002 | -4/Upper Caves | Identified exit to Warlord 14005 | -4/Upper Caves | Entered Warlord 14050 | -4/Warlord | System corruption cleaned by Quarantine Array 14354 | -4/Warlord | Visited the Vortex Lab 14369 | -4/Warlord | Warlord's base attacked by MAIN.C 14459 | -4/Warlord | Found Prototype Special Weapon 14459 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 14468 | -4/Warlord | Found RU-N14's Throwing Claymores v3 14588 | -4/Warlord | Met Warlord 14615 | -4/Warlord | Found Prototype Processor 14615 | -4/Warlord | Identified Exp. Core Analyzer 14629 | -4/Warlord | Found Prototype Device 14629 | -4/Warlord | Identified Exp. Phase Shifter 14656 | -4/Warlord | Found Prototype Hackware 14719 | -4/Warlord | Warlord forces counterattacked 14732 | -4/Warlord | Learned 4 Armory zone layouts 14734 | -4/Warlord | Learned Factory recycling unit intel 14734 | -4/Warlord | Learned Armory recycling unit intel 14760 | -4/Warlord | Spotted Executioner 14856 | -4/Warlord | Discovered new exit (range 14) 15044 | -4/Warlord | Warlord base infiltrated, sounded retreat 15179 | -4/Warlord | Spotted Executioner 15244 | -4/Warlord | Identified exit to Proximity Caves 15247 | -4/Warlord | Entered Proximity Caves 15367 | -3/Proximity Caves | Spotter reported a threat 15524 | -3/Proximity Caves | Spotted B-86 Titan 15594 | -3/Proximity Caves | Discovered exit to Research (range 19) 15610 | -3/Proximity Caves | Entered Research 15610 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15610 | -3/Research | Identified System Mapper 15611 | -3/Research | Identified exit to Research 15612 | -3/Research | Loaded intel: 22 terminal locations 15917 | -3/Research | Build established: Hacker-Construct 16179 | -3/Research | Entered another Research area 16179 | -2/Research | Warlord forces began assault on 0b10 16179 | -2/Research | Evolved 2 slots: Utility x2 16180 | -2/Research | Identified exit to Access 16257 | -2/Research | Repaired Adv. Transmission Jammer 16289 | -2/Research | Research machine network offline 16302 | -2/Research | Met up with Warlord 16322 | -2/Research | Found Prototype Processor 16322 | -2/Research | Identified Exp. Melee Analysis Suite 16394 | -2/Research | Borebot progress halted 16530 | -2/Research | Spotted B-90 Cyclops 16576 | -2/Research | Borebot progress halted 16631 | -2/Research | P-80 Master assimilated allied FM-DYE(M) 16639 | -2/Research | Spotted Executioner 16641 | -2/Research | Spotted Striker 16768 | -2/Research | Borebot progress halted 17179 | -2/Research | Warlord invited to help at Command 17210 | -2/Research | Found Prototype Device 17210 | -2/Research | Identified Adv. Kinecellerator 17213 | -2/Research | Found Prototype Processor 17213 | -2/Research | Identified Exp. Targeting Computer 17256 | -2/Research | Spotted Executioner 17262 | -2/Research | Destroyed Executioner 17277 | -2/Research | Found Exp. Targeting Computer 17302 | -2/Research | Found Exp. Core Analyzer 17414 | -2/Research | Spotted Striker 17437 | -2/Research | Spotted Striker 17442 | -2/Research | Destroyed Striker 17459 | -2/Research | Destroyed Striker 17467 | -2/Research | Spotted Striker 17502 | -2/Research | Build established: Scavenger-Construct 17655 | -2/Research | Spotted Striker 17686 | -2/Research | Spotted Striker 17777 | -2/Research | Spotted Striker 18065 | -2/Research | Discovered new exit (range 7) 18175 | -2/Research | Discovered exit to Access (range 5) 18185 | -2/Research | Entered Access 18185 | -1/Access | Evolved 2 slots: Utility x2 18224 | -1/Access | Garrison activated, responded to threat 18731 | -1/Access | Spotted B-99 Colossus 19338 | -1/Access | Spotted B-99 Colossus 19635 | -1/Access | Spotted B-99 Colossus 19905 | -1/Access | Discovered new exit (range 5) 19977 | -1/Access | First assault squad dispatched 20109 | *** | Escaped! Last Messages --------------- 19990_ Arm. Scrap Engine consumes Unknown Reactor. 19991_ Adv. Cooling System destroyed. 19991_ Destroyed Gamma Rifle. 19991_ P-80 Master destroyed. 19995_ Arm. Scrap Engine consumes Gamma Rifle. 19999_ Acquired Adv. Heat Sink. 20000_ Acquired 61 matter. 20009_ HZC9>D,ZTX>STKMYKPBW NP5HLAMV3KEYZK 20047_ Terminal disabled. 20053_ System corrupted: Matter fused (-8). 20053_ Destroyed Gamma Rifle. 20056_ Destroyed Adv. Heat Sink. 20056_ P-80 Master destroyed. 20063_ Acquired 65 matter. 20075_ 2OYNY>RU7OB71IMP/>PMNO F4IFWMK JYLWZ 20080_ U-05 Engineer builds a Wall. 20090_ Acquired 61 matter. 20099_ Arm. Scrap Engine consumes Imp. Antigrav System. 20103_ Arm. Scrap Engine consumes Unknown Reactor. 20104_ Arm. Scrap Engine consumes Imp. Antigrav System. Map ----- +----------------------------------------------------+ | ?# ####### #???# #????# #????# # # | | ?####?????# #???# #????# #????# # # | | ??????????# #???# #????# #????# # # | | ??????????# #???# #????# #????# ###+############ | | ########### #####+######+#????# #???????? | | # + ^ #????+ #???????? | | ! # # #????## #####+#####????? | | "" # # "" #?????# # #????? | | "" # # "" #?????#|# #????? | | "T #%/# """" ####??#=# " #????? | | "" # # """" #######!# """ #????? | | "" # # """" !+!!!%*=[# """ #????? | | # # """" ######### " #????? | | # # """" #?###???# !#????? | | + / "" #???????# #????? | | # # #???????###########????? | | # # ] #??????????????????????? | | ##+######## ##############??????????????????????? | | ?# #??????# #?????###???????????????????????????? | | ## #??????# ####### ##########??????????????????? | | ##+#??????# """T"" ! "??????????????????? | | #??????# "" "" "????BB????????????? | | #??????# !![ "??" BB ######### | | #??????# ! "??" | | #??????# [| "" "??" ## | | #??????# @" "??" ??? #? | | #??????# "???????????? #? | | ####??????# "????BB??????# #? | | #?????????# "????BB??????# #? | | #?????????# C "????????????# #? | | #?????????# ####### ##########????????????# +? | | #???###???# #?????###?????????????????????# #? | | #####"##### ##################????????????# #? | | # # ##########???# #? | | # # # #???# ## | | + + " # #???# # | | # # """ # =/ #???# # | | # # """ # =/ #???# # | | * # + " # = #???# # | | # # =!! # #???# / | | # # =! # #???# # | | # # !! # #???# # | | # ################## #???# # | | # ####################+########## # | | # !% % # | | ########### !||% # | | ??????????######+#############+############# # | | ???????????# *!%! ## #????# # | | ???????????# [ ## #????# # | | ???????????# ## #????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 65 Energy Generation 64 Energy Capacity 1167 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 30 Resistance: EM 25 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 69 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 50 Offensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellMassChip Manual? 0 Play Time 02:31:44 Cumulative 1185.1 hours Start 2023.04.20 @ 19:14:49 End 2023.04.20 @ 21:58:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 863 Rogue 823 Adventurer 40 Explorer 0 Win Type 0 Total 137 Types 66/5/42/2/1/4/14/2/1 Lore% 91 Gallery% 96 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c6fd6d4-6f45-4221-8bf5-8afb584da2bb